Set the stopped state when we stop audio

This commit is contained in:
Jackson Harper 2022-08-17 20:06:33 +08:00
parent c3fccec0c2
commit 8dec9e83bb

View file

@ -49,6 +49,7 @@ public class AudioSession: ObservableObject {
timer = nil
player = nil
item = nil
state = .stopped
}
public func isLoadingItem(item: LinkedItem) -> Bool {