mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
193 lines
6.4 KiB
C#
193 lines
6.4 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using System.Windows.Interop;
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using System.Windows;
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using Windows.Win32;
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using Windows.Win32.Graphics.Dwm;
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using Flow.Launcher.Infrastructure.UserSettings;
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namespace Flow.Launcher.Infrastructure
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{
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public static class Win32Helper
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{
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#region Blur Handling
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public static unsafe bool DWMSetBackdropForWindow(Window window, BackdropTypes backdrop)
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{
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var windowHelper = new WindowInteropHelper(window);
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windowHelper.EnsureHandle();
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var backdropType = backdrop switch
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{
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BackdropTypes.Acrylic => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TRANSIENTWINDOW,
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BackdropTypes.Mica => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_MAINWINDOW,
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BackdropTypes.MicaAlt => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TABBEDWINDOW,
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_ => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_AUTO
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};
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return PInvoke.DwmSetWindowAttribute(
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new(windowHelper.Handle),
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DWMWINDOWATTRIBUTE.DWMWA_SYSTEMBACKDROP_TYPE,
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&backdropType,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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public static unsafe bool DWMSetDarkModeForWindow(Window window, bool useDarkMode)
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{
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var windowHelper = new WindowInteropHelper(window);
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windowHelper.EnsureHandle();
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var darkMode = useDarkMode ? 1 : 0;
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return PInvoke.DwmSetWindowAttribute(
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new(windowHelper.Handle),
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DWMWINDOWATTRIBUTE.DWMWA_USE_IMMERSIVE_DARK_MODE,
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&darkMode,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="window"></param>
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/// <param name="cornerType">DoNotRound, Round, RoundSmall, Default</param>
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/// <returns></returns>
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public static unsafe bool DWMSetCornerPreferenceForWindow(Window window, string cornerType)
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{
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var windowHelper = new WindowInteropHelper(window);
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windowHelper.EnsureHandle();
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var preference = cornerType switch
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{
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"DoNotRound" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DONOTROUND,
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"Round" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUND,
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"RoundSmall" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUNDSMALL,
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"Default" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DEFAULT,
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_ => throw new InvalidOperationException("Invalid corner type")
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};
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return PInvoke.DwmSetWindowAttribute(
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new(windowHelper.Handle),
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DWMWINDOWATTRIBUTE.DWMWA_WINDOW_CORNER_PREFERENCE,
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&preference,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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#endregion
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#region Backdrop
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public static bool IsBackdropSupported()
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{
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// Windows 11 (22000) 이상에서만 Mica 및 Acrylic 효과 지원
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return RuntimeInformation.IsOSPlatform(OSPlatform.Windows) &&
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Environment.OSVersion.Version.Build >= 22000;
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}
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public static unsafe bool SetMicaForWindow(Window window, bool enableMica)
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{
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var windowHelper = new WindowInteropHelper(window);
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windowHelper.EnsureHandle();
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DWM_SYSTEMBACKDROP_TYPE backdropType = enableMica ? DWM_SYSTEMBACKDROP_TYPE.DWMSBT_MAINWINDOW : DWM_SYSTEMBACKDROP_TYPE.DWMSBT_NONE;
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return PInvoke.DwmSetWindowAttribute(
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new(windowHelper.Handle),
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DWMWINDOWATTRIBUTE.DWMWA_SYSTEMBACKDROP_TYPE,
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&backdropType,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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#endregion
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#region Blur Handling
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/*
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Found on https://github.com/riverar/sample-win10-aeroglass
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*/
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private enum AccentState
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{
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ACCENT_DISABLED = 0,
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ACCENT_ENABLE_GRADIENT = 1,
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ACCENT_ENABLE_TRANSPARENTGRADIENT = 2,
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ACCENT_ENABLE_BLURBEHIND = 3,
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ACCENT_INVALID_STATE = 4
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}
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[StructLayout(LayoutKind.Sequential)]
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private struct AccentPolicy
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{
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public AccentState AccentState;
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public int AccentFlags;
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public int GradientColor;
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public int AnimationId;
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}
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[StructLayout(LayoutKind.Sequential)]
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private struct WindowCompositionAttributeData
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{
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public WindowCompositionAttribute Attribute;
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public IntPtr Data;
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public int SizeOfData;
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}
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private enum WindowCompositionAttribute
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{
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WCA_ACCENT_POLICY = 19
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}
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[DllImport("user32.dll")]
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private static extern int SetWindowCompositionAttribute(IntPtr hwnd, ref WindowCompositionAttributeData data);
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/// <summary>
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/// Checks if the blur theme is enabled
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/// </summary>
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public static bool IsBlurTheme()
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{
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if (Environment.OSVersion.Version >= new Version(6, 2))
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{
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var resource = Application.Current.TryFindResource("ThemeBlurEnabled");
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if (resource is bool b)
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return b;
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return false;
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}
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return false;
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}
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/// <summary>
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/// Sets the blur for a window via SetWindowCompositionAttribute
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/// </summary>
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public static void SetBlurForWindow(Window w, bool blur)
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{
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SetWindowAccent(w, blur ? AccentState.ACCENT_ENABLE_BLURBEHIND : AccentState.ACCENT_DISABLED);
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}
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private static void SetWindowAccent(Window w, AccentState state)
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{
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var windowHelper = new WindowInteropHelper(w);
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windowHelper.EnsureHandle();
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var accent = new AccentPolicy { AccentState = state };
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var accentStructSize = Marshal.SizeOf(accent);
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var accentPtr = Marshal.AllocHGlobal(accentStructSize);
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Marshal.StructureToPtr(accent, accentPtr, false);
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var data = new WindowCompositionAttributeData
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{
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Attribute = WindowCompositionAttribute.WCA_ACCENT_POLICY,
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SizeOfData = accentStructSize,
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Data = accentPtr
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};
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SetWindowCompositionAttribute(windowHelper.Handle, ref data);
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Marshal.FreeHGlobal(accentPtr);
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}
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#endregion
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}
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}
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