Changed assignment of WindowBorderStyle to use Application.Current.Resources for global effect, replacing previous use of _oldResource. This ensures theme changes are applied consistently across the application.
Replaces GetNewWindowBorderStyle with direct instantiation of a new Style for Border and uses CopyStyle to transfer properties. Removes the old helper method and moves style copying logic inline for improved clarity and maintainability.
Freeze SolidColorBrush instances before assigning them to mainWindow.Background to improve performance and immutability. Applied to both transparent and selected background scenarios.
Refactored dark mode logic to first use user's ColorScheme
preference when "SystemBG" is set to "Auto". Only falls back
to system dark mode setting if ColorScheme is not explicitly
set to "Dark" or "Light". This ensures user preferences take
precedence over system defaults.
Renamed IsBlurTheme to IsThemeBlurEnabled and moved system
backdrop support checks out of the helper function. Blur
availability is now determined by combining theme settings
and system capability in the calling code. Updated all
usages to reflect the new logic for improved clarity.
Refactored theme resource dictionary lookups to safely check for "WindowBorderStyle" before accessing, preventing potential exceptions. Updated three methods to handle missing styles gracefully and standardized resource key checks. GetWindowBorderStyleBackground now returns transparent if style is missing.
Explicitly set DispatcherPriority.Render when invoking RefreshFrameAsync and SetBlurForWindowAsync on the application's dispatcher. This ensures theme-related UI changes are processed with rendering priority, improving responsiveness and visual consistency. Also added System.Windows.Threading import for access to DispatcherPriority.
Reworked how drop shadow effects are added and removed by creating new unsealed Style instances instead of modifying sealed ones. Resources, triggers, and setters are copied, with margin adjustments and effect setter management to ensure reliability. Introduced GetNewWindowBorderStyle helper for style copying.
Improve IsBlurTheme to check blur support directly in the
current theme's resource dictionary, ensuring precise and
context-specific detection. Updated related logic and comments
for clarity.
Added early returns if Application.Current is null in RefreshFrameAsync and SetBlurForWindowAsync to prevent null reference exceptions. Updated dispatcher access checks and ensured the correct method is invoked asynchronously for each case, improving robustness and reliability.
Add try-catch to UpdateResourceDictionary to prevent crashes from InvalidCastException when updating resources. Set _oldResource to null on error. Suppress VSTHRD103 warnings around SetBlurForWindow to clarify intentional async usage and avoid build warnings.
Moved RemoveDropShadowEffectFromCurrentTheme() into specific conditional branches within AutoDropShadow to ensure it is only called when appropriate. Explicitly set window corner preference and drop shadow effect based on theme and blur support, improving appearance consistency and logic clarity.
Refactored RefreshFrameAsync and SetBlurForWindowAsync to check Dispatcher access before invoking UI updates, ensuring thread safety and reducing unnecessary Dispatcher calls. Also removed redundant code and unused using directive.
Refactored caret and background brush assignment to avoid sharing mutable instances and ensure proper resource referencing. Added GetNewCaretValue helper for safe caret brush creation. Brushes for backgrounds are now frozen for performance. Improved foreground value retrieval and dynamic resource key extraction. Made some methods static for clarity and consistency. Enhances resource management and reliability in theme handling.