coolify/tests/Feature/TeamDeletionTest.php
Andras Bacsai fcc58ca08a fix(auth): enforce dashboard authorization and improve team deletion
Add authorization gates to Project and Server creation buttons in the dashboard to prevent non-admin users from accessing resource creation. Improve team deletion to clear cache before deletion and automatically switch to the user's next available team.

- Hide create buttons from non-admin users in dashboard
- Clear cache before team deletion to prevent stale session resolution
- Switch user session to next available team when current team is deleted
- Handle refreshSession when user has no remaining teams
- Add tests for dashboard authorization enforcement and team deletion flow
2026-02-25 14:47:35 +01:00

54 lines
1.7 KiB
PHP

<?php
use App\Livewire\Team\Index;
use App\Models\InstanceSettings;
use App\Models\Team;
use App\Models\User;
use Illuminate\Foundation\Testing\RefreshDatabase;
use Livewire\Livewire;
uses(RefreshDatabase::class);
beforeEach(function () {
InstanceSettings::updateOrCreate(['id' => 0]);
$this->owner = User::factory()->create();
// The owner's personal team (created by factory)
$this->personalTeam = $this->owner->teams()->first();
$this->owner->teams()->updateExistingPivot($this->personalTeam->id, ['role' => 'owner']);
// A second team to delete
$this->teamToDelete = Team::create(['name' => 'Deletable Team', 'personal_team' => false]);
$this->teamToDelete->members()->attach($this->owner->id, ['role' => 'owner']);
});
test('deleting a team switches session to another team without error', function () {
$this->actingAs($this->owner);
session(['currentTeam' => $this->teamToDelete]);
Livewire::test(Index::class)
->call('delete')
->assertRedirect(route('team.index'));
// Team should be deleted from the database
expect(Team::find($this->teamToDelete->id))->toBeNull();
// Session should now have the personal team
$sessionTeam = session('currentTeam');
expect($sessionTeam)->not->toBeNull()
->and($sessionTeam->id)->toBe($this->personalTeam->id);
});
test('refreshSession clears session when no team exists', function () {
$user = User::factory()->create();
// Detach all teams so user has none
$user->teams()->detach();
$this->actingAs($user);
session(['currentTeam' => null]);
// Should not throw when no team can be resolved
refreshSession(null);
expect(session('currentTeam'))->toBeNull();
});