diff --git a/src/content/jquery/jquery.ui.touch-punch-1.0.8.js b/src/content/jquery/jquery.ui.touch-punch-1.0.8-2.js
similarity index 85%
rename from src/content/jquery/jquery.ui.touch-punch-1.0.8.js
rename to src/content/jquery/jquery.ui.touch-punch-1.0.8-2.js
index 939153c..4418e47 100644
--- a/src/content/jquery/jquery.ui.touch-punch-1.0.8.js
+++ b/src/content/jquery/jquery.ui.touch-punch-1.0.8-2.js
@@ -51,10 +51,12 @@
touchHandled;
var delay = 300,
- delayTimer,
- delayEvent,
- delayStarted = false,
- delayFinished = false;
+ delayTimer,
+ delayEvent,
+ delayStarted = false,
+ delayFinished = false,
+ lastClickTimeStamp = 0,
+ lastClickCoord;
/**
@@ -163,9 +165,9 @@
return;
}
- if (!delayStarted) {
- startDelayTimer.call(self, event);
- }
+ if (!delayStarted) {
+ startDelayTimer.call(self, event);
+ }
};
/**
@@ -174,12 +176,12 @@
*/
mouseProto._touchMove = function (event) {
- //
- if (!delayFinished) {
- delayStarted = false;
- clearTimeout(delayTimer);
- return;
- }
+ //
+ if (!delayFinished) {
+ delayStarted = false;
+ clearTimeout(delayTimer);
+ return;
+ }
// Ignore event if not handled
if (!touchHandled) {
@@ -199,14 +201,14 @@
*/
mouseProto._touchEnd = function (event) {
- //
- if (delayStarted) {
- clearTimeout(delayTimer);
- delayStarted = false;
- if (!delayFinished) {
- fireMouseDown();
- }
+ //
+ if (delayStarted) {
+ clearTimeout(delayTimer);
+ delayStarted = false;
+ if (!delayFinished) {
+ fireMouseDown();
}
+ }
// Ignore event if not handled
if (!touchHandled) {
@@ -224,18 +226,27 @@
// Allow for Apple Stylus to be used also
var timeMoving = event.timeStamp - this._startedMove;
if (!this._touchMoved || timeMoving < 500) {
+
// Simulate the click event
simulateMouseEvent(event, 'click');
- } else {
- var endPos = getTouchCoords(event);
- if ((Math.abs(endPos.x - this._startPos.x) < 10) && (Math.abs(endPos.y - this._startPos.y) < 10)) {
- // If the touch interaction did not move, it should trigger a click
- if (!this._touchMoved || event.originalEvent.changedTouches[0].touchType === 'stylus') {
- // Simulate the click event
- simulateMouseEvent(event, 'click');
- }
- }
+ if (lastClickTimeStamp != 0 && event.timeStamp - lastClickTimeStamp < 500 &&
+ Math.abs(lastClickCoord.x - this._startPos.x) < 10 && Math.abs(lastClickCoord.y - this._startPos.y) < 10) {
+ // Simulate the dblclick event
+ simulateMouseEvent(event, 'dblclick');
+ }
+ lastClickTimeStamp = event.timeStamp
+ lastClickCoord = this._startPos;
+ }
+ else {
+ var endPos = getTouchCoords(event);
+ if ((Math.abs(endPos.x - this._startPos.x) < 10) && (Math.abs(endPos.y - this._startPos.y) < 10)) {
+ // If the touch interaction did not move, it should trigger a click
+ if (!this._touchMoved || event.originalEvent.changedTouches[0].touchType === 'stylus') {
+ // Simulate the click event
+ simulateMouseEvent(event, 'click');
+ }
+ }
}
// Unset the flag to determine the touch movement stopped
diff --git a/src/includes/theme.php b/src/includes/theme.php
index 57e02cc..a68a696 100644
--- a/src/includes/theme.php
+++ b/src/includes/theme.php
@@ -25,7 +25,7 @@
-
+