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Move ResolveAbsolutePath and ConvertToRelativePathIfPossible from Constant to DataLocation for better organization. Update all references accordingly; implementations remain unchanged. This improves code clarity around file path management.
107 lines
4.6 KiB
C#
107 lines
4.6 KiB
C#
using System;
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using System.IO;
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namespace Flow.Launcher.Infrastructure.UserSettings
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{
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public static class DataLocation
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{
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public const string PortableFolderName = "UserData";
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public const string DeletionIndicatorFile = ".dead";
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public static readonly string PortableDataPath = Path.Combine(Constant.ProgramDirectory, PortableFolderName);
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public static readonly string RoamingDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "FlowLauncher");
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public static string DataDirectory()
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{
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if (PortableDataLocationInUse())
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return PortableDataPath;
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return RoamingDataPath;
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}
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public static bool PortableDataLocationInUse()
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{
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if (Directory.Exists(PortableDataPath) &&
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!File.Exists(Path.Combine(PortableDataPath, DeletionIndicatorFile)))
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return true;
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return false;
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}
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public static string VersionLogDirectory => Path.Combine(LogDirectory, Constant.Version);
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public static string LogDirectory => Path.Combine(DataDirectory(), Constant.Logs);
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public static readonly string CacheDirectory = Path.Combine(DataDirectory(), Constant.Cache);
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public static readonly string SettingsDirectory = Path.Combine(DataDirectory(), Constant.Settings);
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public static readonly string PluginsDirectory = Path.Combine(DataDirectory(), Constant.Plugins);
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public static readonly string ThemesDirectory = Path.Combine(DataDirectory(), Constant.Themes);
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public static readonly string PluginSettingsDirectory = Path.Combine(SettingsDirectory, Constant.Plugins);
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public static readonly string PluginCacheDirectory = Path.Combine(DataDirectory(), Constant.Cache, Constant.Plugins);
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public const string PythonEnvironmentName = "Python";
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public const string NodeEnvironmentName = "Node.js";
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public const string PluginEnvironments = "Environments";
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public const string PluginDeleteFile = "NeedDelete.txt";
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public static readonly string PluginEnvironmentsPath = Path.Combine(DataDirectory(), PluginEnvironments);
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/// <summary>
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/// Resolves a path that may be relative to an absolute path.
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/// If the path is already absolute, returns it as-is.
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/// If the path is relative (starts with . or doesn't contain a drive), resolves it relative to ProgramDirectory.
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/// </summary>
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/// <param name="path">The path to resolve</param>
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/// <returns>An absolute path</returns>
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public static string ResolveAbsolutePath(string path)
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{
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if (string.IsNullOrEmpty(path))
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return path;
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// If already absolute, return as-is
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if (Path.IsPathRooted(path))
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return path;
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// Resolve relative to ProgramDirectory
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return Path.GetFullPath(Path.Combine(Constant.ProgramDirectory, path));
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}
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/// <summary>
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/// Converts an absolute path to a relative path if it's within ProgramDirectory.
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/// This enables portability by storing paths relative to the program directory when possible.
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/// </summary>
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/// <param name="absolutePath">The absolute path to convert</param>
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/// <returns>A relative path if the path is within ProgramDirectory, otherwise the original absolute path</returns>
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public static string ConvertToRelativePathIfPossible(string absolutePath)
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{
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if (string.IsNullOrEmpty(absolutePath))
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return absolutePath;
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if (!Path.IsPathRooted(absolutePath))
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return absolutePath;
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try
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{
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// Get the full absolute paths for comparison
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var fullAbsolutePath = Path.GetFullPath(absolutePath);
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var fullProgramDir = Path.GetFullPath(Constant.ProgramDirectory);
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// Check if the absolute path is within ProgramDirectory
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if (fullAbsolutePath.StartsWith(fullProgramDir, StringComparison.OrdinalIgnoreCase))
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{
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// Convert to relative path
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var relativePath = Path.GetRelativePath(fullProgramDir, fullAbsolutePath);
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// Prefix with .\ for clarity
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if (!relativePath.StartsWith('.'))
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relativePath = ".\\" + relativePath;
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return relativePath;
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}
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}
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catch
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{
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// If conversion fails, return the original path
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}
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return absolutePath;
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}
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}
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}
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