Flow.Launcher/Flow.Launcher.Infrastructure/Image/ImageLoader.cs
Hongtao Zhang 90ec4c083a Merge branch 'velopack' into avalonia
# Conflicts:
#	Flow.Launcher.Core/Flow.Launcher.Core.csproj
#	Flow.Launcher.Infrastructure/Image/ImageCache.cs
#	Flow.Launcher.Infrastructure/Image/ImageLoader.cs
#	Flow.Launcher.Plugin/Flow.Launcher.Plugin.csproj
#	Flow.Launcher/App.xaml.cs
#	Flow.Launcher/Flow.Launcher.csproj
#	Flow.Launcher/Helper/SingleInstance.cs
#	Flow.Launcher/MainWindow.axaml.cs
#	Flow.Launcher/MainWindow.xaml
#	Flow.Launcher/ResultListBox.xaml.cs
#	Scripts/post_build.ps1
2024-04-05 21:10:28 -05:00

301 lines
11 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using Avalonia.Svg;
using Avalonia.Threading;
using Flow.Launcher.Infrastructure.Logger;
using Flow.Launcher.Infrastructure.Storage;
using static Flow.Launcher.Infrastructure.Http.Http;
namespace Flow.Launcher.Infrastructure.Image
{
public static class ImageLoader
{
private static readonly ImageCache ImageCache = new();
private static SemaphoreSlim storageLock { get; } = new SemaphoreSlim(1, 1);
private static BinaryStorage<Dictionary<(string, bool), int>> _storage;
private static readonly ConcurrentDictionary<string, string> GuidToKey = new();
private static IImageHashGenerator _hashGenerator;
private static readonly bool EnableImageHash = true;
public static Bitmap MissingImage { get; } = new Bitmap(Constant.MissingImgIcon);
public static Bitmap LoadingImage { get; } = new Bitmap(Constant.LoadingImgIcon);
public const int SmallIconSize = 64;
public const int FullIconSize = 256;
private static readonly string[] ImageExtensions = { ".png", ".jpg", ".jpeg", ".gif", ".bmp", ".tiff", ".ico" };
public static async Task InitializeAsync()
{
_storage = new BinaryStorage<Dictionary<(string, bool), int>>("Image");
_hashGenerator = new ImageHashGenerator();
var usage = await LoadStorageToConcurrentDictionaryAsync();
ImageCache.Initialize(usage.ToDictionary(x => x.Key, x => x.Value));
foreach (var icon in new[] { Constant.DefaultIcon, Constant.MissingImgIcon })
{
var img = new Bitmap(icon);
ImageCache[icon, false] = img;
}
_ = Task.Run(async () =>
{
await Stopwatch.NormalAsync("|ImageLoader.Initialize|Preload images cost", async () =>
{
foreach (var ((path, isFullImage), _) in usage)
{
await LoadAsync(path, isFullImage);
}
});
Log.Info(
$"|ImageLoader.Initialize|Number of preload images is <{ImageCache.CacheSize()}>, Images Number: {ImageCache.CacheSize()}, Unique Items {ImageCache.UniqueImagesInCache()}");
});
}
public static async Task SaveAsync()
{
await storageLock.WaitAsync();
try
{
await _storage.SaveAsync(ImageCache.EnumerateEntries()
.ToDictionary(
x => x.Key,
x => x.Value.usage));
}
finally
{
storageLock.Release();
}
}
private static async Task<ConcurrentDictionary<(string, bool), int>> LoadStorageToConcurrentDictionaryAsync()
{
await storageLock.WaitAsync();
try
{
var loaded = await _storage.TryLoadAsync(new Dictionary<(string, bool), int>());
return new ConcurrentDictionary<(string, bool), int>(loaded);
}
finally
{
storageLock.Release();
}
}
private readonly record struct ImageResult(IImage image, ImageType imageType)
{
public ImageType ImageType { get; } = imageType;
public IImage Image { get; } = image;
}
private enum ImageType
{
File,
Folder,
Data,
ImageFile,
FullImageFile,
Error,
Cache
}
private static async ValueTask<ImageResult> LoadInternalAsync(string path, bool loadFullImage = false)
{
ImageResult imageResult;
try
{
if (string.IsNullOrEmpty(path))
{
return new ImageResult(MissingImage, ImageType.Error);
}
// extra scope for use of same variable name
{
if (ImageCache.TryGetValue(path, loadFullImage, out var imageSource))
{
return new ImageResult(imageSource, ImageType.Cache);
}
}
if (Uri.TryCreate(path, UriKind.RelativeOrAbsolute, out var uriResult)
&& (uriResult.Scheme == Uri.UriSchemeHttp || uriResult.Scheme == Uri.UriSchemeHttps))
{
var image = await LoadRemoteImageAsync(loadFullImage, uriResult);
ImageCache[path, loadFullImage] = image;
return new ImageResult(image, ImageType.ImageFile);
}
// if (path.StartsWith("data:", StringComparison.OrdinalIgnoreCase))
// {
// var imageSource = new BitmapImage(new Uri(path));
// imageSource.Freeze();
// return new ImageResult(imageSource, ImageType.Data);
// }
imageResult = await Task.Run(async () => await GetThumbnailResult(path, loadFullImage));
}
catch (System.Exception e)
{
try
{
// Get thumbnail may fail for certain images on the first try, retry again has proven to work
imageResult = await GetThumbnailResult(path, loadFullImage);
}
catch (System.Exception e2)
{
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on first try", e);
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on second try", e2);
var image = ImageCache[Constant.MissingImgIcon, false];
ImageCache[path, false] = image;
imageResult = new ImageResult(image, ImageType.Error);
}
}
return imageResult;
}
private static async Task<Bitmap> LoadRemoteImageAsync(bool loadFullImage, Uri uriResult)
{
// Download image from url
await using var resp = await GetStreamAsync(uriResult);
await using var buffer = new MemoryStream();
await resp.CopyToAsync(buffer);
buffer.Seek(0, SeekOrigin.Begin);
Bitmap image;
if (!loadFullImage)
{
image = Bitmap.DecodeToWidth(buffer, SmallIconSize);
}
else
{
image = new Bitmap(buffer);
}
return image;
}
private static async ValueTask<ImageResult> GetThumbnailResult(string path, bool loadFullImage = false)
{
IImage image;
ImageType type = ImageType.Error;
if (Directory.Exists(path))
{
/* Directories can also have thumbnails instead of shell icons.
* Generating thumbnails for a bunch of folder results while scrolling
* could have a big impact on performance and Flow.Launcher responsibility.
* - Solution: just load the icon
*/
type = ImageType.Folder;
image = GetThumbnail(path, ThumbnailOptions.IconOnly);
}
else if (File.Exists(path))
{
var extension = Path.GetExtension(path).ToLower();
if (ImageExtensions.Contains(extension))
{
type = ImageType.ImageFile;
if (loadFullImage)
{
image = new Bitmap(path);
type = ImageType.FullImageFile;
}
else
{
/* Although the documentation for GetImage on MSDN indicates that
* if a thumbnail is available it will return one, this has proved to not
* be the case in many situations while testing.
* - Solution: explicitly pass the ThumbnailOnly flag
*/
image = await ImageHelper.LoadFromFile(path, SmallIconSize);
}
}
else if (extension == ".svg")
{
var source = SvgSource.Load(path, null);
// very annoying, but we need to create the instance on the UI Thread. It is not an expensive operation though
image = Dispatcher.UIThread.Invoke(() => new SvgImage() { Source = source });
type = ImageType.FullImageFile;
}
else
{
type = ImageType.File;
image = GetThumbnail(path, ThumbnailOptions.None, loadFullImage ? FullIconSize : SmallIconSize);
}
}
else
{
image = ImageCache[Constant.MissingImgIcon, false];
path = Constant.MissingImgIcon;
}
return new ImageResult(image, type);
}
private static Bitmap GetThumbnail(string path, ThumbnailOptions option = ThumbnailOptions.ThumbnailOnly,
int size = SmallIconSize)
{
return WindowsThumbnailProvider.GetThumbnail(
path,
size,
size,
option);
}
public static bool CacheContainImage(string path, bool loadFullImage = false)
{
return ImageCache.ContainsKey(path, loadFullImage);
}
public static bool TryGetValue(string path, bool loadFullImage, out IImage image)
{
return ImageCache.TryGetValue(path, loadFullImage, out image);
}
public static async ValueTask<IImage> LoadAsync(string path, bool loadFullImage = false)
{
var imageResult = await LoadInternalAsync(path, loadFullImage);
var img = imageResult.Image;
if (imageResult.ImageType != ImageType.Error && imageResult.ImageType != ImageType.Cache)
{
// we need to get image hash
// string hash = EnableImageHash ? _hashGenerator.GetHashFromImage(img) : null;
// if (hash != null)
// {
// if (GuidToKey.TryGetValue(hash, out string key))
// {
// // image already exists
// img = ImageCache[key, loadFullImage] ?? img;
// }
// else
// {
// // new guid
//
// GuidToKey[hash] = path;
// }
// }
// update cache
ImageCache[path, loadFullImage] = img;
}
return img;
}
}
}