Flow.Launcher/Flow.Launcher.Infrastructure/Hotkey/HotkeyModel.cs
2023-01-12 00:27:26 +08:00

185 lines
5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Input;
using System.Windows.Navigation;
namespace Flow.Launcher.Infrastructure.Hotkey
{
public class HotkeyModel
{
public bool Alt { get; set; }
public bool Shift { get; set; }
public bool Win { get; set; }
public bool Ctrl { get; set; }
public Key CharKey { get; set; } = Key.None;
private static readonly Dictionary<Key, string> specialSymbolDictionary = new Dictionary<Key, string>
{
{Key.Space, "Space"},
{Key.Oem3, "~"}
};
public ModifierKeys ModifierKeys
{
get
{
ModifierKeys modifierKeys = ModifierKeys.None;
if (Alt)
{
modifierKeys |= ModifierKeys.Alt;
}
if (Shift)
{
modifierKeys |= ModifierKeys.Shift;
}
if (Win)
{
modifierKeys |= ModifierKeys.Windows;
}
if (Ctrl)
{
modifierKeys |= ModifierKeys.Control;
}
return modifierKeys;
}
}
public HotkeyModel(string hotkeyString)
{
Parse(hotkeyString);
}
public HotkeyModel(bool alt, bool shift, bool win, bool ctrl, Key key)
{
Alt = alt;
Shift = shift;
Win = win;
Ctrl = ctrl;
CharKey = key;
}
private void Parse(string hotkeyString)
{
if (string.IsNullOrEmpty(hotkeyString))
{
return;
}
List<string> keys = hotkeyString.Replace(" ", "").Split('+').ToList();
if (keys.Contains("Alt"))
{
Alt = true;
keys.Remove("Alt");
}
if (keys.Contains("Shift"))
{
Shift = true;
keys.Remove("Shift");
}
if (keys.Contains("Win"))
{
Win = true;
keys.Remove("Win");
}
if (keys.Contains("Ctrl"))
{
Ctrl = true;
keys.Remove("Ctrl");
}
if (keys.Count == 1)
{
string charKey = keys[0];
KeyValuePair<Key, string>? specialSymbolPair = specialSymbolDictionary.FirstOrDefault(pair => pair.Value == charKey);
if (specialSymbolPair.Value.Value != null)
{
CharKey = specialSymbolPair.Value.Key;
}
else
{
try
{
CharKey = (Key) Enum.Parse(typeof (Key), charKey);
}
catch (ArgumentException)
{
}
}
}
}
public override string ToString()
{
List<string> keys = new List<string>();
if (Ctrl)
{
keys.Add("Ctrl");
}
if (Alt)
{
keys.Add("Alt");
}
if (Shift)
{
keys.Add("Shift");
}
if (Win)
{
keys.Add("Win");
}
if (CharKey != Key.None)
{
keys.Add(specialSymbolDictionary.ContainsKey(CharKey)
? specialSymbolDictionary[CharKey]
: CharKey.ToString());
}
return string.Join(" + ", keys);
}
public bool Validate()
{
switch (CharKey)
{
case Key.LeftAlt:
case Key.RightAlt:
case Key.LeftCtrl:
case Key.RightCtrl:
case Key.LeftShift:
case Key.RightShift:
case Key.LWin:
case Key.RWin:
return false;
default:
if (ModifierKeys == ModifierKeys.None)
{
return !((CharKey >= Key.A && CharKey <= Key.Z) ||
(CharKey >= Key.D0 && CharKey <= Key.D9) ||
(CharKey >= Key.NumPad0 && CharKey <= Key.NumPad9));
}
else
{
return CharKey != Key.None;
}
}
}
public override bool Equals(object obj)
{
if (obj is HotkeyModel other)
{
return ModifierKeys == other.ModifierKeys && CharKey == other.CharKey;
}
else
{
return false;
}
}
public override int GetHashCode()
{
return HashCode.Combine(ModifierKeys, CharKey);
}
}
}