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# Conflicts: # Flow.Launcher.Core/Flow.Launcher.Core.csproj # Flow.Launcher.Infrastructure/Image/ImageCache.cs # Flow.Launcher.Infrastructure/Image/ImageLoader.cs # Flow.Launcher.Plugin/Flow.Launcher.Plugin.csproj # Flow.Launcher/App.xaml.cs # Flow.Launcher/Flow.Launcher.csproj # Flow.Launcher/Helper/SingleInstance.cs # Flow.Launcher/MainWindow.axaml.cs # Flow.Launcher/MainWindow.xaml # Flow.Launcher/ResultListBox.xaml.cs # Scripts/post_build.ps1
726 lines
29 KiB
C#
726 lines
29 KiB
C#
using System;
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using System.ComponentModel;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Flow.Launcher.Core.Plugin;
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using Flow.Launcher.Core.Resource;
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using Flow.Launcher.Helper;
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using Flow.Launcher.Infrastructure.UserSettings;
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using Flow.Launcher.ViewModel;
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using Screen = System.Windows.Forms.Screen;
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using ContextMenuStrip = System.Windows.Forms.ContextMenuStrip;
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using DragEventArgs = System.Windows.DragEventArgs;
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using KeyEventArgs = System.Windows.Input.KeyEventArgs;
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using NotifyIcon = System.Windows.Forms.NotifyIcon;
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using Flow.Launcher.Infrastructure;
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using Flow.Launcher.Infrastructure.Hotkey;
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using Flow.Launcher.Plugin.SharedCommands;
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using ModernWpf.Controls;
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using Key = System.Windows.Input.Key;
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using System.Media;
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using System.Windows;
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using Avalonia;
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using Avalonia.Input;
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using Avalonia.Threading;
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using PropertyChanged;
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using static Flow.Launcher.ViewModel.SettingWindowViewModel;
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using ContextMenu = System.Windows.Controls.ContextMenu;
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using MenuItem = System.Windows.Controls.MenuItem;
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using MouseButton = System.Windows.Input.MouseButton;
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using RoutedEventArgs = Avalonia.Interactivity.RoutedEventArgs;
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using Thickness = System.Windows.Thickness;
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using Window = Avalonia.Controls.Window;
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using DataObject = System.Windows.DataObject;
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namespace Flow.Launcher
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{
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[DoNotNotify]
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public partial class MainWindow : Window
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{
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#region Private Fields
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// private readonly Storyboard _progressBarStoryboard = new Storyboard();
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private bool isProgressBarStoryboardPaused;
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private Settings _settings;
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private NotifyIcon _notifyIcon;
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private ContextMenu contextMenu;
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private MainViewModel _viewModel;
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private bool _animating;
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SoundPlayer animationSound = new SoundPlayer(AppDomain.CurrentDomain.BaseDirectory + "Resources\\open.wav");
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#endregion
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public MainWindow(Settings settings, MainViewModel mainVM)
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{
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DataContext = mainVM;
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_viewModel = mainVM;
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_settings = settings;
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InitializeComponent();
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// InitializePosition();DataObject.AddPastingHandler(QueryTextBox, OnPaste);
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}
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public MainWindow()
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{
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InitializeComponent();
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}
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// private void OnCopy(object sender, ExecutedRoutedEventArgs e)
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// {
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// var result = _viewModel.Results.SelectedItem?.Result;
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// if (QueryTextBox.SelectionLength == 0 && result != null)
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// {
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// string copyText = result.CopyText;
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// App.API.CopyToClipboard(copyText, directCopy: true);
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// }
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// else if (!string.IsNullOrEmpty(QueryTextBox.Text))
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// {
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// App.API.CopyToClipboard(QueryTextBox.SelectedText, showDefaultNotification: false);
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// }
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// }
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//
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// private void OnPaste(object sender, ExecutedRoutedEventArgs e)
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// {
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// if (System.Windows.Clipboard.ContainsText())
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// {
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// _viewModel.ChangeQueryText(System.Windows.Clipboard.GetText().Replace("\n", String.Empty)
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// .Replace("\r", String.Empty));
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// e.Handled = true;
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// }
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// }
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private void OnPaste(object sender, DataObjectPastingEventArgs e)
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{
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var isText = e.SourceDataObject.GetDataPresent(System.Windows.DataFormats.UnicodeText, true);
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if (isText)
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{
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var text = e.SourceDataObject.GetData(System.Windows.DataFormats.UnicodeText) as string;
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text = text.Replace(Environment.NewLine, " ");
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DataObject data = new DataObject();
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data.SetData(System.Windows.DataFormats.UnicodeText, text);
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e.DataObject = data;
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}
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}
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public async void OnClosing(object sender, CancelEventArgs e)
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{
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_notifyIcon.Visible = false;
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App.API.SaveAppAllSettings();
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e.Cancel = true;
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await PluginManager.DisposePluginsAsync();
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Notification.Uninstall();
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Environment.Exit(0);
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}
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public void OnInitialized(object sender, EventArgs e)
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{
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}
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public void OnLoaded(object sender, RoutedEventArgs _)
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{
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CheckFirstLaunch();
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HideStartup();
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// show notify icon when flowlauncher is hidden
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InitializeNotifyIcon();
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InitializeColorScheme();
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// WindowsInteropHelper.DisableControlBox(this);
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InitProgressbarAnimation();
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// InitializePosition();
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PreviewReset();
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// since the default main window visibility is visible
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// so we need set focus during startup
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QueryTextBox.Focus();
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_viewModel.PropertyChanged += (o, e) =>
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{
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switch (e.PropertyName)
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{
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case nameof(MainViewModel.MainWindowVisibilityStatus):
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{
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Dispatcher.UIThread.Invoke(() =>
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{
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if (_viewModel.MainWindowVisibilityStatus)
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{
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if (_settings.UseSound)
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{
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animationSound.Play();
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}
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UpdatePosition();
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PreviewReset();
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Activate();
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QueryTextBox.Focus();
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_settings.ActivateTimes++;
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if (!_viewModel.LastQuerySelected)
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{
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QueryTextBox.SelectAll();
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_viewModel.LastQuerySelected = true;
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}
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if (_viewModel.ProgressBarVisibility && isProgressBarStoryboardPaused)
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{
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// _progressBarStoryboard.Begin(ProgressBar, true);
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isProgressBarStoryboardPaused = false;
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}
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// if (_settings.UseAnimation)
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// WindowAnimator();
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}
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else if (!isProgressBarStoryboardPaused)
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{
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// _progressBarStoryboard.Stop(ProgressBar);
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isProgressBarStoryboardPaused = true;
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}
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});
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break;
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}
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case nameof(MainViewModel.ProgressBarVisibility):
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{
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Dispatcher.UIThread.Invoke(() =>
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{
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if (!_viewModel.ProgressBarVisibility && !isProgressBarStoryboardPaused)
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{
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// _progressBarStoryboard.Stop(ProgressBar);
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isProgressBarStoryboardPaused = true;
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}
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else if (_viewModel.MainWindowVisibilityStatus &&
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isProgressBarStoryboardPaused)
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{
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// _progressBarStoryboard.Begin(ProgressBar, true);
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isProgressBarStoryboardPaused = false;
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}
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});
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break;
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}
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case nameof(MainViewModel.QueryTextCursorMovedToEnd):
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if (_viewModel.QueryTextCursorMovedToEnd)
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{
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MoveQueryTextToEnd();
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_viewModel.QueryTextCursorMovedToEnd = false;
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}
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break;
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case nameof(MainViewModel.GameModeStatus):
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_notifyIcon.Icon = _viewModel.GameModeStatus
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? Properties.Resources.gamemode
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: Properties.Resources.app;
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break;
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}
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};
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_settings.PropertyChanged += (o, e) =>
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{
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switch (e.PropertyName)
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{
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case nameof(Settings.HideNotifyIcon):
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_notifyIcon.Visible = !_settings.HideNotifyIcon;
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break;
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case nameof(Settings.Language):
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UpdateNotifyIconText();
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break;
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case nameof(Settings.Hotkey):
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UpdateNotifyIconText();
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break;
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case nameof(Settings.WindowLeft):
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Position = new PixelPoint(_settings.WindowLeft, _settings.WindowTop);
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break;
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case nameof(Settings.WindowTop):
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Position = new PixelPoint(_settings.WindowLeft, _settings.WindowTop);
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break;
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}
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};
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}
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private void InitializePosition()
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{
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if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
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{
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Position = new PixelPoint(_settings.WindowLeft, _settings.WindowTop);
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}
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else
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{
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var screen = SelectedScreen();
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switch (_settings.SearchWindowAlign)
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{
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case SearchWindowAligns.Center:
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Position = new PixelPoint(HorizonCenter(screen), VerticalCenter(screen));
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break;
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case SearchWindowAligns.CenterTop:
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Position = new PixelPoint(HorizonCenter(screen), 10);
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break;
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case SearchWindowAligns.LeftTop:
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Position = new PixelPoint(HorizonLeft(screen), 10);
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break;
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case SearchWindowAligns.RightTop:
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Position = new PixelPoint(HorizonRight(screen), 10);
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break;
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case SearchWindowAligns.Custom:
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// Left = WindowsInteropHelper
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// .TransformPixelsToDIP(this, screen.WorkingArea.X + _settings.CustomWindowLeft, 0).X;
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// Top = WindowsInteropHelper
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// .TransformPixelsToDIP(this, 0, screen.WorkingArea.Y + _settings.CustomWindowTop).Y;
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break;
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}
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}
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}
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private void UpdateNotifyIconText()
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{
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var menu = contextMenu;
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((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") +
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" (" + _settings.Hotkey + ")";
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((MenuItem)menu.Items[1]).Header = InternationalizationManager.Instance.GetTranslation("GameMode");
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((MenuItem)menu.Items[2]).Header = InternationalizationManager.Instance.GetTranslation("PositionReset");
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((MenuItem)menu.Items[3]).Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings");
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((MenuItem)menu.Items[4]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit");
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}
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private void InitializeNotifyIcon()
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{
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_notifyIcon = new NotifyIcon
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{
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Text = Infrastructure.Constant.FlowLauncher,
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Icon = Properties.Resources.app,
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Visible = !_settings.HideNotifyIcon
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};
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contextMenu = new ContextMenu();
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var openIcon = new FontIcon { Glyph = "\ue71e" };
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var open = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" +
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_settings.Hotkey + ")",
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Icon = openIcon
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};
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var gamemodeIcon = new FontIcon { Glyph = "\ue7fc" };
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var gamemode = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("GameMode"), Icon = gamemodeIcon
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};
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var positionresetIcon = new FontIcon { Glyph = "\ue73f" };
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var positionreset = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("PositionReset"),
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Icon = positionresetIcon
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};
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var settingsIcon = new FontIcon { Glyph = "\ue713" };
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var settings = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings"),
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Icon = settingsIcon
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};
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var exitIcon = new FontIcon { Glyph = "\ue7e8" };
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var exit = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"), Icon = exitIcon
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};
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open.Click += (o, e) => _viewModel.ToggleFlowLauncher();
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gamemode.Click += (o, e) => _viewModel.ToggleGameMode();
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positionreset.Click += (o, e) => PositionReset();
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settings.Click += (o, e) => App.API.OpenSettingDialog();
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exit.Click += (o, e) => Close();
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gamemode.ToolTip = InternationalizationManager.Instance.GetTranslation("GameModeToolTip");
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positionreset.ToolTip = InternationalizationManager.Instance.GetTranslation("PositionResetToolTip");
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contextMenu.Items.Add(open);
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contextMenu.Items.Add(gamemode);
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contextMenu.Items.Add(positionreset);
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contextMenu.Items.Add(settings);
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contextMenu.Items.Add(exit);
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_notifyIcon.ContextMenuStrip =
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new ContextMenuStrip(); // it need for close the context menu. if not, context menu can't close.
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_notifyIcon.MouseClick += (o, e) =>
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{
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switch (e.Button)
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{
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case MouseButtons.Left:
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_viewModel.ToggleFlowLauncher();
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break;
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case MouseButtons.Right:
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contextMenu.IsOpen = true;
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break;
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}
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};
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}
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private void CheckFirstLaunch()
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{
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// if (_settings.FirstLaunch)
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{
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_settings.FirstLaunch = false;
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PluginManager.API.SaveAppAllSettings();
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OpenWelcomeWindow();
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}
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}
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private void OpenWelcomeWindow()
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{
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var WelcomeWindow = new WelcomeWindow(_settings);
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WelcomeWindow.Show(this);
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}
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private async void PositionReset()
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{
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_viewModel.Show();
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await Task.Delay(300); // If don't give a time, Positioning will be weird.
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var screen = SelectedScreen();
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Position = new PixelPoint(HorizonCenter(screen), VerticalCenter(screen));
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}
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private void InitProgressbarAnimation()
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{
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// var da = new DoubleAnimation(ProgressBar.X2, ActualWidth + 100,
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// new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
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// var da1 = new DoubleAnimation(ProgressBar.X1, ActualWidth + 0,
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// new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
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// Storyboard.SetTargetProperty(da, new PropertyPath("(Line.X2)"));
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// Storyboard.SetTargetProperty(da1, new PropertyPath("(Line.X1)"));
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// _progressBarStoryboard.Children.Add(da);
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// _progressBarStoryboard.Children.Add(da1);
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// _progressBarStoryboard.RepeatBehavior = RepeatBehavior.Forever;
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// _viewModel.ProgressBarVisibility = Visibility.Hidden;
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// isProgressBarStoryboardPaused = true;
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}
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// public void WindowAnimator()
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// {
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// if (_animating)
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// return;
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//
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// _animating = true;
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// UpdatePosition();
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//
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// Storyboard windowsb = new Storyboard();
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// Storyboard clocksb = new Storyboard();
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// Storyboard iconsb = new Storyboard();
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// CircleEase easing = new CircleEase();
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// easing.EasingMode = EasingMode.EaseInOut;
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//
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// var animationLength = _settings.AnimationSpeed switch
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// {
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// AnimationSpeeds.Slow => 560,
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// AnimationSpeeds.Medium => 360,
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// AnimationSpeeds.Fast => 160,
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// _ => _settings.CustomAnimationLength
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// };
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//
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// var WindowOpacity = new DoubleAnimation
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// {
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// From = 0,
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// To = 1,
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// Duration = TimeSpan.FromMilliseconds(animationLength * 2 / 3),
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// FillBehavior = FillBehavior.Stop
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// };
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//
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// var WindowMotion = new DoubleAnimation
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// {
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// From = Top + 10,
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// To = Top,
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// Duration = TimeSpan.FromMilliseconds(animationLength * 2 / 3),
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// FillBehavior = FillBehavior.Stop
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// };
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// var IconMotion = new DoubleAnimation
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// {
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// From = 12,
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// To = 0,
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// EasingFunction = easing,
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// Duration = TimeSpan.FromMilliseconds(animationLength),
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// FillBehavior = FillBehavior.Stop
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// };
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//
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// var ClockOpacity = new DoubleAnimation
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// {
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// From = 0,
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// To = 1,
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// EasingFunction = easing,
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// Duration = TimeSpan.FromMilliseconds(animationLength),
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// FillBehavior = FillBehavior.Stop
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// };
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// double TargetIconOpacity = SearchIcon.Opacity; // Animation Target Opacity from Style
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// var IconOpacity = new DoubleAnimation
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// {
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// From = 0,
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// To = TargetIconOpacity,
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// EasingFunction = easing,
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// Duration = TimeSpan.FromMilliseconds(animationLength),
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// FillBehavior = FillBehavior.Stop
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// };
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//
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// double right = ClockPanel.Margin.Right;
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// var thicknessAnimation = new ThicknessAnimation
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// {
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// From = new Thickness(0, 12, right, 0),
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// To = new Thickness(0, 0, right, 0),
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// EasingFunction = easing,
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// Duration = TimeSpan.FromMilliseconds(animationLength),
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// FillBehavior = FillBehavior.Stop
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// };
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//
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// Storyboard.SetTargetProperty(ClockOpacity, new PropertyPath(OpacityProperty));
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// Storyboard.SetTargetName(thicknessAnimation, "ClockPanel");
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// Storyboard.SetTargetProperty(thicknessAnimation, new PropertyPath(MarginProperty));
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// Storyboard.SetTarget(WindowOpacity, this);
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// Storyboard.SetTargetProperty(WindowOpacity, new PropertyPath(Window.OpacityProperty));
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// Storyboard.SetTargetProperty(WindowMotion, new PropertyPath(Window.TopProperty));
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// Storyboard.SetTargetProperty(IconMotion, new PropertyPath(TopProperty));
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// Storyboard.SetTargetProperty(IconOpacity, new PropertyPath(OpacityProperty));
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//
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// clocksb.Children.Add(thicknessAnimation);
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// clocksb.Children.Add(ClockOpacity);
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// windowsb.Children.Add(WindowOpacity);
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// windowsb.Children.Add(WindowMotion);
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// iconsb.Children.Add(IconMotion);
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// iconsb.Children.Add(IconOpacity);
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//
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// windowsb.Completed += (_, _) => _animating = false;
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// _settings.WindowLeft = Left;
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// _settings.WindowTop = Top;
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//
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// if (QueryTextBox.Text.Length == 0)
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// {
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// clocksb.Begin(ClockPanel);
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// }
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//
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// iconsb.Begin(SearchIcon);
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// windowsb.Begin(FlowMainWindow);
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// }
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private void OnMouseDown(object sender, PointerPressedEventArgs e)
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{
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// if (e.Pointer.IsPrimary) DragMove();
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}
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private void OnPreviewDragOver(object sender, DragEventArgs e)
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{
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e.Handled = true;
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}
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private async void OnContextMenusForSettingsClick(object sender, RoutedEventArgs e)
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{
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_viewModel.Hide();
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if (_settings.UseAnimation)
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await Task.Delay(100);
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App.API.OpenSettingDialog();
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}
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private async void OnDeactivated(object sender, EventArgs e)
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{
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return;
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_settings.WindowLeft = Position.X;
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_settings.WindowTop = Position.Y;
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//This condition stops extra hide call when animator is on,
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// which causes the toggling to occasional hide instead of show.
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if (_viewModel.MainWindowVisibilityStatus)
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{
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// Need time to initialize the main query window animation.
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// This also stops the mainwindow from flickering occasionally after Settings window is opened
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|
// and always after Settings window is closed.
|
|
if (_settings.UseAnimation)
|
|
await Task.Delay(100);
|
|
|
|
if (_settings.HideWhenDeactivated)
|
|
{
|
|
_viewModel.Hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void UpdatePosition()
|
|
{
|
|
if (_animating)
|
|
return;
|
|
// InitializePosition();
|
|
}
|
|
|
|
private void OnLocationChanged(object sender, EventArgs e)
|
|
{
|
|
if (_animating)
|
|
return;
|
|
if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
|
|
{
|
|
_settings.WindowLeft = Position.X;
|
|
_settings.WindowTop = Position.Y;
|
|
}
|
|
}
|
|
|
|
public void HideStartup()
|
|
{
|
|
UpdatePosition();
|
|
// if (_settings.HideOnStartup)
|
|
// {
|
|
// _viewModel.Hide();
|
|
// }
|
|
// else
|
|
{
|
|
_viewModel.Show();
|
|
}
|
|
}
|
|
|
|
public Screen SelectedScreen()
|
|
{
|
|
Screen screen = null;
|
|
switch (_settings.SearchWindowScreen)
|
|
{
|
|
case SearchWindowScreens.Cursor:
|
|
screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position);
|
|
break;
|
|
case SearchWindowScreens.Primary:
|
|
screen = Screen.PrimaryScreen;
|
|
break;
|
|
case SearchWindowScreens.Focus:
|
|
IntPtr foregroundWindowHandle = WindowsInteropHelper.GetForegroundWindow();
|
|
screen = Screen.FromHandle(foregroundWindowHandle);
|
|
break;
|
|
case SearchWindowScreens.Custom:
|
|
if (_settings.CustomScreenNumber <= Screen.AllScreens.Length)
|
|
screen = Screen.AllScreens[_settings.CustomScreenNumber - 1];
|
|
else
|
|
screen = Screen.AllScreens[0];
|
|
break;
|
|
default:
|
|
screen = Screen.AllScreens[0];
|
|
break;
|
|
}
|
|
|
|
return screen ?? Screen.AllScreens[0];
|
|
}
|
|
|
|
public int HorizonCenter(Screen screen)
|
|
{
|
|
var dip1 = new PixelPoint(0,0); // WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var dip2 = new PixelPoint(0,0); // WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0);
|
|
var left = (dip2.X - Width) / 2 + dip1.X;
|
|
return (int) left;
|
|
}
|
|
|
|
public int VerticalCenter(Screen screen)
|
|
{
|
|
var dip1 = new PixelPoint(0,0); // WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y);
|
|
var dip2 = new PixelPoint(0,0); // WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Height);
|
|
var top = (dip2.Y - QueryTextBox.Height) / 4 + dip1.Y;
|
|
return (int)top;
|
|
}
|
|
|
|
public int HorizonRight(Screen screen)
|
|
{
|
|
var dip1 = new PixelPoint(0,0); // WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var dip2 = new PixelPoint(0,0); // WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0);
|
|
var left = (dip1.X + dip2.X - Width) - 10;
|
|
return (int) left;
|
|
}
|
|
|
|
public int HorizonLeft(Screen screen)
|
|
{
|
|
var dip1 = new PixelPoint(0,0); // WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var left = dip1.X + 10;
|
|
return (int) left;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Register up and down key
|
|
/// todo: any way to put this in xaml ?
|
|
/// </summary>
|
|
private void OnKeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
var specialKeyState = GlobalHotkey.CheckModifiers();
|
|
switch (e.Key)
|
|
{
|
|
case Key.Down:
|
|
_viewModel.SelectNextItemCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.Up:
|
|
_viewModel.SelectPrevItemCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.PageDown:
|
|
_viewModel.SelectNextPageCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.PageUp:
|
|
_viewModel.SelectPrevPageCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.Right:
|
|
if (_viewModel.SelectedIsFromQueryResults()
|
|
&& QueryTextBox.CaretIndex == QueryTextBox.Text.Length
|
|
&& !string.IsNullOrEmpty(QueryTextBox.Text))
|
|
{
|
|
_viewModel.LoadContextMenuCommand.Execute(null);
|
|
e.Handled = true;
|
|
}
|
|
|
|
break;
|
|
case Key.Left:
|
|
if (!_viewModel.SelectedIsFromQueryResults() && QueryTextBox.CaretIndex == 0)
|
|
{
|
|
_viewModel.EscCommand.Execute(null);
|
|
e.Handled = true;
|
|
}
|
|
|
|
break;
|
|
case Key.Back:
|
|
if (specialKeyState.CtrlPressed)
|
|
{
|
|
if (_viewModel.SelectedIsFromQueryResults()
|
|
&& QueryTextBox.Text.Length > 0
|
|
&& QueryTextBox.CaretIndex == QueryTextBox.Text.Length)
|
|
{
|
|
var queryWithoutActionKeyword =
|
|
QueryBuilder.Build(QueryTextBox.Text.Trim(), PluginManager.NonGlobalPlugins)?.Search;
|
|
|
|
if (FilesFolders.IsLocationPathString(queryWithoutActionKeyword))
|
|
{
|
|
_viewModel.BackspaceCommand.Execute(null);
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
public void PreviewReset()
|
|
{
|
|
_viewModel.ResetPreview();
|
|
}
|
|
|
|
private void MoveQueryTextToEnd()
|
|
{
|
|
// QueryTextBox seems to be update with a DispatcherPriority as low as ContextIdle.
|
|
// To ensure QueryTextBox is up to date with QueryText from the View, we need to Dispatch with such a priority
|
|
Dispatcher.UIThread.Invoke(() => QueryTextBox.CaretIndex = QueryTextBox.Text.Length);
|
|
}
|
|
|
|
public void InitializeColorScheme()
|
|
{
|
|
if (_settings.ColorScheme == Constant.Light)
|
|
{
|
|
ModernWpf.ThemeManager.Current.ApplicationTheme = ModernWpf.ApplicationTheme.Light;
|
|
}
|
|
else if (_settings.ColorScheme == Constant.Dark)
|
|
{
|
|
ModernWpf.ThemeManager.Current.ApplicationTheme = ModernWpf.ApplicationTheme.Dark;
|
|
}
|
|
}
|
|
|
|
private void QueryTextBox_KeyUp(object sender, KeyEventArgs e)
|
|
{
|
|
if (_viewModel.QueryText != QueryTextBox.Text)
|
|
{
|
|
// BindingExpression be = QueryTextBox.GetBindingExpression(System.Windows.Controls.TextBox.TextProperty);
|
|
// be.UpdateSource();
|
|
}
|
|
}
|
|
}
|
|
}
|