mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
521 lines
19 KiB
C#
521 lines
19 KiB
C#
using System;
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using System.ComponentModel;
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using System.Globalization;
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using System.Runtime.InteropServices;
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using System.Windows;
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using System.Windows.Interop;
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using System.Windows.Media;
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using Flow.Launcher.Infrastructure.UserSettings;
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using Microsoft.Win32;
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using Windows.Win32;
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using Windows.Win32.Foundation;
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using Windows.Win32.Graphics.Dwm;
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using Windows.Win32.UI.Input.KeyboardAndMouse;
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using Windows.Win32.UI.WindowsAndMessaging;
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using Point = System.Windows.Point;
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namespace Flow.Launcher.Infrastructure
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{
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public static class Win32Helper
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{
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#region Blur Handling
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public static bool IsBackdropSupported()
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{
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// Mica and Acrylic only supported Windows 11 22000+
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return RuntimeInformation.IsOSPlatform(OSPlatform.Windows) &&
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Environment.OSVersion.Version.Build >= 22000;
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}
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public static unsafe bool DWMSetCloakForWindow(Window window, bool cloak)
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{
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var cloaked = cloak ? 1 : 0;
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return PInvoke.DwmSetWindowAttribute(
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GetWindowHandle(window),
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DWMWINDOWATTRIBUTE.DWMWA_CLOAK,
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&cloaked,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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public static unsafe bool DWMSetBackdropForWindow(Window window, BackdropTypes backdrop)
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{
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var backdropType = backdrop switch
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{
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BackdropTypes.Acrylic => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TRANSIENTWINDOW,
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BackdropTypes.Mica => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_MAINWINDOW,
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BackdropTypes.MicaAlt => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_TABBEDWINDOW,
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_ => DWM_SYSTEMBACKDROP_TYPE.DWMSBT_AUTO
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};
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return PInvoke.DwmSetWindowAttribute(
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GetWindowHandle(window),
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DWMWINDOWATTRIBUTE.DWMWA_SYSTEMBACKDROP_TYPE,
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&backdropType,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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public static unsafe bool DWMSetDarkModeForWindow(Window window, bool useDarkMode)
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{
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var darkMode = useDarkMode ? 1 : 0;
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return PInvoke.DwmSetWindowAttribute(
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GetWindowHandle(window),
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DWMWINDOWATTRIBUTE.DWMWA_USE_IMMERSIVE_DARK_MODE,
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&darkMode,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="window"></param>
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/// <param name="cornerType">DoNotRound, Round, RoundSmall, Default</param>
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/// <returns></returns>
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public static unsafe bool DWMSetCornerPreferenceForWindow(Window window, string cornerType)
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{
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var preference = cornerType switch
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{
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"DoNotRound" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DONOTROUND,
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"Round" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUND,
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"RoundSmall" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_ROUNDSMALL,
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"Default" => DWM_WINDOW_CORNER_PREFERENCE.DWMWCP_DEFAULT,
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_ => throw new InvalidOperationException("Invalid corner type")
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};
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return PInvoke.DwmSetWindowAttribute(
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GetWindowHandle(window),
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DWMWINDOWATTRIBUTE.DWMWA_WINDOW_CORNER_PREFERENCE,
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&preference,
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(uint)Marshal.SizeOf<int>()).Succeeded;
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}
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#endregion
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#region Wallpaper
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public static unsafe string GetWallpaperPath()
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{
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var wallpaperPtr = stackalloc char[(int)PInvoke.MAX_PATH];
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PInvoke.SystemParametersInfo(SYSTEM_PARAMETERS_INFO_ACTION.SPI_GETDESKWALLPAPER, PInvoke.MAX_PATH,
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wallpaperPtr,
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0);
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var wallpaper = MemoryMarshal.CreateReadOnlySpanFromNullTerminated(wallpaperPtr);
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return wallpaper.ToString();
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}
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#endregion
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#region Window Foreground
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public static nint GetForegroundWindow()
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{
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return PInvoke.GetForegroundWindow().Value;
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}
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public static bool SetForegroundWindow(Window window)
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{
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return PInvoke.SetForegroundWindow(GetWindowHandle(window));
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}
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public static bool SetForegroundWindow(nint handle)
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{
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return PInvoke.SetForegroundWindow(new(handle));
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}
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public static bool IsForegroundWindow(Window window)
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{
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return IsForegroundWindow(GetWindowHandle(window));
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}
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internal static bool IsForegroundWindow(HWND handle)
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{
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return handle.Equals(PInvoke.GetForegroundWindow());
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}
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#endregion
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#region Task Switching
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/// <summary>
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/// Hide windows in the Alt+Tab window list
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/// </summary>
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/// <param name="window">To hide a window</param>
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public static void HideFromAltTab(Window window)
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{
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var hwnd = GetWindowHandle(window);
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var exStyle = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
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// Add TOOLWINDOW style, remove APPWINDOW style
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var newExStyle = ((uint)exStyle | (uint)WINDOW_EX_STYLE.WS_EX_TOOLWINDOW) & ~(uint)WINDOW_EX_STYLE.WS_EX_APPWINDOW;
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SetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, (int)newExStyle);
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}
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/// <summary>
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/// Restore window display in the Alt+Tab window list.
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/// </summary>
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/// <param name="window">To restore the displayed window</param>
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public static void ShowInAltTab(Window window)
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{
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var hwnd = GetWindowHandle(window);
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var exStyle = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE);
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// Remove the TOOLWINDOW style and add the APPWINDOW style.
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var newExStyle = ((uint)exStyle & ~(uint)WINDOW_EX_STYLE.WS_EX_TOOLWINDOW) | (uint)WINDOW_EX_STYLE.WS_EX_APPWINDOW;
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SetWindowStyle(GetWindowHandle(window), WINDOW_LONG_PTR_INDEX.GWL_EXSTYLE, (int)newExStyle);
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}
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/// <summary>
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/// Disable windows toolbar's control box
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/// This will also disable system menu with Alt+Space hotkey
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/// </summary>
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public static void DisableControlBox(Window window)
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{
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var hwnd = GetWindowHandle(window);
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var style = GetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE);
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style &= ~(int)WINDOW_STYLE.WS_SYSMENU;
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SetWindowStyle(hwnd, WINDOW_LONG_PTR_INDEX.GWL_STYLE, style);
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}
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private static int GetWindowStyle(HWND hWnd, WINDOW_LONG_PTR_INDEX nIndex)
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{
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var style = PInvoke.GetWindowLong(hWnd, nIndex);
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if (style == 0 && Marshal.GetLastPInvokeError() != 0)
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{
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throw new Win32Exception(Marshal.GetLastPInvokeError());
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}
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return style;
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}
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private static nint SetWindowStyle(HWND hWnd, WINDOW_LONG_PTR_INDEX nIndex, int dwNewLong)
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{
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PInvoke.SetLastError(WIN32_ERROR.NO_ERROR); // Clear any existing error
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var result = PInvoke.SetWindowLongPtr(hWnd, nIndex, dwNewLong);
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if (result == 0 && Marshal.GetLastPInvokeError() != 0)
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{
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throw new Win32Exception(Marshal.GetLastPInvokeError());
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}
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return result;
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}
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#endregion
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#region Window Fullscreen
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private const string WINDOW_CLASS_CONSOLE = "ConsoleWindowClass";
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private const string WINDOW_CLASS_WINTAB = "Flip3D";
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private const string WINDOW_CLASS_PROGMAN = "Progman";
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private const string WINDOW_CLASS_WORKERW = "WorkerW";
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private static HWND _hwnd_shell;
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private static HWND HWND_SHELL =>
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_hwnd_shell != HWND.Null ? _hwnd_shell : _hwnd_shell = PInvoke.GetShellWindow();
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private static HWND _hwnd_desktop;
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private static HWND HWND_DESKTOP =>
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_hwnd_desktop != HWND.Null ? _hwnd_desktop : _hwnd_desktop = PInvoke.GetDesktopWindow();
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public static unsafe bool IsForegroundWindowFullscreen()
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{
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// Get current active window
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var hWnd = PInvoke.GetForegroundWindow();
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if (hWnd.Equals(HWND.Null))
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{
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return false;
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}
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// If current active window is desktop or shell, exit early
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if (hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL))
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{
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return false;
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}
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string windowClass;
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const int capacity = 256;
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Span<char> buffer = stackalloc char[capacity];
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int validLength;
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fixed (char* pBuffer = buffer)
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{
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validLength = PInvoke.GetClassName(hWnd, pBuffer, capacity);
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}
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windowClass = buffer[..validLength].ToString();
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// For Win+Tab (Flip3D)
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if (windowClass == WINDOW_CLASS_WINTAB)
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{
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return false;
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}
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PInvoke.GetWindowRect(hWnd, out var appBounds);
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// For console (ConsoleWindowClass), we have to check for negative dimensions
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if (windowClass == WINDOW_CLASS_CONSOLE)
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{
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return appBounds.top < 0 && appBounds.bottom < 0;
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}
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// For desktop (Progman or WorkerW, depends on the system), we have to check
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if (windowClass is WINDOW_CLASS_PROGMAN or WINDOW_CLASS_WORKERW)
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{
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var hWndDesktop = PInvoke.FindWindowEx(hWnd, HWND.Null, "SHELLDLL_DefView", null);
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hWndDesktop = PInvoke.FindWindowEx(hWndDesktop, HWND.Null, "SysListView32", "FolderView");
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if (hWndDesktop.Value != IntPtr.Zero)
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{
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return false;
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}
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}
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var monitorInfo = MonitorInfo.GetNearestDisplayMonitor(hWnd);
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return (appBounds.bottom - appBounds.top) == monitorInfo.RectMonitor.Height &&
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(appBounds.right - appBounds.left) == monitorInfo.RectMonitor.Width;
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}
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#endregion
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#region Pixel to DIP
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/// <summary>
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/// Transforms pixels to Device Independent Pixels used by WPF
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/// </summary>
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/// <param name="visual">current window, required to get presentation source</param>
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/// <param name="unitX">horizontal position in pixels</param>
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/// <param name="unitY">vertical position in pixels</param>
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/// <returns>point containing device independent pixels</returns>
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public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
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{
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Matrix matrix;
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var source = PresentationSource.FromVisual(visual);
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if (source is not null)
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{
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matrix = source.CompositionTarget.TransformFromDevice;
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}
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else
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{
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using var src = new HwndSource(new HwndSourceParameters());
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matrix = src.CompositionTarget.TransformFromDevice;
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}
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return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
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}
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#endregion
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#region WndProc
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public const int WM_ENTERSIZEMOVE = (int)PInvoke.WM_ENTERSIZEMOVE;
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public const int WM_EXITSIZEMOVE = (int)PInvoke.WM_EXITSIZEMOVE;
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#endregion
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#region Window Handle
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internal static HWND GetWindowHandle(Window window, bool ensure = false)
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{
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var windowHelper = new WindowInteropHelper(window);
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if (ensure)
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{
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windowHelper.EnsureHandle();
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}
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return new(windowHelper.Handle);
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}
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#endregion
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#region Keyboard Layout
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private const string UserProfileRegistryPath = @"Control Panel\International\User Profile";
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// https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/70feba9f-294e-491e-b6eb-56532684c37f
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private const string EnglishLanguageTag = "en";
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private static readonly string[] ImeLanguageTags =
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{
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"zh", // Chinese
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"ja", // Japanese
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"ko", // Korean
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};
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private const uint KeyboardLayoutLoWord = 0xFFFF;
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// Store the previous keyboard layout
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private static HKL _previousLayout;
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/// <summary>
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/// Switches the keyboard layout to English if available.
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/// </summary>
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/// <param name="backupPrevious">If true, the current keyboard layout will be stored for later restoration.</param>
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/// <exception cref="Win32Exception">Thrown when there's an error getting the window thread process ID.</exception>
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public static unsafe void SwitchToEnglishKeyboardLayout(bool backupPrevious)
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{
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// Find an installed English layout
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var enHKL = FindEnglishKeyboardLayout();
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// No installed English layout found
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if (enHKL == HKL.Null) return;
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// When application is exiting, the Application.Current will be null
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if (Application.Current == null) return;
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// Get the FL main window
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var hwnd = GetWindowHandle(Application.Current.MainWindow, true);
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if (hwnd == HWND.Null) return;
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// Check if the FL main window is the current foreground window
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if (!IsForegroundWindow(hwnd))
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{
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var result = PInvoke.SetForegroundWindow(hwnd);
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if (!result) throw new Win32Exception(Marshal.GetLastWin32Error());
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}
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// Get the current foreground window thread ID
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var threadId = PInvoke.GetWindowThreadProcessId(hwnd);
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if (threadId == 0) throw new Win32Exception(Marshal.GetLastWin32Error());
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// If the current layout has an IME mode, disable it without switching to another layout.
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// This is needed because for languages with IME mode, Flow Launcher just temporarily disables
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// the IME mode instead of switching to another layout.
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var currentLayout = PInvoke.GetKeyboardLayout(threadId);
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var currentLangId = (uint)currentLayout.Value & KeyboardLayoutLoWord;
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foreach (var imeLangTag in ImeLanguageTags)
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{
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var langTag = GetLanguageTag(currentLangId);
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if (langTag.StartsWith(imeLangTag, StringComparison.OrdinalIgnoreCase)) return;
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}
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// Backup current keyboard layout
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if (backupPrevious) _previousLayout = currentLayout;
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// Switch to English layout
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PInvoke.ActivateKeyboardLayout(enHKL, 0);
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}
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/// <summary>
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/// Restores the previously backed-up keyboard layout.
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/// If it wasn't backed up or has already been restored, this method does nothing.
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/// </summary>
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public static void RestorePreviousKeyboardLayout()
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{
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if (_previousLayout == HKL.Null) return;
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var hwnd = PInvoke.GetForegroundWindow();
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if (hwnd == HWND.Null) return;
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PInvoke.PostMessage(
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hwnd,
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PInvoke.WM_INPUTLANGCHANGEREQUEST,
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PInvoke.INPUTLANGCHANGE_FORWARD,
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_previousLayout.Value
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);
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_previousLayout = HKL.Null;
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}
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/// <summary>
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/// Finds an installed English keyboard layout.
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/// </summary>
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/// <returns></returns>
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/// <exception cref="Win32Exception"></exception>
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private static unsafe HKL FindEnglishKeyboardLayout()
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{
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// Get the number of keyboard layouts
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int count = PInvoke.GetKeyboardLayoutList(0, null);
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if (count <= 0) return HKL.Null;
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// Get all keyboard layouts
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var handles = new HKL[count];
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fixed (HKL* h = handles)
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{
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var result = PInvoke.GetKeyboardLayoutList(count, h);
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if (result == 0) throw new Win32Exception(Marshal.GetLastWin32Error());
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}
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// Look for any English keyboard layout
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foreach (var hkl in handles)
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{
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// The lower word contains the language identifier
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var langId = (uint)hkl.Value & KeyboardLayoutLoWord;
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var langTag = GetLanguageTag(langId);
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// Check if it's an English layout
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if (langTag.StartsWith(EnglishLanguageTag, StringComparison.OrdinalIgnoreCase))
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{
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return hkl;
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}
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}
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return HKL.Null;
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}
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/// <summary>
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/// Returns the
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/// <see href="https://learn.microsoft.com/globalization/locale/standard-locale-names">
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/// BCP 47 language tag
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/// </see>
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/// of the current input language.
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/// </summary>
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/// <remarks>
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/// Edited from: https://github.com/dotnet/winforms
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/// </remarks>
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private static string GetLanguageTag(uint langId)
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{
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// We need to convert the language identifier to a language tag, because they are deprecated and may have a
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// transient value.
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// https://learn.microsoft.com/globalization/locale/other-locale-names#lcid
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// https://learn.microsoft.com/windows/win32/winmsg/wm-inputlangchange#remarks
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//
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// It turns out that the LCIDToLocaleName API, which is used inside CultureInfo, may return incorrect
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// language tags for transient language identifiers. For example, it returns "nqo-GN" and "jv-Java-ID"
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// instead of the "nqo" and "jv-Java" (as seen in the Get-WinUserLanguageList PowerShell cmdlet).
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//
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// Try to extract proper language tag from registry as a workaround approved by a Windows team.
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// https://github.com/dotnet/winforms/pull/8573#issuecomment-1542600949
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//
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// NOTE: this logic may break in future versions of Windows since it is not documented.
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if (langId is PInvoke.LOCALE_TRANSIENT_KEYBOARD1
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or PInvoke.LOCALE_TRANSIENT_KEYBOARD2
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or PInvoke.LOCALE_TRANSIENT_KEYBOARD3
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or PInvoke.LOCALE_TRANSIENT_KEYBOARD4)
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{
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using var key = Registry.CurrentUser.OpenSubKey(UserProfileRegistryPath);
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if (key?.GetValue("Languages") is string[] languages)
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{
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foreach (string language in languages)
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{
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using var subKey = key.OpenSubKey(language);
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if (subKey?.GetValue("TransientLangId") is int transientLangId
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&& transientLangId == langId)
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{
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return language;
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}
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}
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}
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}
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return CultureInfo.GetCultureInfo((int)langId).Name;
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}
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#endregion
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#region Notification
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public static bool IsNotificationSupported()
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{
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// Notifications only supported on Windows 10 19041+
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return RuntimeInformation.IsOSPlatform(OSPlatform.Windows) &&
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Environment.OSVersion.Version.Build >= 19041;
|
|
}
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|
|
|
#endregion
|
|
}
|
|
}
|