Flow.Launcher/Flow.Launcher.Infrastructure/Win32Helper.cs

193 lines
6.4 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Windows.Interop;
using System.Windows;
using Windows.Win32;
using Windows.Win32.Graphics.Dwm;
using Flow.Launcher.Infrastructure.UserSettings;
namespace Flow.Launcher.Infrastructure
{
public static class Win32Helper
{
#region Blur Handling
public static unsafe bool DWMSetBackdropForWindow(Window window, BackdropTypes backdrop)
{
var windowHelper = new WindowInteropHelper(window);
windowHelper.EnsureHandle();
var backdropType = backdrop switch
{
BackdropTypes.Acrylic => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TRANSIENTWINDOW,
BackdropTypes.Mica => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_MAINWINDOW,
BackdropTypes.MicaAlt => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TABBEDWINDOW,
_ => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_AUTO
};
return PInvoke.DwmSetWindowAttribute(
new(windowHelper.Handle),
DWMWINDOWATTRIBUTE.DWMWA_SYSTEMBACKDROP_TYPE,
&backdropType,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
public static unsafe bool DWMSetDarkModeForWindow(Window window, bool useDarkMode)
{
var windowHelper = new WindowInteropHelper(window);
windowHelper.EnsureHandle();
var darkMode = useDarkMode ? 1 : 0;
return PInvoke.DwmSetWindowAttribute(
new(windowHelper.Handle),
DWMWINDOWATTRIBUTE.DWMWA_USE_IMMERSIVE_DARK_MODE,
&darkMode,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
/// <summary>
///
/// </summary>
/// <param name="window"></param>
/// <param name="cornerType">DoNotRound, Round, RoundSmall, Default</param>
/// <returns></returns>
public static unsafe bool DWMSetCornerPreferenceForWindow(Window window, string cornerType)
{
var windowHelper = new WindowInteropHelper(window);
windowHelper.EnsureHandle();
var preference = cornerType switch
{
"DoNotRound" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DONOTROUND,
"Round" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUND,
"RoundSmall" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUNDSMALL,
"Default" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DEFAULT,
_ => throw new InvalidOperationException("Invalid corner type")
};
return PInvoke.DwmSetWindowAttribute(
new(windowHelper.Handle),
DWMWINDOWATTRIBUTE.DWMWA_WINDOW_CORNER_PREFERENCE,
&preference,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
#endregion
#region Backdrop
public static bool IsBackdropSupported()
{
// Windows 11 (22000) 이상에서만 Mica 및 Acrylic 효과 지원
return RuntimeInformation.IsOSPlatform(OSPlatform.Windows) &&
Environment.OSVersion.Version.Build >= 22000;
}
public static unsafe bool SetMicaForWindow(Window window, bool enableMica)
{
var windowHelper = new WindowInteropHelper(window);
windowHelper.EnsureHandle();
DWM_SYSTEMBACKDROP_TYPE backdropType = enableMica ? DWM_SYSTEMBACKDROP_TYPE.DWMSBT_MAINWINDOW : DWM_SYSTEMBACKDROP_TYPE.DWMSBT_NONE;
return PInvoke.DwmSetWindowAttribute(
new(windowHelper.Handle),
DWMWINDOWATTRIBUTE.DWMWA_SYSTEMBACKDROP_TYPE,
&backdropType,
(uint)Marshal.SizeOf<int>()).Succeeded;
}
#endregion
#region Blur Handling
/*
Found on https://github.com/riverar/sample-win10-aeroglass
*/
private enum AccentState
{
ACCENT_DISABLED = 0,
ACCENT_ENABLE_GRADIENT = 1,
ACCENT_ENABLE_TRANSPARENTGRADIENT = 2,
ACCENT_ENABLE_BLURBEHIND = 3,
ACCENT_INVALID_STATE = 4
}
[StructLayout(LayoutKind.Sequential)]
private struct AccentPolicy
{
public AccentState AccentState;
public int AccentFlags;
public int GradientColor;
public int AnimationId;
}
[StructLayout(LayoutKind.Sequential)]
private struct WindowCompositionAttributeData
{
public WindowCompositionAttribute Attribute;
public IntPtr Data;
public int SizeOfData;
}
private enum WindowCompositionAttribute
{
WCA_ACCENT_POLICY = 19
}
[DllImport("user32.dll")]
private static extern int SetWindowCompositionAttribute(IntPtr hwnd, ref WindowCompositionAttributeData data);
/// <summary>
/// Checks if the blur theme is enabled
/// </summary>
public static bool IsBlurTheme()
{
if (Environment.OSVersion.Version >= new Version(6, 2))
{
var resource = Application.Current.TryFindResource("ThemeBlurEnabled");
if (resource is bool b)
return b;
return false;
}
return false;
}
/// <summary>
/// Sets the blur for a window via SetWindowCompositionAttribute
/// </summary>
public static void SetBlurForWindow(Window w, bool blur)
{
SetWindowAccent(w, blur ? AccentState.ACCENT_ENABLE_BLURBEHIND : AccentState.ACCENT_DISABLED);
}
private static void SetWindowAccent(Window w, AccentState state)
{
var windowHelper = new WindowInteropHelper(w);
windowHelper.EnsureHandle();
var accent = new AccentPolicy { AccentState = state };
var accentStructSize = Marshal.SizeOf(accent);
var accentPtr = Marshal.AllocHGlobal(accentStructSize);
Marshal.StructureToPtr(accent, accentPtr, false);
var data = new WindowCompositionAttributeData
{
Attribute = WindowCompositionAttribute.WCA_ACCENT_POLICY,
SizeOfData = accentStructSize,
Data = accentPtr
};
SetWindowCompositionAttribute(windowHelper.Handle, ref data);
Marshal.FreeHGlobal(accentPtr);
}
#endregion
}
}