From 2c73e5bf03c568ec9cfbfa57cbf653e0cb6477fa Mon Sep 17 00:00:00 2001 From: Nicholas Jitkoff Date: Tue, 15 Feb 2022 17:28:50 -0600 Subject: [PATCH] Add encryption, gzip, and renderers --- docs/bitty.js | 168 + docs/data.js | 91 - docs/edit.html | 5 +- docs/edit.js | 20 +- docs/extractrecipe.js | 40 +- docs/index.html | 29 +- docs/index.js | 141 +- docs/js/crypto-js/LICENSE | 24 + docs/js/crypto-js/aes.js | 35 + docs/js/crypto-js/rabbit-legacy.js | 36 + docs/js/crypto-js/rabbit.js | 36 + docs/js/crypto-js/rc4.js | 33 + docs/js/crypto-js/tripledes.js | 51 + docs/js/gzip/pako.es5.js | 8027 +++++++++++++++++ docs/js/gzip/pako.es5.min.js | 2 + docs/js/gzip/pako.esm.mjs | 6708 ++++++++++++++ docs/js/gzip/pako.js | 6727 ++++++++++++++ docs/js/gzip/pako.min.js | 2 + docs/js/gzip/pako_deflate.es5.js | 4589 ++++++++++ docs/js/gzip/pako_deflate.es5.min.js | 2 + docs/js/gzip/pako_deflate.js | 3978 ++++++++ docs/js/gzip/pako_deflate.min.js | 2 + docs/js/gzip/pako_inflate.es5.js | 3979 ++++++++ docs/js/gzip/pako_inflate.es5.min.js | 2 + docs/js/gzip/pako_inflate.js | 3218 +++++++ docs/js/gzip/pako_inflate.min.js | 2 + docs/render.html | 3 + docs/render.js | 30 + docs/render/bookmarklet.css | 47 + docs/render/bookmarklet.js | 11 + docs/render/download.css | 59 + docs/render/download.js | 27 + docs/render/recipe.css | 128 +- docs/render/recipe.js | 237 +- .../format_list_numbered_black_24dp.svg | 1 + .../format_list_numbered_white_24dp.svg | 1 + docs/render/recipe/grade_black_24dp.svg | 1 + docs/render/recipe/grade_white_24dp.svg | 1 + docs/render/recipe/info_black_24dp.svg | 1 + docs/render/recipe/info_white_24dp.svg | 1 + docs/render/recipe/link_black_24dp.svg | 1 + docs/render/recipe/link_white_24dp.svg | 1 + .../render/recipe/local_dining_black_24dp.svg | 1 + .../render/recipe/local_dining_white_24dp.svg | 1 + docs/render/recipe/print_black_24dp.svg | 1 + docs/render/recipe/print_white_24dp.svg | 1 + docs/render/recipe/restaurant_black_24dp.svg | 1 + docs/render/recipe/restaurant_white_24dp.svg | 1 + docs/render/recipe/timer_black_24dp.svg | 1 + docs/render/recipe/timer_white_24dp.svg | 1 + docs/worker.js | 29 + examples.md | 9 + package.json | 5 + recipe.py | 2 +- 54 files changed, 38269 insertions(+), 281 deletions(-) create mode 100644 docs/bitty.js delete mode 100644 docs/data.js create mode 100644 docs/js/crypto-js/LICENSE create mode 100644 docs/js/crypto-js/aes.js create mode 100644 docs/js/crypto-js/rabbit-legacy.js create mode 100644 docs/js/crypto-js/rabbit.js create mode 100644 docs/js/crypto-js/rc4.js create mode 100644 docs/js/crypto-js/tripledes.js create mode 100644 docs/js/gzip/pako.es5.js create mode 100644 docs/js/gzip/pako.es5.min.js create mode 100644 docs/js/gzip/pako.esm.mjs create mode 100644 docs/js/gzip/pako.js create mode 100644 docs/js/gzip/pako.min.js create mode 100644 docs/js/gzip/pako_deflate.es5.js create mode 100644 docs/js/gzip/pako_deflate.es5.min.js create mode 100644 docs/js/gzip/pako_deflate.js create mode 100644 docs/js/gzip/pako_deflate.min.js create mode 100644 docs/js/gzip/pako_inflate.es5.js create mode 100644 docs/js/gzip/pako_inflate.es5.min.js create mode 100644 docs/js/gzip/pako_inflate.js create mode 100644 docs/js/gzip/pako_inflate.min.js create mode 100644 docs/render.html create mode 100644 docs/render.js create mode 100644 docs/render/bookmarklet.css create mode 100644 docs/render/bookmarklet.js create mode 100644 docs/render/download.css create mode 100644 docs/render/download.js create mode 100644 docs/render/recipe/format_list_numbered_black_24dp.svg create mode 100644 docs/render/recipe/format_list_numbered_white_24dp.svg create mode 100644 docs/render/recipe/grade_black_24dp.svg create mode 100644 docs/render/recipe/grade_white_24dp.svg create mode 100644 docs/render/recipe/info_black_24dp.svg create mode 100644 docs/render/recipe/info_white_24dp.svg create mode 100644 docs/render/recipe/link_black_24dp.svg create mode 100644 docs/render/recipe/link_white_24dp.svg create mode 100644 docs/render/recipe/local_dining_black_24dp.svg create mode 100644 docs/render/recipe/local_dining_white_24dp.svg create mode 100644 docs/render/recipe/print_black_24dp.svg create mode 100644 docs/render/recipe/print_white_24dp.svg create mode 100644 docs/render/recipe/restaurant_black_24dp.svg create mode 100644 docs/render/recipe/restaurant_white_24dp.svg create mode 100644 docs/render/recipe/timer_black_24dp.svg create mode 100644 docs/render/recipe/timer_white_24dp.svg create mode 100644 docs/worker.js create mode 100644 examples.md create mode 100644 package.json diff --git a/docs/bitty.js b/docs/bitty.js new file mode 100644 index 0000000..09d495d --- /dev/null +++ b/docs/bitty.js @@ -0,0 +1,168 @@ +const dataUrlRE = +/^data:(?(?[a-z]+)\/(?[a-z+]+))?(?(?:;[^;,]+=[^;,]+)*)?(?:;(?\w+64))?,(?.*)$/ +///^\s*data:([a-z]+\/[a-z]+(;[a-z\-]+\=[a-z\-]+)?)?(;base64)?,[a-z0-9\!\$\&\'\,\(\)\*\+\,\;\=\-\.\_\~\:\@\/\?\%\s]*\s*$/i; + +// dataurl := "data:" [ mediatype ] [ ";base64" ] "," data +// mediatype := [ type "/" subtype ] *( ";" parameter ) +// data := *urlchar +// parameter := attribute "=" value + +// charset=US-ASCII +// encode=brotli +// cipher=aes +// render=recipe + +// Base 64 characters: A-Z a-z 0-9 + / = +// Fragment characters: A-Z a-z 0-9 + / = +// ? : @ - . _ ~ ! $ & ' ( ) * , ; and kinda (#) + +function infoForDataURL(url) { + let match = url.match(dataUrlRE); + let info = match.groups; + // info.params = new URLSearchParams(info?.groups.attrs?.substring(1).replace(/;/g, "&")); + info.params = info.params ? JSON.parse('{"' + decodeURI(info.params?.substring(1)).replace(/"/g, '\\"').replace(/;/g, '","').replace(/=/g,'":"') + '"}') : info.params; + return info; +} + +var BASE64_MARKER = 'base64'; +var LZMA64_MARKER = 'bxze64'; +var GZIP64_MARKER = 'gzip64'; +var BROT64_MARKER = 'brot64'; + +function compressDataURL(dataURL, callback) { + var base64Index = dataURL.indexOf(BASE64_MARKER); + var base64 = dataURL.substring(base64Index + BASE64_MARKER.length + 1); + compressString(base64ToByteArray(base64), LZMA64_MARKER, function(result) { + callback(dataURL.substring(0, base64Index) + LZMA64_MARKER + "," + result) + }) +} + +function base64ToByteArray(base64) { + var raw = window.atob(base64); + var rawLength = raw.length; + var array = new Uint8Array(new ArrayBuffer(rawLength)); + for(let i = 0; i < rawLength; i++) { + array[i] = raw.charCodeAt(i); + } + return array; +} + + + +function decompressDataURL(dataURL, preamble, callback) { + let info = infoForDataURL(dataURL); + + let encoding = info.encoding; + let encodingIndex = dataURL.indexOf(encoding); + + if (encoding) { + var base64 = dataURL.substring(encodingIndex + LZMA64_MARKER.length + 1); + base64 = base64.replace("-",""); // TODO: apply this elsewhere; + + let cipher; + if (cipher = info.params?.cipher) { + let pass = prompt("Passphrase?"); + let decrypted = CryptoJS[cipher.toUpperCase()].decrypt(base64, pass); + base64 = CryptoJS.enc.Base64.stringify(decrypted) + } + + let bytes = base64ToByteArray(base64); + decompressString(bytes, encoding, function(string) { + stringToData(string, function(data) { + if (!data) return callback(); + callback(dataURL.substring(0, encodingIndex) + BASE64_MARKER + "," + (preamble || '') + data.split(',')[1], string) + }) + }) + } else { + callback(dataURL) + } +} + +function compressString(string, encoding = LZMA64_MARKER, callback) { + if (encoding == LZMA64_MARKER) { + LZMA.compress(string, 9, function(result, error) { + if (error) console.error(error); + var base64String = window.btoa(String.fromCharCode.apply(null, new Uint8Array(result))); + return callback(base64String); + }); + } else if (encoding == BROT64_MARKER) { + import("/js/brotli/decode.js").then((module) => { + console.log("module", module) + return callback(module.BrotliDecode(data)); + }); + } else if (encoding == GZIP64_MARKER) { + import("/js/gzip/pako.js").then((module) => { + let result = pako.deflate(string, {level:"9"}); + var base64String = window.btoa(String.fromCharCode.apply(null, new Uint8Array(result))); + return callback(base64String); + }); + } +} + +function decompressString(data, encoding, callback) { + if (encoding == LZMA64_MARKER) { + LZMA.decompress(data, function(result, error) { + if (!(typeof result === 'string')) result = new Uint8Array(result) + if (error) console.error(error); + callback(result); + }); + } else if (encoding == BROT64_MARKER) { + import("/js/brotli/decode.js").then((module) => { + console.log("module", module) + return callback(module.BrotliDecode(data)); + }); + } else if (encoding == GZIP64_MARKER) { + import("/js/gzip/pako.js").then((module) => { + let byteArray = pako.inflate(data); + return callback(byteArray); + }); + } +} + +function stringToData(string, callback) { + if (!string.length) return callback(""); + var a = new FileReader(); + a.onload = function(e) { callback(e.target.result.replace()) } + a.readAsDataURL(new Blob([string], {encoding:"UTF-8",type:"text/html;charset=UTF-8"})); +} + +function dataToString(data, callback) { + newDataURLtoBlob(data).then(blob => { + var reader = new FileReader(); + reader.onload = function(e) { callback(reader.result) } + reader.readAsText(blob); + }) +} + +function newDataURLtoBlob(dataURL) { + return fetch(dataURL).then(r => r.blob()); +} + +function dataURLtoBlob(dataURL) { + var byteString = window.atob(dataURL.split(',')[1]); + var mimeString = dataURL.split(',')[0].split(':')[1].split(';')[0]; + var arrayBuffer = new ArrayBuffer(byteString.length); + var _ia = new Uint8Array(arrayBuffer); + for (var i = 0; i < byteString.length; i++) { + _ia[i] = byteString.charCodeAt(i); + } + var dataView = new DataView(arrayBuffer); + var blob = new Blob([dataView.buffer], { type: mimeString }); + return blob; +} + + + +export { + infoForDataURL, + stringToData, + dataToString, + compressString, + decompressString, + compressDataURL, + decompressDataURL, + BASE64_MARKER, + LZMA64_MARKER, + GZIP64_MARKER, + BROT64_MARKER, +}; diff --git a/docs/data.js b/docs/data.js deleted file mode 100644 index ee8ba83..0000000 --- a/docs/data.js +++ /dev/null @@ -1,91 +0,0 @@ -var BASE64_MARKER = ';base64,'; -var LZMA64_MARKER = ';bxze64,'; - -function compressDataURI(dataURI, callback) { - var base64Index = dataURI.indexOf(BASE64_MARKER); - var base64 = dataURI.substring(base64Index + BASE64_MARKER.length); - stringToZip(base64ToByteArray(base64), function(result) { - callback(dataURI.substring(0, base64Index) + LZMA64_MARKER + result) - }) -} - -function base64ToByteArray(base64) { - var raw = window.atob(base64); - var rawLength = raw.length; - var array = new Uint8Array(new ArrayBuffer(rawLength)); - for(i = 0; i < rawLength; i++) { - array[i] = raw.charCodeAt(i); - } - return array; -} - -function stringToZip(string, callback) { - LZMA.compress(string, 9, function(result, error) { - if (error) console.error(error); - var base64String = btoa(String.fromCharCode.apply(null, new Uint8Array(result))); - return callback(base64String); - }); -} - -function decompressDataURI(dataURI, preamble, callback) { - var base64Index = dataURI.indexOf(LZMA64_MARKER); - if (base64Index > 0) { - var base64 = dataURI.substring(base64Index + LZMA64_MARKER.length); - zipToString(base64, function(result) { - stringToData(result, function(data) { - if (!data) return callback(undefined); - callback(dataURI.substring(0, base64Index) + BASE64_MARKER + (preamble || '') + data.split(',')[1]) - }) - }) - } else { - if (preamble) dataURI = dataURI.replace(BASE64_MARKER, BASE64_MARKER + preamble) - callback(dataURI) - } -} - -function zipToString(data, callback) { - var array = base64ToByteArray(data); - // if (array[0] == 31) { // Handle Brotli - // var script= document.createElement('script'); - // script.type = "module" - // script.innerHTML = `import {BrotliDecode} from "./js/brotli/decode.js";console.log("yo");window.brotli = BrotliDecode;`; - // document.head.appendChild(script); - // setTimeout(() => { - // return callback((window.brotli(array))); - // },100); - // return; - // } - - LZMA.decompress(array, function(result, error) { - if (!(typeof result === 'string')) result = new Uint8Array(result) - if (error) console.error(error); - callback(result); - }); -} - -function stringToData(string, callback) { - if (!string.length) return callback(""); - var a = new FileReader(); - a.onload = function(e) { callback(e.target.result.replace()) } - a.readAsDataURL(new Blob([string], {encoding:"UTF-8",type:"text/html;charset=UTF-8"})); -} - -function dataToString(data, callback) { - var blob = dataURItoBlob(data) - var reader = new FileReader(); - reader.onload = function(e) { callback(reader.result) } - reader.readAsText(blob); -} - -function dataURItoBlob(dataURI) { - var byteString = atob(dataURI.split(',')[1]); - var mimeString = dataURI.split(',')[0].split(':')[1].split(';')[0]; - var arrayBuffer = new ArrayBuffer(byteString.length); - var _ia = new Uint8Array(arrayBuffer); - for (var i = 0; i < byteString.length; i++) { - _ia[i] = byteString.charCodeAt(i); - } - var dataView = new DataView(arrayBuffer); - var blob = new Blob([dataView.buffer], { type: mimeString }); - return blob; -} diff --git a/docs/edit.html b/docs/edit.html index c4c41ac..a99c046 100644 --- a/docs/edit.html +++ b/docs/edit.html @@ -4,11 +4,10 @@ itty.bitty + - - - +
diff --git a/docs/edit.js b/docs/edit.js index e0e48b1..71f432f 100644 --- a/docs/edit.js +++ b/docs/edit.js @@ -1,3 +1,5 @@ +import * as bitty from './bitty.js'; + var QS = document.querySelector.bind(document); var QSS = document.querySelectorAll.bind(document); @@ -96,11 +98,11 @@ function handleDrop(e) { function() { var url = reader.result; url = url.replace(DATA_PREFIX, DATA_PREFIX_8); - compressDataURI(url, function(url2) { + bitty.compressDataURL(url, function(url2) { var ratio = url2.length / url.length; - console.log("Compressed to", ratio); + console.log("Compressed to", Math.round(ratio * 100) + "%", url2, url); if (e.ctrlKey) - decompressDataURI(url2, undefined, function(url3) { + bitty.decompressDataURL(url2, undefined, function(url3) { console.log("Verified", url == url3); }); if (ratio > 0.95) url2 = url; @@ -152,7 +154,9 @@ var codepenRE = /(https:\/\/codepen\.io\/[\w]+\/(\w+)\/(\w+))/; function handlePaste(e) { var clipboard = window.clipboardData || e.clipboardData; var text = clipboard.getData("Text") || clipboard.getData("text/plain"); - if ((match = text.match(codepenRE))) { + if (!text) return; + let match = text.match(codepenRE); + if (match) { fetchCodepen(match[0]); } } @@ -205,7 +209,13 @@ function handleInput(e) { } if (text.trim().length) { - stringToZip(text, function(zip) { + const t0 = performance.now(); + bitty.compressString(text, bitty.GZIP64_MARKER, function(zip) { + const t1 = performance.now(); + bitty.compressString(text, bitty.LZMA64_MARKER, function(zip2) { + const t2 = performance.now(); + console.log("\ngz", Math.round(zip.length/text.length*100), Math.round((t1-t0)),"ms", "\nlz", Math.round(zip2.length/text.length*100), Math.round((t2-t1)), "ms"); + }); if (rawHTML) { updateLink(DATA_PREFIX_BXZE + zip, title); } else { diff --git a/docs/extractrecipe.js b/docs/extractrecipe.js index 9776dd6..da4f363 100644 --- a/docs/extractrecipe.js +++ b/docs/extractrecipe.js @@ -1,28 +1,32 @@ javascript:((itty_bitty_recipes) => { try { - let l=document.querySelector('script[type="application/ld+json"]'); + let els=document.querySelectorAll('script[type="application/ld+json"]'); - if (!l) throw ("No metadata found in HTML.") - let ldjson = l.innerText.trim(); - let json = JSON.parse(ldjson); + for (let l of els) { + if (!l) console.log ("No metadata found in HTML."); + let ldjson = l.innerText.trim(); + let json = JSON.parse(ldjson); - console.log("Found metadata:", json) - if (json["@graph"]) json = json["@graph"]; - if (!Array.isArray(json)) json = [json]; - json = json.find((o)=>o['@type']=="Recipe") + console.log("Found metadata:", json) + if (json["@graph"]) json = json["@graph"]; + if (!Array.isArray(json)) json = [json]; + json = json.find((o)=>o['@type']=="Recipe") - if (!json?.recipeInstructions?.length) throw ("Incomplete recipe information.") - - var blob = new Blob([JSON.stringify(json)],{type : 'application/ld+json;charset=utf-8'}); - var a = new FileReader(); - a.onload = function(e) { - let url = itty_bitty_recipes + '/#/' + e.target.result; - console.log("URL", url.length, url) - open(url); - }; - a.readAsDataURL(blob); + if (!json?.recipeInstructions?.length) { + console.log ("Incomplete recipe information."); + continue; + } + var blob = new Blob([JSON.stringify(json)],{type : 'application/ld+json;charset=utf-8'}); + var a = new FileReader(); + a.onload = function(e) { + let url = itty_bitty_recipes + '/#/' + e.target.result; + console.log("URL", url.length, url) + open(url); + }; + a.readAsDataURL(blob); + } } catch (e) { alert("itty.bitty.recipes: Failed\n" + e) } diff --git a/docs/index.html b/docs/index.html index f74c0e3..b2d5925 100644 --- a/docs/index.html +++ b/docs/index.html @@ -2,22 +2,19 @@ - - + + - - - - - - -
itty.bitty is experimental technology that renders linked content from outside sources. Learn more. -

This content is only as trustworthy as its source, and it should be treated with the caution -you would show any insecure web page. -

- -
-edit -
Download
+ + + + +
+ itty.bitty is experimental technology that renders linked content from outside sources. + Learn more. +

This content is only as trustworthy as its source, and it should be treated with the caution you would show any insecure web page. +

+
+ diff --git a/docs/index.js b/docs/index.js index f5a5b8c..3a7f6fa 100644 --- a/docs/index.js +++ b/docs/index.js @@ -1,9 +1,13 @@ -(function () { + import * as bitty from './bitty.js'; const HEAD_TAGS = "PGJhc2UgdGFyZ2V0PSJfdG9wIj4K"; const HEAD_TAGS_EXTENDED = "PG1ldGEgY2hhcnNldD0idXRmLTgiPjxtZXRhIG5hbWU9InZpZXdwb3J0IiBjb250ZW50PSJ3aWR0aD1kZXZpY2Utd2lkdGgiPjxiYXNlIHRhcmdldD0iX3RvcCI+PHN0eWxlIHR5cGU9InRleHQvY3NzIj5ib2R5e21hcmdpbjowIGF1dG87cGFkZGluZzoxMnZtaW4gMTB2bWluO21heC13aWR0aDozNWVtO2xpbmUtaGVpZ2h0OjEuNWVtO2ZvbnQtZmFtaWx5OiAtYXBwbGUtc3lzdGVtLEJsaW5rTWFjU3lzdGVtRm9udCxzYW5zLXNlcmlmO3dvcmQtd3JhcDogYnJlYWstd29yZDt9PC9zdHlsZT4g"; - let dataUrlRE = /^data:(?[^;,]+)?(?(?:;[^;,]+=[^;,]+)*)?(?:;(?\w+64))?,(?.*)$/ + if ('serviceWorker' in navigator) { + navigator.serviceWorker + .register('/worker.js') + .then(function() { console.log("Service Worker Registered"); }); + } function dismiss() { if (document.getElementById("never").checked) window.localStorage.setItem('toasted', true); @@ -14,10 +18,22 @@ document.getElementById("favicon").href = 'data:image/svg+xml,'+ favicon + '' } - const renderers = {"application/ld+json": "recipe"} + window.el = function (tagName, attrs, ...children) { + let l = document.createElement(tagName); + Object.entries(attrs).forEach(([k,v]) => l[k] = v); + children.forEach((c) => l.appendChild(c)); + return l; + } + + const renderers = { + "application/ld+json": "recipe", + "javascript": "bookmarklet", +} window.addEventListener("message", function(e) { + console.group("HI") console.log("Message:", e.origin, e.data) + console.groupEnd("HI") // if (e.origin == 'null' || e.origin = ) { if (e.data.title) document.title = e.data.title; if (e.data.favicon) setFavicon(e.data.favicon); @@ -26,11 +42,11 @@ // } }, false); - // window.onhashchange = - window.onload = function() { + // window.onhashchange = + window.onload = function() { if (window.location.search) { // Redirect search to path (coming out of server opengraph forwarding) console.log("window.location.search.substring(1)", window.location.search.substring(1)) - window.history.replaceState(null, null, window.location.search.substring(1) + "#" + fragment) + return window.history.replaceState(null, null, window.location.search.substring(1) + "#" + fragment); } var isIE = navigator.userAgent.match(/rv:11/); @@ -45,7 +61,6 @@ // if (!window.localStorage.getItem('toasted')) document.body.classList.add("toasting"); var iframe = document.getElementById("iframe"); - var link = document.getElementById("edit"); var dataPrefix = undefined; var renderMode = "data"; @@ -57,72 +72,74 @@ fragment = fragment.substring(slashIndex + 1); var editable = fragment.charAt(0) == "?"; + var link = document.getElementById("edit"); if (editable) { fragment = fragment.substring(1); + document.body.appendChild(el("a", {id: "edit", onclick: function() { location.href = "/edit" + location.hash}})) + // link.href = "/edit" + location.hash; } - if (fragment.startsWith("data:")) { - let match = fragment.match(dataUrlRE); - let attrs = new URLSearchParams(match.groups.attrs?.substring(1).replace(/;/g, "&")); - if (fragment.indexOf("data:text/html;") == 0) { + + if (fragment.startsWith("data:")) { + let info = bitty.infoForDataURL(fragment); + + if (info.mediatype == "text/html") { dataPrefix = HEAD_TAGS; - } else if (fragment.indexOf("data:text/plain;") == 0) { + } else if (info.mediatype == "text/plain") { dataPrefix = HEAD_TAGS_EXTENDED; - renderMode = "frame"; - } else if (fragment.indexOf("data:text/") == 0) { - } else if (fragment.indexOf("data:image/") == 0) { + renderMode = "data"; + } else if (info.type == "text") { + } else if (info.type == "image") { } else { - let type = match?.groups.type; - const renderer = attrs.get("render") || renderers[type]; - if (renderer) { - var script = renderer; - if (script.indexOf("/") == -1) script = location.origin + '/render/' + script + '.js' - renderMode = "script"; - } else { - console.log("unknown type, rendering as download") - let extension = title.split(".") - document.querySelector("#dl-name").innerText = title; - if (extension.length > 1) document.querySelector("#dl-image").innerText = extension.pop(); - renderMode = "download"; - } + console.log("unknown type, rendering as download") + renderMode = "download"; } - if (match?.groups.encoding == "base64") { - compressDataURI(fragment, function(compressedFragment) { + const renderer = info.params?.render || renderers[info.mediatype]; + if (renderer) { + var script = renderer; + if (script.indexOf("/") == -1) script = location.origin + '/render/' + script + '.js' + renderMode = "script"; + } + + if (info?.encoding == "base64" && !info.params?.encode) { + bitty.compressDataURL(fragment, function(compressedFragment) { console.log("Compressing long url", fragment.length, compressedFragment.length) window.location.hash = window.location.hash.replace(fragment, compressedFragment); }) - - } + + } } else { var colon = fragment.indexOf(":"); if ( colon > 0 && colon < 15) { document.body.classList.remove("toasting"); + let scheme = fragment.substring(0,colon); + let renderer = renderers[scheme]; + if (renderer) { + return renderContentWithScript(renderer, title, fragment, fragment); + } return window.location.replace(fragment); } + var compressed = true; dataPrefix = HEAD_TAGS_EXTENDED; - fragment = - "data:text/html;charset=utf-8;" + - (compressed ? "bxze64," : "base64,") + - fragment; + let encoding = !compressed ? "base64," : (fragment.startsWith("XQA") ? bitty.LZMA64_MARKER : bitty.GZIP64_MARKER); + fragment = "data:text/html;charset=utf-8;" + encoding + "," + fragment; } - - link.onclick = function() { - location.href = "/edit" + location.hash; - }; + if ((isEdge || isIE) && location.href.length == 2083) { - document.getElementById("warning").innerHTML = + let element = document.getElementById("warning") || document.body.appendChild(el("div", {id: "warning"})) + element.innerHTML = 'Edge only supports shorter URLs (maximum 2083 bytes).
Larger sites may require a different browser.
Learn more'; } - decompressDataURI(fragment, dataPrefix, function(dataURL, dataContent) { + + bitty.decompressDataURL(fragment, dataPrefix, function(dataURL, dataContent) { if (!dataURL) return; iframe.sandbox = "allow-downloads allow-scripts allow-forms allow-top-navigation allow-popups allow-modals allow-popups-to-escape-sandbox"; - - if (renderMode == "script") + if (isIE && renderMode == "data") renderMode = "frame"; - let contentTarget = iframe.contentWindow.document; + let contentTarget// = iframe.contentWindow.document; if (isWatch) { contentTarget = document; } @@ -130,36 +147,48 @@ // dataURL = dataURL.replace("application/ld+json", "text/plain"); if (renderMode == "download") { try { - let dl = document.querySelector("#download"); - dl.href = dataURL; - dl.download = title; + //let dl = document.querySelector("#download"); + let extension = title.split(".") + let dl = el("a", {id: "download", href:dataURL, download: title}, + el("div", {id: "dl-image", innerText:extension.pop() ?? ""}), + el("div", {id: "dl-name", innerText:"title"}), + el("div", {id: "dl-button"}), + ) + document.body.append(dl) + document.body.classList.add("download"); dl.click(); - document.body.classList.add("download"); + return; } catch (e) { + console.log("DL error", e) iframe.src = dataURL; } } else if (renderMode == "data") { iframe.src = dataURL; } else { - dataToString(dataURL, function(content) { + bitty.dataToString(dataURL, function(content) { if (renderMode == "frame") { writeDocContent(contentTarget, content) } else if (renderMode == "script") { - writeDocContent(contentTarget, ``) + renderContentWithScript(script, title, content, dataURL); } }); } }); - var link = document.getElementById("edit"); - link.href = "/edit" + location.hash; - link.style.display = editable ? "block" : "none"; }; + const SCRIPT_LOADER = `data:text/html,` + function renderContentWithScript(script, title, body, url) { + if (script.indexOf("/") == -1) script = location.origin + '/render/' + script + '.js' + iframe.onload = (() => { + iframe.contentWindow.postMessage({script, url, title, body}, "*"); + delete iframe.onload + }); + iframe.src = SCRIPT_LOADER; + } + function writeDocContent(doc, content) { doc.open(); doc.write(content); doc.close(); } - -})() \ No newline at end of file diff --git a/docs/js/crypto-js/LICENSE b/docs/js/crypto-js/LICENSE new file mode 100644 index 0000000..446f4eb --- /dev/null +++ b/docs/js/crypto-js/LICENSE @@ -0,0 +1,24 @@ +# License + +[The MIT License (MIT)](http://opensource.org/licenses/MIT) + +Copyright (c) 2009-2013 Jeff Mott +Copyright (c) 2013-2016 Evan Vosberg + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. \ No newline at end of file diff --git a/docs/js/crypto-js/aes.js b/docs/js/crypto-js/aes.js new file mode 100644 index 0000000..827503c --- /dev/null +++ b/docs/js/crypto-js/aes.js @@ -0,0 +1,35 @@ +/* +CryptoJS v3.1.2 +code.google.com/p/crypto-js +(c) 2009-2013 by Jeff Mott. All rights reserved. +code.google.com/p/crypto-js/wiki/License +*/ +var CryptoJS=CryptoJS||function(u,p){var d={},l=d.lib={},s=function(){},t=l.Base={extend:function(a){s.prototype=this;var c=new s;a&&c.mixIn(a);c.hasOwnProperty("init")||(c.init=function(){c.$super.init.apply(this,arguments)});c.init.prototype=c;c.$super=this;return c},create:function(){var a=this.extend();a.init.apply(a,arguments);return a},init:function(){},mixIn:function(a){for(var c in a)a.hasOwnProperty(c)&&(this[c]=a[c]);a.hasOwnProperty("toString")&&(this.toString=a.toString)},clone:function(){return this.init.prototype.extend(this)}}, +r=l.WordArray=t.extend({init:function(a,c){a=this.words=a||[];this.sigBytes=c!=p?c:4*a.length},toString:function(a){return(a||v).stringify(this)},concat:function(a){var c=this.words,e=a.words,j=this.sigBytes;a=a.sigBytes;this.clamp();if(j%4)for(var k=0;k>>2]|=(e[k>>>2]>>>24-8*(k%4)&255)<<24-8*((j+k)%4);else if(65535>>2]=e[k>>>2];else c.push.apply(c,e);this.sigBytes+=a;return this},clamp:function(){var a=this.words,c=this.sigBytes;a[c>>>2]&=4294967295<< +32-8*(c%4);a.length=u.ceil(c/4)},clone:function(){var a=t.clone.call(this);a.words=this.words.slice(0);return a},random:function(a){for(var c=[],e=0;e>>2]>>>24-8*(j%4)&255;e.push((k>>>4).toString(16));e.push((k&15).toString(16))}return e.join("")},parse:function(a){for(var c=a.length,e=[],j=0;j>>3]|=parseInt(a.substr(j, +2),16)<<24-4*(j%8);return new r.init(e,c/2)}},b=w.Latin1={stringify:function(a){var c=a.words;a=a.sigBytes;for(var e=[],j=0;j>>2]>>>24-8*(j%4)&255));return e.join("")},parse:function(a){for(var c=a.length,e=[],j=0;j>>2]|=(a.charCodeAt(j)&255)<<24-8*(j%4);return new r.init(e,c)}},x=w.Utf8={stringify:function(a){try{return decodeURIComponent(escape(b.stringify(a)))}catch(c){throw Error("Malformed UTF-8 data");}},parse:function(a){return b.parse(unescape(encodeURIComponent(a)))}}, +q=l.BufferedBlockAlgorithm=t.extend({reset:function(){this._data=new r.init;this._nDataBytes=0},_append:function(a){"string"==typeof a&&(a=x.parse(a));this._data.concat(a);this._nDataBytes+=a.sigBytes},_process:function(a){var c=this._data,e=c.words,j=c.sigBytes,k=this.blockSize,b=j/(4*k),b=a?u.ceil(b):u.max((b|0)-this._minBufferSize,0);a=b*k;j=u.min(4*a,j);if(a){for(var q=0;q>>2]>>>24-8*(r%4)&255)<<16|(l[r+1>>>2]>>>24-8*((r+1)%4)&255)<<8|l[r+2>>>2]>>>24-8*((r+2)%4)&255,v=0;4>v&&r+0.75*v>>6*(3-v)&63));if(l=t.charAt(64))for(;d.length%4;)d.push(l);return d.join("")},parse:function(d){var l=d.length,s=this._map,t=s.charAt(64);t&&(t=d.indexOf(t),-1!=t&&(l=t));for(var t=[],r=0,w=0;w< +l;w++)if(w%4){var v=s.indexOf(d.charAt(w-1))<<2*(w%4),b=s.indexOf(d.charAt(w))>>>6-2*(w%4);t[r>>>2]|=(v|b)<<24-8*(r%4);r++}return p.create(t,r)},_map:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="}})(); +(function(u){function p(b,n,a,c,e,j,k){b=b+(n&a|~n&c)+e+k;return(b<>>32-j)+n}function d(b,n,a,c,e,j,k){b=b+(n&c|a&~c)+e+k;return(b<>>32-j)+n}function l(b,n,a,c,e,j,k){b=b+(n^a^c)+e+k;return(b<>>32-j)+n}function s(b,n,a,c,e,j,k){b=b+(a^(n|~c))+e+k;return(b<>>32-j)+n}for(var t=CryptoJS,r=t.lib,w=r.WordArray,v=r.Hasher,r=t.algo,b=[],x=0;64>x;x++)b[x]=4294967296*u.abs(u.sin(x+1))|0;r=r.MD5=v.extend({_doReset:function(){this._hash=new w.init([1732584193,4023233417,2562383102,271733878])}, +_doProcessBlock:function(q,n){for(var a=0;16>a;a++){var c=n+a,e=q[c];q[c]=(e<<8|e>>>24)&16711935|(e<<24|e>>>8)&4278255360}var a=this._hash.words,c=q[n+0],e=q[n+1],j=q[n+2],k=q[n+3],z=q[n+4],r=q[n+5],t=q[n+6],w=q[n+7],v=q[n+8],A=q[n+9],B=q[n+10],C=q[n+11],u=q[n+12],D=q[n+13],E=q[n+14],x=q[n+15],f=a[0],m=a[1],g=a[2],h=a[3],f=p(f,m,g,h,c,7,b[0]),h=p(h,f,m,g,e,12,b[1]),g=p(g,h,f,m,j,17,b[2]),m=p(m,g,h,f,k,22,b[3]),f=p(f,m,g,h,z,7,b[4]),h=p(h,f,m,g,r,12,b[5]),g=p(g,h,f,m,t,17,b[6]),m=p(m,g,h,f,w,22,b[7]), +f=p(f,m,g,h,v,7,b[8]),h=p(h,f,m,g,A,12,b[9]),g=p(g,h,f,m,B,17,b[10]),m=p(m,g,h,f,C,22,b[11]),f=p(f,m,g,h,u,7,b[12]),h=p(h,f,m,g,D,12,b[13]),g=p(g,h,f,m,E,17,b[14]),m=p(m,g,h,f,x,22,b[15]),f=d(f,m,g,h,e,5,b[16]),h=d(h,f,m,g,t,9,b[17]),g=d(g,h,f,m,C,14,b[18]),m=d(m,g,h,f,c,20,b[19]),f=d(f,m,g,h,r,5,b[20]),h=d(h,f,m,g,B,9,b[21]),g=d(g,h,f,m,x,14,b[22]),m=d(m,g,h,f,z,20,b[23]),f=d(f,m,g,h,A,5,b[24]),h=d(h,f,m,g,E,9,b[25]),g=d(g,h,f,m,k,14,b[26]),m=d(m,g,h,f,v,20,b[27]),f=d(f,m,g,h,D,5,b[28]),h=d(h,f, +m,g,j,9,b[29]),g=d(g,h,f,m,w,14,b[30]),m=d(m,g,h,f,u,20,b[31]),f=l(f,m,g,h,r,4,b[32]),h=l(h,f,m,g,v,11,b[33]),g=l(g,h,f,m,C,16,b[34]),m=l(m,g,h,f,E,23,b[35]),f=l(f,m,g,h,e,4,b[36]),h=l(h,f,m,g,z,11,b[37]),g=l(g,h,f,m,w,16,b[38]),m=l(m,g,h,f,B,23,b[39]),f=l(f,m,g,h,D,4,b[40]),h=l(h,f,m,g,c,11,b[41]),g=l(g,h,f,m,k,16,b[42]),m=l(m,g,h,f,t,23,b[43]),f=l(f,m,g,h,A,4,b[44]),h=l(h,f,m,g,u,11,b[45]),g=l(g,h,f,m,x,16,b[46]),m=l(m,g,h,f,j,23,b[47]),f=s(f,m,g,h,c,6,b[48]),h=s(h,f,m,g,w,10,b[49]),g=s(g,h,f,m, +E,15,b[50]),m=s(m,g,h,f,r,21,b[51]),f=s(f,m,g,h,u,6,b[52]),h=s(h,f,m,g,k,10,b[53]),g=s(g,h,f,m,B,15,b[54]),m=s(m,g,h,f,e,21,b[55]),f=s(f,m,g,h,v,6,b[56]),h=s(h,f,m,g,x,10,b[57]),g=s(g,h,f,m,t,15,b[58]),m=s(m,g,h,f,D,21,b[59]),f=s(f,m,g,h,z,6,b[60]),h=s(h,f,m,g,C,10,b[61]),g=s(g,h,f,m,j,15,b[62]),m=s(m,g,h,f,A,21,b[63]);a[0]=a[0]+f|0;a[1]=a[1]+m|0;a[2]=a[2]+g|0;a[3]=a[3]+h|0},_doFinalize:function(){var b=this._data,n=b.words,a=8*this._nDataBytes,c=8*b.sigBytes;n[c>>>5]|=128<<24-c%32;var e=u.floor(a/ +4294967296);n[(c+64>>>9<<4)+15]=(e<<8|e>>>24)&16711935|(e<<24|e>>>8)&4278255360;n[(c+64>>>9<<4)+14]=(a<<8|a>>>24)&16711935|(a<<24|a>>>8)&4278255360;b.sigBytes=4*(n.length+1);this._process();b=this._hash;n=b.words;for(a=0;4>a;a++)c=n[a],n[a]=(c<<8|c>>>24)&16711935|(c<<24|c>>>8)&4278255360;return b},clone:function(){var b=v.clone.call(this);b._hash=this._hash.clone();return b}});t.MD5=v._createHelper(r);t.HmacMD5=v._createHmacHelper(r)})(Math); +(function(){var u=CryptoJS,p=u.lib,d=p.Base,l=p.WordArray,p=u.algo,s=p.EvpKDF=d.extend({cfg:d.extend({keySize:4,hasher:p.MD5,iterations:1}),init:function(d){this.cfg=this.cfg.extend(d)},compute:function(d,r){for(var p=this.cfg,s=p.hasher.create(),b=l.create(),u=b.words,q=p.keySize,p=p.iterations;u.length>>2]&255}};d.BlockCipher=v.extend({cfg:v.cfg.extend({mode:b,padding:q}),reset:function(){v.reset.call(this);var a=this.cfg,b=a.iv,a=a.mode;if(this._xformMode==this._ENC_XFORM_MODE)var c=a.createEncryptor;else c=a.createDecryptor,this._minBufferSize=1;this._mode=c.call(a, +this,b&&b.words)},_doProcessBlock:function(a,b){this._mode.processBlock(a,b)},_doFinalize:function(){var a=this.cfg.padding;if(this._xformMode==this._ENC_XFORM_MODE){a.pad(this._data,this.blockSize);var b=this._process(!0)}else b=this._process(!0),a.unpad(b);return b},blockSize:4});var n=d.CipherParams=l.extend({init:function(a){this.mixIn(a)},toString:function(a){return(a||this.formatter).stringify(this)}}),b=(p.format={}).OpenSSL={stringify:function(a){var b=a.ciphertext;a=a.salt;return(a?s.create([1398893684, +1701076831]).concat(a).concat(b):b).toString(r)},parse:function(a){a=r.parse(a);var b=a.words;if(1398893684==b[0]&&1701076831==b[1]){var c=s.create(b.slice(2,4));b.splice(0,4);a.sigBytes-=16}return n.create({ciphertext:a,salt:c})}},a=d.SerializableCipher=l.extend({cfg:l.extend({format:b}),encrypt:function(a,b,c,d){d=this.cfg.extend(d);var l=a.createEncryptor(c,d);b=l.finalize(b);l=l.cfg;return n.create({ciphertext:b,key:c,iv:l.iv,algorithm:a,mode:l.mode,padding:l.padding,blockSize:a.blockSize,formatter:d.format})}, +decrypt:function(a,b,c,d){d=this.cfg.extend(d);b=this._parse(b,d.format);return a.createDecryptor(c,d).finalize(b.ciphertext)},_parse:function(a,b){return"string"==typeof a?b.parse(a,this):a}}),p=(p.kdf={}).OpenSSL={execute:function(a,b,c,d){d||(d=s.random(8));a=w.create({keySize:b+c}).compute(a,d);c=s.create(a.words.slice(b),4*c);a.sigBytes=4*b;return n.create({key:a,iv:c,salt:d})}},c=d.PasswordBasedCipher=a.extend({cfg:a.cfg.extend({kdf:p}),encrypt:function(b,c,d,l){l=this.cfg.extend(l);d=l.kdf.execute(d, +b.keySize,b.ivSize);l.iv=d.iv;b=a.encrypt.call(this,b,c,d.key,l);b.mixIn(d);return b},decrypt:function(b,c,d,l){l=this.cfg.extend(l);c=this._parse(c,l.format);d=l.kdf.execute(d,b.keySize,b.ivSize,c.salt);l.iv=d.iv;return a.decrypt.call(this,b,c,d.key,l)}})}(); +(function(){for(var u=CryptoJS,p=u.lib.BlockCipher,d=u.algo,l=[],s=[],t=[],r=[],w=[],v=[],b=[],x=[],q=[],n=[],a=[],c=0;256>c;c++)a[c]=128>c?c<<1:c<<1^283;for(var e=0,j=0,c=0;256>c;c++){var k=j^j<<1^j<<2^j<<3^j<<4,k=k>>>8^k&255^99;l[e]=k;s[k]=e;var z=a[e],F=a[z],G=a[F],y=257*a[k]^16843008*k;t[e]=y<<24|y>>>8;r[e]=y<<16|y>>>16;w[e]=y<<8|y>>>24;v[e]=y;y=16843009*G^65537*F^257*z^16843008*e;b[k]=y<<24|y>>>8;x[k]=y<<16|y>>>16;q[k]=y<<8|y>>>24;n[k]=y;e?(e=z^a[a[a[G^z]]],j^=a[a[j]]):e=j=1}var H=[0,1,2,4,8, +16,32,64,128,27,54],d=d.AES=p.extend({_doReset:function(){for(var a=this._key,c=a.words,d=a.sigBytes/4,a=4*((this._nRounds=d+6)+1),e=this._keySchedule=[],j=0;j>>24]<<24|l[k>>>16&255]<<16|l[k>>>8&255]<<8|l[k&255]):(k=k<<8|k>>>24,k=l[k>>>24]<<24|l[k>>>16&255]<<16|l[k>>>8&255]<<8|l[k&255],k^=H[j/d|0]<<24);e[j]=e[j-d]^k}c=this._invKeySchedule=[];for(d=0;dd||4>=j?k:b[l[k>>>24]]^x[l[k>>>16&255]]^q[l[k>>> +8&255]]^n[l[k&255]]},encryptBlock:function(a,b){this._doCryptBlock(a,b,this._keySchedule,t,r,w,v,l)},decryptBlock:function(a,c){var d=a[c+1];a[c+1]=a[c+3];a[c+3]=d;this._doCryptBlock(a,c,this._invKeySchedule,b,x,q,n,s);d=a[c+1];a[c+1]=a[c+3];a[c+3]=d},_doCryptBlock:function(a,b,c,d,e,j,l,f){for(var m=this._nRounds,g=a[b]^c[0],h=a[b+1]^c[1],k=a[b+2]^c[2],n=a[b+3]^c[3],p=4,r=1;r>>24]^e[h>>>16&255]^j[k>>>8&255]^l[n&255]^c[p++],s=d[h>>>24]^e[k>>>16&255]^j[n>>>8&255]^l[g&255]^c[p++],t= +d[k>>>24]^e[n>>>16&255]^j[g>>>8&255]^l[h&255]^c[p++],n=d[n>>>24]^e[g>>>16&255]^j[h>>>8&255]^l[k&255]^c[p++],g=q,h=s,k=t;q=(f[g>>>24]<<24|f[h>>>16&255]<<16|f[k>>>8&255]<<8|f[n&255])^c[p++];s=(f[h>>>24]<<24|f[k>>>16&255]<<16|f[n>>>8&255]<<8|f[g&255])^c[p++];t=(f[k>>>24]<<24|f[n>>>16&255]<<16|f[g>>>8&255]<<8|f[h&255])^c[p++];n=(f[n>>>24]<<24|f[g>>>16&255]<<16|f[h>>>8&255]<<8|f[k&255])^c[p++];a[b]=q;a[b+1]=s;a[b+2]=t;a[b+3]=n},keySize:8});u.AES=p._createHelper(d)})(); diff --git a/docs/js/crypto-js/rabbit-legacy.js b/docs/js/crypto-js/rabbit-legacy.js new file mode 100644 index 0000000..2697c3d --- /dev/null +++ b/docs/js/crypto-js/rabbit-legacy.js @@ -0,0 +1,36 @@ +/* +CryptoJS v3.1.2 +code.google.com/p/crypto-js +(c) 2009-2013 by Jeff Mott. All rights reserved. +code.google.com/p/crypto-js/wiki/License +*/ +var CryptoJS=CryptoJS||function(q,k){var e={},l=e.lib={},p=function(){},c=l.Base={extend:function(a){p.prototype=this;var b=new p;a&&b.mixIn(a);b.hasOwnProperty("init")||(b.init=function(){b.$super.init.apply(this,arguments)});b.init.prototype=b;b.$super=this;return b},create:function(){var a=this.extend();a.init.apply(a,arguments);return a},init:function(){},mixIn:function(a){for(var b in a)a.hasOwnProperty(b)&&(this[b]=a[b]);a.hasOwnProperty("toString")&&(this.toString=a.toString)},clone:function(){return this.init.prototype.extend(this)}}, +s=l.WordArray=c.extend({init:function(a,b){a=this.words=a||[];this.sigBytes=b!=k?b:4*a.length},toString:function(a){return(a||d).stringify(this)},concat:function(a){var b=this.words,m=a.words,n=this.sigBytes;a=a.sigBytes;this.clamp();if(n%4)for(var r=0;r>>2]|=(m[r>>>2]>>>24-8*(r%4)&255)<<24-8*((n+r)%4);else if(65535>>2]=m[r>>>2];else b.push.apply(b,m);this.sigBytes+=a;return this},clamp:function(){var a=this.words,b=this.sigBytes;a[b>>>2]&=4294967295<< +32-8*(b%4);a.length=q.ceil(b/4)},clone:function(){var a=c.clone.call(this);a.words=this.words.slice(0);return a},random:function(a){for(var b=[],m=0;m>>2]>>>24-8*(n%4)&255;m.push((r>>>4).toString(16));m.push((r&15).toString(16))}return m.join("")},parse:function(a){for(var b=a.length,m=[],n=0;n>>3]|=parseInt(a.substr(n, +2),16)<<24-4*(n%8);return new s.init(m,b/2)}},a=b.Latin1={stringify:function(a){var b=a.words;a=a.sigBytes;for(var m=[],n=0;n>>2]>>>24-8*(n%4)&255));return m.join("")},parse:function(a){for(var b=a.length,m=[],n=0;n>>2]|=(a.charCodeAt(n)&255)<<24-8*(n%4);return new s.init(m,b)}},t=b.Utf8={stringify:function(b){try{return decodeURIComponent(escape(a.stringify(b)))}catch(c){throw Error("Malformed UTF-8 data");}},parse:function(b){return a.parse(unescape(encodeURIComponent(b)))}}, +u=l.BufferedBlockAlgorithm=c.extend({reset:function(){this._data=new s.init;this._nDataBytes=0},_append:function(a){"string"==typeof a&&(a=t.parse(a));this._data.concat(a);this._nDataBytes+=a.sigBytes},_process:function(a){var b=this._data,m=b.words,n=b.sigBytes,r=this.blockSize,c=n/(4*r),c=a?q.ceil(c):q.max((c|0)-this._minBufferSize,0);a=c*r;n=q.min(4*a,n);if(a){for(var u=0;u>>2]>>>24-8*(k%4)&255)<<16|(l[k+1>>>2]>>>24-8*((k+1)%4)&255)<<8|l[k+2>>>2]>>>24-8*((k+2)%4)&255,d=0;4>d&&k+0.75*d>>6*(3-d)&63));if(l=c.charAt(64))for(;e.length%4;)e.push(l);return e.join("")},parse:function(e){var l=e.length,p=this._map,c=p.charAt(64);c&&(c=e.indexOf(c),-1!=c&&(l=c));for(var c=[],s=0,b=0;b< +l;b++)if(b%4){var d=p.indexOf(e.charAt(b-1))<<2*(b%4),a=p.indexOf(e.charAt(b))>>>6-2*(b%4);c[s>>>2]|=(d|a)<<24-8*(s%4);s++}return k.create(c,s)},_map:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="}})(); +(function(q){function k(a,b,c,d,m,n,r){a=a+(b&c|~b&d)+m+r;return(a<>>32-n)+b}function e(a,b,c,d,m,n,r){a=a+(b&d|c&~d)+m+r;return(a<>>32-n)+b}function l(a,b,c,d,m,n,r){a=a+(b^c^d)+m+r;return(a<>>32-n)+b}function p(a,b,c,d,m,n,r){a=a+(c^(b|~d))+m+r;return(a<>>32-n)+b}for(var c=CryptoJS,s=c.lib,b=s.WordArray,d=s.Hasher,s=c.algo,a=[],t=0;64>t;t++)a[t]=4294967296*q.abs(q.sin(t+1))|0;s=s.MD5=d.extend({_doReset:function(){this._hash=new b.init([1732584193,4023233417,2562383102,271733878])}, +_doProcessBlock:function(b,c){for(var d=0;16>d;d++){var t=c+d,m=b[t];b[t]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360}var d=this._hash.words,t=b[c+0],m=b[c+1],n=b[c+2],r=b[c+3],x=b[c+4],s=b[c+5],q=b[c+6],y=b[c+7],z=b[c+8],A=b[c+9],B=b[c+10],C=b[c+11],D=b[c+12],E=b[c+13],F=b[c+14],G=b[c+15],f=d[0],g=d[1],h=d[2],j=d[3],f=k(f,g,h,j,t,7,a[0]),j=k(j,f,g,h,m,12,a[1]),h=k(h,j,f,g,n,17,a[2]),g=k(g,h,j,f,r,22,a[3]),f=k(f,g,h,j,x,7,a[4]),j=k(j,f,g,h,s,12,a[5]),h=k(h,j,f,g,q,17,a[6]),g=k(g,h,j,f,y,22,a[7]), +f=k(f,g,h,j,z,7,a[8]),j=k(j,f,g,h,A,12,a[9]),h=k(h,j,f,g,B,17,a[10]),g=k(g,h,j,f,C,22,a[11]),f=k(f,g,h,j,D,7,a[12]),j=k(j,f,g,h,E,12,a[13]),h=k(h,j,f,g,F,17,a[14]),g=k(g,h,j,f,G,22,a[15]),f=e(f,g,h,j,m,5,a[16]),j=e(j,f,g,h,q,9,a[17]),h=e(h,j,f,g,C,14,a[18]),g=e(g,h,j,f,t,20,a[19]),f=e(f,g,h,j,s,5,a[20]),j=e(j,f,g,h,B,9,a[21]),h=e(h,j,f,g,G,14,a[22]),g=e(g,h,j,f,x,20,a[23]),f=e(f,g,h,j,A,5,a[24]),j=e(j,f,g,h,F,9,a[25]),h=e(h,j,f,g,r,14,a[26]),g=e(g,h,j,f,z,20,a[27]),f=e(f,g,h,j,E,5,a[28]),j=e(j,f, +g,h,n,9,a[29]),h=e(h,j,f,g,y,14,a[30]),g=e(g,h,j,f,D,20,a[31]),f=l(f,g,h,j,s,4,a[32]),j=l(j,f,g,h,z,11,a[33]),h=l(h,j,f,g,C,16,a[34]),g=l(g,h,j,f,F,23,a[35]),f=l(f,g,h,j,m,4,a[36]),j=l(j,f,g,h,x,11,a[37]),h=l(h,j,f,g,y,16,a[38]),g=l(g,h,j,f,B,23,a[39]),f=l(f,g,h,j,E,4,a[40]),j=l(j,f,g,h,t,11,a[41]),h=l(h,j,f,g,r,16,a[42]),g=l(g,h,j,f,q,23,a[43]),f=l(f,g,h,j,A,4,a[44]),j=l(j,f,g,h,D,11,a[45]),h=l(h,j,f,g,G,16,a[46]),g=l(g,h,j,f,n,23,a[47]),f=p(f,g,h,j,t,6,a[48]),j=p(j,f,g,h,y,10,a[49]),h=p(h,j,f,g, +F,15,a[50]),g=p(g,h,j,f,s,21,a[51]),f=p(f,g,h,j,D,6,a[52]),j=p(j,f,g,h,r,10,a[53]),h=p(h,j,f,g,B,15,a[54]),g=p(g,h,j,f,m,21,a[55]),f=p(f,g,h,j,z,6,a[56]),j=p(j,f,g,h,G,10,a[57]),h=p(h,j,f,g,q,15,a[58]),g=p(g,h,j,f,E,21,a[59]),f=p(f,g,h,j,x,6,a[60]),j=p(j,f,g,h,C,10,a[61]),h=p(h,j,f,g,n,15,a[62]),g=p(g,h,j,f,A,21,a[63]);d[0]=d[0]+f|0;d[1]=d[1]+g|0;d[2]=d[2]+h|0;d[3]=d[3]+j|0},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;b[d>>>5]|=128<<24-d%32;var m=q.floor(c/ +4294967296);b[(d+64>>>9<<4)+15]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360;b[(d+64>>>9<<4)+14]=(c<<8|c>>>24)&16711935|(c<<24|c>>>8)&4278255360;a.sigBytes=4*(b.length+1);this._process();a=this._hash;b=a.words;for(c=0;4>c;c++)d=b[c],b[c]=(d<<8|d>>>24)&16711935|(d<<24|d>>>8)&4278255360;return a},clone:function(){var a=d.clone.call(this);a._hash=this._hash.clone();return a}});c.MD5=d._createHelper(s);c.HmacMD5=d._createHmacHelper(s)})(Math); +(function(){var q=CryptoJS,k=q.lib,e=k.Base,l=k.WordArray,k=q.algo,p=k.EvpKDF=e.extend({cfg:e.extend({keySize:4,hasher:k.MD5,iterations:1}),init:function(c){this.cfg=this.cfg.extend(c)},compute:function(c,e){for(var b=this.cfg,d=b.hasher.create(),a=l.create(),k=a.words,p=b.keySize,b=b.iterations;k.length>>2]&255}};e.BlockCipher=d.extend({cfg:d.cfg.extend({mode:a,padding:u}),reset:function(){d.reset.call(this);var a=this.cfg,b=a.iv,a=a.mode;if(this._xformMode==this._ENC_XFORM_MODE)var c=a.createEncryptor;else c=a.createDecryptor,this._minBufferSize=1;this._mode=c.call(a, +this,b&&b.words)},_doProcessBlock:function(a,b){this._mode.processBlock(a,b)},_doFinalize:function(){var a=this.cfg.padding;if(this._xformMode==this._ENC_XFORM_MODE){a.pad(this._data,this.blockSize);var b=this._process(!0)}else b=this._process(!0),a.unpad(b);return b},blockSize:4});var w=e.CipherParams=l.extend({init:function(a){this.mixIn(a)},toString:function(a){return(a||this.formatter).stringify(this)}}),a=(k.format={}).OpenSSL={stringify:function(a){var b=a.ciphertext;a=a.salt;return(a?p.create([1398893684, +1701076831]).concat(a).concat(b):b).toString(s)},parse:function(a){a=s.parse(a);var b=a.words;if(1398893684==b[0]&&1701076831==b[1]){var c=p.create(b.slice(2,4));b.splice(0,4);a.sigBytes-=16}return w.create({ciphertext:a,salt:c})}},v=e.SerializableCipher=l.extend({cfg:l.extend({format:a}),encrypt:function(a,b,c,d){d=this.cfg.extend(d);var e=a.createEncryptor(c,d);b=e.finalize(b);e=e.cfg;return w.create({ciphertext:b,key:c,iv:e.iv,algorithm:a,mode:e.mode,padding:e.padding,blockSize:a.blockSize,formatter:d.format})}, +decrypt:function(a,b,c,d){d=this.cfg.extend(d);b=this._parse(b,d.format);return a.createDecryptor(c,d).finalize(b.ciphertext)},_parse:function(a,b){return"string"==typeof a?b.parse(a,this):a}}),k=(k.kdf={}).OpenSSL={execute:function(a,c,d,e){e||(e=p.random(8));a=b.create({keySize:c+d}).compute(a,e);d=p.create(a.words.slice(c),4*d);a.sigBytes=4*c;return w.create({key:a,iv:d,salt:e})}},H=e.PasswordBasedCipher=v.extend({cfg:v.cfg.extend({kdf:k}),encrypt:function(a,b,c,d){d=this.cfg.extend(d);c=d.kdf.execute(c, +a.keySize,a.ivSize);d.iv=c.iv;a=v.encrypt.call(this,a,b,c.key,d);a.mixIn(c);return a},decrypt:function(a,b,c,d){d=this.cfg.extend(d);b=this._parse(b,d.format);c=d.kdf.execute(c,a.keySize,a.ivSize,b.salt);d.iv=c.iv;return v.decrypt.call(this,a,b,c.key,d)}})}(); +(function(){function q(){for(var b=this._X,d=this._C,a=0;8>a;a++)p[a]=d[a];d[0]=d[0]+1295307597+this._b|0;d[1]=d[1]+3545052371+(d[0]>>>0>>0?1:0)|0;d[2]=d[2]+886263092+(d[1]>>>0>>0?1:0)|0;d[3]=d[3]+1295307597+(d[2]>>>0>>0?1:0)|0;d[4]=d[4]+3545052371+(d[3]>>>0>>0?1:0)|0;d[5]=d[5]+886263092+(d[4]>>>0>>0?1:0)|0;d[6]=d[6]+1295307597+(d[5]>>>0>>0?1:0)|0;d[7]=d[7]+3545052371+(d[6]>>>0>>0?1:0)|0;this._b=d[7]>>>0>>0?1:0;for(a=0;8>a;a++){var e=b[a]+d[a],k=e&65535, +l=e>>>16;c[a]=((k*k>>>17)+k*l>>>15)+l*l^((e&4294901760)*e|0)+((e&65535)*e|0)}b[0]=c[0]+(c[7]<<16|c[7]>>>16)+(c[6]<<16|c[6]>>>16)|0;b[1]=c[1]+(c[0]<<8|c[0]>>>24)+c[7]|0;b[2]=c[2]+(c[1]<<16|c[1]>>>16)+(c[0]<<16|c[0]>>>16)|0;b[3]=c[3]+(c[2]<<8|c[2]>>>24)+c[1]|0;b[4]=c[4]+(c[3]<<16|c[3]>>>16)+(c[2]<<16|c[2]>>>16)|0;b[5]=c[5]+(c[4]<<8|c[4]>>>24)+c[3]|0;b[6]=c[6]+(c[5]<<16|c[5]>>>16)+(c[4]<<16|c[4]>>>16)|0;b[7]=c[7]+(c[6]<<8|c[6]>>>24)+c[5]|0}var k=CryptoJS,e=k.lib.StreamCipher,l=[],p=[],c=[],s=k.algo.RabbitLegacy= +e.extend({_doReset:function(){for(var b=this._key.words,c=this.cfg.iv,a=this._X=[b[0],b[3]<<16|b[2]>>>16,b[1],b[0]<<16|b[3]>>>16,b[2],b[1]<<16|b[0]>>>16,b[3],b[2]<<16|b[1]>>>16],b=this._C=[b[2]<<16|b[2]>>>16,b[0]&4294901760|b[1]&65535,b[3]<<16|b[3]>>>16,b[1]&4294901760|b[2]&65535,b[0]<<16|b[0]>>>16,b[2]&4294901760|b[3]&65535,b[1]<<16|b[1]>>>16,b[3]&4294901760|b[0]&65535],e=this._b=0;4>e;e++)q.call(this);for(e=0;8>e;e++)b[e]^=a[e+4&7];if(c){var a=c.words,c=a[0],a=a[1],c=(c<<8|c>>>24)&16711935|(c<< +24|c>>>8)&4278255360,a=(a<<8|a>>>24)&16711935|(a<<24|a>>>8)&4278255360,e=c>>>16|a&4294901760,k=a<<16|c&65535;b[0]^=c;b[1]^=e;b[2]^=a;b[3]^=k;b[4]^=c;b[5]^=e;b[6]^=a;b[7]^=k;for(e=0;4>e;e++)q.call(this)}},_doProcessBlock:function(b,c){var a=this._X;q.call(this);l[0]=a[0]^a[5]>>>16^a[3]<<16;l[1]=a[2]^a[7]>>>16^a[5]<<16;l[2]=a[4]^a[1]>>>16^a[7]<<16;l[3]=a[6]^a[3]>>>16^a[1]<<16;for(a=0;4>a;a++)l[a]=(l[a]<<8|l[a]>>>24)&16711935|(l[a]<<24|l[a]>>>8)&4278255360,b[c+a]^=l[a]},blockSize:4,ivSize:2});k.RabbitLegacy= +e._createHelper(s)})(); diff --git a/docs/js/crypto-js/rabbit.js b/docs/js/crypto-js/rabbit.js new file mode 100644 index 0000000..5ea717e --- /dev/null +++ b/docs/js/crypto-js/rabbit.js @@ -0,0 +1,36 @@ +/* +CryptoJS v3.1.2 +code.google.com/p/crypto-js +(c) 2009-2013 by Jeff Mott. All rights reserved. +code.google.com/p/crypto-js/wiki/License +*/ +var CryptoJS=CryptoJS||function(q,k){var e={},l=e.lib={},p=function(){},c=l.Base={extend:function(a){p.prototype=this;var b=new p;a&&b.mixIn(a);b.hasOwnProperty("init")||(b.init=function(){b.$super.init.apply(this,arguments)});b.init.prototype=b;b.$super=this;return b},create:function(){var a=this.extend();a.init.apply(a,arguments);return a},init:function(){},mixIn:function(a){for(var b in a)a.hasOwnProperty(b)&&(this[b]=a[b]);a.hasOwnProperty("toString")&&(this.toString=a.toString)},clone:function(){return this.init.prototype.extend(this)}}, +s=l.WordArray=c.extend({init:function(a,b){a=this.words=a||[];this.sigBytes=b!=k?b:4*a.length},toString:function(a){return(a||d).stringify(this)},concat:function(a){var b=this.words,m=a.words,n=this.sigBytes;a=a.sigBytes;this.clamp();if(n%4)for(var r=0;r>>2]|=(m[r>>>2]>>>24-8*(r%4)&255)<<24-8*((n+r)%4);else if(65535>>2]=m[r>>>2];else b.push.apply(b,m);this.sigBytes+=a;return this},clamp:function(){var a=this.words,b=this.sigBytes;a[b>>>2]&=4294967295<< +32-8*(b%4);a.length=q.ceil(b/4)},clone:function(){var a=c.clone.call(this);a.words=this.words.slice(0);return a},random:function(a){for(var b=[],m=0;m>>2]>>>24-8*(n%4)&255;m.push((r>>>4).toString(16));m.push((r&15).toString(16))}return m.join("")},parse:function(a){for(var b=a.length,m=[],n=0;n>>3]|=parseInt(a.substr(n, +2),16)<<24-4*(n%8);return new s.init(m,b/2)}},a=b.Latin1={stringify:function(a){var b=a.words;a=a.sigBytes;for(var m=[],n=0;n>>2]>>>24-8*(n%4)&255));return m.join("")},parse:function(a){for(var b=a.length,m=[],n=0;n>>2]|=(a.charCodeAt(n)&255)<<24-8*(n%4);return new s.init(m,b)}},u=b.Utf8={stringify:function(b){try{return decodeURIComponent(escape(a.stringify(b)))}catch(c){throw Error("Malformed UTF-8 data");}},parse:function(b){return a.parse(unescape(encodeURIComponent(b)))}}, +t=l.BufferedBlockAlgorithm=c.extend({reset:function(){this._data=new s.init;this._nDataBytes=0},_append:function(a){"string"==typeof a&&(a=u.parse(a));this._data.concat(a);this._nDataBytes+=a.sigBytes},_process:function(a){var b=this._data,m=b.words,n=b.sigBytes,r=this.blockSize,c=n/(4*r),c=a?q.ceil(c):q.max((c|0)-this._minBufferSize,0);a=c*r;n=q.min(4*a,n);if(a){for(var t=0;t>>2]>>>24-8*(k%4)&255)<<16|(l[k+1>>>2]>>>24-8*((k+1)%4)&255)<<8|l[k+2>>>2]>>>24-8*((k+2)%4)&255,d=0;4>d&&k+0.75*d>>6*(3-d)&63));if(l=c.charAt(64))for(;e.length%4;)e.push(l);return e.join("")},parse:function(e){var l=e.length,p=this._map,c=p.charAt(64);c&&(c=e.indexOf(c),-1!=c&&(l=c));for(var c=[],s=0,b=0;b< +l;b++)if(b%4){var d=p.indexOf(e.charAt(b-1))<<2*(b%4),a=p.indexOf(e.charAt(b))>>>6-2*(b%4);c[s>>>2]|=(d|a)<<24-8*(s%4);s++}return k.create(c,s)},_map:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="}})(); +(function(q){function k(a,b,c,d,m,n,r){a=a+(b&c|~b&d)+m+r;return(a<>>32-n)+b}function e(a,b,c,d,m,n,r){a=a+(b&d|c&~d)+m+r;return(a<>>32-n)+b}function l(a,b,c,d,m,n,r){a=a+(b^c^d)+m+r;return(a<>>32-n)+b}function p(a,b,c,d,m,n,r){a=a+(c^(b|~d))+m+r;return(a<>>32-n)+b}for(var c=CryptoJS,s=c.lib,b=s.WordArray,d=s.Hasher,s=c.algo,a=[],u=0;64>u;u++)a[u]=4294967296*q.abs(q.sin(u+1))|0;s=s.MD5=d.extend({_doReset:function(){this._hash=new b.init([1732584193,4023233417,2562383102,271733878])}, +_doProcessBlock:function(b,c){for(var d=0;16>d;d++){var s=c+d,m=b[s];b[s]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360}var d=this._hash.words,s=b[c+0],m=b[c+1],n=b[c+2],r=b[c+3],x=b[c+4],u=b[c+5],q=b[c+6],y=b[c+7],z=b[c+8],A=b[c+9],B=b[c+10],C=b[c+11],D=b[c+12],E=b[c+13],F=b[c+14],G=b[c+15],f=d[0],g=d[1],h=d[2],j=d[3],f=k(f,g,h,j,s,7,a[0]),j=k(j,f,g,h,m,12,a[1]),h=k(h,j,f,g,n,17,a[2]),g=k(g,h,j,f,r,22,a[3]),f=k(f,g,h,j,x,7,a[4]),j=k(j,f,g,h,u,12,a[5]),h=k(h,j,f,g,q,17,a[6]),g=k(g,h,j,f,y,22,a[7]), +f=k(f,g,h,j,z,7,a[8]),j=k(j,f,g,h,A,12,a[9]),h=k(h,j,f,g,B,17,a[10]),g=k(g,h,j,f,C,22,a[11]),f=k(f,g,h,j,D,7,a[12]),j=k(j,f,g,h,E,12,a[13]),h=k(h,j,f,g,F,17,a[14]),g=k(g,h,j,f,G,22,a[15]),f=e(f,g,h,j,m,5,a[16]),j=e(j,f,g,h,q,9,a[17]),h=e(h,j,f,g,C,14,a[18]),g=e(g,h,j,f,s,20,a[19]),f=e(f,g,h,j,u,5,a[20]),j=e(j,f,g,h,B,9,a[21]),h=e(h,j,f,g,G,14,a[22]),g=e(g,h,j,f,x,20,a[23]),f=e(f,g,h,j,A,5,a[24]),j=e(j,f,g,h,F,9,a[25]),h=e(h,j,f,g,r,14,a[26]),g=e(g,h,j,f,z,20,a[27]),f=e(f,g,h,j,E,5,a[28]),j=e(j,f, +g,h,n,9,a[29]),h=e(h,j,f,g,y,14,a[30]),g=e(g,h,j,f,D,20,a[31]),f=l(f,g,h,j,u,4,a[32]),j=l(j,f,g,h,z,11,a[33]),h=l(h,j,f,g,C,16,a[34]),g=l(g,h,j,f,F,23,a[35]),f=l(f,g,h,j,m,4,a[36]),j=l(j,f,g,h,x,11,a[37]),h=l(h,j,f,g,y,16,a[38]),g=l(g,h,j,f,B,23,a[39]),f=l(f,g,h,j,E,4,a[40]),j=l(j,f,g,h,s,11,a[41]),h=l(h,j,f,g,r,16,a[42]),g=l(g,h,j,f,q,23,a[43]),f=l(f,g,h,j,A,4,a[44]),j=l(j,f,g,h,D,11,a[45]),h=l(h,j,f,g,G,16,a[46]),g=l(g,h,j,f,n,23,a[47]),f=p(f,g,h,j,s,6,a[48]),j=p(j,f,g,h,y,10,a[49]),h=p(h,j,f,g, +F,15,a[50]),g=p(g,h,j,f,u,21,a[51]),f=p(f,g,h,j,D,6,a[52]),j=p(j,f,g,h,r,10,a[53]),h=p(h,j,f,g,B,15,a[54]),g=p(g,h,j,f,m,21,a[55]),f=p(f,g,h,j,z,6,a[56]),j=p(j,f,g,h,G,10,a[57]),h=p(h,j,f,g,q,15,a[58]),g=p(g,h,j,f,E,21,a[59]),f=p(f,g,h,j,x,6,a[60]),j=p(j,f,g,h,C,10,a[61]),h=p(h,j,f,g,n,15,a[62]),g=p(g,h,j,f,A,21,a[63]);d[0]=d[0]+f|0;d[1]=d[1]+g|0;d[2]=d[2]+h|0;d[3]=d[3]+j|0},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;b[d>>>5]|=128<<24-d%32;var m=q.floor(c/ +4294967296);b[(d+64>>>9<<4)+15]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360;b[(d+64>>>9<<4)+14]=(c<<8|c>>>24)&16711935|(c<<24|c>>>8)&4278255360;a.sigBytes=4*(b.length+1);this._process();a=this._hash;b=a.words;for(c=0;4>c;c++)d=b[c],b[c]=(d<<8|d>>>24)&16711935|(d<<24|d>>>8)&4278255360;return a},clone:function(){var a=d.clone.call(this);a._hash=this._hash.clone();return a}});c.MD5=d._createHelper(s);c.HmacMD5=d._createHmacHelper(s)})(Math); +(function(){var q=CryptoJS,k=q.lib,e=k.Base,l=k.WordArray,k=q.algo,p=k.EvpKDF=e.extend({cfg:e.extend({keySize:4,hasher:k.MD5,iterations:1}),init:function(c){this.cfg=this.cfg.extend(c)},compute:function(c,e){for(var b=this.cfg,d=b.hasher.create(),a=l.create(),k=a.words,p=b.keySize,b=b.iterations;k.length>>2]&255}};e.BlockCipher=d.extend({cfg:d.cfg.extend({mode:a,padding:t}),reset:function(){d.reset.call(this);var a=this.cfg,b=a.iv,a=a.mode;if(this._xformMode==this._ENC_XFORM_MODE)var c=a.createEncryptor;else c=a.createDecryptor,this._minBufferSize=1;this._mode=c.call(a, +this,b&&b.words)},_doProcessBlock:function(a,b){this._mode.processBlock(a,b)},_doFinalize:function(){var a=this.cfg.padding;if(this._xformMode==this._ENC_XFORM_MODE){a.pad(this._data,this.blockSize);var b=this._process(!0)}else b=this._process(!0),a.unpad(b);return b},blockSize:4});var w=e.CipherParams=l.extend({init:function(a){this.mixIn(a)},toString:function(a){return(a||this.formatter).stringify(this)}}),a=(k.format={}).OpenSSL={stringify:function(a){var b=a.ciphertext;a=a.salt;return(a?p.create([1398893684, +1701076831]).concat(a).concat(b):b).toString(s)},parse:function(a){a=s.parse(a);var b=a.words;if(1398893684==b[0]&&1701076831==b[1]){var c=p.create(b.slice(2,4));b.splice(0,4);a.sigBytes-=16}return w.create({ciphertext:a,salt:c})}},v=e.SerializableCipher=l.extend({cfg:l.extend({format:a}),encrypt:function(a,b,c,d){d=this.cfg.extend(d);var e=a.createEncryptor(c,d);b=e.finalize(b);e=e.cfg;return w.create({ciphertext:b,key:c,iv:e.iv,algorithm:a,mode:e.mode,padding:e.padding,blockSize:a.blockSize,formatter:d.format})}, +decrypt:function(a,b,c,d){d=this.cfg.extend(d);b=this._parse(b,d.format);return a.createDecryptor(c,d).finalize(b.ciphertext)},_parse:function(a,b){return"string"==typeof a?b.parse(a,this):a}}),k=(k.kdf={}).OpenSSL={execute:function(a,c,d,e){e||(e=p.random(8));a=b.create({keySize:c+d}).compute(a,e);d=p.create(a.words.slice(c),4*d);a.sigBytes=4*c;return w.create({key:a,iv:d,salt:e})}},H=e.PasswordBasedCipher=v.extend({cfg:v.cfg.extend({kdf:k}),encrypt:function(a,b,c,d){d=this.cfg.extend(d);c=d.kdf.execute(c, +a.keySize,a.ivSize);d.iv=c.iv;a=v.encrypt.call(this,a,b,c.key,d);a.mixIn(c);return a},decrypt:function(a,b,c,d){d=this.cfg.extend(d);b=this._parse(b,d.format);c=d.kdf.execute(c,a.keySize,a.ivSize,b.salt);d.iv=c.iv;return v.decrypt.call(this,a,b,c.key,d)}})}(); +(function(){function q(){for(var b=this._X,d=this._C,a=0;8>a;a++)p[a]=d[a];d[0]=d[0]+1295307597+this._b|0;d[1]=d[1]+3545052371+(d[0]>>>0>>0?1:0)|0;d[2]=d[2]+886263092+(d[1]>>>0>>0?1:0)|0;d[3]=d[3]+1295307597+(d[2]>>>0>>0?1:0)|0;d[4]=d[4]+3545052371+(d[3]>>>0>>0?1:0)|0;d[5]=d[5]+886263092+(d[4]>>>0>>0?1:0)|0;d[6]=d[6]+1295307597+(d[5]>>>0>>0?1:0)|0;d[7]=d[7]+3545052371+(d[6]>>>0>>0?1:0)|0;this._b=d[7]>>>0>>0?1:0;for(a=0;8>a;a++){var e=b[a]+d[a],k=e&65535, +l=e>>>16;c[a]=((k*k>>>17)+k*l>>>15)+l*l^((e&4294901760)*e|0)+((e&65535)*e|0)}b[0]=c[0]+(c[7]<<16|c[7]>>>16)+(c[6]<<16|c[6]>>>16)|0;b[1]=c[1]+(c[0]<<8|c[0]>>>24)+c[7]|0;b[2]=c[2]+(c[1]<<16|c[1]>>>16)+(c[0]<<16|c[0]>>>16)|0;b[3]=c[3]+(c[2]<<8|c[2]>>>24)+c[1]|0;b[4]=c[4]+(c[3]<<16|c[3]>>>16)+(c[2]<<16|c[2]>>>16)|0;b[5]=c[5]+(c[4]<<8|c[4]>>>24)+c[3]|0;b[6]=c[6]+(c[5]<<16|c[5]>>>16)+(c[4]<<16|c[4]>>>16)|0;b[7]=c[7]+(c[6]<<8|c[6]>>>24)+c[5]|0}var k=CryptoJS,e=k.lib.StreamCipher,l=[],p=[],c=[],s=k.algo.Rabbit= +e.extend({_doReset:function(){for(var b=this._key.words,c=this.cfg.iv,a=0;4>a;a++)b[a]=(b[a]<<8|b[a]>>>24)&16711935|(b[a]<<24|b[a]>>>8)&4278255360;for(var e=this._X=[b[0],b[3]<<16|b[2]>>>16,b[1],b[0]<<16|b[3]>>>16,b[2],b[1]<<16|b[0]>>>16,b[3],b[2]<<16|b[1]>>>16],b=this._C=[b[2]<<16|b[2]>>>16,b[0]&4294901760|b[1]&65535,b[3]<<16|b[3]>>>16,b[1]&4294901760|b[2]&65535,b[0]<<16|b[0]>>>16,b[2]&4294901760|b[3]&65535,b[1]<<16|b[1]>>>16,b[3]&4294901760|b[0]&65535],a=this._b=0;4>a;a++)q.call(this);for(a=0;8> +a;a++)b[a]^=e[a+4&7];if(c){var a=c.words,c=a[0],a=a[1],c=(c<<8|c>>>24)&16711935|(c<<24|c>>>8)&4278255360,a=(a<<8|a>>>24)&16711935|(a<<24|a>>>8)&4278255360,e=c>>>16|a&4294901760,k=a<<16|c&65535;b[0]^=c;b[1]^=e;b[2]^=a;b[3]^=k;b[4]^=c;b[5]^=e;b[6]^=a;b[7]^=k;for(a=0;4>a;a++)q.call(this)}},_doProcessBlock:function(b,c){var a=this._X;q.call(this);l[0]=a[0]^a[5]>>>16^a[3]<<16;l[1]=a[2]^a[7]>>>16^a[5]<<16;l[2]=a[4]^a[1]>>>16^a[7]<<16;l[3]=a[6]^a[3]>>>16^a[1]<<16;for(a=0;4>a;a++)l[a]=(l[a]<<8|l[a]>>>24)& +16711935|(l[a]<<24|l[a]>>>8)&4278255360,b[c+a]^=l[a]},blockSize:4,ivSize:2});k.Rabbit=e._createHelper(s)})(); diff --git a/docs/js/crypto-js/rc4.js b/docs/js/crypto-js/rc4.js new file mode 100644 index 0000000..aba420f --- /dev/null +++ b/docs/js/crypto-js/rc4.js @@ -0,0 +1,33 @@ +/* +CryptoJS v3.1.2 +code.google.com/p/crypto-js +(c) 2009-2013 by Jeff Mott. All rights reserved. +code.google.com/p/crypto-js/wiki/License +*/ +var CryptoJS=CryptoJS||function(s,l){var e={},n=e.lib={},p=function(){},b=n.Base={extend:function(c){p.prototype=this;var a=new p;c&&a.mixIn(c);a.hasOwnProperty("init")||(a.init=function(){a.$super.init.apply(this,arguments)});a.init.prototype=a;a.$super=this;return a},create:function(){var c=this.extend();c.init.apply(c,arguments);return c},init:function(){},mixIn:function(c){for(var a in c)c.hasOwnProperty(a)&&(this[a]=c[a]);c.hasOwnProperty("toString")&&(this.toString=c.toString)},clone:function(){return this.init.prototype.extend(this)}}, +d=n.WordArray=b.extend({init:function(c,a){c=this.words=c||[];this.sigBytes=a!=l?a:4*c.length},toString:function(c){return(c||q).stringify(this)},concat:function(c){var a=this.words,m=c.words,f=this.sigBytes;c=c.sigBytes;this.clamp();if(f%4)for(var r=0;r>>2]|=(m[r>>>2]>>>24-8*(r%4)&255)<<24-8*((f+r)%4);else if(65535>>2]=m[r>>>2];else a.push.apply(a,m);this.sigBytes+=c;return this},clamp:function(){var c=this.words,a=this.sigBytes;c[a>>>2]&=4294967295<< +32-8*(a%4);c.length=s.ceil(a/4)},clone:function(){var c=b.clone.call(this);c.words=this.words.slice(0);return c},random:function(c){for(var a=[],m=0;m>>2]>>>24-8*(f%4)&255;m.push((r>>>4).toString(16));m.push((r&15).toString(16))}return m.join("")},parse:function(c){for(var a=c.length,m=[],f=0;f>>3]|=parseInt(c.substr(f, +2),16)<<24-4*(f%8);return new d.init(m,a/2)}},a=t.Latin1={stringify:function(c){var a=c.words;c=c.sigBytes;for(var m=[],f=0;f>>2]>>>24-8*(f%4)&255));return m.join("")},parse:function(c){for(var a=c.length,m=[],f=0;f>>2]|=(c.charCodeAt(f)&255)<<24-8*(f%4);return new d.init(m,a)}},v=t.Utf8={stringify:function(c){try{return decodeURIComponent(escape(a.stringify(c)))}catch(u){throw Error("Malformed UTF-8 data");}},parse:function(c){return a.parse(unescape(encodeURIComponent(c)))}}, +u=n.BufferedBlockAlgorithm=b.extend({reset:function(){this._data=new d.init;this._nDataBytes=0},_append:function(a){"string"==typeof a&&(a=v.parse(a));this._data.concat(a);this._nDataBytes+=a.sigBytes},_process:function(a){var u=this._data,m=u.words,f=u.sigBytes,r=this.blockSize,e=f/(4*r),e=a?s.ceil(e):s.max((e|0)-this._minBufferSize,0);a=e*r;f=s.min(4*a,f);if(a){for(var b=0;b>>2]>>>24-8*(d%4)&255)<<16|(n[d+1>>>2]>>>24-8*((d+1)%4)&255)<<8|n[d+2>>>2]>>>24-8*((d+2)%4)&255,q=0;4>q&&d+0.75*q>>6*(3-q)&63));if(n=b.charAt(64))for(;e.length%4;)e.push(n);return e.join("")},parse:function(e){var n=e.length,p=this._map,b=p.charAt(64);b&&(b=e.indexOf(b),-1!=b&&(n=b));for(var b=[],d=0,t=0;t< +n;t++)if(t%4){var q=p.indexOf(e.charAt(t-1))<<2*(t%4),a=p.indexOf(e.charAt(t))>>>6-2*(t%4);b[d>>>2]|=(q|a)<<24-8*(d%4);d++}return l.create(b,d)},_map:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="}})(); +(function(s){function l(a,b,c,e,m,f,r){a=a+(b&c|~b&e)+m+r;return(a<>>32-f)+b}function e(a,b,c,e,m,f,r){a=a+(b&e|c&~e)+m+r;return(a<>>32-f)+b}function n(a,b,c,e,m,f,r){a=a+(b^c^e)+m+r;return(a<>>32-f)+b}function p(a,b,c,e,m,f,r){a=a+(c^(b|~e))+m+r;return(a<>>32-f)+b}for(var b=CryptoJS,d=b.lib,t=d.WordArray,q=d.Hasher,d=b.algo,a=[],v=0;64>v;v++)a[v]=4294967296*s.abs(s.sin(v+1))|0;d=d.MD5=q.extend({_doReset:function(){this._hash=new t.init([1732584193,4023233417,2562383102,271733878])}, +_doProcessBlock:function(b,d){for(var c=0;16>c;c++){var q=d+c,m=b[q];b[q]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360}var c=this._hash.words,q=b[d+0],m=b[d+1],f=b[d+2],r=b[d+3],x=b[d+4],t=b[d+5],s=b[d+6],v=b[d+7],y=b[d+8],z=b[d+9],A=b[d+10],B=b[d+11],C=b[d+12],D=b[d+13],E=b[d+14],F=b[d+15],g=c[0],h=c[1],j=c[2],k=c[3],g=l(g,h,j,k,q,7,a[0]),k=l(k,g,h,j,m,12,a[1]),j=l(j,k,g,h,f,17,a[2]),h=l(h,j,k,g,r,22,a[3]),g=l(g,h,j,k,x,7,a[4]),k=l(k,g,h,j,t,12,a[5]),j=l(j,k,g,h,s,17,a[6]),h=l(h,j,k,g,v,22,a[7]), +g=l(g,h,j,k,y,7,a[8]),k=l(k,g,h,j,z,12,a[9]),j=l(j,k,g,h,A,17,a[10]),h=l(h,j,k,g,B,22,a[11]),g=l(g,h,j,k,C,7,a[12]),k=l(k,g,h,j,D,12,a[13]),j=l(j,k,g,h,E,17,a[14]),h=l(h,j,k,g,F,22,a[15]),g=e(g,h,j,k,m,5,a[16]),k=e(k,g,h,j,s,9,a[17]),j=e(j,k,g,h,B,14,a[18]),h=e(h,j,k,g,q,20,a[19]),g=e(g,h,j,k,t,5,a[20]),k=e(k,g,h,j,A,9,a[21]),j=e(j,k,g,h,F,14,a[22]),h=e(h,j,k,g,x,20,a[23]),g=e(g,h,j,k,z,5,a[24]),k=e(k,g,h,j,E,9,a[25]),j=e(j,k,g,h,r,14,a[26]),h=e(h,j,k,g,y,20,a[27]),g=e(g,h,j,k,D,5,a[28]),k=e(k,g, +h,j,f,9,a[29]),j=e(j,k,g,h,v,14,a[30]),h=e(h,j,k,g,C,20,a[31]),g=n(g,h,j,k,t,4,a[32]),k=n(k,g,h,j,y,11,a[33]),j=n(j,k,g,h,B,16,a[34]),h=n(h,j,k,g,E,23,a[35]),g=n(g,h,j,k,m,4,a[36]),k=n(k,g,h,j,x,11,a[37]),j=n(j,k,g,h,v,16,a[38]),h=n(h,j,k,g,A,23,a[39]),g=n(g,h,j,k,D,4,a[40]),k=n(k,g,h,j,q,11,a[41]),j=n(j,k,g,h,r,16,a[42]),h=n(h,j,k,g,s,23,a[43]),g=n(g,h,j,k,z,4,a[44]),k=n(k,g,h,j,C,11,a[45]),j=n(j,k,g,h,F,16,a[46]),h=n(h,j,k,g,f,23,a[47]),g=p(g,h,j,k,q,6,a[48]),k=p(k,g,h,j,v,10,a[49]),j=p(j,k,g,h, +E,15,a[50]),h=p(h,j,k,g,t,21,a[51]),g=p(g,h,j,k,C,6,a[52]),k=p(k,g,h,j,r,10,a[53]),j=p(j,k,g,h,A,15,a[54]),h=p(h,j,k,g,m,21,a[55]),g=p(g,h,j,k,y,6,a[56]),k=p(k,g,h,j,F,10,a[57]),j=p(j,k,g,h,s,15,a[58]),h=p(h,j,k,g,D,21,a[59]),g=p(g,h,j,k,x,6,a[60]),k=p(k,g,h,j,B,10,a[61]),j=p(j,k,g,h,f,15,a[62]),h=p(h,j,k,g,z,21,a[63]);c[0]=c[0]+g|0;c[1]=c[1]+h|0;c[2]=c[2]+j|0;c[3]=c[3]+k|0},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;b[d>>>5]|=128<<24-d%32;var m=s.floor(c/ +4294967296);b[(d+64>>>9<<4)+15]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360;b[(d+64>>>9<<4)+14]=(c<<8|c>>>24)&16711935|(c<<24|c>>>8)&4278255360;a.sigBytes=4*(b.length+1);this._process();a=this._hash;b=a.words;for(c=0;4>c;c++)d=b[c],b[c]=(d<<8|d>>>24)&16711935|(d<<24|d>>>8)&4278255360;return a},clone:function(){var a=q.clone.call(this);a._hash=this._hash.clone();return a}});b.MD5=q._createHelper(d);b.HmacMD5=q._createHmacHelper(d)})(Math); +(function(){var s=CryptoJS,l=s.lib,e=l.Base,n=l.WordArray,l=s.algo,p=l.EvpKDF=e.extend({cfg:e.extend({keySize:4,hasher:l.MD5,iterations:1}),init:function(b){this.cfg=this.cfg.extend(b)},compute:function(b,d){for(var e=this.cfg,q=e.hasher.create(),a=n.create(),l=a.words,p=e.keySize,e=e.iterations;l.length>>2]&255}};e.BlockCipher=q.extend({cfg:q.cfg.extend({mode:a,padding:u}),reset:function(){q.reset.call(this);var a=this.cfg,b=a.iv,a=a.mode;if(this._xformMode==this._ENC_XFORM_MODE)var c=a.createEncryptor;else c=a.createDecryptor,this._minBufferSize=1;this._mode=c.call(a, +this,b&&b.words)},_doProcessBlock:function(a,b){this._mode.processBlock(a,b)},_doFinalize:function(){var a=this.cfg.padding;if(this._xformMode==this._ENC_XFORM_MODE){a.pad(this._data,this.blockSize);var b=this._process(!0)}else b=this._process(!0),a.unpad(b);return b},blockSize:4});var w=e.CipherParams=n.extend({init:function(a){this.mixIn(a)},toString:function(a){return(a||this.formatter).stringify(this)}}),a=(l.format={}).OpenSSL={stringify:function(a){var b=a.ciphertext;a=a.salt;return(a?p.create([1398893684, +1701076831]).concat(a).concat(b):b).toString(d)},parse:function(a){a=d.parse(a);var b=a.words;if(1398893684==b[0]&&1701076831==b[1]){var c=p.create(b.slice(2,4));b.splice(0,4);a.sigBytes-=16}return w.create({ciphertext:a,salt:c})}},c=e.SerializableCipher=n.extend({cfg:n.extend({format:a}),encrypt:function(a,b,c,d){d=this.cfg.extend(d);var e=a.createEncryptor(c,d);b=e.finalize(b);e=e.cfg;return w.create({ciphertext:b,key:c,iv:e.iv,algorithm:a,mode:e.mode,padding:e.padding,blockSize:a.blockSize,formatter:d.format})}, +decrypt:function(a,b,c,d){d=this.cfg.extend(d);b=this._parse(b,d.format);return a.createDecryptor(c,d).finalize(b.ciphertext)},_parse:function(a,b){return"string"==typeof a?b.parse(a,this):a}}),l=(l.kdf={}).OpenSSL={execute:function(a,b,c,d){d||(d=p.random(8));a=t.create({keySize:b+c}).compute(a,d);c=p.create(a.words.slice(b),4*c);a.sigBytes=4*b;return w.create({key:a,iv:c,salt:d})}},G=e.PasswordBasedCipher=c.extend({cfg:c.cfg.extend({kdf:l}),encrypt:function(a,b,d,e){e=this.cfg.extend(e);d=e.kdf.execute(d, +a.keySize,a.ivSize);e.iv=d.iv;a=c.encrypt.call(this,a,b,d.key,e);a.mixIn(d);return a},decrypt:function(a,b,d,e){e=this.cfg.extend(e);b=this._parse(b,e.format);d=e.kdf.execute(d,a.keySize,a.ivSize,b.salt);e.iv=d.iv;return c.decrypt.call(this,a,b,d.key,e)}})}(); +(function(){function s(){for(var b=this._S,d=this._i,e=this._j,q=0,a=0;4>a;a++){var d=(d+1)%256,e=(e+b[d])%256,l=b[d];b[d]=b[e];b[e]=l;q|=b[(b[d]+b[e])%256]<<24-8*a}this._i=d;this._j=e;return q}var l=CryptoJS,e=l.lib.StreamCipher,n=l.algo,p=n.RC4=e.extend({_doReset:function(){for(var b=this._key,d=b.words,b=b.sigBytes,e=this._S=[],l=0;256>l;l++)e[l]=l;for(var a=l=0;256>l;l++){var n=l%b,a=(a+e[l]+(d[n>>>2]>>>24-8*(n%4)&255))%256,n=e[l];e[l]=e[a];e[a]=n}this._i=this._j=0},_doProcessBlock:function(b, +d){b[d]^=s.call(this)},keySize:8,ivSize:0});l.RC4=e._createHelper(p);n=n.RC4Drop=p.extend({cfg:p.cfg.extend({drop:192}),_doReset:function(){p._doReset.call(this);for(var b=this.cfg.drop;0>>2]|=(m[t>>>2]>>>24-8*(t%4)&255)<<24-8*((f+t)%4);else if(65535>>2]=m[t>>>2];else c.push.apply(c,m);this.sigBytes+=a;return this},clamp:function(){var a=this.words,c=this.sigBytes;a[c>>>2]&=4294967295<< +32-8*(c%4);a.length=u.ceil(c/4)},clone:function(){var a=s.clone.call(this);a.words=this.words.slice(0);return a},random:function(a){for(var c=[],m=0;m>>2]>>>24-8*(f%4)&255;m.push((t>>>4).toString(16));m.push((t&15).toString(16))}return m.join("")},parse:function(a){for(var c=a.length,m=[],f=0;f>>3]|=parseInt(a.substr(f, +2),16)<<24-4*(f%8);return new q.init(m,c/2)}},b=w.Latin1={stringify:function(a){var c=a.words;a=a.sigBytes;for(var m=[],f=0;f>>2]>>>24-8*(f%4)&255));return m.join("")},parse:function(a){for(var c=a.length,m=[],f=0;f>>2]|=(a.charCodeAt(f)&255)<<24-8*(f%4);return new q.init(m,c)}},x=w.Utf8={stringify:function(a){try{return decodeURIComponent(escape(b.stringify(a)))}catch(c){throw Error("Malformed UTF-8 data");}},parse:function(a){return b.parse(unescape(encodeURIComponent(a)))}}, +r=n.BufferedBlockAlgorithm=s.extend({reset:function(){this._data=new q.init;this._nDataBytes=0},_append:function(a){"string"==typeof a&&(a=x.parse(a));this._data.concat(a);this._nDataBytes+=a.sigBytes},_process:function(a){var c=this._data,m=c.words,f=c.sigBytes,t=this.blockSize,b=f/(4*t),b=a?u.ceil(b):u.max((b|0)-this._minBufferSize,0);a=b*t;f=u.min(4*a,f);if(a){for(var e=0;e>>2]>>>24-8*(q%4)&255)<<16|(n[q+1>>>2]>>>24-8*((q+1)%4)&255)<<8|n[q+2>>>2]>>>24-8*((q+2)%4)&255,v=0;4>v&&q+0.75*v>>6*(3-v)&63));if(n=s.charAt(64))for(;d.length%4;)d.push(n);return d.join("")},parse:function(d){var n=d.length,p=this._map,s=p.charAt(64);s&&(s=d.indexOf(s),-1!=s&&(n=s));for(var s=[],q=0,w=0;w< +n;w++)if(w%4){var v=p.indexOf(d.charAt(w-1))<<2*(w%4),b=p.indexOf(d.charAt(w))>>>6-2*(w%4);s[q>>>2]|=(v|b)<<24-8*(q%4);q++}return l.create(s,q)},_map:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="}})(); +(function(u){function l(b,e,a,c,m,f,t){b=b+(e&a|~e&c)+m+t;return(b<>>32-f)+e}function d(b,e,a,c,m,f,t){b=b+(e&c|a&~c)+m+t;return(b<>>32-f)+e}function n(b,e,a,c,m,f,t){b=b+(e^a^c)+m+t;return(b<>>32-f)+e}function p(b,e,a,c,m,f,t){b=b+(a^(e|~c))+m+t;return(b<>>32-f)+e}for(var s=CryptoJS,q=s.lib,w=q.WordArray,v=q.Hasher,q=s.algo,b=[],x=0;64>x;x++)b[x]=4294967296*u.abs(u.sin(x+1))|0;q=q.MD5=v.extend({_doReset:function(){this._hash=new w.init([1732584193,4023233417,2562383102,271733878])}, +_doProcessBlock:function(r,e){for(var a=0;16>a;a++){var c=e+a,m=r[c];r[c]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360}var a=this._hash.words,c=r[e+0],m=r[e+1],f=r[e+2],t=r[e+3],y=r[e+4],q=r[e+5],s=r[e+6],w=r[e+7],v=r[e+8],u=r[e+9],x=r[e+10],z=r[e+11],A=r[e+12],B=r[e+13],C=r[e+14],D=r[e+15],g=a[0],h=a[1],j=a[2],k=a[3],g=l(g,h,j,k,c,7,b[0]),k=l(k,g,h,j,m,12,b[1]),j=l(j,k,g,h,f,17,b[2]),h=l(h,j,k,g,t,22,b[3]),g=l(g,h,j,k,y,7,b[4]),k=l(k,g,h,j,q,12,b[5]),j=l(j,k,g,h,s,17,b[6]),h=l(h,j,k,g,w,22,b[7]), +g=l(g,h,j,k,v,7,b[8]),k=l(k,g,h,j,u,12,b[9]),j=l(j,k,g,h,x,17,b[10]),h=l(h,j,k,g,z,22,b[11]),g=l(g,h,j,k,A,7,b[12]),k=l(k,g,h,j,B,12,b[13]),j=l(j,k,g,h,C,17,b[14]),h=l(h,j,k,g,D,22,b[15]),g=d(g,h,j,k,m,5,b[16]),k=d(k,g,h,j,s,9,b[17]),j=d(j,k,g,h,z,14,b[18]),h=d(h,j,k,g,c,20,b[19]),g=d(g,h,j,k,q,5,b[20]),k=d(k,g,h,j,x,9,b[21]),j=d(j,k,g,h,D,14,b[22]),h=d(h,j,k,g,y,20,b[23]),g=d(g,h,j,k,u,5,b[24]),k=d(k,g,h,j,C,9,b[25]),j=d(j,k,g,h,t,14,b[26]),h=d(h,j,k,g,v,20,b[27]),g=d(g,h,j,k,B,5,b[28]),k=d(k,g, +h,j,f,9,b[29]),j=d(j,k,g,h,w,14,b[30]),h=d(h,j,k,g,A,20,b[31]),g=n(g,h,j,k,q,4,b[32]),k=n(k,g,h,j,v,11,b[33]),j=n(j,k,g,h,z,16,b[34]),h=n(h,j,k,g,C,23,b[35]),g=n(g,h,j,k,m,4,b[36]),k=n(k,g,h,j,y,11,b[37]),j=n(j,k,g,h,w,16,b[38]),h=n(h,j,k,g,x,23,b[39]),g=n(g,h,j,k,B,4,b[40]),k=n(k,g,h,j,c,11,b[41]),j=n(j,k,g,h,t,16,b[42]),h=n(h,j,k,g,s,23,b[43]),g=n(g,h,j,k,u,4,b[44]),k=n(k,g,h,j,A,11,b[45]),j=n(j,k,g,h,D,16,b[46]),h=n(h,j,k,g,f,23,b[47]),g=p(g,h,j,k,c,6,b[48]),k=p(k,g,h,j,w,10,b[49]),j=p(j,k,g,h, +C,15,b[50]),h=p(h,j,k,g,q,21,b[51]),g=p(g,h,j,k,A,6,b[52]),k=p(k,g,h,j,t,10,b[53]),j=p(j,k,g,h,x,15,b[54]),h=p(h,j,k,g,m,21,b[55]),g=p(g,h,j,k,v,6,b[56]),k=p(k,g,h,j,D,10,b[57]),j=p(j,k,g,h,s,15,b[58]),h=p(h,j,k,g,B,21,b[59]),g=p(g,h,j,k,y,6,b[60]),k=p(k,g,h,j,z,10,b[61]),j=p(j,k,g,h,f,15,b[62]),h=p(h,j,k,g,u,21,b[63]);a[0]=a[0]+g|0;a[1]=a[1]+h|0;a[2]=a[2]+j|0;a[3]=a[3]+k|0},_doFinalize:function(){var b=this._data,e=b.words,a=8*this._nDataBytes,c=8*b.sigBytes;e[c>>>5]|=128<<24-c%32;var m=u.floor(a/ +4294967296);e[(c+64>>>9<<4)+15]=(m<<8|m>>>24)&16711935|(m<<24|m>>>8)&4278255360;e[(c+64>>>9<<4)+14]=(a<<8|a>>>24)&16711935|(a<<24|a>>>8)&4278255360;b.sigBytes=4*(e.length+1);this._process();b=this._hash;e=b.words;for(a=0;4>a;a++)c=e[a],e[a]=(c<<8|c>>>24)&16711935|(c<<24|c>>>8)&4278255360;return b},clone:function(){var b=v.clone.call(this);b._hash=this._hash.clone();return b}});s.MD5=v._createHelper(q);s.HmacMD5=v._createHmacHelper(q)})(Math); +(function(){var u=CryptoJS,l=u.lib,d=l.Base,n=l.WordArray,l=u.algo,p=l.EvpKDF=d.extend({cfg:d.extend({keySize:4,hasher:l.MD5,iterations:1}),init:function(d){this.cfg=this.cfg.extend(d)},compute:function(d,l){for(var p=this.cfg,v=p.hasher.create(),b=n.create(),u=b.words,r=p.keySize,p=p.iterations;u.length>>2]&255}};d.BlockCipher=v.extend({cfg:v.cfg.extend({mode:b,padding:r}),reset:function(){v.reset.call(this);var a=this.cfg,c=a.iv,a=a.mode;if(this._xformMode==this._ENC_XFORM_MODE)var b=a.createEncryptor;else b=a.createDecryptor,this._minBufferSize=1;this._mode=b.call(a, +this,c&&c.words)},_doProcessBlock:function(a,c){this._mode.processBlock(a,c)},_doFinalize:function(){var a=this.cfg.padding;if(this._xformMode==this._ENC_XFORM_MODE){a.pad(this._data,this.blockSize);var c=this._process(!0)}else c=this._process(!0),a.unpad(c);return c},blockSize:4});var e=d.CipherParams=n.extend({init:function(a){this.mixIn(a)},toString:function(a){return(a||this.formatter).stringify(this)}}),b=(l.format={}).OpenSSL={stringify:function(a){var c=a.ciphertext;a=a.salt;return(a?p.create([1398893684, +1701076831]).concat(a).concat(c):c).toString(q)},parse:function(a){a=q.parse(a);var c=a.words;if(1398893684==c[0]&&1701076831==c[1]){var b=p.create(c.slice(2,4));c.splice(0,4);a.sigBytes-=16}return e.create({ciphertext:a,salt:b})}},a=d.SerializableCipher=n.extend({cfg:n.extend({format:b}),encrypt:function(a,c,b,d){d=this.cfg.extend(d);var l=a.createEncryptor(b,d);c=l.finalize(c);l=l.cfg;return e.create({ciphertext:c,key:b,iv:l.iv,algorithm:a,mode:l.mode,padding:l.padding,blockSize:a.blockSize,formatter:d.format})}, +decrypt:function(a,c,b,e){e=this.cfg.extend(e);c=this._parse(c,e.format);return a.createDecryptor(b,e).finalize(c.ciphertext)},_parse:function(a,c){return"string"==typeof a?c.parse(a,this):a}}),l=(l.kdf={}).OpenSSL={execute:function(a,c,b,d){d||(d=p.random(8));a=w.create({keySize:c+b}).compute(a,d);b=p.create(a.words.slice(c),4*b);a.sigBytes=4*c;return e.create({key:a,iv:b,salt:d})}},c=d.PasswordBasedCipher=a.extend({cfg:a.cfg.extend({kdf:l}),encrypt:function(c,b,e,d){d=this.cfg.extend(d);e=d.kdf.execute(e, +c.keySize,c.ivSize);d.iv=e.iv;c=a.encrypt.call(this,c,b,e.key,d);c.mixIn(e);return c},decrypt:function(c,b,e,d){d=this.cfg.extend(d);b=this._parse(b,d.format);e=d.kdf.execute(e,c.keySize,c.ivSize,b.salt);d.iv=e.iv;return a.decrypt.call(this,c,b,e.key,d)}})}(); +(function(){function u(b,a){var c=(this._lBlock>>>b^this._rBlock)&a;this._rBlock^=c;this._lBlock^=c<>>b^this._lBlock)&a;this._lBlock^=c;this._rBlock^=c<c;c++){var d=q[c]-1;a[c]=b[d>>>5]>>>31-d%32&1}b=this._subKeys=[];for(d=0;16>d;d++){for(var f=b[d]=[],l=v[d],c=0;24>c;c++)f[c/6|0]|=a[(w[c]-1+l)%28]<<31-c%6,f[4+(c/6|0)]|=a[28+(w[c+24]-1+l)%28]<<31-c%6;f[0]=f[0]<<1|f[0]>>>31;for(c=1;7>c;c++)f[c]>>>= +4*(c-1)+3;f[7]=f[7]<<5|f[7]>>>27}a=this._invSubKeys=[];for(c=0;16>c;c++)a[c]=b[15-c]},encryptBlock:function(b,a){this._doCryptBlock(b,a,this._subKeys)},decryptBlock:function(b,a){this._doCryptBlock(b,a,this._invSubKeys)},_doCryptBlock:function(e,a,c){this._lBlock=e[a];this._rBlock=e[a+1];u.call(this,4,252645135);u.call(this,16,65535);l.call(this,2,858993459);l.call(this,8,16711935);u.call(this,1,1431655765);for(var d=0;16>d;d++){for(var f=c[d],n=this._lBlock,p=this._rBlock,q=0,r=0;8>r;r++)q|=b[r][((p^ +f[r])&x[r])>>>0];this._lBlock=p;this._rBlock=n^q}c=this._lBlock;this._lBlock=this._rBlock;this._rBlock=c;u.call(this,1,1431655765);l.call(this,8,16711935);l.call(this,2,858993459);u.call(this,16,65535);u.call(this,4,252645135);e[a]=this._lBlock;e[a+1]=this._rBlock},keySize:2,ivSize:2,blockSize:2});d.DES=n._createHelper(r);s=s.TripleDES=n.extend({_doReset:function(){var b=this._key.words;this._des1=r.createEncryptor(p.create(b.slice(0,2)));this._des2=r.createEncryptor(p.create(b.slice(2,4)));this._des3= +r.createEncryptor(p.create(b.slice(4,6)))},encryptBlock:function(b,a){this._des1.encryptBlock(b,a);this._des2.decryptBlock(b,a);this._des3.encryptBlock(b,a)},decryptBlock:function(b,a){this._des3.decryptBlock(b,a);this._des2.encryptBlock(b,a);this._des1.decryptBlock(b,a)},keySize:6,ivSize:2,blockSize:2});d.TripleDES=n._createHelper(s)})(); diff --git a/docs/js/gzip/pako.es5.js b/docs/js/gzip/pako.es5.js new file mode 100644 index 0000000..74004c1 --- /dev/null +++ b/docs/js/gzip/pako.es5.js @@ -0,0 +1,8027 @@ + +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {})); +}(this, (function (exports) { 'use strict'; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + /* eslint-disable space-unary-ops */ + + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + //const Z_FILTERED = 1; + //const Z_HUFFMAN_ONLY = 2; + //const Z_RLE = 3; + + var Z_FIXED$1 = 4; //const Z_DEFAULT_STRATEGY = 0; + + /* Possible values of the data_type field (though see inflate()) */ + + var Z_BINARY = 0; + var Z_TEXT = 1; //const Z_ASCII = 1; // = Z_TEXT + + var Z_UNKNOWN$1 = 2; + /*============================================================================*/ + + function zero$1(buf) { + var len = buf.length; + + while (--len >= 0) { + buf[len] = 0; + } + } // From zutil.h + + + var STORED_BLOCK = 0; + var STATIC_TREES = 1; + var DYN_TREES = 2; + /* The three kinds of block type */ + + var MIN_MATCH$1 = 3; + var MAX_MATCH$1 = 258; + /* The minimum and maximum match lengths */ + // From deflate.h + + /* =========================================================================== + * Internal compression state. + */ + + var LENGTH_CODES$1 = 29; + /* number of length codes, not counting the special END_BLOCK code */ + + var LITERALS$1 = 256; + /* number of literal bytes 0..255 */ + + var L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1; + /* number of Literal or Length codes, including the END_BLOCK code */ + + var D_CODES$1 = 30; + /* number of distance codes */ + + var BL_CODES$1 = 19; + /* number of codes used to transfer the bit lengths */ + + var HEAP_SIZE$1 = 2 * L_CODES$1 + 1; + /* maximum heap size */ + + var MAX_BITS$1 = 15; + /* All codes must not exceed MAX_BITS bits */ + + var Buf_size = 16; + /* size of bit buffer in bi_buf */ + + /* =========================================================================== + * Constants + */ + + var MAX_BL_BITS = 7; + /* Bit length codes must not exceed MAX_BL_BITS bits */ + + var END_BLOCK = 256; + /* end of block literal code */ + + var REP_3_6 = 16; + /* repeat previous bit length 3-6 times (2 bits of repeat count) */ + + var REPZ_3_10 = 17; + /* repeat a zero length 3-10 times (3 bits of repeat count) */ + + var REPZ_11_138 = 18; + /* repeat a zero length 11-138 times (7 bits of repeat count) */ + + /* eslint-disable comma-spacing,array-bracket-spacing */ + + var extra_lbits = + /* extra bits for each length code */ + new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0]); + var extra_dbits = + /* extra bits for each distance code */ + new Uint8Array([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13]); + var extra_blbits = + /* extra bits for each bit length code */ + new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7]); + var bl_order = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]); + /* eslint-enable comma-spacing,array-bracket-spacing */ + + /* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + + /* =========================================================================== + * Local data. These are initialized only once. + */ + // We pre-fill arrays with 0 to avoid uninitialized gaps + + var DIST_CODE_LEN = 512; + /* see definition of array dist_code below */ + // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1 + + var static_ltree = new Array((L_CODES$1 + 2) * 2); + zero$1(static_ltree); + /* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + + var static_dtree = new Array(D_CODES$1 * 2); + zero$1(static_dtree); + /* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + + var _dist_code = new Array(DIST_CODE_LEN); + + zero$1(_dist_code); + /* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + + var _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1); + + zero$1(_length_code); + /* length code for each normalized match length (0 == MIN_MATCH) */ + + var base_length = new Array(LENGTH_CODES$1); + zero$1(base_length); + /* First normalized length for each code (0 = MIN_MATCH) */ + + var base_dist = new Array(D_CODES$1); + zero$1(base_dist); + /* First normalized distance for each code (0 = distance of 1) */ + + function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { + this.static_tree = static_tree; + /* static tree or NULL */ + + this.extra_bits = extra_bits; + /* extra bits for each code or NULL */ + + this.extra_base = extra_base; + /* base index for extra_bits */ + + this.elems = elems; + /* max number of elements in the tree */ + + this.max_length = max_length; + /* max bit length for the codes */ + // show if `static_tree` has data or dummy - needed for monomorphic objects + + this.has_stree = static_tree && static_tree.length; + } + + var static_l_desc; + var static_d_desc; + var static_bl_desc; + + function TreeDesc(dyn_tree, stat_desc) { + this.dyn_tree = dyn_tree; + /* the dynamic tree */ + + this.max_code = 0; + /* largest code with non zero frequency */ + + this.stat_desc = stat_desc; + /* the corresponding static tree */ + } + + var d_code = function d_code(dist) { + return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; + }; + /* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ + + + var put_short = function put_short(s, w) { + // put_byte(s, (uch)((w) & 0xff)); + // put_byte(s, (uch)((ush)(w) >> 8)); + s.pending_buf[s.pending++] = w & 0xff; + s.pending_buf[s.pending++] = w >>> 8 & 0xff; + }; + /* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ + + + var send_bits = function send_bits(s, value, length) { + if (s.bi_valid > Buf_size - length) { + s.bi_buf |= value << s.bi_valid & 0xffff; + put_short(s, s.bi_buf); + s.bi_buf = value >> Buf_size - s.bi_valid; + s.bi_valid += length - Buf_size; + } else { + s.bi_buf |= value << s.bi_valid & 0xffff; + s.bi_valid += length; + } + }; + + var send_code = function send_code(s, c, tree) { + send_bits(s, tree[c * 2] + /*.Code*/ + , tree[c * 2 + 1] + /*.Len*/ + ); + }; + /* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ + + + var bi_reverse = function bi_reverse(code, len) { + var res = 0; + + do { + res |= code & 1; + code >>>= 1; + res <<= 1; + } while (--len > 0); + + return res >>> 1; + }; + /* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ + + + var bi_flush = function bi_flush(s) { + if (s.bi_valid === 16) { + put_short(s, s.bi_buf); + s.bi_buf = 0; + s.bi_valid = 0; + } else if (s.bi_valid >= 8) { + s.pending_buf[s.pending++] = s.bi_buf & 0xff; + s.bi_buf >>= 8; + s.bi_valid -= 8; + } + }; + /* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ + + + var gen_bitlen = function gen_bitlen(s, desc) // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + var tree = desc.dyn_tree; + var max_code = desc.max_code; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var extra = desc.stat_desc.extra_bits; + var base = desc.stat_desc.extra_base; + var max_length = desc.stat_desc.max_length; + var h; + /* heap index */ + + var n, m; + /* iterate over the tree elements */ + + var bits; + /* bit length */ + + var xbits; + /* extra bits */ + + var f; + /* frequency */ + + var overflow = 0; + /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS$1; bits++) { + s.bl_count[bits] = 0; + } + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + + + tree[s.heap[s.heap_max] * 2 + 1] + /*.Len*/ + = 0; + /* root of the heap */ + + for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) { + n = s.heap[h]; + bits = tree[tree[n * 2 + 1] + /*.Dad*/ + * 2 + 1] + /*.Len*/ + + 1; + + if (bits > max_length) { + bits = max_length; + overflow++; + } + + tree[n * 2 + 1] + /*.Len*/ + = bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) { + continue; + } + /* not a leaf node */ + + + s.bl_count[bits]++; + xbits = 0; + + if (n >= base) { + xbits = extra[n - base]; + } + + f = tree[n * 2] + /*.Freq*/ + ; + s.opt_len += f * (bits + xbits); + + if (has_stree) { + s.static_len += f * (stree[n * 2 + 1] + /*.Len*/ + + xbits); + } + } + + if (overflow === 0) { + return; + } // Trace((stderr,"\nbit length overflow\n")); + + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + + + do { + bits = max_length - 1; + + while (s.bl_count[bits] === 0) { + bits--; + } + + s.bl_count[bits]--; + /* move one leaf down the tree */ + + s.bl_count[bits + 1] += 2; + /* move one overflow item as its brother */ + + s.bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + + overflow -= 2; + } while (overflow > 0); + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + + + for (bits = max_length; bits !== 0; bits--) { + n = s.bl_count[bits]; + + while (n !== 0) { + m = s.heap[--h]; + + if (m > max_code) { + continue; + } + + if (tree[m * 2 + 1] + /*.Len*/ + !== bits) { + // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s.opt_len += (bits - tree[m * 2 + 1] + /*.Len*/ + ) * tree[m * 2] + /*.Freq*/ + ; + tree[m * 2 + 1] + /*.Len*/ + = bits; + } + + n--; + } + } + }; + /* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ + + + var gen_codes = function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ + // int max_code; /* largest code with non zero frequency */ + // ushf *bl_count; /* number of codes at each bit length */ + { + var next_code = new Array(MAX_BITS$1 + 1); + /* next code value for each bit length */ + + var code = 0; + /* running code value */ + + var bits; + /* bit index */ + + var n; + /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + + for (bits = 1; bits <= MAX_BITS$1; bits++) { + next_code[bits] = code = code + bl_count[bits - 1] << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */ + + length = 0; + + for (code = 0; code < LENGTH_CODES$1 - 1; code++) { + base_length[code] = length; + + for (n = 0; n < 1 << extra_lbits[code]; n++) { + _length_code[length++] = code; + } + } //Assert (length == 256, "tr_static_init: length != 256"); + + /* Note that the length 255 (match length 258) can be represented + * in two different ways: code 284 + 5 bits or code 285, so we + * overwrite length_code[255] to use the best encoding: + */ + + + _length_code[length - 1] = code; + /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ + + dist = 0; + + for (code = 0; code < 16; code++) { + base_dist[code] = dist; + + for (n = 0; n < 1 << extra_dbits[code]; n++) { + _dist_code[dist++] = code; + } + } //Assert (dist == 256, "tr_static_init: dist != 256"); + + + dist >>= 7; + /* from now on, all distances are divided by 128 */ + + for (; code < D_CODES$1; code++) { + base_dist[code] = dist << 7; + + for (n = 0; n < 1 << extra_dbits[code] - 7; n++) { + _dist_code[256 + dist++] = code; + } + } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + + + for (bits = 0; bits <= MAX_BITS$1; bits++) { + bl_count[bits] = 0; + } + + n = 0; + + while (n <= 143) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 8; + n++; + bl_count[8]++; + } + + while (n <= 255) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 9; + n++; + bl_count[9]++; + } + + while (n <= 279) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 7; + n++; + bl_count[7]++; + } + + while (n <= 287) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 8; + n++; + bl_count[8]++; + } + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + + + gen_codes(static_ltree, L_CODES$1 + 1, bl_count); + /* The static distance tree is trivial: */ + + for (n = 0; n < D_CODES$1; n++) { + static_dtree[n * 2 + 1] + /*.Len*/ + = 5; + static_dtree[n * 2] + /*.Code*/ + = bi_reverse(n, 5); + } // Now data ready and we can init static trees + + + static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1); + static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1); + static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS); //static_init_done = true; + }; + /* =========================================================================== + * Initialize a new block. + */ + + + var init_block = function init_block(s) { + var n; + /* iterates over tree elements */ + + /* Initialize the trees. */ + + for (n = 0; n < L_CODES$1; n++) { + s.dyn_ltree[n * 2] + /*.Freq*/ + = 0; + } + + for (n = 0; n < D_CODES$1; n++) { + s.dyn_dtree[n * 2] + /*.Freq*/ + = 0; + } + + for (n = 0; n < BL_CODES$1; n++) { + s.bl_tree[n * 2] + /*.Freq*/ + = 0; + } + + s.dyn_ltree[END_BLOCK * 2] + /*.Freq*/ + = 1; + s.opt_len = s.static_len = 0; + s.last_lit = s.matches = 0; + }; + /* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ + + + var bi_windup = function bi_windup(s) { + if (s.bi_valid > 8) { + put_short(s, s.bi_buf); + } else if (s.bi_valid > 0) { + //put_byte(s, (Byte)s->bi_buf); + s.pending_buf[s.pending++] = s.bi_buf; + } + + s.bi_buf = 0; + s.bi_valid = 0; + }; + /* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ + + + var copy_block = function copy_block(s, buf, len, header) //DeflateState *s; + //charf *buf; /* the input data */ + //unsigned len; /* its length */ + //int header; /* true if block header must be written */ + { + bi_windup(s); + /* align on byte boundary */ + + if (header) { + put_short(s, len); + put_short(s, ~len); + } // while (len--) { + // put_byte(s, *buf++); + // } + + + s.pending_buf.set(s.window.subarray(buf, buf + len), s.pending); + s.pending += len; + }; + /* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ + + + var smaller = function smaller(tree, n, m, depth) { + var _n2 = n * 2; + + var _m2 = m * 2; + + return tree[_n2] + /*.Freq*/ + < tree[_m2] + /*.Freq*/ + || tree[_n2] + /*.Freq*/ + === tree[_m2] + /*.Freq*/ + && depth[n] <= depth[m]; + }; + /* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ + + + var pqdownheap = function pqdownheap(s, tree, k) // deflate_state *s; + // ct_data *tree; /* the tree to restore */ + // int k; /* node to move down */ + { + var v = s.heap[k]; + var j = k << 1; + /* left son of k */ + + while (j <= s.heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + + + if (smaller(tree, v, s.heap[j], s.depth)) { + break; + } + /* Exchange v with the smallest son */ + + + s.heap[k] = s.heap[j]; + k = j; + /* And continue down the tree, setting j to the left son of k */ + + j <<= 1; + } + + s.heap[k] = v; + }; // inlined manually + // const SMALLEST = 1; + + /* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ + + + var compress_block = function compress_block(s, ltree, dtree) // deflate_state *s; + // const ct_data *ltree; /* literal tree */ + // const ct_data *dtree; /* distance tree */ + { + var dist; + /* distance of matched string */ + + var lc; + /* match length or unmatched char (if dist == 0) */ + + var lx = 0; + /* running index in l_buf */ + + var code; + /* the code to send */ + + var extra; + /* number of extra bits to send */ + + if (s.last_lit !== 0) { + do { + dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1]; + lc = s.pending_buf[s.l_buf + lx]; + lx++; + + if (dist === 0) { + send_code(s, lc, ltree); + /* send a literal byte */ + //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code + LITERALS$1 + 1, ltree); + /* send the length code */ + + extra = extra_lbits[code]; + + if (extra !== 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); + /* send the extra length bits */ + } + + dist--; + /* dist is now the match distance - 1 */ + + code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); + /* send the distance code */ + + extra = extra_dbits[code]; + + if (extra !== 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); + /* send the extra distance bits */ + } + } + /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + // "pendingBuf overflow"); + + } while (lx < s.last_lit); + } + + send_code(s, END_BLOCK, ltree); + }; + /* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ + + + var build_tree = function build_tree(s, desc) // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + var tree = desc.dyn_tree; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var elems = desc.stat_desc.elems; + var n, m; + /* iterate over heap elements */ + + var max_code = -1; + /* largest code with non zero frequency */ + + var node; + /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + + s.heap_len = 0; + s.heap_max = HEAP_SIZE$1; + + for (n = 0; n < elems; n++) { + if (tree[n * 2] + /*.Freq*/ + !== 0) { + s.heap[++s.heap_len] = max_code = n; + s.depth[n] = 0; + } else { + tree[n * 2 + 1] + /*.Len*/ + = 0; + } + } + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + + + while (s.heap_len < 2) { + node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0; + tree[node * 2] + /*.Freq*/ + = 1; + s.depth[node] = 0; + s.opt_len--; + + if (has_stree) { + s.static_len -= stree[node * 2 + 1] + /*.Len*/ + ; + } + /* node is 0 or 1 so it does not have extra bits */ + + } + + desc.max_code = max_code; + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + + for (n = s.heap_len >> 1 + /*int /2*/ + ; n >= 1; n--) { + pqdownheap(s, tree, n); + } + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + + + node = elems; + /* next internal node of the tree */ + + do { + //pqremove(s, tree, n); /* n = node of least frequency */ + + /*** pqremove ***/ + n = s.heap[1 + /*SMALLEST*/ + ]; + s.heap[1 + /*SMALLEST*/ + ] = s.heap[s.heap_len--]; + pqdownheap(s, tree, 1 + /*SMALLEST*/ + ); + /***/ + + m = s.heap[1 + /*SMALLEST*/ + ]; + /* m = node of next least frequency */ + + s.heap[--s.heap_max] = n; + /* keep the nodes sorted by frequency */ + + s.heap[--s.heap_max] = m; + /* Create a new node father of n and m */ + + tree[node * 2] + /*.Freq*/ + = tree[n * 2] + /*.Freq*/ + + tree[m * 2] + /*.Freq*/ + ; + s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; + tree[n * 2 + 1] + /*.Dad*/ + = tree[m * 2 + 1] + /*.Dad*/ + = node; + /* and insert the new node in the heap */ + + s.heap[1 + /*SMALLEST*/ + ] = node++; + pqdownheap(s, tree, 1 + /*SMALLEST*/ + ); + } while (s.heap_len >= 2); + + s.heap[--s.heap_max] = s.heap[1 + /*SMALLEST*/ + ]; + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + + gen_bitlen(s, desc); + /* The field len is now set, we can generate the bit codes */ + + gen_codes(tree, max_code, s.bl_count); + }; + /* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ + + + var scan_tree = function scan_tree(s, tree, max_code) // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + var n; + /* iterates over all tree elements */ + + var prevlen = -1; + /* last emitted length */ + + var curlen; + /* length of current code */ + + var nextlen = tree[0 * 2 + 1] + /*.Len*/ + ; + /* length of next code */ + + var count = 0; + /* repeat count of the current code */ + + var max_count = 7; + /* max repeat count */ + + var min_count = 4; + /* min repeat count */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + tree[(max_code + 1) * 2 + 1] + /*.Len*/ + = 0xffff; + /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1] + /*.Len*/ + ; + + if (++count < max_count && curlen === nextlen) { + continue; + } else if (count < min_count) { + s.bl_tree[curlen * 2] + /*.Freq*/ + += count; + } else if (curlen !== 0) { + if (curlen !== prevlen) { + s.bl_tree[curlen * 2] /*.Freq*/++; + } + + s.bl_tree[REP_3_6 * 2] /*.Freq*/++; + } else if (count <= 10) { + s.bl_tree[REPZ_3_10 * 2] /*.Freq*/++; + } else { + s.bl_tree[REPZ_11_138 * 2] /*.Freq*/++; + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + } else { + max_count = 7; + min_count = 4; + } + } + }; + /* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ + + + var send_tree = function send_tree(s, tree, max_code) // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + var n; + /* iterates over all tree elements */ + + var prevlen = -1; + /* last emitted length */ + + var curlen; + /* length of current code */ + + var nextlen = tree[0 * 2 + 1] + /*.Len*/ + ; + /* length of next code */ + + var count = 0; + /* repeat count of the current code */ + + var max_count = 7; + /* max repeat count */ + + var min_count = 4; + /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ + + /* guard already set */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1] + /*.Len*/ + ; + + if (++count < max_count && curlen === nextlen) { + continue; + } else if (count < min_count) { + do { + send_code(s, curlen, s.bl_tree); + } while (--count !== 0); + } else if (curlen !== 0) { + if (curlen !== prevlen) { + send_code(s, curlen, s.bl_tree); + count--; + } //Assert(count >= 3 && count <= 6, " 3_6?"); + + + send_code(s, REP_3_6, s.bl_tree); + send_bits(s, count - 3, 2); + } else if (count <= 10) { + send_code(s, REPZ_3_10, s.bl_tree); + send_bits(s, count - 3, 3); + } else { + send_code(s, REPZ_11_138, s.bl_tree); + send_bits(s, count - 11, 7); + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + } else { + max_count = 7; + min_count = 4; + } + } + }; + /* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ + + + var build_bl_tree = function build_bl_tree(s) { + var max_blindex; + /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + + scan_tree(s, s.dyn_ltree, s.l_desc.max_code); + scan_tree(s, s.dyn_dtree, s.d_desc.max_code); + /* Build the bit length tree: */ + + build_tree(s, s.bl_desc); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + + for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) { + if (s.bl_tree[bl_order[max_blindex] * 2 + 1] + /*.Len*/ + !== 0) { + break; + } + } + /* Update opt_len to include the bit length tree and counts */ + + + s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + // s->opt_len, s->static_len)); + + return max_blindex; + }; + /* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ + + + var send_all_trees = function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; + // int lcodes, dcodes, blcodes; /* number of codes for each tree */ + { + var rank; + /* index in bl_order */ + //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + // "too many codes"); + //Tracev((stderr, "\nbl counts: ")); + + send_bits(s, lcodes - 257, 5); + /* not +255 as stated in appnote.txt */ + + send_bits(s, dcodes - 1, 5); + send_bits(s, blcodes - 4, 4); + /* not -3 as stated in appnote.txt */ + + for (rank = 0; rank < blcodes; rank++) { + //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1] + /*.Len*/ + , 3); + } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + + send_tree(s, s.dyn_ltree, lcodes - 1); + /* literal tree */ + //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_dtree, dcodes - 1); + /* distance tree */ + //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); + }; + /* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ + + + var detect_data_type = function detect_data_type(s) { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + var black_mask = 0xf3ffc07f; + var n; + /* Check for non-textual ("black-listed") bytes. */ + + for (n = 0; n <= 31; n++, black_mask >>>= 1) { + if (black_mask & 1 && s.dyn_ltree[n * 2] + /*.Freq*/ + !== 0) { + return Z_BINARY; + } + } + /* Check for textual ("white-listed") bytes. */ + + + if (s.dyn_ltree[9 * 2] + /*.Freq*/ + !== 0 || s.dyn_ltree[10 * 2] + /*.Freq*/ + !== 0 || s.dyn_ltree[13 * 2] + /*.Freq*/ + !== 0) { + return Z_TEXT; + } + + for (n = 32; n < LITERALS$1; n++) { + if (s.dyn_ltree[n * 2] + /*.Freq*/ + !== 0) { + return Z_TEXT; + } + } + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + + + return Z_BINARY; + }; + + var static_init_done = false; + /* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ + + var _tr_init$1 = function _tr_init(s) { + if (!static_init_done) { + tr_static_init(); + static_init_done = true; + } + + s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); + s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); + s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); + s.bi_buf = 0; + s.bi_valid = 0; + /* Initialize the first block of the first file: */ + + init_block(s); + }; + /* =========================================================================== + * Send a stored block + */ + + + var _tr_stored_block$1 = function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; + //charf *buf; /* input block */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); + /* send block type */ + + copy_block(s, buf, stored_len, true); + /* with header */ + }; + /* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + */ + + + var _tr_align$1 = function _tr_align(s) { + send_bits(s, STATIC_TREES << 1, 3); + send_code(s, END_BLOCK, static_ltree); + bi_flush(s); + }; + /* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ + + + var _tr_flush_block$1 = function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; + //charf *buf; /* input block, or NULL if too old */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + var opt_lenb, static_lenb; + /* opt_len and static_len in bytes */ + + var max_blindex = 0; + /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + + if (s.level > 0) { + /* Check if the file is binary or text */ + if (s.strm.data_type === Z_UNKNOWN$1) { + s.strm.data_type = detect_data_type(s); + } + /* Construct the literal and distance trees */ + + + build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + + max_blindex = build_bl_tree(s); + /* Determine the best encoding. Compute the block lengths in bytes. */ + + opt_lenb = s.opt_len + 3 + 7 >>> 3; + static_lenb = s.static_len + 3 + 7 >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + // s->last_lit)); + + if (static_lenb <= opt_lenb) { + opt_lenb = static_lenb; + } + } else { + // Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; + /* force a stored block */ + } + + if (stored_len + 4 <= opt_lenb && buf !== -1) { + /* 4: two words for the lengths */ + + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block$1(s, buf, stored_len, last); + } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) { + send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); + compress_block(s, static_ltree, static_dtree); + } else { + send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); + send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); + compress_block(s, s.dyn_ltree, s.dyn_dtree); + } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + + + init_block(s); + + if (last) { + bi_windup(s); + } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + // s->compressed_len-7*last)); + + }; + /* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ + + + var _tr_tally$1 = function _tr_tally(s, dist, lc) // deflate_state *s; + // unsigned dist; /* distance of matched string */ + // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ + { + //let out_length, in_length, dcode; + s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 0xff; + s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; + s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; + s.last_lit++; + + if (dist === 0) { + /* lc is the unmatched char */ + s.dyn_ltree[lc * 2] /*.Freq*/++; + } else { + s.matches++; + /* Here, lc is the match length - MIN_MATCH */ + + dist--; + /* dist = match distance - 1 */ + //Assert((ush)dist < (ush)MAX_DIST(s) && + // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2] /*.Freq*/++; + s.dyn_dtree[d_code(dist) * 2] /*.Freq*/++; + } // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef TRUNCATE_BLOCK + // /* Try to guess if it is profitable to stop the current block here */ + // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { + // /* Compute an upper bound for the compressed length */ + // out_length = s.last_lit*8; + // in_length = s.strstart - s.block_start; + // + // for (dcode = 0; dcode < D_CODES; dcode++) { + // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); + // } + // out_length >>>= 3; + // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + // // s->last_lit, in_length, out_length, + // // 100L - out_length*100L/in_length)); + // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { + // return true; + // } + // } + //#endif + + + return s.last_lit === s.lit_bufsize - 1; + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ + }; + + var _tr_init_1 = _tr_init$1; + var _tr_stored_block_1 = _tr_stored_block$1; + var _tr_flush_block_1 = _tr_flush_block$1; + var _tr_tally_1 = _tr_tally$1; + var _tr_align_1 = _tr_align$1; + var trees = { + _tr_init: _tr_init_1, + _tr_stored_block: _tr_stored_block_1, + _tr_flush_block: _tr_flush_block_1, + _tr_tally: _tr_tally_1, + _tr_align: _tr_align_1 + }; + + // It isn't worth it to make additional optimizations as in original. + // Small size is preferable. + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var adler32 = function adler32(adler, buf, len, pos) { + var s1 = adler & 0xffff | 0, + s2 = adler >>> 16 & 0xffff | 0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = s1 + buf[pos++] | 0; + s2 = s2 + s1 | 0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return s1 | s2 << 16 | 0; + }; + + var adler32_1 = adler32; + + // So write code to minimize size - no pregenerated tables + // and array tools dependencies. + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + // Use ordinary array, since untyped makes no boost here + + var makeTable = function makeTable() { + var c, + table = []; + + for (var n = 0; n < 256; n++) { + c = n; + + for (var k = 0; k < 8; k++) { + c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1; + } + + table[n] = c; + } + + return table; + }; // Create table on load. Just 255 signed longs. Not a problem. + + + var crcTable = new Uint32Array(makeTable()); + + var crc32 = function crc32(crc, buf, len, pos) { + var t = crcTable; + var end = pos + len; + crc ^= -1; + + for (var i = pos; i < end; i++) { + crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return crc ^ -1; // >>> 0; + }; + + var crc32_1 = crc32; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var messages = { + 2: 'need dictionary', + + /* Z_NEED_DICT 2 */ + 1: 'stream end', + + /* Z_STREAM_END 1 */ + 0: '', + + /* Z_OK 0 */ + '-1': 'file error', + + /* Z_ERRNO (-1) */ + '-2': 'stream error', + + /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', + + /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', + + /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', + + /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' + /* Z_VERSION_ERROR (-6) */ + + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var constants$2 = { + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type + + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + + var _tr_init = trees._tr_init, + _tr_stored_block = trees._tr_stored_block, + _tr_flush_block = trees._tr_flush_block, + _tr_tally = trees._tr_tally, + _tr_align = trees._tr_align; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_NO_FLUSH$2 = constants$2.Z_NO_FLUSH, + Z_PARTIAL_FLUSH = constants$2.Z_PARTIAL_FLUSH, + Z_FULL_FLUSH$1 = constants$2.Z_FULL_FLUSH, + Z_FINISH$3 = constants$2.Z_FINISH, + Z_BLOCK$1 = constants$2.Z_BLOCK, + Z_OK$3 = constants$2.Z_OK, + Z_STREAM_END$3 = constants$2.Z_STREAM_END, + Z_STREAM_ERROR$2 = constants$2.Z_STREAM_ERROR, + Z_DATA_ERROR$2 = constants$2.Z_DATA_ERROR, + Z_BUF_ERROR$1 = constants$2.Z_BUF_ERROR, + Z_DEFAULT_COMPRESSION$1 = constants$2.Z_DEFAULT_COMPRESSION, + Z_FILTERED = constants$2.Z_FILTERED, + Z_HUFFMAN_ONLY = constants$2.Z_HUFFMAN_ONLY, + Z_RLE = constants$2.Z_RLE, + Z_FIXED = constants$2.Z_FIXED, + Z_DEFAULT_STRATEGY$1 = constants$2.Z_DEFAULT_STRATEGY, + Z_UNKNOWN = constants$2.Z_UNKNOWN, + Z_DEFLATED$2 = constants$2.Z_DEFLATED; + /*============================================================================*/ + + var MAX_MEM_LEVEL = 9; + /* Maximum value for memLevel in deflateInit2 */ + + var MAX_WBITS$1 = 15; + /* 32K LZ77 window */ + + var DEF_MEM_LEVEL = 8; + var LENGTH_CODES = 29; + /* number of length codes, not counting the special END_BLOCK code */ + + var LITERALS = 256; + /* number of literal bytes 0..255 */ + + var L_CODES = LITERALS + 1 + LENGTH_CODES; + /* number of Literal or Length codes, including the END_BLOCK code */ + + var D_CODES = 30; + /* number of distance codes */ + + var BL_CODES = 19; + /* number of codes used to transfer the bit lengths */ + + var HEAP_SIZE = 2 * L_CODES + 1; + /* maximum heap size */ + + var MAX_BITS = 15; + /* All codes must not exceed MAX_BITS bits */ + + var MIN_MATCH = 3; + var MAX_MATCH = 258; + var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1; + var PRESET_DICT = 0x20; + var INIT_STATE = 42; + var EXTRA_STATE = 69; + var NAME_STATE = 73; + var COMMENT_STATE = 91; + var HCRC_STATE = 103; + var BUSY_STATE = 113; + var FINISH_STATE = 666; + var BS_NEED_MORE = 1; + /* block not completed, need more input or more output */ + + var BS_BLOCK_DONE = 2; + /* block flush performed */ + + var BS_FINISH_STARTED = 3; + /* finish started, need only more output at next deflate */ + + var BS_FINISH_DONE = 4; + /* finish done, accept no more input or output */ + + var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. + + var err = function err(strm, errorCode) { + strm.msg = messages[errorCode]; + return errorCode; + }; + + var rank = function rank(f) { + return (f << 1) - (f > 4 ? 9 : 0); + }; + + var zero = function zero(buf) { + var len = buf.length; + + while (--len >= 0) { + buf[len] = 0; + } + }; + /* eslint-disable new-cap */ + + + var HASH_ZLIB = function HASH_ZLIB(s, prev, data) { + return (prev << s.hash_shift ^ data) & s.hash_mask; + }; // This hash causes less collisions, https://github.com/nodeca/pako/issues/135 + // But breaks binary compatibility + //let HASH_FAST = (s, prev, data) => ((prev << 8) + (prev >> 8) + (data << 4)) & s.hash_mask; + + + var HASH = HASH_ZLIB; + /* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->output buffer and copying into it. + * (See also read_buf()). + */ + + var flush_pending = function flush_pending(strm) { + var s = strm.state; //_tr_flush_bits(s); + + var len = s.pending; + + if (len > strm.avail_out) { + len = strm.avail_out; + } + + if (len === 0) { + return; + } + + strm.output.set(s.pending_buf.subarray(s.pending_out, s.pending_out + len), strm.next_out); + strm.next_out += len; + s.pending_out += len; + strm.total_out += len; + strm.avail_out -= len; + s.pending -= len; + + if (s.pending === 0) { + s.pending_out = 0; + } + }; + + var flush_block_only = function flush_block_only(s, last) { + _tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last); + + s.block_start = s.strstart; + flush_pending(s.strm); + }; + + var put_byte = function put_byte(s, b) { + s.pending_buf[s.pending++] = b; + }; + /* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ + + + var putShortMSB = function putShortMSB(s, b) { + // put_byte(s, (Byte)(b >> 8)); + // put_byte(s, (Byte)(b & 0xff)); + s.pending_buf[s.pending++] = b >>> 8 & 0xff; + s.pending_buf[s.pending++] = b & 0xff; + }; + /* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->input buffer and copying from it. + * (See also flush_pending()). + */ + + + var read_buf = function read_buf(strm, buf, start, size) { + var len = strm.avail_in; + + if (len > size) { + len = size; + } + + if (len === 0) { + return 0; + } + + strm.avail_in -= len; // zmemcpy(buf, strm->next_in, len); + + buf.set(strm.input.subarray(strm.next_in, strm.next_in + len), start); + + if (strm.state.wrap === 1) { + strm.adler = adler32_1(strm.adler, buf, len, start); + } else if (strm.state.wrap === 2) { + strm.adler = crc32_1(strm.adler, buf, len, start); + } + + strm.next_in += len; + strm.total_in += len; + return len; + }; + /* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ + + + var longest_match = function longest_match(s, cur_match) { + var chain_length = s.max_chain_length; + /* max hash chain length */ + + var scan = s.strstart; + /* current string */ + + var match; + /* matched string */ + + var len; + /* length of current match */ + + var best_len = s.prev_length; + /* best match length so far */ + + var nice_match = s.nice_match; + /* stop if match long enough */ + + var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0 + /*NIL*/ + ; + var _win = s.window; // shortcut + + var wmask = s.w_mask; + var prev = s.prev; + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + + var strend = s.strstart + MAX_MATCH; + var scan_end1 = _win[scan + best_len - 1]; + var scan_end = _win[scan + best_len]; + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + + if (s.prev_length >= s.good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + + + if (nice_match > s.lookahead) { + nice_match = s.lookahead; + } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + + do { + // Assert(cur_match < s->strstart, "no future"); + match = cur_match; + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ + + if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { + continue; + } + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + + + scan += 2; + match++; // Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + + do { + /*jshint noempty:false*/ + } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + + len = MAX_MATCH - (strend - scan); + scan = strend - MAX_MATCH; + + if (len > best_len) { + s.match_start = cur_match; + best_len = len; + + if (len >= nice_match) { + break; + } + + scan_end1 = _win[scan + best_len - 1]; + scan_end = _win[scan + best_len]; + } + } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); + + if (best_len <= s.lookahead) { + return best_len; + } + + return s.lookahead; + }; + /* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ + + + var fill_window = function fill_window(s) { + var _w_size = s.w_size; + var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); + + do { + more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed + + /* Deal with !@#$% 64K limit: */ + //if (sizeof(int) <= 2) { + // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + // more = wsize; + // + // } else if (more == (unsigned)(-1)) { + // /* Very unlikely, but possible on 16 bit machine if + // * strstart == 0 && lookahead == 1 (input done a byte at time) + // */ + // more--; + // } + //} + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + + if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { + s.window.set(s.window.subarray(_w_size, _w_size + _w_size), 0); + s.match_start -= _w_size; + s.strstart -= _w_size; + /* we now have strstart >= MAX_DIST */ + + s.block_start -= _w_size; + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + + n = s.hash_size; + p = n; + + do { + m = s.head[--p]; + s.head[p] = m >= _w_size ? m - _w_size : 0; + } while (--n); + + n = _w_size; + p = n; + + do { + m = s.prev[--p]; + s.prev[p] = m >= _w_size ? m - _w_size : 0; + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + + more += _w_size; + } + + if (s.strm.avail_in === 0) { + break; + } + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + //Assert(more >= 2, "more < 2"); + + + n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); + s.lookahead += n; + /* Initialize the hash value now that we have some input: */ + + if (s.lookahead + s.insert >= MIN_MATCH) { + str = s.strstart - s.insert; + s.ins_h = s.window[str]; + /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ + + s.ins_h = HASH(s, s.ins_h, s.window[str + 1]); //#if MIN_MATCH != 3 + // Call update_hash() MIN_MATCH-3 more times + //#endif + + while (s.insert) { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + s.insert--; + + if (s.lookahead + s.insert < MIN_MATCH) { + break; + } + } + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ + // if (s.high_water < s.window_size) { + // const curr = s.strstart + s.lookahead; + // let init = 0; + // + // if (s.high_water < curr) { + // /* Previous high water mark below current data -- zero WIN_INIT + // * bytes or up to end of window, whichever is less. + // */ + // init = s.window_size - curr; + // if (init > WIN_INIT) + // init = WIN_INIT; + // zmemzero(s->window + curr, (unsigned)init); + // s->high_water = curr + init; + // } + // else if (s->high_water < (ulg)curr + WIN_INIT) { + // /* High water mark at or above current data, but below current data + // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up + // * to end of window, whichever is less. + // */ + // init = (ulg)curr + WIN_INIT - s->high_water; + // if (init > s->window_size - s->high_water) + // init = s->window_size - s->high_water; + // zmemzero(s->window + s->high_water, (unsigned)init); + // s->high_water += init; + // } + // } + // + // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, + // "not enough room for search"); + + }; + /* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ + + + var deflate_stored = function deflate_stored(s, flush) { + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + var max_block_size = 0xffff; + + if (max_block_size > s.pending_buf_size - 5) { + max_block_size = s.pending_buf_size - 5; + } + /* Copy as much as possible from input to output: */ + + + for (;;) { + /* Fill the window as much as possible: */ + if (s.lookahead <= 1) { + //Assert(s->strstart < s->w_size+MAX_DIST(s) || + // s->block_start >= (long)s->w_size, "slide too late"); + // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || + // s.block_start >= s.w_size)) { + // throw new Error("slide too late"); + // } + fill_window(s); + + if (s.lookahead === 0 && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + + } //Assert(s->block_start >= 0L, "block gone"); + // if (s.block_start < 0) throw new Error("block gone"); + + + s.strstart += s.lookahead; + s.lookahead = 0; + /* Emit a stored block if pending_buf will be full: */ + + var max_start = s.block_start + max_block_size; + + if (s.strstart === 0 || s.strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s.lookahead = s.strstart - max_start; + s.strstart = max_start; + /*** FLUSH_BLOCK(s, 0); ***/ + + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + + + if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = 0; + + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.strstart > s.block_start) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_NEED_MORE; + }; + /* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ + + + var deflate_fast = function deflate_fast(s, flush) { + var hash_head; + /* head of the hash chain */ + + var bflush; + /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + /* flush the current block */ + } + } + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + + + hash_head = 0 + /*NIL*/ + ; + + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + + + if (hash_head !== 0 + /*NIL*/ + && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + } + + if (s.match_length >= MIN_MATCH) { + // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only + + /*** _tr_tally_dist(s, s.strstart - s.match_start, + s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); + s.lookahead -= s.match_length; + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ + + if (s.match_length <= s.max_lazy_match + /*max_insert_length*/ + && s.lookahead >= MIN_MATCH) { + s.match_length--; + /* string at strstart already in table */ + + do { + s.strstart++; + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s.match_length !== 0); + + s.strstart++; + } else { + s.strstart += s.match_length; + s.match_length = 0; + s.ins_h = s.window[s.strstart]; + /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ + + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + 1]); //#if MIN_MATCH != 3 + // Call UPDATE_HASH() MIN_MATCH-3 more times + //#endif + + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s.window[s.strstart])); + + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + } + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ + + + var deflate_slow = function deflate_slow(s, flush) { + var hash_head; + /* head of hash chain */ + + var bflush; + /* set if current block must be flushed */ + + var max_insert; + /* Process the input block. */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + + } + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + + + hash_head = 0 + /*NIL*/ + ; + + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + /* Find the longest match, discarding those <= prev_length. + */ + + + s.prev_length = s.match_length; + s.prev_match = s.match_start; + s.match_length = MIN_MATCH - 1; + + if (hash_head !== 0 + /*NIL*/ + && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD + /*MAX_DIST(s)*/ + ) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + + if (s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096 + /*TOO_FAR*/ + )) { + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s.match_length = MIN_MATCH - 1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + + + if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { + max_insert = s.strstart + s.lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + //check_match(s, s.strstart-1, s.prev_match, s.prev_length); + + /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, + s.prev_length - MIN_MATCH, bflush);***/ + + bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + + s.lookahead -= s.prev_length - 1; + s.prev_length -= 2; + + do { + if (++s.strstart <= max_insert) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + } while (--s.prev_length !== 0); + + s.match_available = 0; + s.match_length = MIN_MATCH - 1; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } else if (s.match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + if (bflush) { + /*** FLUSH_BLOCK_ONLY(s, 0) ***/ + flush_block_only(s, false); + /***/ + } + + s.strstart++; + s.lookahead--; + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s.match_available = 1; + s.strstart++; + s.lookahead--; + } + } //Assert (flush != Z_NO_FLUSH, "no flush?"); + + + if (s.match_available) { + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + s.match_available = 0; + } + + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ + + + var deflate_rle = function deflate_rle(s, flush) { + var bflush; + /* set if current block must be flushed */ + + var prev; + /* byte at distance one to match */ + + var scan, strend; + /* scan goes up to strend for length of run */ + + var _win = s.window; + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest run, plus one for the unrolled loop. + */ + if (s.lookahead <= MAX_MATCH) { + fill_window(s); + + if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + + } + /* See how many times the previous byte repeats */ + + + s.match_length = 0; + + if (s.lookahead >= MIN_MATCH && s.strstart > 0) { + scan = s.strstart - 1; + prev = _win[scan]; + + if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { + strend = s.strstart + MAX_MATCH; + + do { + /*jshint noempty:false*/ + } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); + + s.match_length = MAX_MATCH - (strend - scan); + + if (s.match_length > s.lookahead) { + s.match_length = s.lookahead; + } + } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); + + } + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + + + if (s.match_length >= MIN_MATCH) { + //check_match(s, s.strstart, s.strstart - 1, s.match_length); + + /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH); + s.lookahead -= s.match_length; + s.strstart += s.match_length; + s.match_length = 0; + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s->window[s->strstart])); + + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + } + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = 0; + + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ + + + var deflate_huff = function deflate_huff(s, flush) { + var bflush; + /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s.lookahead === 0) { + fill_window(s); + + if (s.lookahead === 0) { + if (flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + + break; + /* flush the current block */ + } + } + /* Output a literal byte */ + + + s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); + + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = 0; + + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ + + + function Config(good_length, max_lazy, nice_length, max_chain, func) { + this.good_length = good_length; + this.max_lazy = max_lazy; + this.nice_length = nice_length; + this.max_chain = max_chain; + this.func = func; + } + + var configuration_table = [ + /* good lazy nice chain */ + new Config(0, 0, 0, 0, deflate_stored), + /* 0 store only */ + new Config(4, 4, 8, 4, deflate_fast), + /* 1 max speed, no lazy matches */ + new Config(4, 5, 16, 8, deflate_fast), + /* 2 */ + new Config(4, 6, 32, 32, deflate_fast), + /* 3 */ + new Config(4, 4, 16, 16, deflate_slow), + /* 4 lazy matches */ + new Config(8, 16, 32, 32, deflate_slow), + /* 5 */ + new Config(8, 16, 128, 128, deflate_slow), + /* 6 */ + new Config(8, 32, 128, 256, deflate_slow), + /* 7 */ + new Config(32, 128, 258, 1024, deflate_slow), + /* 8 */ + new Config(32, 258, 258, 4096, deflate_slow) + /* 9 max compression */ + ]; + /* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ + + var lm_init = function lm_init(s) { + s.window_size = 2 * s.w_size; + /*** CLEAR_HASH(s); ***/ + + zero(s.head); // Fill with NIL (= 0); + + /* Set the default configuration parameters: + */ + + s.max_lazy_match = configuration_table[s.level].max_lazy; + s.good_match = configuration_table[s.level].good_length; + s.nice_match = configuration_table[s.level].nice_length; + s.max_chain_length = configuration_table[s.level].max_chain; + s.strstart = 0; + s.block_start = 0; + s.lookahead = 0; + s.insert = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + s.ins_h = 0; + }; + + function DeflateState() { + this.strm = null; + /* pointer back to this zlib stream */ + + this.status = 0; + /* as the name implies */ + + this.pending_buf = null; + /* output still pending */ + + this.pending_buf_size = 0; + /* size of pending_buf */ + + this.pending_out = 0; + /* next pending byte to output to the stream */ + + this.pending = 0; + /* nb of bytes in the pending buffer */ + + this.wrap = 0; + /* bit 0 true for zlib, bit 1 true for gzip */ + + this.gzhead = null; + /* gzip header information to write */ + + this.gzindex = 0; + /* where in extra, name, or comment */ + + this.method = Z_DEFLATED$2; + /* can only be DEFLATED */ + + this.last_flush = -1; + /* value of flush param for previous deflate call */ + + this.w_size = 0; + /* LZ77 window size (32K by default) */ + + this.w_bits = 0; + /* log2(w_size) (8..16) */ + + this.w_mask = 0; + /* w_size - 1 */ + + this.window = null; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. + */ + + this.window_size = 0; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + this.prev = null; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + this.head = null; + /* Heads of the hash chains or NIL. */ + + this.ins_h = 0; + /* hash index of string to be inserted */ + + this.hash_size = 0; + /* number of elements in hash table */ + + this.hash_bits = 0; + /* log2(hash_size) */ + + this.hash_mask = 0; + /* hash_size-1 */ + + this.hash_shift = 0; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + this.block_start = 0; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + this.match_length = 0; + /* length of best match */ + + this.prev_match = 0; + /* previous match */ + + this.match_available = 0; + /* set if previous match exists */ + + this.strstart = 0; + /* start of string to insert */ + + this.match_start = 0; + /* start of matching string */ + + this.lookahead = 0; + /* number of valid bytes ahead in window */ + + this.prev_length = 0; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + this.max_chain_length = 0; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + this.max_lazy_match = 0; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ + // That's alias to max_lazy_match, don't use directly + //this.max_insert_length = 0; + + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + this.level = 0; + /* compression level (1..9) */ + + this.strategy = 0; + /* favor or force Huffman coding*/ + + this.good_match = 0; + /* Use a faster search when the previous match is longer than this */ + + this.nice_match = 0; + /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + + /* Didn't use ct_data typedef below to suppress compiler warning */ + // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + // Use flat array of DOUBLE size, with interleaved fata, + // because JS does not support effective + + this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2); + this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2); + this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2); + zero(this.dyn_ltree); + zero(this.dyn_dtree); + zero(this.bl_tree); + this.l_desc = null; + /* desc. for literal tree */ + + this.d_desc = null; + /* desc. for distance tree */ + + this.bl_desc = null; + /* desc. for bit length tree */ + //ush bl_count[MAX_BITS+1]; + + this.bl_count = new Uint16Array(MAX_BITS + 1); + /* number of codes at each bit length for an optimal tree */ + //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + + this.heap = new Uint16Array(2 * L_CODES + 1); + /* heap used to build the Huffman trees */ + + zero(this.heap); + this.heap_len = 0; + /* number of elements in the heap */ + + this.heap_max = 0; + /* element of largest frequency */ + + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; + + zero(this.depth); + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + this.l_buf = 0; + /* buffer index for literals or lengths */ + + this.lit_bufsize = 0; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + this.last_lit = 0; + /* running index in l_buf */ + + this.d_buf = 0; + /* Buffer index for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + this.opt_len = 0; + /* bit length of current block with optimal trees */ + + this.static_len = 0; + /* bit length of current block with static trees */ + + this.matches = 0; + /* number of string matches in current block */ + + this.insert = 0; + /* bytes at end of window left to insert */ + + this.bi_buf = 0; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + + this.bi_valid = 0; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + // Used for window memory init. We safely ignore it for JS. That makes + // sense only for pointers and memory check tools. + //this.high_water = 0; + + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ + } + + var deflateResetKeep = function deflateResetKeep(strm) { + if (!strm || !strm.state) { + return err(strm, Z_STREAM_ERROR$2); + } + + strm.total_in = strm.total_out = 0; + strm.data_type = Z_UNKNOWN; + var s = strm.state; + s.pending = 0; + s.pending_out = 0; + + if (s.wrap < 0) { + s.wrap = -s.wrap; + /* was made negative by deflate(..., Z_FINISH); */ + } + + s.status = s.wrap ? INIT_STATE : BUSY_STATE; + strm.adler = s.wrap === 2 ? 0 // crc32(0, Z_NULL, 0) + : 1; // adler32(0, Z_NULL, 0) + + s.last_flush = Z_NO_FLUSH$2; + + _tr_init(s); + + return Z_OK$3; + }; + + var deflateReset = function deflateReset(strm) { + var ret = deflateResetKeep(strm); + + if (ret === Z_OK$3) { + lm_init(strm.state); + } + + return ret; + }; + + var deflateSetHeader = function deflateSetHeader(strm, head) { + if (!strm || !strm.state) { + return Z_STREAM_ERROR$2; + } + + if (strm.state.wrap !== 2) { + return Z_STREAM_ERROR$2; + } + + strm.state.gzhead = head; + return Z_OK$3; + }; + + var deflateInit2 = function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { + if (!strm) { + // === Z_NULL + return Z_STREAM_ERROR$2; + } + + var wrap = 1; + + if (level === Z_DEFAULT_COMPRESSION$1) { + level = 6; + } + + if (windowBits < 0) { + /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } else if (windowBits > 15) { + wrap = 2; + /* write gzip wrapper instead */ + + windowBits -= 16; + } + + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$2 || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { + return err(strm, Z_STREAM_ERROR$2); + } + + if (windowBits === 8) { + windowBits = 9; + } + /* until 256-byte window bug fixed */ + + + var s = new DeflateState(); + strm.state = s; + s.strm = strm; + s.wrap = wrap; + s.gzhead = null; + s.w_bits = windowBits; + s.w_size = 1 << s.w_bits; + s.w_mask = s.w_size - 1; + s.hash_bits = memLevel + 7; + s.hash_size = 1 << s.hash_bits; + s.hash_mask = s.hash_size - 1; + s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); + s.window = new Uint8Array(s.w_size * 2); + s.head = new Uint16Array(s.hash_size); + s.prev = new Uint16Array(s.w_size); // Don't need mem init magic for JS. + //s.high_water = 0; /* nothing written to s->window yet */ + + s.lit_bufsize = 1 << memLevel + 6; + /* 16K elements by default */ + + s.pending_buf_size = s.lit_bufsize * 4; //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); + //s->pending_buf = (uchf *) overlay; + + s.pending_buf = new Uint8Array(s.pending_buf_size); // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) + //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + + s.d_buf = 1 * s.lit_bufsize; //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + + s.l_buf = (1 + 2) * s.lit_bufsize; + s.level = level; + s.strategy = strategy; + s.method = method; + return deflateReset(strm); + }; + + var deflateInit = function deflateInit(strm, level) { + return deflateInit2(strm, level, Z_DEFLATED$2, MAX_WBITS$1, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1); + }; + + var deflate$2 = function deflate(strm, flush) { + var beg, val; // for gzip header write only + + if (!strm || !strm.state || flush > Z_BLOCK$1 || flush < 0) { + return strm ? err(strm, Z_STREAM_ERROR$2) : Z_STREAM_ERROR$2; + } + + var s = strm.state; + + if (!strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH$3) { + return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR$1 : Z_STREAM_ERROR$2); + } + + s.strm = strm; + /* just in case */ + + var old_flush = s.last_flush; + s.last_flush = flush; + /* Write the header */ + + if (s.status === INIT_STATE) { + if (s.wrap === 2) { + // GZIP header + strm.adler = 0; //crc32(0L, Z_NULL, 0); + + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + + if (!s.gzhead) { + // s->gzhead == Z_NULL + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); + put_byte(s, OS_CODE); + s.status = BUSY_STATE; + } else { + put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16)); + put_byte(s, s.gzhead.time & 0xff); + put_byte(s, s.gzhead.time >> 8 & 0xff); + put_byte(s, s.gzhead.time >> 16 & 0xff); + put_byte(s, s.gzhead.time >> 24 & 0xff); + put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); + put_byte(s, s.gzhead.os & 0xff); + + if (s.gzhead.extra && s.gzhead.extra.length) { + put_byte(s, s.gzhead.extra.length & 0xff); + put_byte(s, s.gzhead.extra.length >> 8 & 0xff); + } + + if (s.gzhead.hcrc) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending, 0); + } + + s.gzindex = 0; + s.status = EXTRA_STATE; + } + } else // DEFLATE header + { + var header = Z_DEFLATED$2 + (s.w_bits - 8 << 4) << 8; + var level_flags = -1; + + if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { + level_flags = 0; + } else if (s.level < 6) { + level_flags = 1; + } else if (s.level === 6) { + level_flags = 2; + } else { + level_flags = 3; + } + + header |= level_flags << 6; + + if (s.strstart !== 0) { + header |= PRESET_DICT; + } + + header += 31 - header % 31; + s.status = BUSY_STATE; + putShortMSB(s, header); + /* Save the adler32 of the preset dictionary: */ + + if (s.strstart !== 0) { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + strm.adler = 1; // adler32(0L, Z_NULL, 0); + } + } //#ifdef GZIP + + + if (s.status === EXTRA_STATE) { + if (s.gzhead.extra + /* != Z_NULL*/ + ) { + beg = s.pending; + /* start of bytes to update crc */ + + while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + flush_pending(strm); + beg = s.pending; + + if (s.pending === s.pending_buf_size) { + break; + } + } + + put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); + s.gzindex++; + } + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + if (s.gzindex === s.gzhead.extra.length) { + s.gzindex = 0; + s.status = NAME_STATE; + } + } else { + s.status = NAME_STATE; + } + } + + if (s.status === NAME_STATE) { + if (s.gzhead.name + /* != Z_NULL*/ + ) { + beg = s.pending; + /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + flush_pending(strm); + beg = s.pending; + + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } // JS specific: little magic to add zero terminator to end of string + + + if (s.gzindex < s.gzhead.name.length) { + val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + if (val === 0) { + s.gzindex = 0; + s.status = COMMENT_STATE; + } + } else { + s.status = COMMENT_STATE; + } + } + + if (s.status === COMMENT_STATE) { + if (s.gzhead.comment + /* != Z_NULL*/ + ) { + beg = s.pending; + /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + flush_pending(strm); + beg = s.pending; + + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } // JS specific: little magic to add zero terminator to end of string + + + if (s.gzindex < s.gzhead.comment.length) { + val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + if (val === 0) { + s.status = HCRC_STATE; + } + } else { + s.status = HCRC_STATE; + } + } + + if (s.status === HCRC_STATE) { + if (s.gzhead.hcrc) { + if (s.pending + 2 > s.pending_buf_size) { + flush_pending(strm); + } + + if (s.pending + 2 <= s.pending_buf_size) { + put_byte(s, strm.adler & 0xff); + put_byte(s, strm.adler >> 8 & 0xff); + strm.adler = 0; //crc32(0L, Z_NULL, 0); + + s.status = BUSY_STATE; + } + } else { + s.status = BUSY_STATE; + } + } //#endif + + /* Flush as much pending output as possible */ + + + if (s.pending !== 0) { + flush_pending(strm); + + if (strm.avail_out === 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s.last_flush = -1; + return Z_OK$3; + } + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + + } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH$3) { + return err(strm, Z_BUF_ERROR$1); + } + /* User must not provide more input after the first FINISH: */ + + + if (s.status === FINISH_STATE && strm.avail_in !== 0) { + return err(strm, Z_BUF_ERROR$1); + } + /* Start a new block or continue the current one. + */ + + + if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH$2 && s.status !== FINISH_STATE) { + var bstate = s.strategy === Z_HUFFMAN_ONLY ? deflate_huff(s, flush) : s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush); + + if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { + s.status = FINISH_STATE; + } + + if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR next call, see above */ + } + + return Z_OK$3; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + + if (bstate === BS_BLOCK_DONE) { + if (flush === Z_PARTIAL_FLUSH) { + _tr_align(s); + } else if (flush !== Z_BLOCK$1) { + /* FULL_FLUSH or SYNC_FLUSH */ + _tr_stored_block(s, 0, 0, false); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + + + if (flush === Z_FULL_FLUSH$1) { + /*** CLEAR_HASH(s); ***/ + + /* forget history */ + zero(s.head); // Fill with NIL (= 0); + + if (s.lookahead === 0) { + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + } + } + + flush_pending(strm); + + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR at next call, see above */ + + return Z_OK$3; + } + } + } //Assert(strm->avail_out > 0, "bug2"); + //if (strm.avail_out <= 0) { throw new Error("bug2");} + + + if (flush !== Z_FINISH$3) { + return Z_OK$3; + } + + if (s.wrap <= 0) { + return Z_STREAM_END$3; + } + /* Write the trailer */ + + + if (s.wrap === 2) { + put_byte(s, strm.adler & 0xff); + put_byte(s, strm.adler >> 8 & 0xff); + put_byte(s, strm.adler >> 16 & 0xff); + put_byte(s, strm.adler >> 24 & 0xff); + put_byte(s, strm.total_in & 0xff); + put_byte(s, strm.total_in >> 8 & 0xff); + put_byte(s, strm.total_in >> 16 & 0xff); + put_byte(s, strm.total_in >> 24 & 0xff); + } else { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + + if (s.wrap > 0) { + s.wrap = -s.wrap; + } + /* write the trailer only once! */ + + + return s.pending !== 0 ? Z_OK$3 : Z_STREAM_END$3; + }; + + var deflateEnd = function deflateEnd(strm) { + if (!strm + /*== Z_NULL*/ + || !strm.state + /*== Z_NULL*/ + ) { + return Z_STREAM_ERROR$2; + } + + var status = strm.state.status; + + if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE) { + return err(strm, Z_STREAM_ERROR$2); + } + + strm.state = null; + return status === BUSY_STATE ? err(strm, Z_DATA_ERROR$2) : Z_OK$3; + }; + /* ========================================================================= + * Initializes the compression dictionary from the given byte + * sequence without producing any compressed output. + */ + + + var deflateSetDictionary = function deflateSetDictionary(strm, dictionary) { + var dictLength = dictionary.length; + + if (!strm + /*== Z_NULL*/ + || !strm.state + /*== Z_NULL*/ + ) { + return Z_STREAM_ERROR$2; + } + + var s = strm.state; + var wrap = s.wrap; + + if (wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead) { + return Z_STREAM_ERROR$2; + } + /* when using zlib wrappers, compute Adler-32 for provided dictionary */ + + + if (wrap === 1) { + /* adler32(strm->adler, dictionary, dictLength); */ + strm.adler = adler32_1(strm.adler, dictionary, dictLength, 0); + } + + s.wrap = 0; + /* avoid computing Adler-32 in read_buf */ + + /* if dictionary would fill window, just replace the history */ + + if (dictLength >= s.w_size) { + if (wrap === 0) { + /* already empty otherwise */ + + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + /* use the tail */ + // dictionary = dictionary.slice(dictLength - s.w_size); + + + var tmpDict = new Uint8Array(s.w_size); + tmpDict.set(dictionary.subarray(dictLength - s.w_size, dictLength), 0); + dictionary = tmpDict; + dictLength = s.w_size; + } + /* insert dictionary into window and hash */ + + + var avail = strm.avail_in; + var next = strm.next_in; + var input = strm.input; + strm.avail_in = dictLength; + strm.next_in = 0; + strm.input = dictionary; + fill_window(s); + + while (s.lookahead >= MIN_MATCH) { + var str = s.strstart; + var n = s.lookahead - (MIN_MATCH - 1); + + do { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + } while (--n); + + s.strstart = str; + s.lookahead = MIN_MATCH - 1; + fill_window(s); + } + + s.strstart += s.lookahead; + s.block_start = s.strstart; + s.insert = s.lookahead; + s.lookahead = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + strm.next_in = next; + strm.input = input; + strm.avail_in = avail; + s.wrap = wrap; + return Z_OK$3; + }; + + var deflateInit_1 = deflateInit; + var deflateInit2_1 = deflateInit2; + var deflateReset_1 = deflateReset; + var deflateResetKeep_1 = deflateResetKeep; + var deflateSetHeader_1 = deflateSetHeader; + var deflate_2$1 = deflate$2; + var deflateEnd_1 = deflateEnd; + var deflateSetDictionary_1 = deflateSetDictionary; + var deflateInfo = 'pako deflate (from Nodeca project)'; + /* Not implemented + module.exports.deflateBound = deflateBound; + module.exports.deflateCopy = deflateCopy; + module.exports.deflateParams = deflateParams; + module.exports.deflatePending = deflatePending; + module.exports.deflatePrime = deflatePrime; + module.exports.deflateTune = deflateTune; + */ + + var deflate_1$2 = { + deflateInit: deflateInit_1, + deflateInit2: deflateInit2_1, + deflateReset: deflateReset_1, + deflateResetKeep: deflateResetKeep_1, + deflateSetHeader: deflateSetHeader_1, + deflate: deflate_2$1, + deflateEnd: deflateEnd_1, + deflateSetDictionary: deflateSetDictionary_1, + deflateInfo: deflateInfo + }; + + function _typeof(obj) { + "@babel/helpers - typeof"; + + if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { + _typeof = function (obj) { + return typeof obj; + }; + } else { + _typeof = function (obj) { + return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; + }; + } + + return _typeof(obj); + } + + var _has = function _has(obj, key) { + return Object.prototype.hasOwnProperty.call(obj, key); + }; + + var assign = function assign(obj + /*from1, from2, from3, ...*/ + ) { + var sources = Array.prototype.slice.call(arguments, 1); + + while (sources.length) { + var source = sources.shift(); + + if (!source) { + continue; + } + + if (_typeof(source) !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (var p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; + }; // Join array of chunks to single array. + + + var flattenChunks = function flattenChunks(chunks) { + // calculate data length + var len = 0; + + for (var i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } // join chunks + + + var result = new Uint8Array(len); + + for (var _i = 0, pos = 0, _l = chunks.length; _i < _l; _i++) { + var chunk = chunks[_i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; + }; + + var common = { + assign: assign, + flattenChunks: flattenChunks + }; + + // String encode/decode helpers + // + // - apply(Array) can fail on Android 2.2 + // - apply(Uint8Array) can fail on iOS 5.1 Safari + // + + var STR_APPLY_UIA_OK = true; + + try { + String.fromCharCode.apply(null, new Uint8Array(1)); + } catch (__) { + STR_APPLY_UIA_OK = false; + } // Table with utf8 lengths (calculated by first byte of sequence) + // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, + // because max possible codepoint is 0x10ffff + + + var _utf8len = new Uint8Array(256); + + for (var q = 0; q < 256; q++) { + _utf8len[q] = q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1; + } + + _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + // convert string to array (typed, when possible) + + var string2buf = function string2buf(str) { + if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) { + return new TextEncoder().encode(str); + } + + var buf, + c, + c2, + m_pos, + i, + str_len = str.length, + buf_len = 0; // count binary size + + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } // allocate buffer + + + buf = new Uint8Array(buf_len); // convert + + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | c >>> 6; + buf[i++] = 0x80 | c & 0x3f; + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | c >>> 12; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } else { + /* four bytes */ + buf[i++] = 0xf0 | c >>> 18; + buf[i++] = 0x80 | c >>> 12 & 0x3f; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } + } + + return buf; + }; // Helper + + + var buf2binstring = function buf2binstring(buf, len) { + // On Chrome, the arguments in a function call that are allowed is `65534`. + // If the length of the buffer is smaller than that, we can use this optimization, + // otherwise we will take a slower path. + if (len < 65534) { + if (buf.subarray && STR_APPLY_UIA_OK) { + return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len)); + } + } + + var result = ''; + + for (var i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + + return result; + }; // convert array to string + + + var buf2string = function buf2string(buf, max) { + var len = max || buf.length; + + if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) { + return new TextDecoder().decode(buf.subarray(0, max)); + } + + var i, out; // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + + var utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + var c = buf[i++]; // quick process ascii + + if (c < 0x80) { + utf16buf[out++] = c; + continue; + } + + var c_len = _utf8len[c]; // skip 5 & 6 byte codes + + if (c_len > 4) { + utf16buf[out++] = 0xfffd; + i += c_len - 1; + continue; + } // apply mask on first byte + + + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest + + while (c_len > 1 && i < len) { + c = c << 6 | buf[i++] & 0x3f; + c_len--; + } // terminated by end of string? + + + if (c_len > 1) { + utf16buf[out++] = 0xfffd; + continue; + } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff; + utf16buf[out++] = 0xdc00 | c & 0x3ff; + } + } + + return buf2binstring(utf16buf, out); + }; // Calculate max possible position in utf8 buffer, + // that will not break sequence. If that's not possible + // - (very small limits) return max size as is. + // + // buf[] - utf8 bytes array + // max - length limit (mandatory); + + + var utf8border = function utf8border(buf, max) { + max = max || buf.length; + + if (max > buf.length) { + max = buf.length; + } // go back from last position, until start of sequence found + + + var pos = max - 1; + + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { + pos--; + } // Very small and broken sequence, + // return max, because we should return something anyway. + + + if (pos < 0) { + return max; + } // If we came to start of buffer - that means buffer is too small, + // return max too. + + + if (pos === 0) { + return max; + } + + return pos + _utf8len[buf[pos]] > max ? pos : max; + }; + + var strings = { + string2buf: string2buf, + buf2string: buf2string, + utf8border: utf8border + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + + this.next_in = 0; + /* number of bytes available at input */ + + this.avail_in = 0; + /* total number of input bytes read so far */ + + this.total_in = 0; + /* next output byte should be put there */ + + this.output = null; // JS specific, because we have no pointers + + this.next_out = 0; + /* remaining free space at output */ + + this.avail_out = 0; + /* total number of bytes output so far */ + + this.total_out = 0; + /* last error message, NULL if no error */ + + this.msg = '' + /*Z_NULL*/ + ; + /* not visible by applications */ + + this.state = null; + /* best guess about the data type: binary or text */ + + this.data_type = 2 + /*Z_UNKNOWN*/ + ; + /* adler32 value of the uncompressed data */ + + this.adler = 0; + } + + var zstream = ZStream; + + var toString$1 = Object.prototype.toString; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_NO_FLUSH$1 = constants$2.Z_NO_FLUSH, + Z_SYNC_FLUSH = constants$2.Z_SYNC_FLUSH, + Z_FULL_FLUSH = constants$2.Z_FULL_FLUSH, + Z_FINISH$2 = constants$2.Z_FINISH, + Z_OK$2 = constants$2.Z_OK, + Z_STREAM_END$2 = constants$2.Z_STREAM_END, + Z_DEFAULT_COMPRESSION = constants$2.Z_DEFAULT_COMPRESSION, + Z_DEFAULT_STRATEGY = constants$2.Z_DEFAULT_STRATEGY, + Z_DEFLATED$1 = constants$2.Z_DEFLATED; + /* ===========================================================================*/ + + /** + * class Deflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[deflate]], + * [[deflateRaw]] and [[gzip]]. + **/ + + /* internal + * Deflate.chunks -> Array + * + * Chunks of output data, if [[Deflate#onData]] not overridden. + **/ + + /** + * Deflate.result -> Uint8Array + * + * Compressed result, generated by default [[Deflate#onData]] + * and [[Deflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Deflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Deflate.err -> Number + * + * Error code after deflate finished. 0 (Z_OK) on success. + * You will not need it in real life, because deflate errors + * are possible only on wrong options or bad `onData` / `onEnd` + * custom handlers. + **/ + + /** + * Deflate.msg -> String + * + * Error message, if [[Deflate.err]] != 0 + **/ + + /** + * new Deflate(options) + * - options (Object): zlib deflate options. + * + * Creates new deflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `level` + * - `windowBits` + * - `memLevel` + * - `strategy` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw deflate + * - `gzip` (Boolean) - create gzip wrapper + * - `header` (Object) - custom header for gzip + * - `text` (Boolean) - true if compressed data believed to be text + * - `time` (Number) - modification time, unix timestamp + * - `os` (Number) - operation system code + * - `extra` (Array) - array of bytes with extra data (max 65536) + * - `name` (String) - file name (binary string) + * - `comment` (String) - comment (binary string) + * - `hcrc` (Boolean) - true if header crc should be added + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const deflate = new pako.Deflate({ level: 3}); + * + * deflate.push(chunk1, false); + * deflate.push(chunk2, true); // true -> last chunk + * + * if (deflate.err) { throw new Error(deflate.err); } + * + * console.log(deflate.result); + * ``` + **/ + + function Deflate$1(options) { + this.options = common.assign({ + level: Z_DEFAULT_COMPRESSION, + method: Z_DEFLATED$1, + chunkSize: 16384, + windowBits: 15, + memLevel: 8, + strategy: Z_DEFAULT_STRATEGY + }, options || {}); + var opt = this.options; + + if (opt.raw && opt.windowBits > 0) { + opt.windowBits = -opt.windowBits; + } else if (opt.gzip && opt.windowBits > 0 && opt.windowBits < 16) { + opt.windowBits += 16; + } + + this.err = 0; // error code, if happens (0 = Z_OK) + + this.msg = ''; // error message + + this.ended = false; // used to avoid multiple onEnd() calls + + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + var status = deflate_1$2.deflateInit2(this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy); + + if (status !== Z_OK$2) { + throw new Error(messages[status]); + } + + if (opt.header) { + deflate_1$2.deflateSetHeader(this.strm, opt.header); + } + + if (opt.dictionary) { + var dict; // Convert data if needed + + if (typeof opt.dictionary === 'string') { + // If we need to compress text, change encoding to utf8. + dict = strings.string2buf(opt.dictionary); + } else if (toString$1.call(opt.dictionary) === '[object ArrayBuffer]') { + dict = new Uint8Array(opt.dictionary); + } else { + dict = opt.dictionary; + } + + status = deflate_1$2.deflateSetDictionary(this.strm, dict); + + if (status !== Z_OK$2) { + throw new Error(messages[status]); + } + + this._dict_set = true; + } + } + /** + * Deflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be + * converted to utf8 byte sequence. + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. + * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. + * + * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with + * new compressed chunks. Returns `true` on success. The last data block must + * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending + * buffers and call [[Deflate#onEnd]]. + * + * On fail call [[Deflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + + + Deflate$1.prototype.push = function (data, flush_mode) { + var strm = this.strm; + var chunkSize = this.options.chunkSize; + + var status, _flush_mode; + + if (this.ended) { + return false; + } + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;else _flush_mode = flush_mode === true ? Z_FINISH$2 : Z_NO_FLUSH$1; // Convert data if needed + + if (typeof data === 'string') { + // If we need to compress text, change encoding to utf8. + strm.input = strings.string2buf(data); + } else if (toString$1.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } // Make sure avail_out > 6 to avoid repeating markers + + + if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + status = deflate_1$2.deflate(strm, _flush_mode); // Ended => flush and finish + + if (status === Z_STREAM_END$2) { + if (strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + } + + status = deflate_1$2.deflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return status === Z_OK$2; + } // Flush if out buffer full + + + if (strm.avail_out === 0) { + this.onData(strm.output); + continue; + } // Flush if requested and has data + + + if (_flush_mode > 0 && strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + /** + * Deflate#onData(chunk) -> Void + * - chunk (Uint8Array): output data. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + + + Deflate$1.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + /** + * Deflate#onEnd(status) -> Void + * - status (Number): deflate status. 0 (Z_OK) on success, + * other if not. + * + * Called once after you tell deflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + + + Deflate$1.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK$2) { + this.result = common.flattenChunks(this.chunks); + } + + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + /** + * deflate(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * Compress `data` with deflate algorithm and `options`. + * + * Supported options are: + * + * - level + * - windowBits + * - memLevel + * - strategy + * - dictionary + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]); + * + * console.log(pako.deflate(data)); + * ``` + **/ + + + function deflate$1(input, options) { + var deflator = new Deflate$1(options); + deflator.push(input, true); // That will never happens, if you don't cheat with options :) + + if (deflator.err) { + throw deflator.msg || messages[deflator.err]; + } + + return deflator.result; + } + /** + * deflateRaw(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + + + function deflateRaw$1(input, options) { + options = options || {}; + options.raw = true; + return deflate$1(input, options); + } + /** + * gzip(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but create gzip wrapper instead of + * deflate one. + **/ + + + function gzip$1(input, options) { + options = options || {}; + options.gzip = true; + return deflate$1(input, options); + } + + var Deflate_1$1 = Deflate$1; + var deflate_2 = deflate$1; + var deflateRaw_1$1 = deflateRaw$1; + var gzip_1$1 = gzip$1; + var constants$1 = constants$2; + var deflate_1$1 = { + Deflate: Deflate_1$1, + deflate: deflate_2, + deflateRaw: deflateRaw_1$1, + gzip: gzip_1$1, + constants: constants$1 + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + // See state defs from inflate.js + + var BAD$1 = 30; + /* got a data error -- remain here until reset */ + + var TYPE$1 = 12; + /* i: waiting for type bits, including last-flag bit */ + + /* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state.mode === LEN + strm.avail_in >= 6 + strm.avail_out >= 258 + start >= strm.avail_out + state.bits < 8 + + On return, state.mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm.avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm.avail_out >= 258 for each loop to avoid checking for + output space. + */ + + var inffast = function inflate_fast(strm, start) { + var _in; + /* local strm.input */ + + + var last; + /* have enough input while in < last */ + + var _out; + /* local strm.output */ + + + var beg; + /* inflate()'s initial strm.output */ + + var end; + /* while out < end, enough space available */ + //#ifdef INFLATE_STRICT + + var dmax; + /* maximum distance from zlib header */ + //#endif + + var wsize; + /* window size or zero if not using window */ + + var whave; + /* valid bytes in the window */ + + var wnext; + /* window write index */ + // Use `s_window` instead `window`, avoid conflict with instrumentation tools + + var s_window; + /* allocated sliding window, if wsize != 0 */ + + var hold; + /* local strm.hold */ + + var bits; + /* local strm.bits */ + + var lcode; + /* local strm.lencode */ + + var dcode; + /* local strm.distcode */ + + var lmask; + /* mask for first level of length codes */ + + var dmask; + /* mask for first level of distance codes */ + + var here; + /* retrieved table entry */ + + var op; + /* code bits, operation, extra bits, or */ + + /* window position, window bytes to copy */ + + var len; + /* match length, unused bytes */ + + var dist; + /* match distance */ + + var from; + /* where to copy match from */ + + var from_source; + var input, output; // JS specific, because we have no pointers + + /* copy state to local variables */ + + var state = strm.state; //here = state.here; + + _in = strm.next_in; + input = strm.input; + last = _in + (strm.avail_in - 5); + _out = strm.next_out; + output = strm.output; + beg = _out - (start - strm.avail_out); + end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT + + dmax = state.dmax; //#endif + + wsize = state.wsize; + whave = state.whave; + wnext = state.wnext; + s_window = state.window; + hold = state.hold; + bits = state.bits; + lcode = state.lencode; + dcode = state.distcode; + lmask = (1 << state.lenbits) - 1; + dmask = (1 << state.distbits) - 1; + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + + top: do { + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = lcode[hold & lmask]; + + dolen: for (;;) { + // Goto emulation + op = here >>> 24 + /*here.bits*/ + ; + hold >>>= op; + bits -= op; + op = here >>> 16 & 0xff + /*here.op*/ + ; + + if (op === 0) { + /* literal */ + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + output[_out++] = here & 0xffff + /*here.val*/ + ; + } else if (op & 16) { + /* length base */ + len = here & 0xffff + /*here.val*/ + ; + op &= 15; + /* number of extra bits */ + + if (op) { + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + + len += hold & (1 << op) - 1; + hold >>>= op; + bits -= op; + } //Tracevv((stderr, "inflate: length %u\n", len)); + + + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = dcode[hold & dmask]; + + dodist: for (;;) { + // goto emulation + op = here >>> 24 + /*here.bits*/ + ; + hold >>>= op; + bits -= op; + op = here >>> 16 & 0xff + /*here.op*/ + ; + + if (op & 16) { + /* distance base */ + dist = here & 0xffff + /*here.val*/ + ; + op &= 15; + /* number of extra bits */ + + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + } + + dist += hold & (1 << op) - 1; //#ifdef INFLATE_STRICT + + if (dist > dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } //#endif + + + hold >>>= op; + bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); + + op = _out - beg; + /* max distance in output */ + + if (dist > op) { + /* see if copy from window */ + op = dist - op; + /* distance back in window */ + + if (op > whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // if (len <= op - whave) { + // do { + // output[_out++] = 0; + // } while (--len); + // continue top; + // } + // len -= op - whave; + // do { + // output[_out++] = 0; + // } while (--op > whave); + // if (op === 0) { + // from = _out - dist; + // do { + // output[_out++] = output[from++]; + // } while (--len); + // continue top; + // } + //#endif + + } + + from = 0; // window index + + from_source = s_window; + + if (wnext === 0) { + /* very common case */ + from += wsize - op; + + if (op < len) { + /* some from window */ + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = _out - dist; + /* rest from output */ + + from_source = output; + } + } else if (wnext < op) { + /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + + if (op < len) { + /* some from end of window */ + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = 0; + + if (wnext < len) { + /* some from start of window */ + op = wnext; + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = _out - dist; + /* rest from output */ + + from_source = output; + } + } + } else { + /* contiguous in window */ + from += wnext - op; + + if (op < len) { + /* some from window */ + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = _out - dist; + /* rest from output */ + + from_source = output; + } + } + + while (len > 2) { + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + len -= 3; + } + + if (len) { + output[_out++] = from_source[from++]; + + if (len > 1) { + output[_out++] = from_source[from++]; + } + } + } else { + from = _out - dist; + /* copy direct from output */ + + do { + /* minimum length is three */ + output[_out++] = output[from++]; + output[_out++] = output[from++]; + output[_out++] = output[from++]; + len -= 3; + } while (len > 2); + + if (len) { + output[_out++] = output[from++]; + + if (len > 1) { + output[_out++] = output[from++]; + } + } + } + } else if ((op & 64) === 0) { + /* 2nd level distance code */ + here = dcode[(here & 0xffff) + (hold & (1 << op) - 1)]; + continue dodist; + } else { + strm.msg = 'invalid distance code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } else if ((op & 64) === 0) { + /* 2nd level length code */ + here = lcode[(here & 0xffff) + (hold & (1 << op) - 1)]; + continue dolen; + } else if (op & 32) { + /* end-of-block */ + //Tracevv((stderr, "inflate: end of block\n")); + state.mode = TYPE$1; + break top; + } else { + strm.msg = 'invalid literal/length code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } while (_in < last && _out < end); + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + + + len = bits >> 3; + _in -= len; + bits -= len << 3; + hold &= (1 << bits) - 1; + /* update state and return */ + + strm.next_in = _in; + strm.next_out = _out; + strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last); + strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end); + state.hold = hold; + state.bits = bits; + return; + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var MAXBITS = 15; + var ENOUGH_LENS$1 = 852; + var ENOUGH_DISTS$1 = 592; //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + var CODES$1 = 0; + var LENS$1 = 1; + var DISTS$1 = 2; + var lbase = new Uint16Array([ + /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]); + var lext = new Uint8Array([ + /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]); + var dbase = new Uint16Array([ + /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]); + var dext = new Uint8Array([ + /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]); + + var inflate_table = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { + var bits = opts.bits; //here = opts.here; /* table entry for duplication */ + + var len = 0; + /* a code's length in bits */ + + var sym = 0; + /* index of code symbols */ + + var min = 0, + max = 0; + /* minimum and maximum code lengths */ + + var root = 0; + /* number of index bits for root table */ + + var curr = 0; + /* number of index bits for current table */ + + var drop = 0; + /* code bits to drop for sub-table */ + + var left = 0; + /* number of prefix codes available */ + + var used = 0; + /* code entries in table used */ + + var huff = 0; + /* Huffman code */ + + var incr; + /* for incrementing code, index */ + + var fill; + /* index for replicating entries */ + + var low; + /* low bits for current root entry */ + + var mask; + /* mask for low root bits */ + + var next; + /* next available space in table */ + + var base = null; + /* base value table to use */ + + var base_index = 0; // let shoextra; /* extra bits table to use */ + + var end; + /* use base and extra for symbol > end */ + + var count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ + + var offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ + + var extra = null; + var extra_index = 0; + var here_bits, here_op, here_val; + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + + for (len = 0; len <= MAXBITS; len++) { + count[len] = 0; + } + + for (sym = 0; sym < codes; sym++) { + count[lens[lens_index + sym]]++; + } + /* bound code lengths, force root to be within code lengths */ + + + root = bits; + + for (max = MAXBITS; max >= 1; max--) { + if (count[max] !== 0) { + break; + } + } + + if (root > max) { + root = max; + } + + if (max === 0) { + /* no symbols to code at all */ + //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ + //table.bits[opts.table_index] = 1; //here.bits = (var char)1; + //table.val[opts.table_index++] = 0; //here.val = (var short)0; + table[table_index++] = 1 << 24 | 64 << 16 | 0; //table.op[opts.table_index] = 64; + //table.bits[opts.table_index] = 1; + //table.val[opts.table_index++] = 0; + + table[table_index++] = 1 << 24 | 64 << 16 | 0; + opts.bits = 1; + return 0; + /* no symbols, but wait for decoding to report error */ + } + + for (min = 1; min < max; min++) { + if (count[min] !== 0) { + break; + } + } + + if (root < min) { + root = min; + } + /* check for an over-subscribed or incomplete set of lengths */ + + + left = 1; + + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + + if (left < 0) { + return -1; + } + /* over-subscribed */ + + } + + if (left > 0 && (type === CODES$1 || max !== 1)) { + return -1; + /* incomplete set */ + } + /* generate offsets into symbol table for each length for sorting */ + + + offs[1] = 0; + + for (len = 1; len < MAXBITS; len++) { + offs[len + 1] = offs[len] + count[len]; + } + /* sort symbols by length, by symbol order within each length */ + + + for (sym = 0; sym < codes; sym++) { + if (lens[lens_index + sym] !== 0) { + work[offs[lens[lens_index + sym]]++] = sym; + } + } + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + // poor man optimization - use if-else instead of switch, + // to avoid deopts in old v8 + + + if (type === CODES$1) { + base = extra = work; + /* dummy value--not used */ + + end = 19; + } else if (type === LENS$1) { + base = lbase; + base_index -= 257; + extra = lext; + extra_index -= 257; + end = 256; + } else { + /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + /* initialize opts for loop */ + + + huff = 0; + /* starting code */ + + sym = 0; + /* starting code symbol */ + + len = min; + /* starting code length */ + + next = table_index; + /* current table to fill in */ + + curr = root; + /* current table index bits */ + + drop = 0; + /* current bits to drop from code for index */ + + low = -1; + /* trigger new sub-table when len > root */ + + used = 1 << root; + /* use root table entries */ + + mask = used - 1; + /* mask for comparing low */ + + /* check available table space */ + + if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) { + return 1; + } + /* process all codes and make table entries */ + + + for (;;) { + /* create table entry */ + here_bits = len - drop; + + if (work[sym] < end) { + here_op = 0; + here_val = work[sym]; + } else if (work[sym] > end) { + here_op = extra[extra_index + work[sym]]; + here_val = base[base_index + work[sym]]; + } else { + here_op = 32 + 64; + /* end of block */ + + here_val = 0; + } + /* replicate for those indices with low len bits equal to huff */ + + + incr = 1 << len - drop; + fill = 1 << curr; + min = fill; + /* save offset to next table */ + + do { + fill -= incr; + table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0; + } while (fill !== 0); + /* backwards increment the len-bit code huff */ + + + incr = 1 << len - 1; + + while (huff & incr) { + incr >>= 1; + } + + if (incr !== 0) { + huff &= incr - 1; + huff += incr; + } else { + huff = 0; + } + /* go to next symbol, update count, len */ + + + sym++; + + if (--count[len] === 0) { + if (len === max) { + break; + } + + len = lens[lens_index + work[sym]]; + } + /* create new sub-table if needed */ + + + if (len > root && (huff & mask) !== low) { + /* if first time, transition to sub-tables */ + if (drop === 0) { + drop = root; + } + /* increment past last table */ + + + next += min; + /* here min is 1 << curr */ + + /* determine length of next table */ + + curr = len - drop; + left = 1 << curr; + + while (curr + drop < max) { + left -= count[curr + drop]; + + if (left <= 0) { + break; + } + + curr++; + left <<= 1; + } + /* check for enough space */ + + + used += 1 << curr; + + if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) { + return 1; + } + /* point entry in root table to sub-table */ + + + low = huff & mask; + /*table.op[low] = curr; + table.bits[low] = root; + table.val[low] = next - opts.table_index;*/ + + table[low] = root << 24 | curr << 16 | next - table_index | 0; + } + } + /* fill in remaining table entry if code is incomplete (guaranteed to have + at most one remaining entry, since if the code is incomplete, the + maximum code length that was allowed to get this far is one bit) */ + + + if (huff !== 0) { + //table.op[next + huff] = 64; /* invalid code marker */ + //table.bits[next + huff] = len - drop; + //table.val[next + huff] = 0; + table[next + huff] = len - drop << 24 | 64 << 16 | 0; + } + /* set return parameters */ + //opts.table_index += used; + + + opts.bits = root; + return 0; + }; + + var inftrees = inflate_table; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + + var CODES = 0; + var LENS = 1; + var DISTS = 2; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_FINISH$1 = constants$2.Z_FINISH, + Z_BLOCK = constants$2.Z_BLOCK, + Z_TREES = constants$2.Z_TREES, + Z_OK$1 = constants$2.Z_OK, + Z_STREAM_END$1 = constants$2.Z_STREAM_END, + Z_NEED_DICT$1 = constants$2.Z_NEED_DICT, + Z_STREAM_ERROR$1 = constants$2.Z_STREAM_ERROR, + Z_DATA_ERROR$1 = constants$2.Z_DATA_ERROR, + Z_MEM_ERROR$1 = constants$2.Z_MEM_ERROR, + Z_BUF_ERROR = constants$2.Z_BUF_ERROR, + Z_DEFLATED = constants$2.Z_DEFLATED; + /* STATES ====================================================================*/ + + /* ===========================================================================*/ + + var HEAD = 1; + /* i: waiting for magic header */ + + var FLAGS = 2; + /* i: waiting for method and flags (gzip) */ + + var TIME = 3; + /* i: waiting for modification time (gzip) */ + + var OS = 4; + /* i: waiting for extra flags and operating system (gzip) */ + + var EXLEN = 5; + /* i: waiting for extra length (gzip) */ + + var EXTRA = 6; + /* i: waiting for extra bytes (gzip) */ + + var NAME = 7; + /* i: waiting for end of file name (gzip) */ + + var COMMENT = 8; + /* i: waiting for end of comment (gzip) */ + + var HCRC = 9; + /* i: waiting for header crc (gzip) */ + + var DICTID = 10; + /* i: waiting for dictionary check value */ + + var DICT = 11; + /* waiting for inflateSetDictionary() call */ + + var TYPE = 12; + /* i: waiting for type bits, including last-flag bit */ + + var TYPEDO = 13; + /* i: same, but skip check to exit inflate on new block */ + + var STORED = 14; + /* i: waiting for stored size (length and complement) */ + + var COPY_ = 15; + /* i/o: same as COPY below, but only first time in */ + + var COPY = 16; + /* i/o: waiting for input or output to copy stored block */ + + var TABLE = 17; + /* i: waiting for dynamic block table lengths */ + + var LENLENS = 18; + /* i: waiting for code length code lengths */ + + var CODELENS = 19; + /* i: waiting for length/lit and distance code lengths */ + + var LEN_ = 20; + /* i: same as LEN below, but only first time in */ + + var LEN = 21; + /* i: waiting for length/lit/eob code */ + + var LENEXT = 22; + /* i: waiting for length extra bits */ + + var DIST = 23; + /* i: waiting for distance code */ + + var DISTEXT = 24; + /* i: waiting for distance extra bits */ + + var MATCH = 25; + /* o: waiting for output space to copy string */ + + var LIT = 26; + /* o: waiting for output space to write literal */ + + var CHECK = 27; + /* i: waiting for 32-bit check value */ + + var LENGTH = 28; + /* i: waiting for 32-bit length (gzip) */ + + var DONE = 29; + /* finished check, done -- remain here until reset */ + + var BAD = 30; + /* got a data error -- remain here until reset */ + + var MEM = 31; + /* got an inflate() memory error -- remain here until reset */ + + var SYNC = 32; + /* looking for synchronization bytes to restart inflate() */ + + /* ===========================================================================*/ + + var ENOUGH_LENS = 852; + var ENOUGH_DISTS = 592; //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + var MAX_WBITS = 15; + /* 32K LZ77 window */ + + var DEF_WBITS = MAX_WBITS; + + var zswap32 = function zswap32(q) { + return (q >>> 24 & 0xff) + (q >>> 8 & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24); + }; + + function InflateState() { + this.mode = 0; + /* current inflate mode */ + + this.last = false; + /* true if processing last block */ + + this.wrap = 0; + /* bit 0 true for zlib, bit 1 true for gzip */ + + this.havedict = false; + /* true if dictionary provided */ + + this.flags = 0; + /* gzip header method and flags (0 if zlib) */ + + this.dmax = 0; + /* zlib header max distance (INFLATE_STRICT) */ + + this.check = 0; + /* protected copy of check value */ + + this.total = 0; + /* protected copy of output count */ + // TODO: may be {} + + this.head = null; + /* where to save gzip header information */ + + /* sliding window */ + + this.wbits = 0; + /* log base 2 of requested window size */ + + this.wsize = 0; + /* window size or zero if not using window */ + + this.whave = 0; + /* valid bytes in the window */ + + this.wnext = 0; + /* window write index */ + + this.window = null; + /* allocated sliding window, if needed */ + + /* bit accumulator */ + + this.hold = 0; + /* input bit accumulator */ + + this.bits = 0; + /* number of bits in "in" */ + + /* for string and stored block copying */ + + this.length = 0; + /* literal or length of data to copy */ + + this.offset = 0; + /* distance back to copy string from */ + + /* for table and code decoding */ + + this.extra = 0; + /* extra bits needed */ + + /* fixed and dynamic code tables */ + + this.lencode = null; + /* starting table for length/literal codes */ + + this.distcode = null; + /* starting table for distance codes */ + + this.lenbits = 0; + /* index bits for lencode */ + + this.distbits = 0; + /* index bits for distcode */ + + /* dynamic table building */ + + this.ncode = 0; + /* number of code length code lengths */ + + this.nlen = 0; + /* number of length code lengths */ + + this.ndist = 0; + /* number of distance code lengths */ + + this.have = 0; + /* number of code lengths in lens[] */ + + this.next = null; + /* next available space in codes[] */ + + this.lens = new Uint16Array(320); + /* temporary storage for code lengths */ + + this.work = new Uint16Array(288); + /* work area for code table building */ + + /* + because we don't have pointers in js, we use lencode and distcode directly + as buffers so we don't need codes + */ + //this.codes = new Int32Array(ENOUGH); /* space for code tables */ + + this.lendyn = null; + /* dynamic table for length/literal codes (JS specific) */ + + this.distdyn = null; + /* dynamic table for distance codes (JS specific) */ + + this.sane = 0; + /* if false, allow invalid distance too far */ + + this.back = 0; + /* bits back of last unprocessed length/lit */ + + this.was = 0; + /* initial length of match */ + } + + var inflateResetKeep = function inflateResetKeep(strm) { + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + strm.total_in = strm.total_out = state.total = 0; + strm.msg = ''; + /*Z_NULL*/ + + if (state.wrap) { + /* to support ill-conceived Java test suite */ + strm.adler = state.wrap & 1; + } + + state.mode = HEAD; + state.last = 0; + state.havedict = 0; + state.dmax = 32768; + state.head = null + /*Z_NULL*/ + ; + state.hold = 0; + state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; + + state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS); + state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS); + state.sane = 1; + state.back = -1; //Tracev((stderr, "inflate: reset\n")); + + return Z_OK$1; + }; + + var inflateReset = function inflateReset(strm) { + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + state.wsize = 0; + state.whave = 0; + state.wnext = 0; + return inflateResetKeep(strm); + }; + + var inflateReset2 = function inflateReset2(strm, windowBits) { + var wrap; + /* get the state */ + + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + /* extract wrap request from windowBits parameter */ + + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } else { + wrap = (windowBits >> 4) + 1; + + if (windowBits < 48) { + windowBits &= 15; + } + } + /* set number of window bits, free window if different */ + + + if (windowBits && (windowBits < 8 || windowBits > 15)) { + return Z_STREAM_ERROR$1; + } + + if (state.window !== null && state.wbits !== windowBits) { + state.window = null; + } + /* update state and reset the rest of it */ + + + state.wrap = wrap; + state.wbits = windowBits; + return inflateReset(strm); + }; + + var inflateInit2 = function inflateInit2(strm, windowBits) { + if (!strm) { + return Z_STREAM_ERROR$1; + } //strm.msg = Z_NULL; /* in case we return an error */ + + + var state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; + //Tracev((stderr, "inflate: allocated\n")); + + strm.state = state; + state.window = null + /*Z_NULL*/ + ; + var ret = inflateReset2(strm, windowBits); + + if (ret !== Z_OK$1) { + strm.state = null + /*Z_NULL*/ + ; + } + + return ret; + }; + + var inflateInit = function inflateInit(strm) { + return inflateInit2(strm, DEF_WBITS); + }; + /* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ + + + var virgin = true; + var lenfix, distfix; // We have no pointers in JS, so keep tables separate + + var fixedtables = function fixedtables(state) { + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + lenfix = new Int32Array(512); + distfix = new Int32Array(32); + /* literal/length table */ + + var sym = 0; + + while (sym < 144) { + state.lens[sym++] = 8; + } + + while (sym < 256) { + state.lens[sym++] = 9; + } + + while (sym < 280) { + state.lens[sym++] = 7; + } + + while (sym < 288) { + state.lens[sym++] = 8; + } + + inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, { + bits: 9 + }); + /* distance table */ + + sym = 0; + + while (sym < 32) { + state.lens[sym++] = 5; + } + + inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, { + bits: 5 + }); + /* do this just once */ + + virgin = false; + } + + state.lencode = lenfix; + state.lenbits = 9; + state.distcode = distfix; + state.distbits = 5; + }; + /* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ + + + var updatewindow = function updatewindow(strm, src, end, copy) { + var dist; + var state = strm.state; + /* if it hasn't been done already, allocate space for the window */ + + if (state.window === null) { + state.wsize = 1 << state.wbits; + state.wnext = 0; + state.whave = 0; + state.window = new Uint8Array(state.wsize); + } + /* copy state->wsize or less output bytes into the circular window */ + + + if (copy >= state.wsize) { + state.window.set(src.subarray(end - state.wsize, end), 0); + state.wnext = 0; + state.whave = state.wsize; + } else { + dist = state.wsize - state.wnext; + + if (dist > copy) { + dist = copy; + } //zmemcpy(state->window + state->wnext, end - copy, dist); + + + state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext); + copy -= dist; + + if (copy) { + //zmemcpy(state->window, end - copy, copy); + state.window.set(src.subarray(end - copy, end), 0); + state.wnext = copy; + state.whave = state.wsize; + } else { + state.wnext += dist; + + if (state.wnext === state.wsize) { + state.wnext = 0; + } + + if (state.whave < state.wsize) { + state.whave += dist; + } + } + } + + return 0; + }; + + var inflate$2 = function inflate(strm, flush) { + var state; + var input, output; // input/output buffers + + var next; + /* next input INDEX */ + + var put; + /* next output INDEX */ + + var have, left; + /* available input and output */ + + var hold; + /* bit buffer */ + + var bits; + /* bits in bit buffer */ + + var _in, _out; + /* save starting available input and output */ + + + var copy; + /* number of stored or match bytes to copy */ + + var from; + /* where to copy match bytes from */ + + var from_source; + var here = 0; + /* current decoding table entry */ + + var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) + //let last; /* parent table entry */ + + var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) + + var len; + /* length to copy for repeats, bits to drop */ + + var ret; + /* return code */ + + var hbuf = new Uint8Array(4); + /* buffer for gzip header crc calculation */ + + var opts; + var n; // temporary variable for NEED_BITS + + var order = + /* permutation of code lengths */ + new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]); + + if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0) { + return Z_STREAM_ERROR$1; + } + + state = strm.state; + + if (state.mode === TYPE) { + state.mode = TYPEDO; + } + /* skip check */ + //--- LOAD() --- + + + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; //--- + + _in = have; + _out = left; + ret = Z_OK$1; + + inf_leave: // goto emulation + for (;;) { + switch (state.mode) { + case HEAD: + if (state.wrap === 0) { + state.mode = TYPEDO; + break; + } //=== NEEDBITS(16); + + + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (state.wrap & 2 && hold === 0x8b1f) { + /* gzip header */ + state.check = 0 + /*crc32(0L, Z_NULL, 0)*/ + ; //=== CRC2(state.check, hold); + + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + state.mode = FLAGS; + break; + } + + state.flags = 0; + /* expect zlib header */ + + if (state.head) { + state.head.done = false; + } + + if (!(state.wrap & 1) || + /* check if zlib header allowed */ + (((hold & 0xff) << 8) + (hold >> 8)) % 31) { + strm.msg = 'incorrect header check'; + state.mode = BAD; + break; + } + + if ((hold & 0x0f) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } //--- DROPBITS(4) ---// + + + hold >>>= 4; + bits -= 4; //---// + + len = (hold & 0x0f) + 8; + + if (state.wbits === 0) { + state.wbits = len; + } else if (len > state.wbits) { + strm.msg = 'invalid window size'; + state.mode = BAD; + break; + } // !!! pako patch. Force use `options.windowBits` if passed. + // Required to always use max window size by default. + + + state.dmax = 1 << state.wbits; //state.dmax = 1 << len; + //Tracev((stderr, "inflate: zlib header ok\n")); + + strm.adler = state.check = 1 + /*adler32(0L, Z_NULL, 0)*/ + ; + state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + break; + + case FLAGS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.flags = hold; + + if ((state.flags & 0xff) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + + if (state.flags & 0xe000) { + strm.msg = 'unknown header flags set'; + state.mode = BAD; + break; + } + + if (state.head) { + state.head.text = hold >> 8 & 1; + } + + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + + state.mode = TIME; + + /* falls through */ + + case TIME: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (state.head) { + state.head.time = hold; + } + + if (state.flags & 0x0200) { + //=== CRC4(state.check, hold) + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + hbuf[2] = hold >>> 16 & 0xff; + hbuf[3] = hold >>> 24 & 0xff; + state.check = crc32_1(state.check, hbuf, 4, 0); //=== + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + + state.mode = OS; + + /* falls through */ + + case OS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (state.head) { + state.head.xflags = hold & 0xff; + state.head.os = hold >> 8; + } + + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + + state.mode = EXLEN; + + /* falls through */ + + case EXLEN: + if (state.flags & 0x0400) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.length = hold; + + if (state.head) { + state.head.extra_len = hold; + } + + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + } else if (state.head) { + state.head.extra = null + /*Z_NULL*/ + ; + } + + state.mode = EXTRA; + + /* falls through */ + + case EXTRA: + if (state.flags & 0x0400) { + copy = state.length; + + if (copy > have) { + copy = have; + } + + if (copy) { + if (state.head) { + len = state.head.extra_len - state.length; + + if (!state.head.extra) { + // Use untyped array for more convenient processing later + state.head.extra = new Uint8Array(state.head.extra_len); + } + + state.head.extra.set(input.subarray(next, // extra field is limited to 65536 bytes + // - no need for additional size check + next + copy), + /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ + len); //zmemcpy(state.head.extra + len, next, + // len + copy > state.head.extra_max ? + // state.head.extra_max - len : copy); + } + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + + have -= copy; + next += copy; + state.length -= copy; + } + + if (state.length) { + break inf_leave; + } + } + + state.length = 0; + state.mode = NAME; + + /* falls through */ + + case NAME: + if (state.flags & 0x0800) { + if (have === 0) { + break inf_leave; + } + + copy = 0; + + do { + // TODO: 2 or 1 bytes? + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + + if (state.head && len && state.length < 65536 + /*state.head.name_max*/ + ) { + state.head.name += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + + have -= copy; + next += copy; + + if (len) { + break inf_leave; + } + } else if (state.head) { + state.head.name = null; + } + + state.length = 0; + state.mode = COMMENT; + + /* falls through */ + + case COMMENT: + if (state.flags & 0x1000) { + if (have === 0) { + break inf_leave; + } + + copy = 0; + + do { + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + + if (state.head && len && state.length < 65536 + /*state.head.comm_max*/ + ) { + state.head.comment += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + + have -= copy; + next += copy; + + if (len) { + break inf_leave; + } + } else if (state.head) { + state.head.comment = null; + } + + state.mode = HCRC; + + /* falls through */ + + case HCRC: + if (state.flags & 0x0200) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (hold !== (state.check & 0xffff)) { + strm.msg = 'header crc mismatch'; + state.mode = BAD; + break; + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + } + + if (state.head) { + state.head.hcrc = state.flags >> 9 & 1; + state.head.done = true; + } + + strm.adler = state.check = 0; + state.mode = TYPE; + break; + + case DICTID: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + strm.adler = state.check = zswap32(hold); //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + state.mode = DICT; + + /* falls through */ + + case DICT: + if (state.havedict === 0) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; //--- + + return Z_NEED_DICT$1; + } + + strm.adler = state.check = 1 + /*adler32(0L, Z_NULL, 0)*/ + ; + state.mode = TYPE; + + /* falls through */ + + case TYPE: + if (flush === Z_BLOCK || flush === Z_TREES) { + break inf_leave; + } + + /* falls through */ + + case TYPEDO: + if (state.last) { + //--- BYTEBITS() ---// + hold >>>= bits & 7; + bits -= bits & 7; //---// + + state.mode = CHECK; + break; + } //=== NEEDBITS(3); */ + + + while (bits < 3) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.last = hold & 0x01 + /*BITS(1)*/ + ; //--- DROPBITS(1) ---// + + hold >>>= 1; + bits -= 1; //---// + + switch (hold & 0x03) { + case 0: + /* stored block */ + //Tracev((stderr, "inflate: stored block%s\n", + // state.last ? " (last)" : "")); + state.mode = STORED; + break; + + case 1: + /* fixed block */ + fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", + // state.last ? " (last)" : "")); + + state.mode = LEN_; + /* decode codes */ + + if (flush === Z_TREES) { + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; //---// + + break inf_leave; + } + + break; + + case 2: + /* dynamic block */ + //Tracev((stderr, "inflate: dynamic codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = TABLE; + break; + + case 3: + strm.msg = 'invalid block type'; + state.mode = BAD; + } //--- DROPBITS(2) ---// + + + hold >>>= 2; + bits -= 2; //---// + + break; + + case STORED: + //--- BYTEBITS() ---// /* go to byte boundary */ + hold >>>= bits & 7; + bits -= bits & 7; //---// + //=== NEEDBITS(32); */ + + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if ((hold & 0xffff) !== (hold >>> 16 ^ 0xffff)) { + strm.msg = 'invalid stored block lengths'; + state.mode = BAD; + break; + } + + state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", + // state.length)); + //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + state.mode = COPY_; + + if (flush === Z_TREES) { + break inf_leave; + } + + /* falls through */ + + case COPY_: + state.mode = COPY; + + /* falls through */ + + case COPY: + copy = state.length; + + if (copy) { + if (copy > have) { + copy = have; + } + + if (copy > left) { + copy = left; + } + + if (copy === 0) { + break inf_leave; + } //--- zmemcpy(put, next, copy); --- + + + output.set(input.subarray(next, next + copy), put); //---// + + have -= copy; + next += copy; + left -= copy; + put += copy; + state.length -= copy; + break; + } //Tracev((stderr, "inflate: stored end\n")); + + + state.mode = TYPE; + break; + + case TABLE: + //=== NEEDBITS(14); */ + while (bits < 14) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.nlen = (hold & 0x1f) + 257; //--- DROPBITS(5) ---// + + hold >>>= 5; + bits -= 5; //---// + + state.ndist = (hold & 0x1f) + 1; //--- DROPBITS(5) ---// + + hold >>>= 5; + bits -= 5; //---// + + state.ncode = (hold & 0x0f) + 4; //--- DROPBITS(4) ---// + + hold >>>= 4; + bits -= 4; //---// + //#ifndef PKZIP_BUG_WORKAROUND + + if (state.nlen > 286 || state.ndist > 30) { + strm.msg = 'too many length or distance symbols'; + state.mode = BAD; + break; + } //#endif + //Tracev((stderr, "inflate: table sizes ok\n")); + + + state.have = 0; + state.mode = LENLENS; + + /* falls through */ + + case LENLENS: + while (state.have < state.ncode) { + //=== NEEDBITS(3); + while (bits < 3) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.lens[order[state.have++]] = hold & 0x07; //BITS(3); + //--- DROPBITS(3) ---// + + hold >>>= 3; + bits -= 3; //---// + } + + while (state.have < 19) { + state.lens[order[state.have++]] = 0; + } // We have separate tables & no pointers. 2 commented lines below not needed. + //state.next = state.codes; + //state.lencode = state.next; + // Switch to use dynamic table + + + state.lencode = state.lendyn; + state.lenbits = 7; + opts = { + bits: state.lenbits + }; + ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); + state.lenbits = opts.bits; + + if (ret) { + strm.msg = 'invalid code lengths set'; + state.mode = BAD; + break; + } //Tracev((stderr, "inflate: code lengths ok\n")); + + + state.have = 0; + state.mode = CODELENS; + + /* falls through */ + + case CODELENS: + while (state.have < state.nlen + state.ndist) { + for (;;) { + here = state.lencode[hold & (1 << state.lenbits) - 1]; + /*BITS(state.lenbits)*/ + + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } + + if (here_val < 16) { + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; //---// + + state.lens[state.have++] = here_val; + } else { + if (here_val === 16) { + //=== NEEDBITS(here.bits + 2); + n = here_bits + 2; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + if (state.have === 0) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + + len = state.lens[state.have - 1]; + copy = 3 + (hold & 0x03); //BITS(2); + //--- DROPBITS(2) ---// + + hold >>>= 2; + bits -= 2; //---// + } else if (here_val === 17) { + //=== NEEDBITS(here.bits + 3); + n = here_bits + 3; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + len = 0; + copy = 3 + (hold & 0x07); //BITS(3); + //--- DROPBITS(3) ---// + + hold >>>= 3; + bits -= 3; //---// + } else { + //=== NEEDBITS(here.bits + 7); + n = here_bits + 7; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + len = 0; + copy = 11 + (hold & 0x7f); //BITS(7); + //--- DROPBITS(7) ---// + + hold >>>= 7; + bits -= 7; //---// + } + + if (state.have + copy > state.nlen + state.ndist) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + + while (copy--) { + state.lens[state.have++] = len; + } + } + } + /* handle error breaks in while */ + + + if (state.mode === BAD) { + break; + } + /* check for end-of-block code (better have one) */ + + + if (state.lens[256] === 0) { + strm.msg = 'invalid code -- missing end-of-block'; + state.mode = BAD; + break; + } + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + + + state.lenbits = 9; + opts = { + bits: state.lenbits + }; + ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + + state.lenbits = opts.bits; // state.lencode = state.next; + + if (ret) { + strm.msg = 'invalid literal/lengths set'; + state.mode = BAD; + break; + } + + state.distbits = 6; //state.distcode.copy(state.codes); + // Switch to use dynamic table + + state.distcode = state.distdyn; + opts = { + bits: state.distbits + }; + ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + + state.distbits = opts.bits; // state.distcode = state.next; + + if (ret) { + strm.msg = 'invalid distances set'; + state.mode = BAD; + break; + } //Tracev((stderr, 'inflate: codes ok\n')); + + + state.mode = LEN_; + + if (flush === Z_TREES) { + break inf_leave; + } + + /* falls through */ + + case LEN_: + state.mode = LEN; + + /* falls through */ + + case LEN: + if (have >= 6 && left >= 258) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; //--- + + inffast(strm, _out); //--- LOAD() --- + + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; //--- + + if (state.mode === TYPE) { + state.back = -1; + } + + break; + } + + state.back = 0; + + for (;;) { + here = state.lencode[hold & (1 << state.lenbits) - 1]; + /*BITS(state.lenbits)*/ + + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } + + if (here_op && (here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + + for (;;) { + here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)]; + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (last_bits + here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } //--- DROPBITS(last.bits) ---// + + + hold >>>= last_bits; + bits -= last_bits; //---// + + state.back += last_bits; + } //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + state.back += here_bits; + state.length = here_val; + + if (here_op === 0) { + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + state.mode = LIT; + break; + } + + if (here_op & 32) { + //Tracevv((stderr, "inflate: end of block\n")); + state.back = -1; + state.mode = TYPE; + break; + } + + if (here_op & 64) { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break; + } + + state.extra = here_op & 15; + state.mode = LENEXT; + + /* falls through */ + + case LENEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.length += hold & (1 << state.extra) - 1 + /*BITS(state.extra)*/ + ; //--- DROPBITS(state.extra) ---// + + hold >>>= state.extra; + bits -= state.extra; //---// + + state.back += state.extra; + } //Tracevv((stderr, "inflate: length %u\n", state.length)); + + + state.was = state.length; + state.mode = DIST; + + /* falls through */ + + case DIST: + for (;;) { + here = state.distcode[hold & (1 << state.distbits) - 1]; + /*BITS(state.distbits)*/ + + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } + + if ((here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + + for (;;) { + here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)]; + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (last_bits + here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } //--- DROPBITS(last.bits) ---// + + + hold >>>= last_bits; + bits -= last_bits; //---// + + state.back += last_bits; + } //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + state.back += here_bits; + + if (here_op & 64) { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break; + } + + state.offset = here_val; + state.extra = here_op & 15; + state.mode = DISTEXT; + + /* falls through */ + + case DISTEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.offset += hold & (1 << state.extra) - 1 + /*BITS(state.extra)*/ + ; //--- DROPBITS(state.extra) ---// + + hold >>>= state.extra; + bits -= state.extra; //---// + + state.back += state.extra; + } //#ifdef INFLATE_STRICT + + + if (state.offset > state.dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } //#endif + //Tracevv((stderr, "inflate: distance %u\n", state.offset)); + + + state.mode = MATCH; + + /* falls through */ + + case MATCH: + if (left === 0) { + break inf_leave; + } + + copy = _out - left; + + if (state.offset > copy) { + /* copy from window */ + copy = state.offset - copy; + + if (copy > state.whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // Trace((stderr, "inflate.c too far\n")); + // copy -= state.whave; + // if (copy > state.length) { copy = state.length; } + // if (copy > left) { copy = left; } + // left -= copy; + // state.length -= copy; + // do { + // output[put++] = 0; + // } while (--copy); + // if (state.length === 0) { state.mode = LEN; } + // break; + //#endif + + } + + if (copy > state.wnext) { + copy -= state.wnext; + from = state.wsize - copy; + } else { + from = state.wnext - copy; + } + + if (copy > state.length) { + copy = state.length; + } + + from_source = state.window; + } else { + /* copy from output */ + from_source = output; + from = put - state.offset; + copy = state.length; + } + + if (copy > left) { + copy = left; + } + + left -= copy; + state.length -= copy; + + do { + output[put++] = from_source[from++]; + } while (--copy); + + if (state.length === 0) { + state.mode = LEN; + } + + break; + + case LIT: + if (left === 0) { + break inf_leave; + } + + output[put++] = state.length; + left--; + state.mode = LEN; + break; + + case CHECK: + if (state.wrap) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; // Use '|' instead of '+' to make sure that result is signed + + hold |= input[next++] << bits; + bits += 8; + } //===// + + + _out -= left; + strm.total_out += _out; + state.total += _out; + + if (_out) { + strm.adler = state.check = state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out); + } + + _out = left; // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too + + if ((state.flags ? hold : zswap32(hold)) !== state.check) { + strm.msg = 'incorrect data check'; + state.mode = BAD; + break; + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + //Tracev((stderr, "inflate: check matches trailer\n")); + } + + state.mode = LENGTH; + + /* falls through */ + + case LENGTH: + if (state.wrap && state.flags) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (hold !== (state.total & 0xffffffff)) { + strm.msg = 'incorrect length check'; + state.mode = BAD; + break; + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + //Tracev((stderr, "inflate: length matches trailer\n")); + } + + state.mode = DONE; + + /* falls through */ + + case DONE: + ret = Z_STREAM_END$1; + break inf_leave; + + case BAD: + ret = Z_DATA_ERROR$1; + break inf_leave; + + case MEM: + return Z_MEM_ERROR$1; + + case SYNC: + /* falls through */ + + default: + return Z_STREAM_ERROR$1; + } + } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + //--- RESTORE() --- + + + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; //--- + + if (state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH$1)) { + if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ; + } + + _in -= strm.avail_in; + _out -= strm.avail_out; + strm.total_in += _in; + strm.total_out += _out; + state.total += _out; + + if (state.wrap && _out) { + strm.adler = state.check = state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out); + } + + strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); + + if ((_in === 0 && _out === 0 || flush === Z_FINISH$1) && ret === Z_OK$1) { + ret = Z_BUF_ERROR; + } + + return ret; + }; + + var inflateEnd = function inflateEnd(strm) { + if (!strm || !strm.state + /*|| strm->zfree == (free_func)0*/ + ) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + + if (state.window) { + state.window = null; + } + + strm.state = null; + return Z_OK$1; + }; + + var inflateGetHeader = function inflateGetHeader(strm, head) { + /* check state */ + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + + if ((state.wrap & 2) === 0) { + return Z_STREAM_ERROR$1; + } + /* save header structure */ + + + state.head = head; + head.done = false; + return Z_OK$1; + }; + + var inflateSetDictionary = function inflateSetDictionary(strm, dictionary) { + var dictLength = dictionary.length; + var state; + var dictid; + var ret; + /* check state */ + + if (!strm + /* == Z_NULL */ + || !strm.state + /* == Z_NULL */ + ) { + return Z_STREAM_ERROR$1; + } + + state = strm.state; + + if (state.wrap !== 0 && state.mode !== DICT) { + return Z_STREAM_ERROR$1; + } + /* check for correct dictionary identifier */ + + + if (state.mode === DICT) { + dictid = 1; + /* adler32(0, null, 0)*/ + + /* dictid = adler32(dictid, dictionary, dictLength); */ + + dictid = adler32_1(dictid, dictionary, dictLength, 0); + + if (dictid !== state.check) { + return Z_DATA_ERROR$1; + } + } + /* copy dictionary to window using updatewindow(), which will amend the + existing dictionary if appropriate */ + + + ret = updatewindow(strm, dictionary, dictLength, dictLength); + + if (ret) { + state.mode = MEM; + return Z_MEM_ERROR$1; + } + + state.havedict = 1; // Tracev((stderr, "inflate: dictionary set\n")); + + return Z_OK$1; + }; + + var inflateReset_1 = inflateReset; + var inflateReset2_1 = inflateReset2; + var inflateResetKeep_1 = inflateResetKeep; + var inflateInit_1 = inflateInit; + var inflateInit2_1 = inflateInit2; + var inflate_2$1 = inflate$2; + var inflateEnd_1 = inflateEnd; + var inflateGetHeader_1 = inflateGetHeader; + var inflateSetDictionary_1 = inflateSetDictionary; + var inflateInfo = 'pako inflate (from Nodeca project)'; + /* Not implemented + module.exports.inflateCopy = inflateCopy; + module.exports.inflateGetDictionary = inflateGetDictionary; + module.exports.inflateMark = inflateMark; + module.exports.inflatePrime = inflatePrime; + module.exports.inflateSync = inflateSync; + module.exports.inflateSyncPoint = inflateSyncPoint; + module.exports.inflateUndermine = inflateUndermine; + */ + + var inflate_1$2 = { + inflateReset: inflateReset_1, + inflateReset2: inflateReset2_1, + inflateResetKeep: inflateResetKeep_1, + inflateInit: inflateInit_1, + inflateInit2: inflateInit2_1, + inflate: inflate_2$1, + inflateEnd: inflateEnd_1, + inflateGetHeader: inflateGetHeader_1, + inflateSetDictionary: inflateSetDictionary_1, + inflateInfo: inflateInfo + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function GZheader() { + /* true if compressed data believed to be text */ + this.text = 0; + /* modification time */ + + this.time = 0; + /* extra flags (not used when writing a gzip file) */ + + this.xflags = 0; + /* operating system */ + + this.os = 0; + /* pointer to extra field or Z_NULL if none */ + + this.extra = null; + /* extra field length (valid if extra != Z_NULL) */ + + this.extra_len = 0; // Actually, we don't need it in JS, + // but leave for few code modifications + // + // Setup limits is not necessary because in js we should not preallocate memory + // for inflate use constant limit in 65536 bytes + // + + /* space at extra (only when reading header) */ + // this.extra_max = 0; + + /* pointer to zero-terminated file name or Z_NULL */ + + this.name = ''; + /* space at name (only when reading header) */ + // this.name_max = 0; + + /* pointer to zero-terminated comment or Z_NULL */ + + this.comment = ''; + /* space at comment (only when reading header) */ + // this.comm_max = 0; + + /* true if there was or will be a header crc */ + + this.hcrc = 0; + /* true when done reading gzip header (not used when writing a gzip file) */ + + this.done = false; + } + + var gzheader = GZheader; + + var toString = Object.prototype.toString; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_NO_FLUSH = constants$2.Z_NO_FLUSH, + Z_FINISH = constants$2.Z_FINISH, + Z_OK = constants$2.Z_OK, + Z_STREAM_END = constants$2.Z_STREAM_END, + Z_NEED_DICT = constants$2.Z_NEED_DICT, + Z_STREAM_ERROR = constants$2.Z_STREAM_ERROR, + Z_DATA_ERROR = constants$2.Z_DATA_ERROR, + Z_MEM_ERROR = constants$2.Z_MEM_ERROR; + /* ===========================================================================*/ + + /** + * class Inflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[inflate]] + * and [[inflateRaw]]. + **/ + + /* internal + * inflate.chunks -> Array + * + * Chunks of output data, if [[Inflate#onData]] not overridden. + **/ + + /** + * Inflate.result -> Uint8Array|String + * + * Uncompressed result, generated by default [[Inflate#onData]] + * and [[Inflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Inflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Inflate.err -> Number + * + * Error code after inflate finished. 0 (Z_OK) on success. + * Should be checked if broken data possible. + **/ + + /** + * Inflate.msg -> String + * + * Error message, if [[Inflate.err]] != 0 + **/ + + /** + * new Inflate(options) + * - options (Object): zlib inflate options. + * + * Creates new inflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `windowBits` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw inflate + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * By default, when no options set, autodetect deflate/gzip data format via + * wrapper header. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const inflate = new pako.Inflate({ level: 3}); + * + * inflate.push(chunk1, false); + * inflate.push(chunk2, true); // true -> last chunk + * + * if (inflate.err) { throw new Error(inflate.err); } + * + * console.log(inflate.result); + * ``` + **/ + + function Inflate$1(options) { + this.options = common.assign({ + chunkSize: 1024 * 64, + windowBits: 15, + to: '' + }, options || {}); + var opt = this.options; // Force window size for `raw` data, if not set directly, + // because we have no header for autodetect. + + if (opt.raw && opt.windowBits >= 0 && opt.windowBits < 16) { + opt.windowBits = -opt.windowBits; + + if (opt.windowBits === 0) { + opt.windowBits = -15; + } + } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate + + + if (opt.windowBits >= 0 && opt.windowBits < 16 && !(options && options.windowBits)) { + opt.windowBits += 32; + } // Gzip header has no info about windows size, we can do autodetect only + // for deflate. So, if window size not set, force it to max when gzip possible + + + if (opt.windowBits > 15 && opt.windowBits < 48) { + // bit 3 (16) -> gzipped data + // bit 4 (32) -> autodetect gzip/deflate + if ((opt.windowBits & 15) === 0) { + opt.windowBits |= 15; + } + } + + this.err = 0; // error code, if happens (0 = Z_OK) + + this.msg = ''; // error message + + this.ended = false; // used to avoid multiple onEnd() calls + + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + var status = inflate_1$2.inflateInit2(this.strm, opt.windowBits); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + this.header = new gzheader(); + inflate_1$2.inflateGetHeader(this.strm, this.header); // Setup dictionary + + if (opt.dictionary) { + // Convert data if needed + if (typeof opt.dictionary === 'string') { + opt.dictionary = strings.string2buf(opt.dictionary); + } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { + opt.dictionary = new Uint8Array(opt.dictionary); + } + + if (opt.raw) { + //In raw mode we need to set the dictionary early + status = inflate_1$2.inflateSetDictionary(this.strm, opt.dictionary); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + } + } + } + /** + * Inflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer): input data + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE + * flush modes. See constants. Skipped or `false` means Z_NO_FLUSH, + * `true` means Z_FINISH. + * + * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with + * new output chunks. Returns `true` on success. If end of stream detected, + * [[Inflate#onEnd]] will be called. + * + * `flush_mode` is not needed for normal operation, because end of stream + * detected automatically. You may try to use it for advanced things, but + * this functionality was not tested. + * + * On fail call [[Inflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + + + Inflate$1.prototype.push = function (data, flush_mode) { + var strm = this.strm; + var chunkSize = this.options.chunkSize; + var dictionary = this.options.dictionary; + + var status, _flush_mode, last_avail_out; + + if (this.ended) return false; + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH; // Convert data if needed + + if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + status = inflate_1$2.inflate(strm, _flush_mode); + + if (status === Z_NEED_DICT && dictionary) { + status = inflate_1$2.inflateSetDictionary(strm, dictionary); + + if (status === Z_OK) { + status = inflate_1$2.inflate(strm, _flush_mode); + } else if (status === Z_DATA_ERROR) { + // Replace code with more verbose + status = Z_NEED_DICT; + } + } // Skip snyc markers if more data follows and not raw mode + + + while (strm.avail_in > 0 && status === Z_STREAM_END && strm.state.wrap > 0 && data[strm.next_in] !== 0) { + inflate_1$2.inflateReset(strm); + status = inflate_1$2.inflate(strm, _flush_mode); + } + + switch (status) { + case Z_STREAM_ERROR: + case Z_DATA_ERROR: + case Z_NEED_DICT: + case Z_MEM_ERROR: + this.onEnd(status); + this.ended = true; + return false; + } // Remember real `avail_out` value, because we may patch out buffer content + // to align utf8 strings boundaries. + + + last_avail_out = strm.avail_out; + + if (strm.next_out) { + if (strm.avail_out === 0 || status === Z_STREAM_END) { + if (this.options.to === 'string') { + var next_out_utf8 = strings.utf8border(strm.output, strm.next_out); + var tail = strm.next_out - next_out_utf8; + var utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail & realign counters + + strm.next_out = tail; + strm.avail_out = chunkSize - tail; + if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0); + this.onData(utf8str); + } else { + this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out)); + } + } + } // Must repeat iteration if out buffer is full + + + if (status === Z_OK && last_avail_out === 0) continue; // Finalize if end of stream reached. + + if (status === Z_STREAM_END) { + status = inflate_1$2.inflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return true; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + /** + * Inflate#onData(chunk) -> Void + * - chunk (Uint8Array|String): output data. When string output requested, + * each chunk will be string. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + + + Inflate$1.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + /** + * Inflate#onEnd(status) -> Void + * - status (Number): inflate status. 0 (Z_OK) on success, + * other if not. + * + * Called either after you tell inflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + + + Inflate$1.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK) { + if (this.options.to === 'string') { + this.result = this.chunks.join(''); + } else { + this.result = common.flattenChunks(this.chunks); + } + } + + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + /** + * inflate(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Decompress `data` with inflate/ungzip and `options`. Autodetect + * format via wrapper header by default. That's why we don't provide + * separate `ungzip` method. + * + * Supported options are: + * + * - windowBits + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * + * ##### Example: + * + * ```javascript + * const pako = require('pako'); + * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9])); + * let output; + * + * try { + * output = pako.inflate(input); + * } catch (err) { + * console.log(err); + * } + * ``` + **/ + + + function inflate$1(input, options) { + var inflator = new Inflate$1(options); + inflator.push(input); // That will never happens, if you don't cheat with options :) + + if (inflator.err) throw inflator.msg || messages[inflator.err]; + return inflator.result; + } + /** + * inflateRaw(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * The same as [[inflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + + + function inflateRaw$1(input, options) { + options = options || {}; + options.raw = true; + return inflate$1(input, options); + } + /** + * ungzip(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Just shortcut to [[inflate]], because it autodetects format + * by header.content. Done for convenience. + **/ + + + var Inflate_1$1 = Inflate$1; + var inflate_2 = inflate$1; + var inflateRaw_1$1 = inflateRaw$1; + var ungzip$1 = inflate$1; + var constants = constants$2; + var inflate_1$1 = { + Inflate: Inflate_1$1, + inflate: inflate_2, + inflateRaw: inflateRaw_1$1, + ungzip: ungzip$1, + constants: constants + }; + + var Deflate = deflate_1$1.Deflate, + deflate = deflate_1$1.deflate, + deflateRaw = deflate_1$1.deflateRaw, + gzip = deflate_1$1.gzip; + var Inflate = inflate_1$1.Inflate, + inflate = inflate_1$1.inflate, + inflateRaw = inflate_1$1.inflateRaw, + ungzip = inflate_1$1.ungzip; + var Deflate_1 = Deflate; + var deflate_1 = deflate; + var deflateRaw_1 = deflateRaw; + var gzip_1 = gzip; + var Inflate_1 = Inflate; + var inflate_1 = inflate; + var inflateRaw_1 = inflateRaw; + var ungzip_1 = ungzip; + var constants_1 = constants$2; + var pako = { + Deflate: Deflate_1, + deflate: deflate_1, + deflateRaw: deflateRaw_1, + gzip: gzip_1, + Inflate: Inflate_1, + inflate: inflate_1, + inflateRaw: inflateRaw_1, + ungzip: ungzip_1, + constants: constants_1 + }; + + exports.Deflate = Deflate_1; + exports.Inflate = Inflate_1; + exports.constants = constants_1; + exports['default'] = pako; + exports.deflate = deflate_1; + exports.deflateRaw = deflateRaw_1; + exports.gzip = gzip_1; + exports.inflate = inflate_1; + exports.inflateRaw = inflateRaw_1; + exports.ungzip = ungzip_1; + + Object.defineProperty(exports, '__esModule', { value: true }); + +}))); diff --git a/docs/js/gzip/pako.es5.min.js b/docs/js/gzip/pako.es5.min.js new file mode 100644 index 0000000..1bfd2df --- /dev/null +++ b/docs/js/gzip/pako.es5.min.js @@ -0,0 +1,2 @@ +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).pako={})}(this,(function(t){"use strict";function e(t){for(var 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t.strstart+=t.match_length,t.match_length=0,t.ins_h=t.window[t.strstart],t.ins_h=vt(t,t.ins_h,t.window[t.strstart+1]);else i=G(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++;if(i&&(yt(t,!1),0===t.strm.avail_out))return 1}return t.insert=t.strstart<2?t.strstart:2,e===Q?(yt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(yt(t,!1),0===t.strm.avail_out)?1:2},Zt=function(t,e){for(var a,i,n;;){if(t.lookahead=3&&(t.ins_h=vt(t,t.ins_h,t.window[t.strstart+3-1]),a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart),t.prev_length=t.match_length,t.prev_match=t.match_start,t.match_length=2,0!==a&&t.prev_length4096)&&(t.match_length=2)),t.prev_length>=3&&t.match_length<=t.prev_length){n=t.strstart+t.lookahead-3,i=G(t,t.strstart-1-t.prev_match,t.prev_length-3),t.lookahead-=t.prev_length-1,t.prev_length-=2;do{++t.strstart<=n&&(t.ins_h=vt(t,t.ins_h,t.window[t.strstart+3-1]),a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart)}while(0!=--t.prev_length);if(t.match_available=0,t.match_length=2,t.strstart++,i&&(yt(t,!1),0===t.strm.avail_out))return 1}else if(t.match_available){if((i=G(t,0,t.window[t.strstart-1]))&&yt(t,!1),t.strstart++,t.lookahead--,0===t.strm.avail_out)return 1}else t.match_available=1,t.strstart++,t.lookahead--}return t.match_available&&(i=G(t,0,t.window[t.strstart-1]),t.match_available=0),t.insert=t.strstart<2?t.strstart:2,e===Q?(yt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(yt(t,!1),0===t.strm.avail_out)?1:2};function St(t,e,a,i,n){this.good_length=t,this.max_lazy=e,this.nice_length=a,this.max_chain=i,this.func=n}var Ut=[new St(0,0,0,0,(function(t,e){var a=65535;for(a>t.pending_buf_size-5&&(a=t.pending_buf_size-5);;){if(t.lookahead<=1){if(Et(t),0===t.lookahead&&e===W)return 1;if(0===t.lookahead)break}t.strstart+=t.lookahead,t.lookahead=0;var i=t.block_start+a;if((0===t.strstart||t.strstart>=i)&&(t.lookahead=t.strstart-i,t.strstart=i,yt(t,!1),0===t.strm.avail_out))return 1;if(t.strstart-t.block_start>=t.w_size-ut&&(yt(t,!1),0===t.strm.avail_out))return 1}return t.insert=0,e===Q?(yt(t,!0),0===t.strm.avail_out?3:4):(t.strstart>t.block_start&&(yt(t,!1),t.strm.avail_out),1)})),new St(4,4,8,4,Rt),new St(4,5,16,8,Rt),new St(4,6,32,32,Rt),new St(4,4,16,16,Zt),new St(8,16,32,32,Zt),new 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Uint16Array(16),this.heap=new Uint16Array(573),mt(this.heap),this.heap_len=0,this.heap_max=0,this.depth=new Uint16Array(573),mt(this.depth),this.l_buf=0,this.lit_bufsize=0,this.last_lit=0,this.d_buf=0,this.opt_len=0,this.static_len=0,this.matches=0,this.insert=0,this.bi_buf=0,this.bi_valid=0}var Tt=function(t){if(!t||!t.state)return gt(t,et);t.total_in=t.total_out=0,t.data_type=dt;var e=t.state;return e.pending=0,e.pending_out=0,e.wrap<0&&(e.wrap=-e.wrap),e.status=e.wrap?42:wt,t.adler=2===e.wrap?0:1,e.last_flush=W,K(e),$},Ot=function(t){var e,a=Tt(t);return a===$&&((e=t.state).window_size=2*e.w_size,mt(e.head),e.max_lazy_match=Ut[e.level].max_lazy,e.good_match=Ut[e.level].good_length,e.nice_match=Ut[e.level].nice_length,e.max_chain_length=Ut[e.level].max_chain,e.strstart=0,e.block_start=0,e.lookahead=0,e.insert=0,e.match_length=e.prev_length=2,e.match_available=0,e.ins_h=0),a},It=function(t,e,a,i,n,r){if(!t)return et;var s=1;if(e===nt&&(e=6),i<0?(s=0,i=-i):i>15&&(s=2,i-=16),n<1||n>9||a!==_t||i<8||i>15||e<0||e>9||r<0||r>lt)return gt(t,et);8===i&&(i=9);var o=new Dt;return t.state=o,o.strm=t,o.wrap=s,o.gzhead=null,o.w_bits=i,o.w_size=1<V||e<0)return t?gt(t,et):et;var n=t.state;if(!t.output||!t.input&&0!==t.avail_in||n.status===bt&&e!==Q)return gt(t,0===t.avail_out?it:et);n.strm=t;var r=n.last_flush;if(n.last_flush=e,42===n.status)if(2===n.wrap)t.adler=0,xt(n,31),xt(n,139),xt(n,8),n.gzhead?(xt(n,(n.gzhead.text?1:0)+(n.gzhead.hcrc?2:0)+(n.gzhead.extra?4:0)+(n.gzhead.name?8:0)+(n.gzhead.comment?16:0)),xt(n,255&n.gzhead.time),xt(n,n.gzhead.time>>8&255),xt(n,n.gzhead.time>>16&255),xt(n,n.gzhead.time>>24&255),xt(n,9===n.level?2:n.strategy>=st||n.level<2?4:0),xt(n,255&n.gzhead.os),n.gzhead.extra&&n.gzhead.extra.length&&(xt(n,255&n.gzhead.extra.length),xt(n,n.gzhead.extra.length>>8&255)),n.gzhead.hcrc&&(t.adler=M(t.adler,n.pending_buf,n.pending,0)),n.gzindex=0,n.status=69):(xt(n,0),xt(n,0),xt(n,0),xt(n,0),xt(n,0),xt(n,9===n.level?2:n.strategy>=st||n.level<2?4:0),xt(n,3),n.status=wt);else{var 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t.insert=0,e===Q?(yt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(yt(t,!1),0===t.strm.avail_out)?1:2}(n,e):n.strategy===ot?function(t,e){for(var a,i,n,r,s=t.window;;){if(t.lookahead<=ft){if(Et(t),t.lookahead<=ft&&e===W)return 1;if(0===t.lookahead)break}if(t.match_length=0,t.lookahead>=3&&t.strstart>0&&(i=s[n=t.strstart-1])===s[++n]&&i===s[++n]&&i===s[++n]){r=t.strstart+ft;do{}while(i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&i===s[++n]&&nt.lookahead&&(t.match_length=t.lookahead)}if(t.match_length>=3?(a=G(t,1,t.match_length-3),t.lookahead-=t.match_length,t.strstart+=t.match_length,t.match_length=0):(a=G(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++),a&&(yt(t,!1),0===t.strm.avail_out))return 1}return t.insert=0,e===Q?(yt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(yt(t,!1),0===t.strm.avail_out)?1:2}(n,e):Ut[n.level].func(n,e);if(3!==o&&4!==o||(n.status=bt),1===o||3===o)return 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a=Ne.inflateEnd(this.strm),this.onEnd(a),this.ended=!0,!0;if(0===r.avail_in)break}}return!0},We.prototype.onData=function(t){this.chunks.push(t)},We.prototype.onEnd=function(t){t===je&&("string"===this.options.to?this.result=this.chunks.join(""):this.result=Ct(this.chunks)),this.chunks=[],this.err=t,this.msg=this.strm.msg};var Je={Inflate:We,inflate:qe,inflateRaw:function(t,e){return(e=e||{}).raw=!0,qe(t,e)},ungzip:qe,constants:j},Qe=re.Deflate,Ve=re.deflate,$e=re.deflateRaw,ta=re.gzip,ea=Je.Inflate,aa=Je.inflate,ia=Je.inflateRaw,na=Je.ungzip,ra=j,sa={Deflate:Qe,deflate:Ve,deflateRaw:$e,gzip:ta,Inflate:ea,inflate:aa,inflateRaw:ia,ungzip:na,constants:ra};t.Deflate=Qe,t.Inflate=ea,t.constants=ra,t.default=sa,t.deflate=Ve,t.deflateRaw=$e,t.gzip=ta,t.inflate=aa,t.inflateRaw=ia,t.ungzip=na,Object.defineProperty(t,"__esModule",{value:!0})})); diff --git a/docs/js/gzip/pako.esm.mjs b/docs/js/gzip/pako.esm.mjs new file mode 100644 index 0000000..7c75f83 --- /dev/null +++ b/docs/js/gzip/pako.esm.mjs @@ -0,0 +1,6708 @@ + +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +/* eslint-disable space-unary-ops */ + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + + +//const Z_FILTERED = 1; +//const Z_HUFFMAN_ONLY = 2; +//const Z_RLE = 3; +const Z_FIXED$1 = 4; +//const Z_DEFAULT_STRATEGY = 0; + +/* Possible values of the data_type field (though see inflate()) */ +const Z_BINARY = 0; +const Z_TEXT = 1; +//const Z_ASCII = 1; // = Z_TEXT +const Z_UNKNOWN$1 = 2; + +/*============================================================================*/ + + +function zero$1(buf) { let len = buf.length; while (--len >= 0) { buf[len] = 0; } } + +// From zutil.h + +const STORED_BLOCK = 0; +const STATIC_TREES = 1; +const DYN_TREES = 2; +/* The three kinds of block type */ + +const MIN_MATCH$1 = 3; +const MAX_MATCH$1 = 258; +/* The minimum and maximum match lengths */ + +// From deflate.h +/* =========================================================================== + * Internal compression state. + */ + +const LENGTH_CODES$1 = 29; +/* number of length codes, not counting the special END_BLOCK code */ + +const LITERALS$1 = 256; +/* number of literal bytes 0..255 */ + +const L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1; +/* number of Literal or Length codes, including the END_BLOCK code */ + +const D_CODES$1 = 30; +/* number of distance codes */ + +const BL_CODES$1 = 19; +/* number of codes used to transfer the bit lengths */ + +const HEAP_SIZE$1 = 2 * L_CODES$1 + 1; +/* maximum heap size */ + +const MAX_BITS$1 = 15; +/* All codes must not exceed MAX_BITS bits */ + +const Buf_size = 16; +/* size of bit buffer in bi_buf */ + + +/* =========================================================================== + * Constants + */ + +const MAX_BL_BITS = 7; +/* Bit length codes must not exceed MAX_BL_BITS bits */ + +const END_BLOCK = 256; +/* end of block literal code */ + +const REP_3_6 = 16; +/* repeat previous bit length 3-6 times (2 bits of repeat count) */ + +const REPZ_3_10 = 17; +/* repeat a zero length 3-10 times (3 bits of repeat count) */ + +const REPZ_11_138 = 18; +/* repeat a zero length 11-138 times (7 bits of repeat count) */ + +/* eslint-disable comma-spacing,array-bracket-spacing */ +const extra_lbits = /* extra bits for each length code */ + new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]); + +const extra_dbits = /* extra bits for each distance code */ + new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]); + +const extra_blbits = /* extra bits for each bit length code */ + new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]); + +const bl_order = + new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]); +/* eslint-enable comma-spacing,array-bracket-spacing */ + +/* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + +/* =========================================================================== + * Local data. These are initialized only once. + */ + +// We pre-fill arrays with 0 to avoid uninitialized gaps + +const DIST_CODE_LEN = 512; /* see definition of array dist_code below */ + +// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1 +const static_ltree = new Array((L_CODES$1 + 2) * 2); +zero$1(static_ltree); +/* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + +const static_dtree = new Array(D_CODES$1 * 2); +zero$1(static_dtree); +/* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + +const _dist_code = new Array(DIST_CODE_LEN); +zero$1(_dist_code); +/* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + +const _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1); +zero$1(_length_code); +/* length code for each normalized match length (0 == MIN_MATCH) */ + +const base_length = new Array(LENGTH_CODES$1); +zero$1(base_length); +/* First normalized length for each code (0 = MIN_MATCH) */ + +const base_dist = new Array(D_CODES$1); +zero$1(base_dist); +/* First normalized distance for each code (0 = distance of 1) */ + + +function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { + + this.static_tree = static_tree; /* static tree or NULL */ + this.extra_bits = extra_bits; /* extra bits for each code or NULL */ + this.extra_base = extra_base; /* base index for extra_bits */ + this.elems = elems; /* max number of elements in the tree */ + this.max_length = max_length; /* max bit length for the codes */ + + // show if `static_tree` has data or dummy - needed for monomorphic objects + this.has_stree = static_tree && static_tree.length; +} + + +let static_l_desc; +let static_d_desc; +let static_bl_desc; + + +function TreeDesc(dyn_tree, stat_desc) { + this.dyn_tree = dyn_tree; /* the dynamic tree */ + this.max_code = 0; /* largest code with non zero frequency */ + this.stat_desc = stat_desc; /* the corresponding static tree */ +} + + + +const d_code = (dist) => { + + return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; +}; + + +/* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ +const put_short = (s, w) => { +// put_byte(s, (uch)((w) & 0xff)); +// put_byte(s, (uch)((ush)(w) >> 8)); + s.pending_buf[s.pending++] = (w) & 0xff; + s.pending_buf[s.pending++] = (w >>> 8) & 0xff; +}; + + +/* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ +const send_bits = (s, value, length) => { + + if (s.bi_valid > (Buf_size - length)) { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + put_short(s, s.bi_buf); + s.bi_buf = value >> (Buf_size - s.bi_valid); + s.bi_valid += length - Buf_size; + } else { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + s.bi_valid += length; + } +}; + + +const send_code = (s, c, tree) => { + + send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); +}; + + +/* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ +const bi_reverse = (code, len) => { + + let res = 0; + do { + res |= code & 1; + code >>>= 1; + res <<= 1; + } while (--len > 0); + return res >>> 1; +}; + + +/* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ +const bi_flush = (s) => { + + if (s.bi_valid === 16) { + put_short(s, s.bi_buf); + s.bi_buf = 0; + s.bi_valid = 0; + + } else if (s.bi_valid >= 8) { + s.pending_buf[s.pending++] = s.bi_buf & 0xff; + s.bi_buf >>= 8; + s.bi_valid -= 8; + } +}; + + +/* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ +const gen_bitlen = (s, desc) => +// deflate_state *s; +// tree_desc *desc; /* the tree descriptor */ +{ + const tree = desc.dyn_tree; + const max_code = desc.max_code; + const stree = desc.stat_desc.static_tree; + const has_stree = desc.stat_desc.has_stree; + const extra = desc.stat_desc.extra_bits; + const base = desc.stat_desc.extra_base; + const max_length = desc.stat_desc.max_length; + let h; /* heap index */ + let n, m; /* iterate over the tree elements */ + let bits; /* bit length */ + let xbits; /* extra bits */ + let f; /* frequency */ + let overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS$1; bits++) { + s.bl_count[bits] = 0; + } + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ + + for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) { + n = s.heap[h]; + bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; + if (bits > max_length) { + bits = max_length; + overflow++; + } + tree[n * 2 + 1]/*.Len*/ = bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) { continue; } /* not a leaf node */ + + s.bl_count[bits]++; + xbits = 0; + if (n >= base) { + xbits = extra[n - base]; + } + f = tree[n * 2]/*.Freq*/; + s.opt_len += f * (bits + xbits); + if (has_stree) { + s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); + } + } + if (overflow === 0) { return; } + + // Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length - 1; + while (s.bl_count[bits] === 0) { bits--; } + s.bl_count[bits]--; /* move one leaf down the tree */ + s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ + s.bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits !== 0; bits--) { + n = s.bl_count[bits]; + while (n !== 0) { + m = s.heap[--h]; + if (m > max_code) { continue; } + if (tree[m * 2 + 1]/*.Len*/ !== bits) { + // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; + tree[m * 2 + 1]/*.Len*/ = bits; + } + n--; + } + } +}; + + +/* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ +const gen_codes = (tree, max_code, bl_count) => +// ct_data *tree; /* the tree to decorate */ +// int max_code; /* largest code with non zero frequency */ +// ushf *bl_count; /* number of codes at each bit length */ +{ + const next_code = new Array(MAX_BITS$1 + 1); /* next code value for each bit length */ + let code = 0; /* running code value */ + let bits; /* bit index */ + let n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS$1; bits++) { + next_code[bits] = code = (code + bl_count[bits - 1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + //Assert (code + bl_count[MAX_BITS]-1 == (1< { + + let n; /* iterates over tree elements */ + let bits; /* bit counter */ + let length; /* length value */ + let code; /* code value */ + let dist; /* distance index */ + const bl_count = new Array(MAX_BITS$1 + 1); + /* number of codes at each bit length for an optimal tree */ + + // do check in _tr_init() + //if (static_init_done) return; + + /* For some embedded targets, global variables are not initialized: */ +/*#ifdef NO_INIT_GLOBAL_POINTERS + static_l_desc.static_tree = static_ltree; + static_l_desc.extra_bits = extra_lbits; + static_d_desc.static_tree = static_dtree; + static_d_desc.extra_bits = extra_dbits; + static_bl_desc.extra_bits = extra_blbits; +#endif*/ + + /* Initialize the mapping length (0..255) -> length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES$1 - 1; code++) { + base_length[code] = length; + for (n = 0; n < (1 << extra_lbits[code]); n++) { + _length_code[length++] = code; + } + } + //Assert (length == 256, "tr_static_init: length != 256"); + /* Note that the length 255 (match length 258) can be represented + * in two different ways: code 284 + 5 bits or code 285, so we + * overwrite length_code[255] to use the best encoding: + */ + _length_code[length - 1] = code; + + /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ + dist = 0; + for (code = 0; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1 << extra_dbits[code]); n++) { + _dist_code[dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: dist != 256"); + dist >>= 7; /* from now on, all distances are divided by 128 */ + for (; code < D_CODES$1; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { + _dist_code[256 + dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS$1; bits++) { + bl_count[bits] = 0; + } + + n = 0; + while (n <= 143) { + static_ltree[n * 2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + while (n <= 255) { + static_ltree[n * 2 + 1]/*.Len*/ = 9; + n++; + bl_count[9]++; + } + while (n <= 279) { + static_ltree[n * 2 + 1]/*.Len*/ = 7; + n++; + bl_count[7]++; + } + while (n <= 287) { + static_ltree[n * 2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes(static_ltree, L_CODES$1 + 1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES$1; n++) { + static_dtree[n * 2 + 1]/*.Len*/ = 5; + static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); + } + + // Now data ready and we can init static trees + static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1); + static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1); + static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS); + + //static_init_done = true; +}; + + +/* =========================================================================== + * Initialize a new block. + */ +const init_block = (s) => { + + let n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES$1; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } + for (n = 0; n < D_CODES$1; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } + for (n = 0; n < BL_CODES$1; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } + + s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; + s.opt_len = s.static_len = 0; + s.last_lit = s.matches = 0; +}; + + +/* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ +const bi_windup = (s) => +{ + if (s.bi_valid > 8) { + put_short(s, s.bi_buf); + } else if (s.bi_valid > 0) { + //put_byte(s, (Byte)s->bi_buf); + s.pending_buf[s.pending++] = s.bi_buf; + } + s.bi_buf = 0; + s.bi_valid = 0; +}; + +/* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ +const copy_block = (s, buf, len, header) => +//DeflateState *s; +//charf *buf; /* the input data */ +//unsigned len; /* its length */ +//int header; /* true if block header must be written */ +{ + bi_windup(s); /* align on byte boundary */ + + if (header) { + put_short(s, len); + put_short(s, ~len); + } +// while (len--) { +// put_byte(s, *buf++); +// } + s.pending_buf.set(s.window.subarray(buf, buf + len), s.pending); + s.pending += len; +}; + +/* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ +const smaller = (tree, n, m, depth) => { + + const _n2 = n * 2; + const _m2 = m * 2; + return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || + (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); +}; + +/* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ +const pqdownheap = (s, tree, k) => +// deflate_state *s; +// ct_data *tree; /* the tree to restore */ +// int k; /* node to move down */ +{ + const v = s.heap[k]; + let j = k << 1; /* left son of k */ + while (j <= s.heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s.heap_len && + smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s.heap[j], s.depth)) { break; } + + /* Exchange v with the smallest son */ + s.heap[k] = s.heap[j]; + k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s.heap[k] = v; +}; + + +// inlined manually +// const SMALLEST = 1; + +/* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ +const compress_block = (s, ltree, dtree) => +// deflate_state *s; +// const ct_data *ltree; /* literal tree */ +// const ct_data *dtree; /* distance tree */ +{ + let dist; /* distance of matched string */ + let lc; /* match length or unmatched char (if dist == 0) */ + let lx = 0; /* running index in l_buf */ + let code; /* the code to send */ + let extra; /* number of extra bits to send */ + + if (s.last_lit !== 0) { + do { + dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); + lc = s.pending_buf[s.l_buf + lx]; + lx++; + + if (dist === 0) { + send_code(s, lc, ltree); /* send a literal byte */ + //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code + LITERALS$1 + 1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra !== 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + //Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra !== 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + // "pendingBuf overflow"); + + } while (lx < s.last_lit); + } + + send_code(s, END_BLOCK, ltree); +}; + + +/* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ +const build_tree = (s, desc) => +// deflate_state *s; +// tree_desc *desc; /* the tree descriptor */ +{ + const tree = desc.dyn_tree; + const stree = desc.stat_desc.static_tree; + const has_stree = desc.stat_desc.has_stree; + const elems = desc.stat_desc.elems; + let n, m; /* iterate over heap elements */ + let max_code = -1; /* largest code with non zero frequency */ + let node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s.heap_len = 0; + s.heap_max = HEAP_SIZE$1; + + for (n = 0; n < elems; n++) { + if (tree[n * 2]/*.Freq*/ !== 0) { + s.heap[++s.heap_len] = max_code = n; + s.depth[n] = 0; + + } else { + tree[n * 2 + 1]/*.Len*/ = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s.heap_len < 2) { + node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); + tree[node * 2]/*.Freq*/ = 1; + s.depth[node] = 0; + s.opt_len--; + + if (has_stree) { + s.static_len -= stree[node * 2 + 1]/*.Len*/; + } + /* node is 0 or 1 so it does not have extra bits */ + } + desc.max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + //pqremove(s, tree, n); /* n = node of least frequency */ + /*** pqremove ***/ + n = s.heap[1/*SMALLEST*/]; + s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; + pqdownheap(s, tree, 1/*SMALLEST*/); + /***/ + + m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ + + s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ + s.heap[--s.heap_max] = m; + + /* Create a new node father of n and m */ + tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; + s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; + tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; + + /* and insert the new node in the heap */ + s.heap[1/*SMALLEST*/] = node++; + pqdownheap(s, tree, 1/*SMALLEST*/); + + } while (s.heap_len >= 2); + + s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes(tree, max_code, s.bl_count); +}; + + +/* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ +const scan_tree = (s, tree, max_code) => +// deflate_state *s; +// ct_data *tree; /* the tree to be scanned */ +// int max_code; /* and its largest code of non zero frequency */ +{ + let n; /* iterates over all tree elements */ + let prevlen = -1; /* last emitted length */ + let curlen; /* length of current code */ + + let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ + + let count = 0; /* repeat count of the current code */ + let max_count = 7; /* max repeat count */ + let min_count = 4; /* min repeat count */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + s.bl_tree[curlen * 2]/*.Freq*/ += count; + + } else if (curlen !== 0) { + + if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } + s.bl_tree[REP_3_6 * 2]/*.Freq*/++; + + } else if (count <= 10) { + s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; + + } else { + s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } +}; + + +/* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ +const send_tree = (s, tree, max_code) => +// deflate_state *s; +// ct_data *tree; /* the tree to be scanned */ +// int max_code; /* and its largest code of non zero frequency */ +{ + let n; /* iterates over all tree elements */ + let prevlen = -1; /* last emitted length */ + let curlen; /* length of current code */ + + let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ + + let count = 0; /* repeat count of the current code */ + let max_count = 7; /* max repeat count */ + let min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ /* guard already set */ + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); + + } else if (curlen !== 0) { + if (curlen !== prevlen) { + send_code(s, curlen, s.bl_tree); + count--; + } + //Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s.bl_tree); + send_bits(s, count - 3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s.bl_tree); + send_bits(s, count - 3, 3); + + } else { + send_code(s, REPZ_11_138, s.bl_tree); + send_bits(s, count - 11, 7); + } + + count = 0; + prevlen = curlen; + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } +}; + + +/* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ +const build_bl_tree = (s) => { + + let max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, s.dyn_ltree, s.l_desc.max_code); + scan_tree(s, s.dyn_dtree, s.d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, s.bl_desc); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) { + if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { + break; + } + } + /* Update opt_len to include the bit length tree and counts */ + s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; + //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + // s->opt_len, s->static_len)); + + return max_blindex; +}; + + +/* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ +const send_all_trees = (s, lcodes, dcodes, blcodes) => +// deflate_state *s; +// int lcodes, dcodes, blcodes; /* number of codes for each tree */ +{ + let rank; /* index in bl_order */ + + //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + // "too many codes"); + //Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes - 1, 5); + send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); + } + //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ + //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ + //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); +}; + + +/* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ +const detect_data_type = (s) => { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + let black_mask = 0xf3ffc07f; + let n; + + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>>= 1) { + if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { + return Z_BINARY; + } + } + + /* Check for textual ("white-listed") bytes. */ + if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || + s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + for (n = 32; n < LITERALS$1; n++) { + if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + } + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; +}; + + +let static_init_done = false; + +/* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ +const _tr_init$1 = (s) => +{ + + if (!static_init_done) { + tr_static_init(); + static_init_done = true; + } + + s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); + s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); + s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); + + s.bi_buf = 0; + s.bi_valid = 0; + + /* Initialize the first block of the first file: */ + init_block(s); +}; + + +/* =========================================================================== + * Send a stored block + */ +const _tr_stored_block$1 = (s, buf, stored_len, last) => +//DeflateState *s; +//charf *buf; /* input block */ +//ulg stored_len; /* length of input block */ +//int last; /* one if this is the last block for a file */ +{ + send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ + copy_block(s, buf, stored_len, true); /* with header */ +}; + + +/* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + */ +const _tr_align$1 = (s) => { + send_bits(s, STATIC_TREES << 1, 3); + send_code(s, END_BLOCK, static_ltree); + bi_flush(s); +}; + + +/* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ +const _tr_flush_block$1 = (s, buf, stored_len, last) => +//DeflateState *s; +//charf *buf; /* input block, or NULL if too old */ +//ulg stored_len; /* length of input block */ +//int last; /* one if this is the last block for a file */ +{ + let opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + let max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s.level > 0) { + + /* Check if the file is binary or text */ + if (s.strm.data_type === Z_UNKNOWN$1) { + s.strm.data_type = detect_data_type(s); + } + + /* Construct the literal and distance trees */ + build_tree(s, s.l_desc); + // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + build_tree(s, s.d_desc); + // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s.opt_len + 3 + 7) >>> 3; + static_lenb = (s.static_len + 3 + 7) >>> 3; + + // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + // s->last_lit)); + + if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } + + } else { + // Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + + if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { + /* 4: two words for the lengths */ + + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block$1(s, buf, stored_len, last); + + } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) { + + send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); + compress_block(s, static_ltree, static_dtree); + + } else { + send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); + send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); + compress_block(s, s.dyn_ltree, s.dyn_dtree); + } + // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (last) { + bi_windup(s); + } + // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + // s->compressed_len-7*last)); +}; + +/* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ +const _tr_tally$1 = (s, dist, lc) => +// deflate_state *s; +// unsigned dist; /* distance of matched string */ +// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ +{ + //let out_length, in_length, dcode; + + s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; + s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; + + s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; + s.last_lit++; + + if (dist === 0) { + /* lc is the unmatched char */ + s.dyn_ltree[lc * 2]/*.Freq*/++; + } else { + s.matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + //Assert((ush)dist < (ush)MAX_DIST(s) && + // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2]/*.Freq*/++; + s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; + } + +// (!) This block is disabled in zlib defaults, +// don't enable it for binary compatibility + +//#ifdef TRUNCATE_BLOCK +// /* Try to guess if it is profitable to stop the current block here */ +// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { +// /* Compute an upper bound for the compressed length */ +// out_length = s.last_lit*8; +// in_length = s.strstart - s.block_start; +// +// for (dcode = 0; dcode < D_CODES; dcode++) { +// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); +// } +// out_length >>>= 3; +// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", +// // s->last_lit, in_length, out_length, +// // 100L - out_length*100L/in_length)); +// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { +// return true; +// } +// } +//#endif + + return (s.last_lit === s.lit_bufsize - 1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ +}; + +var _tr_init_1 = _tr_init$1; +var _tr_stored_block_1 = _tr_stored_block$1; +var _tr_flush_block_1 = _tr_flush_block$1; +var _tr_tally_1 = _tr_tally$1; +var _tr_align_1 = _tr_align$1; + +var trees = { + _tr_init: _tr_init_1, + _tr_stored_block: _tr_stored_block_1, + _tr_flush_block: _tr_flush_block_1, + _tr_tally: _tr_tally_1, + _tr_align: _tr_align_1 +}; + +// Note: adler32 takes 12% for level 0 and 2% for level 6. +// It isn't worth it to make additional optimizations as in original. +// Small size is preferable. + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +const adler32 = (adler, buf, len, pos) => { + let s1 = (adler & 0xffff) |0, + s2 = ((adler >>> 16) & 0xffff) |0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = (s1 + buf[pos++]) |0; + s2 = (s2 + s1) |0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return (s1 | (s2 << 16)) |0; +}; + + +var adler32_1 = adler32; + +// Note: we can't get significant speed boost here. +// So write code to minimize size - no pregenerated tables +// and array tools dependencies. + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +// Use ordinary array, since untyped makes no boost here +const makeTable = () => { + let c, table = []; + + for (var n = 0; n < 256; n++) { + c = n; + for (var k = 0; k < 8; k++) { + c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); + } + table[n] = c; + } + + return table; +}; + +// Create table on load. Just 255 signed longs. Not a problem. +const crcTable = new Uint32Array(makeTable()); + + +const crc32 = (crc, buf, len, pos) => { + const t = crcTable; + const end = pos + len; + + crc ^= -1; + + for (let i = pos; i < end; i++) { + crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; +}; + + +var crc32_1 = crc32; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +var messages = { + 2: 'need dictionary', /* Z_NEED_DICT 2 */ + 1: 'stream end', /* Z_STREAM_END 1 */ + 0: '', /* Z_OK 0 */ + '-1': 'file error', /* Z_ERRNO (-1) */ + '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ +}; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +var constants$2 = { + + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + + + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 + //Z_NULL: null // Use -1 or null inline, depending on var type +}; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +const { _tr_init, _tr_stored_block, _tr_flush_block, _tr_tally, _tr_align } = trees; + + + + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + +const { + Z_NO_FLUSH: Z_NO_FLUSH$2, Z_PARTIAL_FLUSH, Z_FULL_FLUSH: Z_FULL_FLUSH$1, Z_FINISH: Z_FINISH$3, Z_BLOCK: Z_BLOCK$1, + Z_OK: Z_OK$3, Z_STREAM_END: Z_STREAM_END$3, Z_STREAM_ERROR: Z_STREAM_ERROR$2, Z_DATA_ERROR: Z_DATA_ERROR$2, Z_BUF_ERROR: Z_BUF_ERROR$1, + Z_DEFAULT_COMPRESSION: Z_DEFAULT_COMPRESSION$1, + Z_FILTERED, Z_HUFFMAN_ONLY, Z_RLE, Z_FIXED, Z_DEFAULT_STRATEGY: Z_DEFAULT_STRATEGY$1, + Z_UNKNOWN, + Z_DEFLATED: Z_DEFLATED$2 +} = constants$2; + +/*============================================================================*/ + + +const MAX_MEM_LEVEL = 9; +/* Maximum value for memLevel in deflateInit2 */ +const MAX_WBITS$1 = 15; +/* 32K LZ77 window */ +const DEF_MEM_LEVEL = 8; + + +const LENGTH_CODES = 29; +/* number of length codes, not counting the special END_BLOCK code */ +const LITERALS = 256; +/* number of literal bytes 0..255 */ +const L_CODES = LITERALS + 1 + LENGTH_CODES; +/* number of Literal or Length codes, including the END_BLOCK code */ +const D_CODES = 30; +/* number of distance codes */ +const BL_CODES = 19; +/* number of codes used to transfer the bit lengths */ +const HEAP_SIZE = 2 * L_CODES + 1; +/* maximum heap size */ +const MAX_BITS = 15; +/* All codes must not exceed MAX_BITS bits */ + +const MIN_MATCH = 3; +const MAX_MATCH = 258; +const MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); + +const PRESET_DICT = 0x20; + +const INIT_STATE = 42; +const EXTRA_STATE = 69; +const NAME_STATE = 73; +const COMMENT_STATE = 91; +const HCRC_STATE = 103; +const BUSY_STATE = 113; +const FINISH_STATE = 666; + +const BS_NEED_MORE = 1; /* block not completed, need more input or more output */ +const BS_BLOCK_DONE = 2; /* block flush performed */ +const BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ +const BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ + +const OS_CODE = 0x03; // Unix :) . Don't detect, use this default. + +const err = (strm, errorCode) => { + strm.msg = messages[errorCode]; + return errorCode; +}; + +const rank = (f) => { + return ((f) << 1) - ((f) > 4 ? 9 : 0); +}; + +const zero = (buf) => { + let len = buf.length; while (--len >= 0) { buf[len] = 0; } +}; + + +/* eslint-disable new-cap */ +let HASH_ZLIB = (s, prev, data) => ((prev << s.hash_shift) ^ data) & s.hash_mask; +// This hash causes less collisions, https://github.com/nodeca/pako/issues/135 +// But breaks binary compatibility +//let HASH_FAST = (s, prev, data) => ((prev << 8) + (prev >> 8) + (data << 4)) & s.hash_mask; +let HASH = HASH_ZLIB; + +/* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->output buffer and copying into it. + * (See also read_buf()). + */ +const flush_pending = (strm) => { + const s = strm.state; + + //_tr_flush_bits(s); + let len = s.pending; + if (len > strm.avail_out) { + len = strm.avail_out; + } + if (len === 0) { return; } + + strm.output.set(s.pending_buf.subarray(s.pending_out, s.pending_out + len), strm.next_out); + strm.next_out += len; + s.pending_out += len; + strm.total_out += len; + strm.avail_out -= len; + s.pending -= len; + if (s.pending === 0) { + s.pending_out = 0; + } +}; + + +const flush_block_only = (s, last) => { + _tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); + s.block_start = s.strstart; + flush_pending(s.strm); +}; + + +const put_byte = (s, b) => { + s.pending_buf[s.pending++] = b; +}; + + +/* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ +const putShortMSB = (s, b) => { + + // put_byte(s, (Byte)(b >> 8)); +// put_byte(s, (Byte)(b & 0xff)); + s.pending_buf[s.pending++] = (b >>> 8) & 0xff; + s.pending_buf[s.pending++] = b & 0xff; +}; + + +/* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->input buffer and copying from it. + * (See also flush_pending()). + */ +const read_buf = (strm, buf, start, size) => { + + let len = strm.avail_in; + + if (len > size) { len = size; } + if (len === 0) { return 0; } + + strm.avail_in -= len; + + // zmemcpy(buf, strm->next_in, len); + buf.set(strm.input.subarray(strm.next_in, strm.next_in + len), start); + if (strm.state.wrap === 1) { + strm.adler = adler32_1(strm.adler, buf, len, start); + } + + else if (strm.state.wrap === 2) { + strm.adler = crc32_1(strm.adler, buf, len, start); + } + + strm.next_in += len; + strm.total_in += len; + + return len; +}; + + +/* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ +const longest_match = (s, cur_match) => { + + let chain_length = s.max_chain_length; /* max hash chain length */ + let scan = s.strstart; /* current string */ + let match; /* matched string */ + let len; /* length of current match */ + let best_len = s.prev_length; /* best match length so far */ + let nice_match = s.nice_match; /* stop if match long enough */ + const limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? + s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; + + const _win = s.window; // shortcut + + const wmask = s.w_mask; + const prev = s.prev; + + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + + const strend = s.strstart + MAX_MATCH; + let scan_end1 = _win[scan + best_len - 1]; + let scan_end = _win[scan + best_len]; + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + if (s.prev_length >= s.good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + if (nice_match > s.lookahead) { nice_match = s.lookahead; } + + // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + do { + // Assert(cur_match < s->strstart, "no future"); + match = cur_match; + + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ + + if (_win[match + best_len] !== scan_end || + _win[match + best_len - 1] !== scan_end1 || + _win[match] !== _win[scan] || + _win[++match] !== _win[scan + 1]) { + continue; + } + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2; + match++; + // Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + /*jshint noempty:false*/ + } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + scan < strend); + + // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (strend - scan); + scan = strend - MAX_MATCH; + + if (len > best_len) { + s.match_start = cur_match; + best_len = len; + if (len >= nice_match) { + break; + } + scan_end1 = _win[scan + best_len - 1]; + scan_end = _win[scan + best_len]; + } + } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); + + if (best_len <= s.lookahead) { + return best_len; + } + return s.lookahead; +}; + + +/* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ +const fill_window = (s) => { + + const _w_size = s.w_size; + let p, n, m, more, str; + + //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); + + do { + more = s.window_size - s.lookahead - s.strstart; + + // JS ints have 32 bit, block below not needed + /* Deal with !@#$% 64K limit: */ + //if (sizeof(int) <= 2) { + // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + // more = wsize; + // + // } else if (more == (unsigned)(-1)) { + // /* Very unlikely, but possible on 16 bit machine if + // * strstart == 0 && lookahead == 1 (input done a byte at time) + // */ + // more--; + // } + //} + + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { + + s.window.set(s.window.subarray(_w_size, _w_size + _w_size), 0); + s.match_start -= _w_size; + s.strstart -= _w_size; + /* we now have strstart >= MAX_DIST */ + s.block_start -= _w_size; + + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + + n = s.hash_size; + p = n; + + do { + m = s.head[--p]; + s.head[p] = (m >= _w_size ? m - _w_size : 0); + } while (--n); + + n = _w_size; + p = n; + + do { + m = s.prev[--p]; + s.prev[p] = (m >= _w_size ? m - _w_size : 0); + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + + more += _w_size; + } + if (s.strm.avail_in === 0) { + break; + } + + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + //Assert(more >= 2, "more < 2"); + n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); + s.lookahead += n; + + /* Initialize the hash value now that we have some input: */ + if (s.lookahead + s.insert >= MIN_MATCH) { + str = s.strstart - s.insert; + s.ins_h = s.window[str]; + + /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + 1]); +//#if MIN_MATCH != 3 +// Call update_hash() MIN_MATCH-3 more times +//#endif + while (s.insert) { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + s.insert--; + if (s.lookahead + s.insert < MIN_MATCH) { + break; + } + } + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); + + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ +// if (s.high_water < s.window_size) { +// const curr = s.strstart + s.lookahead; +// let init = 0; +// +// if (s.high_water < curr) { +// /* Previous high water mark below current data -- zero WIN_INIT +// * bytes or up to end of window, whichever is less. +// */ +// init = s.window_size - curr; +// if (init > WIN_INIT) +// init = WIN_INIT; +// zmemzero(s->window + curr, (unsigned)init); +// s->high_water = curr + init; +// } +// else if (s->high_water < (ulg)curr + WIN_INIT) { +// /* High water mark at or above current data, but below current data +// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up +// * to end of window, whichever is less. +// */ +// init = (ulg)curr + WIN_INIT - s->high_water; +// if (init > s->window_size - s->high_water) +// init = s->window_size - s->high_water; +// zmemzero(s->window + s->high_water, (unsigned)init); +// s->high_water += init; +// } +// } +// +// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, +// "not enough room for search"); +}; + +/* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ +const deflate_stored = (s, flush) => { + + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + let max_block_size = 0xffff; + + if (max_block_size > s.pending_buf_size - 5) { + max_block_size = s.pending_buf_size - 5; + } + + /* Copy as much as possible from input to output: */ + for (;;) { + /* Fill the window as much as possible: */ + if (s.lookahead <= 1) { + + //Assert(s->strstart < s->w_size+MAX_DIST(s) || + // s->block_start >= (long)s->w_size, "slide too late"); +// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || +// s.block_start >= s.w_size)) { +// throw new Error("slide too late"); +// } + + fill_window(s); + if (s.lookahead === 0 && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + } + //Assert(s->block_start >= 0L, "block gone"); +// if (s.block_start < 0) throw new Error("block gone"); + + s.strstart += s.lookahead; + s.lookahead = 0; + + /* Emit a stored block if pending_buf will be full: */ + const max_start = s.block_start + max_block_size; + + if (s.strstart === 0 || s.strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s.lookahead = s.strstart - max_start; + s.strstart = max_start; + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + + s.insert = 0; + + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + + if (s.strstart > s.block_start) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_NEED_MORE; +}; + +/* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ +const deflate_fast = (s, flush) => { + + let hash_head; /* head of the hash chain */ + let bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { + break; /* flush the current block */ + } + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + } + if (s.match_length >= MIN_MATCH) { + // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only + + /*** _tr_tally_dist(s, s.strstart - s.match_start, + s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ + if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { + s.match_length--; /* string at strstart already in table */ + do { + s.strstart++; + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s.match_length !== 0); + s.strstart++; + } else + { + s.strstart += s.match_length; + s.match_length = 0; + s.ins_h = s.window[s.strstart]; + /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + 1]); + +//#if MIN_MATCH != 3 +// Call UPDATE_HASH() MIN_MATCH-3 more times +//#endif + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s.window[s.strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +}; + +/* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ +const deflate_slow = (s, flush) => { + + let hash_head; /* head of hash chain */ + let bflush; /* set if current block must be flushed */ + + let max_insert; + + /* Process the input block. */ + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + */ + s.prev_length = s.match_length; + s.prev_match = s.match_start; + s.match_length = MIN_MATCH - 1; + + if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && + s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + + if (s.match_length <= 5 && + (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { + + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s.match_length = MIN_MATCH - 1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { + max_insert = s.strstart + s.lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + + //check_match(s, s.strstart-1, s.prev_match, s.prev_length); + + /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, + s.prev_length - MIN_MATCH, bflush);***/ + bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + s.lookahead -= s.prev_length - 1; + s.prev_length -= 2; + do { + if (++s.strstart <= max_insert) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + } while (--s.prev_length !== 0); + s.match_available = 0; + s.match_length = MIN_MATCH - 1; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + } else if (s.match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + if (bflush) { + /*** FLUSH_BLOCK_ONLY(s, 0) ***/ + flush_block_only(s, false); + /***/ + } + s.strstart++; + s.lookahead--; + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s.match_available = 1; + s.strstart++; + s.lookahead--; + } + } + //Assert (flush != Z_NO_FLUSH, "no flush?"); + if (s.match_available) { + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + s.match_available = 0; + } + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_BLOCK_DONE; +}; + + +/* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ +const deflate_rle = (s, flush) => { + + let bflush; /* set if current block must be flushed */ + let prev; /* byte at distance one to match */ + let scan, strend; /* scan goes up to strend for length of run */ + + const _win = s.window; + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest run, plus one for the unrolled loop. + */ + if (s.lookahead <= MAX_MATCH) { + fill_window(s); + if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* See how many times the previous byte repeats */ + s.match_length = 0; + if (s.lookahead >= MIN_MATCH && s.strstart > 0) { + scan = s.strstart - 1; + prev = _win[scan]; + if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { + strend = s.strstart + MAX_MATCH; + do { + /*jshint noempty:false*/ + } while (prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + scan < strend); + s.match_length = MAX_MATCH - (strend - scan); + if (s.match_length > s.lookahead) { + s.match_length = s.lookahead; + } + } + //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); + } + + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + if (s.match_length >= MIN_MATCH) { + //check_match(s, s.strstart, s.strstart - 1, s.match_length); + + /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + s.strstart += s.match_length; + s.match_length = 0; + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +}; + +/* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ +const deflate_huff = (s, flush) => { + + let bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s.lookahead === 0) { + fill_window(s); + if (s.lookahead === 0) { + if (flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + break; /* flush the current block */ + } + } + + /* Output a literal byte */ + s.match_length = 0; + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +}; + +/* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ +function Config(good_length, max_lazy, nice_length, max_chain, func) { + + this.good_length = good_length; + this.max_lazy = max_lazy; + this.nice_length = nice_length; + this.max_chain = max_chain; + this.func = func; +} + +const configuration_table = [ + /* good lazy nice chain */ + new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ + new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ + new Config(4, 5, 16, 8, deflate_fast), /* 2 */ + new Config(4, 6, 32, 32, deflate_fast), /* 3 */ + + new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ + new Config(8, 16, 32, 32, deflate_slow), /* 5 */ + new Config(8, 16, 128, 128, deflate_slow), /* 6 */ + new Config(8, 32, 128, 256, deflate_slow), /* 7 */ + new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ + new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ +]; + + +/* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ +const lm_init = (s) => { + + s.window_size = 2 * s.w_size; + + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + + /* Set the default configuration parameters: + */ + s.max_lazy_match = configuration_table[s.level].max_lazy; + s.good_match = configuration_table[s.level].good_length; + s.nice_match = configuration_table[s.level].nice_length; + s.max_chain_length = configuration_table[s.level].max_chain; + + s.strstart = 0; + s.block_start = 0; + s.lookahead = 0; + s.insert = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + s.ins_h = 0; +}; + + +function DeflateState() { + this.strm = null; /* pointer back to this zlib stream */ + this.status = 0; /* as the name implies */ + this.pending_buf = null; /* output still pending */ + this.pending_buf_size = 0; /* size of pending_buf */ + this.pending_out = 0; /* next pending byte to output to the stream */ + this.pending = 0; /* nb of bytes in the pending buffer */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.gzhead = null; /* gzip header information to write */ + this.gzindex = 0; /* where in extra, name, or comment */ + this.method = Z_DEFLATED$2; /* can only be DEFLATED */ + this.last_flush = -1; /* value of flush param for previous deflate call */ + + this.w_size = 0; /* LZ77 window size (32K by default) */ + this.w_bits = 0; /* log2(w_size) (8..16) */ + this.w_mask = 0; /* w_size - 1 */ + + this.window = null; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. + */ + + this.window_size = 0; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + this.prev = null; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + this.head = null; /* Heads of the hash chains or NIL. */ + + this.ins_h = 0; /* hash index of string to be inserted */ + this.hash_size = 0; /* number of elements in hash table */ + this.hash_bits = 0; /* log2(hash_size) */ + this.hash_mask = 0; /* hash_size-1 */ + + this.hash_shift = 0; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + this.block_start = 0; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + this.match_length = 0; /* length of best match */ + this.prev_match = 0; /* previous match */ + this.match_available = 0; /* set if previous match exists */ + this.strstart = 0; /* start of string to insert */ + this.match_start = 0; /* start of matching string */ + this.lookahead = 0; /* number of valid bytes ahead in window */ + + this.prev_length = 0; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + this.max_chain_length = 0; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + this.max_lazy_match = 0; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ + // That's alias to max_lazy_match, don't use directly + //this.max_insert_length = 0; + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + this.level = 0; /* compression level (1..9) */ + this.strategy = 0; /* favor or force Huffman coding*/ + + this.good_match = 0; + /* Use a faster search when the previous match is longer than this */ + + this.nice_match = 0; /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + + /* Didn't use ct_data typedef below to suppress compiler warning */ + + // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + // Use flat array of DOUBLE size, with interleaved fata, + // because JS does not support effective + this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2); + this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2); + this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2); + zero(this.dyn_ltree); + zero(this.dyn_dtree); + zero(this.bl_tree); + + this.l_desc = null; /* desc. for literal tree */ + this.d_desc = null; /* desc. for distance tree */ + this.bl_desc = null; /* desc. for bit length tree */ + + //ush bl_count[MAX_BITS+1]; + this.bl_count = new Uint16Array(MAX_BITS + 1); + /* number of codes at each bit length for an optimal tree */ + + //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + this.heap = new Uint16Array(2 * L_CODES + 1); /* heap used to build the Huffman trees */ + zero(this.heap); + + this.heap_len = 0; /* number of elements in the heap */ + this.heap_max = 0; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; + zero(this.depth); + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + this.l_buf = 0; /* buffer index for literals or lengths */ + + this.lit_bufsize = 0; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + this.last_lit = 0; /* running index in l_buf */ + + this.d_buf = 0; + /* Buffer index for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + this.opt_len = 0; /* bit length of current block with optimal trees */ + this.static_len = 0; /* bit length of current block with static trees */ + this.matches = 0; /* number of string matches in current block */ + this.insert = 0; /* bytes at end of window left to insert */ + + + this.bi_buf = 0; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + this.bi_valid = 0; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + + // Used for window memory init. We safely ignore it for JS. That makes + // sense only for pointers and memory check tools. + //this.high_water = 0; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ +} + + +const deflateResetKeep = (strm) => { + + if (!strm || !strm.state) { + return err(strm, Z_STREAM_ERROR$2); + } + + strm.total_in = strm.total_out = 0; + strm.data_type = Z_UNKNOWN; + + const s = strm.state; + s.pending = 0; + s.pending_out = 0; + + if (s.wrap < 0) { + s.wrap = -s.wrap; + /* was made negative by deflate(..., Z_FINISH); */ + } + s.status = (s.wrap ? INIT_STATE : BUSY_STATE); + strm.adler = (s.wrap === 2) ? + 0 // crc32(0, Z_NULL, 0) + : + 1; // adler32(0, Z_NULL, 0) + s.last_flush = Z_NO_FLUSH$2; + _tr_init(s); + return Z_OK$3; +}; + + +const deflateReset = (strm) => { + + const ret = deflateResetKeep(strm); + if (ret === Z_OK$3) { + lm_init(strm.state); + } + return ret; +}; + + +const deflateSetHeader = (strm, head) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$2; } + if (strm.state.wrap !== 2) { return Z_STREAM_ERROR$2; } + strm.state.gzhead = head; + return Z_OK$3; +}; + + +const deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => { + + if (!strm) { // === Z_NULL + return Z_STREAM_ERROR$2; + } + let wrap = 1; + + if (level === Z_DEFAULT_COMPRESSION$1) { + level = 6; + } + + if (windowBits < 0) { /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } + + else if (windowBits > 15) { + wrap = 2; /* write gzip wrapper instead */ + windowBits -= 16; + } + + + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$2 || + windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || + strategy < 0 || strategy > Z_FIXED) { + return err(strm, Z_STREAM_ERROR$2); + } + + + if (windowBits === 8) { + windowBits = 9; + } + /* until 256-byte window bug fixed */ + + const s = new DeflateState(); + + strm.state = s; + s.strm = strm; + + s.wrap = wrap; + s.gzhead = null; + s.w_bits = windowBits; + s.w_size = 1 << s.w_bits; + s.w_mask = s.w_size - 1; + + s.hash_bits = memLevel + 7; + s.hash_size = 1 << s.hash_bits; + s.hash_mask = s.hash_size - 1; + s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); + + s.window = new Uint8Array(s.w_size * 2); + s.head = new Uint16Array(s.hash_size); + s.prev = new Uint16Array(s.w_size); + + // Don't need mem init magic for JS. + //s.high_water = 0; /* nothing written to s->window yet */ + + s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ + + s.pending_buf_size = s.lit_bufsize * 4; + + //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); + //s->pending_buf = (uchf *) overlay; + s.pending_buf = new Uint8Array(s.pending_buf_size); + + // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) + //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + s.d_buf = 1 * s.lit_bufsize; + + //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + s.l_buf = (1 + 2) * s.lit_bufsize; + + s.level = level; + s.strategy = strategy; + s.method = method; + + return deflateReset(strm); +}; + +const deflateInit = (strm, level) => { + + return deflateInit2(strm, level, Z_DEFLATED$2, MAX_WBITS$1, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1); +}; + + +const deflate$2 = (strm, flush) => { + + let beg, val; // for gzip header write only + + if (!strm || !strm.state || + flush > Z_BLOCK$1 || flush < 0) { + return strm ? err(strm, Z_STREAM_ERROR$2) : Z_STREAM_ERROR$2; + } + + const s = strm.state; + + if (!strm.output || + (!strm.input && strm.avail_in !== 0) || + (s.status === FINISH_STATE && flush !== Z_FINISH$3)) { + return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR$1 : Z_STREAM_ERROR$2); + } + + s.strm = strm; /* just in case */ + const old_flush = s.last_flush; + s.last_flush = flush; + + /* Write the header */ + if (s.status === INIT_STATE) { + + if (s.wrap === 2) { // GZIP header + strm.adler = 0; //crc32(0L, Z_NULL, 0); + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + if (!s.gzhead) { // s->gzhead == Z_NULL + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, OS_CODE); + s.status = BUSY_STATE; + } + else { + put_byte(s, (s.gzhead.text ? 1 : 0) + + (s.gzhead.hcrc ? 2 : 0) + + (!s.gzhead.extra ? 0 : 4) + + (!s.gzhead.name ? 0 : 8) + + (!s.gzhead.comment ? 0 : 16) + ); + put_byte(s, s.gzhead.time & 0xff); + put_byte(s, (s.gzhead.time >> 8) & 0xff); + put_byte(s, (s.gzhead.time >> 16) & 0xff); + put_byte(s, (s.gzhead.time >> 24) & 0xff); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, s.gzhead.os & 0xff); + if (s.gzhead.extra && s.gzhead.extra.length) { + put_byte(s, s.gzhead.extra.length & 0xff); + put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); + } + if (s.gzhead.hcrc) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending, 0); + } + s.gzindex = 0; + s.status = EXTRA_STATE; + } + } + else // DEFLATE header + { + let header = (Z_DEFLATED$2 + ((s.w_bits - 8) << 4)) << 8; + let level_flags = -1; + + if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { + level_flags = 0; + } else if (s.level < 6) { + level_flags = 1; + } else if (s.level === 6) { + level_flags = 2; + } else { + level_flags = 3; + } + header |= (level_flags << 6); + if (s.strstart !== 0) { header |= PRESET_DICT; } + header += 31 - (header % 31); + + s.status = BUSY_STATE; + putShortMSB(s, header); + + /* Save the adler32 of the preset dictionary: */ + if (s.strstart !== 0) { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + strm.adler = 1; // adler32(0L, Z_NULL, 0); + } + } + +//#ifdef GZIP + if (s.status === EXTRA_STATE) { + if (s.gzhead.extra/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + + while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + break; + } + } + put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); + s.gzindex++; + } + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (s.gzindex === s.gzhead.extra.length) { + s.gzindex = 0; + s.status = NAME_STATE; + } + } + else { + s.status = NAME_STATE; + } + } + if (s.status === NAME_STATE) { + if (s.gzhead.name/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.name.length) { + val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.gzindex = 0; + s.status = COMMENT_STATE; + } + } + else { + s.status = COMMENT_STATE; + } + } + if (s.status === COMMENT_STATE) { + if (s.gzhead.comment/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.comment.length) { + val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.status = HCRC_STATE; + } + } + else { + s.status = HCRC_STATE; + } + } + if (s.status === HCRC_STATE) { + if (s.gzhead.hcrc) { + if (s.pending + 2 > s.pending_buf_size) { + flush_pending(strm); + } + if (s.pending + 2 <= s.pending_buf_size) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + strm.adler = 0; //crc32(0L, Z_NULL, 0); + s.status = BUSY_STATE; + } + } + else { + s.status = BUSY_STATE; + } + } +//#endif + + /* Flush as much pending output as possible */ + if (s.pending !== 0) { + flush_pending(strm); + if (strm.avail_out === 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s.last_flush = -1; + return Z_OK$3; + } + + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && + flush !== Z_FINISH$3) { + return err(strm, Z_BUF_ERROR$1); + } + + /* User must not provide more input after the first FINISH: */ + if (s.status === FINISH_STATE && strm.avail_in !== 0) { + return err(strm, Z_BUF_ERROR$1); + } + + /* Start a new block or continue the current one. + */ + if (strm.avail_in !== 0 || s.lookahead !== 0 || + (flush !== Z_NO_FLUSH$2 && s.status !== FINISH_STATE)) { + let bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : + (s.strategy === Z_RLE ? deflate_rle(s, flush) : + configuration_table[s.level].func(s, flush)); + + if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { + s.status = FINISH_STATE; + } + if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR next call, see above */ + } + return Z_OK$3; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + if (bstate === BS_BLOCK_DONE) { + if (flush === Z_PARTIAL_FLUSH) { + _tr_align(s); + } + else if (flush !== Z_BLOCK$1) { /* FULL_FLUSH or SYNC_FLUSH */ + + _tr_stored_block(s, 0, 0, false); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + if (flush === Z_FULL_FLUSH$1) { + /*** CLEAR_HASH(s); ***/ /* forget history */ + zero(s.head); // Fill with NIL (= 0); + + if (s.lookahead === 0) { + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + } + } + flush_pending(strm); + if (strm.avail_out === 0) { + s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ + return Z_OK$3; + } + } + } + //Assert(strm->avail_out > 0, "bug2"); + //if (strm.avail_out <= 0) { throw new Error("bug2");} + + if (flush !== Z_FINISH$3) { return Z_OK$3; } + if (s.wrap <= 0) { return Z_STREAM_END$3; } + + /* Write the trailer */ + if (s.wrap === 2) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + put_byte(s, (strm.adler >> 16) & 0xff); + put_byte(s, (strm.adler >> 24) & 0xff); + put_byte(s, strm.total_in & 0xff); + put_byte(s, (strm.total_in >> 8) & 0xff); + put_byte(s, (strm.total_in >> 16) & 0xff); + put_byte(s, (strm.total_in >> 24) & 0xff); + } + else + { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + if (s.wrap > 0) { s.wrap = -s.wrap; } + /* write the trailer only once! */ + return s.pending !== 0 ? Z_OK$3 : Z_STREAM_END$3; +}; + + +const deflateEnd = (strm) => { + + if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { + return Z_STREAM_ERROR$2; + } + + const status = strm.state.status; + if (status !== INIT_STATE && + status !== EXTRA_STATE && + status !== NAME_STATE && + status !== COMMENT_STATE && + status !== HCRC_STATE && + status !== BUSY_STATE && + status !== FINISH_STATE + ) { + return err(strm, Z_STREAM_ERROR$2); + } + + strm.state = null; + + return status === BUSY_STATE ? err(strm, Z_DATA_ERROR$2) : Z_OK$3; +}; + + +/* ========================================================================= + * Initializes the compression dictionary from the given byte + * sequence without producing any compressed output. + */ +const deflateSetDictionary = (strm, dictionary) => { + + let dictLength = dictionary.length; + + if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { + return Z_STREAM_ERROR$2; + } + + const s = strm.state; + const wrap = s.wrap; + + if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { + return Z_STREAM_ERROR$2; + } + + /* when using zlib wrappers, compute Adler-32 for provided dictionary */ + if (wrap === 1) { + /* adler32(strm->adler, dictionary, dictLength); */ + strm.adler = adler32_1(strm.adler, dictionary, dictLength, 0); + } + + s.wrap = 0; /* avoid computing Adler-32 in read_buf */ + + /* if dictionary would fill window, just replace the history */ + if (dictLength >= s.w_size) { + if (wrap === 0) { /* already empty otherwise */ + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + /* use the tail */ + // dictionary = dictionary.slice(dictLength - s.w_size); + let tmpDict = new Uint8Array(s.w_size); + tmpDict.set(dictionary.subarray(dictLength - s.w_size, dictLength), 0); + dictionary = tmpDict; + dictLength = s.w_size; + } + /* insert dictionary into window and hash */ + const avail = strm.avail_in; + const next = strm.next_in; + const input = strm.input; + strm.avail_in = dictLength; + strm.next_in = 0; + strm.input = dictionary; + fill_window(s); + while (s.lookahead >= MIN_MATCH) { + let str = s.strstart; + let n = s.lookahead - (MIN_MATCH - 1); + do { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + + s.head[s.ins_h] = str; + str++; + } while (--n); + s.strstart = str; + s.lookahead = MIN_MATCH - 1; + fill_window(s); + } + s.strstart += s.lookahead; + s.block_start = s.strstart; + s.insert = s.lookahead; + s.lookahead = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + strm.next_in = next; + strm.input = input; + strm.avail_in = avail; + s.wrap = wrap; + return Z_OK$3; +}; + + +var deflateInit_1 = deflateInit; +var deflateInit2_1 = deflateInit2; +var deflateReset_1 = deflateReset; +var deflateResetKeep_1 = deflateResetKeep; +var deflateSetHeader_1 = deflateSetHeader; +var deflate_2$1 = deflate$2; +var deflateEnd_1 = deflateEnd; +var deflateSetDictionary_1 = deflateSetDictionary; +var deflateInfo = 'pako deflate (from Nodeca project)'; + +/* Not implemented +module.exports.deflateBound = deflateBound; +module.exports.deflateCopy = deflateCopy; +module.exports.deflateParams = deflateParams; +module.exports.deflatePending = deflatePending; +module.exports.deflatePrime = deflatePrime; +module.exports.deflateTune = deflateTune; +*/ + +var deflate_1$2 = { + deflateInit: deflateInit_1, + deflateInit2: deflateInit2_1, + deflateReset: deflateReset_1, + deflateResetKeep: deflateResetKeep_1, + deflateSetHeader: deflateSetHeader_1, + deflate: deflate_2$1, + deflateEnd: deflateEnd_1, + deflateSetDictionary: deflateSetDictionary_1, + deflateInfo: deflateInfo +}; + +const _has = (obj, key) => { + return Object.prototype.hasOwnProperty.call(obj, key); +}; + +var assign = function (obj /*from1, from2, from3, ...*/) { + const sources = Array.prototype.slice.call(arguments, 1); + while (sources.length) { + const source = sources.shift(); + if (!source) { continue; } + + if (typeof source !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (const p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; +}; + + +// Join array of chunks to single array. +var flattenChunks = (chunks) => { + // calculate data length + let len = 0; + + for (let i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } + + // join chunks + const result = new Uint8Array(len); + + for (let i = 0, pos = 0, l = chunks.length; i < l; i++) { + let chunk = chunks[i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; +}; + +var common = { + assign: assign, + flattenChunks: flattenChunks +}; + +// String encode/decode helpers + + +// Quick check if we can use fast array to bin string conversion +// +// - apply(Array) can fail on Android 2.2 +// - apply(Uint8Array) can fail on iOS 5.1 Safari +// +let STR_APPLY_UIA_OK = true; + +try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } + + +// Table with utf8 lengths (calculated by first byte of sequence) +// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, +// because max possible codepoint is 0x10ffff +const _utf8len = new Uint8Array(256); +for (let q = 0; q < 256; q++) { + _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); +} +_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + + +// convert string to array (typed, when possible) +var string2buf = (str) => { + if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) { + return new TextEncoder().encode(str); + } + + let buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + buf = new Uint8Array(buf_len); + + // convert + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | (c >>> 6); + buf[i++] = 0x80 | (c & 0x3f); + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | (c >>> 12); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } else { + /* four bytes */ + buf[i++] = 0xf0 | (c >>> 18); + buf[i++] = 0x80 | (c >>> 12 & 0x3f); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } + } + + return buf; +}; + +// Helper +const buf2binstring = (buf, len) => { + // On Chrome, the arguments in a function call that are allowed is `65534`. + // If the length of the buffer is smaller than that, we can use this optimization, + // otherwise we will take a slower path. + if (len < 65534) { + if (buf.subarray && STR_APPLY_UIA_OK) { + return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len)); + } + } + + let result = ''; + for (let i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + return result; +}; + + +// convert array to string +var buf2string = (buf, max) => { + const len = max || buf.length; + + if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) { + return new TextDecoder().decode(buf.subarray(0, max)); + } + + let i, out; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + const utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + let c = buf[i++]; + // quick process ascii + if (c < 0x80) { utf16buf[out++] = c; continue; } + + let c_len = _utf8len[c]; + // skip 5 & 6 byte codes + if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = (c << 6) | (buf[i++] & 0x3f); + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); + utf16buf[out++] = 0xdc00 | (c & 0x3ff); + } + } + + return buf2binstring(utf16buf, out); +}; + + +// Calculate max possible position in utf8 buffer, +// that will not break sequence. If that's not possible +// - (very small limits) return max size as is. +// +// buf[] - utf8 bytes array +// max - length limit (mandatory); +var utf8border = (buf, max) => { + + max = max || buf.length; + if (max > buf.length) { max = buf.length; } + + // go back from last position, until start of sequence found + let pos = max - 1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } + + // Very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { return max; } + + // If we came to start of buffer - that means buffer is too small, + // return max too. + if (pos === 0) { return max; } + + return (pos + _utf8len[buf[pos]] > max) ? pos : max; +}; + +var strings = { + string2buf: string2buf, + buf2string: buf2string, + utf8border: utf8border +}; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + this.next_in = 0; + /* number of bytes available at input */ + this.avail_in = 0; + /* total number of input bytes read so far */ + this.total_in = 0; + /* next output byte should be put there */ + this.output = null; // JS specific, because we have no pointers + this.next_out = 0; + /* remaining free space at output */ + this.avail_out = 0; + /* total number of bytes output so far */ + this.total_out = 0; + /* last error message, NULL if no error */ + this.msg = ''/*Z_NULL*/; + /* not visible by applications */ + this.state = null; + /* best guess about the data type: binary or text */ + this.data_type = 2/*Z_UNKNOWN*/; + /* adler32 value of the uncompressed data */ + this.adler = 0; +} + +var zstream = ZStream; + +const toString$1 = Object.prototype.toString; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + +const { + Z_NO_FLUSH: Z_NO_FLUSH$1, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH: Z_FINISH$2, + Z_OK: Z_OK$2, Z_STREAM_END: Z_STREAM_END$2, + Z_DEFAULT_COMPRESSION, + Z_DEFAULT_STRATEGY, + Z_DEFLATED: Z_DEFLATED$1 +} = constants$2; + +/* ===========================================================================*/ + + +/** + * class Deflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[deflate]], + * [[deflateRaw]] and [[gzip]]. + **/ + +/* internal + * Deflate.chunks -> Array + * + * Chunks of output data, if [[Deflate#onData]] not overridden. + **/ + +/** + * Deflate.result -> Uint8Array + * + * Compressed result, generated by default [[Deflate#onData]] + * and [[Deflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Deflate#push]] with `Z_FINISH` / `true` param). + **/ + +/** + * Deflate.err -> Number + * + * Error code after deflate finished. 0 (Z_OK) on success. + * You will not need it in real life, because deflate errors + * are possible only on wrong options or bad `onData` / `onEnd` + * custom handlers. + **/ + +/** + * Deflate.msg -> String + * + * Error message, if [[Deflate.err]] != 0 + **/ + + +/** + * new Deflate(options) + * - options (Object): zlib deflate options. + * + * Creates new deflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `level` + * - `windowBits` + * - `memLevel` + * - `strategy` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw deflate + * - `gzip` (Boolean) - create gzip wrapper + * - `header` (Object) - custom header for gzip + * - `text` (Boolean) - true if compressed data believed to be text + * - `time` (Number) - modification time, unix timestamp + * - `os` (Number) - operation system code + * - `extra` (Array) - array of bytes with extra data (max 65536) + * - `name` (String) - file name (binary string) + * - `comment` (String) - comment (binary string) + * - `hcrc` (Boolean) - true if header crc should be added + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const deflate = new pako.Deflate({ level: 3}); + * + * deflate.push(chunk1, false); + * deflate.push(chunk2, true); // true -> last chunk + * + * if (deflate.err) { throw new Error(deflate.err); } + * + * console.log(deflate.result); + * ``` + **/ +function Deflate$1(options) { + this.options = common.assign({ + level: Z_DEFAULT_COMPRESSION, + method: Z_DEFLATED$1, + chunkSize: 16384, + windowBits: 15, + memLevel: 8, + strategy: Z_DEFAULT_STRATEGY + }, options || {}); + + let opt = this.options; + + if (opt.raw && (opt.windowBits > 0)) { + opt.windowBits = -opt.windowBits; + } + + else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { + opt.windowBits += 16; + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + let status = deflate_1$2.deflateInit2( + this.strm, + opt.level, + opt.method, + opt.windowBits, + opt.memLevel, + opt.strategy + ); + + if (status !== Z_OK$2) { + throw new Error(messages[status]); + } + + if (opt.header) { + deflate_1$2.deflateSetHeader(this.strm, opt.header); + } + + if (opt.dictionary) { + let dict; + // Convert data if needed + if (typeof opt.dictionary === 'string') { + // If we need to compress text, change encoding to utf8. + dict = strings.string2buf(opt.dictionary); + } else if (toString$1.call(opt.dictionary) === '[object ArrayBuffer]') { + dict = new Uint8Array(opt.dictionary); + } else { + dict = opt.dictionary; + } + + status = deflate_1$2.deflateSetDictionary(this.strm, dict); + + if (status !== Z_OK$2) { + throw new Error(messages[status]); + } + + this._dict_set = true; + } +} + +/** + * Deflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be + * converted to utf8 byte sequence. + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. + * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. + * + * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with + * new compressed chunks. Returns `true` on success. The last data block must + * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending + * buffers and call [[Deflate#onEnd]]. + * + * On fail call [[Deflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ +Deflate$1.prototype.push = function (data, flush_mode) { + const strm = this.strm; + const chunkSize = this.options.chunkSize; + let status, _flush_mode; + + if (this.ended) { return false; } + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode; + else _flush_mode = flush_mode === true ? Z_FINISH$2 : Z_NO_FLUSH$1; + + // Convert data if needed + if (typeof data === 'string') { + // If we need to compress text, change encoding to utf8. + strm.input = strings.string2buf(data); + } else if (toString$1.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + // Make sure avail_out > 6 to avoid repeating markers + if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + status = deflate_1$2.deflate(strm, _flush_mode); + + // Ended => flush and finish + if (status === Z_STREAM_END$2) { + if (strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + } + status = deflate_1$2.deflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return status === Z_OK$2; + } + + // Flush if out buffer full + if (strm.avail_out === 0) { + this.onData(strm.output); + continue; + } + + // Flush if requested and has data + if (_flush_mode > 0 && strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + if (strm.avail_in === 0) break; + } + + return true; +}; + + +/** + * Deflate#onData(chunk) -> Void + * - chunk (Uint8Array): output data. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ +Deflate$1.prototype.onData = function (chunk) { + this.chunks.push(chunk); +}; + + +/** + * Deflate#onEnd(status) -> Void + * - status (Number): deflate status. 0 (Z_OK) on success, + * other if not. + * + * Called once after you tell deflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ +Deflate$1.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK$2) { + this.result = common.flattenChunks(this.chunks); + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; +}; + + +/** + * deflate(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * Compress `data` with deflate algorithm and `options`. + * + * Supported options are: + * + * - level + * - windowBits + * - memLevel + * - strategy + * - dictionary + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]); + * + * console.log(pako.deflate(data)); + * ``` + **/ +function deflate$1(input, options) { + const deflator = new Deflate$1(options); + + deflator.push(input, true); + + // That will never happens, if you don't cheat with options :) + if (deflator.err) { throw deflator.msg || messages[deflator.err]; } + + return deflator.result; +} + + +/** + * deflateRaw(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ +function deflateRaw$1(input, options) { + options = options || {}; + options.raw = true; + return deflate$1(input, options); +} + + +/** + * gzip(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but create gzip wrapper instead of + * deflate one. + **/ +function gzip$1(input, options) { + options = options || {}; + options.gzip = true; + return deflate$1(input, options); +} + + +var Deflate_1$1 = Deflate$1; +var deflate_2 = deflate$1; +var deflateRaw_1$1 = deflateRaw$1; +var gzip_1$1 = gzip$1; +var constants$1 = constants$2; + +var deflate_1$1 = { + Deflate: Deflate_1$1, + deflate: deflate_2, + deflateRaw: deflateRaw_1$1, + gzip: gzip_1$1, + constants: constants$1 +}; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +// See state defs from inflate.js +const BAD$1 = 30; /* got a data error -- remain here until reset */ +const TYPE$1 = 12; /* i: waiting for type bits, including last-flag bit */ + +/* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state.mode === LEN + strm.avail_in >= 6 + strm.avail_out >= 258 + start >= strm.avail_out + state.bits < 8 + + On return, state.mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm.avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm.avail_out >= 258 for each loop to avoid checking for + output space. + */ +var inffast = function inflate_fast(strm, start) { + let _in; /* local strm.input */ + let last; /* have enough input while in < last */ + let _out; /* local strm.output */ + let beg; /* inflate()'s initial strm.output */ + let end; /* while out < end, enough space available */ +//#ifdef INFLATE_STRICT + let dmax; /* maximum distance from zlib header */ +//#endif + let wsize; /* window size or zero if not using window */ + let whave; /* valid bytes in the window */ + let wnext; /* window write index */ + // Use `s_window` instead `window`, avoid conflict with instrumentation tools + let s_window; /* allocated sliding window, if wsize != 0 */ + let hold; /* local strm.hold */ + let bits; /* local strm.bits */ + let lcode; /* local strm.lencode */ + let dcode; /* local strm.distcode */ + let lmask; /* mask for first level of length codes */ + let dmask; /* mask for first level of distance codes */ + let here; /* retrieved table entry */ + let op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + let len; /* match length, unused bytes */ + let dist; /* match distance */ + let from; /* where to copy match from */ + let from_source; + + + let input, output; // JS specific, because we have no pointers + + /* copy state to local variables */ + const state = strm.state; + //here = state.here; + _in = strm.next_in; + input = strm.input; + last = _in + (strm.avail_in - 5); + _out = strm.next_out; + output = strm.output; + beg = _out - (start - strm.avail_out); + end = _out + (strm.avail_out - 257); +//#ifdef INFLATE_STRICT + dmax = state.dmax; +//#endif + wsize = state.wsize; + whave = state.whave; + wnext = state.wnext; + s_window = state.window; + hold = state.hold; + bits = state.bits; + lcode = state.lencode; + dcode = state.distcode; + lmask = (1 << state.lenbits) - 1; + dmask = (1 << state.distbits) - 1; + + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + + top: + do { + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = lcode[hold & lmask]; + + dolen: + for (;;) { // Goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + if (op === 0) { /* literal */ + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + output[_out++] = here & 0xffff/*here.val*/; + } + else if (op & 16) { /* length base */ + len = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + len += hold & ((1 << op) - 1); + hold >>>= op; + bits -= op; + } + //Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + here = dcode[hold & dmask]; + + dodist: + for (;;) { // goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + + if (op & 16) { /* distance base */ + dist = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + } + dist += hold & ((1 << op) - 1); +//#ifdef INFLATE_STRICT + if (dist > dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } +//#endif + hold >>>= op; + bits -= op; + //Tracevv((stderr, "inflate: distance %u\n", dist)); + op = _out - beg; /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } + +// (!) This block is disabled in zlib defaults, +// don't enable it for binary compatibility +//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR +// if (len <= op - whave) { +// do { +// output[_out++] = 0; +// } while (--len); +// continue top; +// } +// len -= op - whave; +// do { +// output[_out++] = 0; +// } while (--op > whave); +// if (op === 0) { +// from = _out - dist; +// do { +// output[_out++] = output[from++]; +// } while (--len); +// continue top; +// } +//#endif + } + from = 0; // window index + from_source = s_window; + if (wnext === 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + if (op < len) { /* some from end of window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = 0; + if (wnext < len) { /* some from start of window */ + op = wnext; + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + } + else { /* contiguous in window */ + from += wnext - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + while (len > 2) { + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + len -= 3; + } + if (len) { + output[_out++] = from_source[from++]; + if (len > 1) { + output[_out++] = from_source[from++]; + } + } + } + else { + from = _out - dist; /* copy direct from output */ + do { /* minimum length is three */ + output[_out++] = output[from++]; + output[_out++] = output[from++]; + output[_out++] = output[from++]; + len -= 3; + } while (len > 2); + if (len) { + output[_out++] = output[from++]; + if (len > 1) { + output[_out++] = output[from++]; + } + } + } + } + else if ((op & 64) === 0) { /* 2nd level distance code */ + here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dodist; + } + else { + strm.msg = 'invalid distance code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } + else if ((op & 64) === 0) { /* 2nd level length code */ + here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dolen; + } + else if (op & 32) { /* end-of-block */ + //Tracevv((stderr, "inflate: end of block\n")); + state.mode = TYPE$1; + break top; + } + else { + strm.msg = 'invalid literal/length code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } while (_in < last && _out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + _in -= len; + bits -= len << 3; + hold &= (1 << bits) - 1; + + /* update state and return */ + strm.next_in = _in; + strm.next_out = _out; + strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); + strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); + state.hold = hold; + state.bits = bits; + return; +}; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +const MAXBITS = 15; +const ENOUGH_LENS$1 = 852; +const ENOUGH_DISTS$1 = 592; +//const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + +const CODES$1 = 0; +const LENS$1 = 1; +const DISTS$1 = 2; + +const lbase = new Uint16Array([ /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 +]); + +const lext = new Uint8Array([ /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 +]); + +const dbase = new Uint16Array([ /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0 +]); + +const dext = new Uint8Array([ /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64 +]); + +const inflate_table = (type, lens, lens_index, codes, table, table_index, work, opts) => +{ + const bits = opts.bits; + //here = opts.here; /* table entry for duplication */ + + let len = 0; /* a code's length in bits */ + let sym = 0; /* index of code symbols */ + let min = 0, max = 0; /* minimum and maximum code lengths */ + let root = 0; /* number of index bits for root table */ + let curr = 0; /* number of index bits for current table */ + let drop = 0; /* code bits to drop for sub-table */ + let left = 0; /* number of prefix codes available */ + let used = 0; /* code entries in table used */ + let huff = 0; /* Huffman code */ + let incr; /* for incrementing code, index */ + let fill; /* index for replicating entries */ + let low; /* low bits for current root entry */ + let mask; /* mask for low root bits */ + let next; /* next available space in table */ + let base = null; /* base value table to use */ + let base_index = 0; +// let shoextra; /* extra bits table to use */ + let end; /* use base and extra for symbol > end */ + const count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ + const offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ + let extra = null; + let extra_index = 0; + + let here_bits, here_op, here_val; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) { + count[len] = 0; + } + for (sym = 0; sym < codes; sym++) { + count[lens[lens_index + sym]]++; + } + + /* bound code lengths, force root to be within code lengths */ + root = bits; + for (max = MAXBITS; max >= 1; max--) { + if (count[max] !== 0) { break; } + } + if (root > max) { + root = max; + } + if (max === 0) { /* no symbols to code at all */ + //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ + //table.bits[opts.table_index] = 1; //here.bits = (var char)1; + //table.val[opts.table_index++] = 0; //here.val = (var short)0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + + //table.op[opts.table_index] = 64; + //table.bits[opts.table_index] = 1; + //table.val[opts.table_index++] = 0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + opts.bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min < max; min++) { + if (count[min] !== 0) { break; } + } + if (root < min) { + root = min; + } + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) { + return -1; + } /* over-subscribed */ + } + if (left > 0 && (type === CODES$1 || max !== 1)) { + return -1; /* incomplete set */ + } + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) { + offs[len + 1] = offs[len] + count[len]; + } + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) { + if (lens[lens_index + sym] !== 0) { + work[offs[lens[lens_index + sym]]++] = sym; + } + } + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + // poor man optimization - use if-else instead of switch, + // to avoid deopts in old v8 + if (type === CODES$1) { + base = extra = work; /* dummy value--not used */ + end = 19; + + } else if (type === LENS$1) { + base = lbase; + base_index -= 257; + extra = lext; + extra_index -= 257; + end = 256; + + } else { /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize opts for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = table_index; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = -1; /* trigger new sub-table when len > root */ + used = 1 << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if ((type === LENS$1 && used > ENOUGH_LENS$1) || + (type === DISTS$1 && used > ENOUGH_DISTS$1)) { + return 1; + } + + /* process all codes and make table entries */ + for (;;) { + /* create table entry */ + here_bits = len - drop; + if (work[sym] < end) { + here_op = 0; + here_val = work[sym]; + } + else if (work[sym] > end) { + here_op = extra[extra_index + work[sym]]; + here_val = base[base_index + work[sym]]; + } + else { + here_op = 32 + 64; /* end of block */ + here_val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1 << (len - drop); + fill = 1 << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; + } while (fill !== 0); + + /* backwards increment the len-bit code huff */ + incr = 1 << (len - 1); + while (huff & incr) { + incr >>= 1; + } + if (incr !== 0) { + huff &= incr - 1; + huff += incr; + } else { + huff = 0; + } + + /* go to next symbol, update count, len */ + sym++; + if (--count[len] === 0) { + if (len === max) { break; } + len = lens[lens_index + work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) !== low) { + /* if first time, transition to sub-tables */ + if (drop === 0) { + drop = root; + } + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = 1 << curr; + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) { break; } + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1 << curr; + if ((type === LENS$1 && used > ENOUGH_LENS$1) || + (type === DISTS$1 && used > ENOUGH_DISTS$1)) { + return 1; + } + + /* point entry in root table to sub-table */ + low = huff & mask; + /*table.op[low] = curr; + table.bits[low] = root; + table.val[low] = next - opts.table_index;*/ + table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; + } + } + + /* fill in remaining table entry if code is incomplete (guaranteed to have + at most one remaining entry, since if the code is incomplete, the + maximum code length that was allowed to get this far is one bit) */ + if (huff !== 0) { + //table.op[next + huff] = 64; /* invalid code marker */ + //table.bits[next + huff] = len - drop; + //table.val[next + huff] = 0; + table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; + } + + /* set return parameters */ + //opts.table_index += used; + opts.bits = root; + return 0; +}; + + +var inftrees = inflate_table; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + + + + + + +const CODES = 0; +const LENS = 1; +const DISTS = 2; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + +const { + Z_FINISH: Z_FINISH$1, Z_BLOCK, Z_TREES, + Z_OK: Z_OK$1, Z_STREAM_END: Z_STREAM_END$1, Z_NEED_DICT: Z_NEED_DICT$1, Z_STREAM_ERROR: Z_STREAM_ERROR$1, Z_DATA_ERROR: Z_DATA_ERROR$1, Z_MEM_ERROR: Z_MEM_ERROR$1, Z_BUF_ERROR, + Z_DEFLATED +} = constants$2; + + +/* STATES ====================================================================*/ +/* ===========================================================================*/ + + +const HEAD = 1; /* i: waiting for magic header */ +const FLAGS = 2; /* i: waiting for method and flags (gzip) */ +const TIME = 3; /* i: waiting for modification time (gzip) */ +const OS = 4; /* i: waiting for extra flags and operating system (gzip) */ +const EXLEN = 5; /* i: waiting for extra length (gzip) */ +const EXTRA = 6; /* i: waiting for extra bytes (gzip) */ +const NAME = 7; /* i: waiting for end of file name (gzip) */ +const COMMENT = 8; /* i: waiting for end of comment (gzip) */ +const HCRC = 9; /* i: waiting for header crc (gzip) */ +const DICTID = 10; /* i: waiting for dictionary check value */ +const DICT = 11; /* waiting for inflateSetDictionary() call */ +const TYPE = 12; /* i: waiting for type bits, including last-flag bit */ +const TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ +const STORED = 14; /* i: waiting for stored size (length and complement) */ +const COPY_ = 15; /* i/o: same as COPY below, but only first time in */ +const COPY = 16; /* i/o: waiting for input or output to copy stored block */ +const TABLE = 17; /* i: waiting for dynamic block table lengths */ +const LENLENS = 18; /* i: waiting for code length code lengths */ +const CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ +const LEN_ = 20; /* i: same as LEN below, but only first time in */ +const LEN = 21; /* i: waiting for length/lit/eob code */ +const LENEXT = 22; /* i: waiting for length extra bits */ +const DIST = 23; /* i: waiting for distance code */ +const DISTEXT = 24; /* i: waiting for distance extra bits */ +const MATCH = 25; /* o: waiting for output space to copy string */ +const LIT = 26; /* o: waiting for output space to write literal */ +const CHECK = 27; /* i: waiting for 32-bit check value */ +const LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ +const DONE = 29; /* finished check, done -- remain here until reset */ +const BAD = 30; /* got a data error -- remain here until reset */ +const MEM = 31; /* got an inflate() memory error -- remain here until reset */ +const SYNC = 32; /* looking for synchronization bytes to restart inflate() */ + +/* ===========================================================================*/ + + + +const ENOUGH_LENS = 852; +const ENOUGH_DISTS = 592; +//const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + +const MAX_WBITS = 15; +/* 32K LZ77 window */ +const DEF_WBITS = MAX_WBITS; + + +const zswap32 = (q) => { + + return (((q >>> 24) & 0xff) + + ((q >>> 8) & 0xff00) + + ((q & 0xff00) << 8) + + ((q & 0xff) << 24)); +}; + + +function InflateState() { + this.mode = 0; /* current inflate mode */ + this.last = false; /* true if processing last block */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.havedict = false; /* true if dictionary provided */ + this.flags = 0; /* gzip header method and flags (0 if zlib) */ + this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ + this.check = 0; /* protected copy of check value */ + this.total = 0; /* protected copy of output count */ + // TODO: may be {} + this.head = null; /* where to save gzip header information */ + + /* sliding window */ + this.wbits = 0; /* log base 2 of requested window size */ + this.wsize = 0; /* window size or zero if not using window */ + this.whave = 0; /* valid bytes in the window */ + this.wnext = 0; /* window write index */ + this.window = null; /* allocated sliding window, if needed */ + + /* bit accumulator */ + this.hold = 0; /* input bit accumulator */ + this.bits = 0; /* number of bits in "in" */ + + /* for string and stored block copying */ + this.length = 0; /* literal or length of data to copy */ + this.offset = 0; /* distance back to copy string from */ + + /* for table and code decoding */ + this.extra = 0; /* extra bits needed */ + + /* fixed and dynamic code tables */ + this.lencode = null; /* starting table for length/literal codes */ + this.distcode = null; /* starting table for distance codes */ + this.lenbits = 0; /* index bits for lencode */ + this.distbits = 0; /* index bits for distcode */ + + /* dynamic table building */ + this.ncode = 0; /* number of code length code lengths */ + this.nlen = 0; /* number of length code lengths */ + this.ndist = 0; /* number of distance code lengths */ + this.have = 0; /* number of code lengths in lens[] */ + this.next = null; /* next available space in codes[] */ + + this.lens = new Uint16Array(320); /* temporary storage for code lengths */ + this.work = new Uint16Array(288); /* work area for code table building */ + + /* + because we don't have pointers in js, we use lencode and distcode directly + as buffers so we don't need codes + */ + //this.codes = new Int32Array(ENOUGH); /* space for code tables */ + this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ + this.distdyn = null; /* dynamic table for distance codes (JS specific) */ + this.sane = 0; /* if false, allow invalid distance too far */ + this.back = 0; /* bits back of last unprocessed length/lit */ + this.was = 0; /* initial length of match */ +} + + +const inflateResetKeep = (strm) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + strm.total_in = strm.total_out = state.total = 0; + strm.msg = ''; /*Z_NULL*/ + if (state.wrap) { /* to support ill-conceived Java test suite */ + strm.adler = state.wrap & 1; + } + state.mode = HEAD; + state.last = 0; + state.havedict = 0; + state.dmax = 32768; + state.head = null/*Z_NULL*/; + state.hold = 0; + state.bits = 0; + //state.lencode = state.distcode = state.next = state.codes; + state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS); + state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS); + + state.sane = 1; + state.back = -1; + //Tracev((stderr, "inflate: reset\n")); + return Z_OK$1; +}; + + +const inflateReset = (strm) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + state.wsize = 0; + state.whave = 0; + state.wnext = 0; + return inflateResetKeep(strm); + +}; + + +const inflateReset2 = (strm, windowBits) => { + let wrap; + + /* get the state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } + else { + wrap = (windowBits >> 4) + 1; + if (windowBits < 48) { + windowBits &= 15; + } + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) { + return Z_STREAM_ERROR$1; + } + if (state.window !== null && state.wbits !== windowBits) { + state.window = null; + } + + /* update state and reset the rest of it */ + state.wrap = wrap; + state.wbits = windowBits; + return inflateReset(strm); +}; + + +const inflateInit2 = (strm, windowBits) => { + + if (!strm) { return Z_STREAM_ERROR$1; } + //strm.msg = Z_NULL; /* in case we return an error */ + + const state = new InflateState(); + + //if (state === Z_NULL) return Z_MEM_ERROR; + //Tracev((stderr, "inflate: allocated\n")); + strm.state = state; + state.window = null/*Z_NULL*/; + const ret = inflateReset2(strm, windowBits); + if (ret !== Z_OK$1) { + strm.state = null/*Z_NULL*/; + } + return ret; +}; + + +const inflateInit = (strm) => { + + return inflateInit2(strm, DEF_WBITS); +}; + + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ +let virgin = true; + +let lenfix, distfix; // We have no pointers in JS, so keep tables separate + + +const fixedtables = (state) => { + + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + lenfix = new Int32Array(512); + distfix = new Int32Array(32); + + /* literal/length table */ + let sym = 0; + while (sym < 144) { state.lens[sym++] = 8; } + while (sym < 256) { state.lens[sym++] = 9; } + while (sym < 280) { state.lens[sym++] = 7; } + while (sym < 288) { state.lens[sym++] = 8; } + + inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); + + /* distance table */ + sym = 0; + while (sym < 32) { state.lens[sym++] = 5; } + + inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); + + /* do this just once */ + virgin = false; + } + + state.lencode = lenfix; + state.lenbits = 9; + state.distcode = distfix; + state.distbits = 5; +}; + + +/* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ +const updatewindow = (strm, src, end, copy) => { + + let dist; + const state = strm.state; + + /* if it hasn't been done already, allocate space for the window */ + if (state.window === null) { + state.wsize = 1 << state.wbits; + state.wnext = 0; + state.whave = 0; + + state.window = new Uint8Array(state.wsize); + } + + /* copy state->wsize or less output bytes into the circular window */ + if (copy >= state.wsize) { + state.window.set(src.subarray(end - state.wsize, end), 0); + state.wnext = 0; + state.whave = state.wsize; + } + else { + dist = state.wsize - state.wnext; + if (dist > copy) { + dist = copy; + } + //zmemcpy(state->window + state->wnext, end - copy, dist); + state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext); + copy -= dist; + if (copy) { + //zmemcpy(state->window, end - copy, copy); + state.window.set(src.subarray(end - copy, end), 0); + state.wnext = copy; + state.whave = state.wsize; + } + else { + state.wnext += dist; + if (state.wnext === state.wsize) { state.wnext = 0; } + if (state.whave < state.wsize) { state.whave += dist; } + } + } + return 0; +}; + + +const inflate$2 = (strm, flush) => { + + let state; + let input, output; // input/output buffers + let next; /* next input INDEX */ + let put; /* next output INDEX */ + let have, left; /* available input and output */ + let hold; /* bit buffer */ + let bits; /* bits in bit buffer */ + let _in, _out; /* save starting available input and output */ + let copy; /* number of stored or match bytes to copy */ + let from; /* where to copy match bytes from */ + let from_source; + let here = 0; /* current decoding table entry */ + let here_bits, here_op, here_val; // paked "here" denormalized (JS specific) + //let last; /* parent table entry */ + let last_bits, last_op, last_val; // paked "last" denormalized (JS specific) + let len; /* length to copy for repeats, bits to drop */ + let ret; /* return code */ + const hbuf = new Uint8Array(4); /* buffer for gzip header crc calculation */ + let opts; + + let n; // temporary variable for NEED_BITS + + const order = /* permutation of code lengths */ + new Uint8Array([ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]); + + + if (!strm || !strm.state || !strm.output || + (!strm.input && strm.avail_in !== 0)) { + return Z_STREAM_ERROR$1; + } + + state = strm.state; + if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ + + + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + _in = have; + _out = left; + ret = Z_OK$1; + + inf_leave: // goto emulation + for (;;) { + switch (state.mode) { + case HEAD: + if (state.wrap === 0) { + state.mode = TYPEDO; + break; + } + //=== NEEDBITS(16); + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ + state.check = 0/*crc32(0L, Z_NULL, 0)*/; + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = FLAGS; + break; + } + state.flags = 0; /* expect zlib header */ + if (state.head) { + state.head.done = false; + } + if (!(state.wrap & 1) || /* check if zlib header allowed */ + (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { + strm.msg = 'incorrect header check'; + state.mode = BAD; + break; + } + if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + len = (hold & 0x0f)/*BITS(4)*/ + 8; + if (state.wbits === 0) { + state.wbits = len; + } + else if (len > state.wbits) { + strm.msg = 'invalid window size'; + state.mode = BAD; + break; + } + + // !!! pako patch. Force use `options.windowBits` if passed. + // Required to always use max window size by default. + state.dmax = 1 << state.wbits; + //state.dmax = 1 << len; + + //Tracev((stderr, "inflate: zlib header ok\n")); + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = hold & 0x200 ? DICTID : TYPE; + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + break; + case FLAGS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.flags = hold; + if ((state.flags & 0xff) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + if (state.flags & 0xe000) { + strm.msg = 'unknown header flags set'; + state.mode = BAD; + break; + } + if (state.head) { + state.head.text = ((hold >> 8) & 1); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = TIME; + /* falls through */ + case TIME: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.time = hold; + } + if (state.flags & 0x0200) { + //=== CRC4(state.check, hold) + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + hbuf[2] = (hold >>> 16) & 0xff; + hbuf[3] = (hold >>> 24) & 0xff; + state.check = crc32_1(state.check, hbuf, 4, 0); + //=== + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = OS; + /* falls through */ + case OS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.xflags = (hold & 0xff); + state.head.os = (hold >> 8); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = EXLEN; + /* falls through */ + case EXLEN: + if (state.flags & 0x0400) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length = hold; + if (state.head) { + state.head.extra_len = hold; + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + else if (state.head) { + state.head.extra = null/*Z_NULL*/; + } + state.mode = EXTRA; + /* falls through */ + case EXTRA: + if (state.flags & 0x0400) { + copy = state.length; + if (copy > have) { copy = have; } + if (copy) { + if (state.head) { + len = state.head.extra_len - state.length; + if (!state.head.extra) { + // Use untyped array for more convenient processing later + state.head.extra = new Uint8Array(state.head.extra_len); + } + state.head.extra.set( + input.subarray( + next, + // extra field is limited to 65536 bytes + // - no need for additional size check + next + copy + ), + /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ + len + ); + //zmemcpy(state.head.extra + len, next, + // len + copy > state.head.extra_max ? + // state.head.extra_max - len : copy); + } + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + state.length -= copy; + } + if (state.length) { break inf_leave; } + } + state.length = 0; + state.mode = NAME; + /* falls through */ + case NAME: + if (state.flags & 0x0800) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + // TODO: 2 or 1 bytes? + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.name_max*/)) { + state.head.name += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.name = null; + } + state.length = 0; + state.mode = COMMENT; + /* falls through */ + case COMMENT: + if (state.flags & 0x1000) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.comm_max*/)) { + state.head.comment += String.fromCharCode(len); + } + } while (len && copy < have); + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.comment = null; + } + state.mode = HCRC; + /* falls through */ + case HCRC: + if (state.flags & 0x0200) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.check & 0xffff)) { + strm.msg = 'header crc mismatch'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + if (state.head) { + state.head.hcrc = ((state.flags >> 9) & 1); + state.head.done = true; + } + strm.adler = state.check = 0; + state.mode = TYPE; + break; + case DICTID: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + strm.adler = state.check = zswap32(hold); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = DICT; + /* falls through */ + case DICT: + if (state.havedict === 0) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + return Z_NEED_DICT$1; + } + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = TYPE; + /* falls through */ + case TYPE: + if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } + /* falls through */ + case TYPEDO: + if (state.last) { + //--- BYTEBITS() ---// + hold >>>= bits & 7; + bits -= bits & 7; + //---// + state.mode = CHECK; + break; + } + //=== NEEDBITS(3); */ + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.last = (hold & 0x01)/*BITS(1)*/; + //--- DROPBITS(1) ---// + hold >>>= 1; + bits -= 1; + //---// + + switch ((hold & 0x03)/*BITS(2)*/) { + case 0: /* stored block */ + //Tracev((stderr, "inflate: stored block%s\n", + // state.last ? " (last)" : "")); + state.mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + //Tracev((stderr, "inflate: fixed codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = LEN_; /* decode codes */ + if (flush === Z_TREES) { + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break inf_leave; + } + break; + case 2: /* dynamic block */ + //Tracev((stderr, "inflate: dynamic codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = TABLE; + break; + case 3: + strm.msg = 'invalid block type'; + state.mode = BAD; + } + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break; + case STORED: + //--- BYTEBITS() ---// /* go to byte boundary */ + hold >>>= bits & 7; + bits -= bits & 7; + //---// + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { + strm.msg = 'invalid stored block lengths'; + state.mode = BAD; + break; + } + state.length = hold & 0xffff; + //Tracev((stderr, "inflate: stored length %u\n", + // state.length)); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = COPY_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case COPY_: + state.mode = COPY; + /* falls through */ + case COPY: + copy = state.length; + if (copy) { + if (copy > have) { copy = have; } + if (copy > left) { copy = left; } + if (copy === 0) { break inf_leave; } + //--- zmemcpy(put, next, copy); --- + output.set(input.subarray(next, next + copy), put); + //---// + have -= copy; + next += copy; + left -= copy; + put += copy; + state.length -= copy; + break; + } + //Tracev((stderr, "inflate: stored end\n")); + state.mode = TYPE; + break; + case TABLE: + //=== NEEDBITS(14); */ + while (bits < 14) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// +//#ifndef PKZIP_BUG_WORKAROUND + if (state.nlen > 286 || state.ndist > 30) { + strm.msg = 'too many length or distance symbols'; + state.mode = BAD; + break; + } +//#endif + //Tracev((stderr, "inflate: table sizes ok\n")); + state.have = 0; + state.mode = LENLENS; + /* falls through */ + case LENLENS: + while (state.have < state.ncode) { + //=== NEEDBITS(3); + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + while (state.have < 19) { + state.lens[order[state.have++]] = 0; + } + // We have separate tables & no pointers. 2 commented lines below not needed. + //state.next = state.codes; + //state.lencode = state.next; + // Switch to use dynamic table + state.lencode = state.lendyn; + state.lenbits = 7; + + opts = { bits: state.lenbits }; + ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); + state.lenbits = opts.bits; + + if (ret) { + strm.msg = 'invalid code lengths set'; + state.mode = BAD; + break; + } + //Tracev((stderr, "inflate: code lengths ok\n")); + state.have = 0; + state.mode = CODELENS; + /* falls through */ + case CODELENS: + while (state.have < state.nlen + state.ndist) { + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_val < 16) { + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.lens[state.have++] = here_val; + } + else { + if (here_val === 16) { + //=== NEEDBITS(here.bits + 2); + n = here_bits + 2; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + if (state.have === 0) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + len = state.lens[state.have - 1]; + copy = 3 + (hold & 0x03);//BITS(2); + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + } + else if (here_val === 17) { + //=== NEEDBITS(here.bits + 3); + n = here_bits + 3; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 3 + (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + else { + //=== NEEDBITS(here.bits + 7); + n = here_bits + 7; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 11 + (hold & 0x7f);//BITS(7); + //--- DROPBITS(7) ---// + hold >>>= 7; + bits -= 7; + //---// + } + if (state.have + copy > state.nlen + state.ndist) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + while (copy--) { + state.lens[state.have++] = len; + } + } + } + + /* handle error breaks in while */ + if (state.mode === BAD) { break; } + + /* check for end-of-block code (better have one) */ + if (state.lens[256] === 0) { + strm.msg = 'invalid code -- missing end-of-block'; + state.mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + state.lenbits = 9; + + opts = { bits: state.lenbits }; + ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.lenbits = opts.bits; + // state.lencode = state.next; + + if (ret) { + strm.msg = 'invalid literal/lengths set'; + state.mode = BAD; + break; + } + + state.distbits = 6; + //state.distcode.copy(state.codes); + // Switch to use dynamic table + state.distcode = state.distdyn; + opts = { bits: state.distbits }; + ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.distbits = opts.bits; + // state.distcode = state.next; + + if (ret) { + strm.msg = 'invalid distances set'; + state.mode = BAD; + break; + } + //Tracev((stderr, 'inflate: codes ok\n')); + state.mode = LEN_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case LEN_: + state.mode = LEN; + /* falls through */ + case LEN: + if (have >= 6 && left >= 258) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + inffast(strm, _out); + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + if (state.mode === TYPE) { + state.back = -1; + } + break; + } + state.back = 0; + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_op && (here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.lencode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + state.length = here_val; + if (here_op === 0) { + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + state.mode = LIT; + break; + } + if (here_op & 32) { + //Tracevv((stderr, "inflate: end of block\n")); + state.back = -1; + state.mode = TYPE; + break; + } + if (here_op & 64) { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break; + } + state.extra = here_op & 15; + state.mode = LENEXT; + /* falls through */ + case LENEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //Tracevv((stderr, "inflate: length %u\n", state.length)); + state.was = state.length; + state.mode = DIST; + /* falls through */ + case DIST: + for (;;) { + here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if ((here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.distcode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + if (here_op & 64) { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break; + } + state.offset = here_val; + state.extra = (here_op) & 15; + state.mode = DISTEXT; + /* falls through */ + case DISTEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } +//#ifdef INFLATE_STRICT + if (state.offset > state.dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } +//#endif + //Tracevv((stderr, "inflate: distance %u\n", state.offset)); + state.mode = MATCH; + /* falls through */ + case MATCH: + if (left === 0) { break inf_leave; } + copy = _out - left; + if (state.offset > copy) { /* copy from window */ + copy = state.offset - copy; + if (copy > state.whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } +// (!) This block is disabled in zlib defaults, +// don't enable it for binary compatibility +//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR +// Trace((stderr, "inflate.c too far\n")); +// copy -= state.whave; +// if (copy > state.length) { copy = state.length; } +// if (copy > left) { copy = left; } +// left -= copy; +// state.length -= copy; +// do { +// output[put++] = 0; +// } while (--copy); +// if (state.length === 0) { state.mode = LEN; } +// break; +//#endif + } + if (copy > state.wnext) { + copy -= state.wnext; + from = state.wsize - copy; + } + else { + from = state.wnext - copy; + } + if (copy > state.length) { copy = state.length; } + from_source = state.window; + } + else { /* copy from output */ + from_source = output; + from = put - state.offset; + copy = state.length; + } + if (copy > left) { copy = left; } + left -= copy; + state.length -= copy; + do { + output[put++] = from_source[from++]; + } while (--copy); + if (state.length === 0) { state.mode = LEN; } + break; + case LIT: + if (left === 0) { break inf_leave; } + output[put++] = state.length; + left--; + state.mode = LEN; + break; + case CHECK: + if (state.wrap) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + // Use '|' instead of '+' to make sure that result is signed + hold |= input[next++] << bits; + bits += 8; + } + //===// + _out -= left; + strm.total_out += _out; + state.total += _out; + if (_out) { + strm.adler = state.check = + /*UPDATE(state.check, put - _out, _out);*/ + (state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out)); + + } + _out = left; + // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too + if ((state.flags ? hold : zswap32(hold)) !== state.check) { + strm.msg = 'incorrect data check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: check matches trailer\n")); + } + state.mode = LENGTH; + /* falls through */ + case LENGTH: + if (state.wrap && state.flags) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.total & 0xffffffff)) { + strm.msg = 'incorrect length check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: length matches trailer\n")); + } + state.mode = DONE; + /* falls through */ + case DONE: + ret = Z_STREAM_END$1; + break inf_leave; + case BAD: + ret = Z_DATA_ERROR$1; + break inf_leave; + case MEM: + return Z_MEM_ERROR$1; + case SYNC: + /* falls through */ + default: + return Z_STREAM_ERROR$1; + } + } + + // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + + if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && + (state.mode < CHECK || flush !== Z_FINISH$1))) { + if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ; + } + _in -= strm.avail_in; + _out -= strm.avail_out; + strm.total_in += _in; + strm.total_out += _out; + state.total += _out; + if (state.wrap && _out) { + strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ + (state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out)); + } + strm.data_type = state.bits + (state.last ? 64 : 0) + + (state.mode === TYPE ? 128 : 0) + + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); + if (((_in === 0 && _out === 0) || flush === Z_FINISH$1) && ret === Z_OK$1) { + ret = Z_BUF_ERROR; + } + return ret; +}; + + +const inflateEnd = (strm) => { + + if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { + return Z_STREAM_ERROR$1; + } + + let state = strm.state; + if (state.window) { + state.window = null; + } + strm.state = null; + return Z_OK$1; +}; + + +const inflateGetHeader = (strm, head) => { + + /* check state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR$1; } + + /* save header structure */ + state.head = head; + head.done = false; + return Z_OK$1; +}; + + +const inflateSetDictionary = (strm, dictionary) => { + const dictLength = dictionary.length; + + let state; + let dictid; + let ret; + + /* check state */ + if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR$1; } + state = strm.state; + + if (state.wrap !== 0 && state.mode !== DICT) { + return Z_STREAM_ERROR$1; + } + + /* check for correct dictionary identifier */ + if (state.mode === DICT) { + dictid = 1; /* adler32(0, null, 0)*/ + /* dictid = adler32(dictid, dictionary, dictLength); */ + dictid = adler32_1(dictid, dictionary, dictLength, 0); + if (dictid !== state.check) { + return Z_DATA_ERROR$1; + } + } + /* copy dictionary to window using updatewindow(), which will amend the + existing dictionary if appropriate */ + ret = updatewindow(strm, dictionary, dictLength, dictLength); + if (ret) { + state.mode = MEM; + return Z_MEM_ERROR$1; + } + state.havedict = 1; + // Tracev((stderr, "inflate: dictionary set\n")); + return Z_OK$1; +}; + + +var inflateReset_1 = inflateReset; +var inflateReset2_1 = inflateReset2; +var inflateResetKeep_1 = inflateResetKeep; +var inflateInit_1 = inflateInit; +var inflateInit2_1 = inflateInit2; +var inflate_2$1 = inflate$2; +var inflateEnd_1 = inflateEnd; +var inflateGetHeader_1 = inflateGetHeader; +var inflateSetDictionary_1 = inflateSetDictionary; +var inflateInfo = 'pako inflate (from Nodeca project)'; + +/* Not implemented +module.exports.inflateCopy = inflateCopy; +module.exports.inflateGetDictionary = inflateGetDictionary; +module.exports.inflateMark = inflateMark; +module.exports.inflatePrime = inflatePrime; +module.exports.inflateSync = inflateSync; +module.exports.inflateSyncPoint = inflateSyncPoint; +module.exports.inflateUndermine = inflateUndermine; +*/ + +var inflate_1$2 = { + inflateReset: inflateReset_1, + inflateReset2: inflateReset2_1, + inflateResetKeep: inflateResetKeep_1, + inflateInit: inflateInit_1, + inflateInit2: inflateInit2_1, + inflate: inflate_2$1, + inflateEnd: inflateEnd_1, + inflateGetHeader: inflateGetHeader_1, + inflateSetDictionary: inflateSetDictionary_1, + inflateInfo: inflateInfo +}; + +// (C) 1995-2013 Jean-loup Gailly and Mark Adler +// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. + +function GZheader() { + /* true if compressed data believed to be text */ + this.text = 0; + /* modification time */ + this.time = 0; + /* extra flags (not used when writing a gzip file) */ + this.xflags = 0; + /* operating system */ + this.os = 0; + /* pointer to extra field or Z_NULL if none */ + this.extra = null; + /* extra field length (valid if extra != Z_NULL) */ + this.extra_len = 0; // Actually, we don't need it in JS, + // but leave for few code modifications + + // + // Setup limits is not necessary because in js we should not preallocate memory + // for inflate use constant limit in 65536 bytes + // + + /* space at extra (only when reading header) */ + // this.extra_max = 0; + /* pointer to zero-terminated file name or Z_NULL */ + this.name = ''; + /* space at name (only when reading header) */ + // this.name_max = 0; + /* pointer to zero-terminated comment or Z_NULL */ + this.comment = ''; + /* space at comment (only when reading header) */ + // this.comm_max = 0; + /* true if there was or will be a header crc */ + this.hcrc = 0; + /* true when done reading gzip header (not used when writing a gzip file) */ + this.done = false; +} + +var gzheader = GZheader; + +const toString = Object.prototype.toString; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + +const { + Z_NO_FLUSH, Z_FINISH, + Z_OK, Z_STREAM_END, Z_NEED_DICT, Z_STREAM_ERROR, Z_DATA_ERROR, Z_MEM_ERROR +} = constants$2; + +/* ===========================================================================*/ + + +/** + * class Inflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[inflate]] + * and [[inflateRaw]]. + **/ + +/* internal + * inflate.chunks -> Array + * + * Chunks of output data, if [[Inflate#onData]] not overridden. + **/ + +/** + * Inflate.result -> Uint8Array|String + * + * Uncompressed result, generated by default [[Inflate#onData]] + * and [[Inflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Inflate#push]] with `Z_FINISH` / `true` param). + **/ + +/** + * Inflate.err -> Number + * + * Error code after inflate finished. 0 (Z_OK) on success. + * Should be checked if broken data possible. + **/ + +/** + * Inflate.msg -> String + * + * Error message, if [[Inflate.err]] != 0 + **/ + + +/** + * new Inflate(options) + * - options (Object): zlib inflate options. + * + * Creates new inflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `windowBits` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw inflate + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * By default, when no options set, autodetect deflate/gzip data format via + * wrapper header. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const inflate = new pako.Inflate({ level: 3}); + * + * inflate.push(chunk1, false); + * inflate.push(chunk2, true); // true -> last chunk + * + * if (inflate.err) { throw new Error(inflate.err); } + * + * console.log(inflate.result); + * ``` + **/ +function Inflate$1(options) { + this.options = common.assign({ + chunkSize: 1024 * 64, + windowBits: 15, + to: '' + }, options || {}); + + const opt = this.options; + + // Force window size for `raw` data, if not set directly, + // because we have no header for autodetect. + if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { + opt.windowBits = -opt.windowBits; + if (opt.windowBits === 0) { opt.windowBits = -15; } + } + + // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate + if ((opt.windowBits >= 0) && (opt.windowBits < 16) && + !(options && options.windowBits)) { + opt.windowBits += 32; + } + + // Gzip header has no info about windows size, we can do autodetect only + // for deflate. So, if window size not set, force it to max when gzip possible + if ((opt.windowBits > 15) && (opt.windowBits < 48)) { + // bit 3 (16) -> gzipped data + // bit 4 (32) -> autodetect gzip/deflate + if ((opt.windowBits & 15) === 0) { + opt.windowBits |= 15; + } + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + let status = inflate_1$2.inflateInit2( + this.strm, + opt.windowBits + ); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + this.header = new gzheader(); + + inflate_1$2.inflateGetHeader(this.strm, this.header); + + // Setup dictionary + if (opt.dictionary) { + // Convert data if needed + if (typeof opt.dictionary === 'string') { + opt.dictionary = strings.string2buf(opt.dictionary); + } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { + opt.dictionary = new Uint8Array(opt.dictionary); + } + if (opt.raw) { //In raw mode we need to set the dictionary early + status = inflate_1$2.inflateSetDictionary(this.strm, opt.dictionary); + if (status !== Z_OK) { + throw new Error(messages[status]); + } + } + } +} + +/** + * Inflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer): input data + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE + * flush modes. See constants. Skipped or `false` means Z_NO_FLUSH, + * `true` means Z_FINISH. + * + * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with + * new output chunks. Returns `true` on success. If end of stream detected, + * [[Inflate#onEnd]] will be called. + * + * `flush_mode` is not needed for normal operation, because end of stream + * detected automatically. You may try to use it for advanced things, but + * this functionality was not tested. + * + * On fail call [[Inflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ +Inflate$1.prototype.push = function (data, flush_mode) { + const strm = this.strm; + const chunkSize = this.options.chunkSize; + const dictionary = this.options.dictionary; + let status, _flush_mode, last_avail_out; + + if (this.ended) return false; + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode; + else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH; + + // Convert data if needed + if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + status = inflate_1$2.inflate(strm, _flush_mode); + + if (status === Z_NEED_DICT && dictionary) { + status = inflate_1$2.inflateSetDictionary(strm, dictionary); + + if (status === Z_OK) { + status = inflate_1$2.inflate(strm, _flush_mode); + } else if (status === Z_DATA_ERROR) { + // Replace code with more verbose + status = Z_NEED_DICT; + } + } + + // Skip snyc markers if more data follows and not raw mode + while (strm.avail_in > 0 && + status === Z_STREAM_END && + strm.state.wrap > 0 && + data[strm.next_in] !== 0) + { + inflate_1$2.inflateReset(strm); + status = inflate_1$2.inflate(strm, _flush_mode); + } + + switch (status) { + case Z_STREAM_ERROR: + case Z_DATA_ERROR: + case Z_NEED_DICT: + case Z_MEM_ERROR: + this.onEnd(status); + this.ended = true; + return false; + } + + // Remember real `avail_out` value, because we may patch out buffer content + // to align utf8 strings boundaries. + last_avail_out = strm.avail_out; + + if (strm.next_out) { + if (strm.avail_out === 0 || status === Z_STREAM_END) { + + if (this.options.to === 'string') { + + let next_out_utf8 = strings.utf8border(strm.output, strm.next_out); + + let tail = strm.next_out - next_out_utf8; + let utf8str = strings.buf2string(strm.output, next_out_utf8); + + // move tail & realign counters + strm.next_out = tail; + strm.avail_out = chunkSize - tail; + if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0); + + this.onData(utf8str); + + } else { + this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out)); + } + } + } + + // Must repeat iteration if out buffer is full + if (status === Z_OK && last_avail_out === 0) continue; + + // Finalize if end of stream reached. + if (status === Z_STREAM_END) { + status = inflate_1$2.inflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return true; + } + + if (strm.avail_in === 0) break; + } + + return true; +}; + + +/** + * Inflate#onData(chunk) -> Void + * - chunk (Uint8Array|String): output data. When string output requested, + * each chunk will be string. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ +Inflate$1.prototype.onData = function (chunk) { + this.chunks.push(chunk); +}; + + +/** + * Inflate#onEnd(status) -> Void + * - status (Number): inflate status. 0 (Z_OK) on success, + * other if not. + * + * Called either after you tell inflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ +Inflate$1.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK) { + if (this.options.to === 'string') { + this.result = this.chunks.join(''); + } else { + this.result = common.flattenChunks(this.chunks); + } + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; +}; + + +/** + * inflate(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Decompress `data` with inflate/ungzip and `options`. Autodetect + * format via wrapper header by default. That's why we don't provide + * separate `ungzip` method. + * + * Supported options are: + * + * - windowBits + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * + * ##### Example: + * + * ```javascript + * const pako = require('pako'); + * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9])); + * let output; + * + * try { + * output = pako.inflate(input); + * } catch (err) { + * console.log(err); + * } + * ``` + **/ +function inflate$1(input, options) { + const inflator = new Inflate$1(options); + + inflator.push(input); + + // That will never happens, if you don't cheat with options :) + if (inflator.err) throw inflator.msg || messages[inflator.err]; + + return inflator.result; +} + + +/** + * inflateRaw(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * The same as [[inflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ +function inflateRaw$1(input, options) { + options = options || {}; + options.raw = true; + return inflate$1(input, options); +} + + +/** + * ungzip(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Just shortcut to [[inflate]], because it autodetects format + * by header.content. Done for convenience. + **/ + + +var Inflate_1$1 = Inflate$1; +var inflate_2 = inflate$1; +var inflateRaw_1$1 = inflateRaw$1; +var ungzip$1 = inflate$1; +var constants = constants$2; + +var inflate_1$1 = { + Inflate: Inflate_1$1, + inflate: inflate_2, + inflateRaw: inflateRaw_1$1, + ungzip: ungzip$1, + constants: constants +}; + +const { Deflate, deflate, deflateRaw, gzip } = deflate_1$1; + +const { Inflate, inflate, inflateRaw, ungzip } = inflate_1$1; + + + +var Deflate_1 = Deflate; +var deflate_1 = deflate; +var deflateRaw_1 = deflateRaw; +var gzip_1 = gzip; +var Inflate_1 = Inflate; +var inflate_1 = inflate; +var inflateRaw_1 = inflateRaw; +var ungzip_1 = ungzip; +var constants_1 = constants$2; + +var pako = { + Deflate: Deflate_1, + deflate: deflate_1, + deflateRaw: deflateRaw_1, + gzip: gzip_1, + Inflate: Inflate_1, + inflate: inflate_1, + inflateRaw: inflateRaw_1, + ungzip: ungzip_1, + constants: constants_1 +}; + +export { Deflate_1 as Deflate, Inflate_1 as Inflate, constants_1 as constants, pako as default, deflate_1 as deflate, deflateRaw_1 as deflateRaw, gzip_1 as gzip, inflate_1 as inflate, inflateRaw_1 as inflateRaw, ungzip_1 as ungzip }; diff --git a/docs/js/gzip/pako.js b/docs/js/gzip/pako.js new file mode 100644 index 0000000..f4efe65 --- /dev/null +++ b/docs/js/gzip/pako.js @@ -0,0 +1,6727 @@ + +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {})); +}(this, (function (exports) { 'use strict'; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + /* eslint-disable space-unary-ops */ + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + + //const Z_FILTERED = 1; + //const Z_HUFFMAN_ONLY = 2; + //const Z_RLE = 3; + const Z_FIXED$1 = 4; + //const Z_DEFAULT_STRATEGY = 0; + + /* Possible values of the data_type field (though see inflate()) */ + const Z_BINARY = 0; + const Z_TEXT = 1; + //const Z_ASCII = 1; // = Z_TEXT + const Z_UNKNOWN$1 = 2; + + /*============================================================================*/ + + + function zero$1(buf) { let len = buf.length; while (--len >= 0) { buf[len] = 0; } } + + // From zutil.h + + const STORED_BLOCK = 0; + const STATIC_TREES = 1; + const DYN_TREES = 2; + /* The three kinds of block type */ + + const MIN_MATCH$1 = 3; + const MAX_MATCH$1 = 258; + /* The minimum and maximum match lengths */ + + // From deflate.h + /* =========================================================================== + * Internal compression state. + */ + + const LENGTH_CODES$1 = 29; + /* number of length codes, not counting the special END_BLOCK code */ + + const LITERALS$1 = 256; + /* number of literal bytes 0..255 */ + + const L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1; + /* number of Literal or Length codes, including the END_BLOCK code */ + + const D_CODES$1 = 30; + /* number of distance codes */ + + const BL_CODES$1 = 19; + /* number of codes used to transfer the bit lengths */ + + const HEAP_SIZE$1 = 2 * L_CODES$1 + 1; + /* maximum heap size */ + + const MAX_BITS$1 = 15; + /* All codes must not exceed MAX_BITS bits */ + + const Buf_size = 16; + /* size of bit buffer in bi_buf */ + + + /* =========================================================================== + * Constants + */ + + const MAX_BL_BITS = 7; + /* Bit length codes must not exceed MAX_BL_BITS bits */ + + const END_BLOCK = 256; + /* end of block literal code */ + + const REP_3_6 = 16; + /* repeat previous bit length 3-6 times (2 bits of repeat count) */ + + const REPZ_3_10 = 17; + /* repeat a zero length 3-10 times (3 bits of repeat count) */ + + const REPZ_11_138 = 18; + /* repeat a zero length 11-138 times (7 bits of repeat count) */ + + /* eslint-disable comma-spacing,array-bracket-spacing */ + const extra_lbits = /* extra bits for each length code */ + new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]); + + const extra_dbits = /* extra bits for each distance code */ + new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]); + + const extra_blbits = /* extra bits for each bit length code */ + new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]); + + const bl_order = + new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]); + /* eslint-enable comma-spacing,array-bracket-spacing */ + + /* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + + /* =========================================================================== + * Local data. These are initialized only once. + */ + + // We pre-fill arrays with 0 to avoid uninitialized gaps + + const DIST_CODE_LEN = 512; /* see definition of array dist_code below */ + + // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1 + const static_ltree = new Array((L_CODES$1 + 2) * 2); + zero$1(static_ltree); + /* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + + const static_dtree = new Array(D_CODES$1 * 2); + zero$1(static_dtree); + /* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + + const _dist_code = new Array(DIST_CODE_LEN); + zero$1(_dist_code); + /* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + + const _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1); + zero$1(_length_code); + /* length code for each normalized match length (0 == MIN_MATCH) */ + + const base_length = new Array(LENGTH_CODES$1); + zero$1(base_length); + /* First normalized length for each code (0 = MIN_MATCH) */ + + const base_dist = new Array(D_CODES$1); + zero$1(base_dist); + /* First normalized distance for each code (0 = distance of 1) */ + + + function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { + + this.static_tree = static_tree; /* static tree or NULL */ + this.extra_bits = extra_bits; /* extra bits for each code or NULL */ + this.extra_base = extra_base; /* base index for extra_bits */ + this.elems = elems; /* max number of elements in the tree */ + this.max_length = max_length; /* max bit length for the codes */ + + // show if `static_tree` has data or dummy - needed for monomorphic objects + this.has_stree = static_tree && static_tree.length; + } + + + let static_l_desc; + let static_d_desc; + let static_bl_desc; + + + function TreeDesc(dyn_tree, stat_desc) { + this.dyn_tree = dyn_tree; /* the dynamic tree */ + this.max_code = 0; /* largest code with non zero frequency */ + this.stat_desc = stat_desc; /* the corresponding static tree */ + } + + + + const d_code = (dist) => { + + return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; + }; + + + /* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ + const put_short = (s, w) => { + // put_byte(s, (uch)((w) & 0xff)); + // put_byte(s, (uch)((ush)(w) >> 8)); + s.pending_buf[s.pending++] = (w) & 0xff; + s.pending_buf[s.pending++] = (w >>> 8) & 0xff; + }; + + + /* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ + const send_bits = (s, value, length) => { + + if (s.bi_valid > (Buf_size - length)) { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + put_short(s, s.bi_buf); + s.bi_buf = value >> (Buf_size - s.bi_valid); + s.bi_valid += length - Buf_size; + } else { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + s.bi_valid += length; + } + }; + + + const send_code = (s, c, tree) => { + + send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); + }; + + + /* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ + const bi_reverse = (code, len) => { + + let res = 0; + do { + res |= code & 1; + code >>>= 1; + res <<= 1; + } while (--len > 0); + return res >>> 1; + }; + + + /* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ + const bi_flush = (s) => { + + if (s.bi_valid === 16) { + put_short(s, s.bi_buf); + s.bi_buf = 0; + s.bi_valid = 0; + + } else if (s.bi_valid >= 8) { + s.pending_buf[s.pending++] = s.bi_buf & 0xff; + s.bi_buf >>= 8; + s.bi_valid -= 8; + } + }; + + + /* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ + const gen_bitlen = (s, desc) => + // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + const tree = desc.dyn_tree; + const max_code = desc.max_code; + const stree = desc.stat_desc.static_tree; + const has_stree = desc.stat_desc.has_stree; + const extra = desc.stat_desc.extra_bits; + const base = desc.stat_desc.extra_base; + const max_length = desc.stat_desc.max_length; + let h; /* heap index */ + let n, m; /* iterate over the tree elements */ + let bits; /* bit length */ + let xbits; /* extra bits */ + let f; /* frequency */ + let overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS$1; bits++) { + s.bl_count[bits] = 0; + } + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ + + for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) { + n = s.heap[h]; + bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; + if (bits > max_length) { + bits = max_length; + overflow++; + } + tree[n * 2 + 1]/*.Len*/ = bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) { continue; } /* not a leaf node */ + + s.bl_count[bits]++; + xbits = 0; + if (n >= base) { + xbits = extra[n - base]; + } + f = tree[n * 2]/*.Freq*/; + s.opt_len += f * (bits + xbits); + if (has_stree) { + s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); + } + } + if (overflow === 0) { return; } + + // Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length - 1; + while (s.bl_count[bits] === 0) { bits--; } + s.bl_count[bits]--; /* move one leaf down the tree */ + s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ + s.bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits !== 0; bits--) { + n = s.bl_count[bits]; + while (n !== 0) { + m = s.heap[--h]; + if (m > max_code) { continue; } + if (tree[m * 2 + 1]/*.Len*/ !== bits) { + // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; + tree[m * 2 + 1]/*.Len*/ = bits; + } + n--; + } + } + }; + + + /* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ + const gen_codes = (tree, max_code, bl_count) => + // ct_data *tree; /* the tree to decorate */ + // int max_code; /* largest code with non zero frequency */ + // ushf *bl_count; /* number of codes at each bit length */ + { + const next_code = new Array(MAX_BITS$1 + 1); /* next code value for each bit length */ + let code = 0; /* running code value */ + let bits; /* bit index */ + let n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS$1; bits++) { + next_code[bits] = code = (code + bl_count[bits - 1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + //Assert (code + bl_count[MAX_BITS]-1 == (1< { + + let n; /* iterates over tree elements */ + let bits; /* bit counter */ + let length; /* length value */ + let code; /* code value */ + let dist; /* distance index */ + const bl_count = new Array(MAX_BITS$1 + 1); + /* number of codes at each bit length for an optimal tree */ + + // do check in _tr_init() + //if (static_init_done) return; + + /* For some embedded targets, global variables are not initialized: */ + /*#ifdef NO_INIT_GLOBAL_POINTERS + static_l_desc.static_tree = static_ltree; + static_l_desc.extra_bits = extra_lbits; + static_d_desc.static_tree = static_dtree; + static_d_desc.extra_bits = extra_dbits; + static_bl_desc.extra_bits = extra_blbits; + #endif*/ + + /* Initialize the mapping length (0..255) -> length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES$1 - 1; code++) { + base_length[code] = length; + for (n = 0; n < (1 << extra_lbits[code]); n++) { + _length_code[length++] = code; + } + } + //Assert (length == 256, "tr_static_init: length != 256"); + /* Note that the length 255 (match length 258) can be represented + * in two different ways: code 284 + 5 bits or code 285, so we + * overwrite length_code[255] to use the best encoding: + */ + _length_code[length - 1] = code; + + /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ + dist = 0; + for (code = 0; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1 << extra_dbits[code]); n++) { + _dist_code[dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: dist != 256"); + dist >>= 7; /* from now on, all distances are divided by 128 */ + for (; code < D_CODES$1; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { + _dist_code[256 + dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS$1; bits++) { + bl_count[bits] = 0; + } + + n = 0; + while (n <= 143) { + static_ltree[n * 2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + while (n <= 255) { + static_ltree[n * 2 + 1]/*.Len*/ = 9; + n++; + bl_count[9]++; + } + while (n <= 279) { + static_ltree[n * 2 + 1]/*.Len*/ = 7; + n++; + bl_count[7]++; + } + while (n <= 287) { + static_ltree[n * 2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes(static_ltree, L_CODES$1 + 1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES$1; n++) { + static_dtree[n * 2 + 1]/*.Len*/ = 5; + static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); + } + + // Now data ready and we can init static trees + static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1); + static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1); + static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS); + + //static_init_done = true; + }; + + + /* =========================================================================== + * Initialize a new block. + */ + const init_block = (s) => { + + let n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES$1; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } + for (n = 0; n < D_CODES$1; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } + for (n = 0; n < BL_CODES$1; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } + + s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; + s.opt_len = s.static_len = 0; + s.last_lit = s.matches = 0; + }; + + + /* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ + const bi_windup = (s) => + { + if (s.bi_valid > 8) { + put_short(s, s.bi_buf); + } else if (s.bi_valid > 0) { + //put_byte(s, (Byte)s->bi_buf); + s.pending_buf[s.pending++] = s.bi_buf; + } + s.bi_buf = 0; + s.bi_valid = 0; + }; + + /* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ + const copy_block = (s, buf, len, header) => + //DeflateState *s; + //charf *buf; /* the input data */ + //unsigned len; /* its length */ + //int header; /* true if block header must be written */ + { + bi_windup(s); /* align on byte boundary */ + + if (header) { + put_short(s, len); + put_short(s, ~len); + } + // while (len--) { + // put_byte(s, *buf++); + // } + s.pending_buf.set(s.window.subarray(buf, buf + len), s.pending); + s.pending += len; + }; + + /* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ + const smaller = (tree, n, m, depth) => { + + const _n2 = n * 2; + const _m2 = m * 2; + return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || + (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); + }; + + /* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ + const pqdownheap = (s, tree, k) => + // deflate_state *s; + // ct_data *tree; /* the tree to restore */ + // int k; /* node to move down */ + { + const v = s.heap[k]; + let j = k << 1; /* left son of k */ + while (j <= s.heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s.heap_len && + smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s.heap[j], s.depth)) { break; } + + /* Exchange v with the smallest son */ + s.heap[k] = s.heap[j]; + k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s.heap[k] = v; + }; + + + // inlined manually + // const SMALLEST = 1; + + /* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ + const compress_block = (s, ltree, dtree) => + // deflate_state *s; + // const ct_data *ltree; /* literal tree */ + // const ct_data *dtree; /* distance tree */ + { + let dist; /* distance of matched string */ + let lc; /* match length or unmatched char (if dist == 0) */ + let lx = 0; /* running index in l_buf */ + let code; /* the code to send */ + let extra; /* number of extra bits to send */ + + if (s.last_lit !== 0) { + do { + dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); + lc = s.pending_buf[s.l_buf + lx]; + lx++; + + if (dist === 0) { + send_code(s, lc, ltree); /* send a literal byte */ + //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code + LITERALS$1 + 1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra !== 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + //Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra !== 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + // "pendingBuf overflow"); + + } while (lx < s.last_lit); + } + + send_code(s, END_BLOCK, ltree); + }; + + + /* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ + const build_tree = (s, desc) => + // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + const tree = desc.dyn_tree; + const stree = desc.stat_desc.static_tree; + const has_stree = desc.stat_desc.has_stree; + const elems = desc.stat_desc.elems; + let n, m; /* iterate over heap elements */ + let max_code = -1; /* largest code with non zero frequency */ + let node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s.heap_len = 0; + s.heap_max = HEAP_SIZE$1; + + for (n = 0; n < elems; n++) { + if (tree[n * 2]/*.Freq*/ !== 0) { + s.heap[++s.heap_len] = max_code = n; + s.depth[n] = 0; + + } else { + tree[n * 2 + 1]/*.Len*/ = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s.heap_len < 2) { + node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); + tree[node * 2]/*.Freq*/ = 1; + s.depth[node] = 0; + s.opt_len--; + + if (has_stree) { + s.static_len -= stree[node * 2 + 1]/*.Len*/; + } + /* node is 0 or 1 so it does not have extra bits */ + } + desc.max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + //pqremove(s, tree, n); /* n = node of least frequency */ + /*** pqremove ***/ + n = s.heap[1/*SMALLEST*/]; + s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; + pqdownheap(s, tree, 1/*SMALLEST*/); + /***/ + + m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ + + s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ + s.heap[--s.heap_max] = m; + + /* Create a new node father of n and m */ + tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; + s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; + tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; + + /* and insert the new node in the heap */ + s.heap[1/*SMALLEST*/] = node++; + pqdownheap(s, tree, 1/*SMALLEST*/); + + } while (s.heap_len >= 2); + + s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes(tree, max_code, s.bl_count); + }; + + + /* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ + const scan_tree = (s, tree, max_code) => + // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + let n; /* iterates over all tree elements */ + let prevlen = -1; /* last emitted length */ + let curlen; /* length of current code */ + + let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ + + let count = 0; /* repeat count of the current code */ + let max_count = 7; /* max repeat count */ + let min_count = 4; /* min repeat count */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + s.bl_tree[curlen * 2]/*.Freq*/ += count; + + } else if (curlen !== 0) { + + if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } + s.bl_tree[REP_3_6 * 2]/*.Freq*/++; + + } else if (count <= 10) { + s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; + + } else { + s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } + }; + + + /* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ + const send_tree = (s, tree, max_code) => + // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + let n; /* iterates over all tree elements */ + let prevlen = -1; /* last emitted length */ + let curlen; /* length of current code */ + + let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ + + let count = 0; /* repeat count of the current code */ + let max_count = 7; /* max repeat count */ + let min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ /* guard already set */ + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); + + } else if (curlen !== 0) { + if (curlen !== prevlen) { + send_code(s, curlen, s.bl_tree); + count--; + } + //Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s.bl_tree); + send_bits(s, count - 3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s.bl_tree); + send_bits(s, count - 3, 3); + + } else { + send_code(s, REPZ_11_138, s.bl_tree); + send_bits(s, count - 11, 7); + } + + count = 0; + prevlen = curlen; + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } + }; + + + /* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ + const build_bl_tree = (s) => { + + let max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, s.dyn_ltree, s.l_desc.max_code); + scan_tree(s, s.dyn_dtree, s.d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, s.bl_desc); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) { + if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { + break; + } + } + /* Update opt_len to include the bit length tree and counts */ + s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; + //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + // s->opt_len, s->static_len)); + + return max_blindex; + }; + + + /* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ + const send_all_trees = (s, lcodes, dcodes, blcodes) => + // deflate_state *s; + // int lcodes, dcodes, blcodes; /* number of codes for each tree */ + { + let rank; /* index in bl_order */ + + //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + // "too many codes"); + //Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes - 1, 5); + send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); + } + //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ + //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ + //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); + }; + + + /* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ + const detect_data_type = (s) => { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + let black_mask = 0xf3ffc07f; + let n; + + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>>= 1) { + if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { + return Z_BINARY; + } + } + + /* Check for textual ("white-listed") bytes. */ + if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || + s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + for (n = 32; n < LITERALS$1; n++) { + if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + } + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; + }; + + + let static_init_done = false; + + /* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ + const _tr_init$1 = (s) => + { + + if (!static_init_done) { + tr_static_init(); + static_init_done = true; + } + + s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); + s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); + s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); + + s.bi_buf = 0; + s.bi_valid = 0; + + /* Initialize the first block of the first file: */ + init_block(s); + }; + + + /* =========================================================================== + * Send a stored block + */ + const _tr_stored_block$1 = (s, buf, stored_len, last) => + //DeflateState *s; + //charf *buf; /* input block */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ + copy_block(s, buf, stored_len, true); /* with header */ + }; + + + /* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + */ + const _tr_align$1 = (s) => { + send_bits(s, STATIC_TREES << 1, 3); + send_code(s, END_BLOCK, static_ltree); + bi_flush(s); + }; + + + /* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ + const _tr_flush_block$1 = (s, buf, stored_len, last) => + //DeflateState *s; + //charf *buf; /* input block, or NULL if too old */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + let opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + let max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s.level > 0) { + + /* Check if the file is binary or text */ + if (s.strm.data_type === Z_UNKNOWN$1) { + s.strm.data_type = detect_data_type(s); + } + + /* Construct the literal and distance trees */ + build_tree(s, s.l_desc); + // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + build_tree(s, s.d_desc); + // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s.opt_len + 3 + 7) >>> 3; + static_lenb = (s.static_len + 3 + 7) >>> 3; + + // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + // s->last_lit)); + + if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } + + } else { + // Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + + if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { + /* 4: two words for the lengths */ + + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block$1(s, buf, stored_len, last); + + } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) { + + send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); + compress_block(s, static_ltree, static_dtree); + + } else { + send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); + send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); + compress_block(s, s.dyn_ltree, s.dyn_dtree); + } + // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (last) { + bi_windup(s); + } + // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + // s->compressed_len-7*last)); + }; + + /* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ + const _tr_tally$1 = (s, dist, lc) => + // deflate_state *s; + // unsigned dist; /* distance of matched string */ + // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ + { + //let out_length, in_length, dcode; + + s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; + s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; + + s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; + s.last_lit++; + + if (dist === 0) { + /* lc is the unmatched char */ + s.dyn_ltree[lc * 2]/*.Freq*/++; + } else { + s.matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + //Assert((ush)dist < (ush)MAX_DIST(s) && + // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2]/*.Freq*/++; + s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; + } + + // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + + //#ifdef TRUNCATE_BLOCK + // /* Try to guess if it is profitable to stop the current block here */ + // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { + // /* Compute an upper bound for the compressed length */ + // out_length = s.last_lit*8; + // in_length = s.strstart - s.block_start; + // + // for (dcode = 0; dcode < D_CODES; dcode++) { + // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); + // } + // out_length >>>= 3; + // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + // // s->last_lit, in_length, out_length, + // // 100L - out_length*100L/in_length)); + // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { + // return true; + // } + // } + //#endif + + return (s.last_lit === s.lit_bufsize - 1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ + }; + + var _tr_init_1 = _tr_init$1; + var _tr_stored_block_1 = _tr_stored_block$1; + var _tr_flush_block_1 = _tr_flush_block$1; + var _tr_tally_1 = _tr_tally$1; + var _tr_align_1 = _tr_align$1; + + var trees = { + _tr_init: _tr_init_1, + _tr_stored_block: _tr_stored_block_1, + _tr_flush_block: _tr_flush_block_1, + _tr_tally: _tr_tally_1, + _tr_align: _tr_align_1 + }; + + // Note: adler32 takes 12% for level 0 and 2% for level 6. + // It isn't worth it to make additional optimizations as in original. + // Small size is preferable. + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + const adler32 = (adler, buf, len, pos) => { + let s1 = (adler & 0xffff) |0, + s2 = ((adler >>> 16) & 0xffff) |0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = (s1 + buf[pos++]) |0; + s2 = (s2 + s1) |0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return (s1 | (s2 << 16)) |0; + }; + + + var adler32_1 = adler32; + + // Note: we can't get significant speed boost here. + // So write code to minimize size - no pregenerated tables + // and array tools dependencies. + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + // Use ordinary array, since untyped makes no boost here + const makeTable = () => { + let c, table = []; + + for (var n = 0; n < 256; n++) { + c = n; + for (var k = 0; k < 8; k++) { + c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); + } + table[n] = c; + } + + return table; + }; + + // Create table on load. Just 255 signed longs. Not a problem. + const crcTable = new Uint32Array(makeTable()); + + + const crc32 = (crc, buf, len, pos) => { + const t = crcTable; + const end = pos + len; + + crc ^= -1; + + for (let i = pos; i < end; i++) { + crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; + }; + + + var crc32_1 = crc32; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var messages = { + 2: 'need dictionary', /* Z_NEED_DICT 2 */ + 1: 'stream end', /* Z_STREAM_END 1 */ + 0: '', /* Z_OK 0 */ + '-1': 'file error', /* Z_ERRNO (-1) */ + '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var constants$2 = { + + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + + + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 + //Z_NULL: null // Use -1 or null inline, depending on var type + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + const { _tr_init, _tr_stored_block, _tr_flush_block, _tr_tally, _tr_align } = trees; + + + + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_NO_FLUSH: Z_NO_FLUSH$2, Z_PARTIAL_FLUSH, Z_FULL_FLUSH: Z_FULL_FLUSH$1, Z_FINISH: Z_FINISH$3, Z_BLOCK: Z_BLOCK$1, + Z_OK: Z_OK$3, Z_STREAM_END: Z_STREAM_END$3, Z_STREAM_ERROR: Z_STREAM_ERROR$2, Z_DATA_ERROR: Z_DATA_ERROR$2, Z_BUF_ERROR: Z_BUF_ERROR$1, + Z_DEFAULT_COMPRESSION: Z_DEFAULT_COMPRESSION$1, + Z_FILTERED, Z_HUFFMAN_ONLY, Z_RLE, Z_FIXED, Z_DEFAULT_STRATEGY: Z_DEFAULT_STRATEGY$1, + Z_UNKNOWN, + Z_DEFLATED: Z_DEFLATED$2 + } = constants$2; + + /*============================================================================*/ + + + const MAX_MEM_LEVEL = 9; + /* Maximum value for memLevel in deflateInit2 */ + const MAX_WBITS$1 = 15; + /* 32K LZ77 window */ + const DEF_MEM_LEVEL = 8; + + + const LENGTH_CODES = 29; + /* number of length codes, not counting the special END_BLOCK code */ + const LITERALS = 256; + /* number of literal bytes 0..255 */ + const L_CODES = LITERALS + 1 + LENGTH_CODES; + /* number of Literal or Length codes, including the END_BLOCK code */ + const D_CODES = 30; + /* number of distance codes */ + const BL_CODES = 19; + /* number of codes used to transfer the bit lengths */ + const HEAP_SIZE = 2 * L_CODES + 1; + /* maximum heap size */ + const MAX_BITS = 15; + /* All codes must not exceed MAX_BITS bits */ + + const MIN_MATCH = 3; + const MAX_MATCH = 258; + const MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); + + const PRESET_DICT = 0x20; + + const INIT_STATE = 42; + const EXTRA_STATE = 69; + const NAME_STATE = 73; + const COMMENT_STATE = 91; + const HCRC_STATE = 103; + const BUSY_STATE = 113; + const FINISH_STATE = 666; + + const BS_NEED_MORE = 1; /* block not completed, need more input or more output */ + const BS_BLOCK_DONE = 2; /* block flush performed */ + const BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ + const BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ + + const OS_CODE = 0x03; // Unix :) . Don't detect, use this default. + + const err = (strm, errorCode) => { + strm.msg = messages[errorCode]; + return errorCode; + }; + + const rank = (f) => { + return ((f) << 1) - ((f) > 4 ? 9 : 0); + }; + + const zero = (buf) => { + let len = buf.length; while (--len >= 0) { buf[len] = 0; } + }; + + + /* eslint-disable new-cap */ + let HASH_ZLIB = (s, prev, data) => ((prev << s.hash_shift) ^ data) & s.hash_mask; + // This hash causes less collisions, https://github.com/nodeca/pako/issues/135 + // But breaks binary compatibility + //let HASH_FAST = (s, prev, data) => ((prev << 8) + (prev >> 8) + (data << 4)) & s.hash_mask; + let HASH = HASH_ZLIB; + + /* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->output buffer and copying into it. + * (See also read_buf()). + */ + const flush_pending = (strm) => { + const s = strm.state; + + //_tr_flush_bits(s); + let len = s.pending; + if (len > strm.avail_out) { + len = strm.avail_out; + } + if (len === 0) { return; } + + strm.output.set(s.pending_buf.subarray(s.pending_out, s.pending_out + len), strm.next_out); + strm.next_out += len; + s.pending_out += len; + strm.total_out += len; + strm.avail_out -= len; + s.pending -= len; + if (s.pending === 0) { + s.pending_out = 0; + } + }; + + + const flush_block_only = (s, last) => { + _tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); + s.block_start = s.strstart; + flush_pending(s.strm); + }; + + + const put_byte = (s, b) => { + s.pending_buf[s.pending++] = b; + }; + + + /* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ + const putShortMSB = (s, b) => { + + // put_byte(s, (Byte)(b >> 8)); + // put_byte(s, (Byte)(b & 0xff)); + s.pending_buf[s.pending++] = (b >>> 8) & 0xff; + s.pending_buf[s.pending++] = b & 0xff; + }; + + + /* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->input buffer and copying from it. + * (See also flush_pending()). + */ + const read_buf = (strm, buf, start, size) => { + + let len = strm.avail_in; + + if (len > size) { len = size; } + if (len === 0) { return 0; } + + strm.avail_in -= len; + + // zmemcpy(buf, strm->next_in, len); + buf.set(strm.input.subarray(strm.next_in, strm.next_in + len), start); + if (strm.state.wrap === 1) { + strm.adler = adler32_1(strm.adler, buf, len, start); + } + + else if (strm.state.wrap === 2) { + strm.adler = crc32_1(strm.adler, buf, len, start); + } + + strm.next_in += len; + strm.total_in += len; + + return len; + }; + + + /* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ + const longest_match = (s, cur_match) => { + + let chain_length = s.max_chain_length; /* max hash chain length */ + let scan = s.strstart; /* current string */ + let match; /* matched string */ + let len; /* length of current match */ + let best_len = s.prev_length; /* best match length so far */ + let nice_match = s.nice_match; /* stop if match long enough */ + const limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? + s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; + + const _win = s.window; // shortcut + + const wmask = s.w_mask; + const prev = s.prev; + + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + + const strend = s.strstart + MAX_MATCH; + let scan_end1 = _win[scan + best_len - 1]; + let scan_end = _win[scan + best_len]; + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + if (s.prev_length >= s.good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + if (nice_match > s.lookahead) { nice_match = s.lookahead; } + + // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + do { + // Assert(cur_match < s->strstart, "no future"); + match = cur_match; + + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ + + if (_win[match + best_len] !== scan_end || + _win[match + best_len - 1] !== scan_end1 || + _win[match] !== _win[scan] || + _win[++match] !== _win[scan + 1]) { + continue; + } + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2; + match++; + // Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + /*jshint noempty:false*/ + } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + scan < strend); + + // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (strend - scan); + scan = strend - MAX_MATCH; + + if (len > best_len) { + s.match_start = cur_match; + best_len = len; + if (len >= nice_match) { + break; + } + scan_end1 = _win[scan + best_len - 1]; + scan_end = _win[scan + best_len]; + } + } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); + + if (best_len <= s.lookahead) { + return best_len; + } + return s.lookahead; + }; + + + /* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ + const fill_window = (s) => { + + const _w_size = s.w_size; + let p, n, m, more, str; + + //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); + + do { + more = s.window_size - s.lookahead - s.strstart; + + // JS ints have 32 bit, block below not needed + /* Deal with !@#$% 64K limit: */ + //if (sizeof(int) <= 2) { + // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + // more = wsize; + // + // } else if (more == (unsigned)(-1)) { + // /* Very unlikely, but possible on 16 bit machine if + // * strstart == 0 && lookahead == 1 (input done a byte at time) + // */ + // more--; + // } + //} + + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { + + s.window.set(s.window.subarray(_w_size, _w_size + _w_size), 0); + s.match_start -= _w_size; + s.strstart -= _w_size; + /* we now have strstart >= MAX_DIST */ + s.block_start -= _w_size; + + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + + n = s.hash_size; + p = n; + + do { + m = s.head[--p]; + s.head[p] = (m >= _w_size ? m - _w_size : 0); + } while (--n); + + n = _w_size; + p = n; + + do { + m = s.prev[--p]; + s.prev[p] = (m >= _w_size ? m - _w_size : 0); + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + + more += _w_size; + } + if (s.strm.avail_in === 0) { + break; + } + + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + //Assert(more >= 2, "more < 2"); + n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); + s.lookahead += n; + + /* Initialize the hash value now that we have some input: */ + if (s.lookahead + s.insert >= MIN_MATCH) { + str = s.strstart - s.insert; + s.ins_h = s.window[str]; + + /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + 1]); + //#if MIN_MATCH != 3 + // Call update_hash() MIN_MATCH-3 more times + //#endif + while (s.insert) { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + s.insert--; + if (s.lookahead + s.insert < MIN_MATCH) { + break; + } + } + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); + + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ + // if (s.high_water < s.window_size) { + // const curr = s.strstart + s.lookahead; + // let init = 0; + // + // if (s.high_water < curr) { + // /* Previous high water mark below current data -- zero WIN_INIT + // * bytes or up to end of window, whichever is less. + // */ + // init = s.window_size - curr; + // if (init > WIN_INIT) + // init = WIN_INIT; + // zmemzero(s->window + curr, (unsigned)init); + // s->high_water = curr + init; + // } + // else if (s->high_water < (ulg)curr + WIN_INIT) { + // /* High water mark at or above current data, but below current data + // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up + // * to end of window, whichever is less. + // */ + // init = (ulg)curr + WIN_INIT - s->high_water; + // if (init > s->window_size - s->high_water) + // init = s->window_size - s->high_water; + // zmemzero(s->window + s->high_water, (unsigned)init); + // s->high_water += init; + // } + // } + // + // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, + // "not enough room for search"); + }; + + /* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ + const deflate_stored = (s, flush) => { + + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + let max_block_size = 0xffff; + + if (max_block_size > s.pending_buf_size - 5) { + max_block_size = s.pending_buf_size - 5; + } + + /* Copy as much as possible from input to output: */ + for (;;) { + /* Fill the window as much as possible: */ + if (s.lookahead <= 1) { + + //Assert(s->strstart < s->w_size+MAX_DIST(s) || + // s->block_start >= (long)s->w_size, "slide too late"); + // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || + // s.block_start >= s.w_size)) { + // throw new Error("slide too late"); + // } + + fill_window(s); + if (s.lookahead === 0 && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + } + //Assert(s->block_start >= 0L, "block gone"); + // if (s.block_start < 0) throw new Error("block gone"); + + s.strstart += s.lookahead; + s.lookahead = 0; + + /* Emit a stored block if pending_buf will be full: */ + const max_start = s.block_start + max_block_size; + + if (s.strstart === 0 || s.strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s.lookahead = s.strstart - max_start; + s.strstart = max_start; + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + + s.insert = 0; + + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + + if (s.strstart > s.block_start) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_NEED_MORE; + }; + + /* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ + const deflate_fast = (s, flush) => { + + let hash_head; /* head of the hash chain */ + let bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { + break; /* flush the current block */ + } + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + } + if (s.match_length >= MIN_MATCH) { + // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only + + /*** _tr_tally_dist(s, s.strstart - s.match_start, + s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ + if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { + s.match_length--; /* string at strstart already in table */ + do { + s.strstart++; + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s.match_length !== 0); + s.strstart++; + } else + { + s.strstart += s.match_length; + s.match_length = 0; + s.ins_h = s.window[s.strstart]; + /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + 1]); + + //#if MIN_MATCH != 3 + // Call UPDATE_HASH() MIN_MATCH-3 more times + //#endif + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s.window[s.strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; + }; + + /* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ + const deflate_slow = (s, flush) => { + + let hash_head; /* head of hash chain */ + let bflush; /* set if current block must be flushed */ + + let max_insert; + + /* Process the input block. */ + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + */ + s.prev_length = s.match_length; + s.prev_match = s.match_start; + s.match_length = MIN_MATCH - 1; + + if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && + s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + + if (s.match_length <= 5 && + (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { + + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s.match_length = MIN_MATCH - 1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { + max_insert = s.strstart + s.lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + + //check_match(s, s.strstart-1, s.prev_match, s.prev_length); + + /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, + s.prev_length - MIN_MATCH, bflush);***/ + bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + s.lookahead -= s.prev_length - 1; + s.prev_length -= 2; + do { + if (++s.strstart <= max_insert) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + } while (--s.prev_length !== 0); + s.match_available = 0; + s.match_length = MIN_MATCH - 1; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + } else if (s.match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + if (bflush) { + /*** FLUSH_BLOCK_ONLY(s, 0) ***/ + flush_block_only(s, false); + /***/ + } + s.strstart++; + s.lookahead--; + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s.match_available = 1; + s.strstart++; + s.lookahead--; + } + } + //Assert (flush != Z_NO_FLUSH, "no flush?"); + if (s.match_available) { + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + s.match_available = 0; + } + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_BLOCK_DONE; + }; + + + /* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ + const deflate_rle = (s, flush) => { + + let bflush; /* set if current block must be flushed */ + let prev; /* byte at distance one to match */ + let scan, strend; /* scan goes up to strend for length of run */ + + const _win = s.window; + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest run, plus one for the unrolled loop. + */ + if (s.lookahead <= MAX_MATCH) { + fill_window(s); + if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* See how many times the previous byte repeats */ + s.match_length = 0; + if (s.lookahead >= MIN_MATCH && s.strstart > 0) { + scan = s.strstart - 1; + prev = _win[scan]; + if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { + strend = s.strstart + MAX_MATCH; + do { + /*jshint noempty:false*/ + } while (prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + scan < strend); + s.match_length = MAX_MATCH - (strend - scan); + if (s.match_length > s.lookahead) { + s.match_length = s.lookahead; + } + } + //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); + } + + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + if (s.match_length >= MIN_MATCH) { + //check_match(s, s.strstart, s.strstart - 1, s.match_length); + + /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + s.strstart += s.match_length; + s.match_length = 0; + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; + }; + + /* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ + const deflate_huff = (s, flush) => { + + let bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s.lookahead === 0) { + fill_window(s); + if (s.lookahead === 0) { + if (flush === Z_NO_FLUSH$2) { + return BS_NEED_MORE; + } + break; /* flush the current block */ + } + } + + /* Output a literal byte */ + s.match_length = 0; + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH$3) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; + }; + + /* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ + function Config(good_length, max_lazy, nice_length, max_chain, func) { + + this.good_length = good_length; + this.max_lazy = max_lazy; + this.nice_length = nice_length; + this.max_chain = max_chain; + this.func = func; + } + + const configuration_table = [ + /* good lazy nice chain */ + new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ + new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ + new Config(4, 5, 16, 8, deflate_fast), /* 2 */ + new Config(4, 6, 32, 32, deflate_fast), /* 3 */ + + new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ + new Config(8, 16, 32, 32, deflate_slow), /* 5 */ + new Config(8, 16, 128, 128, deflate_slow), /* 6 */ + new Config(8, 32, 128, 256, deflate_slow), /* 7 */ + new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ + new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ + ]; + + + /* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ + const lm_init = (s) => { + + s.window_size = 2 * s.w_size; + + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + + /* Set the default configuration parameters: + */ + s.max_lazy_match = configuration_table[s.level].max_lazy; + s.good_match = configuration_table[s.level].good_length; + s.nice_match = configuration_table[s.level].nice_length; + s.max_chain_length = configuration_table[s.level].max_chain; + + s.strstart = 0; + s.block_start = 0; + s.lookahead = 0; + s.insert = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + s.ins_h = 0; + }; + + + function DeflateState() { + this.strm = null; /* pointer back to this zlib stream */ + this.status = 0; /* as the name implies */ + this.pending_buf = null; /* output still pending */ + this.pending_buf_size = 0; /* size of pending_buf */ + this.pending_out = 0; /* next pending byte to output to the stream */ + this.pending = 0; /* nb of bytes in the pending buffer */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.gzhead = null; /* gzip header information to write */ + this.gzindex = 0; /* where in extra, name, or comment */ + this.method = Z_DEFLATED$2; /* can only be DEFLATED */ + this.last_flush = -1; /* value of flush param for previous deflate call */ + + this.w_size = 0; /* LZ77 window size (32K by default) */ + this.w_bits = 0; /* log2(w_size) (8..16) */ + this.w_mask = 0; /* w_size - 1 */ + + this.window = null; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. + */ + + this.window_size = 0; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + this.prev = null; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + this.head = null; /* Heads of the hash chains or NIL. */ + + this.ins_h = 0; /* hash index of string to be inserted */ + this.hash_size = 0; /* number of elements in hash table */ + this.hash_bits = 0; /* log2(hash_size) */ + this.hash_mask = 0; /* hash_size-1 */ + + this.hash_shift = 0; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + this.block_start = 0; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + this.match_length = 0; /* length of best match */ + this.prev_match = 0; /* previous match */ + this.match_available = 0; /* set if previous match exists */ + this.strstart = 0; /* start of string to insert */ + this.match_start = 0; /* start of matching string */ + this.lookahead = 0; /* number of valid bytes ahead in window */ + + this.prev_length = 0; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + this.max_chain_length = 0; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + this.max_lazy_match = 0; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ + // That's alias to max_lazy_match, don't use directly + //this.max_insert_length = 0; + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + this.level = 0; /* compression level (1..9) */ + this.strategy = 0; /* favor or force Huffman coding*/ + + this.good_match = 0; + /* Use a faster search when the previous match is longer than this */ + + this.nice_match = 0; /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + + /* Didn't use ct_data typedef below to suppress compiler warning */ + + // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + // Use flat array of DOUBLE size, with interleaved fata, + // because JS does not support effective + this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2); + this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2); + this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2); + zero(this.dyn_ltree); + zero(this.dyn_dtree); + zero(this.bl_tree); + + this.l_desc = null; /* desc. for literal tree */ + this.d_desc = null; /* desc. for distance tree */ + this.bl_desc = null; /* desc. for bit length tree */ + + //ush bl_count[MAX_BITS+1]; + this.bl_count = new Uint16Array(MAX_BITS + 1); + /* number of codes at each bit length for an optimal tree */ + + //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + this.heap = new Uint16Array(2 * L_CODES + 1); /* heap used to build the Huffman trees */ + zero(this.heap); + + this.heap_len = 0; /* number of elements in the heap */ + this.heap_max = 0; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; + zero(this.depth); + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + this.l_buf = 0; /* buffer index for literals or lengths */ + + this.lit_bufsize = 0; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + this.last_lit = 0; /* running index in l_buf */ + + this.d_buf = 0; + /* Buffer index for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + this.opt_len = 0; /* bit length of current block with optimal trees */ + this.static_len = 0; /* bit length of current block with static trees */ + this.matches = 0; /* number of string matches in current block */ + this.insert = 0; /* bytes at end of window left to insert */ + + + this.bi_buf = 0; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + this.bi_valid = 0; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + + // Used for window memory init. We safely ignore it for JS. That makes + // sense only for pointers and memory check tools. + //this.high_water = 0; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ + } + + + const deflateResetKeep = (strm) => { + + if (!strm || !strm.state) { + return err(strm, Z_STREAM_ERROR$2); + } + + strm.total_in = strm.total_out = 0; + strm.data_type = Z_UNKNOWN; + + const s = strm.state; + s.pending = 0; + s.pending_out = 0; + + if (s.wrap < 0) { + s.wrap = -s.wrap; + /* was made negative by deflate(..., Z_FINISH); */ + } + s.status = (s.wrap ? INIT_STATE : BUSY_STATE); + strm.adler = (s.wrap === 2) ? + 0 // crc32(0, Z_NULL, 0) + : + 1; // adler32(0, Z_NULL, 0) + s.last_flush = Z_NO_FLUSH$2; + _tr_init(s); + return Z_OK$3; + }; + + + const deflateReset = (strm) => { + + const ret = deflateResetKeep(strm); + if (ret === Z_OK$3) { + lm_init(strm.state); + } + return ret; + }; + + + const deflateSetHeader = (strm, head) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$2; } + if (strm.state.wrap !== 2) { return Z_STREAM_ERROR$2; } + strm.state.gzhead = head; + return Z_OK$3; + }; + + + const deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => { + + if (!strm) { // === Z_NULL + return Z_STREAM_ERROR$2; + } + let wrap = 1; + + if (level === Z_DEFAULT_COMPRESSION$1) { + level = 6; + } + + if (windowBits < 0) { /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } + + else if (windowBits > 15) { + wrap = 2; /* write gzip wrapper instead */ + windowBits -= 16; + } + + + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$2 || + windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || + strategy < 0 || strategy > Z_FIXED) { + return err(strm, Z_STREAM_ERROR$2); + } + + + if (windowBits === 8) { + windowBits = 9; + } + /* until 256-byte window bug fixed */ + + const s = new DeflateState(); + + strm.state = s; + s.strm = strm; + + s.wrap = wrap; + s.gzhead = null; + s.w_bits = windowBits; + s.w_size = 1 << s.w_bits; + s.w_mask = s.w_size - 1; + + s.hash_bits = memLevel + 7; + s.hash_size = 1 << s.hash_bits; + s.hash_mask = s.hash_size - 1; + s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); + + s.window = new Uint8Array(s.w_size * 2); + s.head = new Uint16Array(s.hash_size); + s.prev = new Uint16Array(s.w_size); + + // Don't need mem init magic for JS. + //s.high_water = 0; /* nothing written to s->window yet */ + + s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ + + s.pending_buf_size = s.lit_bufsize * 4; + + //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); + //s->pending_buf = (uchf *) overlay; + s.pending_buf = new Uint8Array(s.pending_buf_size); + + // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) + //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + s.d_buf = 1 * s.lit_bufsize; + + //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + s.l_buf = (1 + 2) * s.lit_bufsize; + + s.level = level; + s.strategy = strategy; + s.method = method; + + return deflateReset(strm); + }; + + const deflateInit = (strm, level) => { + + return deflateInit2(strm, level, Z_DEFLATED$2, MAX_WBITS$1, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1); + }; + + + const deflate$2 = (strm, flush) => { + + let beg, val; // for gzip header write only + + if (!strm || !strm.state || + flush > Z_BLOCK$1 || flush < 0) { + return strm ? err(strm, Z_STREAM_ERROR$2) : Z_STREAM_ERROR$2; + } + + const s = strm.state; + + if (!strm.output || + (!strm.input && strm.avail_in !== 0) || + (s.status === FINISH_STATE && flush !== Z_FINISH$3)) { + return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR$1 : Z_STREAM_ERROR$2); + } + + s.strm = strm; /* just in case */ + const old_flush = s.last_flush; + s.last_flush = flush; + + /* Write the header */ + if (s.status === INIT_STATE) { + + if (s.wrap === 2) { // GZIP header + strm.adler = 0; //crc32(0L, Z_NULL, 0); + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + if (!s.gzhead) { // s->gzhead == Z_NULL + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, OS_CODE); + s.status = BUSY_STATE; + } + else { + put_byte(s, (s.gzhead.text ? 1 : 0) + + (s.gzhead.hcrc ? 2 : 0) + + (!s.gzhead.extra ? 0 : 4) + + (!s.gzhead.name ? 0 : 8) + + (!s.gzhead.comment ? 0 : 16) + ); + put_byte(s, s.gzhead.time & 0xff); + put_byte(s, (s.gzhead.time >> 8) & 0xff); + put_byte(s, (s.gzhead.time >> 16) & 0xff); + put_byte(s, (s.gzhead.time >> 24) & 0xff); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, s.gzhead.os & 0xff); + if (s.gzhead.extra && s.gzhead.extra.length) { + put_byte(s, s.gzhead.extra.length & 0xff); + put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); + } + if (s.gzhead.hcrc) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending, 0); + } + s.gzindex = 0; + s.status = EXTRA_STATE; + } + } + else // DEFLATE header + { + let header = (Z_DEFLATED$2 + ((s.w_bits - 8) << 4)) << 8; + let level_flags = -1; + + if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { + level_flags = 0; + } else if (s.level < 6) { + level_flags = 1; + } else if (s.level === 6) { + level_flags = 2; + } else { + level_flags = 3; + } + header |= (level_flags << 6); + if (s.strstart !== 0) { header |= PRESET_DICT; } + header += 31 - (header % 31); + + s.status = BUSY_STATE; + putShortMSB(s, header); + + /* Save the adler32 of the preset dictionary: */ + if (s.strstart !== 0) { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + strm.adler = 1; // adler32(0L, Z_NULL, 0); + } + } + + //#ifdef GZIP + if (s.status === EXTRA_STATE) { + if (s.gzhead.extra/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + + while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + break; + } + } + put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); + s.gzindex++; + } + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (s.gzindex === s.gzhead.extra.length) { + s.gzindex = 0; + s.status = NAME_STATE; + } + } + else { + s.status = NAME_STATE; + } + } + if (s.status === NAME_STATE) { + if (s.gzhead.name/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.name.length) { + val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.gzindex = 0; + s.status = COMMENT_STATE; + } + } + else { + s.status = COMMENT_STATE; + } + } + if (s.status === COMMENT_STATE) { + if (s.gzhead.comment/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.comment.length) { + val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.status = HCRC_STATE; + } + } + else { + s.status = HCRC_STATE; + } + } + if (s.status === HCRC_STATE) { + if (s.gzhead.hcrc) { + if (s.pending + 2 > s.pending_buf_size) { + flush_pending(strm); + } + if (s.pending + 2 <= s.pending_buf_size) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + strm.adler = 0; //crc32(0L, Z_NULL, 0); + s.status = BUSY_STATE; + } + } + else { + s.status = BUSY_STATE; + } + } + //#endif + + /* Flush as much pending output as possible */ + if (s.pending !== 0) { + flush_pending(strm); + if (strm.avail_out === 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s.last_flush = -1; + return Z_OK$3; + } + + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && + flush !== Z_FINISH$3) { + return err(strm, Z_BUF_ERROR$1); + } + + /* User must not provide more input after the first FINISH: */ + if (s.status === FINISH_STATE && strm.avail_in !== 0) { + return err(strm, Z_BUF_ERROR$1); + } + + /* Start a new block or continue the current one. + */ + if (strm.avail_in !== 0 || s.lookahead !== 0 || + (flush !== Z_NO_FLUSH$2 && s.status !== FINISH_STATE)) { + let bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : + (s.strategy === Z_RLE ? deflate_rle(s, flush) : + configuration_table[s.level].func(s, flush)); + + if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { + s.status = FINISH_STATE; + } + if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR next call, see above */ + } + return Z_OK$3; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + if (bstate === BS_BLOCK_DONE) { + if (flush === Z_PARTIAL_FLUSH) { + _tr_align(s); + } + else if (flush !== Z_BLOCK$1) { /* FULL_FLUSH or SYNC_FLUSH */ + + _tr_stored_block(s, 0, 0, false); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + if (flush === Z_FULL_FLUSH$1) { + /*** CLEAR_HASH(s); ***/ /* forget history */ + zero(s.head); // Fill with NIL (= 0); + + if (s.lookahead === 0) { + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + } + } + flush_pending(strm); + if (strm.avail_out === 0) { + s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ + return Z_OK$3; + } + } + } + //Assert(strm->avail_out > 0, "bug2"); + //if (strm.avail_out <= 0) { throw new Error("bug2");} + + if (flush !== Z_FINISH$3) { return Z_OK$3; } + if (s.wrap <= 0) { return Z_STREAM_END$3; } + + /* Write the trailer */ + if (s.wrap === 2) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + put_byte(s, (strm.adler >> 16) & 0xff); + put_byte(s, (strm.adler >> 24) & 0xff); + put_byte(s, strm.total_in & 0xff); + put_byte(s, (strm.total_in >> 8) & 0xff); + put_byte(s, (strm.total_in >> 16) & 0xff); + put_byte(s, (strm.total_in >> 24) & 0xff); + } + else + { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + if (s.wrap > 0) { s.wrap = -s.wrap; } + /* write the trailer only once! */ + return s.pending !== 0 ? Z_OK$3 : Z_STREAM_END$3; + }; + + + const deflateEnd = (strm) => { + + if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { + return Z_STREAM_ERROR$2; + } + + const status = strm.state.status; + if (status !== INIT_STATE && + status !== EXTRA_STATE && + status !== NAME_STATE && + status !== COMMENT_STATE && + status !== HCRC_STATE && + status !== BUSY_STATE && + status !== FINISH_STATE + ) { + return err(strm, Z_STREAM_ERROR$2); + } + + strm.state = null; + + return status === BUSY_STATE ? err(strm, Z_DATA_ERROR$2) : Z_OK$3; + }; + + + /* ========================================================================= + * Initializes the compression dictionary from the given byte + * sequence without producing any compressed output. + */ + const deflateSetDictionary = (strm, dictionary) => { + + let dictLength = dictionary.length; + + if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { + return Z_STREAM_ERROR$2; + } + + const s = strm.state; + const wrap = s.wrap; + + if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { + return Z_STREAM_ERROR$2; + } + + /* when using zlib wrappers, compute Adler-32 for provided dictionary */ + if (wrap === 1) { + /* adler32(strm->adler, dictionary, dictLength); */ + strm.adler = adler32_1(strm.adler, dictionary, dictLength, 0); + } + + s.wrap = 0; /* avoid computing Adler-32 in read_buf */ + + /* if dictionary would fill window, just replace the history */ + if (dictLength >= s.w_size) { + if (wrap === 0) { /* already empty otherwise */ + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + /* use the tail */ + // dictionary = dictionary.slice(dictLength - s.w_size); + let tmpDict = new Uint8Array(s.w_size); + tmpDict.set(dictionary.subarray(dictLength - s.w_size, dictLength), 0); + dictionary = tmpDict; + dictLength = s.w_size; + } + /* insert dictionary into window and hash */ + const avail = strm.avail_in; + const next = strm.next_in; + const input = strm.input; + strm.avail_in = dictLength; + strm.next_in = 0; + strm.input = dictionary; + fill_window(s); + while (s.lookahead >= MIN_MATCH) { + let str = s.strstart; + let n = s.lookahead - (MIN_MATCH - 1); + do { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + + s.head[s.ins_h] = str; + str++; + } while (--n); + s.strstart = str; + s.lookahead = MIN_MATCH - 1; + fill_window(s); + } + s.strstart += s.lookahead; + s.block_start = s.strstart; + s.insert = s.lookahead; + s.lookahead = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + strm.next_in = next; + strm.input = input; + strm.avail_in = avail; + s.wrap = wrap; + return Z_OK$3; + }; + + + var deflateInit_1 = deflateInit; + var deflateInit2_1 = deflateInit2; + var deflateReset_1 = deflateReset; + var deflateResetKeep_1 = deflateResetKeep; + var deflateSetHeader_1 = deflateSetHeader; + var deflate_2$1 = deflate$2; + var deflateEnd_1 = deflateEnd; + var deflateSetDictionary_1 = deflateSetDictionary; + var deflateInfo = 'pako deflate (from Nodeca project)'; + + /* Not implemented + module.exports.deflateBound = deflateBound; + module.exports.deflateCopy = deflateCopy; + module.exports.deflateParams = deflateParams; + module.exports.deflatePending = deflatePending; + module.exports.deflatePrime = deflatePrime; + module.exports.deflateTune = deflateTune; + */ + + var deflate_1$2 = { + deflateInit: deflateInit_1, + deflateInit2: deflateInit2_1, + deflateReset: deflateReset_1, + deflateResetKeep: deflateResetKeep_1, + deflateSetHeader: deflateSetHeader_1, + deflate: deflate_2$1, + deflateEnd: deflateEnd_1, + deflateSetDictionary: deflateSetDictionary_1, + deflateInfo: deflateInfo + }; + + const _has = (obj, key) => { + return Object.prototype.hasOwnProperty.call(obj, key); + }; + + var assign = function (obj /*from1, from2, from3, ...*/) { + const sources = Array.prototype.slice.call(arguments, 1); + while (sources.length) { + const source = sources.shift(); + if (!source) { continue; } + + if (typeof source !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (const p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; + }; + + + // Join array of chunks to single array. + var flattenChunks = (chunks) => { + // calculate data length + let len = 0; + + for (let i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } + + // join chunks + const result = new Uint8Array(len); + + for (let i = 0, pos = 0, l = chunks.length; i < l; i++) { + let chunk = chunks[i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; + }; + + var common = { + assign: assign, + flattenChunks: flattenChunks + }; + + // String encode/decode helpers + + + // Quick check if we can use fast array to bin string conversion + // + // - apply(Array) can fail on Android 2.2 + // - apply(Uint8Array) can fail on iOS 5.1 Safari + // + let STR_APPLY_UIA_OK = true; + + try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } + + + // Table with utf8 lengths (calculated by first byte of sequence) + // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, + // because max possible codepoint is 0x10ffff + const _utf8len = new Uint8Array(256); + for (let q = 0; q < 256; q++) { + _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); + } + _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + + + // convert string to array (typed, when possible) + var string2buf = (str) => { + if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) { + return new TextEncoder().encode(str); + } + + let buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + buf = new Uint8Array(buf_len); + + // convert + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | (c >>> 6); + buf[i++] = 0x80 | (c & 0x3f); + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | (c >>> 12); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } else { + /* four bytes */ + buf[i++] = 0xf0 | (c >>> 18); + buf[i++] = 0x80 | (c >>> 12 & 0x3f); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } + } + + return buf; + }; + + // Helper + const buf2binstring = (buf, len) => { + // On Chrome, the arguments in a function call that are allowed is `65534`. + // If the length of the buffer is smaller than that, we can use this optimization, + // otherwise we will take a slower path. + if (len < 65534) { + if (buf.subarray && STR_APPLY_UIA_OK) { + return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len)); + } + } + + let result = ''; + for (let i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + return result; + }; + + + // convert array to string + var buf2string = (buf, max) => { + const len = max || buf.length; + + if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) { + return new TextDecoder().decode(buf.subarray(0, max)); + } + + let i, out; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + const utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + let c = buf[i++]; + // quick process ascii + if (c < 0x80) { utf16buf[out++] = c; continue; } + + let c_len = _utf8len[c]; + // skip 5 & 6 byte codes + if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = (c << 6) | (buf[i++] & 0x3f); + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); + utf16buf[out++] = 0xdc00 | (c & 0x3ff); + } + } + + return buf2binstring(utf16buf, out); + }; + + + // Calculate max possible position in utf8 buffer, + // that will not break sequence. If that's not possible + // - (very small limits) return max size as is. + // + // buf[] - utf8 bytes array + // max - length limit (mandatory); + var utf8border = (buf, max) => { + + max = max || buf.length; + if (max > buf.length) { max = buf.length; } + + // go back from last position, until start of sequence found + let pos = max - 1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } + + // Very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { return max; } + + // If we came to start of buffer - that means buffer is too small, + // return max too. + if (pos === 0) { return max; } + + return (pos + _utf8len[buf[pos]] > max) ? pos : max; + }; + + var strings = { + string2buf: string2buf, + buf2string: buf2string, + utf8border: utf8border + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + this.next_in = 0; + /* number of bytes available at input */ + this.avail_in = 0; + /* total number of input bytes read so far */ + this.total_in = 0; + /* next output byte should be put there */ + this.output = null; // JS specific, because we have no pointers + this.next_out = 0; + /* remaining free space at output */ + this.avail_out = 0; + /* total number of bytes output so far */ + this.total_out = 0; + /* last error message, NULL if no error */ + this.msg = ''/*Z_NULL*/; + /* not visible by applications */ + this.state = null; + /* best guess about the data type: binary or text */ + this.data_type = 2/*Z_UNKNOWN*/; + /* adler32 value of the uncompressed data */ + this.adler = 0; + } + + var zstream = ZStream; + + const toString$1 = Object.prototype.toString; + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_NO_FLUSH: Z_NO_FLUSH$1, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH: Z_FINISH$2, + Z_OK: Z_OK$2, Z_STREAM_END: Z_STREAM_END$2, + Z_DEFAULT_COMPRESSION, + Z_DEFAULT_STRATEGY, + Z_DEFLATED: Z_DEFLATED$1 + } = constants$2; + + /* ===========================================================================*/ + + + /** + * class Deflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[deflate]], + * [[deflateRaw]] and [[gzip]]. + **/ + + /* internal + * Deflate.chunks -> Array + * + * Chunks of output data, if [[Deflate#onData]] not overridden. + **/ + + /** + * Deflate.result -> Uint8Array + * + * Compressed result, generated by default [[Deflate#onData]] + * and [[Deflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Deflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Deflate.err -> Number + * + * Error code after deflate finished. 0 (Z_OK) on success. + * You will not need it in real life, because deflate errors + * are possible only on wrong options or bad `onData` / `onEnd` + * custom handlers. + **/ + + /** + * Deflate.msg -> String + * + * Error message, if [[Deflate.err]] != 0 + **/ + + + /** + * new Deflate(options) + * - options (Object): zlib deflate options. + * + * Creates new deflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `level` + * - `windowBits` + * - `memLevel` + * - `strategy` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw deflate + * - `gzip` (Boolean) - create gzip wrapper + * - `header` (Object) - custom header for gzip + * - `text` (Boolean) - true if compressed data believed to be text + * - `time` (Number) - modification time, unix timestamp + * - `os` (Number) - operation system code + * - `extra` (Array) - array of bytes with extra data (max 65536) + * - `name` (String) - file name (binary string) + * - `comment` (String) - comment (binary string) + * - `hcrc` (Boolean) - true if header crc should be added + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const deflate = new pako.Deflate({ level: 3}); + * + * deflate.push(chunk1, false); + * deflate.push(chunk2, true); // true -> last chunk + * + * if (deflate.err) { throw new Error(deflate.err); } + * + * console.log(deflate.result); + * ``` + **/ + function Deflate$1(options) { + this.options = common.assign({ + level: Z_DEFAULT_COMPRESSION, + method: Z_DEFLATED$1, + chunkSize: 16384, + windowBits: 15, + memLevel: 8, + strategy: Z_DEFAULT_STRATEGY + }, options || {}); + + let opt = this.options; + + if (opt.raw && (opt.windowBits > 0)) { + opt.windowBits = -opt.windowBits; + } + + else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { + opt.windowBits += 16; + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + let status = deflate_1$2.deflateInit2( + this.strm, + opt.level, + opt.method, + opt.windowBits, + opt.memLevel, + opt.strategy + ); + + if (status !== Z_OK$2) { + throw new Error(messages[status]); + } + + if (opt.header) { + deflate_1$2.deflateSetHeader(this.strm, opt.header); + } + + if (opt.dictionary) { + let dict; + // Convert data if needed + if (typeof opt.dictionary === 'string') { + // If we need to compress text, change encoding to utf8. + dict = strings.string2buf(opt.dictionary); + } else if (toString$1.call(opt.dictionary) === '[object ArrayBuffer]') { + dict = new Uint8Array(opt.dictionary); + } else { + dict = opt.dictionary; + } + + status = deflate_1$2.deflateSetDictionary(this.strm, dict); + + if (status !== Z_OK$2) { + throw new Error(messages[status]); + } + + this._dict_set = true; + } + } + + /** + * Deflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be + * converted to utf8 byte sequence. + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. + * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. + * + * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with + * new compressed chunks. Returns `true` on success. The last data block must + * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending + * buffers and call [[Deflate#onEnd]]. + * + * On fail call [[Deflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + Deflate$1.prototype.push = function (data, flush_mode) { + const strm = this.strm; + const chunkSize = this.options.chunkSize; + let status, _flush_mode; + + if (this.ended) { return false; } + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode; + else _flush_mode = flush_mode === true ? Z_FINISH$2 : Z_NO_FLUSH$1; + + // Convert data if needed + if (typeof data === 'string') { + // If we need to compress text, change encoding to utf8. + strm.input = strings.string2buf(data); + } else if (toString$1.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + // Make sure avail_out > 6 to avoid repeating markers + if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + status = deflate_1$2.deflate(strm, _flush_mode); + + // Ended => flush and finish + if (status === Z_STREAM_END$2) { + if (strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + } + status = deflate_1$2.deflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return status === Z_OK$2; + } + + // Flush if out buffer full + if (strm.avail_out === 0) { + this.onData(strm.output); + continue; + } + + // Flush if requested and has data + if (_flush_mode > 0 && strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + + + /** + * Deflate#onData(chunk) -> Void + * - chunk (Uint8Array): output data. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + Deflate$1.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + + + /** + * Deflate#onEnd(status) -> Void + * - status (Number): deflate status. 0 (Z_OK) on success, + * other if not. + * + * Called once after you tell deflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + Deflate$1.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK$2) { + this.result = common.flattenChunks(this.chunks); + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + + + /** + * deflate(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * Compress `data` with deflate algorithm and `options`. + * + * Supported options are: + * + * - level + * - windowBits + * - memLevel + * - strategy + * - dictionary + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]); + * + * console.log(pako.deflate(data)); + * ``` + **/ + function deflate$1(input, options) { + const deflator = new Deflate$1(options); + + deflator.push(input, true); + + // That will never happens, if you don't cheat with options :) + if (deflator.err) { throw deflator.msg || messages[deflator.err]; } + + return deflator.result; + } + + + /** + * deflateRaw(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + function deflateRaw$1(input, options) { + options = options || {}; + options.raw = true; + return deflate$1(input, options); + } + + + /** + * gzip(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but create gzip wrapper instead of + * deflate one. + **/ + function gzip$1(input, options) { + options = options || {}; + options.gzip = true; + return deflate$1(input, options); + } + + + var Deflate_1$1 = Deflate$1; + var deflate_2 = deflate$1; + var deflateRaw_1$1 = deflateRaw$1; + var gzip_1$1 = gzip$1; + var constants$1 = constants$2; + + var deflate_1$1 = { + Deflate: Deflate_1$1, + deflate: deflate_2, + deflateRaw: deflateRaw_1$1, + gzip: gzip_1$1, + constants: constants$1 + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + // See state defs from inflate.js + const BAD$1 = 30; /* got a data error -- remain here until reset */ + const TYPE$1 = 12; /* i: waiting for type bits, including last-flag bit */ + + /* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state.mode === LEN + strm.avail_in >= 6 + strm.avail_out >= 258 + start >= strm.avail_out + state.bits < 8 + + On return, state.mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm.avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm.avail_out >= 258 for each loop to avoid checking for + output space. + */ + var inffast = function inflate_fast(strm, start) { + let _in; /* local strm.input */ + let last; /* have enough input while in < last */ + let _out; /* local strm.output */ + let beg; /* inflate()'s initial strm.output */ + let end; /* while out < end, enough space available */ + //#ifdef INFLATE_STRICT + let dmax; /* maximum distance from zlib header */ + //#endif + let wsize; /* window size or zero if not using window */ + let whave; /* valid bytes in the window */ + let wnext; /* window write index */ + // Use `s_window` instead `window`, avoid conflict with instrumentation tools + let s_window; /* allocated sliding window, if wsize != 0 */ + let hold; /* local strm.hold */ + let bits; /* local strm.bits */ + let lcode; /* local strm.lencode */ + let dcode; /* local strm.distcode */ + let lmask; /* mask for first level of length codes */ + let dmask; /* mask for first level of distance codes */ + let here; /* retrieved table entry */ + let op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + let len; /* match length, unused bytes */ + let dist; /* match distance */ + let from; /* where to copy match from */ + let from_source; + + + let input, output; // JS specific, because we have no pointers + + /* copy state to local variables */ + const state = strm.state; + //here = state.here; + _in = strm.next_in; + input = strm.input; + last = _in + (strm.avail_in - 5); + _out = strm.next_out; + output = strm.output; + beg = _out - (start - strm.avail_out); + end = _out + (strm.avail_out - 257); + //#ifdef INFLATE_STRICT + dmax = state.dmax; + //#endif + wsize = state.wsize; + whave = state.whave; + wnext = state.wnext; + s_window = state.window; + hold = state.hold; + bits = state.bits; + lcode = state.lencode; + dcode = state.distcode; + lmask = (1 << state.lenbits) - 1; + dmask = (1 << state.distbits) - 1; + + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + + top: + do { + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = lcode[hold & lmask]; + + dolen: + for (;;) { // Goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + if (op === 0) { /* literal */ + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + output[_out++] = here & 0xffff/*here.val*/; + } + else if (op & 16) { /* length base */ + len = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + len += hold & ((1 << op) - 1); + hold >>>= op; + bits -= op; + } + //Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + here = dcode[hold & dmask]; + + dodist: + for (;;) { // goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + + if (op & 16) { /* distance base */ + dist = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + } + dist += hold & ((1 << op) - 1); + //#ifdef INFLATE_STRICT + if (dist > dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } + //#endif + hold >>>= op; + bits -= op; + //Tracevv((stderr, "inflate: distance %u\n", dist)); + op = _out - beg; /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } + + // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // if (len <= op - whave) { + // do { + // output[_out++] = 0; + // } while (--len); + // continue top; + // } + // len -= op - whave; + // do { + // output[_out++] = 0; + // } while (--op > whave); + // if (op === 0) { + // from = _out - dist; + // do { + // output[_out++] = output[from++]; + // } while (--len); + // continue top; + // } + //#endif + } + from = 0; // window index + from_source = s_window; + if (wnext === 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + if (op < len) { /* some from end of window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = 0; + if (wnext < len) { /* some from start of window */ + op = wnext; + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + } + else { /* contiguous in window */ + from += wnext - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + while (len > 2) { + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + len -= 3; + } + if (len) { + output[_out++] = from_source[from++]; + if (len > 1) { + output[_out++] = from_source[from++]; + } + } + } + else { + from = _out - dist; /* copy direct from output */ + do { /* minimum length is three */ + output[_out++] = output[from++]; + output[_out++] = output[from++]; + output[_out++] = output[from++]; + len -= 3; + } while (len > 2); + if (len) { + output[_out++] = output[from++]; + if (len > 1) { + output[_out++] = output[from++]; + } + } + } + } + else if ((op & 64) === 0) { /* 2nd level distance code */ + here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dodist; + } + else { + strm.msg = 'invalid distance code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } + else if ((op & 64) === 0) { /* 2nd level length code */ + here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dolen; + } + else if (op & 32) { /* end-of-block */ + //Tracevv((stderr, "inflate: end of block\n")); + state.mode = TYPE$1; + break top; + } + else { + strm.msg = 'invalid literal/length code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } while (_in < last && _out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + _in -= len; + bits -= len << 3; + hold &= (1 << bits) - 1; + + /* update state and return */ + strm.next_in = _in; + strm.next_out = _out; + strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); + strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); + state.hold = hold; + state.bits = bits; + return; + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + const MAXBITS = 15; + const ENOUGH_LENS$1 = 852; + const ENOUGH_DISTS$1 = 592; + //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + const CODES$1 = 0; + const LENS$1 = 1; + const DISTS$1 = 2; + + const lbase = new Uint16Array([ /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 + ]); + + const lext = new Uint8Array([ /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 + ]); + + const dbase = new Uint16Array([ /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0 + ]); + + const dext = new Uint8Array([ /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64 + ]); + + const inflate_table = (type, lens, lens_index, codes, table, table_index, work, opts) => + { + const bits = opts.bits; + //here = opts.here; /* table entry for duplication */ + + let len = 0; /* a code's length in bits */ + let sym = 0; /* index of code symbols */ + let min = 0, max = 0; /* minimum and maximum code lengths */ + let root = 0; /* number of index bits for root table */ + let curr = 0; /* number of index bits for current table */ + let drop = 0; /* code bits to drop for sub-table */ + let left = 0; /* number of prefix codes available */ + let used = 0; /* code entries in table used */ + let huff = 0; /* Huffman code */ + let incr; /* for incrementing code, index */ + let fill; /* index for replicating entries */ + let low; /* low bits for current root entry */ + let mask; /* mask for low root bits */ + let next; /* next available space in table */ + let base = null; /* base value table to use */ + let base_index = 0; + // let shoextra; /* extra bits table to use */ + let end; /* use base and extra for symbol > end */ + const count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ + const offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ + let extra = null; + let extra_index = 0; + + let here_bits, here_op, here_val; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) { + count[len] = 0; + } + for (sym = 0; sym < codes; sym++) { + count[lens[lens_index + sym]]++; + } + + /* bound code lengths, force root to be within code lengths */ + root = bits; + for (max = MAXBITS; max >= 1; max--) { + if (count[max] !== 0) { break; } + } + if (root > max) { + root = max; + } + if (max === 0) { /* no symbols to code at all */ + //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ + //table.bits[opts.table_index] = 1; //here.bits = (var char)1; + //table.val[opts.table_index++] = 0; //here.val = (var short)0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + + //table.op[opts.table_index] = 64; + //table.bits[opts.table_index] = 1; + //table.val[opts.table_index++] = 0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + opts.bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min < max; min++) { + if (count[min] !== 0) { break; } + } + if (root < min) { + root = min; + } + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) { + return -1; + } /* over-subscribed */ + } + if (left > 0 && (type === CODES$1 || max !== 1)) { + return -1; /* incomplete set */ + } + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) { + offs[len + 1] = offs[len] + count[len]; + } + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) { + if (lens[lens_index + sym] !== 0) { + work[offs[lens[lens_index + sym]]++] = sym; + } + } + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + // poor man optimization - use if-else instead of switch, + // to avoid deopts in old v8 + if (type === CODES$1) { + base = extra = work; /* dummy value--not used */ + end = 19; + + } else if (type === LENS$1) { + base = lbase; + base_index -= 257; + extra = lext; + extra_index -= 257; + end = 256; + + } else { /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize opts for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = table_index; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = -1; /* trigger new sub-table when len > root */ + used = 1 << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if ((type === LENS$1 && used > ENOUGH_LENS$1) || + (type === DISTS$1 && used > ENOUGH_DISTS$1)) { + return 1; + } + + /* process all codes and make table entries */ + for (;;) { + /* create table entry */ + here_bits = len - drop; + if (work[sym] < end) { + here_op = 0; + here_val = work[sym]; + } + else if (work[sym] > end) { + here_op = extra[extra_index + work[sym]]; + here_val = base[base_index + work[sym]]; + } + else { + here_op = 32 + 64; /* end of block */ + here_val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1 << (len - drop); + fill = 1 << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; + } while (fill !== 0); + + /* backwards increment the len-bit code huff */ + incr = 1 << (len - 1); + while (huff & incr) { + incr >>= 1; + } + if (incr !== 0) { + huff &= incr - 1; + huff += incr; + } else { + huff = 0; + } + + /* go to next symbol, update count, len */ + sym++; + if (--count[len] === 0) { + if (len === max) { break; } + len = lens[lens_index + work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) !== low) { + /* if first time, transition to sub-tables */ + if (drop === 0) { + drop = root; + } + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = 1 << curr; + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) { break; } + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1 << curr; + if ((type === LENS$1 && used > ENOUGH_LENS$1) || + (type === DISTS$1 && used > ENOUGH_DISTS$1)) { + return 1; + } + + /* point entry in root table to sub-table */ + low = huff & mask; + /*table.op[low] = curr; + table.bits[low] = root; + table.val[low] = next - opts.table_index;*/ + table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; + } + } + + /* fill in remaining table entry if code is incomplete (guaranteed to have + at most one remaining entry, since if the code is incomplete, the + maximum code length that was allowed to get this far is one bit) */ + if (huff !== 0) { + //table.op[next + huff] = 64; /* invalid code marker */ + //table.bits[next + huff] = len - drop; + //table.val[next + huff] = 0; + table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; + } + + /* set return parameters */ + //opts.table_index += used; + opts.bits = root; + return 0; + }; + + + var inftrees = inflate_table; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + + + + + + const CODES = 0; + const LENS = 1; + const DISTS = 2; + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_FINISH: Z_FINISH$1, Z_BLOCK, Z_TREES, + Z_OK: Z_OK$1, Z_STREAM_END: Z_STREAM_END$1, Z_NEED_DICT: Z_NEED_DICT$1, Z_STREAM_ERROR: Z_STREAM_ERROR$1, Z_DATA_ERROR: Z_DATA_ERROR$1, Z_MEM_ERROR: Z_MEM_ERROR$1, Z_BUF_ERROR, + Z_DEFLATED + } = constants$2; + + + /* STATES ====================================================================*/ + /* ===========================================================================*/ + + + const HEAD = 1; /* i: waiting for magic header */ + const FLAGS = 2; /* i: waiting for method and flags (gzip) */ + const TIME = 3; /* i: waiting for modification time (gzip) */ + const OS = 4; /* i: waiting for extra flags and operating system (gzip) */ + const EXLEN = 5; /* i: waiting for extra length (gzip) */ + const EXTRA = 6; /* i: waiting for extra bytes (gzip) */ + const NAME = 7; /* i: waiting for end of file name (gzip) */ + const COMMENT = 8; /* i: waiting for end of comment (gzip) */ + const HCRC = 9; /* i: waiting for header crc (gzip) */ + const DICTID = 10; /* i: waiting for dictionary check value */ + const DICT = 11; /* waiting for inflateSetDictionary() call */ + const TYPE = 12; /* i: waiting for type bits, including last-flag bit */ + const TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ + const STORED = 14; /* i: waiting for stored size (length and complement) */ + const COPY_ = 15; /* i/o: same as COPY below, but only first time in */ + const COPY = 16; /* i/o: waiting for input or output to copy stored block */ + const TABLE = 17; /* i: waiting for dynamic block table lengths */ + const LENLENS = 18; /* i: waiting for code length code lengths */ + const CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ + const LEN_ = 20; /* i: same as LEN below, but only first time in */ + const LEN = 21; /* i: waiting for length/lit/eob code */ + const LENEXT = 22; /* i: waiting for length extra bits */ + const DIST = 23; /* i: waiting for distance code */ + const DISTEXT = 24; /* i: waiting for distance extra bits */ + const MATCH = 25; /* o: waiting for output space to copy string */ + const LIT = 26; /* o: waiting for output space to write literal */ + const CHECK = 27; /* i: waiting for 32-bit check value */ + const LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ + const DONE = 29; /* finished check, done -- remain here until reset */ + const BAD = 30; /* got a data error -- remain here until reset */ + const MEM = 31; /* got an inflate() memory error -- remain here until reset */ + const SYNC = 32; /* looking for synchronization bytes to restart inflate() */ + + /* ===========================================================================*/ + + + + const ENOUGH_LENS = 852; + const ENOUGH_DISTS = 592; + //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + const MAX_WBITS = 15; + /* 32K LZ77 window */ + const DEF_WBITS = MAX_WBITS; + + + const zswap32 = (q) => { + + return (((q >>> 24) & 0xff) + + ((q >>> 8) & 0xff00) + + ((q & 0xff00) << 8) + + ((q & 0xff) << 24)); + }; + + + function InflateState() { + this.mode = 0; /* current inflate mode */ + this.last = false; /* true if processing last block */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.havedict = false; /* true if dictionary provided */ + this.flags = 0; /* gzip header method and flags (0 if zlib) */ + this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ + this.check = 0; /* protected copy of check value */ + this.total = 0; /* protected copy of output count */ + // TODO: may be {} + this.head = null; /* where to save gzip header information */ + + /* sliding window */ + this.wbits = 0; /* log base 2 of requested window size */ + this.wsize = 0; /* window size or zero if not using window */ + this.whave = 0; /* valid bytes in the window */ + this.wnext = 0; /* window write index */ + this.window = null; /* allocated sliding window, if needed */ + + /* bit accumulator */ + this.hold = 0; /* input bit accumulator */ + this.bits = 0; /* number of bits in "in" */ + + /* for string and stored block copying */ + this.length = 0; /* literal or length of data to copy */ + this.offset = 0; /* distance back to copy string from */ + + /* for table and code decoding */ + this.extra = 0; /* extra bits needed */ + + /* fixed and dynamic code tables */ + this.lencode = null; /* starting table for length/literal codes */ + this.distcode = null; /* starting table for distance codes */ + this.lenbits = 0; /* index bits for lencode */ + this.distbits = 0; /* index bits for distcode */ + + /* dynamic table building */ + this.ncode = 0; /* number of code length code lengths */ + this.nlen = 0; /* number of length code lengths */ + this.ndist = 0; /* number of distance code lengths */ + this.have = 0; /* number of code lengths in lens[] */ + this.next = null; /* next available space in codes[] */ + + this.lens = new Uint16Array(320); /* temporary storage for code lengths */ + this.work = new Uint16Array(288); /* work area for code table building */ + + /* + because we don't have pointers in js, we use lencode and distcode directly + as buffers so we don't need codes + */ + //this.codes = new Int32Array(ENOUGH); /* space for code tables */ + this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ + this.distdyn = null; /* dynamic table for distance codes (JS specific) */ + this.sane = 0; /* if false, allow invalid distance too far */ + this.back = 0; /* bits back of last unprocessed length/lit */ + this.was = 0; /* initial length of match */ + } + + + const inflateResetKeep = (strm) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + strm.total_in = strm.total_out = state.total = 0; + strm.msg = ''; /*Z_NULL*/ + if (state.wrap) { /* to support ill-conceived Java test suite */ + strm.adler = state.wrap & 1; + } + state.mode = HEAD; + state.last = 0; + state.havedict = 0; + state.dmax = 32768; + state.head = null/*Z_NULL*/; + state.hold = 0; + state.bits = 0; + //state.lencode = state.distcode = state.next = state.codes; + state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS); + state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS); + + state.sane = 1; + state.back = -1; + //Tracev((stderr, "inflate: reset\n")); + return Z_OK$1; + }; + + + const inflateReset = (strm) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + state.wsize = 0; + state.whave = 0; + state.wnext = 0; + return inflateResetKeep(strm); + + }; + + + const inflateReset2 = (strm, windowBits) => { + let wrap; + + /* get the state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } + else { + wrap = (windowBits >> 4) + 1; + if (windowBits < 48) { + windowBits &= 15; + } + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) { + return Z_STREAM_ERROR$1; + } + if (state.window !== null && state.wbits !== windowBits) { + state.window = null; + } + + /* update state and reset the rest of it */ + state.wrap = wrap; + state.wbits = windowBits; + return inflateReset(strm); + }; + + + const inflateInit2 = (strm, windowBits) => { + + if (!strm) { return Z_STREAM_ERROR$1; } + //strm.msg = Z_NULL; /* in case we return an error */ + + const state = new InflateState(); + + //if (state === Z_NULL) return Z_MEM_ERROR; + //Tracev((stderr, "inflate: allocated\n")); + strm.state = state; + state.window = null/*Z_NULL*/; + const ret = inflateReset2(strm, windowBits); + if (ret !== Z_OK$1) { + strm.state = null/*Z_NULL*/; + } + return ret; + }; + + + const inflateInit = (strm) => { + + return inflateInit2(strm, DEF_WBITS); + }; + + + /* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ + let virgin = true; + + let lenfix, distfix; // We have no pointers in JS, so keep tables separate + + + const fixedtables = (state) => { + + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + lenfix = new Int32Array(512); + distfix = new Int32Array(32); + + /* literal/length table */ + let sym = 0; + while (sym < 144) { state.lens[sym++] = 8; } + while (sym < 256) { state.lens[sym++] = 9; } + while (sym < 280) { state.lens[sym++] = 7; } + while (sym < 288) { state.lens[sym++] = 8; } + + inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); + + /* distance table */ + sym = 0; + while (sym < 32) { state.lens[sym++] = 5; } + + inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); + + /* do this just once */ + virgin = false; + } + + state.lencode = lenfix; + state.lenbits = 9; + state.distcode = distfix; + state.distbits = 5; + }; + + + /* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ + const updatewindow = (strm, src, end, copy) => { + + let dist; + const state = strm.state; + + /* if it hasn't been done already, allocate space for the window */ + if (state.window === null) { + state.wsize = 1 << state.wbits; + state.wnext = 0; + state.whave = 0; + + state.window = new Uint8Array(state.wsize); + } + + /* copy state->wsize or less output bytes into the circular window */ + if (copy >= state.wsize) { + state.window.set(src.subarray(end - state.wsize, end), 0); + state.wnext = 0; + state.whave = state.wsize; + } + else { + dist = state.wsize - state.wnext; + if (dist > copy) { + dist = copy; + } + //zmemcpy(state->window + state->wnext, end - copy, dist); + state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext); + copy -= dist; + if (copy) { + //zmemcpy(state->window, end - copy, copy); + state.window.set(src.subarray(end - copy, end), 0); + state.wnext = copy; + state.whave = state.wsize; + } + else { + state.wnext += dist; + if (state.wnext === state.wsize) { state.wnext = 0; } + if (state.whave < state.wsize) { state.whave += dist; } + } + } + return 0; + }; + + + const inflate$2 = (strm, flush) => { + + let state; + let input, output; // input/output buffers + let next; /* next input INDEX */ + let put; /* next output INDEX */ + let have, left; /* available input and output */ + let hold; /* bit buffer */ + let bits; /* bits in bit buffer */ + let _in, _out; /* save starting available input and output */ + let copy; /* number of stored or match bytes to copy */ + let from; /* where to copy match bytes from */ + let from_source; + let here = 0; /* current decoding table entry */ + let here_bits, here_op, here_val; // paked "here" denormalized (JS specific) + //let last; /* parent table entry */ + let last_bits, last_op, last_val; // paked "last" denormalized (JS specific) + let len; /* length to copy for repeats, bits to drop */ + let ret; /* return code */ + const hbuf = new Uint8Array(4); /* buffer for gzip header crc calculation */ + let opts; + + let n; // temporary variable for NEED_BITS + + const order = /* permutation of code lengths */ + new Uint8Array([ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]); + + + if (!strm || !strm.state || !strm.output || + (!strm.input && strm.avail_in !== 0)) { + return Z_STREAM_ERROR$1; + } + + state = strm.state; + if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ + + + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + _in = have; + _out = left; + ret = Z_OK$1; + + inf_leave: // goto emulation + for (;;) { + switch (state.mode) { + case HEAD: + if (state.wrap === 0) { + state.mode = TYPEDO; + break; + } + //=== NEEDBITS(16); + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ + state.check = 0/*crc32(0L, Z_NULL, 0)*/; + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = FLAGS; + break; + } + state.flags = 0; /* expect zlib header */ + if (state.head) { + state.head.done = false; + } + if (!(state.wrap & 1) || /* check if zlib header allowed */ + (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { + strm.msg = 'incorrect header check'; + state.mode = BAD; + break; + } + if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + len = (hold & 0x0f)/*BITS(4)*/ + 8; + if (state.wbits === 0) { + state.wbits = len; + } + else if (len > state.wbits) { + strm.msg = 'invalid window size'; + state.mode = BAD; + break; + } + + // !!! pako patch. Force use `options.windowBits` if passed. + // Required to always use max window size by default. + state.dmax = 1 << state.wbits; + //state.dmax = 1 << len; + + //Tracev((stderr, "inflate: zlib header ok\n")); + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = hold & 0x200 ? DICTID : TYPE; + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + break; + case FLAGS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.flags = hold; + if ((state.flags & 0xff) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + if (state.flags & 0xe000) { + strm.msg = 'unknown header flags set'; + state.mode = BAD; + break; + } + if (state.head) { + state.head.text = ((hold >> 8) & 1); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = TIME; + /* falls through */ + case TIME: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.time = hold; + } + if (state.flags & 0x0200) { + //=== CRC4(state.check, hold) + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + hbuf[2] = (hold >>> 16) & 0xff; + hbuf[3] = (hold >>> 24) & 0xff; + state.check = crc32_1(state.check, hbuf, 4, 0); + //=== + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = OS; + /* falls through */ + case OS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.xflags = (hold & 0xff); + state.head.os = (hold >> 8); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = EXLEN; + /* falls through */ + case EXLEN: + if (state.flags & 0x0400) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length = hold; + if (state.head) { + state.head.extra_len = hold; + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + else if (state.head) { + state.head.extra = null/*Z_NULL*/; + } + state.mode = EXTRA; + /* falls through */ + case EXTRA: + if (state.flags & 0x0400) { + copy = state.length; + if (copy > have) { copy = have; } + if (copy) { + if (state.head) { + len = state.head.extra_len - state.length; + if (!state.head.extra) { + // Use untyped array for more convenient processing later + state.head.extra = new Uint8Array(state.head.extra_len); + } + state.head.extra.set( + input.subarray( + next, + // extra field is limited to 65536 bytes + // - no need for additional size check + next + copy + ), + /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ + len + ); + //zmemcpy(state.head.extra + len, next, + // len + copy > state.head.extra_max ? + // state.head.extra_max - len : copy); + } + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + state.length -= copy; + } + if (state.length) { break inf_leave; } + } + state.length = 0; + state.mode = NAME; + /* falls through */ + case NAME: + if (state.flags & 0x0800) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + // TODO: 2 or 1 bytes? + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.name_max*/)) { + state.head.name += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.name = null; + } + state.length = 0; + state.mode = COMMENT; + /* falls through */ + case COMMENT: + if (state.flags & 0x1000) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.comm_max*/)) { + state.head.comment += String.fromCharCode(len); + } + } while (len && copy < have); + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.comment = null; + } + state.mode = HCRC; + /* falls through */ + case HCRC: + if (state.flags & 0x0200) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.check & 0xffff)) { + strm.msg = 'header crc mismatch'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + if (state.head) { + state.head.hcrc = ((state.flags >> 9) & 1); + state.head.done = true; + } + strm.adler = state.check = 0; + state.mode = TYPE; + break; + case DICTID: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + strm.adler = state.check = zswap32(hold); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = DICT; + /* falls through */ + case DICT: + if (state.havedict === 0) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + return Z_NEED_DICT$1; + } + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = TYPE; + /* falls through */ + case TYPE: + if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } + /* falls through */ + case TYPEDO: + if (state.last) { + //--- BYTEBITS() ---// + hold >>>= bits & 7; + bits -= bits & 7; + //---// + state.mode = CHECK; + break; + } + //=== NEEDBITS(3); */ + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.last = (hold & 0x01)/*BITS(1)*/; + //--- DROPBITS(1) ---// + hold >>>= 1; + bits -= 1; + //---// + + switch ((hold & 0x03)/*BITS(2)*/) { + case 0: /* stored block */ + //Tracev((stderr, "inflate: stored block%s\n", + // state.last ? " (last)" : "")); + state.mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + //Tracev((stderr, "inflate: fixed codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = LEN_; /* decode codes */ + if (flush === Z_TREES) { + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break inf_leave; + } + break; + case 2: /* dynamic block */ + //Tracev((stderr, "inflate: dynamic codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = TABLE; + break; + case 3: + strm.msg = 'invalid block type'; + state.mode = BAD; + } + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break; + case STORED: + //--- BYTEBITS() ---// /* go to byte boundary */ + hold >>>= bits & 7; + bits -= bits & 7; + //---// + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { + strm.msg = 'invalid stored block lengths'; + state.mode = BAD; + break; + } + state.length = hold & 0xffff; + //Tracev((stderr, "inflate: stored length %u\n", + // state.length)); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = COPY_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case COPY_: + state.mode = COPY; + /* falls through */ + case COPY: + copy = state.length; + if (copy) { + if (copy > have) { copy = have; } + if (copy > left) { copy = left; } + if (copy === 0) { break inf_leave; } + //--- zmemcpy(put, next, copy); --- + output.set(input.subarray(next, next + copy), put); + //---// + have -= copy; + next += copy; + left -= copy; + put += copy; + state.length -= copy; + break; + } + //Tracev((stderr, "inflate: stored end\n")); + state.mode = TYPE; + break; + case TABLE: + //=== NEEDBITS(14); */ + while (bits < 14) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + //#ifndef PKZIP_BUG_WORKAROUND + if (state.nlen > 286 || state.ndist > 30) { + strm.msg = 'too many length or distance symbols'; + state.mode = BAD; + break; + } + //#endif + //Tracev((stderr, "inflate: table sizes ok\n")); + state.have = 0; + state.mode = LENLENS; + /* falls through */ + case LENLENS: + while (state.have < state.ncode) { + //=== NEEDBITS(3); + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + while (state.have < 19) { + state.lens[order[state.have++]] = 0; + } + // We have separate tables & no pointers. 2 commented lines below not needed. + //state.next = state.codes; + //state.lencode = state.next; + // Switch to use dynamic table + state.lencode = state.lendyn; + state.lenbits = 7; + + opts = { bits: state.lenbits }; + ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); + state.lenbits = opts.bits; + + if (ret) { + strm.msg = 'invalid code lengths set'; + state.mode = BAD; + break; + } + //Tracev((stderr, "inflate: code lengths ok\n")); + state.have = 0; + state.mode = CODELENS; + /* falls through */ + case CODELENS: + while (state.have < state.nlen + state.ndist) { + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_val < 16) { + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.lens[state.have++] = here_val; + } + else { + if (here_val === 16) { + //=== NEEDBITS(here.bits + 2); + n = here_bits + 2; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + if (state.have === 0) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + len = state.lens[state.have - 1]; + copy = 3 + (hold & 0x03);//BITS(2); + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + } + else if (here_val === 17) { + //=== NEEDBITS(here.bits + 3); + n = here_bits + 3; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 3 + (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + else { + //=== NEEDBITS(here.bits + 7); + n = here_bits + 7; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 11 + (hold & 0x7f);//BITS(7); + //--- DROPBITS(7) ---// + hold >>>= 7; + bits -= 7; + //---// + } + if (state.have + copy > state.nlen + state.ndist) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + while (copy--) { + state.lens[state.have++] = len; + } + } + } + + /* handle error breaks in while */ + if (state.mode === BAD) { break; } + + /* check for end-of-block code (better have one) */ + if (state.lens[256] === 0) { + strm.msg = 'invalid code -- missing end-of-block'; + state.mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + state.lenbits = 9; + + opts = { bits: state.lenbits }; + ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.lenbits = opts.bits; + // state.lencode = state.next; + + if (ret) { + strm.msg = 'invalid literal/lengths set'; + state.mode = BAD; + break; + } + + state.distbits = 6; + //state.distcode.copy(state.codes); + // Switch to use dynamic table + state.distcode = state.distdyn; + opts = { bits: state.distbits }; + ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.distbits = opts.bits; + // state.distcode = state.next; + + if (ret) { + strm.msg = 'invalid distances set'; + state.mode = BAD; + break; + } + //Tracev((stderr, 'inflate: codes ok\n')); + state.mode = LEN_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case LEN_: + state.mode = LEN; + /* falls through */ + case LEN: + if (have >= 6 && left >= 258) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + inffast(strm, _out); + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + if (state.mode === TYPE) { + state.back = -1; + } + break; + } + state.back = 0; + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_op && (here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.lencode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + state.length = here_val; + if (here_op === 0) { + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + state.mode = LIT; + break; + } + if (here_op & 32) { + //Tracevv((stderr, "inflate: end of block\n")); + state.back = -1; + state.mode = TYPE; + break; + } + if (here_op & 64) { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break; + } + state.extra = here_op & 15; + state.mode = LENEXT; + /* falls through */ + case LENEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //Tracevv((stderr, "inflate: length %u\n", state.length)); + state.was = state.length; + state.mode = DIST; + /* falls through */ + case DIST: + for (;;) { + here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if ((here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.distcode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + if (here_op & 64) { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break; + } + state.offset = here_val; + state.extra = (here_op) & 15; + state.mode = DISTEXT; + /* falls through */ + case DISTEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //#ifdef INFLATE_STRICT + if (state.offset > state.dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } + //#endif + //Tracevv((stderr, "inflate: distance %u\n", state.offset)); + state.mode = MATCH; + /* falls through */ + case MATCH: + if (left === 0) { break inf_leave; } + copy = _out - left; + if (state.offset > copy) { /* copy from window */ + copy = state.offset - copy; + if (copy > state.whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } + // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // Trace((stderr, "inflate.c too far\n")); + // copy -= state.whave; + // if (copy > state.length) { copy = state.length; } + // if (copy > left) { copy = left; } + // left -= copy; + // state.length -= copy; + // do { + // output[put++] = 0; + // } while (--copy); + // if (state.length === 0) { state.mode = LEN; } + // break; + //#endif + } + if (copy > state.wnext) { + copy -= state.wnext; + from = state.wsize - copy; + } + else { + from = state.wnext - copy; + } + if (copy > state.length) { copy = state.length; } + from_source = state.window; + } + else { /* copy from output */ + from_source = output; + from = put - state.offset; + copy = state.length; + } + if (copy > left) { copy = left; } + left -= copy; + state.length -= copy; + do { + output[put++] = from_source[from++]; + } while (--copy); + if (state.length === 0) { state.mode = LEN; } + break; + case LIT: + if (left === 0) { break inf_leave; } + output[put++] = state.length; + left--; + state.mode = LEN; + break; + case CHECK: + if (state.wrap) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + // Use '|' instead of '+' to make sure that result is signed + hold |= input[next++] << bits; + bits += 8; + } + //===// + _out -= left; + strm.total_out += _out; + state.total += _out; + if (_out) { + strm.adler = state.check = + /*UPDATE(state.check, put - _out, _out);*/ + (state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out)); + + } + _out = left; + // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too + if ((state.flags ? hold : zswap32(hold)) !== state.check) { + strm.msg = 'incorrect data check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: check matches trailer\n")); + } + state.mode = LENGTH; + /* falls through */ + case LENGTH: + if (state.wrap && state.flags) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.total & 0xffffffff)) { + strm.msg = 'incorrect length check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: length matches trailer\n")); + } + state.mode = DONE; + /* falls through */ + case DONE: + ret = Z_STREAM_END$1; + break inf_leave; + case BAD: + ret = Z_DATA_ERROR$1; + break inf_leave; + case MEM: + return Z_MEM_ERROR$1; + case SYNC: + /* falls through */ + default: + return Z_STREAM_ERROR$1; + } + } + + // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + + if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && + (state.mode < CHECK || flush !== Z_FINISH$1))) { + if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ; + } + _in -= strm.avail_in; + _out -= strm.avail_out; + strm.total_in += _in; + strm.total_out += _out; + state.total += _out; + if (state.wrap && _out) { + strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ + (state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out)); + } + strm.data_type = state.bits + (state.last ? 64 : 0) + + (state.mode === TYPE ? 128 : 0) + + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); + if (((_in === 0 && _out === 0) || flush === Z_FINISH$1) && ret === Z_OK$1) { + ret = Z_BUF_ERROR; + } + return ret; + }; + + + const inflateEnd = (strm) => { + + if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { + return Z_STREAM_ERROR$1; + } + + let state = strm.state; + if (state.window) { + state.window = null; + } + strm.state = null; + return Z_OK$1; + }; + + + const inflateGetHeader = (strm, head) => { + + /* check state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR$1; } + + /* save header structure */ + state.head = head; + head.done = false; + return Z_OK$1; + }; + + + const inflateSetDictionary = (strm, dictionary) => { + const dictLength = dictionary.length; + + let state; + let dictid; + let ret; + + /* check state */ + if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR$1; } + state = strm.state; + + if (state.wrap !== 0 && state.mode !== DICT) { + return Z_STREAM_ERROR$1; + } + + /* check for correct dictionary identifier */ + if (state.mode === DICT) { + dictid = 1; /* adler32(0, null, 0)*/ + /* dictid = adler32(dictid, dictionary, dictLength); */ + dictid = adler32_1(dictid, dictionary, dictLength, 0); + if (dictid !== state.check) { + return Z_DATA_ERROR$1; + } + } + /* copy dictionary to window using updatewindow(), which will amend the + existing dictionary if appropriate */ + ret = updatewindow(strm, dictionary, dictLength, dictLength); + if (ret) { + state.mode = MEM; + return Z_MEM_ERROR$1; + } + state.havedict = 1; + // Tracev((stderr, "inflate: dictionary set\n")); + return Z_OK$1; + }; + + + var inflateReset_1 = inflateReset; + var inflateReset2_1 = inflateReset2; + var inflateResetKeep_1 = inflateResetKeep; + var inflateInit_1 = inflateInit; + var inflateInit2_1 = inflateInit2; + var inflate_2$1 = inflate$2; + var inflateEnd_1 = inflateEnd; + var inflateGetHeader_1 = inflateGetHeader; + var inflateSetDictionary_1 = inflateSetDictionary; + var inflateInfo = 'pako inflate (from Nodeca project)'; + + /* Not implemented + module.exports.inflateCopy = inflateCopy; + module.exports.inflateGetDictionary = inflateGetDictionary; + module.exports.inflateMark = inflateMark; + module.exports.inflatePrime = inflatePrime; + module.exports.inflateSync = inflateSync; + module.exports.inflateSyncPoint = inflateSyncPoint; + module.exports.inflateUndermine = inflateUndermine; + */ + + var inflate_1$2 = { + inflateReset: inflateReset_1, + inflateReset2: inflateReset2_1, + inflateResetKeep: inflateResetKeep_1, + inflateInit: inflateInit_1, + inflateInit2: inflateInit2_1, + inflate: inflate_2$1, + inflateEnd: inflateEnd_1, + inflateGetHeader: inflateGetHeader_1, + inflateSetDictionary: inflateSetDictionary_1, + inflateInfo: inflateInfo + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function GZheader() { + /* true if compressed data believed to be text */ + this.text = 0; + /* modification time */ + this.time = 0; + /* extra flags (not used when writing a gzip file) */ + this.xflags = 0; + /* operating system */ + this.os = 0; + /* pointer to extra field or Z_NULL if none */ + this.extra = null; + /* extra field length (valid if extra != Z_NULL) */ + this.extra_len = 0; // Actually, we don't need it in JS, + // but leave for few code modifications + + // + // Setup limits is not necessary because in js we should not preallocate memory + // for inflate use constant limit in 65536 bytes + // + + /* space at extra (only when reading header) */ + // this.extra_max = 0; + /* pointer to zero-terminated file name or Z_NULL */ + this.name = ''; + /* space at name (only when reading header) */ + // this.name_max = 0; + /* pointer to zero-terminated comment or Z_NULL */ + this.comment = ''; + /* space at comment (only when reading header) */ + // this.comm_max = 0; + /* true if there was or will be a header crc */ + this.hcrc = 0; + /* true when done reading gzip header (not used when writing a gzip file) */ + this.done = false; + } + + var gzheader = GZheader; + + const toString = Object.prototype.toString; + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_NO_FLUSH, Z_FINISH, + Z_OK, Z_STREAM_END, Z_NEED_DICT, Z_STREAM_ERROR, Z_DATA_ERROR, Z_MEM_ERROR + } = constants$2; + + /* ===========================================================================*/ + + + /** + * class Inflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[inflate]] + * and [[inflateRaw]]. + **/ + + /* internal + * inflate.chunks -> Array + * + * Chunks of output data, if [[Inflate#onData]] not overridden. + **/ + + /** + * Inflate.result -> Uint8Array|String + * + * Uncompressed result, generated by default [[Inflate#onData]] + * and [[Inflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Inflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Inflate.err -> Number + * + * Error code after inflate finished. 0 (Z_OK) on success. + * Should be checked if broken data possible. + **/ + + /** + * Inflate.msg -> String + * + * Error message, if [[Inflate.err]] != 0 + **/ + + + /** + * new Inflate(options) + * - options (Object): zlib inflate options. + * + * Creates new inflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `windowBits` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw inflate + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * By default, when no options set, autodetect deflate/gzip data format via + * wrapper header. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const inflate = new pako.Inflate({ level: 3}); + * + * inflate.push(chunk1, false); + * inflate.push(chunk2, true); // true -> last chunk + * + * if (inflate.err) { throw new Error(inflate.err); } + * + * console.log(inflate.result); + * ``` + **/ + function Inflate$1(options) { + this.options = common.assign({ + chunkSize: 1024 * 64, + windowBits: 15, + to: '' + }, options || {}); + + const opt = this.options; + + // Force window size for `raw` data, if not set directly, + // because we have no header for autodetect. + if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { + opt.windowBits = -opt.windowBits; + if (opt.windowBits === 0) { opt.windowBits = -15; } + } + + // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate + if ((opt.windowBits >= 0) && (opt.windowBits < 16) && + !(options && options.windowBits)) { + opt.windowBits += 32; + } + + // Gzip header has no info about windows size, we can do autodetect only + // for deflate. So, if window size not set, force it to max when gzip possible + if ((opt.windowBits > 15) && (opt.windowBits < 48)) { + // bit 3 (16) -> gzipped data + // bit 4 (32) -> autodetect gzip/deflate + if ((opt.windowBits & 15) === 0) { + opt.windowBits |= 15; + } + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + let status = inflate_1$2.inflateInit2( + this.strm, + opt.windowBits + ); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + this.header = new gzheader(); + + inflate_1$2.inflateGetHeader(this.strm, this.header); + + // Setup dictionary + if (opt.dictionary) { + // Convert data if needed + if (typeof opt.dictionary === 'string') { + opt.dictionary = strings.string2buf(opt.dictionary); + } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { + opt.dictionary = new Uint8Array(opt.dictionary); + } + if (opt.raw) { //In raw mode we need to set the dictionary early + status = inflate_1$2.inflateSetDictionary(this.strm, opt.dictionary); + if (status !== Z_OK) { + throw new Error(messages[status]); + } + } + } + } + + /** + * Inflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer): input data + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE + * flush modes. See constants. Skipped or `false` means Z_NO_FLUSH, + * `true` means Z_FINISH. + * + * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with + * new output chunks. Returns `true` on success. If end of stream detected, + * [[Inflate#onEnd]] will be called. + * + * `flush_mode` is not needed for normal operation, because end of stream + * detected automatically. You may try to use it for advanced things, but + * this functionality was not tested. + * + * On fail call [[Inflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + Inflate$1.prototype.push = function (data, flush_mode) { + const strm = this.strm; + const chunkSize = this.options.chunkSize; + const dictionary = this.options.dictionary; + let status, _flush_mode, last_avail_out; + + if (this.ended) return false; + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode; + else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH; + + // Convert data if needed + if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + status = inflate_1$2.inflate(strm, _flush_mode); + + if (status === Z_NEED_DICT && dictionary) { + status = inflate_1$2.inflateSetDictionary(strm, dictionary); + + if (status === Z_OK) { + status = inflate_1$2.inflate(strm, _flush_mode); + } else if (status === Z_DATA_ERROR) { + // Replace code with more verbose + status = Z_NEED_DICT; + } + } + + // Skip snyc markers if more data follows and not raw mode + while (strm.avail_in > 0 && + status === Z_STREAM_END && + strm.state.wrap > 0 && + data[strm.next_in] !== 0) + { + inflate_1$2.inflateReset(strm); + status = inflate_1$2.inflate(strm, _flush_mode); + } + + switch (status) { + case Z_STREAM_ERROR: + case Z_DATA_ERROR: + case Z_NEED_DICT: + case Z_MEM_ERROR: + this.onEnd(status); + this.ended = true; + return false; + } + + // Remember real `avail_out` value, because we may patch out buffer content + // to align utf8 strings boundaries. + last_avail_out = strm.avail_out; + + if (strm.next_out) { + if (strm.avail_out === 0 || status === Z_STREAM_END) { + + if (this.options.to === 'string') { + + let next_out_utf8 = strings.utf8border(strm.output, strm.next_out); + + let tail = strm.next_out - next_out_utf8; + let utf8str = strings.buf2string(strm.output, next_out_utf8); + + // move tail & realign counters + strm.next_out = tail; + strm.avail_out = chunkSize - tail; + if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0); + + this.onData(utf8str); + + } else { + this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out)); + } + } + } + + // Must repeat iteration if out buffer is full + if (status === Z_OK && last_avail_out === 0) continue; + + // Finalize if end of stream reached. + if (status === Z_STREAM_END) { + status = inflate_1$2.inflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return true; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + + + /** + * Inflate#onData(chunk) -> Void + * - chunk (Uint8Array|String): output data. When string output requested, + * each chunk will be string. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + Inflate$1.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + + + /** + * Inflate#onEnd(status) -> Void + * - status (Number): inflate status. 0 (Z_OK) on success, + * other if not. + * + * Called either after you tell inflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + Inflate$1.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK) { + if (this.options.to === 'string') { + this.result = this.chunks.join(''); + } else { + this.result = common.flattenChunks(this.chunks); + } + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + + + /** + * inflate(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Decompress `data` with inflate/ungzip and `options`. Autodetect + * format via wrapper header by default. That's why we don't provide + * separate `ungzip` method. + * + * Supported options are: + * + * - windowBits + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * + * ##### Example: + * + * ```javascript + * const pako = require('pako'); + * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9])); + * let output; + * + * try { + * output = pako.inflate(input); + * } catch (err) { + * console.log(err); + * } + * ``` + **/ + function inflate$1(input, options) { + const inflator = new Inflate$1(options); + + inflator.push(input); + + // That will never happens, if you don't cheat with options :) + if (inflator.err) throw inflator.msg || messages[inflator.err]; + + return inflator.result; + } + + + /** + * inflateRaw(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * The same as [[inflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + function inflateRaw$1(input, options) { + options = options || {}; + options.raw = true; + return inflate$1(input, options); + } + + + /** + * ungzip(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Just shortcut to [[inflate]], because it autodetects format + * by header.content. Done for convenience. + **/ + + + var Inflate_1$1 = Inflate$1; + var inflate_2 = inflate$1; + var inflateRaw_1$1 = inflateRaw$1; + var ungzip$1 = inflate$1; + var constants = constants$2; + + var inflate_1$1 = { + Inflate: Inflate_1$1, + inflate: inflate_2, + inflateRaw: inflateRaw_1$1, + ungzip: ungzip$1, + constants: constants + }; + + const { Deflate, deflate, deflateRaw, gzip } = deflate_1$1; + + const { Inflate, inflate, inflateRaw, ungzip } = inflate_1$1; + + + + var Deflate_1 = Deflate; + var deflate_1 = deflate; + var deflateRaw_1 = deflateRaw; + var gzip_1 = gzip; + var Inflate_1 = Inflate; + var inflate_1 = inflate; + var inflateRaw_1 = inflateRaw; + var ungzip_1 = ungzip; + var constants_1 = constants$2; + + var pako = { + Deflate: Deflate_1, + deflate: deflate_1, + deflateRaw: deflateRaw_1, + gzip: gzip_1, + Inflate: Inflate_1, + inflate: inflate_1, + inflateRaw: inflateRaw_1, + ungzip: ungzip_1, + constants: constants_1 + }; + + exports.Deflate = Deflate_1; + exports.Inflate = Inflate_1; + exports.constants = constants_1; + exports['default'] = pako; + exports.deflate = deflate_1; + exports.deflateRaw = deflateRaw_1; + exports.gzip = gzip_1; + exports.inflate = inflate_1; + exports.inflateRaw = inflateRaw_1; + exports.ungzip = ungzip_1; + + Object.defineProperty(exports, '__esModule', { value: true }); + +}))); diff --git a/docs/js/gzip/pako.min.js b/docs/js/gzip/pako.min.js new file mode 100644 index 0000000..5f0fee1 --- /dev/null +++ b/docs/js/gzip/pako.min.js @@ -0,0 +1,2 @@ +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).pako={})}(this,(function(t){"use strict";function e(t){let e=t.length;for(;--e>=0;)t[e]=0}const a=256,i=286,n=30,s=15,r=new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]),l=new 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St(8,16,128,128,Ut),new St(8,32,128,256,Ut),new St(32,128,258,1024,Ut),new St(32,258,258,4096,Ut)];function Tt(){this.strm=null,this.status=0,this.pending_buf=null,this.pending_buf_size=0,this.pending_out=0,this.pending=0,this.wrap=0,this.gzhead=null,this.gzindex=0,this.method=_t,this.last_flush=-1,this.w_size=0,this.w_bits=0,this.w_mask=0,this.window=null,this.window_size=0,this.prev=null,this.head=null,this.ins_h=0,this.hash_size=0,this.hash_bits=0,this.hash_mask=0,this.hash_shift=0,this.block_start=0,this.match_length=0,this.prev_match=0,this.match_available=0,this.strstart=0,this.match_start=0,this.lookahead=0,this.prev_length=0,this.max_chain_length=0,this.max_lazy_match=0,this.level=0,this.strategy=0,this.good_match=0,this.nice_match=0,this.dyn_ltree=new Uint16Array(1146),this.dyn_dtree=new Uint16Array(122),this.bl_tree=new Uint16Array(78),mt(this.dyn_ltree),mt(this.dyn_dtree),mt(this.bl_tree),this.l_desc=null,this.d_desc=null,this.bl_desc=null,this.bl_count=new 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r=1;if(e===nt&&(e=6),i<0?(r=0,i=-i):i>15&&(r=2,i-=16),n<1||n>9||a!==_t||i<8||i>15||e<0||e>9||s<0||s>ot)return gt(t,et);8===i&&(i=9);const l=new Tt;return t.state=l,l.strm=t,l.wrap=r,l.gzhead=null,l.w_bits=i,l.w_size=1<Ft(t,e,_t,15,8,ht),deflateInit2:Ft,deflateReset:It,deflateResetKeep:Ot,deflateSetHeader:(t,e)=>t&&t.state?2!==t.state.wrap?et:(t.state.gzhead=e,$):et,deflate:(t,e)=>{let a,i;if(!t||!t.state||e>V||e<0)return t?gt(t,et):et;const n=t.state;if(!t.output||!t.input&&0!==t.avail_in||n.status===bt&&e!==Q)return gt(t,0===t.avail_out?it:et);n.strm=t;const s=n.last_flush;if(n.last_flush=e,42===n.status)if(2===n.wrap)t.adler=0,xt(n,31),xt(n,139),xt(n,8),n.gzhead?(xt(n,(n.gzhead.text?1:0)+(n.gzhead.hcrc?2:0)+(n.gzhead.extra?4:0)+(n.gzhead.name?8:0)+(n.gzhead.comment?16:0)),xt(n,255&n.gzhead.time),xt(n,n.gzhead.time>>8&255),xt(n,n.gzhead.time>>16&255),xt(n,n.gzhead.time>>24&255),xt(n,9===n.level?2:n.strategy>=rt||n.level<2?4:0),xt(n,255&n.gzhead.os),n.gzhead.extra&&n.gzhead.extra.length&&(xt(n,255&n.gzhead.extra.length),xt(n,n.gzhead.extra.length>>8&255)),n.gzhead.hcrc&&(t.adler=M(t.adler,n.pending_buf,n.pending,0)),n.gzindex=0,n.status=69):(xt(n,0),xt(n,0),xt(n,0),xt(n,0),xt(n,0),xt(n,9===n.level?2:n.strategy>=rt||n.level<2?4:0),xt(n,3),n.status=wt);else{let 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t.insert=0,e===Q?(yt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(yt(t,!1),0===t.strm.avail_out)?1:2})(n,e):n.strategy===lt?((t,e)=>{let a,i,n,s;const r=t.window;for(;;){if(t.lookahead<=ft){if(Rt(t),t.lookahead<=ft&&e===W)return 1;if(0===t.lookahead)break}if(t.match_length=0,t.lookahead>=3&&t.strstart>0&&(n=t.strstart-1,i=r[n],i===r[++n]&&i===r[++n]&&i===r[++n])){s=t.strstart+ft;do{}while(i===r[++n]&&i===r[++n]&&i===r[++n]&&i===r[++n]&&i===r[++n]&&i===r[++n]&&i===r[++n]&&i===r[++n]&&nt.lookahead&&(t.match_length=t.lookahead)}if(t.match_length>=3?(a=G(t,1,t.match_length-3),t.lookahead-=t.match_length,t.strstart+=t.match_length,t.match_length=0):(a=G(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++),a&&(yt(t,!1),0===t.strm.avail_out))return 1}return t.insert=0,e===Q?(yt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(yt(t,!1),0===t.strm.avail_out)?1:2})(n,e):Dt[n.level].func(n,e);if(3!==a&&4!==a||(n.status=bt),1===a||3===a)return 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0000000..0aab7cc --- /dev/null +++ b/docs/js/gzip/pako_deflate.es5.js @@ -0,0 +1,4589 @@ + +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {})); +}(this, (function (exports) { 'use strict'; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + /* eslint-disable space-unary-ops */ + + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + //const Z_FILTERED = 1; + //const Z_HUFFMAN_ONLY = 2; + //const Z_RLE = 3; + + var Z_FIXED$1 = 4; //const Z_DEFAULT_STRATEGY = 0; + + /* Possible values of the data_type field (though see inflate()) */ + + var Z_BINARY = 0; + var Z_TEXT = 1; //const Z_ASCII = 1; // = Z_TEXT + + var Z_UNKNOWN$1 = 2; + /*============================================================================*/ + + function zero$1(buf) { + var len = buf.length; + + while (--len >= 0) { + buf[len] = 0; + } + } // From zutil.h + + + var STORED_BLOCK = 0; + var STATIC_TREES = 1; + var DYN_TREES = 2; + /* The three kinds of block type */ + + var MIN_MATCH$1 = 3; + var MAX_MATCH$1 = 258; + /* The minimum and maximum match lengths */ + // From deflate.h + + /* =========================================================================== + * Internal compression state. + */ + + var LENGTH_CODES$1 = 29; + /* number of length codes, not counting the special END_BLOCK code */ + + var LITERALS$1 = 256; + /* number of literal bytes 0..255 */ + + var L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1; + /* number of Literal or Length codes, including the END_BLOCK code */ + + var D_CODES$1 = 30; + /* number of distance codes */ + + var BL_CODES$1 = 19; + /* number of codes used to transfer the bit lengths */ + + var HEAP_SIZE$1 = 2 * L_CODES$1 + 1; + /* maximum heap size */ + + var MAX_BITS$1 = 15; + /* All codes must not exceed MAX_BITS bits */ + + var Buf_size = 16; + /* size of bit buffer in bi_buf */ + + /* =========================================================================== + * Constants + */ + + var MAX_BL_BITS = 7; + /* Bit length codes must not exceed MAX_BL_BITS bits */ + + var END_BLOCK = 256; + /* end of block literal code */ + + var REP_3_6 = 16; + /* repeat previous bit length 3-6 times (2 bits of repeat count) */ + + var REPZ_3_10 = 17; + /* repeat a zero length 3-10 times (3 bits of repeat count) */ + + var REPZ_11_138 = 18; + /* repeat a zero length 11-138 times (7 bits of repeat count) */ + + /* eslint-disable comma-spacing,array-bracket-spacing */ + + var extra_lbits = + /* extra bits for each length code */ + new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0]); + var extra_dbits = + /* extra bits for each distance code */ + new Uint8Array([0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13]); + var extra_blbits = + /* extra bits for each bit length code */ + new Uint8Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7]); + var bl_order = new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]); + /* eslint-enable comma-spacing,array-bracket-spacing */ + + /* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + + /* =========================================================================== + * Local data. These are initialized only once. + */ + // We pre-fill arrays with 0 to avoid uninitialized gaps + + var DIST_CODE_LEN = 512; + /* see definition of array dist_code below */ + // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1 + + var static_ltree = new Array((L_CODES$1 + 2) * 2); + zero$1(static_ltree); + /* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + + var static_dtree = new Array(D_CODES$1 * 2); + zero$1(static_dtree); + /* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + + var _dist_code = new Array(DIST_CODE_LEN); + + zero$1(_dist_code); + /* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + + var _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1); + + zero$1(_length_code); + /* length code for each normalized match length (0 == MIN_MATCH) */ + + var base_length = new Array(LENGTH_CODES$1); + zero$1(base_length); + /* First normalized length for each code (0 = MIN_MATCH) */ + + var base_dist = new Array(D_CODES$1); + zero$1(base_dist); + /* First normalized distance for each code (0 = distance of 1) */ + + function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { + this.static_tree = static_tree; + /* static tree or NULL */ + + this.extra_bits = extra_bits; + /* extra bits for each code or NULL */ + + this.extra_base = extra_base; + /* base index for extra_bits */ + + this.elems = elems; + /* max number of elements in the tree */ + + this.max_length = max_length; + /* max bit length for the codes */ + // show if `static_tree` has data or dummy - needed for monomorphic objects + + this.has_stree = static_tree && static_tree.length; + } + + var static_l_desc; + var static_d_desc; + var static_bl_desc; + + function TreeDesc(dyn_tree, stat_desc) { + this.dyn_tree = dyn_tree; + /* the dynamic tree */ + + this.max_code = 0; + /* largest code with non zero frequency */ + + this.stat_desc = stat_desc; + /* the corresponding static tree */ + } + + var d_code = function d_code(dist) { + return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; + }; + /* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ + + + var put_short = function put_short(s, w) { + // put_byte(s, (uch)((w) & 0xff)); + // put_byte(s, (uch)((ush)(w) >> 8)); + s.pending_buf[s.pending++] = w & 0xff; + s.pending_buf[s.pending++] = w >>> 8 & 0xff; + }; + /* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ + + + var send_bits = function send_bits(s, value, length) { + if (s.bi_valid > Buf_size - length) { + s.bi_buf |= value << s.bi_valid & 0xffff; + put_short(s, s.bi_buf); + s.bi_buf = value >> Buf_size - s.bi_valid; + s.bi_valid += length - Buf_size; + } else { + s.bi_buf |= value << s.bi_valid & 0xffff; + s.bi_valid += length; + } + }; + + var send_code = function send_code(s, c, tree) { + send_bits(s, tree[c * 2] + /*.Code*/ + , tree[c * 2 + 1] + /*.Len*/ + ); + }; + /* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ + + + var bi_reverse = function bi_reverse(code, len) { + var res = 0; + + do { + res |= code & 1; + code >>>= 1; + res <<= 1; + } while (--len > 0); + + return res >>> 1; + }; + /* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ + + + var bi_flush = function bi_flush(s) { + if (s.bi_valid === 16) { + put_short(s, s.bi_buf); + s.bi_buf = 0; + s.bi_valid = 0; + } else if (s.bi_valid >= 8) { + s.pending_buf[s.pending++] = s.bi_buf & 0xff; + s.bi_buf >>= 8; + s.bi_valid -= 8; + } + }; + /* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ + + + var gen_bitlen = function gen_bitlen(s, desc) // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + var tree = desc.dyn_tree; + var max_code = desc.max_code; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var extra = desc.stat_desc.extra_bits; + var base = desc.stat_desc.extra_base; + var max_length = desc.stat_desc.max_length; + var h; + /* heap index */ + + var n, m; + /* iterate over the tree elements */ + + var bits; + /* bit length */ + + var xbits; + /* extra bits */ + + var f; + /* frequency */ + + var overflow = 0; + /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS$1; bits++) { + s.bl_count[bits] = 0; + } + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + + + tree[s.heap[s.heap_max] * 2 + 1] + /*.Len*/ + = 0; + /* root of the heap */ + + for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) { + n = s.heap[h]; + bits = tree[tree[n * 2 + 1] + /*.Dad*/ + * 2 + 1] + /*.Len*/ + + 1; + + if (bits > max_length) { + bits = max_length; + overflow++; + } + + tree[n * 2 + 1] + /*.Len*/ + = bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) { + continue; + } + /* not a leaf node */ + + + s.bl_count[bits]++; + xbits = 0; + + if (n >= base) { + xbits = extra[n - base]; + } + + f = tree[n * 2] + /*.Freq*/ + ; + s.opt_len += f * (bits + xbits); + + if (has_stree) { + s.static_len += f * (stree[n * 2 + 1] + /*.Len*/ + + xbits); + } + } + + if (overflow === 0) { + return; + } // Trace((stderr,"\nbit length overflow\n")); + + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + + + do { + bits = max_length - 1; + + while (s.bl_count[bits] === 0) { + bits--; + } + + s.bl_count[bits]--; + /* move one leaf down the tree */ + + s.bl_count[bits + 1] += 2; + /* move one overflow item as its brother */ + + s.bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + + overflow -= 2; + } while (overflow > 0); + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + + + for (bits = max_length; bits !== 0; bits--) { + n = s.bl_count[bits]; + + while (n !== 0) { + m = s.heap[--h]; + + if (m > max_code) { + continue; + } + + if (tree[m * 2 + 1] + /*.Len*/ + !== bits) { + // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s.opt_len += (bits - tree[m * 2 + 1] + /*.Len*/ + ) * tree[m * 2] + /*.Freq*/ + ; + tree[m * 2 + 1] + /*.Len*/ + = bits; + } + + n--; + } + } + }; + /* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ + + + var gen_codes = function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ + // int max_code; /* largest code with non zero frequency */ + // ushf *bl_count; /* number of codes at each bit length */ + { + var next_code = new Array(MAX_BITS$1 + 1); + /* next code value for each bit length */ + + var code = 0; + /* running code value */ + + var bits; + /* bit index */ + + var n; + /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + + for (bits = 1; bits <= MAX_BITS$1; bits++) { + next_code[bits] = code = code + bl_count[bits - 1] << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */ + + length = 0; + + for (code = 0; code < LENGTH_CODES$1 - 1; code++) { + base_length[code] = length; + + for (n = 0; n < 1 << extra_lbits[code]; n++) { + _length_code[length++] = code; + } + } //Assert (length == 256, "tr_static_init: length != 256"); + + /* Note that the length 255 (match length 258) can be represented + * in two different ways: code 284 + 5 bits or code 285, so we + * overwrite length_code[255] to use the best encoding: + */ + + + _length_code[length - 1] = code; + /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ + + dist = 0; + + for (code = 0; code < 16; code++) { + base_dist[code] = dist; + + for (n = 0; n < 1 << extra_dbits[code]; n++) { + _dist_code[dist++] = code; + } + } //Assert (dist == 256, "tr_static_init: dist != 256"); + + + dist >>= 7; + /* from now on, all distances are divided by 128 */ + + for (; code < D_CODES$1; code++) { + base_dist[code] = dist << 7; + + for (n = 0; n < 1 << extra_dbits[code] - 7; n++) { + _dist_code[256 + dist++] = code; + } + } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + + + for (bits = 0; bits <= MAX_BITS$1; bits++) { + bl_count[bits] = 0; + } + + n = 0; + + while (n <= 143) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 8; + n++; + bl_count[8]++; + } + + while (n <= 255) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 9; + n++; + bl_count[9]++; + } + + while (n <= 279) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 7; + n++; + bl_count[7]++; + } + + while (n <= 287) { + static_ltree[n * 2 + 1] + /*.Len*/ + = 8; + n++; + bl_count[8]++; + } + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + + + gen_codes(static_ltree, L_CODES$1 + 1, bl_count); + /* The static distance tree is trivial: */ + + for (n = 0; n < D_CODES$1; n++) { + static_dtree[n * 2 + 1] + /*.Len*/ + = 5; + static_dtree[n * 2] + /*.Code*/ + = bi_reverse(n, 5); + } // Now data ready and we can init static trees + + + static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1); + static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1); + static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS); //static_init_done = true; + }; + /* =========================================================================== + * Initialize a new block. + */ + + + var init_block = function init_block(s) { + var n; + /* iterates over tree elements */ + + /* Initialize the trees. */ + + for (n = 0; n < L_CODES$1; n++) { + s.dyn_ltree[n * 2] + /*.Freq*/ + = 0; + } + + for (n = 0; n < D_CODES$1; n++) { + s.dyn_dtree[n * 2] + /*.Freq*/ + = 0; + } + + for (n = 0; n < BL_CODES$1; n++) { + s.bl_tree[n * 2] + /*.Freq*/ + = 0; + } + + s.dyn_ltree[END_BLOCK * 2] + /*.Freq*/ + = 1; + s.opt_len = s.static_len = 0; + s.last_lit = s.matches = 0; + }; + /* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ + + + var bi_windup = function bi_windup(s) { + if (s.bi_valid > 8) { + put_short(s, s.bi_buf); + } else if (s.bi_valid > 0) { + //put_byte(s, (Byte)s->bi_buf); + s.pending_buf[s.pending++] = s.bi_buf; + } + + s.bi_buf = 0; + s.bi_valid = 0; + }; + /* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ + + + var copy_block = function copy_block(s, buf, len, header) //DeflateState *s; + //charf *buf; /* the input data */ + //unsigned len; /* its length */ + //int header; /* true if block header must be written */ + { + bi_windup(s); + /* align on byte boundary */ + + if (header) { + put_short(s, len); + put_short(s, ~len); + } // while (len--) { + // put_byte(s, *buf++); + // } + + + s.pending_buf.set(s.window.subarray(buf, buf + len), s.pending); + s.pending += len; + }; + /* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ + + + var smaller = function smaller(tree, n, m, depth) { + var _n2 = n * 2; + + var _m2 = m * 2; + + return tree[_n2] + /*.Freq*/ + < tree[_m2] + /*.Freq*/ + || tree[_n2] + /*.Freq*/ + === tree[_m2] + /*.Freq*/ + && depth[n] <= depth[m]; + }; + /* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ + + + var pqdownheap = function pqdownheap(s, tree, k) // deflate_state *s; + // ct_data *tree; /* the tree to restore */ + // int k; /* node to move down */ + { + var v = s.heap[k]; + var j = k << 1; + /* left son of k */ + + while (j <= s.heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + + + if (smaller(tree, v, s.heap[j], s.depth)) { + break; + } + /* Exchange v with the smallest son */ + + + s.heap[k] = s.heap[j]; + k = j; + /* And continue down the tree, setting j to the left son of k */ + + j <<= 1; + } + + s.heap[k] = v; + }; // inlined manually + // const SMALLEST = 1; + + /* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ + + + var compress_block = function compress_block(s, ltree, dtree) // deflate_state *s; + // const ct_data *ltree; /* literal tree */ + // const ct_data *dtree; /* distance tree */ + { + var dist; + /* distance of matched string */ + + var lc; + /* match length or unmatched char (if dist == 0) */ + + var lx = 0; + /* running index in l_buf */ + + var code; + /* the code to send */ + + var extra; + /* number of extra bits to send */ + + if (s.last_lit !== 0) { + do { + dist = s.pending_buf[s.d_buf + lx * 2] << 8 | s.pending_buf[s.d_buf + lx * 2 + 1]; + lc = s.pending_buf[s.l_buf + lx]; + lx++; + + if (dist === 0) { + send_code(s, lc, ltree); + /* send a literal byte */ + //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code + LITERALS$1 + 1, ltree); + /* send the length code */ + + extra = extra_lbits[code]; + + if (extra !== 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); + /* send the extra length bits */ + } + + dist--; + /* dist is now the match distance - 1 */ + + code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); + /* send the distance code */ + + extra = extra_dbits[code]; + + if (extra !== 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); + /* send the extra distance bits */ + } + } + /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + // "pendingBuf overflow"); + + } while (lx < s.last_lit); + } + + send_code(s, END_BLOCK, ltree); + }; + /* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ + + + var build_tree = function build_tree(s, desc) // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + var tree = desc.dyn_tree; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var elems = desc.stat_desc.elems; + var n, m; + /* iterate over heap elements */ + + var max_code = -1; + /* largest code with non zero frequency */ + + var node; + /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + + s.heap_len = 0; + s.heap_max = HEAP_SIZE$1; + + for (n = 0; n < elems; n++) { + if (tree[n * 2] + /*.Freq*/ + !== 0) { + s.heap[++s.heap_len] = max_code = n; + s.depth[n] = 0; + } else { + tree[n * 2 + 1] + /*.Len*/ + = 0; + } + } + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + + + while (s.heap_len < 2) { + node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0; + tree[node * 2] + /*.Freq*/ + = 1; + s.depth[node] = 0; + s.opt_len--; + + if (has_stree) { + s.static_len -= stree[node * 2 + 1] + /*.Len*/ + ; + } + /* node is 0 or 1 so it does not have extra bits */ + + } + + desc.max_code = max_code; + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + + for (n = s.heap_len >> 1 + /*int /2*/ + ; n >= 1; n--) { + pqdownheap(s, tree, n); + } + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + + + node = elems; + /* next internal node of the tree */ + + do { + //pqremove(s, tree, n); /* n = node of least frequency */ + + /*** pqremove ***/ + n = s.heap[1 + /*SMALLEST*/ + ]; + s.heap[1 + /*SMALLEST*/ + ] = s.heap[s.heap_len--]; + pqdownheap(s, tree, 1 + /*SMALLEST*/ + ); + /***/ + + m = s.heap[1 + /*SMALLEST*/ + ]; + /* m = node of next least frequency */ + + s.heap[--s.heap_max] = n; + /* keep the nodes sorted by frequency */ + + s.heap[--s.heap_max] = m; + /* Create a new node father of n and m */ + + tree[node * 2] + /*.Freq*/ + = tree[n * 2] + /*.Freq*/ + + tree[m * 2] + /*.Freq*/ + ; + s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; + tree[n * 2 + 1] + /*.Dad*/ + = tree[m * 2 + 1] + /*.Dad*/ + = node; + /* and insert the new node in the heap */ + + s.heap[1 + /*SMALLEST*/ + ] = node++; + pqdownheap(s, tree, 1 + /*SMALLEST*/ + ); + } while (s.heap_len >= 2); + + s.heap[--s.heap_max] = s.heap[1 + /*SMALLEST*/ + ]; + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + + gen_bitlen(s, desc); + /* The field len is now set, we can generate the bit codes */ + + gen_codes(tree, max_code, s.bl_count); + }; + /* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ + + + var scan_tree = function scan_tree(s, tree, max_code) // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + var n; + /* iterates over all tree elements */ + + var prevlen = -1; + /* last emitted length */ + + var curlen; + /* length of current code */ + + var nextlen = tree[0 * 2 + 1] + /*.Len*/ + ; + /* length of next code */ + + var count = 0; + /* repeat count of the current code */ + + var max_count = 7; + /* max repeat count */ + + var min_count = 4; + /* min repeat count */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + tree[(max_code + 1) * 2 + 1] + /*.Len*/ + = 0xffff; + /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1] + /*.Len*/ + ; + + if (++count < max_count && curlen === nextlen) { + continue; + } else if (count < min_count) { + s.bl_tree[curlen * 2] + /*.Freq*/ + += count; + } else if (curlen !== 0) { + if (curlen !== prevlen) { + s.bl_tree[curlen * 2] /*.Freq*/++; + } + + s.bl_tree[REP_3_6 * 2] /*.Freq*/++; + } else if (count <= 10) { + s.bl_tree[REPZ_3_10 * 2] /*.Freq*/++; + } else { + s.bl_tree[REPZ_11_138 * 2] /*.Freq*/++; + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + } else { + max_count = 7; + min_count = 4; + } + } + }; + /* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ + + + var send_tree = function send_tree(s, tree, max_code) // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + var n; + /* iterates over all tree elements */ + + var prevlen = -1; + /* last emitted length */ + + var curlen; + /* length of current code */ + + var nextlen = tree[0 * 2 + 1] + /*.Len*/ + ; + /* length of next code */ + + var count = 0; + /* repeat count of the current code */ + + var max_count = 7; + /* max repeat count */ + + var min_count = 4; + /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ + + /* guard already set */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1] + /*.Len*/ + ; + + if (++count < max_count && curlen === nextlen) { + continue; + } else if (count < min_count) { + do { + send_code(s, curlen, s.bl_tree); + } while (--count !== 0); + } else if (curlen !== 0) { + if (curlen !== prevlen) { + send_code(s, curlen, s.bl_tree); + count--; + } //Assert(count >= 3 && count <= 6, " 3_6?"); + + + send_code(s, REP_3_6, s.bl_tree); + send_bits(s, count - 3, 2); + } else if (count <= 10) { + send_code(s, REPZ_3_10, s.bl_tree); + send_bits(s, count - 3, 3); + } else { + send_code(s, REPZ_11_138, s.bl_tree); + send_bits(s, count - 11, 7); + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + } else { + max_count = 7; + min_count = 4; + } + } + }; + /* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ + + + var build_bl_tree = function build_bl_tree(s) { + var max_blindex; + /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + + scan_tree(s, s.dyn_ltree, s.l_desc.max_code); + scan_tree(s, s.dyn_dtree, s.d_desc.max_code); + /* Build the bit length tree: */ + + build_tree(s, s.bl_desc); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + + for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) { + if (s.bl_tree[bl_order[max_blindex] * 2 + 1] + /*.Len*/ + !== 0) { + break; + } + } + /* Update opt_len to include the bit length tree and counts */ + + + s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + // s->opt_len, s->static_len)); + + return max_blindex; + }; + /* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ + + + var send_all_trees = function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; + // int lcodes, dcodes, blcodes; /* number of codes for each tree */ + { + var rank; + /* index in bl_order */ + //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + // "too many codes"); + //Tracev((stderr, "\nbl counts: ")); + + send_bits(s, lcodes - 257, 5); + /* not +255 as stated in appnote.txt */ + + send_bits(s, dcodes - 1, 5); + send_bits(s, blcodes - 4, 4); + /* not -3 as stated in appnote.txt */ + + for (rank = 0; rank < blcodes; rank++) { + //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1] + /*.Len*/ + , 3); + } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + + send_tree(s, s.dyn_ltree, lcodes - 1); + /* literal tree */ + //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_dtree, dcodes - 1); + /* distance tree */ + //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); + }; + /* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ + + + var detect_data_type = function detect_data_type(s) { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + var black_mask = 0xf3ffc07f; + var n; + /* Check for non-textual ("black-listed") bytes. */ + + for (n = 0; n <= 31; n++, black_mask >>>= 1) { + if (black_mask & 1 && s.dyn_ltree[n * 2] + /*.Freq*/ + !== 0) { + return Z_BINARY; + } + } + /* Check for textual ("white-listed") bytes. */ + + + if (s.dyn_ltree[9 * 2] + /*.Freq*/ + !== 0 || s.dyn_ltree[10 * 2] + /*.Freq*/ + !== 0 || s.dyn_ltree[13 * 2] + /*.Freq*/ + !== 0) { + return Z_TEXT; + } + + for (n = 32; n < LITERALS$1; n++) { + if (s.dyn_ltree[n * 2] + /*.Freq*/ + !== 0) { + return Z_TEXT; + } + } + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + + + return Z_BINARY; + }; + + var static_init_done = false; + /* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ + + var _tr_init$1 = function _tr_init(s) { + if (!static_init_done) { + tr_static_init(); + static_init_done = true; + } + + s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); + s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); + s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); + s.bi_buf = 0; + s.bi_valid = 0; + /* Initialize the first block of the first file: */ + + init_block(s); + }; + /* =========================================================================== + * Send a stored block + */ + + + var _tr_stored_block$1 = function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; + //charf *buf; /* input block */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); + /* send block type */ + + copy_block(s, buf, stored_len, true); + /* with header */ + }; + /* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + */ + + + var _tr_align$1 = function _tr_align(s) { + send_bits(s, STATIC_TREES << 1, 3); + send_code(s, END_BLOCK, static_ltree); + bi_flush(s); + }; + /* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ + + + var _tr_flush_block$1 = function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; + //charf *buf; /* input block, or NULL if too old */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + var opt_lenb, static_lenb; + /* opt_len and static_len in bytes */ + + var max_blindex = 0; + /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + + if (s.level > 0) { + /* Check if the file is binary or text */ + if (s.strm.data_type === Z_UNKNOWN$1) { + s.strm.data_type = detect_data_type(s); + } + /* Construct the literal and distance trees */ + + + build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + + max_blindex = build_bl_tree(s); + /* Determine the best encoding. Compute the block lengths in bytes. */ + + opt_lenb = s.opt_len + 3 + 7 >>> 3; + static_lenb = s.static_len + 3 + 7 >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + // s->last_lit)); + + if (static_lenb <= opt_lenb) { + opt_lenb = static_lenb; + } + } else { + // Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; + /* force a stored block */ + } + + if (stored_len + 4 <= opt_lenb && buf !== -1) { + /* 4: two words for the lengths */ + + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block$1(s, buf, stored_len, last); + } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) { + send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); + compress_block(s, static_ltree, static_dtree); + } else { + send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); + send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); + compress_block(s, s.dyn_ltree, s.dyn_dtree); + } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + + + init_block(s); + + if (last) { + bi_windup(s); + } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + // s->compressed_len-7*last)); + + }; + /* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ + + + var _tr_tally$1 = function _tr_tally(s, dist, lc) // deflate_state *s; + // unsigned dist; /* distance of matched string */ + // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ + { + //let out_length, in_length, dcode; + s.pending_buf[s.d_buf + s.last_lit * 2] = dist >>> 8 & 0xff; + s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; + s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; + s.last_lit++; + + if (dist === 0) { + /* lc is the unmatched char */ + s.dyn_ltree[lc * 2] /*.Freq*/++; + } else { + s.matches++; + /* Here, lc is the match length - MIN_MATCH */ + + dist--; + /* dist = match distance - 1 */ + //Assert((ush)dist < (ush)MAX_DIST(s) && + // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2] /*.Freq*/++; + s.dyn_dtree[d_code(dist) * 2] /*.Freq*/++; + } // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef TRUNCATE_BLOCK + // /* Try to guess if it is profitable to stop the current block here */ + // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { + // /* Compute an upper bound for the compressed length */ + // out_length = s.last_lit*8; + // in_length = s.strstart - s.block_start; + // + // for (dcode = 0; dcode < D_CODES; dcode++) { + // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); + // } + // out_length >>>= 3; + // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + // // s->last_lit, in_length, out_length, + // // 100L - out_length*100L/in_length)); + // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { + // return true; + // } + // } + //#endif + + + return s.last_lit === s.lit_bufsize - 1; + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ + }; + + var _tr_init_1 = _tr_init$1; + var _tr_stored_block_1 = _tr_stored_block$1; + var _tr_flush_block_1 = _tr_flush_block$1; + var _tr_tally_1 = _tr_tally$1; + var _tr_align_1 = _tr_align$1; + var trees = { + _tr_init: _tr_init_1, + _tr_stored_block: _tr_stored_block_1, + _tr_flush_block: _tr_flush_block_1, + _tr_tally: _tr_tally_1, + _tr_align: _tr_align_1 + }; + + // It isn't worth it to make additional optimizations as in original. + // Small size is preferable. + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var adler32 = function adler32(adler, buf, len, pos) { + var s1 = adler & 0xffff | 0, + s2 = adler >>> 16 & 0xffff | 0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = s1 + buf[pos++] | 0; + s2 = s2 + s1 | 0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return s1 | s2 << 16 | 0; + }; + + var adler32_1 = adler32; + + // So write code to minimize size - no pregenerated tables + // and array tools dependencies. + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + // Use ordinary array, since untyped makes no boost here + + var makeTable = function makeTable() { + var c, + table = []; + + for (var n = 0; n < 256; n++) { + c = n; + + for (var k = 0; k < 8; k++) { + c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1; + } + + table[n] = c; + } + + return table; + }; // Create table on load. Just 255 signed longs. Not a problem. + + + var crcTable = new Uint32Array(makeTable()); + + var crc32 = function crc32(crc, buf, len, pos) { + var t = crcTable; + var end = pos + len; + crc ^= -1; + + for (var i = pos; i < end; i++) { + crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return crc ^ -1; // >>> 0; + }; + + var crc32_1 = crc32; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var messages = { + 2: 'need dictionary', + + /* Z_NEED_DICT 2 */ + 1: 'stream end', + + /* Z_STREAM_END 1 */ + 0: '', + + /* Z_OK 0 */ + '-1': 'file error', + + /* Z_ERRNO (-1) */ + '-2': 'stream error', + + /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', + + /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', + + /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', + + /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' + /* Z_VERSION_ERROR (-6) */ + + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var constants$1 = { + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type + + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + + var _tr_init = trees._tr_init, + _tr_stored_block = trees._tr_stored_block, + _tr_flush_block = trees._tr_flush_block, + _tr_tally = trees._tr_tally, + _tr_align = trees._tr_align; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_NO_FLUSH$1 = constants$1.Z_NO_FLUSH, + Z_PARTIAL_FLUSH = constants$1.Z_PARTIAL_FLUSH, + Z_FULL_FLUSH$1 = constants$1.Z_FULL_FLUSH, + Z_FINISH$1 = constants$1.Z_FINISH, + Z_BLOCK = constants$1.Z_BLOCK, + Z_OK$1 = constants$1.Z_OK, + Z_STREAM_END$1 = constants$1.Z_STREAM_END, + Z_STREAM_ERROR = constants$1.Z_STREAM_ERROR, + Z_DATA_ERROR = constants$1.Z_DATA_ERROR, + Z_BUF_ERROR = constants$1.Z_BUF_ERROR, + Z_DEFAULT_COMPRESSION$1 = constants$1.Z_DEFAULT_COMPRESSION, + Z_FILTERED = constants$1.Z_FILTERED, + Z_HUFFMAN_ONLY = constants$1.Z_HUFFMAN_ONLY, + Z_RLE = constants$1.Z_RLE, + Z_FIXED = constants$1.Z_FIXED, + Z_DEFAULT_STRATEGY$1 = constants$1.Z_DEFAULT_STRATEGY, + Z_UNKNOWN = constants$1.Z_UNKNOWN, + Z_DEFLATED$1 = constants$1.Z_DEFLATED; + /*============================================================================*/ + + var MAX_MEM_LEVEL = 9; + /* Maximum value for memLevel in deflateInit2 */ + + var MAX_WBITS = 15; + /* 32K LZ77 window */ + + var DEF_MEM_LEVEL = 8; + var LENGTH_CODES = 29; + /* number of length codes, not counting the special END_BLOCK code */ + + var LITERALS = 256; + /* number of literal bytes 0..255 */ + + var L_CODES = LITERALS + 1 + LENGTH_CODES; + /* number of Literal or Length codes, including the END_BLOCK code */ + + var D_CODES = 30; + /* number of distance codes */ + + var BL_CODES = 19; + /* number of codes used to transfer the bit lengths */ + + var HEAP_SIZE = 2 * L_CODES + 1; + /* maximum heap size */ + + var MAX_BITS = 15; + /* All codes must not exceed MAX_BITS bits */ + + var MIN_MATCH = 3; + var MAX_MATCH = 258; + var MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1; + var PRESET_DICT = 0x20; + var INIT_STATE = 42; + var EXTRA_STATE = 69; + var NAME_STATE = 73; + var COMMENT_STATE = 91; + var HCRC_STATE = 103; + var BUSY_STATE = 113; + var FINISH_STATE = 666; + var BS_NEED_MORE = 1; + /* block not completed, need more input or more output */ + + var BS_BLOCK_DONE = 2; + /* block flush performed */ + + var BS_FINISH_STARTED = 3; + /* finish started, need only more output at next deflate */ + + var BS_FINISH_DONE = 4; + /* finish done, accept no more input or output */ + + var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. + + var err = function err(strm, errorCode) { + strm.msg = messages[errorCode]; + return errorCode; + }; + + var rank = function rank(f) { + return (f << 1) - (f > 4 ? 9 : 0); + }; + + var zero = function zero(buf) { + var len = buf.length; + + while (--len >= 0) { + buf[len] = 0; + } + }; + /* eslint-disable new-cap */ + + + var HASH_ZLIB = function HASH_ZLIB(s, prev, data) { + return (prev << s.hash_shift ^ data) & s.hash_mask; + }; // This hash causes less collisions, https://github.com/nodeca/pako/issues/135 + // But breaks binary compatibility + //let HASH_FAST = (s, prev, data) => ((prev << 8) + (prev >> 8) + (data << 4)) & s.hash_mask; + + + var HASH = HASH_ZLIB; + /* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->output buffer and copying into it. + * (See also read_buf()). + */ + + var flush_pending = function flush_pending(strm) { + var s = strm.state; //_tr_flush_bits(s); + + var len = s.pending; + + if (len > strm.avail_out) { + len = strm.avail_out; + } + + if (len === 0) { + return; + } + + strm.output.set(s.pending_buf.subarray(s.pending_out, s.pending_out + len), strm.next_out); + strm.next_out += len; + s.pending_out += len; + strm.total_out += len; + strm.avail_out -= len; + s.pending -= len; + + if (s.pending === 0) { + s.pending_out = 0; + } + }; + + var flush_block_only = function flush_block_only(s, last) { + _tr_flush_block(s, s.block_start >= 0 ? s.block_start : -1, s.strstart - s.block_start, last); + + s.block_start = s.strstart; + flush_pending(s.strm); + }; + + var put_byte = function put_byte(s, b) { + s.pending_buf[s.pending++] = b; + }; + /* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ + + + var putShortMSB = function putShortMSB(s, b) { + // put_byte(s, (Byte)(b >> 8)); + // put_byte(s, (Byte)(b & 0xff)); + s.pending_buf[s.pending++] = b >>> 8 & 0xff; + s.pending_buf[s.pending++] = b & 0xff; + }; + /* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->input buffer and copying from it. + * (See also flush_pending()). + */ + + + var read_buf = function read_buf(strm, buf, start, size) { + var len = strm.avail_in; + + if (len > size) { + len = size; + } + + if (len === 0) { + return 0; + } + + strm.avail_in -= len; // zmemcpy(buf, strm->next_in, len); + + buf.set(strm.input.subarray(strm.next_in, strm.next_in + len), start); + + if (strm.state.wrap === 1) { + strm.adler = adler32_1(strm.adler, buf, len, start); + } else if (strm.state.wrap === 2) { + strm.adler = crc32_1(strm.adler, buf, len, start); + } + + strm.next_in += len; + strm.total_in += len; + return len; + }; + /* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ + + + var longest_match = function longest_match(s, cur_match) { + var chain_length = s.max_chain_length; + /* max hash chain length */ + + var scan = s.strstart; + /* current string */ + + var match; + /* matched string */ + + var len; + /* length of current match */ + + var best_len = s.prev_length; + /* best match length so far */ + + var nice_match = s.nice_match; + /* stop if match long enough */ + + var limit = s.strstart > s.w_size - MIN_LOOKAHEAD ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0 + /*NIL*/ + ; + var _win = s.window; // shortcut + + var wmask = s.w_mask; + var prev = s.prev; + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + + var strend = s.strstart + MAX_MATCH; + var scan_end1 = _win[scan + best_len - 1]; + var scan_end = _win[scan + best_len]; + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + + if (s.prev_length >= s.good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + + + if (nice_match > s.lookahead) { + nice_match = s.lookahead; + } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + + do { + // Assert(cur_match < s->strstart, "no future"); + match = cur_match; + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ + + if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { + continue; + } + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + + + scan += 2; + match++; // Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + + do { + /*jshint noempty:false*/ + } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + + len = MAX_MATCH - (strend - scan); + scan = strend - MAX_MATCH; + + if (len > best_len) { + s.match_start = cur_match; + best_len = len; + + if (len >= nice_match) { + break; + } + + scan_end1 = _win[scan + best_len - 1]; + scan_end = _win[scan + best_len]; + } + } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); + + if (best_len <= s.lookahead) { + return best_len; + } + + return s.lookahead; + }; + /* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ + + + var fill_window = function fill_window(s) { + var _w_size = s.w_size; + var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); + + do { + more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed + + /* Deal with !@#$% 64K limit: */ + //if (sizeof(int) <= 2) { + // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + // more = wsize; + // + // } else if (more == (unsigned)(-1)) { + // /* Very unlikely, but possible on 16 bit machine if + // * strstart == 0 && lookahead == 1 (input done a byte at time) + // */ + // more--; + // } + //} + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + + if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { + s.window.set(s.window.subarray(_w_size, _w_size + _w_size), 0); + s.match_start -= _w_size; + s.strstart -= _w_size; + /* we now have strstart >= MAX_DIST */ + + s.block_start -= _w_size; + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + + n = s.hash_size; + p = n; + + do { + m = s.head[--p]; + s.head[p] = m >= _w_size ? m - _w_size : 0; + } while (--n); + + n = _w_size; + p = n; + + do { + m = s.prev[--p]; + s.prev[p] = m >= _w_size ? m - _w_size : 0; + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + + more += _w_size; + } + + if (s.strm.avail_in === 0) { + break; + } + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + //Assert(more >= 2, "more < 2"); + + + n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); + s.lookahead += n; + /* Initialize the hash value now that we have some input: */ + + if (s.lookahead + s.insert >= MIN_MATCH) { + str = s.strstart - s.insert; + s.ins_h = s.window[str]; + /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ + + s.ins_h = HASH(s, s.ins_h, s.window[str + 1]); //#if MIN_MATCH != 3 + // Call update_hash() MIN_MATCH-3 more times + //#endif + + while (s.insert) { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + s.insert--; + + if (s.lookahead + s.insert < MIN_MATCH) { + break; + } + } + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ + // if (s.high_water < s.window_size) { + // const curr = s.strstart + s.lookahead; + // let init = 0; + // + // if (s.high_water < curr) { + // /* Previous high water mark below current data -- zero WIN_INIT + // * bytes or up to end of window, whichever is less. + // */ + // init = s.window_size - curr; + // if (init > WIN_INIT) + // init = WIN_INIT; + // zmemzero(s->window + curr, (unsigned)init); + // s->high_water = curr + init; + // } + // else if (s->high_water < (ulg)curr + WIN_INIT) { + // /* High water mark at or above current data, but below current data + // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up + // * to end of window, whichever is less. + // */ + // init = (ulg)curr + WIN_INIT - s->high_water; + // if (init > s->window_size - s->high_water) + // init = s->window_size - s->high_water; + // zmemzero(s->window + s->high_water, (unsigned)init); + // s->high_water += init; + // } + // } + // + // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, + // "not enough room for search"); + + }; + /* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ + + + var deflate_stored = function deflate_stored(s, flush) { + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + var max_block_size = 0xffff; + + if (max_block_size > s.pending_buf_size - 5) { + max_block_size = s.pending_buf_size - 5; + } + /* Copy as much as possible from input to output: */ + + + for (;;) { + /* Fill the window as much as possible: */ + if (s.lookahead <= 1) { + //Assert(s->strstart < s->w_size+MAX_DIST(s) || + // s->block_start >= (long)s->w_size, "slide too late"); + // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || + // s.block_start >= s.w_size)) { + // throw new Error("slide too late"); + // } + fill_window(s); + + if (s.lookahead === 0 && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + + } //Assert(s->block_start >= 0L, "block gone"); + // if (s.block_start < 0) throw new Error("block gone"); + + + s.strstart += s.lookahead; + s.lookahead = 0; + /* Emit a stored block if pending_buf will be full: */ + + var max_start = s.block_start + max_block_size; + + if (s.strstart === 0 || s.strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s.lookahead = s.strstart - max_start; + s.strstart = max_start; + /*** FLUSH_BLOCK(s, 0); ***/ + + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + + + if (s.strstart - s.block_start >= s.w_size - MIN_LOOKAHEAD) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = 0; + + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.strstart > s.block_start) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_NEED_MORE; + }; + /* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ + + + var deflate_fast = function deflate_fast(s, flush) { + var hash_head; + /* head of the hash chain */ + + var bflush; + /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + /* flush the current block */ + } + } + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + + + hash_head = 0 + /*NIL*/ + ; + + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + + + if (hash_head !== 0 + /*NIL*/ + && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + } + + if (s.match_length >= MIN_MATCH) { + // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only + + /*** _tr_tally_dist(s, s.strstart - s.match_start, + s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); + s.lookahead -= s.match_length; + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ + + if (s.match_length <= s.max_lazy_match + /*max_insert_length*/ + && s.lookahead >= MIN_MATCH) { + s.match_length--; + /* string at strstart already in table */ + + do { + s.strstart++; + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s.match_length !== 0); + + s.strstart++; + } else { + s.strstart += s.match_length; + s.match_length = 0; + s.ins_h = s.window[s.strstart]; + /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ + + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + 1]); //#if MIN_MATCH != 3 + // Call UPDATE_HASH() MIN_MATCH-3 more times + //#endif + + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s.window[s.strstart])); + + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + } + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ + + + var deflate_slow = function deflate_slow(s, flush) { + var hash_head; + /* head of hash chain */ + + var bflush; + /* set if current block must be flushed */ + + var max_insert; + /* Process the input block. */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + + } + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + + + hash_head = 0 + /*NIL*/ + ; + + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + /* Find the longest match, discarding those <= prev_length. + */ + + + s.prev_length = s.match_length; + s.prev_match = s.match_start; + s.match_length = MIN_MATCH - 1; + + if (hash_head !== 0 + /*NIL*/ + && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= s.w_size - MIN_LOOKAHEAD + /*MAX_DIST(s)*/ + ) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + + if (s.match_length <= 5 && (s.strategy === Z_FILTERED || s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096 + /*TOO_FAR*/ + )) { + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s.match_length = MIN_MATCH - 1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + + + if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { + max_insert = s.strstart + s.lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + //check_match(s, s.strstart-1, s.prev_match, s.prev_length); + + /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, + s.prev_length - MIN_MATCH, bflush);***/ + + bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + + s.lookahead -= s.prev_length - 1; + s.prev_length -= 2; + + do { + if (++s.strstart <= max_insert) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + } while (--s.prev_length !== 0); + + s.match_available = 0; + s.match_length = MIN_MATCH - 1; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } else if (s.match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + if (bflush) { + /*** FLUSH_BLOCK_ONLY(s, 0) ***/ + flush_block_only(s, false); + /***/ + } + + s.strstart++; + s.lookahead--; + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s.match_available = 1; + s.strstart++; + s.lookahead--; + } + } //Assert (flush != Z_NO_FLUSH, "no flush?"); + + + if (s.match_available) { + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + s.match_available = 0; + } + + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ + + + var deflate_rle = function deflate_rle(s, flush) { + var bflush; + /* set if current block must be flushed */ + + var prev; + /* byte at distance one to match */ + + var scan, strend; + /* scan goes up to strend for length of run */ + + var _win = s.window; + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest run, plus one for the unrolled loop. + */ + if (s.lookahead <= MAX_MATCH) { + fill_window(s); + + if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + + } + /* See how many times the previous byte repeats */ + + + s.match_length = 0; + + if (s.lookahead >= MIN_MATCH && s.strstart > 0) { + scan = s.strstart - 1; + prev = _win[scan]; + + if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { + strend = s.strstart + MAX_MATCH; + + do { + /*jshint noempty:false*/ + } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); + + s.match_length = MAX_MATCH - (strend - scan); + + if (s.match_length > s.lookahead) { + s.match_length = s.lookahead; + } + } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); + + } + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + + + if (s.match_length >= MIN_MATCH) { + //check_match(s, s.strstart, s.strstart - 1, s.match_length); + + /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH); + s.lookahead -= s.match_length; + s.strstart += s.match_length; + s.match_length = 0; + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s->window[s->strstart])); + + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + } + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = 0; + + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ + + + var deflate_huff = function deflate_huff(s, flush) { + var bflush; + /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s.lookahead === 0) { + fill_window(s); + + if (s.lookahead === 0) { + if (flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + + break; + /* flush the current block */ + } + } + /* Output a literal byte */ + + + s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); + + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + } + + s.insert = 0; + + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + + + return BS_FINISH_DONE; + } + + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + } + + return BS_BLOCK_DONE; + }; + /* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ + + + function Config(good_length, max_lazy, nice_length, max_chain, func) { + this.good_length = good_length; + this.max_lazy = max_lazy; + this.nice_length = nice_length; + this.max_chain = max_chain; + this.func = func; + } + + var configuration_table = [ + /* good lazy nice chain */ + new Config(0, 0, 0, 0, deflate_stored), + /* 0 store only */ + new Config(4, 4, 8, 4, deflate_fast), + /* 1 max speed, no lazy matches */ + new Config(4, 5, 16, 8, deflate_fast), + /* 2 */ + new Config(4, 6, 32, 32, deflate_fast), + /* 3 */ + new Config(4, 4, 16, 16, deflate_slow), + /* 4 lazy matches */ + new Config(8, 16, 32, 32, deflate_slow), + /* 5 */ + new Config(8, 16, 128, 128, deflate_slow), + /* 6 */ + new Config(8, 32, 128, 256, deflate_slow), + /* 7 */ + new Config(32, 128, 258, 1024, deflate_slow), + /* 8 */ + new Config(32, 258, 258, 4096, deflate_slow) + /* 9 max compression */ + ]; + /* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ + + var lm_init = function lm_init(s) { + s.window_size = 2 * s.w_size; + /*** CLEAR_HASH(s); ***/ + + zero(s.head); // Fill with NIL (= 0); + + /* Set the default configuration parameters: + */ + + s.max_lazy_match = configuration_table[s.level].max_lazy; + s.good_match = configuration_table[s.level].good_length; + s.nice_match = configuration_table[s.level].nice_length; + s.max_chain_length = configuration_table[s.level].max_chain; + s.strstart = 0; + s.block_start = 0; + s.lookahead = 0; + s.insert = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + s.ins_h = 0; + }; + + function DeflateState() { + this.strm = null; + /* pointer back to this zlib stream */ + + this.status = 0; + /* as the name implies */ + + this.pending_buf = null; + /* output still pending */ + + this.pending_buf_size = 0; + /* size of pending_buf */ + + this.pending_out = 0; + /* next pending byte to output to the stream */ + + this.pending = 0; + /* nb of bytes in the pending buffer */ + + this.wrap = 0; + /* bit 0 true for zlib, bit 1 true for gzip */ + + this.gzhead = null; + /* gzip header information to write */ + + this.gzindex = 0; + /* where in extra, name, or comment */ + + this.method = Z_DEFLATED$1; + /* can only be DEFLATED */ + + this.last_flush = -1; + /* value of flush param for previous deflate call */ + + this.w_size = 0; + /* LZ77 window size (32K by default) */ + + this.w_bits = 0; + /* log2(w_size) (8..16) */ + + this.w_mask = 0; + /* w_size - 1 */ + + this.window = null; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. + */ + + this.window_size = 0; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + this.prev = null; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + this.head = null; + /* Heads of the hash chains or NIL. */ + + this.ins_h = 0; + /* hash index of string to be inserted */ + + this.hash_size = 0; + /* number of elements in hash table */ + + this.hash_bits = 0; + /* log2(hash_size) */ + + this.hash_mask = 0; + /* hash_size-1 */ + + this.hash_shift = 0; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + this.block_start = 0; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + this.match_length = 0; + /* length of best match */ + + this.prev_match = 0; + /* previous match */ + + this.match_available = 0; + /* set if previous match exists */ + + this.strstart = 0; + /* start of string to insert */ + + this.match_start = 0; + /* start of matching string */ + + this.lookahead = 0; + /* number of valid bytes ahead in window */ + + this.prev_length = 0; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + this.max_chain_length = 0; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + this.max_lazy_match = 0; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ + // That's alias to max_lazy_match, don't use directly + //this.max_insert_length = 0; + + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + this.level = 0; + /* compression level (1..9) */ + + this.strategy = 0; + /* favor or force Huffman coding*/ + + this.good_match = 0; + /* Use a faster search when the previous match is longer than this */ + + this.nice_match = 0; + /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + + /* Didn't use ct_data typedef below to suppress compiler warning */ + // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + // Use flat array of DOUBLE size, with interleaved fata, + // because JS does not support effective + + this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2); + this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2); + this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2); + zero(this.dyn_ltree); + zero(this.dyn_dtree); + zero(this.bl_tree); + this.l_desc = null; + /* desc. for literal tree */ + + this.d_desc = null; + /* desc. for distance tree */ + + this.bl_desc = null; + /* desc. for bit length tree */ + //ush bl_count[MAX_BITS+1]; + + this.bl_count = new Uint16Array(MAX_BITS + 1); + /* number of codes at each bit length for an optimal tree */ + //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + + this.heap = new Uint16Array(2 * L_CODES + 1); + /* heap used to build the Huffman trees */ + + zero(this.heap); + this.heap_len = 0; + /* number of elements in the heap */ + + this.heap_max = 0; + /* element of largest frequency */ + + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; + + zero(this.depth); + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + this.l_buf = 0; + /* buffer index for literals or lengths */ + + this.lit_bufsize = 0; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + this.last_lit = 0; + /* running index in l_buf */ + + this.d_buf = 0; + /* Buffer index for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + this.opt_len = 0; + /* bit length of current block with optimal trees */ + + this.static_len = 0; + /* bit length of current block with static trees */ + + this.matches = 0; + /* number of string matches in current block */ + + this.insert = 0; + /* bytes at end of window left to insert */ + + this.bi_buf = 0; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + + this.bi_valid = 0; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + // Used for window memory init. We safely ignore it for JS. That makes + // sense only for pointers and memory check tools. + //this.high_water = 0; + + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ + } + + var deflateResetKeep = function deflateResetKeep(strm) { + if (!strm || !strm.state) { + return err(strm, Z_STREAM_ERROR); + } + + strm.total_in = strm.total_out = 0; + strm.data_type = Z_UNKNOWN; + var s = strm.state; + s.pending = 0; + s.pending_out = 0; + + if (s.wrap < 0) { + s.wrap = -s.wrap; + /* was made negative by deflate(..., Z_FINISH); */ + } + + s.status = s.wrap ? INIT_STATE : BUSY_STATE; + strm.adler = s.wrap === 2 ? 0 // crc32(0, Z_NULL, 0) + : 1; // adler32(0, Z_NULL, 0) + + s.last_flush = Z_NO_FLUSH$1; + + _tr_init(s); + + return Z_OK$1; + }; + + var deflateReset = function deflateReset(strm) { + var ret = deflateResetKeep(strm); + + if (ret === Z_OK$1) { + lm_init(strm.state); + } + + return ret; + }; + + var deflateSetHeader = function deflateSetHeader(strm, head) { + if (!strm || !strm.state) { + return Z_STREAM_ERROR; + } + + if (strm.state.wrap !== 2) { + return Z_STREAM_ERROR; + } + + strm.state.gzhead = head; + return Z_OK$1; + }; + + var deflateInit2 = function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { + if (!strm) { + // === Z_NULL + return Z_STREAM_ERROR; + } + + var wrap = 1; + + if (level === Z_DEFAULT_COMPRESSION$1) { + level = 6; + } + + if (windowBits < 0) { + /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } else if (windowBits > 15) { + wrap = 2; + /* write gzip wrapper instead */ + + windowBits -= 16; + } + + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$1 || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { + return err(strm, Z_STREAM_ERROR); + } + + if (windowBits === 8) { + windowBits = 9; + } + /* until 256-byte window bug fixed */ + + + var s = new DeflateState(); + strm.state = s; + s.strm = strm; + s.wrap = wrap; + s.gzhead = null; + s.w_bits = windowBits; + s.w_size = 1 << s.w_bits; + s.w_mask = s.w_size - 1; + s.hash_bits = memLevel + 7; + s.hash_size = 1 << s.hash_bits; + s.hash_mask = s.hash_size - 1; + s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); + s.window = new Uint8Array(s.w_size * 2); + s.head = new Uint16Array(s.hash_size); + s.prev = new Uint16Array(s.w_size); // Don't need mem init magic for JS. + //s.high_water = 0; /* nothing written to s->window yet */ + + s.lit_bufsize = 1 << memLevel + 6; + /* 16K elements by default */ + + s.pending_buf_size = s.lit_bufsize * 4; //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); + //s->pending_buf = (uchf *) overlay; + + s.pending_buf = new Uint8Array(s.pending_buf_size); // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) + //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + + s.d_buf = 1 * s.lit_bufsize; //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + + s.l_buf = (1 + 2) * s.lit_bufsize; + s.level = level; + s.strategy = strategy; + s.method = method; + return deflateReset(strm); + }; + + var deflateInit = function deflateInit(strm, level) { + return deflateInit2(strm, level, Z_DEFLATED$1, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1); + }; + + var deflate$1 = function deflate(strm, flush) { + var beg, val; // for gzip header write only + + if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { + return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; + } + + var s = strm.state; + + if (!strm.output || !strm.input && strm.avail_in !== 0 || s.status === FINISH_STATE && flush !== Z_FINISH$1) { + return err(strm, strm.avail_out === 0 ? Z_BUF_ERROR : Z_STREAM_ERROR); + } + + s.strm = strm; + /* just in case */ + + var old_flush = s.last_flush; + s.last_flush = flush; + /* Write the header */ + + if (s.status === INIT_STATE) { + if (s.wrap === 2) { + // GZIP header + strm.adler = 0; //crc32(0L, Z_NULL, 0); + + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + + if (!s.gzhead) { + // s->gzhead == Z_NULL + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); + put_byte(s, OS_CODE); + s.status = BUSY_STATE; + } else { + put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16)); + put_byte(s, s.gzhead.time & 0xff); + put_byte(s, s.gzhead.time >> 8 & 0xff); + put_byte(s, s.gzhead.time >> 16 & 0xff); + put_byte(s, s.gzhead.time >> 24 & 0xff); + put_byte(s, s.level === 9 ? 2 : s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0); + put_byte(s, s.gzhead.os & 0xff); + + if (s.gzhead.extra && s.gzhead.extra.length) { + put_byte(s, s.gzhead.extra.length & 0xff); + put_byte(s, s.gzhead.extra.length >> 8 & 0xff); + } + + if (s.gzhead.hcrc) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending, 0); + } + + s.gzindex = 0; + s.status = EXTRA_STATE; + } + } else // DEFLATE header + { + var header = Z_DEFLATED$1 + (s.w_bits - 8 << 4) << 8; + var level_flags = -1; + + if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { + level_flags = 0; + } else if (s.level < 6) { + level_flags = 1; + } else if (s.level === 6) { + level_flags = 2; + } else { + level_flags = 3; + } + + header |= level_flags << 6; + + if (s.strstart !== 0) { + header |= PRESET_DICT; + } + + header += 31 - header % 31; + s.status = BUSY_STATE; + putShortMSB(s, header); + /* Save the adler32 of the preset dictionary: */ + + if (s.strstart !== 0) { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + strm.adler = 1; // adler32(0L, Z_NULL, 0); + } + } //#ifdef GZIP + + + if (s.status === EXTRA_STATE) { + if (s.gzhead.extra + /* != Z_NULL*/ + ) { + beg = s.pending; + /* start of bytes to update crc */ + + while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + flush_pending(strm); + beg = s.pending; + + if (s.pending === s.pending_buf_size) { + break; + } + } + + put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); + s.gzindex++; + } + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + if (s.gzindex === s.gzhead.extra.length) { + s.gzindex = 0; + s.status = NAME_STATE; + } + } else { + s.status = NAME_STATE; + } + } + + if (s.status === NAME_STATE) { + if (s.gzhead.name + /* != Z_NULL*/ + ) { + beg = s.pending; + /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + flush_pending(strm); + beg = s.pending; + + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } // JS specific: little magic to add zero terminator to end of string + + + if (s.gzindex < s.gzhead.name.length) { + val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + if (val === 0) { + s.gzindex = 0; + s.status = COMMENT_STATE; + } + } else { + s.status = COMMENT_STATE; + } + } + + if (s.status === COMMENT_STATE) { + if (s.gzhead.comment + /* != Z_NULL*/ + ) { + beg = s.pending; + /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + flush_pending(strm); + beg = s.pending; + + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } // JS specific: little magic to add zero terminator to end of string + + + if (s.gzindex < s.gzhead.comment.length) { + val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + + if (val === 0) { + s.status = HCRC_STATE; + } + } else { + s.status = HCRC_STATE; + } + } + + if (s.status === HCRC_STATE) { + if (s.gzhead.hcrc) { + if (s.pending + 2 > s.pending_buf_size) { + flush_pending(strm); + } + + if (s.pending + 2 <= s.pending_buf_size) { + put_byte(s, strm.adler & 0xff); + put_byte(s, strm.adler >> 8 & 0xff); + strm.adler = 0; //crc32(0L, Z_NULL, 0); + + s.status = BUSY_STATE; + } + } else { + s.status = BUSY_STATE; + } + } //#endif + + /* Flush as much pending output as possible */ + + + if (s.pending !== 0) { + flush_pending(strm); + + if (strm.avail_out === 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s.last_flush = -1; + return Z_OK$1; + } + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + + } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH$1) { + return err(strm, Z_BUF_ERROR); + } + /* User must not provide more input after the first FINISH: */ + + + if (s.status === FINISH_STATE && strm.avail_in !== 0) { + return err(strm, Z_BUF_ERROR); + } + /* Start a new block or continue the current one. + */ + + + if (strm.avail_in !== 0 || s.lookahead !== 0 || flush !== Z_NO_FLUSH$1 && s.status !== FINISH_STATE) { + var bstate = s.strategy === Z_HUFFMAN_ONLY ? deflate_huff(s, flush) : s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush); + + if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { + s.status = FINISH_STATE; + } + + if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR next call, see above */ + } + + return Z_OK$1; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + + if (bstate === BS_BLOCK_DONE) { + if (flush === Z_PARTIAL_FLUSH) { + _tr_align(s); + } else if (flush !== Z_BLOCK) { + /* FULL_FLUSH or SYNC_FLUSH */ + _tr_stored_block(s, 0, 0, false); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + + + if (flush === Z_FULL_FLUSH$1) { + /*** CLEAR_HASH(s); ***/ + + /* forget history */ + zero(s.head); // Fill with NIL (= 0); + + if (s.lookahead === 0) { + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + } + } + + flush_pending(strm); + + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR at next call, see above */ + + return Z_OK$1; + } + } + } //Assert(strm->avail_out > 0, "bug2"); + //if (strm.avail_out <= 0) { throw new Error("bug2");} + + + if (flush !== Z_FINISH$1) { + return Z_OK$1; + } + + if (s.wrap <= 0) { + return Z_STREAM_END$1; + } + /* Write the trailer */ + + + if (s.wrap === 2) { + put_byte(s, strm.adler & 0xff); + put_byte(s, strm.adler >> 8 & 0xff); + put_byte(s, strm.adler >> 16 & 0xff); + put_byte(s, strm.adler >> 24 & 0xff); + put_byte(s, strm.total_in & 0xff); + put_byte(s, strm.total_in >> 8 & 0xff); + put_byte(s, strm.total_in >> 16 & 0xff); + put_byte(s, strm.total_in >> 24 & 0xff); + } else { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + + if (s.wrap > 0) { + s.wrap = -s.wrap; + } + /* write the trailer only once! */ + + + return s.pending !== 0 ? Z_OK$1 : Z_STREAM_END$1; + }; + + var deflateEnd = function deflateEnd(strm) { + if (!strm + /*== Z_NULL*/ + || !strm.state + /*== Z_NULL*/ + ) { + return Z_STREAM_ERROR; + } + + var status = strm.state.status; + + if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE) { + return err(strm, Z_STREAM_ERROR); + } + + strm.state = null; + return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK$1; + }; + /* ========================================================================= + * Initializes the compression dictionary from the given byte + * sequence without producing any compressed output. + */ + + + var deflateSetDictionary = function deflateSetDictionary(strm, dictionary) { + var dictLength = dictionary.length; + + if (!strm + /*== Z_NULL*/ + || !strm.state + /*== Z_NULL*/ + ) { + return Z_STREAM_ERROR; + } + + var s = strm.state; + var wrap = s.wrap; + + if (wrap === 2 || wrap === 1 && s.status !== INIT_STATE || s.lookahead) { + return Z_STREAM_ERROR; + } + /* when using zlib wrappers, compute Adler-32 for provided dictionary */ + + + if (wrap === 1) { + /* adler32(strm->adler, dictionary, dictLength); */ + strm.adler = adler32_1(strm.adler, dictionary, dictLength, 0); + } + + s.wrap = 0; + /* avoid computing Adler-32 in read_buf */ + + /* if dictionary would fill window, just replace the history */ + + if (dictLength >= s.w_size) { + if (wrap === 0) { + /* already empty otherwise */ + + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + /* use the tail */ + // dictionary = dictionary.slice(dictLength - s.w_size); + + + var tmpDict = new Uint8Array(s.w_size); + tmpDict.set(dictionary.subarray(dictLength - s.w_size, dictLength), 0); + dictionary = tmpDict; + dictLength = s.w_size; + } + /* insert dictionary into window and hash */ + + + var avail = strm.avail_in; + var next = strm.next_in; + var input = strm.input; + strm.avail_in = dictLength; + strm.next_in = 0; + strm.input = dictionary; + fill_window(s); + + while (s.lookahead >= MIN_MATCH) { + var str = s.strstart; + var n = s.lookahead - (MIN_MATCH - 1); + + do { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + } while (--n); + + s.strstart = str; + s.lookahead = MIN_MATCH - 1; + fill_window(s); + } + + s.strstart += s.lookahead; + s.block_start = s.strstart; + s.insert = s.lookahead; + s.lookahead = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + strm.next_in = next; + strm.input = input; + strm.avail_in = avail; + s.wrap = wrap; + return Z_OK$1; + }; + + var deflateInit_1 = deflateInit; + var deflateInit2_1 = deflateInit2; + var deflateReset_1 = deflateReset; + var deflateResetKeep_1 = deflateResetKeep; + var deflateSetHeader_1 = deflateSetHeader; + var deflate_2$1 = deflate$1; + var deflateEnd_1 = deflateEnd; + var deflateSetDictionary_1 = deflateSetDictionary; + var deflateInfo = 'pako deflate (from Nodeca project)'; + /* Not implemented + module.exports.deflateBound = deflateBound; + module.exports.deflateCopy = deflateCopy; + module.exports.deflateParams = deflateParams; + module.exports.deflatePending = deflatePending; + module.exports.deflatePrime = deflatePrime; + module.exports.deflateTune = deflateTune; + */ + + var deflate_1$1 = { + deflateInit: deflateInit_1, + deflateInit2: deflateInit2_1, + deflateReset: deflateReset_1, + deflateResetKeep: deflateResetKeep_1, + deflateSetHeader: deflateSetHeader_1, + deflate: deflate_2$1, + deflateEnd: deflateEnd_1, + deflateSetDictionary: deflateSetDictionary_1, + deflateInfo: deflateInfo + }; + + function _typeof(obj) { + "@babel/helpers - typeof"; + + if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { + _typeof = function (obj) { + return typeof obj; + }; + } else { + _typeof = function (obj) { + return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; + }; + } + + return _typeof(obj); + } + + var _has = function _has(obj, key) { + return Object.prototype.hasOwnProperty.call(obj, key); + }; + + var assign = function assign(obj + /*from1, from2, from3, ...*/ + ) { + var sources = Array.prototype.slice.call(arguments, 1); + + while (sources.length) { + var source = sources.shift(); + + if (!source) { + continue; + } + + if (_typeof(source) !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (var p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; + }; // Join array of chunks to single array. + + + var flattenChunks = function flattenChunks(chunks) { + // calculate data length + var len = 0; + + for (var i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } // join chunks + + + var result = new Uint8Array(len); + + for (var _i = 0, pos = 0, _l = chunks.length; _i < _l; _i++) { + var chunk = chunks[_i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; + }; + + var common = { + assign: assign, + flattenChunks: flattenChunks + }; + + // String encode/decode helpers + // + // - apply(Array) can fail on Android 2.2 + // - apply(Uint8Array) can fail on iOS 5.1 Safari + // + + var STR_APPLY_UIA_OK = true; + + try { + String.fromCharCode.apply(null, new Uint8Array(1)); + } catch (__) { + STR_APPLY_UIA_OK = false; + } // Table with utf8 lengths (calculated by first byte of sequence) + // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, + // because max possible codepoint is 0x10ffff + + + var _utf8len = new Uint8Array(256); + + for (var q = 0; q < 256; q++) { + _utf8len[q] = q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1; + } + + _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + // convert string to array (typed, when possible) + + var string2buf = function string2buf(str) { + if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) { + return new TextEncoder().encode(str); + } + + var buf, + c, + c2, + m_pos, + i, + str_len = str.length, + buf_len = 0; // count binary size + + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } // allocate buffer + + + buf = new Uint8Array(buf_len); // convert + + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | c >>> 6; + buf[i++] = 0x80 | c & 0x3f; + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | c >>> 12; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } else { + /* four bytes */ + buf[i++] = 0xf0 | c >>> 18; + buf[i++] = 0x80 | c >>> 12 & 0x3f; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } + } + + return buf; + }; // Helper + + + var buf2binstring = function buf2binstring(buf, len) { + // On Chrome, the arguments in a function call that are allowed is `65534`. + // If the length of the buffer is smaller than that, we can use this optimization, + // otherwise we will take a slower path. + if (len < 65534) { + if (buf.subarray && STR_APPLY_UIA_OK) { + return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len)); + } + } + + var result = ''; + + for (var i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + + return result; + }; // convert array to string + + + var buf2string = function buf2string(buf, max) { + var len = max || buf.length; + + if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) { + return new TextDecoder().decode(buf.subarray(0, max)); + } + + var i, out; // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + + var utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + var c = buf[i++]; // quick process ascii + + if (c < 0x80) { + utf16buf[out++] = c; + continue; + } + + var c_len = _utf8len[c]; // skip 5 & 6 byte codes + + if (c_len > 4) { + utf16buf[out++] = 0xfffd; + i += c_len - 1; + continue; + } // apply mask on first byte + + + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest + + while (c_len > 1 && i < len) { + c = c << 6 | buf[i++] & 0x3f; + c_len--; + } // terminated by end of string? + + + if (c_len > 1) { + utf16buf[out++] = 0xfffd; + continue; + } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff; + utf16buf[out++] = 0xdc00 | c & 0x3ff; + } + } + + return buf2binstring(utf16buf, out); + }; // Calculate max possible position in utf8 buffer, + // that will not break sequence. If that's not possible + // - (very small limits) return max size as is. + // + // buf[] - utf8 bytes array + // max - length limit (mandatory); + + + var utf8border = function utf8border(buf, max) { + max = max || buf.length; + + if (max > buf.length) { + max = buf.length; + } // go back from last position, until start of sequence found + + + var pos = max - 1; + + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { + pos--; + } // Very small and broken sequence, + // return max, because we should return something anyway. + + + if (pos < 0) { + return max; + } // If we came to start of buffer - that means buffer is too small, + // return max too. + + + if (pos === 0) { + return max; + } + + return pos + _utf8len[buf[pos]] > max ? pos : max; + }; + + var strings = { + string2buf: string2buf, + buf2string: buf2string, + utf8border: utf8border + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + + this.next_in = 0; + /* number of bytes available at input */ + + this.avail_in = 0; + /* total number of input bytes read so far */ + + this.total_in = 0; + /* next output byte should be put there */ + + this.output = null; // JS specific, because we have no pointers + + this.next_out = 0; + /* remaining free space at output */ + + this.avail_out = 0; + /* total number of bytes output so far */ + + this.total_out = 0; + /* last error message, NULL if no error */ + + this.msg = '' + /*Z_NULL*/ + ; + /* not visible by applications */ + + this.state = null; + /* best guess about the data type: binary or text */ + + this.data_type = 2 + /*Z_UNKNOWN*/ + ; + /* adler32 value of the uncompressed data */ + + this.adler = 0; + } + + var zstream = ZStream; + + var toString = Object.prototype.toString; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_NO_FLUSH = constants$1.Z_NO_FLUSH, + Z_SYNC_FLUSH = constants$1.Z_SYNC_FLUSH, + Z_FULL_FLUSH = constants$1.Z_FULL_FLUSH, + Z_FINISH = constants$1.Z_FINISH, + Z_OK = constants$1.Z_OK, + Z_STREAM_END = constants$1.Z_STREAM_END, + Z_DEFAULT_COMPRESSION = constants$1.Z_DEFAULT_COMPRESSION, + Z_DEFAULT_STRATEGY = constants$1.Z_DEFAULT_STRATEGY, + Z_DEFLATED = constants$1.Z_DEFLATED; + /* ===========================================================================*/ + + /** + * class Deflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[deflate]], + * [[deflateRaw]] and [[gzip]]. + **/ + + /* internal + * Deflate.chunks -> Array + * + * Chunks of output data, if [[Deflate#onData]] not overridden. + **/ + + /** + * Deflate.result -> Uint8Array + * + * Compressed result, generated by default [[Deflate#onData]] + * and [[Deflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Deflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Deflate.err -> Number + * + * Error code after deflate finished. 0 (Z_OK) on success. + * You will not need it in real life, because deflate errors + * are possible only on wrong options or bad `onData` / `onEnd` + * custom handlers. + **/ + + /** + * Deflate.msg -> String + * + * Error message, if [[Deflate.err]] != 0 + **/ + + /** + * new Deflate(options) + * - options (Object): zlib deflate options. + * + * Creates new deflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `level` + * - `windowBits` + * - `memLevel` + * - `strategy` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw deflate + * - `gzip` (Boolean) - create gzip wrapper + * - `header` (Object) - custom header for gzip + * - `text` (Boolean) - true if compressed data believed to be text + * - `time` (Number) - modification time, unix timestamp + * - `os` (Number) - operation system code + * - `extra` (Array) - array of bytes with extra data (max 65536) + * - `name` (String) - file name (binary string) + * - `comment` (String) - comment (binary string) + * - `hcrc` (Boolean) - true if header crc should be added + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const deflate = new pako.Deflate({ level: 3}); + * + * deflate.push(chunk1, false); + * deflate.push(chunk2, true); // true -> last chunk + * + * if (deflate.err) { throw new Error(deflate.err); } + * + * console.log(deflate.result); + * ``` + **/ + + function Deflate(options) { + this.options = common.assign({ + level: Z_DEFAULT_COMPRESSION, + method: Z_DEFLATED, + chunkSize: 16384, + windowBits: 15, + memLevel: 8, + strategy: Z_DEFAULT_STRATEGY + }, options || {}); + var opt = this.options; + + if (opt.raw && opt.windowBits > 0) { + opt.windowBits = -opt.windowBits; + } else if (opt.gzip && opt.windowBits > 0 && opt.windowBits < 16) { + opt.windowBits += 16; + } + + this.err = 0; // error code, if happens (0 = Z_OK) + + this.msg = ''; // error message + + this.ended = false; // used to avoid multiple onEnd() calls + + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + var status = deflate_1$1.deflateInit2(this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + if (opt.header) { + deflate_1$1.deflateSetHeader(this.strm, opt.header); + } + + if (opt.dictionary) { + var dict; // Convert data if needed + + if (typeof opt.dictionary === 'string') { + // If we need to compress text, change encoding to utf8. + dict = strings.string2buf(opt.dictionary); + } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { + dict = new Uint8Array(opt.dictionary); + } else { + dict = opt.dictionary; + } + + status = deflate_1$1.deflateSetDictionary(this.strm, dict); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + this._dict_set = true; + } + } + /** + * Deflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be + * converted to utf8 byte sequence. + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. + * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. + * + * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with + * new compressed chunks. Returns `true` on success. The last data block must + * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending + * buffers and call [[Deflate#onEnd]]. + * + * On fail call [[Deflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + + + Deflate.prototype.push = function (data, flush_mode) { + var strm = this.strm; + var chunkSize = this.options.chunkSize; + + var status, _flush_mode; + + if (this.ended) { + return false; + } + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH; // Convert data if needed + + if (typeof data === 'string') { + // If we need to compress text, change encoding to utf8. + strm.input = strings.string2buf(data); + } else if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } // Make sure avail_out > 6 to avoid repeating markers + + + if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + status = deflate_1$1.deflate(strm, _flush_mode); // Ended => flush and finish + + if (status === Z_STREAM_END) { + if (strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + } + + status = deflate_1$1.deflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return status === Z_OK; + } // Flush if out buffer full + + + if (strm.avail_out === 0) { + this.onData(strm.output); + continue; + } // Flush if requested and has data + + + if (_flush_mode > 0 && strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + /** + * Deflate#onData(chunk) -> Void + * - chunk (Uint8Array): output data. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + + + Deflate.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + /** + * Deflate#onEnd(status) -> Void + * - status (Number): deflate status. 0 (Z_OK) on success, + * other if not. + * + * Called once after you tell deflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + + + Deflate.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK) { + this.result = common.flattenChunks(this.chunks); + } + + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + /** + * deflate(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * Compress `data` with deflate algorithm and `options`. + * + * Supported options are: + * + * - level + * - windowBits + * - memLevel + * - strategy + * - dictionary + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]); + * + * console.log(pako.deflate(data)); + * ``` + **/ + + + function deflate(input, options) { + var deflator = new Deflate(options); + deflator.push(input, true); // That will never happens, if you don't cheat with options :) + + if (deflator.err) { + throw deflator.msg || messages[deflator.err]; + } + + return deflator.result; + } + /** + * deflateRaw(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + + + function deflateRaw(input, options) { + options = options || {}; + options.raw = true; + return deflate(input, options); + } + /** + * gzip(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but create gzip wrapper instead of + * deflate one. + **/ + + + function gzip(input, options) { + options = options || {}; + options.gzip = true; + return deflate(input, options); + } + + var Deflate_1 = Deflate; + var deflate_2 = deflate; + var deflateRaw_1 = deflateRaw; + var gzip_1 = gzip; + var constants = constants$1; + var deflate_1 = { + Deflate: Deflate_1, + deflate: deflate_2, + deflateRaw: deflateRaw_1, + gzip: gzip_1, + constants: constants + }; + + exports.Deflate = Deflate_1; + exports.constants = constants; + exports['default'] = deflate_1; + exports.deflate = deflate_2; + exports.deflateRaw = deflateRaw_1; + exports.gzip = gzip_1; + + Object.defineProperty(exports, '__esModule', { value: true }); + +}))); diff --git a/docs/js/gzip/pako_deflate.es5.min.js b/docs/js/gzip/pako_deflate.es5.min.js new file mode 100644 index 0000000..04cb7aa --- /dev/null +++ b/docs/js/gzip/pako_deflate.es5.min.js @@ -0,0 +1,2 @@ +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).pako={})}(this,(function(t){"use strict";function e(t){for(var e=t.length;--e>=0;)t[e]=0}var a=256,n=286,r=30,i=15,s=new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]),_=new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]),h=new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]),l=new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]),o=new Array(576);e(o);var d=new Array(60);e(d);var u=new Array(512);e(u);var f=new Array(256);e(f);var c=new Array(29);e(c);var p,g,b,w=new Array(r);function v(t,e,a,n,r){this.static_tree=t,this.extra_bits=e,this.extra_base=a,this.elems=n,this.max_length=r,this.has_stree=t&&t.length}function m(t,e){this.dyn_tree=t,this.max_code=0,this.stat_desc=e}e(w);var y=function(t){return 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a,n,r,s,_,h,l=e.dyn_tree,o=e.max_code,d=e.stat_desc.static_tree,u=e.stat_desc.has_stree,f=e.stat_desc.extra_bits,c=e.stat_desc.extra_base,p=e.stat_desc.max_length,g=0;for(s=0;s<=i;s++)t.bl_count[s]=0;for(l[2*t.heap[t.heap_max]+1]=0,a=t.heap_max+1;a<573;a++)(s=l[2*l[2*(n=t.heap[a])+1]+1]+1)>p&&(s=p,g++),l[2*n+1]=s,n>o||(t.bl_count[s]++,_=0,n>=c&&(_=f[n-c]),h=l[2*n],t.opt_len+=h*(s+_),u&&(t.static_len+=h*(d[2*n+1]+_)));if(0!==g){do{for(s=p-1;0===t.bl_count[s];)s--;t.bl_count[s]--,t.bl_count[s+1]+=2,t.bl_count[p]--,g-=2}while(g>0);for(s=p;0!==s;s--)for(n=t.bl_count[s];0!==n;)(r=t.heap[--a])>o||(l[2*r+1]!==s&&(t.opt_len+=(s-l[2*r+1])*l[2*r],l[2*r+1]=s),n--)}}(t,e),E(s,o,t.bl_count)},F=function(t,e,a){var n,r,i=-1,s=e[1],_=0,h=7,l=4;for(0===s&&(h=138,l=3),e[2*(a+1)+1]=65535,n=0;n<=a;n++)r=s,s=e[2*(n+1)+1],++_>=7;l0?(2===t.strm.data_type&&(t.strm.data_type=function(t){var e,n=4093624447;for(e=0;e<=31;e++,n>>>=1)if(1&n&&0!==t.dyn_ltree[2*e])return 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t.insert=0,e===Q?(zt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(zt(t,!1),0===t.strm.avail_out)?1:2}(r,e):r.strategy===_t?function(t,e){for(var a,n,r,i,s=t.window;;){if(t.lookahead<=ut){if(Et(t),t.lookahead<=ut&&e===W)return 1;if(0===t.lookahead)break}if(t.match_length=0,t.lookahead>=3&&t.strstart>0&&(n=s[r=t.strstart-1])===s[++r]&&n===s[++r]&&n===s[++r]){i=t.strstart+ut;do{}while(n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&rt.lookahead&&(t.match_length=t.lookahead)}if(t.match_length>=3?(a=G(t,1,t.match_length-3),t.lookahead-=t.match_length,t.strstart+=t.match_length,t.match_length=0):(a=G(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++),a&&(zt(t,!1),0===t.strm.avail_out))return 1}return t.insert=0,e===Q?(zt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(zt(t,!1),0===t.strm.avail_out)?1:2}(r,e):Ut[r.level].func(r,e);if(3!==_&&4!==_||(r.status=gt),1===_||3===_)return 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te(t){this.options=Ct({level:Qt,method:$t,chunkSize:16384,windowBits:15,memLevel:8,strategy:Vt},t||{});var e=this.options;e.raw&&e.windowBits>0?e.windowBits=-e.windowBits:e.gzip&&e.windowBits>0&&e.windowBits<16&&(e.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new jt,this.strm.avail_out=0;var a=Dt.deflateInit2(this.strm,e.level,e.method,e.windowBits,e.memLevel,e.strategy);if(a!==qt)throw new Error(M[a]);if(e.header&&Dt.deflateSetHeader(this.strm,e.header),e.dictionary){var n;if(n="string"==typeof e.dictionary?Pt(e.dictionary):"[object ArrayBuffer]"===Kt.call(e.dictionary)?new Uint8Array(e.dictionary):e.dictionary,(a=Dt.deflateSetDictionary(this.strm,n))!==qt)throw new Error(M[a]);this._dict_set=!0}}function ee(t,e){var a=new te(e);if(a.push(t,!0),a.err)throw a.msg||M[a.err];return a.result}te.prototype.push=function(t,e){var a,n,r=this.strm,i=this.options.chunkSize;if(this.ended)return!1;for(n=e===~~e?e:!0===e?Wt:Yt,"string"==typeof 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ae=te,ne=ee,re=function(t,e){return(e=e||{}).raw=!0,ee(t,e)},ie=function(t,e){return(e=e||{}).gzip=!0,ee(t,e)},se=P,_e={Deflate:ae,deflate:ne,deflateRaw:re,gzip:ie,constants:se};t.Deflate=ae,t.constants=se,t.default=_e,t.deflate=ne,t.deflateRaw=re,t.gzip=ie,Object.defineProperty(t,"__esModule",{value:!0})})); diff --git a/docs/js/gzip/pako_deflate.js b/docs/js/gzip/pako_deflate.js new file mode 100644 index 0000000..ea3821b --- /dev/null +++ b/docs/js/gzip/pako_deflate.js @@ -0,0 +1,3978 @@ + +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {})); +}(this, (function (exports) { 'use strict'; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + /* eslint-disable space-unary-ops */ + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + + //const Z_FILTERED = 1; + //const Z_HUFFMAN_ONLY = 2; + //const Z_RLE = 3; + const Z_FIXED$1 = 4; + //const Z_DEFAULT_STRATEGY = 0; + + /* Possible values of the data_type field (though see inflate()) */ + const Z_BINARY = 0; + const Z_TEXT = 1; + //const Z_ASCII = 1; // = Z_TEXT + const Z_UNKNOWN$1 = 2; + + /*============================================================================*/ + + + function zero$1(buf) { let len = buf.length; while (--len >= 0) { buf[len] = 0; } } + + // From zutil.h + + const STORED_BLOCK = 0; + const STATIC_TREES = 1; + const DYN_TREES = 2; + /* The three kinds of block type */ + + const MIN_MATCH$1 = 3; + const MAX_MATCH$1 = 258; + /* The minimum and maximum match lengths */ + + // From deflate.h + /* =========================================================================== + * Internal compression state. + */ + + const LENGTH_CODES$1 = 29; + /* number of length codes, not counting the special END_BLOCK code */ + + const LITERALS$1 = 256; + /* number of literal bytes 0..255 */ + + const L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1; + /* number of Literal or Length codes, including the END_BLOCK code */ + + const D_CODES$1 = 30; + /* number of distance codes */ + + const BL_CODES$1 = 19; + /* number of codes used to transfer the bit lengths */ + + const HEAP_SIZE$1 = 2 * L_CODES$1 + 1; + /* maximum heap size */ + + const MAX_BITS$1 = 15; + /* All codes must not exceed MAX_BITS bits */ + + const Buf_size = 16; + /* size of bit buffer in bi_buf */ + + + /* =========================================================================== + * Constants + */ + + const MAX_BL_BITS = 7; + /* Bit length codes must not exceed MAX_BL_BITS bits */ + + const END_BLOCK = 256; + /* end of block literal code */ + + const REP_3_6 = 16; + /* repeat previous bit length 3-6 times (2 bits of repeat count) */ + + const REPZ_3_10 = 17; + /* repeat a zero length 3-10 times (3 bits of repeat count) */ + + const REPZ_11_138 = 18; + /* repeat a zero length 11-138 times (7 bits of repeat count) */ + + /* eslint-disable comma-spacing,array-bracket-spacing */ + const extra_lbits = /* extra bits for each length code */ + new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]); + + const extra_dbits = /* extra bits for each distance code */ + new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]); + + const extra_blbits = /* extra bits for each bit length code */ + new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]); + + const bl_order = + new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]); + /* eslint-enable comma-spacing,array-bracket-spacing */ + + /* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + + /* =========================================================================== + * Local data. These are initialized only once. + */ + + // We pre-fill arrays with 0 to avoid uninitialized gaps + + const DIST_CODE_LEN = 512; /* see definition of array dist_code below */ + + // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1 + const static_ltree = new Array((L_CODES$1 + 2) * 2); + zero$1(static_ltree); + /* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + + const static_dtree = new Array(D_CODES$1 * 2); + zero$1(static_dtree); + /* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + + const _dist_code = new Array(DIST_CODE_LEN); + zero$1(_dist_code); + /* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + + const _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1); + zero$1(_length_code); + /* length code for each normalized match length (0 == MIN_MATCH) */ + + const base_length = new Array(LENGTH_CODES$1); + zero$1(base_length); + /* First normalized length for each code (0 = MIN_MATCH) */ + + const base_dist = new Array(D_CODES$1); + zero$1(base_dist); + /* First normalized distance for each code (0 = distance of 1) */ + + + function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { + + this.static_tree = static_tree; /* static tree or NULL */ + this.extra_bits = extra_bits; /* extra bits for each code or NULL */ + this.extra_base = extra_base; /* base index for extra_bits */ + this.elems = elems; /* max number of elements in the tree */ + this.max_length = max_length; /* max bit length for the codes */ + + // show if `static_tree` has data or dummy - needed for monomorphic objects + this.has_stree = static_tree && static_tree.length; + } + + + let static_l_desc; + let static_d_desc; + let static_bl_desc; + + + function TreeDesc(dyn_tree, stat_desc) { + this.dyn_tree = dyn_tree; /* the dynamic tree */ + this.max_code = 0; /* largest code with non zero frequency */ + this.stat_desc = stat_desc; /* the corresponding static tree */ + } + + + + const d_code = (dist) => { + + return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; + }; + + + /* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ + const put_short = (s, w) => { + // put_byte(s, (uch)((w) & 0xff)); + // put_byte(s, (uch)((ush)(w) >> 8)); + s.pending_buf[s.pending++] = (w) & 0xff; + s.pending_buf[s.pending++] = (w >>> 8) & 0xff; + }; + + + /* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ + const send_bits = (s, value, length) => { + + if (s.bi_valid > (Buf_size - length)) { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + put_short(s, s.bi_buf); + s.bi_buf = value >> (Buf_size - s.bi_valid); + s.bi_valid += length - Buf_size; + } else { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + s.bi_valid += length; + } + }; + + + const send_code = (s, c, tree) => { + + send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); + }; + + + /* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ + const bi_reverse = (code, len) => { + + let res = 0; + do { + res |= code & 1; + code >>>= 1; + res <<= 1; + } while (--len > 0); + return res >>> 1; + }; + + + /* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ + const bi_flush = (s) => { + + if (s.bi_valid === 16) { + put_short(s, s.bi_buf); + s.bi_buf = 0; + s.bi_valid = 0; + + } else if (s.bi_valid >= 8) { + s.pending_buf[s.pending++] = s.bi_buf & 0xff; + s.bi_buf >>= 8; + s.bi_valid -= 8; + } + }; + + + /* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ + const gen_bitlen = (s, desc) => + // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + const tree = desc.dyn_tree; + const max_code = desc.max_code; + const stree = desc.stat_desc.static_tree; + const has_stree = desc.stat_desc.has_stree; + const extra = desc.stat_desc.extra_bits; + const base = desc.stat_desc.extra_base; + const max_length = desc.stat_desc.max_length; + let h; /* heap index */ + let n, m; /* iterate over the tree elements */ + let bits; /* bit length */ + let xbits; /* extra bits */ + let f; /* frequency */ + let overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS$1; bits++) { + s.bl_count[bits] = 0; + } + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ + + for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) { + n = s.heap[h]; + bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; + if (bits > max_length) { + bits = max_length; + overflow++; + } + tree[n * 2 + 1]/*.Len*/ = bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) { continue; } /* not a leaf node */ + + s.bl_count[bits]++; + xbits = 0; + if (n >= base) { + xbits = extra[n - base]; + } + f = tree[n * 2]/*.Freq*/; + s.opt_len += f * (bits + xbits); + if (has_stree) { + s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); + } + } + if (overflow === 0) { return; } + + // Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length - 1; + while (s.bl_count[bits] === 0) { bits--; } + s.bl_count[bits]--; /* move one leaf down the tree */ + s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ + s.bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits !== 0; bits--) { + n = s.bl_count[bits]; + while (n !== 0) { + m = s.heap[--h]; + if (m > max_code) { continue; } + if (tree[m * 2 + 1]/*.Len*/ !== bits) { + // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; + tree[m * 2 + 1]/*.Len*/ = bits; + } + n--; + } + } + }; + + + /* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ + const gen_codes = (tree, max_code, bl_count) => + // ct_data *tree; /* the tree to decorate */ + // int max_code; /* largest code with non zero frequency */ + // ushf *bl_count; /* number of codes at each bit length */ + { + const next_code = new Array(MAX_BITS$1 + 1); /* next code value for each bit length */ + let code = 0; /* running code value */ + let bits; /* bit index */ + let n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS$1; bits++) { + next_code[bits] = code = (code + bl_count[bits - 1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + //Assert (code + bl_count[MAX_BITS]-1 == (1< { + + let n; /* iterates over tree elements */ + let bits; /* bit counter */ + let length; /* length value */ + let code; /* code value */ + let dist; /* distance index */ + const bl_count = new Array(MAX_BITS$1 + 1); + /* number of codes at each bit length for an optimal tree */ + + // do check in _tr_init() + //if (static_init_done) return; + + /* For some embedded targets, global variables are not initialized: */ + /*#ifdef NO_INIT_GLOBAL_POINTERS + static_l_desc.static_tree = static_ltree; + static_l_desc.extra_bits = extra_lbits; + static_d_desc.static_tree = static_dtree; + static_d_desc.extra_bits = extra_dbits; + static_bl_desc.extra_bits = extra_blbits; + #endif*/ + + /* Initialize the mapping length (0..255) -> length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES$1 - 1; code++) { + base_length[code] = length; + for (n = 0; n < (1 << extra_lbits[code]); n++) { + _length_code[length++] = code; + } + } + //Assert (length == 256, "tr_static_init: length != 256"); + /* Note that the length 255 (match length 258) can be represented + * in two different ways: code 284 + 5 bits or code 285, so we + * overwrite length_code[255] to use the best encoding: + */ + _length_code[length - 1] = code; + + /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ + dist = 0; + for (code = 0; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1 << extra_dbits[code]); n++) { + _dist_code[dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: dist != 256"); + dist >>= 7; /* from now on, all distances are divided by 128 */ + for (; code < D_CODES$1; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { + _dist_code[256 + dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS$1; bits++) { + bl_count[bits] = 0; + } + + n = 0; + while (n <= 143) { + static_ltree[n * 2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + while (n <= 255) { + static_ltree[n * 2 + 1]/*.Len*/ = 9; + n++; + bl_count[9]++; + } + while (n <= 279) { + static_ltree[n * 2 + 1]/*.Len*/ = 7; + n++; + bl_count[7]++; + } + while (n <= 287) { + static_ltree[n * 2 + 1]/*.Len*/ = 8; + n++; + bl_count[8]++; + } + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes(static_ltree, L_CODES$1 + 1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES$1; n++) { + static_dtree[n * 2 + 1]/*.Len*/ = 5; + static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); + } + + // Now data ready and we can init static trees + static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1); + static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1); + static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS); + + //static_init_done = true; + }; + + + /* =========================================================================== + * Initialize a new block. + */ + const init_block = (s) => { + + let n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES$1; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } + for (n = 0; n < D_CODES$1; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } + for (n = 0; n < BL_CODES$1; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } + + s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; + s.opt_len = s.static_len = 0; + s.last_lit = s.matches = 0; + }; + + + /* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ + const bi_windup = (s) => + { + if (s.bi_valid > 8) { + put_short(s, s.bi_buf); + } else if (s.bi_valid > 0) { + //put_byte(s, (Byte)s->bi_buf); + s.pending_buf[s.pending++] = s.bi_buf; + } + s.bi_buf = 0; + s.bi_valid = 0; + }; + + /* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ + const copy_block = (s, buf, len, header) => + //DeflateState *s; + //charf *buf; /* the input data */ + //unsigned len; /* its length */ + //int header; /* true if block header must be written */ + { + bi_windup(s); /* align on byte boundary */ + + if (header) { + put_short(s, len); + put_short(s, ~len); + } + // while (len--) { + // put_byte(s, *buf++); + // } + s.pending_buf.set(s.window.subarray(buf, buf + len), s.pending); + s.pending += len; + }; + + /* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ + const smaller = (tree, n, m, depth) => { + + const _n2 = n * 2; + const _m2 = m * 2; + return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || + (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); + }; + + /* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ + const pqdownheap = (s, tree, k) => + // deflate_state *s; + // ct_data *tree; /* the tree to restore */ + // int k; /* node to move down */ + { + const v = s.heap[k]; + let j = k << 1; /* left son of k */ + while (j <= s.heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s.heap_len && + smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s.heap[j], s.depth)) { break; } + + /* Exchange v with the smallest son */ + s.heap[k] = s.heap[j]; + k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s.heap[k] = v; + }; + + + // inlined manually + // const SMALLEST = 1; + + /* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ + const compress_block = (s, ltree, dtree) => + // deflate_state *s; + // const ct_data *ltree; /* literal tree */ + // const ct_data *dtree; /* distance tree */ + { + let dist; /* distance of matched string */ + let lc; /* match length or unmatched char (if dist == 0) */ + let lx = 0; /* running index in l_buf */ + let code; /* the code to send */ + let extra; /* number of extra bits to send */ + + if (s.last_lit !== 0) { + do { + dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); + lc = s.pending_buf[s.l_buf + lx]; + lx++; + + if (dist === 0) { + send_code(s, lc, ltree); /* send a literal byte */ + //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code + LITERALS$1 + 1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra !== 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + //Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra !== 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + // "pendingBuf overflow"); + + } while (lx < s.last_lit); + } + + send_code(s, END_BLOCK, ltree); + }; + + + /* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ + const build_tree = (s, desc) => + // deflate_state *s; + // tree_desc *desc; /* the tree descriptor */ + { + const tree = desc.dyn_tree; + const stree = desc.stat_desc.static_tree; + const has_stree = desc.stat_desc.has_stree; + const elems = desc.stat_desc.elems; + let n, m; /* iterate over heap elements */ + let max_code = -1; /* largest code with non zero frequency */ + let node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s.heap_len = 0; + s.heap_max = HEAP_SIZE$1; + + for (n = 0; n < elems; n++) { + if (tree[n * 2]/*.Freq*/ !== 0) { + s.heap[++s.heap_len] = max_code = n; + s.depth[n] = 0; + + } else { + tree[n * 2 + 1]/*.Len*/ = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s.heap_len < 2) { + node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); + tree[node * 2]/*.Freq*/ = 1; + s.depth[node] = 0; + s.opt_len--; + + if (has_stree) { + s.static_len -= stree[node * 2 + 1]/*.Len*/; + } + /* node is 0 or 1 so it does not have extra bits */ + } + desc.max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + //pqremove(s, tree, n); /* n = node of least frequency */ + /*** pqremove ***/ + n = s.heap[1/*SMALLEST*/]; + s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; + pqdownheap(s, tree, 1/*SMALLEST*/); + /***/ + + m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ + + s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ + s.heap[--s.heap_max] = m; + + /* Create a new node father of n and m */ + tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; + s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; + tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; + + /* and insert the new node in the heap */ + s.heap[1/*SMALLEST*/] = node++; + pqdownheap(s, tree, 1/*SMALLEST*/); + + } while (s.heap_len >= 2); + + s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes(tree, max_code, s.bl_count); + }; + + + /* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ + const scan_tree = (s, tree, max_code) => + // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + let n; /* iterates over all tree elements */ + let prevlen = -1; /* last emitted length */ + let curlen; /* length of current code */ + + let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ + + let count = 0; /* repeat count of the current code */ + let max_count = 7; /* max repeat count */ + let min_count = 4; /* min repeat count */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + s.bl_tree[curlen * 2]/*.Freq*/ += count; + + } else if (curlen !== 0) { + + if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } + s.bl_tree[REP_3_6 * 2]/*.Freq*/++; + + } else if (count <= 10) { + s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; + + } else { + s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } + }; + + + /* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ + const send_tree = (s, tree, max_code) => + // deflate_state *s; + // ct_data *tree; /* the tree to be scanned */ + // int max_code; /* and its largest code of non zero frequency */ + { + let n; /* iterates over all tree elements */ + let prevlen = -1; /* last emitted length */ + let curlen; /* length of current code */ + + let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ + + let count = 0; /* repeat count of the current code */ + let max_count = 7; /* max repeat count */ + let min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ /* guard already set */ + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); + + } else if (curlen !== 0) { + if (curlen !== prevlen) { + send_code(s, curlen, s.bl_tree); + count--; + } + //Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s.bl_tree); + send_bits(s, count - 3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s.bl_tree); + send_bits(s, count - 3, 3); + + } else { + send_code(s, REPZ_11_138, s.bl_tree); + send_bits(s, count - 11, 7); + } + + count = 0; + prevlen = curlen; + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } + }; + + + /* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ + const build_bl_tree = (s) => { + + let max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, s.dyn_ltree, s.l_desc.max_code); + scan_tree(s, s.dyn_dtree, s.d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, s.bl_desc); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) { + if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { + break; + } + } + /* Update opt_len to include the bit length tree and counts */ + s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; + //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + // s->opt_len, s->static_len)); + + return max_blindex; + }; + + + /* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ + const send_all_trees = (s, lcodes, dcodes, blcodes) => + // deflate_state *s; + // int lcodes, dcodes, blcodes; /* number of codes for each tree */ + { + let rank; /* index in bl_order */ + + //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + // "too many codes"); + //Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes - 1, 5); + send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); + } + //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ + //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ + //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); + }; + + + /* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ + const detect_data_type = (s) => { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + let black_mask = 0xf3ffc07f; + let n; + + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>>= 1) { + if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { + return Z_BINARY; + } + } + + /* Check for textual ("white-listed") bytes. */ + if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || + s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + for (n = 32; n < LITERALS$1; n++) { + if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { + return Z_TEXT; + } + } + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; + }; + + + let static_init_done = false; + + /* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ + const _tr_init$1 = (s) => + { + + if (!static_init_done) { + tr_static_init(); + static_init_done = true; + } + + s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); + s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); + s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); + + s.bi_buf = 0; + s.bi_valid = 0; + + /* Initialize the first block of the first file: */ + init_block(s); + }; + + + /* =========================================================================== + * Send a stored block + */ + const _tr_stored_block$1 = (s, buf, stored_len, last) => + //DeflateState *s; + //charf *buf; /* input block */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ + copy_block(s, buf, stored_len, true); /* with header */ + }; + + + /* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + */ + const _tr_align$1 = (s) => { + send_bits(s, STATIC_TREES << 1, 3); + send_code(s, END_BLOCK, static_ltree); + bi_flush(s); + }; + + + /* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ + const _tr_flush_block$1 = (s, buf, stored_len, last) => + //DeflateState *s; + //charf *buf; /* input block, or NULL if too old */ + //ulg stored_len; /* length of input block */ + //int last; /* one if this is the last block for a file */ + { + let opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + let max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s.level > 0) { + + /* Check if the file is binary or text */ + if (s.strm.data_type === Z_UNKNOWN$1) { + s.strm.data_type = detect_data_type(s); + } + + /* Construct the literal and distance trees */ + build_tree(s, s.l_desc); + // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + build_tree(s, s.d_desc); + // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s.opt_len + 3 + 7) >>> 3; + static_lenb = (s.static_len + 3 + 7) >>> 3; + + // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + // s->last_lit)); + + if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } + + } else { + // Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + + if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { + /* 4: two words for the lengths */ + + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block$1(s, buf, stored_len, last); + + } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) { + + send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); + compress_block(s, static_ltree, static_dtree); + + } else { + send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); + send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); + compress_block(s, s.dyn_ltree, s.dyn_dtree); + } + // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (last) { + bi_windup(s); + } + // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + // s->compressed_len-7*last)); + }; + + /* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ + const _tr_tally$1 = (s, dist, lc) => + // deflate_state *s; + // unsigned dist; /* distance of matched string */ + // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ + { + //let out_length, in_length, dcode; + + s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; + s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; + + s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; + s.last_lit++; + + if (dist === 0) { + /* lc is the unmatched char */ + s.dyn_ltree[lc * 2]/*.Freq*/++; + } else { + s.matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + //Assert((ush)dist < (ush)MAX_DIST(s) && + // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2]/*.Freq*/++; + s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; + } + + // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + + //#ifdef TRUNCATE_BLOCK + // /* Try to guess if it is profitable to stop the current block here */ + // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { + // /* Compute an upper bound for the compressed length */ + // out_length = s.last_lit*8; + // in_length = s.strstart - s.block_start; + // + // for (dcode = 0; dcode < D_CODES; dcode++) { + // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); + // } + // out_length >>>= 3; + // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + // // s->last_lit, in_length, out_length, + // // 100L - out_length*100L/in_length)); + // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { + // return true; + // } + // } + //#endif + + return (s.last_lit === s.lit_bufsize - 1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ + }; + + var _tr_init_1 = _tr_init$1; + var _tr_stored_block_1 = _tr_stored_block$1; + var _tr_flush_block_1 = _tr_flush_block$1; + var _tr_tally_1 = _tr_tally$1; + var _tr_align_1 = _tr_align$1; + + var trees = { + _tr_init: _tr_init_1, + _tr_stored_block: _tr_stored_block_1, + _tr_flush_block: _tr_flush_block_1, + _tr_tally: _tr_tally_1, + _tr_align: _tr_align_1 + }; + + // Note: adler32 takes 12% for level 0 and 2% for level 6. + // It isn't worth it to make additional optimizations as in original. + // Small size is preferable. + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + const adler32 = (adler, buf, len, pos) => { + let s1 = (adler & 0xffff) |0, + s2 = ((adler >>> 16) & 0xffff) |0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = (s1 + buf[pos++]) |0; + s2 = (s2 + s1) |0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return (s1 | (s2 << 16)) |0; + }; + + + var adler32_1 = adler32; + + // Note: we can't get significant speed boost here. + // So write code to minimize size - no pregenerated tables + // and array tools dependencies. + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + // Use ordinary array, since untyped makes no boost here + const makeTable = () => { + let c, table = []; + + for (var n = 0; n < 256; n++) { + c = n; + for (var k = 0; k < 8; k++) { + c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); + } + table[n] = c; + } + + return table; + }; + + // Create table on load. Just 255 signed longs. Not a problem. + const crcTable = new Uint32Array(makeTable()); + + + const crc32 = (crc, buf, len, pos) => { + const t = crcTable; + const end = pos + len; + + crc ^= -1; + + for (let i = pos; i < end; i++) { + crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; + }; + + + var crc32_1 = crc32; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var messages = { + 2: 'need dictionary', /* Z_NEED_DICT 2 */ + 1: 'stream end', /* Z_STREAM_END 1 */ + 0: '', /* Z_OK 0 */ + '-1': 'file error', /* Z_ERRNO (-1) */ + '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var constants$1 = { + + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + + + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 + //Z_NULL: null // Use -1 or null inline, depending on var type + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + const { _tr_init, _tr_stored_block, _tr_flush_block, _tr_tally, _tr_align } = trees; + + + + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_NO_FLUSH: Z_NO_FLUSH$1, Z_PARTIAL_FLUSH, Z_FULL_FLUSH: Z_FULL_FLUSH$1, Z_FINISH: Z_FINISH$1, Z_BLOCK, + Z_OK: Z_OK$1, Z_STREAM_END: Z_STREAM_END$1, Z_STREAM_ERROR, Z_DATA_ERROR, Z_BUF_ERROR, + Z_DEFAULT_COMPRESSION: Z_DEFAULT_COMPRESSION$1, + Z_FILTERED, Z_HUFFMAN_ONLY, Z_RLE, Z_FIXED, Z_DEFAULT_STRATEGY: Z_DEFAULT_STRATEGY$1, + Z_UNKNOWN, + Z_DEFLATED: Z_DEFLATED$1 + } = constants$1; + + /*============================================================================*/ + + + const MAX_MEM_LEVEL = 9; + /* Maximum value for memLevel in deflateInit2 */ + const MAX_WBITS = 15; + /* 32K LZ77 window */ + const DEF_MEM_LEVEL = 8; + + + const LENGTH_CODES = 29; + /* number of length codes, not counting the special END_BLOCK code */ + const LITERALS = 256; + /* number of literal bytes 0..255 */ + const L_CODES = LITERALS + 1 + LENGTH_CODES; + /* number of Literal or Length codes, including the END_BLOCK code */ + const D_CODES = 30; + /* number of distance codes */ + const BL_CODES = 19; + /* number of codes used to transfer the bit lengths */ + const HEAP_SIZE = 2 * L_CODES + 1; + /* maximum heap size */ + const MAX_BITS = 15; + /* All codes must not exceed MAX_BITS bits */ + + const MIN_MATCH = 3; + const MAX_MATCH = 258; + const MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); + + const PRESET_DICT = 0x20; + + const INIT_STATE = 42; + const EXTRA_STATE = 69; + const NAME_STATE = 73; + const COMMENT_STATE = 91; + const HCRC_STATE = 103; + const BUSY_STATE = 113; + const FINISH_STATE = 666; + + const BS_NEED_MORE = 1; /* block not completed, need more input or more output */ + const BS_BLOCK_DONE = 2; /* block flush performed */ + const BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ + const BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ + + const OS_CODE = 0x03; // Unix :) . Don't detect, use this default. + + const err = (strm, errorCode) => { + strm.msg = messages[errorCode]; + return errorCode; + }; + + const rank = (f) => { + return ((f) << 1) - ((f) > 4 ? 9 : 0); + }; + + const zero = (buf) => { + let len = buf.length; while (--len >= 0) { buf[len] = 0; } + }; + + + /* eslint-disable new-cap */ + let HASH_ZLIB = (s, prev, data) => ((prev << s.hash_shift) ^ data) & s.hash_mask; + // This hash causes less collisions, https://github.com/nodeca/pako/issues/135 + // But breaks binary compatibility + //let HASH_FAST = (s, prev, data) => ((prev << 8) + (prev >> 8) + (data << 4)) & s.hash_mask; + let HASH = HASH_ZLIB; + + /* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->output buffer and copying into it. + * (See also read_buf()). + */ + const flush_pending = (strm) => { + const s = strm.state; + + //_tr_flush_bits(s); + let len = s.pending; + if (len > strm.avail_out) { + len = strm.avail_out; + } + if (len === 0) { return; } + + strm.output.set(s.pending_buf.subarray(s.pending_out, s.pending_out + len), strm.next_out); + strm.next_out += len; + s.pending_out += len; + strm.total_out += len; + strm.avail_out -= len; + s.pending -= len; + if (s.pending === 0) { + s.pending_out = 0; + } + }; + + + const flush_block_only = (s, last) => { + _tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); + s.block_start = s.strstart; + flush_pending(s.strm); + }; + + + const put_byte = (s, b) => { + s.pending_buf[s.pending++] = b; + }; + + + /* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ + const putShortMSB = (s, b) => { + + // put_byte(s, (Byte)(b >> 8)); + // put_byte(s, (Byte)(b & 0xff)); + s.pending_buf[s.pending++] = (b >>> 8) & 0xff; + s.pending_buf[s.pending++] = b & 0xff; + }; + + + /* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->input buffer and copying from it. + * (See also flush_pending()). + */ + const read_buf = (strm, buf, start, size) => { + + let len = strm.avail_in; + + if (len > size) { len = size; } + if (len === 0) { return 0; } + + strm.avail_in -= len; + + // zmemcpy(buf, strm->next_in, len); + buf.set(strm.input.subarray(strm.next_in, strm.next_in + len), start); + if (strm.state.wrap === 1) { + strm.adler = adler32_1(strm.adler, buf, len, start); + } + + else if (strm.state.wrap === 2) { + strm.adler = crc32_1(strm.adler, buf, len, start); + } + + strm.next_in += len; + strm.total_in += len; + + return len; + }; + + + /* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ + const longest_match = (s, cur_match) => { + + let chain_length = s.max_chain_length; /* max hash chain length */ + let scan = s.strstart; /* current string */ + let match; /* matched string */ + let len; /* length of current match */ + let best_len = s.prev_length; /* best match length so far */ + let nice_match = s.nice_match; /* stop if match long enough */ + const limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? + s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; + + const _win = s.window; // shortcut + + const wmask = s.w_mask; + const prev = s.prev; + + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + + const strend = s.strstart + MAX_MATCH; + let scan_end1 = _win[scan + best_len - 1]; + let scan_end = _win[scan + best_len]; + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + if (s.prev_length >= s.good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + if (nice_match > s.lookahead) { nice_match = s.lookahead; } + + // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + do { + // Assert(cur_match < s->strstart, "no future"); + match = cur_match; + + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ + + if (_win[match + best_len] !== scan_end || + _win[match + best_len - 1] !== scan_end1 || + _win[match] !== _win[scan] || + _win[++match] !== _win[scan + 1]) { + continue; + } + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2; + match++; + // Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + /*jshint noempty:false*/ + } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + scan < strend); + + // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (strend - scan); + scan = strend - MAX_MATCH; + + if (len > best_len) { + s.match_start = cur_match; + best_len = len; + if (len >= nice_match) { + break; + } + scan_end1 = _win[scan + best_len - 1]; + scan_end = _win[scan + best_len]; + } + } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); + + if (best_len <= s.lookahead) { + return best_len; + } + return s.lookahead; + }; + + + /* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ + const fill_window = (s) => { + + const _w_size = s.w_size; + let p, n, m, more, str; + + //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); + + do { + more = s.window_size - s.lookahead - s.strstart; + + // JS ints have 32 bit, block below not needed + /* Deal with !@#$% 64K limit: */ + //if (sizeof(int) <= 2) { + // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + // more = wsize; + // + // } else if (more == (unsigned)(-1)) { + // /* Very unlikely, but possible on 16 bit machine if + // * strstart == 0 && lookahead == 1 (input done a byte at time) + // */ + // more--; + // } + //} + + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { + + s.window.set(s.window.subarray(_w_size, _w_size + _w_size), 0); + s.match_start -= _w_size; + s.strstart -= _w_size; + /* we now have strstart >= MAX_DIST */ + s.block_start -= _w_size; + + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + + n = s.hash_size; + p = n; + + do { + m = s.head[--p]; + s.head[p] = (m >= _w_size ? m - _w_size : 0); + } while (--n); + + n = _w_size; + p = n; + + do { + m = s.prev[--p]; + s.prev[p] = (m >= _w_size ? m - _w_size : 0); + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + + more += _w_size; + } + if (s.strm.avail_in === 0) { + break; + } + + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + //Assert(more >= 2, "more < 2"); + n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); + s.lookahead += n; + + /* Initialize the hash value now that we have some input: */ + if (s.lookahead + s.insert >= MIN_MATCH) { + str = s.strstart - s.insert; + s.ins_h = s.window[str]; + + /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + 1]); + //#if MIN_MATCH != 3 + // Call update_hash() MIN_MATCH-3 more times + //#endif + while (s.insert) { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + s.insert--; + if (s.lookahead + s.insert < MIN_MATCH) { + break; + } + } + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); + + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ + // if (s.high_water < s.window_size) { + // const curr = s.strstart + s.lookahead; + // let init = 0; + // + // if (s.high_water < curr) { + // /* Previous high water mark below current data -- zero WIN_INIT + // * bytes or up to end of window, whichever is less. + // */ + // init = s.window_size - curr; + // if (init > WIN_INIT) + // init = WIN_INIT; + // zmemzero(s->window + curr, (unsigned)init); + // s->high_water = curr + init; + // } + // else if (s->high_water < (ulg)curr + WIN_INIT) { + // /* High water mark at or above current data, but below current data + // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up + // * to end of window, whichever is less. + // */ + // init = (ulg)curr + WIN_INIT - s->high_water; + // if (init > s->window_size - s->high_water) + // init = s->window_size - s->high_water; + // zmemzero(s->window + s->high_water, (unsigned)init); + // s->high_water += init; + // } + // } + // + // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, + // "not enough room for search"); + }; + + /* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ + const deflate_stored = (s, flush) => { + + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + let max_block_size = 0xffff; + + if (max_block_size > s.pending_buf_size - 5) { + max_block_size = s.pending_buf_size - 5; + } + + /* Copy as much as possible from input to output: */ + for (;;) { + /* Fill the window as much as possible: */ + if (s.lookahead <= 1) { + + //Assert(s->strstart < s->w_size+MAX_DIST(s) || + // s->block_start >= (long)s->w_size, "slide too late"); + // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || + // s.block_start >= s.w_size)) { + // throw new Error("slide too late"); + // } + + fill_window(s); + if (s.lookahead === 0 && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + } + //Assert(s->block_start >= 0L, "block gone"); + // if (s.block_start < 0) throw new Error("block gone"); + + s.strstart += s.lookahead; + s.lookahead = 0; + + /* Emit a stored block if pending_buf will be full: */ + const max_start = s.block_start + max_block_size; + + if (s.strstart === 0 || s.strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s.lookahead = s.strstart - max_start; + s.strstart = max_start; + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + + s.insert = 0; + + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + + if (s.strstart > s.block_start) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_NEED_MORE; + }; + + /* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ + const deflate_fast = (s, flush) => { + + let hash_head; /* head of the hash chain */ + let bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { + break; /* flush the current block */ + } + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + } + if (s.match_length >= MIN_MATCH) { + // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only + + /*** _tr_tally_dist(s, s.strstart - s.match_start, + s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ + if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { + s.match_length--; /* string at strstart already in table */ + do { + s.strstart++; + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s.match_length !== 0); + s.strstart++; + } else + { + s.strstart += s.match_length; + s.match_length = 0; + s.ins_h = s.window[s.strstart]; + /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + 1]); + + //#if MIN_MATCH != 3 + // Call UPDATE_HASH() MIN_MATCH-3 more times + //#endif + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s.window[s.strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; + }; + + /* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ + const deflate_slow = (s, flush) => { + + let hash_head; /* head of hash chain */ + let bflush; /* set if current block must be flushed */ + + let max_insert; + + /* Process the input block. */ + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0/*NIL*/; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + */ + s.prev_length = s.match_length; + s.prev_match = s.match_start; + s.match_length = MIN_MATCH - 1; + + if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && + s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + + if (s.match_length <= 5 && + (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { + + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s.match_length = MIN_MATCH - 1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { + max_insert = s.strstart + s.lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + + //check_match(s, s.strstart-1, s.prev_match, s.prev_length); + + /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, + s.prev_length - MIN_MATCH, bflush);***/ + bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + s.lookahead -= s.prev_length - 1; + s.prev_length -= 2; + do { + if (++s.strstart <= max_insert) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]); + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + } while (--s.prev_length !== 0); + s.match_available = 0; + s.match_length = MIN_MATCH - 1; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + } else if (s.match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + if (bflush) { + /*** FLUSH_BLOCK_ONLY(s, 0) ***/ + flush_block_only(s, false); + /***/ + } + s.strstart++; + s.lookahead--; + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s.match_available = 1; + s.strstart++; + s.lookahead--; + } + } + //Assert (flush != Z_NO_FLUSH, "no flush?"); + if (s.match_available) { + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + s.match_available = 0; + } + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_BLOCK_DONE; + }; + + + /* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ + const deflate_rle = (s, flush) => { + + let bflush; /* set if current block must be flushed */ + let prev; /* byte at distance one to match */ + let scan, strend; /* scan goes up to strend for length of run */ + + const _win = s.window; + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest run, plus one for the unrolled loop. + */ + if (s.lookahead <= MAX_MATCH) { + fill_window(s); + if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { break; } /* flush the current block */ + } + + /* See how many times the previous byte repeats */ + s.match_length = 0; + if (s.lookahead >= MIN_MATCH && s.strstart > 0) { + scan = s.strstart - 1; + prev = _win[scan]; + if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { + strend = s.strstart + MAX_MATCH; + do { + /*jshint noempty:false*/ + } while (prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + scan < strend); + s.match_length = MAX_MATCH - (strend - scan); + if (s.match_length > s.lookahead) { + s.match_length = s.lookahead; + } + } + //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); + } + + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + if (s.match_length >= MIN_MATCH) { + //check_match(s, s.strstart, s.strstart - 1, s.match_length); + + /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + s.strstart += s.match_length; + s.match_length = 0; + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; + }; + + /* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ + const deflate_huff = (s, flush) => { + + let bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s.lookahead === 0) { + fill_window(s); + if (s.lookahead === 0) { + if (flush === Z_NO_FLUSH$1) { + return BS_NEED_MORE; + } + break; /* flush the current block */ + } + } + + /* Output a literal byte */ + s.match_length = 0; + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH$1) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; + }; + + /* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ + function Config(good_length, max_lazy, nice_length, max_chain, func) { + + this.good_length = good_length; + this.max_lazy = max_lazy; + this.nice_length = nice_length; + this.max_chain = max_chain; + this.func = func; + } + + const configuration_table = [ + /* good lazy nice chain */ + new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ + new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ + new Config(4, 5, 16, 8, deflate_fast), /* 2 */ + new Config(4, 6, 32, 32, deflate_fast), /* 3 */ + + new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ + new Config(8, 16, 32, 32, deflate_slow), /* 5 */ + new Config(8, 16, 128, 128, deflate_slow), /* 6 */ + new Config(8, 32, 128, 256, deflate_slow), /* 7 */ + new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ + new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ + ]; + + + /* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ + const lm_init = (s) => { + + s.window_size = 2 * s.w_size; + + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + + /* Set the default configuration parameters: + */ + s.max_lazy_match = configuration_table[s.level].max_lazy; + s.good_match = configuration_table[s.level].good_length; + s.nice_match = configuration_table[s.level].nice_length; + s.max_chain_length = configuration_table[s.level].max_chain; + + s.strstart = 0; + s.block_start = 0; + s.lookahead = 0; + s.insert = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + s.ins_h = 0; + }; + + + function DeflateState() { + this.strm = null; /* pointer back to this zlib stream */ + this.status = 0; /* as the name implies */ + this.pending_buf = null; /* output still pending */ + this.pending_buf_size = 0; /* size of pending_buf */ + this.pending_out = 0; /* next pending byte to output to the stream */ + this.pending = 0; /* nb of bytes in the pending buffer */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.gzhead = null; /* gzip header information to write */ + this.gzindex = 0; /* where in extra, name, or comment */ + this.method = Z_DEFLATED$1; /* can only be DEFLATED */ + this.last_flush = -1; /* value of flush param for previous deflate call */ + + this.w_size = 0; /* LZ77 window size (32K by default) */ + this.w_bits = 0; /* log2(w_size) (8..16) */ + this.w_mask = 0; /* w_size - 1 */ + + this.window = null; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. + */ + + this.window_size = 0; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + this.prev = null; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + this.head = null; /* Heads of the hash chains or NIL. */ + + this.ins_h = 0; /* hash index of string to be inserted */ + this.hash_size = 0; /* number of elements in hash table */ + this.hash_bits = 0; /* log2(hash_size) */ + this.hash_mask = 0; /* hash_size-1 */ + + this.hash_shift = 0; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + this.block_start = 0; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + this.match_length = 0; /* length of best match */ + this.prev_match = 0; /* previous match */ + this.match_available = 0; /* set if previous match exists */ + this.strstart = 0; /* start of string to insert */ + this.match_start = 0; /* start of matching string */ + this.lookahead = 0; /* number of valid bytes ahead in window */ + + this.prev_length = 0; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + this.max_chain_length = 0; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + this.max_lazy_match = 0; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ + // That's alias to max_lazy_match, don't use directly + //this.max_insert_length = 0; + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + this.level = 0; /* compression level (1..9) */ + this.strategy = 0; /* favor or force Huffman coding*/ + + this.good_match = 0; + /* Use a faster search when the previous match is longer than this */ + + this.nice_match = 0; /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + + /* Didn't use ct_data typedef below to suppress compiler warning */ + + // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + // Use flat array of DOUBLE size, with interleaved fata, + // because JS does not support effective + this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2); + this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2); + this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2); + zero(this.dyn_ltree); + zero(this.dyn_dtree); + zero(this.bl_tree); + + this.l_desc = null; /* desc. for literal tree */ + this.d_desc = null; /* desc. for distance tree */ + this.bl_desc = null; /* desc. for bit length tree */ + + //ush bl_count[MAX_BITS+1]; + this.bl_count = new Uint16Array(MAX_BITS + 1); + /* number of codes at each bit length for an optimal tree */ + + //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + this.heap = new Uint16Array(2 * L_CODES + 1); /* heap used to build the Huffman trees */ + zero(this.heap); + + this.heap_len = 0; /* number of elements in the heap */ + this.heap_max = 0; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; + zero(this.depth); + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + this.l_buf = 0; /* buffer index for literals or lengths */ + + this.lit_bufsize = 0; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + this.last_lit = 0; /* running index in l_buf */ + + this.d_buf = 0; + /* Buffer index for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + this.opt_len = 0; /* bit length of current block with optimal trees */ + this.static_len = 0; /* bit length of current block with static trees */ + this.matches = 0; /* number of string matches in current block */ + this.insert = 0; /* bytes at end of window left to insert */ + + + this.bi_buf = 0; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + this.bi_valid = 0; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + + // Used for window memory init. We safely ignore it for JS. That makes + // sense only for pointers and memory check tools. + //this.high_water = 0; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ + } + + + const deflateResetKeep = (strm) => { + + if (!strm || !strm.state) { + return err(strm, Z_STREAM_ERROR); + } + + strm.total_in = strm.total_out = 0; + strm.data_type = Z_UNKNOWN; + + const s = strm.state; + s.pending = 0; + s.pending_out = 0; + + if (s.wrap < 0) { + s.wrap = -s.wrap; + /* was made negative by deflate(..., Z_FINISH); */ + } + s.status = (s.wrap ? INIT_STATE : BUSY_STATE); + strm.adler = (s.wrap === 2) ? + 0 // crc32(0, Z_NULL, 0) + : + 1; // adler32(0, Z_NULL, 0) + s.last_flush = Z_NO_FLUSH$1; + _tr_init(s); + return Z_OK$1; + }; + + + const deflateReset = (strm) => { + + const ret = deflateResetKeep(strm); + if (ret === Z_OK$1) { + lm_init(strm.state); + } + return ret; + }; + + + const deflateSetHeader = (strm, head) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR; } + if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } + strm.state.gzhead = head; + return Z_OK$1; + }; + + + const deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => { + + if (!strm) { // === Z_NULL + return Z_STREAM_ERROR; + } + let wrap = 1; + + if (level === Z_DEFAULT_COMPRESSION$1) { + level = 6; + } + + if (windowBits < 0) { /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } + + else if (windowBits > 15) { + wrap = 2; /* write gzip wrapper instead */ + windowBits -= 16; + } + + + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$1 || + windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || + strategy < 0 || strategy > Z_FIXED) { + return err(strm, Z_STREAM_ERROR); + } + + + if (windowBits === 8) { + windowBits = 9; + } + /* until 256-byte window bug fixed */ + + const s = new DeflateState(); + + strm.state = s; + s.strm = strm; + + s.wrap = wrap; + s.gzhead = null; + s.w_bits = windowBits; + s.w_size = 1 << s.w_bits; + s.w_mask = s.w_size - 1; + + s.hash_bits = memLevel + 7; + s.hash_size = 1 << s.hash_bits; + s.hash_mask = s.hash_size - 1; + s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); + + s.window = new Uint8Array(s.w_size * 2); + s.head = new Uint16Array(s.hash_size); + s.prev = new Uint16Array(s.w_size); + + // Don't need mem init magic for JS. + //s.high_water = 0; /* nothing written to s->window yet */ + + s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ + + s.pending_buf_size = s.lit_bufsize * 4; + + //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); + //s->pending_buf = (uchf *) overlay; + s.pending_buf = new Uint8Array(s.pending_buf_size); + + // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) + //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + s.d_buf = 1 * s.lit_bufsize; + + //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + s.l_buf = (1 + 2) * s.lit_bufsize; + + s.level = level; + s.strategy = strategy; + s.method = method; + + return deflateReset(strm); + }; + + const deflateInit = (strm, level) => { + + return deflateInit2(strm, level, Z_DEFLATED$1, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1); + }; + + + const deflate$1 = (strm, flush) => { + + let beg, val; // for gzip header write only + + if (!strm || !strm.state || + flush > Z_BLOCK || flush < 0) { + return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; + } + + const s = strm.state; + + if (!strm.output || + (!strm.input && strm.avail_in !== 0) || + (s.status === FINISH_STATE && flush !== Z_FINISH$1)) { + return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); + } + + s.strm = strm; /* just in case */ + const old_flush = s.last_flush; + s.last_flush = flush; + + /* Write the header */ + if (s.status === INIT_STATE) { + + if (s.wrap === 2) { // GZIP header + strm.adler = 0; //crc32(0L, Z_NULL, 0); + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + if (!s.gzhead) { // s->gzhead == Z_NULL + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, OS_CODE); + s.status = BUSY_STATE; + } + else { + put_byte(s, (s.gzhead.text ? 1 : 0) + + (s.gzhead.hcrc ? 2 : 0) + + (!s.gzhead.extra ? 0 : 4) + + (!s.gzhead.name ? 0 : 8) + + (!s.gzhead.comment ? 0 : 16) + ); + put_byte(s, s.gzhead.time & 0xff); + put_byte(s, (s.gzhead.time >> 8) & 0xff); + put_byte(s, (s.gzhead.time >> 16) & 0xff); + put_byte(s, (s.gzhead.time >> 24) & 0xff); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, s.gzhead.os & 0xff); + if (s.gzhead.extra && s.gzhead.extra.length) { + put_byte(s, s.gzhead.extra.length & 0xff); + put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); + } + if (s.gzhead.hcrc) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending, 0); + } + s.gzindex = 0; + s.status = EXTRA_STATE; + } + } + else // DEFLATE header + { + let header = (Z_DEFLATED$1 + ((s.w_bits - 8) << 4)) << 8; + let level_flags = -1; + + if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { + level_flags = 0; + } else if (s.level < 6) { + level_flags = 1; + } else if (s.level === 6) { + level_flags = 2; + } else { + level_flags = 3; + } + header |= (level_flags << 6); + if (s.strstart !== 0) { header |= PRESET_DICT; } + header += 31 - (header % 31); + + s.status = BUSY_STATE; + putShortMSB(s, header); + + /* Save the adler32 of the preset dictionary: */ + if (s.strstart !== 0) { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + strm.adler = 1; // adler32(0L, Z_NULL, 0); + } + } + + //#ifdef GZIP + if (s.status === EXTRA_STATE) { + if (s.gzhead.extra/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + + while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + break; + } + } + put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); + s.gzindex++; + } + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (s.gzindex === s.gzhead.extra.length) { + s.gzindex = 0; + s.status = NAME_STATE; + } + } + else { + s.status = NAME_STATE; + } + } + if (s.status === NAME_STATE) { + if (s.gzhead.name/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.name.length) { + val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.gzindex = 0; + s.status = COMMENT_STATE; + } + } + else { + s.status = COMMENT_STATE; + } + } + if (s.status === COMMENT_STATE) { + if (s.gzhead.comment/* != Z_NULL*/) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.comment.length) { + val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.status = HCRC_STATE; + } + } + else { + s.status = HCRC_STATE; + } + } + if (s.status === HCRC_STATE) { + if (s.gzhead.hcrc) { + if (s.pending + 2 > s.pending_buf_size) { + flush_pending(strm); + } + if (s.pending + 2 <= s.pending_buf_size) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + strm.adler = 0; //crc32(0L, Z_NULL, 0); + s.status = BUSY_STATE; + } + } + else { + s.status = BUSY_STATE; + } + } + //#endif + + /* Flush as much pending output as possible */ + if (s.pending !== 0) { + flush_pending(strm); + if (strm.avail_out === 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s.last_flush = -1; + return Z_OK$1; + } + + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && + flush !== Z_FINISH$1) { + return err(strm, Z_BUF_ERROR); + } + + /* User must not provide more input after the first FINISH: */ + if (s.status === FINISH_STATE && strm.avail_in !== 0) { + return err(strm, Z_BUF_ERROR); + } + + /* Start a new block or continue the current one. + */ + if (strm.avail_in !== 0 || s.lookahead !== 0 || + (flush !== Z_NO_FLUSH$1 && s.status !== FINISH_STATE)) { + let bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : + (s.strategy === Z_RLE ? deflate_rle(s, flush) : + configuration_table[s.level].func(s, flush)); + + if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { + s.status = FINISH_STATE; + } + if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR next call, see above */ + } + return Z_OK$1; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + if (bstate === BS_BLOCK_DONE) { + if (flush === Z_PARTIAL_FLUSH) { + _tr_align(s); + } + else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ + + _tr_stored_block(s, 0, 0, false); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + if (flush === Z_FULL_FLUSH$1) { + /*** CLEAR_HASH(s); ***/ /* forget history */ + zero(s.head); // Fill with NIL (= 0); + + if (s.lookahead === 0) { + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + } + } + flush_pending(strm); + if (strm.avail_out === 0) { + s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ + return Z_OK$1; + } + } + } + //Assert(strm->avail_out > 0, "bug2"); + //if (strm.avail_out <= 0) { throw new Error("bug2");} + + if (flush !== Z_FINISH$1) { return Z_OK$1; } + if (s.wrap <= 0) { return Z_STREAM_END$1; } + + /* Write the trailer */ + if (s.wrap === 2) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + put_byte(s, (strm.adler >> 16) & 0xff); + put_byte(s, (strm.adler >> 24) & 0xff); + put_byte(s, strm.total_in & 0xff); + put_byte(s, (strm.total_in >> 8) & 0xff); + put_byte(s, (strm.total_in >> 16) & 0xff); + put_byte(s, (strm.total_in >> 24) & 0xff); + } + else + { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + if (s.wrap > 0) { s.wrap = -s.wrap; } + /* write the trailer only once! */ + return s.pending !== 0 ? Z_OK$1 : Z_STREAM_END$1; + }; + + + const deflateEnd = (strm) => { + + if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { + return Z_STREAM_ERROR; + } + + const status = strm.state.status; + if (status !== INIT_STATE && + status !== EXTRA_STATE && + status !== NAME_STATE && + status !== COMMENT_STATE && + status !== HCRC_STATE && + status !== BUSY_STATE && + status !== FINISH_STATE + ) { + return err(strm, Z_STREAM_ERROR); + } + + strm.state = null; + + return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK$1; + }; + + + /* ========================================================================= + * Initializes the compression dictionary from the given byte + * sequence without producing any compressed output. + */ + const deflateSetDictionary = (strm, dictionary) => { + + let dictLength = dictionary.length; + + if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { + return Z_STREAM_ERROR; + } + + const s = strm.state; + const wrap = s.wrap; + + if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { + return Z_STREAM_ERROR; + } + + /* when using zlib wrappers, compute Adler-32 for provided dictionary */ + if (wrap === 1) { + /* adler32(strm->adler, dictionary, dictLength); */ + strm.adler = adler32_1(strm.adler, dictionary, dictLength, 0); + } + + s.wrap = 0; /* avoid computing Adler-32 in read_buf */ + + /* if dictionary would fill window, just replace the history */ + if (dictLength >= s.w_size) { + if (wrap === 0) { /* already empty otherwise */ + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + /* use the tail */ + // dictionary = dictionary.slice(dictLength - s.w_size); + let tmpDict = new Uint8Array(s.w_size); + tmpDict.set(dictionary.subarray(dictLength - s.w_size, dictLength), 0); + dictionary = tmpDict; + dictLength = s.w_size; + } + /* insert dictionary into window and hash */ + const avail = strm.avail_in; + const next = strm.next_in; + const input = strm.input; + strm.avail_in = dictLength; + strm.next_in = 0; + strm.input = dictionary; + fill_window(s); + while (s.lookahead >= MIN_MATCH) { + let str = s.strstart; + let n = s.lookahead - (MIN_MATCH - 1); + do { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]); + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + + s.head[s.ins_h] = str; + str++; + } while (--n); + s.strstart = str; + s.lookahead = MIN_MATCH - 1; + fill_window(s); + } + s.strstart += s.lookahead; + s.block_start = s.strstart; + s.insert = s.lookahead; + s.lookahead = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + strm.next_in = next; + strm.input = input; + strm.avail_in = avail; + s.wrap = wrap; + return Z_OK$1; + }; + + + var deflateInit_1 = deflateInit; + var deflateInit2_1 = deflateInit2; + var deflateReset_1 = deflateReset; + var deflateResetKeep_1 = deflateResetKeep; + var deflateSetHeader_1 = deflateSetHeader; + var deflate_2$1 = deflate$1; + var deflateEnd_1 = deflateEnd; + var deflateSetDictionary_1 = deflateSetDictionary; + var deflateInfo = 'pako deflate (from Nodeca project)'; + + /* Not implemented + module.exports.deflateBound = deflateBound; + module.exports.deflateCopy = deflateCopy; + module.exports.deflateParams = deflateParams; + module.exports.deflatePending = deflatePending; + module.exports.deflatePrime = deflatePrime; + module.exports.deflateTune = deflateTune; + */ + + var deflate_1$1 = { + deflateInit: deflateInit_1, + deflateInit2: deflateInit2_1, + deflateReset: deflateReset_1, + deflateResetKeep: deflateResetKeep_1, + deflateSetHeader: deflateSetHeader_1, + deflate: deflate_2$1, + deflateEnd: deflateEnd_1, + deflateSetDictionary: deflateSetDictionary_1, + deflateInfo: deflateInfo + }; + + const _has = (obj, key) => { + return Object.prototype.hasOwnProperty.call(obj, key); + }; + + var assign = function (obj /*from1, from2, from3, ...*/) { + const sources = Array.prototype.slice.call(arguments, 1); + while (sources.length) { + const source = sources.shift(); + if (!source) { continue; } + + if (typeof source !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (const p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; + }; + + + // Join array of chunks to single array. + var flattenChunks = (chunks) => { + // calculate data length + let len = 0; + + for (let i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } + + // join chunks + const result = new Uint8Array(len); + + for (let i = 0, pos = 0, l = chunks.length; i < l; i++) { + let chunk = chunks[i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; + }; + + var common = { + assign: assign, + flattenChunks: flattenChunks + }; + + // String encode/decode helpers + + + // Quick check if we can use fast array to bin string conversion + // + // - apply(Array) can fail on Android 2.2 + // - apply(Uint8Array) can fail on iOS 5.1 Safari + // + let STR_APPLY_UIA_OK = true; + + try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } + + + // Table with utf8 lengths (calculated by first byte of sequence) + // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, + // because max possible codepoint is 0x10ffff + const _utf8len = new Uint8Array(256); + for (let q = 0; q < 256; q++) { + _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); + } + _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + + + // convert string to array (typed, when possible) + var string2buf = (str) => { + if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) { + return new TextEncoder().encode(str); + } + + let buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + buf = new Uint8Array(buf_len); + + // convert + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | (c >>> 6); + buf[i++] = 0x80 | (c & 0x3f); + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | (c >>> 12); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } else { + /* four bytes */ + buf[i++] = 0xf0 | (c >>> 18); + buf[i++] = 0x80 | (c >>> 12 & 0x3f); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } + } + + return buf; + }; + + // Helper + const buf2binstring = (buf, len) => { + // On Chrome, the arguments in a function call that are allowed is `65534`. + // If the length of the buffer is smaller than that, we can use this optimization, + // otherwise we will take a slower path. + if (len < 65534) { + if (buf.subarray && STR_APPLY_UIA_OK) { + return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len)); + } + } + + let result = ''; + for (let i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + return result; + }; + + + // convert array to string + var buf2string = (buf, max) => { + const len = max || buf.length; + + if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) { + return new TextDecoder().decode(buf.subarray(0, max)); + } + + let i, out; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + const utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + let c = buf[i++]; + // quick process ascii + if (c < 0x80) { utf16buf[out++] = c; continue; } + + let c_len = _utf8len[c]; + // skip 5 & 6 byte codes + if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = (c << 6) | (buf[i++] & 0x3f); + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); + utf16buf[out++] = 0xdc00 | (c & 0x3ff); + } + } + + return buf2binstring(utf16buf, out); + }; + + + // Calculate max possible position in utf8 buffer, + // that will not break sequence. If that's not possible + // - (very small limits) return max size as is. + // + // buf[] - utf8 bytes array + // max - length limit (mandatory); + var utf8border = (buf, max) => { + + max = max || buf.length; + if (max > buf.length) { max = buf.length; } + + // go back from last position, until start of sequence found + let pos = max - 1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } + + // Very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { return max; } + + // If we came to start of buffer - that means buffer is too small, + // return max too. + if (pos === 0) { return max; } + + return (pos + _utf8len[buf[pos]] > max) ? pos : max; + }; + + var strings = { + string2buf: string2buf, + buf2string: buf2string, + utf8border: utf8border + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + this.next_in = 0; + /* number of bytes available at input */ + this.avail_in = 0; + /* total number of input bytes read so far */ + this.total_in = 0; + /* next output byte should be put there */ + this.output = null; // JS specific, because we have no pointers + this.next_out = 0; + /* remaining free space at output */ + this.avail_out = 0; + /* total number of bytes output so far */ + this.total_out = 0; + /* last error message, NULL if no error */ + this.msg = ''/*Z_NULL*/; + /* not visible by applications */ + this.state = null; + /* best guess about the data type: binary or text */ + this.data_type = 2/*Z_UNKNOWN*/; + /* adler32 value of the uncompressed data */ + this.adler = 0; + } + + var zstream = ZStream; + + const toString = Object.prototype.toString; + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH, + Z_OK, Z_STREAM_END, + Z_DEFAULT_COMPRESSION, + Z_DEFAULT_STRATEGY, + Z_DEFLATED + } = constants$1; + + /* ===========================================================================*/ + + + /** + * class Deflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[deflate]], + * [[deflateRaw]] and [[gzip]]. + **/ + + /* internal + * Deflate.chunks -> Array + * + * Chunks of output data, if [[Deflate#onData]] not overridden. + **/ + + /** + * Deflate.result -> Uint8Array + * + * Compressed result, generated by default [[Deflate#onData]] + * and [[Deflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Deflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Deflate.err -> Number + * + * Error code after deflate finished. 0 (Z_OK) on success. + * You will not need it in real life, because deflate errors + * are possible only on wrong options or bad `onData` / `onEnd` + * custom handlers. + **/ + + /** + * Deflate.msg -> String + * + * Error message, if [[Deflate.err]] != 0 + **/ + + + /** + * new Deflate(options) + * - options (Object): zlib deflate options. + * + * Creates new deflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `level` + * - `windowBits` + * - `memLevel` + * - `strategy` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw deflate + * - `gzip` (Boolean) - create gzip wrapper + * - `header` (Object) - custom header for gzip + * - `text` (Boolean) - true if compressed data believed to be text + * - `time` (Number) - modification time, unix timestamp + * - `os` (Number) - operation system code + * - `extra` (Array) - array of bytes with extra data (max 65536) + * - `name` (String) - file name (binary string) + * - `comment` (String) - comment (binary string) + * - `hcrc` (Boolean) - true if header crc should be added + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const deflate = new pako.Deflate({ level: 3}); + * + * deflate.push(chunk1, false); + * deflate.push(chunk2, true); // true -> last chunk + * + * if (deflate.err) { throw new Error(deflate.err); } + * + * console.log(deflate.result); + * ``` + **/ + function Deflate(options) { + this.options = common.assign({ + level: Z_DEFAULT_COMPRESSION, + method: Z_DEFLATED, + chunkSize: 16384, + windowBits: 15, + memLevel: 8, + strategy: Z_DEFAULT_STRATEGY + }, options || {}); + + let opt = this.options; + + if (opt.raw && (opt.windowBits > 0)) { + opt.windowBits = -opt.windowBits; + } + + else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { + opt.windowBits += 16; + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + let status = deflate_1$1.deflateInit2( + this.strm, + opt.level, + opt.method, + opt.windowBits, + opt.memLevel, + opt.strategy + ); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + if (opt.header) { + deflate_1$1.deflateSetHeader(this.strm, opt.header); + } + + if (opt.dictionary) { + let dict; + // Convert data if needed + if (typeof opt.dictionary === 'string') { + // If we need to compress text, change encoding to utf8. + dict = strings.string2buf(opt.dictionary); + } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { + dict = new Uint8Array(opt.dictionary); + } else { + dict = opt.dictionary; + } + + status = deflate_1$1.deflateSetDictionary(this.strm, dict); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + this._dict_set = true; + } + } + + /** + * Deflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be + * converted to utf8 byte sequence. + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. + * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. + * + * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with + * new compressed chunks. Returns `true` on success. The last data block must + * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending + * buffers and call [[Deflate#onEnd]]. + * + * On fail call [[Deflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + Deflate.prototype.push = function (data, flush_mode) { + const strm = this.strm; + const chunkSize = this.options.chunkSize; + let status, _flush_mode; + + if (this.ended) { return false; } + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode; + else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH; + + // Convert data if needed + if (typeof data === 'string') { + // If we need to compress text, change encoding to utf8. + strm.input = strings.string2buf(data); + } else if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + // Make sure avail_out > 6 to avoid repeating markers + if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + status = deflate_1$1.deflate(strm, _flush_mode); + + // Ended => flush and finish + if (status === Z_STREAM_END) { + if (strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + } + status = deflate_1$1.deflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return status === Z_OK; + } + + // Flush if out buffer full + if (strm.avail_out === 0) { + this.onData(strm.output); + continue; + } + + // Flush if requested and has data + if (_flush_mode > 0 && strm.next_out > 0) { + this.onData(strm.output.subarray(0, strm.next_out)); + strm.avail_out = 0; + continue; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + + + /** + * Deflate#onData(chunk) -> Void + * - chunk (Uint8Array): output data. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + Deflate.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + + + /** + * Deflate#onEnd(status) -> Void + * - status (Number): deflate status. 0 (Z_OK) on success, + * other if not. + * + * Called once after you tell deflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + Deflate.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK) { + this.result = common.flattenChunks(this.chunks); + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + + + /** + * deflate(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * Compress `data` with deflate algorithm and `options`. + * + * Supported options are: + * + * - level + * - windowBits + * - memLevel + * - strategy + * - dictionary + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]); + * + * console.log(pako.deflate(data)); + * ``` + **/ + function deflate(input, options) { + const deflator = new Deflate(options); + + deflator.push(input, true); + + // That will never happens, if you don't cheat with options :) + if (deflator.err) { throw deflator.msg || messages[deflator.err]; } + + return deflator.result; + } + + + /** + * deflateRaw(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + function deflateRaw(input, options) { + options = options || {}; + options.raw = true; + return deflate(input, options); + } + + + /** + * gzip(data[, options]) -> Uint8Array + * - data (Uint8Array|String): input data to compress. + * - options (Object): zlib deflate options. + * + * The same as [[deflate]], but create gzip wrapper instead of + * deflate one. + **/ + function gzip(input, options) { + options = options || {}; + options.gzip = true; + return deflate(input, options); + } + + + var Deflate_1 = Deflate; + var deflate_2 = deflate; + var deflateRaw_1 = deflateRaw; + var gzip_1 = gzip; + var constants = constants$1; + + var deflate_1 = { + Deflate: Deflate_1, + deflate: deflate_2, + deflateRaw: deflateRaw_1, + gzip: gzip_1, + constants: constants + }; + + exports.Deflate = Deflate_1; + exports.constants = constants; + exports['default'] = deflate_1; + exports.deflate = deflate_2; + exports.deflateRaw = deflateRaw_1; + exports.gzip = gzip_1; + + Object.defineProperty(exports, '__esModule', { value: true }); + +}))); diff --git a/docs/js/gzip/pako_deflate.min.js b/docs/js/gzip/pako_deflate.min.js new file mode 100644 index 0000000..5aefc9d --- /dev/null +++ b/docs/js/gzip/pako_deflate.min.js @@ -0,0 +1,2 @@ +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +!function(t,e){"object"==typeof 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r;for(k(t,e-257,5),k(t,a-1,5),k(t,n-4,4),r=0;r(t.pending_buf[t.d_buf+2*t.last_lit]=e>>>8&255,t.pending_buf[t.d_buf+2*t.last_lit+1]=255&e,t.pending_buf[t.l_buf+t.last_lit]=255&n,t.last_lit++,0===e?t.dyn_ltree[2*n]++:(t.matches++,e--,t.dyn_ltree[2*(f[n]+a+1)]++,t.dyn_dtree[2*y(e)]++),t.last_lit===t.lit_bufsize-1),_tr_align:t=>{k(t,2,3),x(t,256,o),(t=>{16===t.bi_valid?(z(t,t.bi_buf),t.bi_buf=0,t.bi_valid=0):t.bi_valid>=8&&(t.pending_buf[t.pending++]=255&t.bi_buf,t.bi_buf>>=8,t.bi_valid-=8)})(t)}};var C=(t,e,a,n)=>{let r=65535&t|0,i=t>>>16&65535|0,s=0;for(;0!==a;){s=a>2e3?2e3:a,a-=s;do{r=r+e[n++]|0,i=i+r|0}while(--s);r%=65521,i%=65521}return r|i<<16|0};const B=new Uint32Array((()=>{let t,e=[];for(var a=0;a<256;a++){t=a;for(var n=0;n<8;n++)t=1&t?3988292384^t>>>1:t>>>1;e[a]=t}return e})());var H=(t,e,a,n)=>{const r=B,i=n+a;t^=-1;for(let a=n;a>>8^r[255&(t^e[a])];return-1^t},M={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"},P={Z_NO_FLUSH:0,Z_PARTIAL_FLUSH:1,Z_SYNC_FLUSH:2,Z_FULL_FLUSH:3,Z_FINISH:4,Z_BLOCK:5,Z_TREES:6,Z_OK:0,Z_STREAM_END:1,Z_NEED_DICT:2,Z_ERRNO:-1,Z_STREAM_ERROR:-2,Z_DATA_ERROR:-3,Z_MEM_ERROR:-4,Z_BUF_ERROR:-5,Z_NO_COMPRESSION:0,Z_BEST_SPEED:1,Z_BEST_COMPRESSION:9,Z_DEFAULT_COMPRESSION:-1,Z_FILTERED:1,Z_HUFFMAN_ONLY:2,Z_RLE:3,Z_FIXED:4,Z_DEFAULT_STRATEGY:0,Z_BINARY:0,Z_TEXT:1,Z_UNKNOWN:2,Z_DEFLATED:8};const{_tr_init:j,_tr_stored_block:K,_tr_flush_block:Y,_tr_tally:G,_tr_align:X}=I,{Z_NO_FLUSH:W,Z_PARTIAL_FLUSH:q,Z_FULL_FLUSH:J,Z_FINISH:Q,Z_BLOCK:V,Z_OK:$,Z_STREAM_END:tt,Z_STREAM_ERROR:et,Z_DATA_ERROR:at,Z_BUF_ERROR:nt,Z_DEFAULT_COMPRESSION:rt,Z_FILTERED:it,Z_HUFFMAN_ONLY:st,Z_RLE:_t,Z_FIXED:lt,Z_DEFAULT_STRATEGY:ht,Z_UNKNOWN:ot,Z_DEFLATED:dt}=P,ut=258,ft=262,ct=103,pt=113,gt=666,wt=(t,e)=>(t.msg=M[e],e),bt=t=>(t<<1)-(t>4?9:0),mt=t=>{let e=t.length;for(;--e>=0;)t[e]=0};let vt=(t,e,a)=>(e<{const e=t.state;let a=e.pending;a>t.avail_out&&(a=t.avail_out),0!==a&&(t.output.set(e.pending_buf.subarray(e.pending_out,e.pending_out+a),t.next_out),t.next_out+=a,e.pending_out+=a,t.total_out+=a,t.avail_out-=a,e.pending-=a,0===e.pending&&(e.pending_out=0))},zt=(t,e)=>{Y(t,t.block_start>=0?t.block_start:-1,t.strstart-t.block_start,e),t.block_start=t.strstart,yt(t.strm)},kt=(t,e)=>{t.pending_buf[t.pending++]=e},xt=(t,e)=>{t.pending_buf[t.pending++]=e>>>8&255,t.pending_buf[t.pending++]=255&e},At=(t,e,a,n)=>{let r=t.avail_in;return r>n&&(r=n),0===r?0:(t.avail_in-=r,e.set(t.input.subarray(t.next_in,t.next_in+r),a),1===t.state.wrap?t.adler=C(t.adler,e,r,a):2===t.state.wrap&&(t.adler=H(t.adler,e,r,a)),t.next_in+=r,t.total_in+=r,r)},Et=(t,e)=>{let a,n,r=t.max_chain_length,i=t.strstart,s=t.prev_length,_=t.nice_match;const l=t.strstart>t.w_size-ft?t.strstart-(t.w_size-ft):0,h=t.window,o=t.w_mask,d=t.prev,u=t.strstart+ut;let f=h[i+s-1],c=h[i+s];t.prev_length>=t.good_match&&(r>>=2),_>t.lookahead&&(_=t.lookahead);do{if(a=e,h[a+s]===c&&h[a+s-1]===f&&h[a]===h[i]&&h[++a]===h[i+1]){i+=2,a++;do{}while(h[++i]===h[++a]&&h[++i]===h[++a]&&h[++i]===h[++a]&&h[++i]===h[++a]&&h[++i]===h[++a]&&h[++i]===h[++a]&&h[++i]===h[++a]&&h[++i]===h[++a]&&is){if(t.match_start=e,s=n,n>=_)break;f=h[i+s-1],c=h[i+s]}}}while((e=d[e&o])>l&&0!=--r);return s<=t.lookahead?s:t.lookahead},Zt=t=>{const e=t.w_size;let a,n,r,i,s;do{if(i=t.window_size-t.lookahead-t.strstart,t.strstart>=e+(e-ft)){t.window.set(t.window.subarray(e,e+e),0),t.match_start-=e,t.strstart-=e,t.block_start-=e,n=t.hash_size,a=n;do{r=t.head[--a],t.head[a]=r>=e?r-e:0}while(--n);n=e,a=n;do{r=t.prev[--a],t.prev[a]=r>=e?r-e:0}while(--n);i+=e}if(0===t.strm.avail_in)break;if(n=At(t.strm,t.window,t.strstart+t.lookahead,i),t.lookahead+=n,t.lookahead+t.insert>=3)for(s=t.strstart-t.insert,t.ins_h=t.window[s],t.ins_h=vt(t,t.ins_h,t.window[s+1]);t.insert&&(t.ins_h=vt(t,t.ins_h,t.window[s+3-1]),t.prev[s&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=s,s++,t.insert--,!(t.lookahead+t.insert<3)););}while(t.lookahead{let a,n;for(;;){if(t.lookahead=3&&(t.ins_h=vt(t,t.ins_h,t.window[t.strstart+3-1]),a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart),0!==a&&t.strstart-a<=t.w_size-ft&&(t.match_length=Et(t,a)),t.match_length>=3)if(n=G(t,t.strstart-t.match_start,t.match_length-3),t.lookahead-=t.match_length,t.match_length<=t.max_lazy_match&&t.lookahead>=3){t.match_length--;do{t.strstart++,t.ins_h=vt(t,t.ins_h,t.window[t.strstart+3-1]),a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart}while(0!=--t.match_length);t.strstart++}else t.strstart+=t.match_length,t.match_length=0,t.ins_h=t.window[t.strstart],t.ins_h=vt(t,t.ins_h,t.window[t.strstart+1]);else n=G(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++;if(n&&(zt(t,!1),0===t.strm.avail_out))return 1}return t.insert=t.strstart<2?t.strstart:2,e===Q?(zt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(zt(t,!1),0===t.strm.avail_out)?1:2},Ut=(t,e)=>{let a,n,r;for(;;){if(t.lookahead=3&&(t.ins_h=vt(t,t.ins_h,t.window[t.strstart+3-1]),a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart),t.prev_length=t.match_length,t.prev_match=t.match_start,t.match_length=2,0!==a&&t.prev_length4096)&&(t.match_length=2)),t.prev_length>=3&&t.match_length<=t.prev_length){r=t.strstart+t.lookahead-3,n=G(t,t.strstart-1-t.prev_match,t.prev_length-3),t.lookahead-=t.prev_length-1,t.prev_length-=2;do{++t.strstart<=r&&(t.ins_h=vt(t,t.ins_h,t.window[t.strstart+3-1]),a=t.prev[t.strstart&t.w_mask]=t.head[t.ins_h],t.head[t.ins_h]=t.strstart)}while(0!=--t.prev_length);if(t.match_available=0,t.match_length=2,t.strstart++,n&&(zt(t,!1),0===t.strm.avail_out))return 1}else if(t.match_available){if(n=G(t,0,t.window[t.strstart-1]),n&&zt(t,!1),t.strstart++,t.lookahead--,0===t.strm.avail_out)return 1}else t.match_available=1,t.strstart++,t.lookahead--}return t.match_available&&(n=G(t,0,t.window[t.strstart-1]),t.match_available=0),t.insert=t.strstart<2?t.strstart:2,e===Q?(zt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(zt(t,!1),0===t.strm.avail_out)?1:2};function St(t,e,a,n,r){this.good_length=t,this.max_lazy=e,this.nice_length=a,this.max_chain=n,this.func=r}const Tt=[new St(0,0,0,0,((t,e)=>{let a=65535;for(a>t.pending_buf_size-5&&(a=t.pending_buf_size-5);;){if(t.lookahead<=1){if(Zt(t),0===t.lookahead&&e===W)return 1;if(0===t.lookahead)break}t.strstart+=t.lookahead,t.lookahead=0;const n=t.block_start+a;if((0===t.strstart||t.strstart>=n)&&(t.lookahead=t.strstart-n,t.strstart=n,zt(t,!1),0===t.strm.avail_out))return 1;if(t.strstart-t.block_start>=t.w_size-ft&&(zt(t,!1),0===t.strm.avail_out))return 1}return t.insert=0,e===Q?(zt(t,!0),0===t.strm.avail_out?3:4):(t.strstart>t.block_start&&(zt(t,!1),t.strm.avail_out),1)})),new St(4,4,8,4,Rt),new St(4,5,16,8,Rt),new St(4,6,32,32,Rt),new St(4,4,16,16,Ut),new St(8,16,32,32,Ut),new St(8,16,128,128,Ut),new St(8,32,128,256,Ut),new St(32,128,258,1024,Ut),new St(32,258,258,4096,Ut)];function Lt(){this.strm=null,this.status=0,this.pending_buf=null,this.pending_buf_size=0,this.pending_out=0,this.pending=0,this.wrap=0,this.gzhead=null,this.gzindex=0,this.method=dt,this.last_flush=-1,this.w_size=0,this.w_bits=0,this.w_mask=0,this.window=null,this.window_size=0,this.prev=null,this.head=null,this.ins_h=0,this.hash_size=0,this.hash_bits=0,this.hash_mask=0,this.hash_shift=0,this.block_start=0,this.match_length=0,this.prev_match=0,this.match_available=0,this.strstart=0,this.match_start=0,this.lookahead=0,this.prev_length=0,this.max_chain_length=0,this.max_lazy_match=0,this.level=0,this.strategy=0,this.good_match=0,this.nice_match=0,this.dyn_ltree=new Uint16Array(1146),this.dyn_dtree=new Uint16Array(122),this.bl_tree=new Uint16Array(78),mt(this.dyn_ltree),mt(this.dyn_dtree),mt(this.bl_tree),this.l_desc=null,this.d_desc=null,this.bl_desc=null,this.bl_count=new Uint16Array(16),this.heap=new Uint16Array(573),mt(this.heap),this.heap_len=0,this.heap_max=0,this.depth=new Uint16Array(573),mt(this.depth),this.l_buf=0,this.lit_bufsize=0,this.last_lit=0,this.d_buf=0,this.opt_len=0,this.static_len=0,this.matches=0,this.insert=0,this.bi_buf=0,this.bi_valid=0}const Ft=t=>{if(!t||!t.state)return wt(t,et);t.total_in=t.total_out=0,t.data_type=ot;const e=t.state;return e.pending=0,e.pending_out=0,e.wrap<0&&(e.wrap=-e.wrap),e.status=e.wrap?42:pt,t.adler=2===e.wrap?0:1,e.last_flush=W,j(e),$},Ot=t=>{const e=Ft(t);var a;return e===$&&((a=t.state).window_size=2*a.w_size,mt(a.head),a.max_lazy_match=Tt[a.level].max_lazy,a.good_match=Tt[a.level].good_length,a.nice_match=Tt[a.level].nice_length,a.max_chain_length=Tt[a.level].max_chain,a.strstart=0,a.block_start=0,a.lookahead=0,a.insert=0,a.match_length=a.prev_length=2,a.match_available=0,a.ins_h=0),e},Dt=(t,e,a,n,r,i)=>{if(!t)return et;let s=1;if(e===rt&&(e=6),n<0?(s=0,n=-n):n>15&&(s=2,n-=16),r<1||r>9||a!==dt||n<8||n>15||e<0||e>9||i<0||i>lt)return wt(t,et);8===n&&(n=9);const _=new Lt;return t.state=_,_.strm=t,_.wrap=s,_.gzhead=null,_.w_bits=n,_.w_size=1<<_.w_bits,_.w_mask=_.w_size-1,_.hash_bits=r+7,_.hash_size=1<<_.hash_bits,_.hash_mask=_.hash_size-1,_.hash_shift=~~((_.hash_bits+3-1)/3),_.window=new Uint8Array(2*_.w_size),_.head=new Uint16Array(_.hash_size),_.prev=new Uint16Array(_.w_size),_.lit_bufsize=1<Dt(t,e,dt,15,8,ht),deflateInit2:Dt,deflateReset:Ot,deflateResetKeep:Ft,deflateSetHeader:(t,e)=>t&&t.state?2!==t.state.wrap?et:(t.state.gzhead=e,$):et,deflate:(t,e)=>{let a,n;if(!t||!t.state||e>V||e<0)return t?wt(t,et):et;const r=t.state;if(!t.output||!t.input&&0!==t.avail_in||r.status===gt&&e!==Q)return wt(t,0===t.avail_out?nt:et);r.strm=t;const i=r.last_flush;if(r.last_flush=e,42===r.status)if(2===r.wrap)t.adler=0,kt(r,31),kt(r,139),kt(r,8),r.gzhead?(kt(r,(r.gzhead.text?1:0)+(r.gzhead.hcrc?2:0)+(r.gzhead.extra?4:0)+(r.gzhead.name?8:0)+(r.gzhead.comment?16:0)),kt(r,255&r.gzhead.time),kt(r,r.gzhead.time>>8&255),kt(r,r.gzhead.time>>16&255),kt(r,r.gzhead.time>>24&255),kt(r,9===r.level?2:r.strategy>=st||r.level<2?4:0),kt(r,255&r.gzhead.os),r.gzhead.extra&&r.gzhead.extra.length&&(kt(r,255&r.gzhead.extra.length),kt(r,r.gzhead.extra.length>>8&255)),r.gzhead.hcrc&&(t.adler=H(t.adler,r.pending_buf,r.pending,0)),r.gzindex=0,r.status=69):(kt(r,0),kt(r,0),kt(r,0),kt(r,0),kt(r,0),kt(r,9===r.level?2:r.strategy>=st||r.level<2?4:0),kt(r,3),r.status=pt);else{let e=dt+(r.w_bits-8<<4)<<8,a=-1;a=r.strategy>=st||r.level<2?0:r.level<6?1:6===r.level?2:3,e|=a<<6,0!==r.strstart&&(e|=32),e+=31-e%31,r.status=pt,xt(r,e),0!==r.strstart&&(xt(r,t.adler>>>16),xt(r,65535&t.adler)),t.adler=1}if(69===r.status)if(r.gzhead.extra){for(a=r.pending;r.gzindex<(65535&r.gzhead.extra.length)&&(r.pending!==r.pending_buf_size||(r.gzhead.hcrc&&r.pending>a&&(t.adler=H(t.adler,r.pending_buf,r.pending-a,a)),yt(t),a=r.pending,r.pending!==r.pending_buf_size));)kt(r,255&r.gzhead.extra[r.gzindex]),r.gzindex++;r.gzhead.hcrc&&r.pending>a&&(t.adler=H(t.adler,r.pending_buf,r.pending-a,a)),r.gzindex===r.gzhead.extra.length&&(r.gzindex=0,r.status=73)}else r.status=73;if(73===r.status)if(r.gzhead.name){a=r.pending;do{if(r.pending===r.pending_buf_size&&(r.gzhead.hcrc&&r.pending>a&&(t.adler=H(t.adler,r.pending_buf,r.pending-a,a)),yt(t),a=r.pending,r.pending===r.pending_buf_size)){n=1;break}n=r.gzindexa&&(t.adler=H(t.adler,r.pending_buf,r.pending-a,a)),0===n&&(r.gzindex=0,r.status=91)}else r.status=91;if(91===r.status)if(r.gzhead.comment){a=r.pending;do{if(r.pending===r.pending_buf_size&&(r.gzhead.hcrc&&r.pending>a&&(t.adler=H(t.adler,r.pending_buf,r.pending-a,a)),yt(t),a=r.pending,r.pending===r.pending_buf_size)){n=1;break}n=r.gzindexa&&(t.adler=H(t.adler,r.pending_buf,r.pending-a,a)),0===n&&(r.status=ct)}else r.status=ct;if(r.status===ct&&(r.gzhead.hcrc?(r.pending+2>r.pending_buf_size&&yt(t),r.pending+2<=r.pending_buf_size&&(kt(r,255&t.adler),kt(r,t.adler>>8&255),t.adler=0,r.status=pt)):r.status=pt),0!==r.pending){if(yt(t),0===t.avail_out)return r.last_flush=-1,$}else if(0===t.avail_in&&bt(e)<=bt(i)&&e!==Q)return wt(t,nt);if(r.status===gt&&0!==t.avail_in)return wt(t,nt);if(0!==t.avail_in||0!==r.lookahead||e!==W&&r.status!==gt){let a=r.strategy===st?((t,e)=>{let a;for(;;){if(0===t.lookahead&&(Zt(t),0===t.lookahead)){if(e===W)return 1;break}if(t.match_length=0,a=G(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++,a&&(zt(t,!1),0===t.strm.avail_out))return 1}return t.insert=0,e===Q?(zt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(zt(t,!1),0===t.strm.avail_out)?1:2})(r,e):r.strategy===_t?((t,e)=>{let a,n,r,i;const s=t.window;for(;;){if(t.lookahead<=ut){if(Zt(t),t.lookahead<=ut&&e===W)return 1;if(0===t.lookahead)break}if(t.match_length=0,t.lookahead>=3&&t.strstart>0&&(r=t.strstart-1,n=s[r],n===s[++r]&&n===s[++r]&&n===s[++r])){i=t.strstart+ut;do{}while(n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&n===s[++r]&&rt.lookahead&&(t.match_length=t.lookahead)}if(t.match_length>=3?(a=G(t,1,t.match_length-3),t.lookahead-=t.match_length,t.strstart+=t.match_length,t.match_length=0):(a=G(t,0,t.window[t.strstart]),t.lookahead--,t.strstart++),a&&(zt(t,!1),0===t.strm.avail_out))return 1}return t.insert=0,e===Q?(zt(t,!0),0===t.strm.avail_out?3:4):t.last_lit&&(zt(t,!1),0===t.strm.avail_out)?1:2})(r,e):Tt[r.level].func(r,e);if(3!==a&&4!==a||(r.status=gt),1===a||3===a)return 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ae=te,ne=ee,re=function(t,e){return(e=e||{}).raw=!0,ee(t,e)},ie=function(t,e){return(e=e||{}).gzip=!0,ee(t,e)},se=P,_e={Deflate:ae,deflate:ne,deflateRaw:re,gzip:ie,constants:se};t.Deflate=ae,t.constants=se,t.default=_e,t.deflate=ne,t.deflateRaw=re,t.gzip=ie,Object.defineProperty(t,"__esModule",{value:!0})})); diff --git a/docs/js/gzip/pako_inflate.es5.js b/docs/js/gzip/pako_inflate.es5.js new file mode 100644 index 0000000..c857e12 --- /dev/null +++ b/docs/js/gzip/pako_inflate.es5.js @@ -0,0 +1,3979 @@ + +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {})); +}(this, (function (exports) { 'use strict'; + + // It isn't worth it to make additional optimizations as in original. + // Small size is preferable. + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var adler32 = function adler32(adler, buf, len, pos) { + var s1 = adler & 0xffff | 0, + s2 = adler >>> 16 & 0xffff | 0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = s1 + buf[pos++] | 0; + s2 = s2 + s1 | 0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return s1 | s2 << 16 | 0; + }; + + var adler32_1 = adler32; + + // So write code to minimize size - no pregenerated tables + // and array tools dependencies. + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + // Use ordinary array, since untyped makes no boost here + + var makeTable = function makeTable() { + var c, + table = []; + + for (var n = 0; n < 256; n++) { + c = n; + + for (var k = 0; k < 8; k++) { + c = c & 1 ? 0xEDB88320 ^ c >>> 1 : c >>> 1; + } + + table[n] = c; + } + + return table; + }; // Create table on load. Just 255 signed longs. Not a problem. + + + var crcTable = new Uint32Array(makeTable()); + + var crc32 = function crc32(crc, buf, len, pos) { + var t = crcTable; + var end = pos + len; + crc ^= -1; + + for (var i = pos; i < end; i++) { + crc = crc >>> 8 ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return crc ^ -1; // >>> 0; + }; + + var crc32_1 = crc32; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + // See state defs from inflate.js + + var BAD$1 = 30; + /* got a data error -- remain here until reset */ + + var TYPE$1 = 12; + /* i: waiting for type bits, including last-flag bit */ + + /* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state.mode === LEN + strm.avail_in >= 6 + strm.avail_out >= 258 + start >= strm.avail_out + state.bits < 8 + + On return, state.mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm.avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm.avail_out >= 258 for each loop to avoid checking for + output space. + */ + + var inffast = function inflate_fast(strm, start) { + var _in; + /* local strm.input */ + + + var last; + /* have enough input while in < last */ + + var _out; + /* local strm.output */ + + + var beg; + /* inflate()'s initial strm.output */ + + var end; + /* while out < end, enough space available */ + //#ifdef INFLATE_STRICT + + var dmax; + /* maximum distance from zlib header */ + //#endif + + var wsize; + /* window size or zero if not using window */ + + var whave; + /* valid bytes in the window */ + + var wnext; + /* window write index */ + // Use `s_window` instead `window`, avoid conflict with instrumentation tools + + var s_window; + /* allocated sliding window, if wsize != 0 */ + + var hold; + /* local strm.hold */ + + var bits; + /* local strm.bits */ + + var lcode; + /* local strm.lencode */ + + var dcode; + /* local strm.distcode */ + + var lmask; + /* mask for first level of length codes */ + + var dmask; + /* mask for first level of distance codes */ + + var here; + /* retrieved table entry */ + + var op; + /* code bits, operation, extra bits, or */ + + /* window position, window bytes to copy */ + + var len; + /* match length, unused bytes */ + + var dist; + /* match distance */ + + var from; + /* where to copy match from */ + + var from_source; + var input, output; // JS specific, because we have no pointers + + /* copy state to local variables */ + + var state = strm.state; //here = state.here; + + _in = strm.next_in; + input = strm.input; + last = _in + (strm.avail_in - 5); + _out = strm.next_out; + output = strm.output; + beg = _out - (start - strm.avail_out); + end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT + + dmax = state.dmax; //#endif + + wsize = state.wsize; + whave = state.whave; + wnext = state.wnext; + s_window = state.window; + hold = state.hold; + bits = state.bits; + lcode = state.lencode; + dcode = state.distcode; + lmask = (1 << state.lenbits) - 1; + dmask = (1 << state.distbits) - 1; + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + + top: do { + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = lcode[hold & lmask]; + + dolen: for (;;) { + // Goto emulation + op = here >>> 24 + /*here.bits*/ + ; + hold >>>= op; + bits -= op; + op = here >>> 16 & 0xff + /*here.op*/ + ; + + if (op === 0) { + /* literal */ + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + output[_out++] = here & 0xffff + /*here.val*/ + ; + } else if (op & 16) { + /* length base */ + len = here & 0xffff + /*here.val*/ + ; + op &= 15; + /* number of extra bits */ + + if (op) { + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + + len += hold & (1 << op) - 1; + hold >>>= op; + bits -= op; + } //Tracevv((stderr, "inflate: length %u\n", len)); + + + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = dcode[hold & dmask]; + + dodist: for (;;) { + // goto emulation + op = here >>> 24 + /*here.bits*/ + ; + hold >>>= op; + bits -= op; + op = here >>> 16 & 0xff + /*here.op*/ + ; + + if (op & 16) { + /* distance base */ + dist = here & 0xffff + /*here.val*/ + ; + op &= 15; + /* number of extra bits */ + + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + } + + dist += hold & (1 << op) - 1; //#ifdef INFLATE_STRICT + + if (dist > dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } //#endif + + + hold >>>= op; + bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); + + op = _out - beg; + /* max distance in output */ + + if (dist > op) { + /* see if copy from window */ + op = dist - op; + /* distance back in window */ + + if (op > whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // if (len <= op - whave) { + // do { + // output[_out++] = 0; + // } while (--len); + // continue top; + // } + // len -= op - whave; + // do { + // output[_out++] = 0; + // } while (--op > whave); + // if (op === 0) { + // from = _out - dist; + // do { + // output[_out++] = output[from++]; + // } while (--len); + // continue top; + // } + //#endif + + } + + from = 0; // window index + + from_source = s_window; + + if (wnext === 0) { + /* very common case */ + from += wsize - op; + + if (op < len) { + /* some from window */ + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = _out - dist; + /* rest from output */ + + from_source = output; + } + } else if (wnext < op) { + /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + + if (op < len) { + /* some from end of window */ + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = 0; + + if (wnext < len) { + /* some from start of window */ + op = wnext; + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = _out - dist; + /* rest from output */ + + from_source = output; + } + } + } else { + /* contiguous in window */ + from += wnext - op; + + if (op < len) { + /* some from window */ + len -= op; + + do { + output[_out++] = s_window[from++]; + } while (--op); + + from = _out - dist; + /* rest from output */ + + from_source = output; + } + } + + while (len > 2) { + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + len -= 3; + } + + if (len) { + output[_out++] = from_source[from++]; + + if (len > 1) { + output[_out++] = from_source[from++]; + } + } + } else { + from = _out - dist; + /* copy direct from output */ + + do { + /* minimum length is three */ + output[_out++] = output[from++]; + output[_out++] = output[from++]; + output[_out++] = output[from++]; + len -= 3; + } while (len > 2); + + if (len) { + output[_out++] = output[from++]; + + if (len > 1) { + output[_out++] = output[from++]; + } + } + } + } else if ((op & 64) === 0) { + /* 2nd level distance code */ + here = dcode[(here & 0xffff) + (hold & (1 << op) - 1)]; + continue dodist; + } else { + strm.msg = 'invalid distance code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } else if ((op & 64) === 0) { + /* 2nd level length code */ + here = lcode[(here & 0xffff) + (hold & (1 << op) - 1)]; + continue dolen; + } else if (op & 32) { + /* end-of-block */ + //Tracevv((stderr, "inflate: end of block\n")); + state.mode = TYPE$1; + break top; + } else { + strm.msg = 'invalid literal/length code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } while (_in < last && _out < end); + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + + + len = bits >> 3; + _in -= len; + bits -= len << 3; + hold &= (1 << bits) - 1; + /* update state and return */ + + strm.next_in = _in; + strm.next_out = _out; + strm.avail_in = _in < last ? 5 + (last - _in) : 5 - (_in - last); + strm.avail_out = _out < end ? 257 + (end - _out) : 257 - (_out - end); + state.hold = hold; + state.bits = bits; + return; + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var MAXBITS = 15; + var ENOUGH_LENS$1 = 852; + var ENOUGH_DISTS$1 = 592; //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + var CODES$1 = 0; + var LENS$1 = 1; + var DISTS$1 = 2; + var lbase = new Uint16Array([ + /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0]); + var lext = new Uint8Array([ + /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78]); + var dbase = new Uint16Array([ + /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0]); + var dext = new Uint8Array([ + /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64]); + + var inflate_table = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { + var bits = opts.bits; //here = opts.here; /* table entry for duplication */ + + var len = 0; + /* a code's length in bits */ + + var sym = 0; + /* index of code symbols */ + + var min = 0, + max = 0; + /* minimum and maximum code lengths */ + + var root = 0; + /* number of index bits for root table */ + + var curr = 0; + /* number of index bits for current table */ + + var drop = 0; + /* code bits to drop for sub-table */ + + var left = 0; + /* number of prefix codes available */ + + var used = 0; + /* code entries in table used */ + + var huff = 0; + /* Huffman code */ + + var incr; + /* for incrementing code, index */ + + var fill; + /* index for replicating entries */ + + var low; + /* low bits for current root entry */ + + var mask; + /* mask for low root bits */ + + var next; + /* next available space in table */ + + var base = null; + /* base value table to use */ + + var base_index = 0; // let shoextra; /* extra bits table to use */ + + var end; + /* use base and extra for symbol > end */ + + var count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ + + var offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ + + var extra = null; + var extra_index = 0; + var here_bits, here_op, here_val; + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + + for (len = 0; len <= MAXBITS; len++) { + count[len] = 0; + } + + for (sym = 0; sym < codes; sym++) { + count[lens[lens_index + sym]]++; + } + /* bound code lengths, force root to be within code lengths */ + + + root = bits; + + for (max = MAXBITS; max >= 1; max--) { + if (count[max] !== 0) { + break; + } + } + + if (root > max) { + root = max; + } + + if (max === 0) { + /* no symbols to code at all */ + //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ + //table.bits[opts.table_index] = 1; //here.bits = (var char)1; + //table.val[opts.table_index++] = 0; //here.val = (var short)0; + table[table_index++] = 1 << 24 | 64 << 16 | 0; //table.op[opts.table_index] = 64; + //table.bits[opts.table_index] = 1; + //table.val[opts.table_index++] = 0; + + table[table_index++] = 1 << 24 | 64 << 16 | 0; + opts.bits = 1; + return 0; + /* no symbols, but wait for decoding to report error */ + } + + for (min = 1; min < max; min++) { + if (count[min] !== 0) { + break; + } + } + + if (root < min) { + root = min; + } + /* check for an over-subscribed or incomplete set of lengths */ + + + left = 1; + + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + + if (left < 0) { + return -1; + } + /* over-subscribed */ + + } + + if (left > 0 && (type === CODES$1 || max !== 1)) { + return -1; + /* incomplete set */ + } + /* generate offsets into symbol table for each length for sorting */ + + + offs[1] = 0; + + for (len = 1; len < MAXBITS; len++) { + offs[len + 1] = offs[len] + count[len]; + } + /* sort symbols by length, by symbol order within each length */ + + + for (sym = 0; sym < codes; sym++) { + if (lens[lens_index + sym] !== 0) { + work[offs[lens[lens_index + sym]]++] = sym; + } + } + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + // poor man optimization - use if-else instead of switch, + // to avoid deopts in old v8 + + + if (type === CODES$1) { + base = extra = work; + /* dummy value--not used */ + + end = 19; + } else if (type === LENS$1) { + base = lbase; + base_index -= 257; + extra = lext; + extra_index -= 257; + end = 256; + } else { + /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + /* initialize opts for loop */ + + + huff = 0; + /* starting code */ + + sym = 0; + /* starting code symbol */ + + len = min; + /* starting code length */ + + next = table_index; + /* current table to fill in */ + + curr = root; + /* current table index bits */ + + drop = 0; + /* current bits to drop from code for index */ + + low = -1; + /* trigger new sub-table when len > root */ + + used = 1 << root; + /* use root table entries */ + + mask = used - 1; + /* mask for comparing low */ + + /* check available table space */ + + if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) { + return 1; + } + /* process all codes and make table entries */ + + + for (;;) { + /* create table entry */ + here_bits = len - drop; + + if (work[sym] < end) { + here_op = 0; + here_val = work[sym]; + } else if (work[sym] > end) { + here_op = extra[extra_index + work[sym]]; + here_val = base[base_index + work[sym]]; + } else { + here_op = 32 + 64; + /* end of block */ + + here_val = 0; + } + /* replicate for those indices with low len bits equal to huff */ + + + incr = 1 << len - drop; + fill = 1 << curr; + min = fill; + /* save offset to next table */ + + do { + fill -= incr; + table[next + (huff >> drop) + fill] = here_bits << 24 | here_op << 16 | here_val | 0; + } while (fill !== 0); + /* backwards increment the len-bit code huff */ + + + incr = 1 << len - 1; + + while (huff & incr) { + incr >>= 1; + } + + if (incr !== 0) { + huff &= incr - 1; + huff += incr; + } else { + huff = 0; + } + /* go to next symbol, update count, len */ + + + sym++; + + if (--count[len] === 0) { + if (len === max) { + break; + } + + len = lens[lens_index + work[sym]]; + } + /* create new sub-table if needed */ + + + if (len > root && (huff & mask) !== low) { + /* if first time, transition to sub-tables */ + if (drop === 0) { + drop = root; + } + /* increment past last table */ + + + next += min; + /* here min is 1 << curr */ + + /* determine length of next table */ + + curr = len - drop; + left = 1 << curr; + + while (curr + drop < max) { + left -= count[curr + drop]; + + if (left <= 0) { + break; + } + + curr++; + left <<= 1; + } + /* check for enough space */ + + + used += 1 << curr; + + if (type === LENS$1 && used > ENOUGH_LENS$1 || type === DISTS$1 && used > ENOUGH_DISTS$1) { + return 1; + } + /* point entry in root table to sub-table */ + + + low = huff & mask; + /*table.op[low] = curr; + table.bits[low] = root; + table.val[low] = next - opts.table_index;*/ + + table[low] = root << 24 | curr << 16 | next - table_index | 0; + } + } + /* fill in remaining table entry if code is incomplete (guaranteed to have + at most one remaining entry, since if the code is incomplete, the + maximum code length that was allowed to get this far is one bit) */ + + + if (huff !== 0) { + //table.op[next + huff] = 64; /* invalid code marker */ + //table.bits[next + huff] = len - drop; + //table.val[next + huff] = 0; + table[next + huff] = len - drop << 24 | 64 << 16 | 0; + } + /* set return parameters */ + //opts.table_index += used; + + + opts.bits = root; + return 0; + }; + + var inftrees = inflate_table; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var constants$1 = { + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type + + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + + var CODES = 0; + var LENS = 1; + var DISTS = 2; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_FINISH$1 = constants$1.Z_FINISH, + Z_BLOCK = constants$1.Z_BLOCK, + Z_TREES = constants$1.Z_TREES, + Z_OK$1 = constants$1.Z_OK, + Z_STREAM_END$1 = constants$1.Z_STREAM_END, + Z_NEED_DICT$1 = constants$1.Z_NEED_DICT, + Z_STREAM_ERROR$1 = constants$1.Z_STREAM_ERROR, + Z_DATA_ERROR$1 = constants$1.Z_DATA_ERROR, + Z_MEM_ERROR$1 = constants$1.Z_MEM_ERROR, + Z_BUF_ERROR = constants$1.Z_BUF_ERROR, + Z_DEFLATED = constants$1.Z_DEFLATED; + /* STATES ====================================================================*/ + + /* ===========================================================================*/ + + var HEAD = 1; + /* i: waiting for magic header */ + + var FLAGS = 2; + /* i: waiting for method and flags (gzip) */ + + var TIME = 3; + /* i: waiting for modification time (gzip) */ + + var OS = 4; + /* i: waiting for extra flags and operating system (gzip) */ + + var EXLEN = 5; + /* i: waiting for extra length (gzip) */ + + var EXTRA = 6; + /* i: waiting for extra bytes (gzip) */ + + var NAME = 7; + /* i: waiting for end of file name (gzip) */ + + var COMMENT = 8; + /* i: waiting for end of comment (gzip) */ + + var HCRC = 9; + /* i: waiting for header crc (gzip) */ + + var DICTID = 10; + /* i: waiting for dictionary check value */ + + var DICT = 11; + /* waiting for inflateSetDictionary() call */ + + var TYPE = 12; + /* i: waiting for type bits, including last-flag bit */ + + var TYPEDO = 13; + /* i: same, but skip check to exit inflate on new block */ + + var STORED = 14; + /* i: waiting for stored size (length and complement) */ + + var COPY_ = 15; + /* i/o: same as COPY below, but only first time in */ + + var COPY = 16; + /* i/o: waiting for input or output to copy stored block */ + + var TABLE = 17; + /* i: waiting for dynamic block table lengths */ + + var LENLENS = 18; + /* i: waiting for code length code lengths */ + + var CODELENS = 19; + /* i: waiting for length/lit and distance code lengths */ + + var LEN_ = 20; + /* i: same as LEN below, but only first time in */ + + var LEN = 21; + /* i: waiting for length/lit/eob code */ + + var LENEXT = 22; + /* i: waiting for length extra bits */ + + var DIST = 23; + /* i: waiting for distance code */ + + var DISTEXT = 24; + /* i: waiting for distance extra bits */ + + var MATCH = 25; + /* o: waiting for output space to copy string */ + + var LIT = 26; + /* o: waiting for output space to write literal */ + + var CHECK = 27; + /* i: waiting for 32-bit check value */ + + var LENGTH = 28; + /* i: waiting for 32-bit length (gzip) */ + + var DONE = 29; + /* finished check, done -- remain here until reset */ + + var BAD = 30; + /* got a data error -- remain here until reset */ + + var MEM = 31; + /* got an inflate() memory error -- remain here until reset */ + + var SYNC = 32; + /* looking for synchronization bytes to restart inflate() */ + + /* ===========================================================================*/ + + var ENOUGH_LENS = 852; + var ENOUGH_DISTS = 592; //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + var MAX_WBITS = 15; + /* 32K LZ77 window */ + + var DEF_WBITS = MAX_WBITS; + + var zswap32 = function zswap32(q) { + return (q >>> 24 & 0xff) + (q >>> 8 & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24); + }; + + function InflateState() { + this.mode = 0; + /* current inflate mode */ + + this.last = false; + /* true if processing last block */ + + this.wrap = 0; + /* bit 0 true for zlib, bit 1 true for gzip */ + + this.havedict = false; + /* true if dictionary provided */ + + this.flags = 0; + /* gzip header method and flags (0 if zlib) */ + + this.dmax = 0; + /* zlib header max distance (INFLATE_STRICT) */ + + this.check = 0; + /* protected copy of check value */ + + this.total = 0; + /* protected copy of output count */ + // TODO: may be {} + + this.head = null; + /* where to save gzip header information */ + + /* sliding window */ + + this.wbits = 0; + /* log base 2 of requested window size */ + + this.wsize = 0; + /* window size or zero if not using window */ + + this.whave = 0; + /* valid bytes in the window */ + + this.wnext = 0; + /* window write index */ + + this.window = null; + /* allocated sliding window, if needed */ + + /* bit accumulator */ + + this.hold = 0; + /* input bit accumulator */ + + this.bits = 0; + /* number of bits in "in" */ + + /* for string and stored block copying */ + + this.length = 0; + /* literal or length of data to copy */ + + this.offset = 0; + /* distance back to copy string from */ + + /* for table and code decoding */ + + this.extra = 0; + /* extra bits needed */ + + /* fixed and dynamic code tables */ + + this.lencode = null; + /* starting table for length/literal codes */ + + this.distcode = null; + /* starting table for distance codes */ + + this.lenbits = 0; + /* index bits for lencode */ + + this.distbits = 0; + /* index bits for distcode */ + + /* dynamic table building */ + + this.ncode = 0; + /* number of code length code lengths */ + + this.nlen = 0; + /* number of length code lengths */ + + this.ndist = 0; + /* number of distance code lengths */ + + this.have = 0; + /* number of code lengths in lens[] */ + + this.next = null; + /* next available space in codes[] */ + + this.lens = new Uint16Array(320); + /* temporary storage for code lengths */ + + this.work = new Uint16Array(288); + /* work area for code table building */ + + /* + because we don't have pointers in js, we use lencode and distcode directly + as buffers so we don't need codes + */ + //this.codes = new Int32Array(ENOUGH); /* space for code tables */ + + this.lendyn = null; + /* dynamic table for length/literal codes (JS specific) */ + + this.distdyn = null; + /* dynamic table for distance codes (JS specific) */ + + this.sane = 0; + /* if false, allow invalid distance too far */ + + this.back = 0; + /* bits back of last unprocessed length/lit */ + + this.was = 0; + /* initial length of match */ + } + + var inflateResetKeep = function inflateResetKeep(strm) { + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + strm.total_in = strm.total_out = state.total = 0; + strm.msg = ''; + /*Z_NULL*/ + + if (state.wrap) { + /* to support ill-conceived Java test suite */ + strm.adler = state.wrap & 1; + } + + state.mode = HEAD; + state.last = 0; + state.havedict = 0; + state.dmax = 32768; + state.head = null + /*Z_NULL*/ + ; + state.hold = 0; + state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; + + state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS); + state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS); + state.sane = 1; + state.back = -1; //Tracev((stderr, "inflate: reset\n")); + + return Z_OK$1; + }; + + var inflateReset = function inflateReset(strm) { + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + state.wsize = 0; + state.whave = 0; + state.wnext = 0; + return inflateResetKeep(strm); + }; + + var inflateReset2 = function inflateReset2(strm, windowBits) { + var wrap; + /* get the state */ + + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + /* extract wrap request from windowBits parameter */ + + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } else { + wrap = (windowBits >> 4) + 1; + + if (windowBits < 48) { + windowBits &= 15; + } + } + /* set number of window bits, free window if different */ + + + if (windowBits && (windowBits < 8 || windowBits > 15)) { + return Z_STREAM_ERROR$1; + } + + if (state.window !== null && state.wbits !== windowBits) { + state.window = null; + } + /* update state and reset the rest of it */ + + + state.wrap = wrap; + state.wbits = windowBits; + return inflateReset(strm); + }; + + var inflateInit2 = function inflateInit2(strm, windowBits) { + if (!strm) { + return Z_STREAM_ERROR$1; + } //strm.msg = Z_NULL; /* in case we return an error */ + + + var state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; + //Tracev((stderr, "inflate: allocated\n")); + + strm.state = state; + state.window = null + /*Z_NULL*/ + ; + var ret = inflateReset2(strm, windowBits); + + if (ret !== Z_OK$1) { + strm.state = null + /*Z_NULL*/ + ; + } + + return ret; + }; + + var inflateInit = function inflateInit(strm) { + return inflateInit2(strm, DEF_WBITS); + }; + /* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ + + + var virgin = true; + var lenfix, distfix; // We have no pointers in JS, so keep tables separate + + var fixedtables = function fixedtables(state) { + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + lenfix = new Int32Array(512); + distfix = new Int32Array(32); + /* literal/length table */ + + var sym = 0; + + while (sym < 144) { + state.lens[sym++] = 8; + } + + while (sym < 256) { + state.lens[sym++] = 9; + } + + while (sym < 280) { + state.lens[sym++] = 7; + } + + while (sym < 288) { + state.lens[sym++] = 8; + } + + inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, { + bits: 9 + }); + /* distance table */ + + sym = 0; + + while (sym < 32) { + state.lens[sym++] = 5; + } + + inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, { + bits: 5 + }); + /* do this just once */ + + virgin = false; + } + + state.lencode = lenfix; + state.lenbits = 9; + state.distcode = distfix; + state.distbits = 5; + }; + /* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ + + + var updatewindow = function updatewindow(strm, src, end, copy) { + var dist; + var state = strm.state; + /* if it hasn't been done already, allocate space for the window */ + + if (state.window === null) { + state.wsize = 1 << state.wbits; + state.wnext = 0; + state.whave = 0; + state.window = new Uint8Array(state.wsize); + } + /* copy state->wsize or less output bytes into the circular window */ + + + if (copy >= state.wsize) { + state.window.set(src.subarray(end - state.wsize, end), 0); + state.wnext = 0; + state.whave = state.wsize; + } else { + dist = state.wsize - state.wnext; + + if (dist > copy) { + dist = copy; + } //zmemcpy(state->window + state->wnext, end - copy, dist); + + + state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext); + copy -= dist; + + if (copy) { + //zmemcpy(state->window, end - copy, copy); + state.window.set(src.subarray(end - copy, end), 0); + state.wnext = copy; + state.whave = state.wsize; + } else { + state.wnext += dist; + + if (state.wnext === state.wsize) { + state.wnext = 0; + } + + if (state.whave < state.wsize) { + state.whave += dist; + } + } + } + + return 0; + }; + + var inflate$1 = function inflate(strm, flush) { + var state; + var input, output; // input/output buffers + + var next; + /* next input INDEX */ + + var put; + /* next output INDEX */ + + var have, left; + /* available input and output */ + + var hold; + /* bit buffer */ + + var bits; + /* bits in bit buffer */ + + var _in, _out; + /* save starting available input and output */ + + + var copy; + /* number of stored or match bytes to copy */ + + var from; + /* where to copy match bytes from */ + + var from_source; + var here = 0; + /* current decoding table entry */ + + var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) + //let last; /* parent table entry */ + + var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) + + var len; + /* length to copy for repeats, bits to drop */ + + var ret; + /* return code */ + + var hbuf = new Uint8Array(4); + /* buffer for gzip header crc calculation */ + + var opts; + var n; // temporary variable for NEED_BITS + + var order = + /* permutation of code lengths */ + new Uint8Array([16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]); + + if (!strm || !strm.state || !strm.output || !strm.input && strm.avail_in !== 0) { + return Z_STREAM_ERROR$1; + } + + state = strm.state; + + if (state.mode === TYPE) { + state.mode = TYPEDO; + } + /* skip check */ + //--- LOAD() --- + + + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; //--- + + _in = have; + _out = left; + ret = Z_OK$1; + + inf_leave: // goto emulation + for (;;) { + switch (state.mode) { + case HEAD: + if (state.wrap === 0) { + state.mode = TYPEDO; + break; + } //=== NEEDBITS(16); + + + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (state.wrap & 2 && hold === 0x8b1f) { + /* gzip header */ + state.check = 0 + /*crc32(0L, Z_NULL, 0)*/ + ; //=== CRC2(state.check, hold); + + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + state.mode = FLAGS; + break; + } + + state.flags = 0; + /* expect zlib header */ + + if (state.head) { + state.head.done = false; + } + + if (!(state.wrap & 1) || + /* check if zlib header allowed */ + (((hold & 0xff) << 8) + (hold >> 8)) % 31) { + strm.msg = 'incorrect header check'; + state.mode = BAD; + break; + } + + if ((hold & 0x0f) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } //--- DROPBITS(4) ---// + + + hold >>>= 4; + bits -= 4; //---// + + len = (hold & 0x0f) + 8; + + if (state.wbits === 0) { + state.wbits = len; + } else if (len > state.wbits) { + strm.msg = 'invalid window size'; + state.mode = BAD; + break; + } // !!! pako patch. Force use `options.windowBits` if passed. + // Required to always use max window size by default. + + + state.dmax = 1 << state.wbits; //state.dmax = 1 << len; + //Tracev((stderr, "inflate: zlib header ok\n")); + + strm.adler = state.check = 1 + /*adler32(0L, Z_NULL, 0)*/ + ; + state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + break; + + case FLAGS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.flags = hold; + + if ((state.flags & 0xff) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + + if (state.flags & 0xe000) { + strm.msg = 'unknown header flags set'; + state.mode = BAD; + break; + } + + if (state.head) { + state.head.text = hold >> 8 & 1; + } + + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + + state.mode = TIME; + + /* falls through */ + + case TIME: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (state.head) { + state.head.time = hold; + } + + if (state.flags & 0x0200) { + //=== CRC4(state.check, hold) + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + hbuf[2] = hold >>> 16 & 0xff; + hbuf[3] = hold >>> 24 & 0xff; + state.check = crc32_1(state.check, hbuf, 4, 0); //=== + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + + state.mode = OS; + + /* falls through */ + + case OS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (state.head) { + state.head.xflags = hold & 0xff; + state.head.os = hold >> 8; + } + + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + + state.mode = EXLEN; + + /* falls through */ + + case EXLEN: + if (state.flags & 0x0400) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.length = hold; + + if (state.head) { + state.head.extra_len = hold; + } + + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = hold >>> 8 & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); //===// + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + } else if (state.head) { + state.head.extra = null + /*Z_NULL*/ + ; + } + + state.mode = EXTRA; + + /* falls through */ + + case EXTRA: + if (state.flags & 0x0400) { + copy = state.length; + + if (copy > have) { + copy = have; + } + + if (copy) { + if (state.head) { + len = state.head.extra_len - state.length; + + if (!state.head.extra) { + // Use untyped array for more convenient processing later + state.head.extra = new Uint8Array(state.head.extra_len); + } + + state.head.extra.set(input.subarray(next, // extra field is limited to 65536 bytes + // - no need for additional size check + next + copy), + /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ + len); //zmemcpy(state.head.extra + len, next, + // len + copy > state.head.extra_max ? + // state.head.extra_max - len : copy); + } + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + + have -= copy; + next += copy; + state.length -= copy; + } + + if (state.length) { + break inf_leave; + } + } + + state.length = 0; + state.mode = NAME; + + /* falls through */ + + case NAME: + if (state.flags & 0x0800) { + if (have === 0) { + break inf_leave; + } + + copy = 0; + + do { + // TODO: 2 or 1 bytes? + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + + if (state.head && len && state.length < 65536 + /*state.head.name_max*/ + ) { + state.head.name += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + + have -= copy; + next += copy; + + if (len) { + break inf_leave; + } + } else if (state.head) { + state.head.name = null; + } + + state.length = 0; + state.mode = COMMENT; + + /* falls through */ + + case COMMENT: + if (state.flags & 0x1000) { + if (have === 0) { + break inf_leave; + } + + copy = 0; + + do { + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + + if (state.head && len && state.length < 65536 + /*state.head.comm_max*/ + ) { + state.head.comment += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + + have -= copy; + next += copy; + + if (len) { + break inf_leave; + } + } else if (state.head) { + state.head.comment = null; + } + + state.mode = HCRC; + + /* falls through */ + + case HCRC: + if (state.flags & 0x0200) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (hold !== (state.check & 0xffff)) { + strm.msg = 'header crc mismatch'; + state.mode = BAD; + break; + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + } + + if (state.head) { + state.head.hcrc = state.flags >> 9 & 1; + state.head.done = true; + } + + strm.adler = state.check = 0; + state.mode = TYPE; + break; + + case DICTID: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + strm.adler = state.check = zswap32(hold); //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + state.mode = DICT; + + /* falls through */ + + case DICT: + if (state.havedict === 0) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; //--- + + return Z_NEED_DICT$1; + } + + strm.adler = state.check = 1 + /*adler32(0L, Z_NULL, 0)*/ + ; + state.mode = TYPE; + + /* falls through */ + + case TYPE: + if (flush === Z_BLOCK || flush === Z_TREES) { + break inf_leave; + } + + /* falls through */ + + case TYPEDO: + if (state.last) { + //--- BYTEBITS() ---// + hold >>>= bits & 7; + bits -= bits & 7; //---// + + state.mode = CHECK; + break; + } //=== NEEDBITS(3); */ + + + while (bits < 3) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.last = hold & 0x01 + /*BITS(1)*/ + ; //--- DROPBITS(1) ---// + + hold >>>= 1; + bits -= 1; //---// + + switch (hold & 0x03) { + case 0: + /* stored block */ + //Tracev((stderr, "inflate: stored block%s\n", + // state.last ? " (last)" : "")); + state.mode = STORED; + break; + + case 1: + /* fixed block */ + fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", + // state.last ? " (last)" : "")); + + state.mode = LEN_; + /* decode codes */ + + if (flush === Z_TREES) { + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; //---// + + break inf_leave; + } + + break; + + case 2: + /* dynamic block */ + //Tracev((stderr, "inflate: dynamic codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = TABLE; + break; + + case 3: + strm.msg = 'invalid block type'; + state.mode = BAD; + } //--- DROPBITS(2) ---// + + + hold >>>= 2; + bits -= 2; //---// + + break; + + case STORED: + //--- BYTEBITS() ---// /* go to byte boundary */ + hold >>>= bits & 7; + bits -= bits & 7; //---// + //=== NEEDBITS(32); */ + + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if ((hold & 0xffff) !== (hold >>> 16 ^ 0xffff)) { + strm.msg = 'invalid stored block lengths'; + state.mode = BAD; + break; + } + + state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", + // state.length)); + //=== INITBITS(); + + hold = 0; + bits = 0; //===// + + state.mode = COPY_; + + if (flush === Z_TREES) { + break inf_leave; + } + + /* falls through */ + + case COPY_: + state.mode = COPY; + + /* falls through */ + + case COPY: + copy = state.length; + + if (copy) { + if (copy > have) { + copy = have; + } + + if (copy > left) { + copy = left; + } + + if (copy === 0) { + break inf_leave; + } //--- zmemcpy(put, next, copy); --- + + + output.set(input.subarray(next, next + copy), put); //---// + + have -= copy; + next += copy; + left -= copy; + put += copy; + state.length -= copy; + break; + } //Tracev((stderr, "inflate: stored end\n")); + + + state.mode = TYPE; + break; + + case TABLE: + //=== NEEDBITS(14); */ + while (bits < 14) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.nlen = (hold & 0x1f) + 257; //--- DROPBITS(5) ---// + + hold >>>= 5; + bits -= 5; //---// + + state.ndist = (hold & 0x1f) + 1; //--- DROPBITS(5) ---// + + hold >>>= 5; + bits -= 5; //---// + + state.ncode = (hold & 0x0f) + 4; //--- DROPBITS(4) ---// + + hold >>>= 4; + bits -= 4; //---// + //#ifndef PKZIP_BUG_WORKAROUND + + if (state.nlen > 286 || state.ndist > 30) { + strm.msg = 'too many length or distance symbols'; + state.mode = BAD; + break; + } //#endif + //Tracev((stderr, "inflate: table sizes ok\n")); + + + state.have = 0; + state.mode = LENLENS; + + /* falls through */ + + case LENLENS: + while (state.have < state.ncode) { + //=== NEEDBITS(3); + while (bits < 3) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.lens[order[state.have++]] = hold & 0x07; //BITS(3); + //--- DROPBITS(3) ---// + + hold >>>= 3; + bits -= 3; //---// + } + + while (state.have < 19) { + state.lens[order[state.have++]] = 0; + } // We have separate tables & no pointers. 2 commented lines below not needed. + //state.next = state.codes; + //state.lencode = state.next; + // Switch to use dynamic table + + + state.lencode = state.lendyn; + state.lenbits = 7; + opts = { + bits: state.lenbits + }; + ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); + state.lenbits = opts.bits; + + if (ret) { + strm.msg = 'invalid code lengths set'; + state.mode = BAD; + break; + } //Tracev((stderr, "inflate: code lengths ok\n")); + + + state.have = 0; + state.mode = CODELENS; + + /* falls through */ + + case CODELENS: + while (state.have < state.nlen + state.ndist) { + for (;;) { + here = state.lencode[hold & (1 << state.lenbits) - 1]; + /*BITS(state.lenbits)*/ + + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } + + if (here_val < 16) { + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; //---// + + state.lens[state.have++] = here_val; + } else { + if (here_val === 16) { + //=== NEEDBITS(here.bits + 2); + n = here_bits + 2; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + if (state.have === 0) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + + len = state.lens[state.have - 1]; + copy = 3 + (hold & 0x03); //BITS(2); + //--- DROPBITS(2) ---// + + hold >>>= 2; + bits -= 2; //---// + } else if (here_val === 17) { + //=== NEEDBITS(here.bits + 3); + n = here_bits + 3; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + len = 0; + copy = 3 + (hold & 0x07); //BITS(3); + //--- DROPBITS(3) ---// + + hold >>>= 3; + bits -= 3; //---// + } else { + //=== NEEDBITS(here.bits + 7); + n = here_bits + 7; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + len = 0; + copy = 11 + (hold & 0x7f); //BITS(7); + //--- DROPBITS(7) ---// + + hold >>>= 7; + bits -= 7; //---// + } + + if (state.have + copy > state.nlen + state.ndist) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + + while (copy--) { + state.lens[state.have++] = len; + } + } + } + /* handle error breaks in while */ + + + if (state.mode === BAD) { + break; + } + /* check for end-of-block code (better have one) */ + + + if (state.lens[256] === 0) { + strm.msg = 'invalid code -- missing end-of-block'; + state.mode = BAD; + break; + } + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + + + state.lenbits = 9; + opts = { + bits: state.lenbits + }; + ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + + state.lenbits = opts.bits; // state.lencode = state.next; + + if (ret) { + strm.msg = 'invalid literal/lengths set'; + state.mode = BAD; + break; + } + + state.distbits = 6; //state.distcode.copy(state.codes); + // Switch to use dynamic table + + state.distcode = state.distdyn; + opts = { + bits: state.distbits + }; + ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + + state.distbits = opts.bits; // state.distcode = state.next; + + if (ret) { + strm.msg = 'invalid distances set'; + state.mode = BAD; + break; + } //Tracev((stderr, 'inflate: codes ok\n')); + + + state.mode = LEN_; + + if (flush === Z_TREES) { + break inf_leave; + } + + /* falls through */ + + case LEN_: + state.mode = LEN; + + /* falls through */ + + case LEN: + if (have >= 6 && left >= 258) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; //--- + + inffast(strm, _out); //--- LOAD() --- + + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; //--- + + if (state.mode === TYPE) { + state.back = -1; + } + + break; + } + + state.back = 0; + + for (;;) { + here = state.lencode[hold & (1 << state.lenbits) - 1]; + /*BITS(state.lenbits)*/ + + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } + + if (here_op && (here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + + for (;;) { + here = state.lencode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)]; + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (last_bits + here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } //--- DROPBITS(last.bits) ---// + + + hold >>>= last_bits; + bits -= last_bits; //---// + + state.back += last_bits; + } //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + state.back += here_bits; + state.length = here_val; + + if (here_op === 0) { + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + state.mode = LIT; + break; + } + + if (here_op & 32) { + //Tracevv((stderr, "inflate: end of block\n")); + state.back = -1; + state.mode = TYPE; + break; + } + + if (here_op & 64) { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break; + } + + state.extra = here_op & 15; + state.mode = LENEXT; + + /* falls through */ + + case LENEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.length += hold & (1 << state.extra) - 1 + /*BITS(state.extra)*/ + ; //--- DROPBITS(state.extra) ---// + + hold >>>= state.extra; + bits -= state.extra; //---// + + state.back += state.extra; + } //Tracevv((stderr, "inflate: length %u\n", state.length)); + + + state.was = state.length; + state.mode = DIST; + + /* falls through */ + + case DIST: + for (;;) { + here = state.distcode[hold & (1 << state.distbits) - 1]; + /*BITS(state.distbits)*/ + + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } + + if ((here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + + for (;;) { + here = state.distcode[last_val + ((hold & (1 << last_bits + last_op) - 1) >> last_bits)]; + here_bits = here >>> 24; + here_op = here >>> 16 & 0xff; + here_val = here & 0xffff; + + if (last_bits + here_bits <= bits) { + break; + } //--- PULLBYTE() ---// + + + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; //---// + } //--- DROPBITS(last.bits) ---// + + + hold >>>= last_bits; + bits -= last_bits; //---// + + state.back += last_bits; + } //--- DROPBITS(here.bits) ---// + + + hold >>>= here_bits; + bits -= here_bits; //---// + + state.back += here_bits; + + if (here_op & 64) { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break; + } + + state.offset = here_val; + state.extra = here_op & 15; + state.mode = DISTEXT; + + /* falls through */ + + case DISTEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + + while (bits < n) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + state.offset += hold & (1 << state.extra) - 1 + /*BITS(state.extra)*/ + ; //--- DROPBITS(state.extra) ---// + + hold >>>= state.extra; + bits -= state.extra; //---// + + state.back += state.extra; + } //#ifdef INFLATE_STRICT + + + if (state.offset > state.dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } //#endif + //Tracevv((stderr, "inflate: distance %u\n", state.offset)); + + + state.mode = MATCH; + + /* falls through */ + + case MATCH: + if (left === 0) { + break inf_leave; + } + + copy = _out - left; + + if (state.offset > copy) { + /* copy from window */ + copy = state.offset - copy; + + if (copy > state.whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // Trace((stderr, "inflate.c too far\n")); + // copy -= state.whave; + // if (copy > state.length) { copy = state.length; } + // if (copy > left) { copy = left; } + // left -= copy; + // state.length -= copy; + // do { + // output[put++] = 0; + // } while (--copy); + // if (state.length === 0) { state.mode = LEN; } + // break; + //#endif + + } + + if (copy > state.wnext) { + copy -= state.wnext; + from = state.wsize - copy; + } else { + from = state.wnext - copy; + } + + if (copy > state.length) { + copy = state.length; + } + + from_source = state.window; + } else { + /* copy from output */ + from_source = output; + from = put - state.offset; + copy = state.length; + } + + if (copy > left) { + copy = left; + } + + left -= copy; + state.length -= copy; + + do { + output[put++] = from_source[from++]; + } while (--copy); + + if (state.length === 0) { + state.mode = LEN; + } + + break; + + case LIT: + if (left === 0) { + break inf_leave; + } + + output[put++] = state.length; + left--; + state.mode = LEN; + break; + + case CHECK: + if (state.wrap) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; // Use '|' instead of '+' to make sure that result is signed + + hold |= input[next++] << bits; + bits += 8; + } //===// + + + _out -= left; + strm.total_out += _out; + state.total += _out; + + if (_out) { + strm.adler = state.check = state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out); + } + + _out = left; // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too + + if ((state.flags ? hold : zswap32(hold)) !== state.check) { + strm.msg = 'incorrect data check'; + state.mode = BAD; + break; + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + //Tracev((stderr, "inflate: check matches trailer\n")); + } + + state.mode = LENGTH; + + /* falls through */ + + case LENGTH: + if (state.wrap && state.flags) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + + have--; + hold += input[next++] << bits; + bits += 8; + } //===// + + + if (hold !== (state.total & 0xffffffff)) { + strm.msg = 'incorrect length check'; + state.mode = BAD; + break; + } //=== INITBITS(); + + + hold = 0; + bits = 0; //===// + //Tracev((stderr, "inflate: length matches trailer\n")); + } + + state.mode = DONE; + + /* falls through */ + + case DONE: + ret = Z_STREAM_END$1; + break inf_leave; + + case BAD: + ret = Z_DATA_ERROR$1; + break inf_leave; + + case MEM: + return Z_MEM_ERROR$1; + + case SYNC: + /* falls through */ + + default: + return Z_STREAM_ERROR$1; + } + } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + //--- RESTORE() --- + + + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; //--- + + if (state.wsize || _out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH$1)) { + if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ; + } + + _in -= strm.avail_in; + _out -= strm.avail_out; + strm.total_in += _in; + strm.total_out += _out; + state.total += _out; + + if (state.wrap && _out) { + strm.adler = state.check = state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out); + } + + strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); + + if ((_in === 0 && _out === 0 || flush === Z_FINISH$1) && ret === Z_OK$1) { + ret = Z_BUF_ERROR; + } + + return ret; + }; + + var inflateEnd = function inflateEnd(strm) { + if (!strm || !strm.state + /*|| strm->zfree == (free_func)0*/ + ) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + + if (state.window) { + state.window = null; + } + + strm.state = null; + return Z_OK$1; + }; + + var inflateGetHeader = function inflateGetHeader(strm, head) { + /* check state */ + if (!strm || !strm.state) { + return Z_STREAM_ERROR$1; + } + + var state = strm.state; + + if ((state.wrap & 2) === 0) { + return Z_STREAM_ERROR$1; + } + /* save header structure */ + + + state.head = head; + head.done = false; + return Z_OK$1; + }; + + var inflateSetDictionary = function inflateSetDictionary(strm, dictionary) { + var dictLength = dictionary.length; + var state; + var dictid; + var ret; + /* check state */ + + if (!strm + /* == Z_NULL */ + || !strm.state + /* == Z_NULL */ + ) { + return Z_STREAM_ERROR$1; + } + + state = strm.state; + + if (state.wrap !== 0 && state.mode !== DICT) { + return Z_STREAM_ERROR$1; + } + /* check for correct dictionary identifier */ + + + if (state.mode === DICT) { + dictid = 1; + /* adler32(0, null, 0)*/ + + /* dictid = adler32(dictid, dictionary, dictLength); */ + + dictid = adler32_1(dictid, dictionary, dictLength, 0); + + if (dictid !== state.check) { + return Z_DATA_ERROR$1; + } + } + /* copy dictionary to window using updatewindow(), which will amend the + existing dictionary if appropriate */ + + + ret = updatewindow(strm, dictionary, dictLength, dictLength); + + if (ret) { + state.mode = MEM; + return Z_MEM_ERROR$1; + } + + state.havedict = 1; // Tracev((stderr, "inflate: dictionary set\n")); + + return Z_OK$1; + }; + + var inflateReset_1 = inflateReset; + var inflateReset2_1 = inflateReset2; + var inflateResetKeep_1 = inflateResetKeep; + var inflateInit_1 = inflateInit; + var inflateInit2_1 = inflateInit2; + var inflate_2$1 = inflate$1; + var inflateEnd_1 = inflateEnd; + var inflateGetHeader_1 = inflateGetHeader; + var inflateSetDictionary_1 = inflateSetDictionary; + var inflateInfo = 'pako inflate (from Nodeca project)'; + /* Not implemented + module.exports.inflateCopy = inflateCopy; + module.exports.inflateGetDictionary = inflateGetDictionary; + module.exports.inflateMark = inflateMark; + module.exports.inflatePrime = inflatePrime; + module.exports.inflateSync = inflateSync; + module.exports.inflateSyncPoint = inflateSyncPoint; + module.exports.inflateUndermine = inflateUndermine; + */ + + var inflate_1$1 = { + inflateReset: inflateReset_1, + inflateReset2: inflateReset2_1, + inflateResetKeep: inflateResetKeep_1, + inflateInit: inflateInit_1, + inflateInit2: inflateInit2_1, + inflate: inflate_2$1, + inflateEnd: inflateEnd_1, + inflateGetHeader: inflateGetHeader_1, + inflateSetDictionary: inflateSetDictionary_1, + inflateInfo: inflateInfo + }; + + function _typeof(obj) { + "@babel/helpers - typeof"; + + if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { + _typeof = function (obj) { + return typeof obj; + }; + } else { + _typeof = function (obj) { + return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; + }; + } + + return _typeof(obj); + } + + var _has = function _has(obj, key) { + return Object.prototype.hasOwnProperty.call(obj, key); + }; + + var assign = function assign(obj + /*from1, from2, from3, ...*/ + ) { + var sources = Array.prototype.slice.call(arguments, 1); + + while (sources.length) { + var source = sources.shift(); + + if (!source) { + continue; + } + + if (_typeof(source) !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (var p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; + }; // Join array of chunks to single array. + + + var flattenChunks = function flattenChunks(chunks) { + // calculate data length + var len = 0; + + for (var i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } // join chunks + + + var result = new Uint8Array(len); + + for (var _i = 0, pos = 0, _l = chunks.length; _i < _l; _i++) { + var chunk = chunks[_i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; + }; + + var common = { + assign: assign, + flattenChunks: flattenChunks + }; + + // String encode/decode helpers + // + // - apply(Array) can fail on Android 2.2 + // - apply(Uint8Array) can fail on iOS 5.1 Safari + // + + var STR_APPLY_UIA_OK = true; + + try { + String.fromCharCode.apply(null, new Uint8Array(1)); + } catch (__) { + STR_APPLY_UIA_OK = false; + } // Table with utf8 lengths (calculated by first byte of sequence) + // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, + // because max possible codepoint is 0x10ffff + + + var _utf8len = new Uint8Array(256); + + for (var q = 0; q < 256; q++) { + _utf8len[q] = q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1; + } + + _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + // convert string to array (typed, when possible) + + var string2buf = function string2buf(str) { + if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) { + return new TextEncoder().encode(str); + } + + var buf, + c, + c2, + m_pos, + i, + str_len = str.length, + buf_len = 0; // count binary size + + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } // allocate buffer + + + buf = new Uint8Array(buf_len); // convert + + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + + if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) { + c2 = str.charCodeAt(m_pos + 1); + + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00); + m_pos++; + } + } + + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | c >>> 6; + buf[i++] = 0x80 | c & 0x3f; + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | c >>> 12; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } else { + /* four bytes */ + buf[i++] = 0xf0 | c >>> 18; + buf[i++] = 0x80 | c >>> 12 & 0x3f; + buf[i++] = 0x80 | c >>> 6 & 0x3f; + buf[i++] = 0x80 | c & 0x3f; + } + } + + return buf; + }; // Helper + + + var buf2binstring = function buf2binstring(buf, len) { + // On Chrome, the arguments in a function call that are allowed is `65534`. + // If the length of the buffer is smaller than that, we can use this optimization, + // otherwise we will take a slower path. + if (len < 65534) { + if (buf.subarray && STR_APPLY_UIA_OK) { + return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len)); + } + } + + var result = ''; + + for (var i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + + return result; + }; // convert array to string + + + var buf2string = function buf2string(buf, max) { + var len = max || buf.length; + + if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) { + return new TextDecoder().decode(buf.subarray(0, max)); + } + + var i, out; // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + + var utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + var c = buf[i++]; // quick process ascii + + if (c < 0x80) { + utf16buf[out++] = c; + continue; + } + + var c_len = _utf8len[c]; // skip 5 & 6 byte codes + + if (c_len > 4) { + utf16buf[out++] = 0xfffd; + i += c_len - 1; + continue; + } // apply mask on first byte + + + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest + + while (c_len > 1 && i < len) { + c = c << 6 | buf[i++] & 0x3f; + c_len--; + } // terminated by end of string? + + + if (c_len > 1) { + utf16buf[out++] = 0xfffd; + continue; + } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff; + utf16buf[out++] = 0xdc00 | c & 0x3ff; + } + } + + return buf2binstring(utf16buf, out); + }; // Calculate max possible position in utf8 buffer, + // that will not break sequence. If that's not possible + // - (very small limits) return max size as is. + // + // buf[] - utf8 bytes array + // max - length limit (mandatory); + + + var utf8border = function utf8border(buf, max) { + max = max || buf.length; + + if (max > buf.length) { + max = buf.length; + } // go back from last position, until start of sequence found + + + var pos = max - 1; + + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { + pos--; + } // Very small and broken sequence, + // return max, because we should return something anyway. + + + if (pos < 0) { + return max; + } // If we came to start of buffer - that means buffer is too small, + // return max too. + + + if (pos === 0) { + return max; + } + + return pos + _utf8len[buf[pos]] > max ? pos : max; + }; + + var strings = { + string2buf: string2buf, + buf2string: buf2string, + utf8border: utf8border + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var messages = { + 2: 'need dictionary', + + /* Z_NEED_DICT 2 */ + 1: 'stream end', + + /* Z_STREAM_END 1 */ + 0: '', + + /* Z_OK 0 */ + '-1': 'file error', + + /* Z_ERRNO (-1) */ + '-2': 'stream error', + + /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', + + /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', + + /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', + + /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' + /* Z_VERSION_ERROR (-6) */ + + }; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + + this.next_in = 0; + /* number of bytes available at input */ + + this.avail_in = 0; + /* total number of input bytes read so far */ + + this.total_in = 0; + /* next output byte should be put there */ + + this.output = null; // JS specific, because we have no pointers + + this.next_out = 0; + /* remaining free space at output */ + + this.avail_out = 0; + /* total number of bytes output so far */ + + this.total_out = 0; + /* last error message, NULL if no error */ + + this.msg = '' + /*Z_NULL*/ + ; + /* not visible by applications */ + + this.state = null; + /* best guess about the data type: binary or text */ + + this.data_type = 2 + /*Z_UNKNOWN*/ + ; + /* adler32 value of the uncompressed data */ + + this.adler = 0; + } + + var zstream = ZStream; + + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function GZheader() { + /* true if compressed data believed to be text */ + this.text = 0; + /* modification time */ + + this.time = 0; + /* extra flags (not used when writing a gzip file) */ + + this.xflags = 0; + /* operating system */ + + this.os = 0; + /* pointer to extra field or Z_NULL if none */ + + this.extra = null; + /* extra field length (valid if extra != Z_NULL) */ + + this.extra_len = 0; // Actually, we don't need it in JS, + // but leave for few code modifications + // + // Setup limits is not necessary because in js we should not preallocate memory + // for inflate use constant limit in 65536 bytes + // + + /* space at extra (only when reading header) */ + // this.extra_max = 0; + + /* pointer to zero-terminated file name or Z_NULL */ + + this.name = ''; + /* space at name (only when reading header) */ + // this.name_max = 0; + + /* pointer to zero-terminated comment or Z_NULL */ + + this.comment = ''; + /* space at comment (only when reading header) */ + // this.comm_max = 0; + + /* true if there was or will be a header crc */ + + this.hcrc = 0; + /* true when done reading gzip header (not used when writing a gzip file) */ + + this.done = false; + } + + var gzheader = GZheader; + + var toString = Object.prototype.toString; + /* Public constants ==========================================================*/ + + /* ===========================================================================*/ + + var Z_NO_FLUSH = constants$1.Z_NO_FLUSH, + Z_FINISH = constants$1.Z_FINISH, + Z_OK = constants$1.Z_OK, + Z_STREAM_END = constants$1.Z_STREAM_END, + Z_NEED_DICT = constants$1.Z_NEED_DICT, + Z_STREAM_ERROR = constants$1.Z_STREAM_ERROR, + Z_DATA_ERROR = constants$1.Z_DATA_ERROR, + Z_MEM_ERROR = constants$1.Z_MEM_ERROR; + /* ===========================================================================*/ + + /** + * class Inflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[inflate]] + * and [[inflateRaw]]. + **/ + + /* internal + * inflate.chunks -> Array + * + * Chunks of output data, if [[Inflate#onData]] not overridden. + **/ + + /** + * Inflate.result -> Uint8Array|String + * + * Uncompressed result, generated by default [[Inflate#onData]] + * and [[Inflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Inflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Inflate.err -> Number + * + * Error code after inflate finished. 0 (Z_OK) on success. + * Should be checked if broken data possible. + **/ + + /** + * Inflate.msg -> String + * + * Error message, if [[Inflate.err]] != 0 + **/ + + /** + * new Inflate(options) + * - options (Object): zlib inflate options. + * + * Creates new inflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `windowBits` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw inflate + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * By default, when no options set, autodetect deflate/gzip data format via + * wrapper header. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const inflate = new pako.Inflate({ level: 3}); + * + * inflate.push(chunk1, false); + * inflate.push(chunk2, true); // true -> last chunk + * + * if (inflate.err) { throw new Error(inflate.err); } + * + * console.log(inflate.result); + * ``` + **/ + + function Inflate(options) { + this.options = common.assign({ + chunkSize: 1024 * 64, + windowBits: 15, + to: '' + }, options || {}); + var opt = this.options; // Force window size for `raw` data, if not set directly, + // because we have no header for autodetect. + + if (opt.raw && opt.windowBits >= 0 && opt.windowBits < 16) { + opt.windowBits = -opt.windowBits; + + if (opt.windowBits === 0) { + opt.windowBits = -15; + } + } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate + + + if (opt.windowBits >= 0 && opt.windowBits < 16 && !(options && options.windowBits)) { + opt.windowBits += 32; + } // Gzip header has no info about windows size, we can do autodetect only + // for deflate. So, if window size not set, force it to max when gzip possible + + + if (opt.windowBits > 15 && opt.windowBits < 48) { + // bit 3 (16) -> gzipped data + // bit 4 (32) -> autodetect gzip/deflate + if ((opt.windowBits & 15) === 0) { + opt.windowBits |= 15; + } + } + + this.err = 0; // error code, if happens (0 = Z_OK) + + this.msg = ''; // error message + + this.ended = false; // used to avoid multiple onEnd() calls + + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + var status = inflate_1$1.inflateInit2(this.strm, opt.windowBits); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + this.header = new gzheader(); + inflate_1$1.inflateGetHeader(this.strm, this.header); // Setup dictionary + + if (opt.dictionary) { + // Convert data if needed + if (typeof opt.dictionary === 'string') { + opt.dictionary = strings.string2buf(opt.dictionary); + } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { + opt.dictionary = new Uint8Array(opt.dictionary); + } + + if (opt.raw) { + //In raw mode we need to set the dictionary early + status = inflate_1$1.inflateSetDictionary(this.strm, opt.dictionary); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + } + } + } + /** + * Inflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer): input data + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE + * flush modes. See constants. Skipped or `false` means Z_NO_FLUSH, + * `true` means Z_FINISH. + * + * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with + * new output chunks. Returns `true` on success. If end of stream detected, + * [[Inflate#onEnd]] will be called. + * + * `flush_mode` is not needed for normal operation, because end of stream + * detected automatically. You may try to use it for advanced things, but + * this functionality was not tested. + * + * On fail call [[Inflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + + + Inflate.prototype.push = function (data, flush_mode) { + var strm = this.strm; + var chunkSize = this.options.chunkSize; + var dictionary = this.options.dictionary; + + var status, _flush_mode, last_avail_out; + + if (this.ended) return false; + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH; // Convert data if needed + + if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + status = inflate_1$1.inflate(strm, _flush_mode); + + if (status === Z_NEED_DICT && dictionary) { + status = inflate_1$1.inflateSetDictionary(strm, dictionary); + + if (status === Z_OK) { + status = inflate_1$1.inflate(strm, _flush_mode); + } else if (status === Z_DATA_ERROR) { + // Replace code with more verbose + status = Z_NEED_DICT; + } + } // Skip snyc markers if more data follows and not raw mode + + + while (strm.avail_in > 0 && status === Z_STREAM_END && strm.state.wrap > 0 && data[strm.next_in] !== 0) { + inflate_1$1.inflateReset(strm); + status = inflate_1$1.inflate(strm, _flush_mode); + } + + switch (status) { + case Z_STREAM_ERROR: + case Z_DATA_ERROR: + case Z_NEED_DICT: + case Z_MEM_ERROR: + this.onEnd(status); + this.ended = true; + return false; + } // Remember real `avail_out` value, because we may patch out buffer content + // to align utf8 strings boundaries. + + + last_avail_out = strm.avail_out; + + if (strm.next_out) { + if (strm.avail_out === 0 || status === Z_STREAM_END) { + if (this.options.to === 'string') { + var next_out_utf8 = strings.utf8border(strm.output, strm.next_out); + var tail = strm.next_out - next_out_utf8; + var utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail & realign counters + + strm.next_out = tail; + strm.avail_out = chunkSize - tail; + if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0); + this.onData(utf8str); + } else { + this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out)); + } + } + } // Must repeat iteration if out buffer is full + + + if (status === Z_OK && last_avail_out === 0) continue; // Finalize if end of stream reached. + + if (status === Z_STREAM_END) { + status = inflate_1$1.inflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return true; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + /** + * Inflate#onData(chunk) -> Void + * - chunk (Uint8Array|String): output data. When string output requested, + * each chunk will be string. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + + + Inflate.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + /** + * Inflate#onEnd(status) -> Void + * - status (Number): inflate status. 0 (Z_OK) on success, + * other if not. + * + * Called either after you tell inflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + + + Inflate.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK) { + if (this.options.to === 'string') { + this.result = this.chunks.join(''); + } else { + this.result = common.flattenChunks(this.chunks); + } + } + + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + /** + * inflate(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Decompress `data` with inflate/ungzip and `options`. Autodetect + * format via wrapper header by default. That's why we don't provide + * separate `ungzip` method. + * + * Supported options are: + * + * - windowBits + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * + * ##### Example: + * + * ```javascript + * const pako = require('pako'); + * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9])); + * let output; + * + * try { + * output = pako.inflate(input); + * } catch (err) { + * console.log(err); + * } + * ``` + **/ + + + function inflate(input, options) { + var inflator = new Inflate(options); + inflator.push(input); // That will never happens, if you don't cheat with options :) + + if (inflator.err) throw inflator.msg || messages[inflator.err]; + return inflator.result; + } + /** + * inflateRaw(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * The same as [[inflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + + + function inflateRaw(input, options) { + options = options || {}; + options.raw = true; + return inflate(input, options); + } + /** + * ungzip(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Just shortcut to [[inflate]], because it autodetects format + * by header.content. Done for convenience. + **/ + + + var Inflate_1 = Inflate; + var inflate_2 = inflate; + var inflateRaw_1 = inflateRaw; + var ungzip = inflate; + var constants = constants$1; + var inflate_1 = { + Inflate: Inflate_1, + inflate: inflate_2, + inflateRaw: inflateRaw_1, + ungzip: ungzip, + constants: constants + }; + + exports.Inflate = Inflate_1; + exports.constants = constants; + exports['default'] = inflate_1; + exports.inflate = inflate_2; + exports.inflateRaw = inflateRaw_1; + exports.ungzip = ungzip; + + Object.defineProperty(exports, '__esModule', { value: true }); + +}))); diff --git a/docs/js/gzip/pako_inflate.es5.min.js b/docs/js/gzip/pako_inflate.es5.min.js new file mode 100644 index 0000000..59219f5 --- /dev/null +++ b/docs/js/gzip/pako_inflate.es5.min.js @@ -0,0 +1,2 @@ +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof 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e;h--,Z+=o[l++]<>>=C,S-=C,r.lens[r.have++]=F;else{if(16===F){for(Y=C+2;S>>=C,S-=C,0===r.have){e.msg="invalid bit length repeat",r.mode=E;break}j=r.lens[r.have-1],U=3+(3&Z),Z>>>=2,S-=2}else if(17===F){for(Y=C+3;S>>=C)),Z>>>=3,S-=3}else{for(Y=C+7;S>>=C)),Z>>>=7,S-=7}if(r.have+U>r.nlen+r.ndist){e.msg="invalid bit length repeat",r.mode=E;break}for(;U--;)r.lens[r.have++]=j}}if(r.mode===E)break;if(0===r.lens[256]){e.msg="invalid code -- missing end-of-block",r.mode=E;break}if(r.lenbits=9,P={bits:r.lenbits},K=d(1,r.lens,0,r.nlen,r.lencode,0,r.work,P),r.lenbits=P.bits,K){e.msg="invalid literal/lengths set",r.mode=E;break}if(r.distbits=6,r.distcode=r.distdyn,P={bits:r.distbits},K=d(2,r.lens,r.nlen,r.ndist,r.distcode,0,r.work,P),r.distbits=P.bits,K){e.msg="invalid distances set",r.mode=E;break}if(r.mode=20,i===w)break e;case 20:r.mode=21;case 21:if(h>=6&&A>=258){e.next_out=f,e.avail_out=A,e.next_in=l,e.avail_in=h,r.hold=Z,r.bits=S,a(e,O),f=e.next_out,s=e.output,A=e.avail_out,l=e.next_in,o=e.input,h=e.avail_in,Z=r.hold,S=r.bits,r.mode===x&&(r.back=-1);break}for(r.back=0;z=(G=r.lencode[Z&(1<>>16&255,F=65535&G,!((C=G>>>24)<=S);){if(0===h)break e;h--,Z+=o[l++]<>L)])>>>16&255,F=65535&G,!(L+(C=G>>>24)<=S);){if(0===h)break e;h--,Z+=o[l++]<>>=L,S-=L,r.back+=L}if(Z>>>=C,S-=C,r.back+=C,r.length=F,0===z){r.mode=26;break}if(32&z){r.back=-1,r.mode=x;break}if(64&z){e.msg="invalid literal/length code",r.mode=E;break}r.extra=15&z,r.mode=22;case 22:if(r.extra){for(Y=r.extra;S>>=r.extra,S-=r.extra,r.back+=r.extra}r.was=r.length,r.mode=23;case 23:for(;z=(G=r.distcode[Z&(1<>>16&255,F=65535&G,!((C=G>>>24)<=S);){if(0===h)break e;h--,Z+=o[l++]<>L)])>>>16&255,F=65535&G,!(L+(C=G>>>24)<=S);){if(0===h)break e;h--,Z+=o[l++]<>>=L,S-=L,r.back+=L}if(Z>>>=C,S-=C,r.back+=C,64&z){e.msg="invalid distance code",r.mode=E;break}r.offset=F,r.extra=15&z,r.mode=24;case 24:if(r.extra){for(Y=r.extra;S>>=r.extra,S-=r.extra,r.back+=r.extra}if(r.offset>r.dmax){e.msg="invalid distance too far back",r.mode=E;break}r.mode=25;case 25:if(0===A)break e;if(U=O-A,r.offset>U){if((U=r.offset-U)>r.whave&&r.sane){e.msg="invalid distance too far back",r.mode=E;break}U>r.wnext?(U-=r.wnext,D=r.wsize-U):D=r.wnext-U,U>r.length&&(U=r.length),I=r.window}else I=s,D=f-r.offset,U=r.length;U>A&&(U=A),A-=U,r.length-=U;do{s[f++]=I[D++]}while(--U);0===r.length&&(r.mode=21);break;case 26:if(0===A)break e;s[f++]=r.length,A--,r.mode=21;break;case 27:if(r.wrap){for(;S<32;){if(0===h)break e;h--,Z|=o[l++]<=252?6:K>=248?5:K>=240?4:K>=224?3:K>=192?2:1;j[254]=j[254]=1;var P=function(e){if("function"==typeof TextEncoder&&TextEncoder.prototype.encode)return(new TextEncoder).encode(e);var t,i,n,a,r,o=e.length,s=0;for(a=0;a>>6,t[r++]=128|63&i):i<65536?(t[r++]=224|i>>>12,t[r++]=128|i>>>6&63,t[r++]=128|63&i):(t[r++]=240|i>>>18,t[r++]=128|i>>>12&63,t[r++]=128|i>>>6&63,t[r++]=128|63&i);return t},Y=function(e,t){var i,n,a=t||e.length;if("function"==typeof TextDecoder&&TextDecoder.prototype.decode)return(new TextDecoder).decode(e.subarray(0,t));var r=new Array(2*a);for(n=0,i=0;i4)r[n++]=65533,i+=s-1;else{for(o&=2===s?31:3===s?15:7;s>1&&i1?r[n++]=65533:o<65536?r[n++]=o:(o-=65536,r[n++]=55296|o>>10&1023,r[n++]=56320|1023&o)}}}return function(e,t){if(t<65534&&e.subarray&&H)return String.fromCharCode.apply(null,e.length===t?e:e.subarray(0,t));for(var i="",n=0;ne.length&&(t=e.length);for(var i=t-1;i>=0&&128==(192&e[i]);)i--;return i<0||0===i?t:i+j[e[i]]>t?i:t},X={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"};var W=function(){this.input=null,this.next_in=0,this.avail_in=0,this.total_in=0,this.output=null,this.next_out=0,this.avail_out=0,this.total_out=0,this.msg="",this.state=null,this.data_type=2,this.adler=0};var q=function(){this.text=0,this.time=0,this.xflags=0,this.os=0,this.extra=null,this.extra_len=0,this.name="",this.comment="",this.hcrc=0,this.done=!1},J=Object.prototype.toString,Q=h.Z_NO_FLUSH,V=h.Z_FINISH,$=h.Z_OK,ee=h.Z_STREAM_END,te=h.Z_NEED_DICT,ie=h.Z_STREAM_ERROR,ne=h.Z_DATA_ERROR,ae=h.Z_MEM_ERROR;function re(e){this.options=L({chunkSize:65536,windowBits:15,to:""},e||{});var t=this.options;t.raw&&t.windowBits>=0&&t.windowBits<16&&(t.windowBits=-t.windowBits,0===t.windowBits&&(t.windowBits=-15)),!(t.windowBits>=0&&t.windowBits<16)||e&&e.windowBits||(t.windowBits+=32),t.windowBits>15&&t.windowBits<48&&0==(15&t.windowBits)&&(t.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new W,this.strm.avail_out=0;var i=C.inflateInit2(this.strm,t.windowBits);if(i!==$)throw new Error(X[i]);if(this.header=new q,C.inflateGetHeader(this.strm,this.header),t.dictionary&&("string"==typeof t.dictionary?t.dictionary=P(t.dictionary):"[object ArrayBuffer]"===J.call(t.dictionary)&&(t.dictionary=new Uint8Array(t.dictionary)),t.raw&&(i=C.inflateSetDictionary(this.strm,t.dictionary))!==$))throw new Error(X[i])}function oe(e,t){var i=new re(t);if(i.push(e),i.err)throw i.msg||X[i.err];return i.result}re.prototype.push=function(e,t){var i,n,a,r=this.strm,o=this.options.chunkSize,s=this.options.dictionary;if(this.ended)return!1;for(n=t===~~t?t:!0===t?V:Q,"[object ArrayBuffer]"===J.call(e)?r.input=new Uint8Array(e):r.input=e,r.next_in=0,r.avail_in=r.input.length;;){for(0===r.avail_out&&(r.output=new Uint8Array(o),r.next_out=0,r.avail_out=o),(i=C.inflate(r,n))===te&&s&&((i=C.inflateSetDictionary(r,s))===$?i=C.inflate(r,n):i===ne&&(i=te));r.avail_in>0&&i===ee&&r.state.wrap>0&&0!==e[r.next_in];)C.inflateReset(r),i=C.inflate(r,n);switch(i){case ie:case ne:case te:case ae:return this.onEnd(i),this.ended=!0,!1}if(a=r.avail_out,r.next_out&&(0===r.avail_out||i===ee))if("string"===this.options.to){var l=G(r.output,r.next_out),f=r.next_out-l,d=Y(r.output,l);r.next_out=f,r.avail_out=o-f,f&&r.output.set(r.output.subarray(l,l+f),0),this.onData(d)}else this.onData(r.output.length===r.next_out?r.output:r.output.subarray(0,r.next_out));if(i!==$||0!==a){if(i===ee)return i=C.inflateEnd(this.strm),this.onEnd(i),this.ended=!0,!0;if(0===r.avail_in)break}}return!0},re.prototype.onData=function(e){this.chunks.push(e)},re.prototype.onEnd=function(e){e===$&&("string"===this.options.to?this.result=this.chunks.join(""):this.result=M(this.chunks)),this.chunks=[],this.err=e,this.msg=this.strm.msg};var se=re,le=oe,fe=function(e,t){return(t=t||{}).raw=!0,oe(e,t)},de=oe,he=h,ce={Inflate:se,inflate:le,inflateRaw:fe,ungzip:de,constants:he};e.Inflate=se,e.constants=he,e.default=ce,e.inflate=le,e.inflateRaw=fe,e.ungzip=de,Object.defineProperty(e,"__esModule",{value:!0})})); diff --git a/docs/js/gzip/pako_inflate.js b/docs/js/gzip/pako_inflate.js new file mode 100644 index 0000000..346cd38 --- /dev/null +++ b/docs/js/gzip/pako_inflate.js @@ -0,0 +1,3218 @@ + +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : + typeof define === 'function' && define.amd ? define(['exports'], factory) : + (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pako = {})); +}(this, (function (exports) { 'use strict'; + + // Note: adler32 takes 12% for level 0 and 2% for level 6. + // It isn't worth it to make additional optimizations as in original. + // Small size is preferable. + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + const adler32 = (adler, buf, len, pos) => { + let s1 = (adler & 0xffff) |0, + s2 = ((adler >>> 16) & 0xffff) |0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = (s1 + buf[pos++]) |0; + s2 = (s2 + s1) |0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return (s1 | (s2 << 16)) |0; + }; + + + var adler32_1 = adler32; + + // Note: we can't get significant speed boost here. + // So write code to minimize size - no pregenerated tables + // and array tools dependencies. + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + // Use ordinary array, since untyped makes no boost here + const makeTable = () => { + let c, table = []; + + for (var n = 0; n < 256; n++) { + c = n; + for (var k = 0; k < 8; k++) { + c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); + } + table[n] = c; + } + + return table; + }; + + // Create table on load. Just 255 signed longs. Not a problem. + const crcTable = new Uint32Array(makeTable()); + + + const crc32 = (crc, buf, len, pos) => { + const t = crcTable; + const end = pos + len; + + crc ^= -1; + + for (let i = pos; i < end; i++) { + crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; + }; + + + var crc32_1 = crc32; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + // See state defs from inflate.js + const BAD$1 = 30; /* got a data error -- remain here until reset */ + const TYPE$1 = 12; /* i: waiting for type bits, including last-flag bit */ + + /* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state.mode === LEN + strm.avail_in >= 6 + strm.avail_out >= 258 + start >= strm.avail_out + state.bits < 8 + + On return, state.mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm.avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm.avail_out >= 258 for each loop to avoid checking for + output space. + */ + var inffast = function inflate_fast(strm, start) { + let _in; /* local strm.input */ + let last; /* have enough input while in < last */ + let _out; /* local strm.output */ + let beg; /* inflate()'s initial strm.output */ + let end; /* while out < end, enough space available */ + //#ifdef INFLATE_STRICT + let dmax; /* maximum distance from zlib header */ + //#endif + let wsize; /* window size or zero if not using window */ + let whave; /* valid bytes in the window */ + let wnext; /* window write index */ + // Use `s_window` instead `window`, avoid conflict with instrumentation tools + let s_window; /* allocated sliding window, if wsize != 0 */ + let hold; /* local strm.hold */ + let bits; /* local strm.bits */ + let lcode; /* local strm.lencode */ + let dcode; /* local strm.distcode */ + let lmask; /* mask for first level of length codes */ + let dmask; /* mask for first level of distance codes */ + let here; /* retrieved table entry */ + let op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + let len; /* match length, unused bytes */ + let dist; /* match distance */ + let from; /* where to copy match from */ + let from_source; + + + let input, output; // JS specific, because we have no pointers + + /* copy state to local variables */ + const state = strm.state; + //here = state.here; + _in = strm.next_in; + input = strm.input; + last = _in + (strm.avail_in - 5); + _out = strm.next_out; + output = strm.output; + beg = _out - (start - strm.avail_out); + end = _out + (strm.avail_out - 257); + //#ifdef INFLATE_STRICT + dmax = state.dmax; + //#endif + wsize = state.wsize; + whave = state.whave; + wnext = state.wnext; + s_window = state.window; + hold = state.hold; + bits = state.bits; + lcode = state.lencode; + dcode = state.distcode; + lmask = (1 << state.lenbits) - 1; + dmask = (1 << state.distbits) - 1; + + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + + top: + do { + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = lcode[hold & lmask]; + + dolen: + for (;;) { // Goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + if (op === 0) { /* literal */ + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + output[_out++] = here & 0xffff/*here.val*/; + } + else if (op & 16) { /* length base */ + len = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + len += hold & ((1 << op) - 1); + hold >>>= op; + bits -= op; + } + //Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + here = dcode[hold & dmask]; + + dodist: + for (;;) { // goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + + if (op & 16) { /* distance base */ + dist = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + } + dist += hold & ((1 << op) - 1); + //#ifdef INFLATE_STRICT + if (dist > dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } + //#endif + hold >>>= op; + bits -= op; + //Tracevv((stderr, "inflate: distance %u\n", dist)); + op = _out - beg; /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD$1; + break top; + } + + // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // if (len <= op - whave) { + // do { + // output[_out++] = 0; + // } while (--len); + // continue top; + // } + // len -= op - whave; + // do { + // output[_out++] = 0; + // } while (--op > whave); + // if (op === 0) { + // from = _out - dist; + // do { + // output[_out++] = output[from++]; + // } while (--len); + // continue top; + // } + //#endif + } + from = 0; // window index + from_source = s_window; + if (wnext === 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + if (op < len) { /* some from end of window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = 0; + if (wnext < len) { /* some from start of window */ + op = wnext; + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + } + else { /* contiguous in window */ + from += wnext - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + while (len > 2) { + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + len -= 3; + } + if (len) { + output[_out++] = from_source[from++]; + if (len > 1) { + output[_out++] = from_source[from++]; + } + } + } + else { + from = _out - dist; /* copy direct from output */ + do { /* minimum length is three */ + output[_out++] = output[from++]; + output[_out++] = output[from++]; + output[_out++] = output[from++]; + len -= 3; + } while (len > 2); + if (len) { + output[_out++] = output[from++]; + if (len > 1) { + output[_out++] = output[from++]; + } + } + } + } + else if ((op & 64) === 0) { /* 2nd level distance code */ + here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dodist; + } + else { + strm.msg = 'invalid distance code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } + else if ((op & 64) === 0) { /* 2nd level length code */ + here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dolen; + } + else if (op & 32) { /* end-of-block */ + //Tracevv((stderr, "inflate: end of block\n")); + state.mode = TYPE$1; + break top; + } + else { + strm.msg = 'invalid literal/length code'; + state.mode = BAD$1; + break top; + } + + break; // need to emulate goto via "continue" + } + } while (_in < last && _out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + _in -= len; + bits -= len << 3; + hold &= (1 << bits) - 1; + + /* update state and return */ + strm.next_in = _in; + strm.next_out = _out; + strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); + strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); + state.hold = hold; + state.bits = bits; + return; + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + const MAXBITS = 15; + const ENOUGH_LENS$1 = 852; + const ENOUGH_DISTS$1 = 592; + //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + const CODES$1 = 0; + const LENS$1 = 1; + const DISTS$1 = 2; + + const lbase = new Uint16Array([ /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 + ]); + + const lext = new Uint8Array([ /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 + ]); + + const dbase = new Uint16Array([ /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0 + ]); + + const dext = new Uint8Array([ /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64 + ]); + + const inflate_table = (type, lens, lens_index, codes, table, table_index, work, opts) => + { + const bits = opts.bits; + //here = opts.here; /* table entry for duplication */ + + let len = 0; /* a code's length in bits */ + let sym = 0; /* index of code symbols */ + let min = 0, max = 0; /* minimum and maximum code lengths */ + let root = 0; /* number of index bits for root table */ + let curr = 0; /* number of index bits for current table */ + let drop = 0; /* code bits to drop for sub-table */ + let left = 0; /* number of prefix codes available */ + let used = 0; /* code entries in table used */ + let huff = 0; /* Huffman code */ + let incr; /* for incrementing code, index */ + let fill; /* index for replicating entries */ + let low; /* low bits for current root entry */ + let mask; /* mask for low root bits */ + let next; /* next available space in table */ + let base = null; /* base value table to use */ + let base_index = 0; + // let shoextra; /* extra bits table to use */ + let end; /* use base and extra for symbol > end */ + const count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ + const offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ + let extra = null; + let extra_index = 0; + + let here_bits, here_op, here_val; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) { + count[len] = 0; + } + for (sym = 0; sym < codes; sym++) { + count[lens[lens_index + sym]]++; + } + + /* bound code lengths, force root to be within code lengths */ + root = bits; + for (max = MAXBITS; max >= 1; max--) { + if (count[max] !== 0) { break; } + } + if (root > max) { + root = max; + } + if (max === 0) { /* no symbols to code at all */ + //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ + //table.bits[opts.table_index] = 1; //here.bits = (var char)1; + //table.val[opts.table_index++] = 0; //here.val = (var short)0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + + //table.op[opts.table_index] = 64; + //table.bits[opts.table_index] = 1; + //table.val[opts.table_index++] = 0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + opts.bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min < max; min++) { + if (count[min] !== 0) { break; } + } + if (root < min) { + root = min; + } + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) { + return -1; + } /* over-subscribed */ + } + if (left > 0 && (type === CODES$1 || max !== 1)) { + return -1; /* incomplete set */ + } + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) { + offs[len + 1] = offs[len] + count[len]; + } + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) { + if (lens[lens_index + sym] !== 0) { + work[offs[lens[lens_index + sym]]++] = sym; + } + } + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + // poor man optimization - use if-else instead of switch, + // to avoid deopts in old v8 + if (type === CODES$1) { + base = extra = work; /* dummy value--not used */ + end = 19; + + } else if (type === LENS$1) { + base = lbase; + base_index -= 257; + extra = lext; + extra_index -= 257; + end = 256; + + } else { /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize opts for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = table_index; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = -1; /* trigger new sub-table when len > root */ + used = 1 << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if ((type === LENS$1 && used > ENOUGH_LENS$1) || + (type === DISTS$1 && used > ENOUGH_DISTS$1)) { + return 1; + } + + /* process all codes and make table entries */ + for (;;) { + /* create table entry */ + here_bits = len - drop; + if (work[sym] < end) { + here_op = 0; + here_val = work[sym]; + } + else if (work[sym] > end) { + here_op = extra[extra_index + work[sym]]; + here_val = base[base_index + work[sym]]; + } + else { + here_op = 32 + 64; /* end of block */ + here_val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1 << (len - drop); + fill = 1 << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; + } while (fill !== 0); + + /* backwards increment the len-bit code huff */ + incr = 1 << (len - 1); + while (huff & incr) { + incr >>= 1; + } + if (incr !== 0) { + huff &= incr - 1; + huff += incr; + } else { + huff = 0; + } + + /* go to next symbol, update count, len */ + sym++; + if (--count[len] === 0) { + if (len === max) { break; } + len = lens[lens_index + work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) !== low) { + /* if first time, transition to sub-tables */ + if (drop === 0) { + drop = root; + } + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = 1 << curr; + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) { break; } + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1 << curr; + if ((type === LENS$1 && used > ENOUGH_LENS$1) || + (type === DISTS$1 && used > ENOUGH_DISTS$1)) { + return 1; + } + + /* point entry in root table to sub-table */ + low = huff & mask; + /*table.op[low] = curr; + table.bits[low] = root; + table.val[low] = next - opts.table_index;*/ + table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; + } + } + + /* fill in remaining table entry if code is incomplete (guaranteed to have + at most one remaining entry, since if the code is incomplete, the + maximum code length that was allowed to get this far is one bit) */ + if (huff !== 0) { + //table.op[next + huff] = 64; /* invalid code marker */ + //table.bits[next + huff] = len - drop; + //table.val[next + huff] = 0; + table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; + } + + /* set return parameters */ + //opts.table_index += used; + opts.bits = root; + return 0; + }; + + + var inftrees = inflate_table; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var constants$1 = { + + /* Allowed flush values; see deflate() and inflate() below for details */ + Z_NO_FLUSH: 0, + Z_PARTIAL_FLUSH: 1, + Z_SYNC_FLUSH: 2, + Z_FULL_FLUSH: 3, + Z_FINISH: 4, + Z_BLOCK: 5, + Z_TREES: 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK: 0, + Z_STREAM_END: 1, + Z_NEED_DICT: 2, + Z_ERRNO: -1, + Z_STREAM_ERROR: -2, + Z_DATA_ERROR: -3, + Z_MEM_ERROR: -4, + Z_BUF_ERROR: -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION: 0, + Z_BEST_SPEED: 1, + Z_BEST_COMPRESSION: 9, + Z_DEFAULT_COMPRESSION: -1, + + + Z_FILTERED: 1, + Z_HUFFMAN_ONLY: 2, + Z_RLE: 3, + Z_FIXED: 4, + Z_DEFAULT_STRATEGY: 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY: 0, + Z_TEXT: 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN: 2, + + /* The deflate compression method */ + Z_DEFLATED: 8 + //Z_NULL: null // Use -1 or null inline, depending on var type + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + + + + + + const CODES = 0; + const LENS = 1; + const DISTS = 2; + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_FINISH: Z_FINISH$1, Z_BLOCK, Z_TREES, + Z_OK: Z_OK$1, Z_STREAM_END: Z_STREAM_END$1, Z_NEED_DICT: Z_NEED_DICT$1, Z_STREAM_ERROR: Z_STREAM_ERROR$1, Z_DATA_ERROR: Z_DATA_ERROR$1, Z_MEM_ERROR: Z_MEM_ERROR$1, Z_BUF_ERROR, + Z_DEFLATED + } = constants$1; + + + /* STATES ====================================================================*/ + /* ===========================================================================*/ + + + const HEAD = 1; /* i: waiting for magic header */ + const FLAGS = 2; /* i: waiting for method and flags (gzip) */ + const TIME = 3; /* i: waiting for modification time (gzip) */ + const OS = 4; /* i: waiting for extra flags and operating system (gzip) */ + const EXLEN = 5; /* i: waiting for extra length (gzip) */ + const EXTRA = 6; /* i: waiting for extra bytes (gzip) */ + const NAME = 7; /* i: waiting for end of file name (gzip) */ + const COMMENT = 8; /* i: waiting for end of comment (gzip) */ + const HCRC = 9; /* i: waiting for header crc (gzip) */ + const DICTID = 10; /* i: waiting for dictionary check value */ + const DICT = 11; /* waiting for inflateSetDictionary() call */ + const TYPE = 12; /* i: waiting for type bits, including last-flag bit */ + const TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ + const STORED = 14; /* i: waiting for stored size (length and complement) */ + const COPY_ = 15; /* i/o: same as COPY below, but only first time in */ + const COPY = 16; /* i/o: waiting for input or output to copy stored block */ + const TABLE = 17; /* i: waiting for dynamic block table lengths */ + const LENLENS = 18; /* i: waiting for code length code lengths */ + const CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ + const LEN_ = 20; /* i: same as LEN below, but only first time in */ + const LEN = 21; /* i: waiting for length/lit/eob code */ + const LENEXT = 22; /* i: waiting for length extra bits */ + const DIST = 23; /* i: waiting for distance code */ + const DISTEXT = 24; /* i: waiting for distance extra bits */ + const MATCH = 25; /* o: waiting for output space to copy string */ + const LIT = 26; /* o: waiting for output space to write literal */ + const CHECK = 27; /* i: waiting for 32-bit check value */ + const LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ + const DONE = 29; /* finished check, done -- remain here until reset */ + const BAD = 30; /* got a data error -- remain here until reset */ + const MEM = 31; /* got an inflate() memory error -- remain here until reset */ + const SYNC = 32; /* looking for synchronization bytes to restart inflate() */ + + /* ===========================================================================*/ + + + + const ENOUGH_LENS = 852; + const ENOUGH_DISTS = 592; + //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + + const MAX_WBITS = 15; + /* 32K LZ77 window */ + const DEF_WBITS = MAX_WBITS; + + + const zswap32 = (q) => { + + return (((q >>> 24) & 0xff) + + ((q >>> 8) & 0xff00) + + ((q & 0xff00) << 8) + + ((q & 0xff) << 24)); + }; + + + function InflateState() { + this.mode = 0; /* current inflate mode */ + this.last = false; /* true if processing last block */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.havedict = false; /* true if dictionary provided */ + this.flags = 0; /* gzip header method and flags (0 if zlib) */ + this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ + this.check = 0; /* protected copy of check value */ + this.total = 0; /* protected copy of output count */ + // TODO: may be {} + this.head = null; /* where to save gzip header information */ + + /* sliding window */ + this.wbits = 0; /* log base 2 of requested window size */ + this.wsize = 0; /* window size or zero if not using window */ + this.whave = 0; /* valid bytes in the window */ + this.wnext = 0; /* window write index */ + this.window = null; /* allocated sliding window, if needed */ + + /* bit accumulator */ + this.hold = 0; /* input bit accumulator */ + this.bits = 0; /* number of bits in "in" */ + + /* for string and stored block copying */ + this.length = 0; /* literal or length of data to copy */ + this.offset = 0; /* distance back to copy string from */ + + /* for table and code decoding */ + this.extra = 0; /* extra bits needed */ + + /* fixed and dynamic code tables */ + this.lencode = null; /* starting table for length/literal codes */ + this.distcode = null; /* starting table for distance codes */ + this.lenbits = 0; /* index bits for lencode */ + this.distbits = 0; /* index bits for distcode */ + + /* dynamic table building */ + this.ncode = 0; /* number of code length code lengths */ + this.nlen = 0; /* number of length code lengths */ + this.ndist = 0; /* number of distance code lengths */ + this.have = 0; /* number of code lengths in lens[] */ + this.next = null; /* next available space in codes[] */ + + this.lens = new Uint16Array(320); /* temporary storage for code lengths */ + this.work = new Uint16Array(288); /* work area for code table building */ + + /* + because we don't have pointers in js, we use lencode and distcode directly + as buffers so we don't need codes + */ + //this.codes = new Int32Array(ENOUGH); /* space for code tables */ + this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ + this.distdyn = null; /* dynamic table for distance codes (JS specific) */ + this.sane = 0; /* if false, allow invalid distance too far */ + this.back = 0; /* bits back of last unprocessed length/lit */ + this.was = 0; /* initial length of match */ + } + + + const inflateResetKeep = (strm) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + strm.total_in = strm.total_out = state.total = 0; + strm.msg = ''; /*Z_NULL*/ + if (state.wrap) { /* to support ill-conceived Java test suite */ + strm.adler = state.wrap & 1; + } + state.mode = HEAD; + state.last = 0; + state.havedict = 0; + state.dmax = 32768; + state.head = null/*Z_NULL*/; + state.hold = 0; + state.bits = 0; + //state.lencode = state.distcode = state.next = state.codes; + state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS); + state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS); + + state.sane = 1; + state.back = -1; + //Tracev((stderr, "inflate: reset\n")); + return Z_OK$1; + }; + + + const inflateReset = (strm) => { + + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + state.wsize = 0; + state.whave = 0; + state.wnext = 0; + return inflateResetKeep(strm); + + }; + + + const inflateReset2 = (strm, windowBits) => { + let wrap; + + /* get the state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } + else { + wrap = (windowBits >> 4) + 1; + if (windowBits < 48) { + windowBits &= 15; + } + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) { + return Z_STREAM_ERROR$1; + } + if (state.window !== null && state.wbits !== windowBits) { + state.window = null; + } + + /* update state and reset the rest of it */ + state.wrap = wrap; + state.wbits = windowBits; + return inflateReset(strm); + }; + + + const inflateInit2 = (strm, windowBits) => { + + if (!strm) { return Z_STREAM_ERROR$1; } + //strm.msg = Z_NULL; /* in case we return an error */ + + const state = new InflateState(); + + //if (state === Z_NULL) return Z_MEM_ERROR; + //Tracev((stderr, "inflate: allocated\n")); + strm.state = state; + state.window = null/*Z_NULL*/; + const ret = inflateReset2(strm, windowBits); + if (ret !== Z_OK$1) { + strm.state = null/*Z_NULL*/; + } + return ret; + }; + + + const inflateInit = (strm) => { + + return inflateInit2(strm, DEF_WBITS); + }; + + + /* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ + let virgin = true; + + let lenfix, distfix; // We have no pointers in JS, so keep tables separate + + + const fixedtables = (state) => { + + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + lenfix = new Int32Array(512); + distfix = new Int32Array(32); + + /* literal/length table */ + let sym = 0; + while (sym < 144) { state.lens[sym++] = 8; } + while (sym < 256) { state.lens[sym++] = 9; } + while (sym < 280) { state.lens[sym++] = 7; } + while (sym < 288) { state.lens[sym++] = 8; } + + inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); + + /* distance table */ + sym = 0; + while (sym < 32) { state.lens[sym++] = 5; } + + inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); + + /* do this just once */ + virgin = false; + } + + state.lencode = lenfix; + state.lenbits = 9; + state.distcode = distfix; + state.distbits = 5; + }; + + + /* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ + const updatewindow = (strm, src, end, copy) => { + + let dist; + const state = strm.state; + + /* if it hasn't been done already, allocate space for the window */ + if (state.window === null) { + state.wsize = 1 << state.wbits; + state.wnext = 0; + state.whave = 0; + + state.window = new Uint8Array(state.wsize); + } + + /* copy state->wsize or less output bytes into the circular window */ + if (copy >= state.wsize) { + state.window.set(src.subarray(end - state.wsize, end), 0); + state.wnext = 0; + state.whave = state.wsize; + } + else { + dist = state.wsize - state.wnext; + if (dist > copy) { + dist = copy; + } + //zmemcpy(state->window + state->wnext, end - copy, dist); + state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext); + copy -= dist; + if (copy) { + //zmemcpy(state->window, end - copy, copy); + state.window.set(src.subarray(end - copy, end), 0); + state.wnext = copy; + state.whave = state.wsize; + } + else { + state.wnext += dist; + if (state.wnext === state.wsize) { state.wnext = 0; } + if (state.whave < state.wsize) { state.whave += dist; } + } + } + return 0; + }; + + + const inflate$1 = (strm, flush) => { + + let state; + let input, output; // input/output buffers + let next; /* next input INDEX */ + let put; /* next output INDEX */ + let have, left; /* available input and output */ + let hold; /* bit buffer */ + let bits; /* bits in bit buffer */ + let _in, _out; /* save starting available input and output */ + let copy; /* number of stored or match bytes to copy */ + let from; /* where to copy match bytes from */ + let from_source; + let here = 0; /* current decoding table entry */ + let here_bits, here_op, here_val; // paked "here" denormalized (JS specific) + //let last; /* parent table entry */ + let last_bits, last_op, last_val; // paked "last" denormalized (JS specific) + let len; /* length to copy for repeats, bits to drop */ + let ret; /* return code */ + const hbuf = new Uint8Array(4); /* buffer for gzip header crc calculation */ + let opts; + + let n; // temporary variable for NEED_BITS + + const order = /* permutation of code lengths */ + new Uint8Array([ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]); + + + if (!strm || !strm.state || !strm.output || + (!strm.input && strm.avail_in !== 0)) { + return Z_STREAM_ERROR$1; + } + + state = strm.state; + if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ + + + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + _in = have; + _out = left; + ret = Z_OK$1; + + inf_leave: // goto emulation + for (;;) { + switch (state.mode) { + case HEAD: + if (state.wrap === 0) { + state.mode = TYPEDO; + break; + } + //=== NEEDBITS(16); + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ + state.check = 0/*crc32(0L, Z_NULL, 0)*/; + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = FLAGS; + break; + } + state.flags = 0; /* expect zlib header */ + if (state.head) { + state.head.done = false; + } + if (!(state.wrap & 1) || /* check if zlib header allowed */ + (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { + strm.msg = 'incorrect header check'; + state.mode = BAD; + break; + } + if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + len = (hold & 0x0f)/*BITS(4)*/ + 8; + if (state.wbits === 0) { + state.wbits = len; + } + else if (len > state.wbits) { + strm.msg = 'invalid window size'; + state.mode = BAD; + break; + } + + // !!! pako patch. Force use `options.windowBits` if passed. + // Required to always use max window size by default. + state.dmax = 1 << state.wbits; + //state.dmax = 1 << len; + + //Tracev((stderr, "inflate: zlib header ok\n")); + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = hold & 0x200 ? DICTID : TYPE; + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + break; + case FLAGS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.flags = hold; + if ((state.flags & 0xff) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + if (state.flags & 0xe000) { + strm.msg = 'unknown header flags set'; + state.mode = BAD; + break; + } + if (state.head) { + state.head.text = ((hold >> 8) & 1); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = TIME; + /* falls through */ + case TIME: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.time = hold; + } + if (state.flags & 0x0200) { + //=== CRC4(state.check, hold) + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + hbuf[2] = (hold >>> 16) & 0xff; + hbuf[3] = (hold >>> 24) & 0xff; + state.check = crc32_1(state.check, hbuf, 4, 0); + //=== + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = OS; + /* falls through */ + case OS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.xflags = (hold & 0xff); + state.head.os = (hold >> 8); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = EXLEN; + /* falls through */ + case EXLEN: + if (state.flags & 0x0400) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length = hold; + if (state.head) { + state.head.extra_len = hold; + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32_1(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + else if (state.head) { + state.head.extra = null/*Z_NULL*/; + } + state.mode = EXTRA; + /* falls through */ + case EXTRA: + if (state.flags & 0x0400) { + copy = state.length; + if (copy > have) { copy = have; } + if (copy) { + if (state.head) { + len = state.head.extra_len - state.length; + if (!state.head.extra) { + // Use untyped array for more convenient processing later + state.head.extra = new Uint8Array(state.head.extra_len); + } + state.head.extra.set( + input.subarray( + next, + // extra field is limited to 65536 bytes + // - no need for additional size check + next + copy + ), + /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ + len + ); + //zmemcpy(state.head.extra + len, next, + // len + copy > state.head.extra_max ? + // state.head.extra_max - len : copy); + } + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + state.length -= copy; + } + if (state.length) { break inf_leave; } + } + state.length = 0; + state.mode = NAME; + /* falls through */ + case NAME: + if (state.flags & 0x0800) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + // TODO: 2 or 1 bytes? + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.name_max*/)) { + state.head.name += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.name = null; + } + state.length = 0; + state.mode = COMMENT; + /* falls through */ + case COMMENT: + if (state.flags & 0x1000) { + if (have === 0) { break inf_leave; } + copy = 0; + do { + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.comm_max*/)) { + state.head.comment += String.fromCharCode(len); + } + } while (len && copy < have); + if (state.flags & 0x0200) { + state.check = crc32_1(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { break inf_leave; } + } + else if (state.head) { + state.head.comment = null; + } + state.mode = HCRC; + /* falls through */ + case HCRC: + if (state.flags & 0x0200) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.check & 0xffff)) { + strm.msg = 'header crc mismatch'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + if (state.head) { + state.head.hcrc = ((state.flags >> 9) & 1); + state.head.done = true; + } + strm.adler = state.check = 0; + state.mode = TYPE; + break; + case DICTID: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + strm.adler = state.check = zswap32(hold); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = DICT; + /* falls through */ + case DICT: + if (state.havedict === 0) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + return Z_NEED_DICT$1; + } + strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; + state.mode = TYPE; + /* falls through */ + case TYPE: + if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } + /* falls through */ + case TYPEDO: + if (state.last) { + //--- BYTEBITS() ---// + hold >>>= bits & 7; + bits -= bits & 7; + //---// + state.mode = CHECK; + break; + } + //=== NEEDBITS(3); */ + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.last = (hold & 0x01)/*BITS(1)*/; + //--- DROPBITS(1) ---// + hold >>>= 1; + bits -= 1; + //---// + + switch ((hold & 0x03)/*BITS(2)*/) { + case 0: /* stored block */ + //Tracev((stderr, "inflate: stored block%s\n", + // state.last ? " (last)" : "")); + state.mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + //Tracev((stderr, "inflate: fixed codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = LEN_; /* decode codes */ + if (flush === Z_TREES) { + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break inf_leave; + } + break; + case 2: /* dynamic block */ + //Tracev((stderr, "inflate: dynamic codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = TABLE; + break; + case 3: + strm.msg = 'invalid block type'; + state.mode = BAD; + } + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break; + case STORED: + //--- BYTEBITS() ---// /* go to byte boundary */ + hold >>>= bits & 7; + bits -= bits & 7; + //---// + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { + strm.msg = 'invalid stored block lengths'; + state.mode = BAD; + break; + } + state.length = hold & 0xffff; + //Tracev((stderr, "inflate: stored length %u\n", + // state.length)); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = COPY_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case COPY_: + state.mode = COPY; + /* falls through */ + case COPY: + copy = state.length; + if (copy) { + if (copy > have) { copy = have; } + if (copy > left) { copy = left; } + if (copy === 0) { break inf_leave; } + //--- zmemcpy(put, next, copy); --- + output.set(input.subarray(next, next + copy), put); + //---// + have -= copy; + next += copy; + left -= copy; + put += copy; + state.length -= copy; + break; + } + //Tracev((stderr, "inflate: stored end\n")); + state.mode = TYPE; + break; + case TABLE: + //=== NEEDBITS(14); */ + while (bits < 14) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + //#ifndef PKZIP_BUG_WORKAROUND + if (state.nlen > 286 || state.ndist > 30) { + strm.msg = 'too many length or distance symbols'; + state.mode = BAD; + break; + } + //#endif + //Tracev((stderr, "inflate: table sizes ok\n")); + state.have = 0; + state.mode = LENLENS; + /* falls through */ + case LENLENS: + while (state.have < state.ncode) { + //=== NEEDBITS(3); + while (bits < 3) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + while (state.have < 19) { + state.lens[order[state.have++]] = 0; + } + // We have separate tables & no pointers. 2 commented lines below not needed. + //state.next = state.codes; + //state.lencode = state.next; + // Switch to use dynamic table + state.lencode = state.lendyn; + state.lenbits = 7; + + opts = { bits: state.lenbits }; + ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); + state.lenbits = opts.bits; + + if (ret) { + strm.msg = 'invalid code lengths set'; + state.mode = BAD; + break; + } + //Tracev((stderr, "inflate: code lengths ok\n")); + state.have = 0; + state.mode = CODELENS; + /* falls through */ + case CODELENS: + while (state.have < state.nlen + state.ndist) { + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_val < 16) { + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.lens[state.have++] = here_val; + } + else { + if (here_val === 16) { + //=== NEEDBITS(here.bits + 2); + n = here_bits + 2; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + if (state.have === 0) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + len = state.lens[state.have - 1]; + copy = 3 + (hold & 0x03);//BITS(2); + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + } + else if (here_val === 17) { + //=== NEEDBITS(here.bits + 3); + n = here_bits + 3; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 3 + (hold & 0x07);//BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + else { + //=== NEEDBITS(here.bits + 7); + n = here_bits + 7; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 11 + (hold & 0x7f);//BITS(7); + //--- DROPBITS(7) ---// + hold >>>= 7; + bits -= 7; + //---// + } + if (state.have + copy > state.nlen + state.ndist) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + while (copy--) { + state.lens[state.have++] = len; + } + } + } + + /* handle error breaks in while */ + if (state.mode === BAD) { break; } + + /* check for end-of-block code (better have one) */ + if (state.lens[256] === 0) { + strm.msg = 'invalid code -- missing end-of-block'; + state.mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + state.lenbits = 9; + + opts = { bits: state.lenbits }; + ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.lenbits = opts.bits; + // state.lencode = state.next; + + if (ret) { + strm.msg = 'invalid literal/lengths set'; + state.mode = BAD; + break; + } + + state.distbits = 6; + //state.distcode.copy(state.codes); + // Switch to use dynamic table + state.distcode = state.distdyn; + opts = { bits: state.distbits }; + ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.distbits = opts.bits; + // state.distcode = state.next; + + if (ret) { + strm.msg = 'invalid distances set'; + state.mode = BAD; + break; + } + //Tracev((stderr, 'inflate: codes ok\n')); + state.mode = LEN_; + if (flush === Z_TREES) { break inf_leave; } + /* falls through */ + case LEN_: + state.mode = LEN; + /* falls through */ + case LEN: + if (have >= 6 && left >= 258) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + inffast(strm, _out); + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + if (state.mode === TYPE) { + state.back = -1; + } + break; + } + state.back = 0; + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_op && (here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.lencode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + state.length = here_val; + if (here_op === 0) { + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + state.mode = LIT; + break; + } + if (here_op & 32) { + //Tracevv((stderr, "inflate: end of block\n")); + state.back = -1; + state.mode = TYPE; + break; + } + if (here_op & 64) { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break; + } + state.extra = here_op & 15; + state.mode = LENEXT; + /* falls through */ + case LENEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //Tracevv((stderr, "inflate: length %u\n", state.length)); + state.was = state.length; + state.mode = DIST; + /* falls through */ + case DIST: + for (;;) { + here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if ((here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.distcode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { break; } + //--- PULLBYTE() ---// + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + if (here_op & 64) { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break; + } + state.offset = here_val; + state.extra = (here_op) & 15; + state.mode = DISTEXT; + /* falls through */ + case DISTEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //#ifdef INFLATE_STRICT + if (state.offset > state.dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } + //#endif + //Tracevv((stderr, "inflate: distance %u\n", state.offset)); + state.mode = MATCH; + /* falls through */ + case MATCH: + if (left === 0) { break inf_leave; } + copy = _out - left; + if (state.offset > copy) { /* copy from window */ + copy = state.offset - copy; + if (copy > state.whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } + // (!) This block is disabled in zlib defaults, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // Trace((stderr, "inflate.c too far\n")); + // copy -= state.whave; + // if (copy > state.length) { copy = state.length; } + // if (copy > left) { copy = left; } + // left -= copy; + // state.length -= copy; + // do { + // output[put++] = 0; + // } while (--copy); + // if (state.length === 0) { state.mode = LEN; } + // break; + //#endif + } + if (copy > state.wnext) { + copy -= state.wnext; + from = state.wsize - copy; + } + else { + from = state.wnext - copy; + } + if (copy > state.length) { copy = state.length; } + from_source = state.window; + } + else { /* copy from output */ + from_source = output; + from = put - state.offset; + copy = state.length; + } + if (copy > left) { copy = left; } + left -= copy; + state.length -= copy; + do { + output[put++] = from_source[from++]; + } while (--copy); + if (state.length === 0) { state.mode = LEN; } + break; + case LIT: + if (left === 0) { break inf_leave; } + output[put++] = state.length; + left--; + state.mode = LEN; + break; + case CHECK: + if (state.wrap) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + // Use '|' instead of '+' to make sure that result is signed + hold |= input[next++] << bits; + bits += 8; + } + //===// + _out -= left; + strm.total_out += _out; + state.total += _out; + if (_out) { + strm.adler = state.check = + /*UPDATE(state.check, put - _out, _out);*/ + (state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out)); + + } + _out = left; + // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too + if ((state.flags ? hold : zswap32(hold)) !== state.check) { + strm.msg = 'incorrect data check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: check matches trailer\n")); + } + state.mode = LENGTH; + /* falls through */ + case LENGTH: + if (state.wrap && state.flags) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { break inf_leave; } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.total & 0xffffffff)) { + strm.msg = 'incorrect length check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: length matches trailer\n")); + } + state.mode = DONE; + /* falls through */ + case DONE: + ret = Z_STREAM_END$1; + break inf_leave; + case BAD: + ret = Z_DATA_ERROR$1; + break inf_leave; + case MEM: + return Z_MEM_ERROR$1; + case SYNC: + /* falls through */ + default: + return Z_STREAM_ERROR$1; + } + } + + // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + + if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && + (state.mode < CHECK || flush !== Z_FINISH$1))) { + if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ; + } + _in -= strm.avail_in; + _out -= strm.avail_out; + strm.total_in += _in; + strm.total_out += _out; + state.total += _out; + if (state.wrap && _out) { + strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ + (state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out)); + } + strm.data_type = state.bits + (state.last ? 64 : 0) + + (state.mode === TYPE ? 128 : 0) + + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); + if (((_in === 0 && _out === 0) || flush === Z_FINISH$1) && ret === Z_OK$1) { + ret = Z_BUF_ERROR; + } + return ret; + }; + + + const inflateEnd = (strm) => { + + if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { + return Z_STREAM_ERROR$1; + } + + let state = strm.state; + if (state.window) { + state.window = null; + } + strm.state = null; + return Z_OK$1; + }; + + + const inflateGetHeader = (strm, head) => { + + /* check state */ + if (!strm || !strm.state) { return Z_STREAM_ERROR$1; } + const state = strm.state; + if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR$1; } + + /* save header structure */ + state.head = head; + head.done = false; + return Z_OK$1; + }; + + + const inflateSetDictionary = (strm, dictionary) => { + const dictLength = dictionary.length; + + let state; + let dictid; + let ret; + + /* check state */ + if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR$1; } + state = strm.state; + + if (state.wrap !== 0 && state.mode !== DICT) { + return Z_STREAM_ERROR$1; + } + + /* check for correct dictionary identifier */ + if (state.mode === DICT) { + dictid = 1; /* adler32(0, null, 0)*/ + /* dictid = adler32(dictid, dictionary, dictLength); */ + dictid = adler32_1(dictid, dictionary, dictLength, 0); + if (dictid !== state.check) { + return Z_DATA_ERROR$1; + } + } + /* copy dictionary to window using updatewindow(), which will amend the + existing dictionary if appropriate */ + ret = updatewindow(strm, dictionary, dictLength, dictLength); + if (ret) { + state.mode = MEM; + return Z_MEM_ERROR$1; + } + state.havedict = 1; + // Tracev((stderr, "inflate: dictionary set\n")); + return Z_OK$1; + }; + + + var inflateReset_1 = inflateReset; + var inflateReset2_1 = inflateReset2; + var inflateResetKeep_1 = inflateResetKeep; + var inflateInit_1 = inflateInit; + var inflateInit2_1 = inflateInit2; + var inflate_2$1 = inflate$1; + var inflateEnd_1 = inflateEnd; + var inflateGetHeader_1 = inflateGetHeader; + var inflateSetDictionary_1 = inflateSetDictionary; + var inflateInfo = 'pako inflate (from Nodeca project)'; + + /* Not implemented + module.exports.inflateCopy = inflateCopy; + module.exports.inflateGetDictionary = inflateGetDictionary; + module.exports.inflateMark = inflateMark; + module.exports.inflatePrime = inflatePrime; + module.exports.inflateSync = inflateSync; + module.exports.inflateSyncPoint = inflateSyncPoint; + module.exports.inflateUndermine = inflateUndermine; + */ + + var inflate_1$1 = { + inflateReset: inflateReset_1, + inflateReset2: inflateReset2_1, + inflateResetKeep: inflateResetKeep_1, + inflateInit: inflateInit_1, + inflateInit2: inflateInit2_1, + inflate: inflate_2$1, + inflateEnd: inflateEnd_1, + inflateGetHeader: inflateGetHeader_1, + inflateSetDictionary: inflateSetDictionary_1, + inflateInfo: inflateInfo + }; + + const _has = (obj, key) => { + return Object.prototype.hasOwnProperty.call(obj, key); + }; + + var assign = function (obj /*from1, from2, from3, ...*/) { + const sources = Array.prototype.slice.call(arguments, 1); + while (sources.length) { + const source = sources.shift(); + if (!source) { continue; } + + if (typeof source !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (const p in source) { + if (_has(source, p)) { + obj[p] = source[p]; + } + } + } + + return obj; + }; + + + // Join array of chunks to single array. + var flattenChunks = (chunks) => { + // calculate data length + let len = 0; + + for (let i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } + + // join chunks + const result = new Uint8Array(len); + + for (let i = 0, pos = 0, l = chunks.length; i < l; i++) { + let chunk = chunks[i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; + }; + + var common = { + assign: assign, + flattenChunks: flattenChunks + }; + + // String encode/decode helpers + + + // Quick check if we can use fast array to bin string conversion + // + // - apply(Array) can fail on Android 2.2 + // - apply(Uint8Array) can fail on iOS 5.1 Safari + // + let STR_APPLY_UIA_OK = true; + + try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } + + + // Table with utf8 lengths (calculated by first byte of sequence) + // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, + // because max possible codepoint is 0x10ffff + const _utf8len = new Uint8Array(256); + for (let q = 0; q < 256; q++) { + _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); + } + _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start + + + // convert string to array (typed, when possible) + var string2buf = (str) => { + if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) { + return new TextEncoder().encode(str); + } + + let buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; + + // count binary size + for (m_pos = 0; m_pos < str_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; + } + + // allocate buffer + buf = new Uint8Array(buf_len); + + // convert + for (i = 0, m_pos = 0; i < buf_len; m_pos++) { + c = str.charCodeAt(m_pos); + if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { + c2 = str.charCodeAt(m_pos + 1); + if ((c2 & 0xfc00) === 0xdc00) { + c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); + m_pos++; + } + } + if (c < 0x80) { + /* one byte */ + buf[i++] = c; + } else if (c < 0x800) { + /* two bytes */ + buf[i++] = 0xC0 | (c >>> 6); + buf[i++] = 0x80 | (c & 0x3f); + } else if (c < 0x10000) { + /* three bytes */ + buf[i++] = 0xE0 | (c >>> 12); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } else { + /* four bytes */ + buf[i++] = 0xf0 | (c >>> 18); + buf[i++] = 0x80 | (c >>> 12 & 0x3f); + buf[i++] = 0x80 | (c >>> 6 & 0x3f); + buf[i++] = 0x80 | (c & 0x3f); + } + } + + return buf; + }; + + // Helper + const buf2binstring = (buf, len) => { + // On Chrome, the arguments in a function call that are allowed is `65534`. + // If the length of the buffer is smaller than that, we can use this optimization, + // otherwise we will take a slower path. + if (len < 65534) { + if (buf.subarray && STR_APPLY_UIA_OK) { + return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len)); + } + } + + let result = ''; + for (let i = 0; i < len; i++) { + result += String.fromCharCode(buf[i]); + } + return result; + }; + + + // convert array to string + var buf2string = (buf, max) => { + const len = max || buf.length; + + if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) { + return new TextDecoder().decode(buf.subarray(0, max)); + } + + let i, out; + + // Reserve max possible length (2 words per char) + // NB: by unknown reasons, Array is significantly faster for + // String.fromCharCode.apply than Uint16Array. + const utf16buf = new Array(len * 2); + + for (out = 0, i = 0; i < len;) { + let c = buf[i++]; + // quick process ascii + if (c < 0x80) { utf16buf[out++] = c; continue; } + + let c_len = _utf8len[c]; + // skip 5 & 6 byte codes + if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } + + // apply mask on first byte + c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; + // join the rest + while (c_len > 1 && i < len) { + c = (c << 6) | (buf[i++] & 0x3f); + c_len--; + } + + // terminated by end of string? + if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } + + if (c < 0x10000) { + utf16buf[out++] = c; + } else { + c -= 0x10000; + utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); + utf16buf[out++] = 0xdc00 | (c & 0x3ff); + } + } + + return buf2binstring(utf16buf, out); + }; + + + // Calculate max possible position in utf8 buffer, + // that will not break sequence. If that's not possible + // - (very small limits) return max size as is. + // + // buf[] - utf8 bytes array + // max - length limit (mandatory); + var utf8border = (buf, max) => { + + max = max || buf.length; + if (max > buf.length) { max = buf.length; } + + // go back from last position, until start of sequence found + let pos = max - 1; + while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } + + // Very small and broken sequence, + // return max, because we should return something anyway. + if (pos < 0) { return max; } + + // If we came to start of buffer - that means buffer is too small, + // return max too. + if (pos === 0) { return max; } + + return (pos + _utf8len[buf[pos]] > max) ? pos : max; + }; + + var strings = { + string2buf: string2buf, + buf2string: buf2string, + utf8border: utf8border + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + var messages = { + 2: 'need dictionary', /* Z_NEED_DICT 2 */ + 1: 'stream end', /* Z_STREAM_END 1 */ + 0: '', /* Z_OK 0 */ + '-1': 'file error', /* Z_ERRNO (-1) */ + '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ + }; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + this.next_in = 0; + /* number of bytes available at input */ + this.avail_in = 0; + /* total number of input bytes read so far */ + this.total_in = 0; + /* next output byte should be put there */ + this.output = null; // JS specific, because we have no pointers + this.next_out = 0; + /* remaining free space at output */ + this.avail_out = 0; + /* total number of bytes output so far */ + this.total_out = 0; + /* last error message, NULL if no error */ + this.msg = ''/*Z_NULL*/; + /* not visible by applications */ + this.state = null; + /* best guess about the data type: binary or text */ + this.data_type = 2/*Z_UNKNOWN*/; + /* adler32 value of the uncompressed data */ + this.adler = 0; + } + + var zstream = ZStream; + + // (C) 1995-2013 Jean-loup Gailly and Mark Adler + // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin + // + // This software is provided 'as-is', without any express or implied + // warranty. In no event will the authors be held liable for any damages + // arising from the use of this software. + // + // Permission is granted to anyone to use this software for any purpose, + // including commercial applications, and to alter it and redistribute it + // freely, subject to the following restrictions: + // + // 1. The origin of this software must not be misrepresented; you must not + // claim that you wrote the original software. If you use this software + // in a product, an acknowledgment in the product documentation would be + // appreciated but is not required. + // 2. Altered source versions must be plainly marked as such, and must not be + // misrepresented as being the original software. + // 3. This notice may not be removed or altered from any source distribution. + + function GZheader() { + /* true if compressed data believed to be text */ + this.text = 0; + /* modification time */ + this.time = 0; + /* extra flags (not used when writing a gzip file) */ + this.xflags = 0; + /* operating system */ + this.os = 0; + /* pointer to extra field or Z_NULL if none */ + this.extra = null; + /* extra field length (valid if extra != Z_NULL) */ + this.extra_len = 0; // Actually, we don't need it in JS, + // but leave for few code modifications + + // + // Setup limits is not necessary because in js we should not preallocate memory + // for inflate use constant limit in 65536 bytes + // + + /* space at extra (only when reading header) */ + // this.extra_max = 0; + /* pointer to zero-terminated file name or Z_NULL */ + this.name = ''; + /* space at name (only when reading header) */ + // this.name_max = 0; + /* pointer to zero-terminated comment or Z_NULL */ + this.comment = ''; + /* space at comment (only when reading header) */ + // this.comm_max = 0; + /* true if there was or will be a header crc */ + this.hcrc = 0; + /* true when done reading gzip header (not used when writing a gzip file) */ + this.done = false; + } + + var gzheader = GZheader; + + const toString = Object.prototype.toString; + + /* Public constants ==========================================================*/ + /* ===========================================================================*/ + + const { + Z_NO_FLUSH, Z_FINISH, + Z_OK, Z_STREAM_END, Z_NEED_DICT, Z_STREAM_ERROR, Z_DATA_ERROR, Z_MEM_ERROR + } = constants$1; + + /* ===========================================================================*/ + + + /** + * class Inflate + * + * Generic JS-style wrapper for zlib calls. If you don't need + * streaming behaviour - use more simple functions: [[inflate]] + * and [[inflateRaw]]. + **/ + + /* internal + * inflate.chunks -> Array + * + * Chunks of output data, if [[Inflate#onData]] not overridden. + **/ + + /** + * Inflate.result -> Uint8Array|String + * + * Uncompressed result, generated by default [[Inflate#onData]] + * and [[Inflate#onEnd]] handlers. Filled after you push last chunk + * (call [[Inflate#push]] with `Z_FINISH` / `true` param). + **/ + + /** + * Inflate.err -> Number + * + * Error code after inflate finished. 0 (Z_OK) on success. + * Should be checked if broken data possible. + **/ + + /** + * Inflate.msg -> String + * + * Error message, if [[Inflate.err]] != 0 + **/ + + + /** + * new Inflate(options) + * - options (Object): zlib inflate options. + * + * Creates new inflator instance with specified params. Throws exception + * on bad params. Supported options: + * + * - `windowBits` + * - `dictionary` + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information on these. + * + * Additional options, for internal needs: + * + * - `chunkSize` - size of generated data chunks (16K by default) + * - `raw` (Boolean) - do raw inflate + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * By default, when no options set, autodetect deflate/gzip data format via + * wrapper header. + * + * ##### Example: + * + * ```javascript + * const pako = require('pako') + * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9]) + * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]); + * + * const inflate = new pako.Inflate({ level: 3}); + * + * inflate.push(chunk1, false); + * inflate.push(chunk2, true); // true -> last chunk + * + * if (inflate.err) { throw new Error(inflate.err); } + * + * console.log(inflate.result); + * ``` + **/ + function Inflate(options) { + this.options = common.assign({ + chunkSize: 1024 * 64, + windowBits: 15, + to: '' + }, options || {}); + + const opt = this.options; + + // Force window size for `raw` data, if not set directly, + // because we have no header for autodetect. + if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { + opt.windowBits = -opt.windowBits; + if (opt.windowBits === 0) { opt.windowBits = -15; } + } + + // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate + if ((opt.windowBits >= 0) && (opt.windowBits < 16) && + !(options && options.windowBits)) { + opt.windowBits += 32; + } + + // Gzip header has no info about windows size, we can do autodetect only + // for deflate. So, if window size not set, force it to max when gzip possible + if ((opt.windowBits > 15) && (opt.windowBits < 48)) { + // bit 3 (16) -> gzipped data + // bit 4 (32) -> autodetect gzip/deflate + if ((opt.windowBits & 15) === 0) { + opt.windowBits |= 15; + } + } + + this.err = 0; // error code, if happens (0 = Z_OK) + this.msg = ''; // error message + this.ended = false; // used to avoid multiple onEnd() calls + this.chunks = []; // chunks of compressed data + + this.strm = new zstream(); + this.strm.avail_out = 0; + + let status = inflate_1$1.inflateInit2( + this.strm, + opt.windowBits + ); + + if (status !== Z_OK) { + throw new Error(messages[status]); + } + + this.header = new gzheader(); + + inflate_1$1.inflateGetHeader(this.strm, this.header); + + // Setup dictionary + if (opt.dictionary) { + // Convert data if needed + if (typeof opt.dictionary === 'string') { + opt.dictionary = strings.string2buf(opt.dictionary); + } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { + opt.dictionary = new Uint8Array(opt.dictionary); + } + if (opt.raw) { //In raw mode we need to set the dictionary early + status = inflate_1$1.inflateSetDictionary(this.strm, opt.dictionary); + if (status !== Z_OK) { + throw new Error(messages[status]); + } + } + } + } + + /** + * Inflate#push(data[, flush_mode]) -> Boolean + * - data (Uint8Array|ArrayBuffer): input data + * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE + * flush modes. See constants. Skipped or `false` means Z_NO_FLUSH, + * `true` means Z_FINISH. + * + * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with + * new output chunks. Returns `true` on success. If end of stream detected, + * [[Inflate#onEnd]] will be called. + * + * `flush_mode` is not needed for normal operation, because end of stream + * detected automatically. You may try to use it for advanced things, but + * this functionality was not tested. + * + * On fail call [[Inflate#onEnd]] with error code and return false. + * + * ##### Example + * + * ```javascript + * push(chunk, false); // push one of data chunks + * ... + * push(chunk, true); // push last chunk + * ``` + **/ + Inflate.prototype.push = function (data, flush_mode) { + const strm = this.strm; + const chunkSize = this.options.chunkSize; + const dictionary = this.options.dictionary; + let status, _flush_mode, last_avail_out; + + if (this.ended) return false; + + if (flush_mode === ~~flush_mode) _flush_mode = flush_mode; + else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH; + + // Convert data if needed + if (toString.call(data) === '[object ArrayBuffer]') { + strm.input = new Uint8Array(data); + } else { + strm.input = data; + } + + strm.next_in = 0; + strm.avail_in = strm.input.length; + + for (;;) { + if (strm.avail_out === 0) { + strm.output = new Uint8Array(chunkSize); + strm.next_out = 0; + strm.avail_out = chunkSize; + } + + status = inflate_1$1.inflate(strm, _flush_mode); + + if (status === Z_NEED_DICT && dictionary) { + status = inflate_1$1.inflateSetDictionary(strm, dictionary); + + if (status === Z_OK) { + status = inflate_1$1.inflate(strm, _flush_mode); + } else if (status === Z_DATA_ERROR) { + // Replace code with more verbose + status = Z_NEED_DICT; + } + } + + // Skip snyc markers if more data follows and not raw mode + while (strm.avail_in > 0 && + status === Z_STREAM_END && + strm.state.wrap > 0 && + data[strm.next_in] !== 0) + { + inflate_1$1.inflateReset(strm); + status = inflate_1$1.inflate(strm, _flush_mode); + } + + switch (status) { + case Z_STREAM_ERROR: + case Z_DATA_ERROR: + case Z_NEED_DICT: + case Z_MEM_ERROR: + this.onEnd(status); + this.ended = true; + return false; + } + + // Remember real `avail_out` value, because we may patch out buffer content + // to align utf8 strings boundaries. + last_avail_out = strm.avail_out; + + if (strm.next_out) { + if (strm.avail_out === 0 || status === Z_STREAM_END) { + + if (this.options.to === 'string') { + + let next_out_utf8 = strings.utf8border(strm.output, strm.next_out); + + let tail = strm.next_out - next_out_utf8; + let utf8str = strings.buf2string(strm.output, next_out_utf8); + + // move tail & realign counters + strm.next_out = tail; + strm.avail_out = chunkSize - tail; + if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0); + + this.onData(utf8str); + + } else { + this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out)); + } + } + } + + // Must repeat iteration if out buffer is full + if (status === Z_OK && last_avail_out === 0) continue; + + // Finalize if end of stream reached. + if (status === Z_STREAM_END) { + status = inflate_1$1.inflateEnd(this.strm); + this.onEnd(status); + this.ended = true; + return true; + } + + if (strm.avail_in === 0) break; + } + + return true; + }; + + + /** + * Inflate#onData(chunk) -> Void + * - chunk (Uint8Array|String): output data. When string output requested, + * each chunk will be string. + * + * By default, stores data blocks in `chunks[]` property and glue + * those in `onEnd`. Override this handler, if you need another behaviour. + **/ + Inflate.prototype.onData = function (chunk) { + this.chunks.push(chunk); + }; + + + /** + * Inflate#onEnd(status) -> Void + * - status (Number): inflate status. 0 (Z_OK) on success, + * other if not. + * + * Called either after you tell inflate that the input stream is + * complete (Z_FINISH). By default - join collected chunks, + * free memory and fill `results` / `err` properties. + **/ + Inflate.prototype.onEnd = function (status) { + // On success - join + if (status === Z_OK) { + if (this.options.to === 'string') { + this.result = this.chunks.join(''); + } else { + this.result = common.flattenChunks(this.chunks); + } + } + this.chunks = []; + this.err = status; + this.msg = this.strm.msg; + }; + + + /** + * inflate(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Decompress `data` with inflate/ungzip and `options`. Autodetect + * format via wrapper header by default. That's why we don't provide + * separate `ungzip` method. + * + * Supported options are: + * + * - windowBits + * + * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) + * for more information. + * + * Sugar (options): + * + * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify + * negative windowBits implicitly. + * - `to` (String) - if equal to 'string', then result will be converted + * from utf8 to utf16 (javascript) string. When string output requested, + * chunk length can differ from `chunkSize`, depending on content. + * + * + * ##### Example: + * + * ```javascript + * const pako = require('pako'); + * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9])); + * let output; + * + * try { + * output = pako.inflate(input); + * } catch (err) { + * console.log(err); + * } + * ``` + **/ + function inflate(input, options) { + const inflator = new Inflate(options); + + inflator.push(input); + + // That will never happens, if you don't cheat with options :) + if (inflator.err) throw inflator.msg || messages[inflator.err]; + + return inflator.result; + } + + + /** + * inflateRaw(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * The same as [[inflate]], but creates raw data, without wrapper + * (header and adler32 crc). + **/ + function inflateRaw(input, options) { + options = options || {}; + options.raw = true; + return inflate(input, options); + } + + + /** + * ungzip(data[, options]) -> Uint8Array|String + * - data (Uint8Array): input data to decompress. + * - options (Object): zlib inflate options. + * + * Just shortcut to [[inflate]], because it autodetects format + * by header.content. Done for convenience. + **/ + + + var Inflate_1 = Inflate; + var inflate_2 = inflate; + var inflateRaw_1 = inflateRaw; + var ungzip = inflate; + var constants = constants$1; + + var inflate_1 = { + Inflate: Inflate_1, + inflate: inflate_2, + inflateRaw: inflateRaw_1, + ungzip: ungzip, + constants: constants + }; + + exports.Inflate = Inflate_1; + exports.constants = constants; + exports['default'] = inflate_1; + exports.inflate = inflate_2; + exports.inflateRaw = inflateRaw_1; + exports.ungzip = ungzip; + + Object.defineProperty(exports, '__esModule', { value: true }); + +}))); diff --git a/docs/js/gzip/pako_inflate.min.js b/docs/js/gzip/pako_inflate.min.js new file mode 100644 index 0000000..3431269 --- /dev/null +++ b/docs/js/gzip/pako_inflate.min.js @@ -0,0 +1,2 @@ +/*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */ +!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports):"function"==typeof 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+1,3 @@ + + +` diff --git a/docs/render.js b/docs/render.js new file mode 100644 index 0000000..1a2d231 --- /dev/null +++ b/docs/render.js @@ -0,0 +1,30 @@ +window.el = function (tagName, attrs, ...children) { + let l = document.createElement(tagName); + Object.entries(attrs).forEach(([k,v]) => l[k] = v); + children.forEach((c) => l.appendChild(c)); + return l; +} + +function loadScript(src) { + document.head.appendChild(el("script", { src })); + document.onload = () => { + document.write("hi"); + + } +} + +function loadSyle(href) { + document.head.appendChild(el("link", { type: "text/css", rel: "stylesheet", href})); +} + +window.addEventListener("message", function(e) { + var base = el('base', {href: e.data.script}); + document.head.appendChild(base); + + + window.params = e.data; + window.params.origin = e.origin; + console.log("Rendering with", e.data.script, e.data) + loadScript(e.data.script); + console.log("document.head", document.head) +}, false); diff --git a/docs/render/bookmarklet.css b/docs/render/bookmarklet.css new file mode 100644 index 0000000..f108bf2 --- /dev/null +++ b/docs/render/bookmarklet.css @@ -0,0 +1,47 @@ + +* { + font-family: -apple-system, BlinkMacSystemFont, sans-serif; +} + +body { + text-align: center; +} + +a { + font-size:12px; + line-height:3em; + border: 2px solid currentColor; + background-color:rgba(0,0,0,0.05); + color:currentColor; + padding:0.2em .75em; + border-radius:1em; + text-decoration:none; + cursor:grab; + user-select: none; +} + +a:hover { + border: 2px solid currentColor; + background-color:rgba(0,0,0,0.1); +} + +div#content { + max-width:300px; + margin:10vh auto; +} +#emoji { + font-size: 300%; + filter:grayscale() brightness(1.1); +} + +:root { color-scheme: light dark; } +@media (prefers-color-scheme: dark) { + /* Dark theme styles go here */ + body { + background-color:#111111; + color:white; + } + #emoji { + filter:grayscale() brightness(0.8); + } +} \ No newline at end of file diff --git a/docs/render/bookmarklet.js b/docs/render/bookmarklet.js new file mode 100644 index 0000000..07a5fdd --- /dev/null +++ b/docs/render/bookmarklet.js @@ -0,0 +1,11 @@ +let url = params.body +let title = params.title +loadSyle(document.currentScript.src.replace("js", "css")) +document.body.appendChild( + el("div", {id:"content"}, + el("a", {href:url, innerText:"Script: " + title || "Bookmarklet"}), + el("p", {id:"emoji", innerText:"☝️"}), + el("p", {innerText:"Drag this bookmarklet to your bookmarks / favorites to use it."}), + el("p", {innerText:"On mobile, bookmark this page, then edit the address to remove everything to the left of 'javascript:'."}) + ) +); diff --git a/docs/render/download.css b/docs/render/download.css new file mode 100644 index 0000000..b1969f2 --- /dev/null +++ b/docs/render/download.css @@ -0,0 +1,59 @@ + +* { + font-family: -apple-system, BlinkMacSystemFont, sans-serif; +} + +body { + text-align: center; +} + +body:not(.download) #download { + display:none; +} + +#download { + background:#fafafa; + width:100vw; + height:100vh; + position:absolute; + top:0; + left:0; + display:flex; + text-decoration: none; + color:black; + justify-content: center; + align-items: center; + flex-direction: column; + font-size:14px; +} + +#dl-image { + width:128px; + height:128px; + background-position: center; + background-repeat: no-repeat; + background-image: url("data:image/svg+xml,%0A%3Csvg width='128' height='128' viewBox='0 0 128 128' fill='none' xmlns='http://www.w3.org/2000/svg'%3E%3Cmask id='path-1-outside-1_116_2' maskUnits='userSpaceOnUse' x='27' y='15' width='74' height='98' fill='black'%3E%3Crect fill='white' x='27' y='15' width='74' height='98'/%3E%3Cpath d='M80 16H28V112H100V36L80 16Z'/%3E%3C/mask%3E%3Cpath d='M80 16H28V112H100V36L80 16Z' fill='white'/%3E%3Cpath d='M28 16V15H27V16H28ZM80 16L80.7071 15.2929L80.4142 15H80V16ZM28 112H27V113H28V112ZM100 112V113H101V112H100ZM100 36H101V35.5858L100.707 35.2929L100 36ZM28 17H80V15H28V17ZM29 112V16H27V112H29ZM100 111H28V113H100V111ZM99 36V112H101V36H99ZM100.707 35.2929L80.7071 15.2929L79.2929 16.7071L99.2929 36.7071L100.707 35.2929Z' fill='black' fill-opacity='0.15' mask='url(%23path-1-outside-1_116_2)'/%3E%3C/svg%3E%0A"); + padding: 20px 32px; + box-sizing: border-box; + display:flex; + justify-content: center; + align-items: center;; + color:rgba(0,0,0,0.3); + font-weight:bold; +} + +#dl-button { + text-decoration:none; + background:gray; + color:white; + padding:0.5em 1em; + border-radius:2em; + display:none; +} + +#dl-button:hover { + background:black; +} +#dl-name { + margin-bottom:2em; +} diff --git a/docs/render/download.js b/docs/render/download.js new file mode 100644 index 0000000..e1cc505 --- /dev/null +++ b/docs/render/download.js @@ -0,0 +1,27 @@ +let url = params.body +let title = params.title +loadSyle(document.currentScript.src.replace("js", "css")) +document.body.appendChild( + el("div", {id:"content"}, + el("a", {href:url, innerText:"Script: " + title || "Bookmarklet"}), + el("p", {id:"emoji", innerText:"☝️"}), + el("p", {innerText:"Drag this bookmarklet to your bookmarks / favorites to use it."}), + el("p", {innerText:"On mobile, bookmark this page, then edit the address to remove everything to the left of 'javascript:'."}) + ) +); + + +try { + //let dl = document.querySelector("#download"); + let extension = title.split(".") + let dl = el("a", {id: "download", href:url, download: title}, + el("div", {id: "dl-image", innerText:extension.pop() ?? ""}), + el("div", {id: "dl-name", innerText:"title"}), + el("div", {id: "dl-button"}), + ) + document.body.append(dl) + dl.click(); +} catch (e) { + console.log("DL error", e) + location.href = url; +} \ No newline at end of file diff --git a/docs/render/recipe.css b/docs/render/recipe.css index 232efc8..3a7977b 100644 --- a/docs/render/recipe.css +++ b/docs/render/recipe.css @@ -3,16 +3,19 @@ } body { - margin: 0; + margin: 0 5vw; } .thumbnail { width: 100%; - padding-top: 56.25%; + /* padding-top: 56.25%; */ + padding-top:28.125%; + max-height:1vh; background-color: gray; background-size: cover; background-position: center; margin-bottom:2em; + box-sizing: border-box; } img.publisher { @@ -24,9 +27,10 @@ img.publisher { } .recipe { - max-width: 40em; + max-width: 50em; margin: auto; line-height: 125%; + } .columns { @@ -50,32 +54,109 @@ h1 { line-height:125%; font-weight:500; } - +.noun.hovered { + background-color:rgba(255, 221, 0, 0.608); +} +.step.hovered, +.substep.hovered ~ *, +.ingredient.hovered { +background-color:#f1f1f1; +} .metadata { - align: right; display: flex; flex-wrap: wrap; - gap: 0 1em; + gap: 0.5em 1em; margin-bottom: 1em; + line-height:24px; /* line-height: 2em; */ } -.metadata div:after { - content: "-"; - margin-left: 1em; +ul.step { + padding-inline-start: 0; + list-style-type:none; + } +.instructions:not(.numbered) .number { + display: none; +} +span.number { + margin-left: -24px; + float:left; + border: 2px solid currentColor; + font-weight: 800; + border-radius:10em; + width: 16px; + height: 16px; + text-align: center; + font-size: 10px; + line-height: 16px; + opacity:0.7 +} +.number.big { + font-size:8px; +} + + +li { + margin-bottom: 1em; +} +li:hover { + background-color:rgba(0,0,0,0.1); +} + +.spacer { + flex-grow: 1000; +} +.metadata img { + width:16px; + vertical-align: middle; + margin-top: -4px; + margin-right: 4px; + opacity:0.6; +} + +/* .metadata div:after { + content: "•"; + margin-left: 1em; + margin-right: 1em; +} */ + +/* .yield:before { + background-image: url("recipe/restaurant_black_24dp.svg"); +} + +.time:before, +.yield:before { + content:" "; + width: 16px; + /* height:16px; */ + /* background-size: contain; + float:left; + margin-right:4px; + background-repeat: no-repeat; + background-position: center; +} */ +.time:before { + background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='18' height='22' fill='none' viewBox='0 0 18 22'%3E%3Cpath fill='%23000' d='M4.031 17.953C5.406 19.328 7.063 20.016 9 20.016c1.938 0 3.578-.688 4.922-2.063 1.375-1.375 2.062-3.031 2.062-4.969 0-1.937-.687-3.578-2.062-4.921C12.578 6.687 10.937 6 9 6c-1.938 0-3.594.688-4.969 2.063-1.343 1.343-2.015 2.984-2.015 4.921 0 1.938.671 3.594 2.015 4.97zm12-10.547c.532.688.985 1.578 1.36 2.672.406 1.063.609 2.031.609 2.906 0 2.47-.875 4.594-2.625 6.375-1.75 1.75-3.875 2.625-6.375 2.625s-4.625-.875-6.375-2.625C.875 17.58 0 15.453 0 12.984c0-2.468.875-4.578 2.625-6.328C4.375 4.875 6.5 3.984 9 3.984c.844 0 1.813.204 2.906.61C13.031 5 13.937 5.469 14.625 6l1.406-1.453c.5.406.969.875 1.407 1.406L16.03 7.406zm-8.015 6.61v-6h1.968v6H8.016zM12 .984V3H6V.984h6z'/%3E%3C/svg%3E%0A"); +} */ + .time { - text-transform: uppercase; + background-size:18px; + background-repeat:no-repeat; + /* text-transform: uppercase; */ /* margin-bottom: 1em; */ } .ingredients { - font-weight: 600; + font-weight: 400; font-size: 100%; /* padding-top: 1em; */ flex: 0 1 35%; } +.noun { + font-weight:600 ; +} .instructions { white-space: pre-wrap; @@ -106,7 +187,7 @@ h1 { } .ingredients .quantity { float:left; - margin-left:-2.5em; + margin-left:-2em; width:2em; text-align:center; } @@ -123,7 +204,7 @@ h1 { } .step { - max-width: 40em; + max-width: 80em; cursor: pointer; /* border:1px solid red; */ margin-bottom: 1em; @@ -146,19 +227,28 @@ hr { } a.action { - border: none; + /* border: none; background: none; text-transform: uppercase; text-decoration: none; color: currentColor; - opacity:0.4; + opacity: 0.; cursor: pointer; + border: 1px solid currentColor; + padding: 0 0.6em; + border-radius: 1em; + /* line-height: 16px; + font-size: 14px; + box-sizing: border-box; + line-height: 17px; */ + border-radius:1em; } -a.action:hover { +a.action:hover:not(:active) img { opacity:1.0; - - text-decoration: underline; + /* text-decoration: none; + box-shadow: 0 1px 1px currentColor; + margin-top: -1px; */ } @media screen and (max-width: 480px) { @@ -169,7 +259,7 @@ a.action:hover { .ingredient, .instructions, header { - padding: 0 1em; + padding: 0 0em; } .ingredient { margin: 0; diff --git a/docs/render/recipe.js b/docs/render/recipe.js index 5dbc0ac..4269576 100644 --- a/docs/render/recipe.js +++ b/docs/render/recipe.js @@ -1,5 +1,6 @@ let script = document.currentScript; - +let reformat = true; +console.log("localStorage") FRACTION_MAP = { '1/4': '\u00BC', @@ -24,6 +25,45 @@ FRACTION_MAP = { } } +let ignoredTerms = [ + "teaspoon", "teaspoons", "tablespoon", "tablespoons", "cup", "cups", "taste", "more", "melted", "into", "wide", "pound", "pounds", "gram", "grams", "you", "ounce", "ounces", "thinly", "sliced", + "finely", "ground", "garnish", "about", "cut", "and", "smashed", "each", "the", "medium", "large", "small", "for", "chopped", "minced", "grated", "box", "softened", "directed", "shredded", "cooked", "from", "frozen", "thawed" +] + +const replacements = { + "teaspoon": "tsp.", + "tablespoon": "Tbsp." +} + +window.addEventListener("mouseover", (e) => { + let target = e.target; + + if (target.classList.contains("noun")) { + let els = document.querySelectorAll("#" + e.target.id); + + for (const noun of els) { + noun.classList.add("hovered"); + noun.closest(".substep")?.classList.add("hovered") + noun.closest(".ingredient")?.classList.add("hovered") + } + } +}) +window.addEventListener("mouseout", (e) => { + let target = e.target; + + + if (target.classList.contains("noun")) { + let els = document.querySelectorAll("#" + e.target.id); + + for (const noun of els) { + noun.classList.remove("hovered"); + noun.closest(".substep")?.classList.remove("hovered") + noun.closest(".ingredient")?.classList.remove("hovered") + + } + } +}) + function getStringProperty(stringOrArray, prop) { if (Array.isArray(stringOrArray)) { stringOrArray = stringOrArray.pop(); @@ -31,7 +71,7 @@ function getStringProperty(stringOrArray, prop) { if (prop) { stringOrArray = stringOrArray[prop] } - return stringOrArray; + return stringOrArray.toString(); } const m = (selector, ...args) => { @@ -75,7 +115,6 @@ function clean(html) { function formatTime(time) { const timeRE = /(?-)?P(?:(?[.,\d]+)Y)?(?:(?[.,\d]+)M)?(?:(?[.,\d]+)W)?(?:(?[.,\d]+)D)?T(?:(?[.,\d]+)H)?(?:(?[.,\d]+)M)?(?:(?[.,\d]+)S)?/ let duration = time.match(timeRE).groups; - console.log("match", duration) if (duration) { time = []; @@ -84,8 +123,8 @@ function formatTime(time) { duration.minutes = duration.minutes % 60 } - if (duration.hours > 0) time.push(duration.hours + "hr"); - if (duration.minutes > 0) time.push(duration.minutes + "min"); + if (duration.hours > 0) time.push(duration.hours + "h"); + if (duration.minutes > 0) time.push(duration.minutes + "m"); time = time.join(" "); } return time; @@ -106,21 +145,29 @@ function highlightStep(e) { const ingredientMatch = /^(?:A )?([\/0-9\u00BC-\u00BE\u2153-\u215E\u2009]+) ?(.*)/ function ingredientEl(string, terms) { - //console.log("terms", terms); - - let match = FRACTION_MAP.replace(clean(string)).match(ingredientMatch); - //console.log("match",match ) - if (match) { - let els = match[2].split(/\s/); - els = els.map(s => terms?.has(s) ? m("i", s + " ") : s + " ") - return [m("span.quantity", match[1]), els] - } if (string == "-") return m("hr"); - return [m("span.quantity", ""), (string)]; + + string = highlightTerms(string, terms) + //console.log("terms", terms); + + let match = FRACTION_MAP.replace(clean(string)).match(ingredientMatch); + + if (match) { + return [m("span.quantity", match[1]), m("div", {innerHTML:highlightTerms(match[2], terms)})] + } + return [m("span.quantity", ""), m("div", {innerHTML:string})]; +} + +function highlightTerms(string, terms) { + const pattern = new RegExp(`\\b(${Array.from(terms).join('|').replace("-","\\-") })\\b`, 'gi'); + return string.replace(pattern, match => `${match}`); } function render() { delete document.documentElement.style.display; + document.body.childNodes.forEach((c) => document.body.removeChild(c)) + let data = JSON.parse(window.params.body); + try { var json = data; //JSON.parse(data); if (json["@type"] != "Recipe") { @@ -131,91 +178,140 @@ function render() { console.log("Data", e, {data}); } + if (!json) return; let image = json.image; if (Array.isArray(image)) image = image.shift(); image = image?.url || image; instructions = json.recipeInstructions; - - - - function parseInstructions(instruction) { - - if (instruction.itemListElement) { - return m(".section", m("hr"), m("h3", instruction.name), parseInstructions(instruction.itemListElement)); - } - - if (Array.isArray(instruction)) { - if (Array.isArray(instruction[0])) instruction = instruction.flat(); - return instruction.map(i => parseInstructions(i)); - } - let text = (instruction.text || instruction); - // text = text.split(". ").map((t, i) => m("div.substep", t)) - console.log("text",text); - return m("div.step", { onclick: highlightStep }, m("hr"), text) - } - - instructions = m(".instructions",parseInstructions(instructions)); - - - parent.postMessage({title:json.name, favicon:"🍳"}, "*"); + let title = clean(json.name); + parent.postMessage({title:title, favicon:"🍳"}, "*"); // let text = instructions.join(" "); - var terms = new Set(instructions.textContent.split(/\s/).filter(s => s.length > 2)); - console.log("instructions.innerText", terms) + let ingredients = json.recipeIngredient; + + var ingredientTerms = new Set( + Array.from(ingredients.join("\n").matchAll(/[A-Za-z\-]+/g)).map(m => m[0].length > 2 ? m[0].toLowerCase(): "") + ); + + console.log("instructions", instructions) + if (typeof instructions === "string") instructions = [instructions] + instructions = flattenInstructions(instructions) + let intructionTerms = new Set( + Array.from(instructions.flat().join("\n").matchAll(/[A-Za-z\-]+/g)).map(m => m[0].length > 2 ? m[0].toLowerCase(): "") + ); + ignoredTerms.forEach((t) => { ingredientTerms.delete(t) }) + + ingredientTerms.forEach((t) => { + if (!intructionTerms.has(t)) { + ingredientTerms.delete(t); + } + }) + ingredientTerms.delete(""); + console.log(ingredientTerms); + + console.log("1 tablespoon".replace(/(tablespoon)/, (a) => { + return replacements[a]; + })) + ingredients = ingredients.map(i => m("div.ingredient", { onclick: markIngredient }, ingredientEl(clean(i), ingredientTerms))); + + console.log("instructions", instructions) + let step = 1; + function renderInstructions(instruction, terms) { + if (Array.isArray(instruction)) { + // if (Array.isArray(instruction[0])) instruction = instruction.flat(); + return [m("hr"), m("ul.step", instruction.map(i => renderInstructions(i, terms)))]; + } + + let text = (instruction.text || instruction); + if (text.startsWith("= ")) return m("h3", text.substring(2)); + + return m("li", { onclick: highlightStep }, m("span.number" + (step>9 ? ".big" : ""), `${step++}`), m("span.substep",{innerHTML:highlightTerms(FRACTION_MAP.replace(text.trim()), terms)})) + } + + function flattenInstructions(instruction) { + if (instruction.itemListElement) { + return ["= " + instruction.name].concat(flattenInstructions(instruction.itemListElement).flat()); + } + + if (Array.isArray(instruction)) { + if (Array.isArray(instruction[0])) instruction = instruction.flat(); + return instruction.map(i => flattenInstructions(i)); + } + + let text = (instruction.text || instruction); + + + if (reformat) { + text = text.match( /[0-9\. ]{0,6}[^\.!\?]+[\.!\?]+/g ); + } else { + text = text.match( /[^\n]+/g ); + } + // text = [text] + // if (true) text = text.replace(/\. /g, ".

") + return text; + } + + instructions = instructions.map(i => renderInstructions(i, ingredientTerms)); + + // instructions = instructions.map(i => m("div.step", { onclick: highlightStep }, i)) - + let rating = json.aggregateRating; - - + let ratingCount = rating?.ratingCount; + if (ratingCount && ratingCount < 10) rating = undefined; + + + + let yield = (getStringProperty(json.recipeYield)); + if (!isNaN(parseInt(yield?.charAt(yield?.length - 1)))) yield += " servings"; + document.body.appendChild( m("article.recipe", {}, image ? m(".thumbnail.noprint", { style: "background-image:url(" + image + ");" }) : null, m("header", m("img.publisher", { src: json.publisher?.image ?.[0]?.url ?? json.publisher ?.logo ?.url }), - m("h1", json.name), + m("h1", title), m(".metadata", + m("div", m("span.yield", m("img", {src:"recipe/restaurant_black_24dp.svg"}), yield)), m(".time", + m("img", {src:"recipe/timer_black_24dp.svg"}), + json.totalTime ? m("span", formatTime(json.totalTime)) : undefined, - json.prepTime ? m("span", " - ", formatTime(json.prepTime), " prep") : undefined, - json.cookTime ? m("span", " - ", formatTime(json.cookTime), " cook") : undefined, + // " (", + // json.prepTime ? m("span", formatTime(json.prepTime), " prep") : undefined, + // json.cookTime ? m("span", ", ", formatTime(json.cookTime), " cook") : undefined, + // ")" ), + (rating) ? m("div.rating", + m("img", {src:"recipe/grade_black_24dp.svg"}), + parseFloat(rating.ratingValue).toFixed(1), " ", + // ratingCount ? m("span.count", ratingCount.toString()) : null + ) + : null, + json.nutrition?.calories ? m("div", m("img", {src:"recipe/info_black_24dp.svg"}), (json.nutrition?.calories) + (parseFloat(json.nutrition?.calories) != NaN ? " calories" : "")) : null, - (rating && rating.ratingCount != 0) ? [ - " • ", - "\u2606".repeat(rating.ratingValue), " ", - parseFloat(rating.ratingValue).toFixed(1), " ", - rating.ratingCount ? m("span.count", `(${rating.ratingCount.toString()})`) : null - ] : null, - " • ", m("a.action.noprint", { onclick: () => window.print() }, "print"), - " • ", m("a.action.noprint", { href: json.mainEntityOfPage || json.url, target:"_blank"}, "link"), - - // json.nutrition?.calories ? m("div", (json.nutrition?.calories) + (parseFloat(json.nutrition?.calories) != NaN ? " calories" : "")) : null, - - // m(".rating", (json.aggregateRating?.ratingValue), (json.aggregateRating?.ratingCount)), + m("div.spacer"), + m("a.action.noprint", { href: json.mainEntityOfPage || json.url, target:"_blank"}, m("img", {src:"recipe/link_black_24dp.svg"})), + m("a.action.noprint", { href: "#", onclick: () => {reformat = !reformat; render(); return false;}}, m("img", {src:"recipe/format_list_numbered_black_24dp.svg"})), + m("a.action.noprint", { href: "#", onclick: () => window.print() }, m("img", {src:"recipe/print_black_24dp.svg"})), ), - m(".description", + json.description ? m(".description", clean(json.description), json.author?.name ? m("span.author", (" —⁠" + json.author?.name)) : null, m("p"), - ), + ) : null, ), m(".columns", - m(".ingredients", - m("div.yield", ingredientEl(getStringProperty(json.recipeYield))), - - json.recipeIngredient?.map(i => m("div.ingredient", { onclick: markIngredient }, ingredientEl(clean(i), terms))) - ), - m(".instructions", - instructions - ) + m(".ingredients", ingredients), + m(reformat ? ".instructions.numbered" : ".instructions", instructions) ), ) ) @@ -228,7 +324,4 @@ function render() { } - -window.addEventListener('load', (event) => { - render(); -}); \ No newline at end of file +render(); \ No newline at end of file diff --git a/docs/render/recipe/format_list_numbered_black_24dp.svg b/docs/render/recipe/format_list_numbered_black_24dp.svg new file mode 100644 index 0000000..349c148 --- /dev/null +++ b/docs/render/recipe/format_list_numbered_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/format_list_numbered_white_24dp.svg b/docs/render/recipe/format_list_numbered_white_24dp.svg new file mode 100644 index 0000000..4e5496b --- /dev/null +++ b/docs/render/recipe/format_list_numbered_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/grade_black_24dp.svg b/docs/render/recipe/grade_black_24dp.svg new file mode 100644 index 0000000..5a03265 --- /dev/null +++ b/docs/render/recipe/grade_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/grade_white_24dp.svg b/docs/render/recipe/grade_white_24dp.svg new file mode 100644 index 0000000..8a6a824 --- /dev/null +++ b/docs/render/recipe/grade_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/info_black_24dp.svg b/docs/render/recipe/info_black_24dp.svg new file mode 100644 index 0000000..d6564d6 --- /dev/null +++ b/docs/render/recipe/info_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/info_white_24dp.svg b/docs/render/recipe/info_white_24dp.svg new file mode 100644 index 0000000..aadd099 --- /dev/null +++ b/docs/render/recipe/info_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/link_black_24dp.svg b/docs/render/recipe/link_black_24dp.svg new file mode 100644 index 0000000..482f1fa --- /dev/null +++ b/docs/render/recipe/link_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/link_white_24dp.svg b/docs/render/recipe/link_white_24dp.svg new file mode 100644 index 0000000..3ebb7d5 --- /dev/null +++ b/docs/render/recipe/link_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/local_dining_black_24dp.svg b/docs/render/recipe/local_dining_black_24dp.svg new file mode 100644 index 0000000..054dd0b --- /dev/null +++ b/docs/render/recipe/local_dining_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/local_dining_white_24dp.svg b/docs/render/recipe/local_dining_white_24dp.svg new file mode 100644 index 0000000..37e9205 --- /dev/null +++ b/docs/render/recipe/local_dining_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/print_black_24dp.svg b/docs/render/recipe/print_black_24dp.svg new file mode 100644 index 0000000..21fdce2 --- /dev/null +++ b/docs/render/recipe/print_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/print_white_24dp.svg b/docs/render/recipe/print_white_24dp.svg new file mode 100644 index 0000000..fda0cf6 --- /dev/null +++ b/docs/render/recipe/print_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/restaurant_black_24dp.svg b/docs/render/recipe/restaurant_black_24dp.svg new file mode 100644 index 0000000..a5f9f74 --- /dev/null +++ b/docs/render/recipe/restaurant_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/restaurant_white_24dp.svg b/docs/render/recipe/restaurant_white_24dp.svg new file mode 100644 index 0000000..50c4c2d --- /dev/null +++ b/docs/render/recipe/restaurant_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/timer_black_24dp.svg b/docs/render/recipe/timer_black_24dp.svg new file mode 100644 index 0000000..27e9821 --- /dev/null +++ b/docs/render/recipe/timer_black_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/render/recipe/timer_white_24dp.svg b/docs/render/recipe/timer_white_24dp.svg new file mode 100644 index 0000000..954b186 --- /dev/null +++ b/docs/render/recipe/timer_white_24dp.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/docs/worker.js b/docs/worker.js new file mode 100644 index 0000000..8a69af7 --- /dev/null +++ b/docs/worker.js @@ -0,0 +1,29 @@ +self.addEventListener('install', function(e) { + e.waitUntil( + caches.open('ittybitty').then(function(cache) { + return cache.addAll([ + '/', + '/index.html', + '/index.js', + '/edit.html', + '/edit.js', + '/bitty.js', + '/render.html', + '/render.js', + '/js/lzma/lzma_worker-min.js', + '/js/lzma/lzma-d-min.js', + '/render/bookmarklet.js', + '/render/bookmarklet.css', + ]); + }) + ); +}); + +self.addEventListener('fetch', function(event) { + console.info("Requested", event.request.url); + event.respondWith( + caches.match(event.request).then(function(response) { + return response || fetch(event.request); + }) + ); + }); \ No newline at end of file diff --git a/examples.md b/examples.md new file mode 100644 index 0000000..1ad1969 --- /dev/null +++ b/examples.md @@ -0,0 +1,9 @@ +python3 recipe.py 'https://cooking.nytimes.com/recipes/1018528-beef-bourguignon?ds_c=71700000052595478&gclsrc=aw.ds&gclid=CjwKCAiA_omPBhBBEiwAcg7smQNAgql0GZI6jHNtk_ApTTjTSN7ePEn8Iq7H2ivxIVKM-aw3zlobwhoCnUQQAvD_BwE' | brotli | openssl enc -aes-256-cbc | base64 | xargs -0 printf "http://localhost/#/data:application/ld+json;archive=brotli;cipher=aes;brot64,%s\n" | xargs open + + + +# Encrypt STDIN and provide a password(prompt) +echo "message" | openssl enc -aes-256-cbc -a + +# Decrypt STDIN and provide a password(prompt) +echo "encrypted" | openssl enc -aes-256-cbc -a -d \ No newline at end of file diff --git a/package.json b/package.json new file mode 100644 index 0000000..0b79118 --- /dev/null +++ b/package.json @@ -0,0 +1,5 @@ +{ + "dependencies": { + "brotli-wasm": "^1.1.0" + } +} diff --git a/recipe.py b/recipe.py index a124e8f..3d93ff6 100644 --- a/recipe.py +++ b/recipe.py @@ -7,7 +7,7 @@ scraper = scrape_me(sys.argv[1]) recipe = { 'name': scraper.title(), - 'totalTime': scraper.total_time(), + 'totalTime': "PT" + str(scraper.total_time()) + "M", 'recipeYield': scraper.yields(), 'recipeIngredient': scraper.ingredients(), 'recipeInstructions': scraper.instructions(),