mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
348 lines
15 KiB
C#
348 lines
15 KiB
C#
using Flow.Launcher.Plugin.SharedModels;
|
|
using JetBrains.Annotations;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.IO;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using System.Windows;
|
|
|
|
namespace Flow.Launcher.Plugin
|
|
{
|
|
/// <summary>
|
|
/// Public APIs that plugin can use
|
|
/// </summary>
|
|
public interface IPublicAPI
|
|
{
|
|
/// <summary>
|
|
/// Change Flow.Launcher query.
|
|
/// When current results are from context menu or history, it will go back to query results before changing query.
|
|
/// </summary>
|
|
/// <param name="query">query text</param>
|
|
/// <param name="requery">
|
|
/// Force requery. By default, Flow Launcher will not fire query if your query is same with existing one.
|
|
/// Set this to <see langword="true"/> to force Flow Launcher requerying
|
|
/// </param>
|
|
void ChangeQuery(string query, bool requery = false);
|
|
|
|
/// <summary>
|
|
/// Restart Flow Launcher
|
|
/// </summary>
|
|
void RestartApp();
|
|
|
|
/// <summary>
|
|
/// Run a shell command
|
|
/// </summary>
|
|
/// <param name="cmd">The command or program to run</param>
|
|
/// <param name="filename">the shell type to run, e.g. powershell.exe</param>
|
|
/// <exception cref="FileNotFoundException">Thrown when unable to find the file specified in the command </exception>
|
|
/// <exception cref="Win32Exception">Thrown when error occurs during the execution of the command </exception>
|
|
void ShellRun(string cmd, string filename = "cmd.exe");
|
|
|
|
/// <summary>
|
|
/// Copies the passed in text and shows a message indicating whether the operation was completed successfully.
|
|
/// When directCopy is set to true and passed in text is the path to a file or directory,
|
|
/// the actual file/directory will be copied to clipboard. Otherwise the text itself will still be copied to clipboard.
|
|
/// </summary>
|
|
/// <param name="text">Text to save on clipboard</param>
|
|
/// <param name="directCopy">When true it will directly copy the file/folder from the path specified in text</param>
|
|
/// <param name="showDefaultNotification">Whether to show the default notification from this method after copy is done.
|
|
/// It will show file/folder/text is copied successfully.
|
|
/// Turn this off to show your own notification after copy is done.</param>>
|
|
public void CopyToClipboard(string text, bool directCopy = false, bool showDefaultNotification = true);
|
|
|
|
/// <summary>
|
|
/// Save everything, all of Flow Launcher and plugins' data and settings
|
|
/// </summary>
|
|
void SaveAppAllSettings();
|
|
|
|
/// <summary>
|
|
/// Save all Flow's plugins settings
|
|
/// </summary>
|
|
void SavePluginSettings();
|
|
|
|
/// <summary>
|
|
/// Reloads any Plugins that have the
|
|
/// IReloadable implemented. It refeshes
|
|
/// Plugin's in memory data with new content
|
|
/// added by user.
|
|
/// </summary>
|
|
Task ReloadAllPluginData();
|
|
|
|
/// <summary>
|
|
/// Check for new Flow Launcher update
|
|
/// </summary>
|
|
void CheckForNewUpdate();
|
|
|
|
/// <summary>
|
|
/// Show the error message using Flow's standard error icon.
|
|
/// </summary>
|
|
/// <param name="title">Message title</param>
|
|
/// <param name="subTitle">Optional message subtitle</param>
|
|
void ShowMsgError(string title, string subTitle = "");
|
|
|
|
/// <summary>
|
|
/// Show the MainWindow when hiding
|
|
/// </summary>
|
|
void ShowMainWindow();
|
|
|
|
/// <summary>
|
|
/// Hide MainWindow
|
|
/// </summary>
|
|
void HideMainWindow();
|
|
|
|
/// <summary>
|
|
/// Representing whether the main window is visible
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
bool IsMainWindowVisible();
|
|
|
|
/// <summary>
|
|
/// Invoked when the visibility of the main window has changed. Currently, the plugin will continue to be subscribed even if it is turned off.
|
|
/// </summary>
|
|
event VisibilityChangedEventHandler VisibilityChanged;
|
|
|
|
/// <summary>
|
|
/// Show message box
|
|
/// </summary>
|
|
/// <param name="title">Message title</param>
|
|
/// <param name="subTitle">Message subtitle</param>
|
|
/// <param name="iconPath">Message icon path (relative path to your plugin folder)</param>
|
|
void ShowMsg(string title, string subTitle = "", string iconPath = "");
|
|
|
|
/// <summary>
|
|
/// Show message box
|
|
/// </summary>
|
|
/// <param name="title">Message title</param>
|
|
/// <param name="subTitle">Message subtitle</param>
|
|
/// <param name="iconPath">Message icon path (relative path to your plugin folder)</param>
|
|
/// <param name="useMainWindowAsOwner">when true will use main windows as the owner</param>
|
|
void ShowMsg(string title, string subTitle, string iconPath, bool useMainWindowAsOwner = true);
|
|
|
|
/// <summary>
|
|
/// Open setting dialog
|
|
/// </summary>
|
|
void OpenSettingDialog();
|
|
|
|
/// <summary>
|
|
/// Get translation of current language
|
|
/// You need to implement IPluginI18n if you want to support multiple languages for your plugin
|
|
/// </summary>
|
|
/// <param name="key"></param>
|
|
/// <returns></returns>
|
|
string GetTranslation(string key);
|
|
|
|
/// <summary>
|
|
/// Get all loaded plugins
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
List<PluginPair> GetAllPlugins();
|
|
|
|
/// <summary>
|
|
/// Register a callback for Global Keyboard Event
|
|
/// </summary>
|
|
/// <param name="callback"></param>
|
|
public void RegisterGlobalKeyboardCallback(Func<int, int, SpecialKeyState, bool> callback);
|
|
|
|
/// <summary>
|
|
/// Remove a callback for Global Keyboard Event
|
|
/// </summary>
|
|
/// <param name="callback"></param>
|
|
public void RemoveGlobalKeyboardCallback(Func<int, int, SpecialKeyState, bool> callback);
|
|
|
|
|
|
/// <summary>
|
|
/// Fuzzy Search the string with the given query. This is the core search mechanism Flow uses
|
|
/// </summary>
|
|
/// <param name="query">Query string</param>
|
|
/// <param name="stringToCompare">The string that will be compared against the query</param>
|
|
/// <returns>Match results</returns>
|
|
MatchResult FuzzySearch(string query, string stringToCompare);
|
|
|
|
/// <summary>
|
|
/// Http download the spefic url and return as string
|
|
/// </summary>
|
|
/// <param name="url">URL to call Http Get</param>
|
|
/// <param name="token">Cancellation Token</param>
|
|
/// <returns>Task to get string result</returns>
|
|
Task<string> HttpGetStringAsync(string url, CancellationToken token = default);
|
|
|
|
/// <summary>
|
|
/// Http download the spefic url and return as stream
|
|
/// </summary>
|
|
/// <param name="url">URL to call Http Get</param>
|
|
/// <param name="token">Cancellation Token</param>
|
|
/// <returns>Task to get stream result</returns>
|
|
Task<Stream> HttpGetStreamAsync(string url, CancellationToken token = default);
|
|
|
|
/// <summary>
|
|
/// Download the specific url to a cretain file path
|
|
/// </summary>
|
|
/// <param name="url">URL to download file</param>
|
|
/// <param name="filePath">path to save downloaded file</param>
|
|
/// <param name="reportProgress">
|
|
/// Action to report progress. The input of the action is the progress value which is a double value between 0 and 100.
|
|
/// It will be called if url support range request and the reportProgress is not null.
|
|
/// </param>
|
|
/// <param name="token">place to store file</param>
|
|
/// <returns>Task showing the progress</returns>
|
|
Task HttpDownloadAsync([NotNull] string url, [NotNull] string filePath, Action<double> reportProgress = null, CancellationToken token = default);
|
|
|
|
/// <summary>
|
|
/// Add ActionKeyword for specific plugin
|
|
/// </summary>
|
|
/// <param name="pluginId">ID for plugin that needs to add action keyword</param>
|
|
/// <param name="newActionKeyword">The actionkeyword that is supposed to be added</param>
|
|
void AddActionKeyword(string pluginId, string newActionKeyword);
|
|
|
|
/// <summary>
|
|
/// Remove ActionKeyword for specific plugin
|
|
/// </summary>
|
|
/// <param name="pluginId">ID for plugin that needs to remove action keyword</param>
|
|
/// <param name="oldActionKeyword">The actionkeyword that is supposed to be removed</param>
|
|
void RemoveActionKeyword(string pluginId, string oldActionKeyword);
|
|
|
|
/// <summary>
|
|
/// Check whether specific ActionKeyword is assigned to any of the plugin
|
|
/// </summary>
|
|
/// <param name="actionKeyword">The actionkeyword for checking</param>
|
|
/// <returns>True if the actionkeyword is already assigned, False otherwise</returns>
|
|
bool ActionKeywordAssigned(string actionKeyword);
|
|
|
|
/// <summary>
|
|
/// Log debug message
|
|
/// Message will only be logged in Debug mode
|
|
/// </summary>
|
|
void LogDebug(string className, string message, [CallerMemberName] string methodName = "");
|
|
|
|
/// <summary>
|
|
/// Log info message
|
|
/// </summary>
|
|
void LogInfo(string className, string message, [CallerMemberName] string methodName = "");
|
|
|
|
/// <summary>
|
|
/// Log warning message
|
|
/// </summary>
|
|
void LogWarn(string className, string message, [CallerMemberName] string methodName = "");
|
|
|
|
/// <summary>
|
|
/// Log an Exception. Will throw if in debug mode so developer will be aware,
|
|
/// otherwise logs the eror message. This is the primary logging method used for Flow
|
|
/// </summary>
|
|
void LogException(string className, string message, Exception e, [CallerMemberName] string methodName = "");
|
|
|
|
/// <summary>
|
|
/// Load JsonStorage for current plugin's setting. This is the method used to load settings from json in Flow.
|
|
/// When the file is not exist, it will create a new instance for the specific type.
|
|
/// </summary>
|
|
/// <typeparam name="T">Type for deserialization</typeparam>
|
|
/// <returns></returns>
|
|
T LoadSettingJsonStorage<T>() where T : new();
|
|
|
|
/// <summary>
|
|
/// Save JsonStorage for current plugin's setting. This is the method used to save settings to json in Flow.Launcher
|
|
/// This method will save the original instance loaded with LoadJsonStorage.
|
|
/// This API call is for manually Save. Flow will automatically save all setting type that has called LoadSettingJsonStorage or SaveSettingJsonStorage previously.
|
|
/// </summary>
|
|
/// <typeparam name="T">Type for Serialization</typeparam>
|
|
/// <returns></returns>
|
|
void SaveSettingJsonStorage<T>() where T : new();
|
|
|
|
/// <summary>
|
|
/// Open directory in an explorer configured by user via Flow's Settings. The default is Windows Explorer
|
|
/// </summary>
|
|
/// <param name="DirectoryPath">Directory Path to open</param>
|
|
/// <param name="FileNameOrFilePath">Extra FileName Info</param>
|
|
public void OpenDirectory(string DirectoryPath, string FileNameOrFilePath = null);
|
|
|
|
/// <summary>
|
|
/// Opens the URL with the given Uri object.
|
|
/// The browser and mode used is based on what's configured in Flow's default browser settings.
|
|
/// </summary>
|
|
public void OpenUrl(Uri url, bool? inPrivate = null);
|
|
|
|
/// <summary>
|
|
/// Opens the URL with the given string.
|
|
/// The browser and mode used is based on what's configured in Flow's default browser settings.
|
|
/// Non-C# plugins should use this method.
|
|
/// </summary>
|
|
public void OpenUrl(string url, bool? inPrivate = null);
|
|
|
|
/// <summary>
|
|
/// Opens the application URI with the given Uri object, e.g. obsidian://search-query-example
|
|
/// </summary>
|
|
public void OpenAppUri(Uri appUri);
|
|
|
|
/// <summary>
|
|
/// Opens the application URI with the given string, e.g. obsidian://search-query-example
|
|
/// Non-C# plugins should use this method
|
|
/// </summary>
|
|
public void OpenAppUri(string appUri);
|
|
|
|
/// <summary>
|
|
/// Toggles Game Mode. off -> on and backwards
|
|
/// </summary>
|
|
public void ToggleGameMode();
|
|
|
|
/// <summary>
|
|
/// Switches Game Mode to given value
|
|
/// </summary>
|
|
/// <param name="value">New Game Mode status</param>
|
|
public void SetGameMode(bool value);
|
|
|
|
/// <summary>
|
|
/// Representing Game Mode status
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public bool IsGameModeOn();
|
|
|
|
/// <summary>
|
|
/// Reloads the query.
|
|
/// When current results are from context menu or history, it will go back to query results before requerying.
|
|
/// </summary>
|
|
/// <param name="reselect">Choose the first result after reload if true; keep the last selected result if false. Default is true.</param>
|
|
public void ReQuery(bool reselect = true);
|
|
|
|
/// <summary>
|
|
/// Back to the query results.
|
|
/// This method should run when selected item is from context menu or history.
|
|
/// </summary>
|
|
public void BackToQueryResults();
|
|
|
|
/// <summary>
|
|
/// Displays a standardised Flow message box.
|
|
/// </summary>
|
|
/// <param name="messageBoxText">The message of the message box.</param>
|
|
/// <param name="caption">The caption of the message box.</param>
|
|
/// <param name="button">Specifies which button or buttons to display.</param>
|
|
/// <param name="icon">Specifies the icon to display.</param>
|
|
/// <param name="defaultResult">Specifies the default result of the message box.</param>
|
|
/// <returns>Specifies which message box button is clicked by the user.</returns>
|
|
public MessageBoxResult ShowMsgBox(string messageBoxText, string caption = "", MessageBoxButton button = MessageBoxButton.OK, MessageBoxImage icon = MessageBoxImage.None, MessageBoxResult defaultResult = MessageBoxResult.OK);
|
|
|
|
/// <summary>
|
|
/// Displays a standardised Flow progress box.
|
|
/// </summary>
|
|
/// <param name="caption">The caption of the progress box.</param>
|
|
/// <param name="reportProgressAsync">
|
|
/// Time-consuming task function, whose input is the action to report progress.
|
|
/// The input of the action is the progress value which is a double value between 0 and 100.
|
|
/// If there are any exceptions, this action will be null.
|
|
/// </param>
|
|
/// <param name="cancelProgress">When user cancel the progress, this action will be called.</param>
|
|
/// <returns></returns>
|
|
public Task ShowProgressBoxAsync(string caption, Func<Action<double>, Task> reportProgressAsync, Action cancelProgress = null);
|
|
|
|
/// <summary>
|
|
/// Start the loading bar in main window
|
|
/// </summary>
|
|
public void StartLoadingBar();
|
|
|
|
/// <summary>
|
|
/// Stop the loading bar in main window
|
|
/// </summary>
|
|
public void StopLoadingBar();
|
|
}
|
|
}
|