Flow.Launcher/Plugins/Flow.Launcher.Plugin.WindowsSettings/Helper/JsonSettingsListHelper.cs
2021-12-01 06:27:51 +11:00

62 lines
2.2 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text.Json;
using System.Text.Json.Serialization;
using Flow.Launcher.Plugin.WindowsSettings.Classes;
namespace Flow.Launcher.Plugin.WindowsSettings.Helper
{
/// <summary>
/// Helper class to easier work with the JSON file that contains all Windows settings
/// </summary>
internal static class JsonSettingsListHelper
{
/// <summary>
/// The name of the file that contains all settings for the query
/// </summary>
private const string _settingsFile = "WindowsSettings.json";
/// <summary>
/// Read all possible Windows settings.
/// </summary>
/// <returns>A list with all possible windows settings.</returns>
internal static IEnumerable<WindowsSetting> ReadAllPossibleSettings()
{
var assembly = Assembly.GetExecutingAssembly();
var type = assembly.GetTypes().FirstOrDefault(x => x.Name == nameof(Main));
IEnumerable<WindowsSetting>? settingsList = null;
try
{
var resourceName = $"{type?.Namespace}.{_settingsFile}";
using var stream = assembly.GetManifestResourceStream(resourceName);
if (stream is null)
{
throw new Exception("stream is null");
}
var options = new JsonSerializerOptions();
options.Converters.Add(new JsonStringEnumConverter());
using var reader = new StreamReader(stream);
var text = reader.ReadToEnd();
settingsList = JsonSerializer.Deserialize<IEnumerable<WindowsSetting>>(text, options);
}
catch (Exception exception)
{
Log.Exception("Error loading settings JSON file", exception, typeof(Main));
}
return settingsList ?? Enumerable.Empty<WindowsSetting>();
}
}
}