mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
549 lines
25 KiB
C#
549 lines
25 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Media;
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using Flow.Launcher.Plugin.SharedModels;
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using JetBrains.Annotations;
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namespace Flow.Launcher.Plugin
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{
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/// <summary>
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/// Public APIs that plugin can use
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/// </summary>
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public interface IPublicAPI
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{
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/// <summary>
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/// Change Flow.Launcher query.
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/// When current results are from context menu or history, it will go back to query results before changing query.
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/// </summary>
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/// <param name="query">query text</param>
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/// <param name="requery">
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/// Force requery. By default, Flow Launcher will not fire query if your query is same with existing one.
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/// Set this to <see langword="true"/> to force Flow Launcher requerying
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/// </param>
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void ChangeQuery(string query, bool requery = false);
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/// <summary>
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/// Restart Flow Launcher
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/// </summary>
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void RestartApp();
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/// <summary>
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/// Run a shell command
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/// </summary>
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/// <param name="cmd">The command or program to run</param>
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/// <param name="filename">the shell type to run, e.g. powershell.exe</param>
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/// <exception cref="FileNotFoundException">Thrown when unable to find the file specified in the command </exception>
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/// <exception cref="Win32Exception">Thrown when error occurs during the execution of the command </exception>
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void ShellRun(string cmd, string filename = "cmd.exe");
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/// <summary>
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/// Copies the passed in text and shows a message indicating whether the operation was completed successfully.
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/// When directCopy is set to true and passed in text is the path to a file or directory,
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/// the actual file/directory will be copied to clipboard. Otherwise the text itself will still be copied to clipboard.
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/// </summary>
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/// <param name="text">Text to save on clipboard</param>
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/// <param name="directCopy">When true it will directly copy the file/folder from the path specified in text</param>
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/// <param name="showDefaultNotification">Whether to show the default notification from this method after copy is done.
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/// It will show file/folder/text is copied successfully.
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/// Turn this off to show your own notification after copy is done.</param>>
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public void CopyToClipboard(string text, bool directCopy = false, bool showDefaultNotification = true);
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/// <summary>
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/// Save everything, all of Flow Launcher and plugins' data and settings
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/// </summary>
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void SaveAppAllSettings();
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/// <summary>
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/// Save all Flow's plugins settings
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/// </summary>
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void SavePluginSettings();
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/// <summary>
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/// Reloads any Plugins that have the
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/// IReloadable implemented. It refeshes
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/// Plugin's in memory data with new content
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/// added by user.
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/// </summary>
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Task ReloadAllPluginData();
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/// <summary>
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/// Check for new Flow Launcher update
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/// </summary>
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void CheckForNewUpdate();
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/// <summary>
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/// Show the error message using Flow's standard error icon.
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/// </summary>
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/// <param name="title">Message title</param>
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/// <param name="subTitle">Optional message subtitle</param>
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void ShowMsgError(string title, string subTitle = "");
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/// <summary>
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/// Show the MainWindow when hiding
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/// </summary>
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void ShowMainWindow();
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/// <summary>
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/// Hide MainWindow
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/// </summary>
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void HideMainWindow();
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/// <summary>
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/// Representing whether the main window is visible
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/// </summary>
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/// <returns></returns>
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bool IsMainWindowVisible();
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/// <summary>
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/// Invoked when the visibility of the main window has changed. Currently, the plugin will continue to be subscribed even if it is turned off.
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/// </summary>
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event VisibilityChangedEventHandler VisibilityChanged;
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/// <summary>
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/// Show message box
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/// </summary>
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/// <param name="title">Message title</param>
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/// <param name="subTitle">Message subtitle</param>
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/// <param name="iconPath">Message icon path (relative path to your plugin folder)</param>
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void ShowMsg(string title, string subTitle = "", string iconPath = "");
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/// <summary>
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/// Show message box
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/// </summary>
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/// <param name="title">Message title</param>
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/// <param name="subTitle">Message subtitle</param>
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/// <param name="iconPath">Message icon path (relative path to your plugin folder)</param>
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/// <param name="useMainWindowAsOwner">when true will use main windows as the owner</param>
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void ShowMsg(string title, string subTitle, string iconPath, bool useMainWindowAsOwner = true);
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/// <summary>
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/// Open setting dialog
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/// </summary>
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void OpenSettingDialog();
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/// <summary>
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/// Get translation of current language
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/// You need to implement IPluginI18n if you want to support multiple languages for your plugin
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/// </summary>
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/// <param name="key"></param>
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/// <returns></returns>
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string GetTranslation(string key);
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/// <summary>
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/// Get all loaded plugins
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/// </summary>
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/// <returns></returns>
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List<PluginPair> GetAllPlugins();
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/// <summary>
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/// Registers a callback function for global keyboard events.
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/// </summary>
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/// <param name="callback">
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/// The callback function to invoke when a global keyboard event occurs.
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/// <para>
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/// Parameters:
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/// <list type="number">
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/// <item><description>int: The type of <see cref="KeyEvent"/> (key down, key up, etc.)</description></item>
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/// <item><description>int: The virtual key code of the pressed/released key</description></item>
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/// <item><description><see cref="SpecialKeyState"/>: The state of modifier keys (Ctrl, Alt, Shift, etc.)</description></item>
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/// </list>
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/// </para>
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/// <para>
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/// Returns: <c>true</c> to allow normal system processing of the key event,
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/// or <c>false</c> to intercept and prevent default handling.
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/// </para>
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/// </param>
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/// <remarks>
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/// This callback will be invoked for all keyboard events system-wide.
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/// Use with caution as intercepting system keys may affect normal system operation.
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/// </remarks>
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public void RegisterGlobalKeyboardCallback(Func<int, int, SpecialKeyState, bool> callback);
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/// <summary>
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/// Remove a callback for Global Keyboard Event
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/// </summary>
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/// <param name="callback">
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/// The callback function to invoke when a global keyboard event occurs.
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/// <para>
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/// Parameters:
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/// <list type="number">
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/// <item><description>int: The type of <see cref="KeyEvent"/> (key down, key up, etc.)</description></item>
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/// <item><description>int: The virtual key code of the pressed/released key</description></item>
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/// <item><description><see cref="SpecialKeyState"/>: The state of modifier keys (Ctrl, Alt, Shift, etc.)</description></item>
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/// </list>
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/// </para>
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/// <para>
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/// Returns: <c>true</c> to allow normal system processing of the key event,
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/// or <c>false</c> to intercept and prevent default handling.
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/// </para>
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/// </param>
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public void RemoveGlobalKeyboardCallback(Func<int, int, SpecialKeyState, bool> callback);
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/// <summary>
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/// Fuzzy Search the string with the given query. This is the core search mechanism Flow uses
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/// </summary>
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/// <param name="query">Query string</param>
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/// <param name="stringToCompare">The string that will be compared against the query</param>
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/// <returns>Match results</returns>
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MatchResult FuzzySearch(string query, string stringToCompare);
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/// <summary>
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/// Http download the spefic url and return as string
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/// </summary>
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/// <param name="url">URL to call Http Get</param>
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/// <param name="token">Cancellation Token</param>
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/// <returns>Task to get string result</returns>
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Task<string> HttpGetStringAsync(string url, CancellationToken token = default);
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/// <summary>
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/// Http download the spefic url and return as stream
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/// </summary>
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/// <param name="url">URL to call Http Get</param>
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/// <param name="token">Cancellation Token</param>
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/// <returns>Task to get stream result</returns>
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Task<Stream> HttpGetStreamAsync(string url, CancellationToken token = default);
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/// <summary>
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/// Download the specific url to a cretain file path
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/// </summary>
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/// <param name="url">URL to download file</param>
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/// <param name="filePath">path to save downloaded file</param>
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/// <param name="reportProgress">
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/// Action to report progress. The input of the action is the progress value which is a double value between 0 and 100.
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/// It will be called if url support range request and the reportProgress is not null.
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/// </param>
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/// <param name="token">place to store file</param>
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/// <returns>Task showing the progress</returns>
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Task HttpDownloadAsync([NotNull] string url, [NotNull] string filePath, Action<double> reportProgress = null, CancellationToken token = default);
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/// <summary>
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/// Add ActionKeyword and update action keyword metadata for specific plugin.
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/// Before adding, please check if action keyword is already assigned by <see cref="ActionKeywordAssigned"/>
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/// </summary>
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/// <param name="pluginId">ID for plugin that needs to add action keyword</param>
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/// <param name="newActionKeyword">The actionkeyword that is supposed to be added</param>
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/// <remarks>
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/// If new action keyword contains any whitespace, FL will still add it but it will not work for users.
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/// So plugin should check the whitespace before calling this function.
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/// </remarks>
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void AddActionKeyword(string pluginId, string newActionKeyword);
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/// <summary>
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/// Remove ActionKeyword and update action keyword metadata for specific plugin
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/// </summary>
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/// <param name="pluginId">ID for plugin that needs to remove action keyword</param>
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/// <param name="oldActionKeyword">The actionkeyword that is supposed to be removed</param>
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void RemoveActionKeyword(string pluginId, string oldActionKeyword);
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/// <summary>
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/// Check whether specific ActionKeyword is assigned to any of the plugin
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/// </summary>
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/// <param name="actionKeyword">The actionkeyword for checking</param>
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/// <returns>True if the actionkeyword is already assigned, False otherwise</returns>
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bool ActionKeywordAssigned(string actionKeyword);
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/// <summary>
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/// Log debug message
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/// Message will only be logged in Debug mode
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/// </summary>
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void LogDebug(string className, string message, [CallerMemberName] string methodName = "");
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/// <summary>
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/// Log info message
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/// </summary>
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void LogInfo(string className, string message, [CallerMemberName] string methodName = "");
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/// <summary>
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/// Log warning message
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/// </summary>
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void LogWarn(string className, string message, [CallerMemberName] string methodName = "");
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/// <summary>
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/// Log error message. Preferred error logging method for plugins.
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/// </summary>
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void LogError(string className, string message, [CallerMemberName] string methodName = "");
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/// <summary>
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/// Log an Exception. Will throw if in debug mode so developer will be aware,
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/// otherwise logs the eror message. This is the primary logging method used for Flow
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/// </summary>
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void LogException(string className, string message, Exception e, [CallerMemberName] string methodName = "");
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/// <summary>
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/// Load JsonStorage for current plugin's setting. This is the method used to load settings from json in Flow.
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/// When the file is not exist, it will create a new instance for the specific type.
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/// </summary>
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/// <typeparam name="T">Type for deserialization</typeparam>
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/// <returns></returns>
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T LoadSettingJsonStorage<T>() where T : new();
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/// <summary>
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/// Save JsonStorage for current plugin's setting. This is the method used to save settings to json in Flow.
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/// This method will save the original instance loaded with LoadJsonStorage.
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/// This API call is for manually Save.
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/// Flow will automatically save all setting type that has called <see cref="LoadSettingJsonStorage"/> or <see cref="SaveSettingJsonStorage"/> previously.
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/// </summary>
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/// <typeparam name="T">Type for Serialization</typeparam>
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/// <returns></returns>
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void SaveSettingJsonStorage<T>() where T : new();
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/// <summary>
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/// Open directory in an explorer configured by user via Flow's Settings. The default is Windows Explorer
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/// </summary>
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/// <param name="DirectoryPath">Directory Path to open</param>
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/// <param name="FileNameOrFilePath">Extra FileName Info</param>
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public void OpenDirectory(string DirectoryPath, string FileNameOrFilePath = null);
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/// <summary>
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/// Opens the URL with the given Uri object.
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/// The browser and mode used is based on what's configured in Flow's default browser settings.
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/// </summary>
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public void OpenUrl(Uri url, bool? inPrivate = null);
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/// <summary>
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/// Opens the URL with the given string.
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/// The browser and mode used is based on what's configured in Flow's default browser settings.
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/// Non-C# plugins should use this method.
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/// </summary>
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public void OpenUrl(string url, bool? inPrivate = null);
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/// <summary>
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/// Opens the application URI with the given Uri object, e.g. obsidian://search-query-example
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/// </summary>
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public void OpenAppUri(Uri appUri);
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/// <summary>
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/// Opens the application URI with the given string, e.g. obsidian://search-query-example
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/// Non-C# plugins should use this method
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/// </summary>
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public void OpenAppUri(string appUri);
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/// <summary>
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/// Toggles Game Mode. off -> on and backwards
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/// </summary>
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public void ToggleGameMode();
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/// <summary>
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/// Switches Game Mode to given value
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/// </summary>
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/// <param name="value">New Game Mode status</param>
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public void SetGameMode(bool value);
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/// <summary>
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/// Representing Game Mode status
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/// </summary>
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/// <returns></returns>
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public bool IsGameModeOn();
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/// <summary>
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/// Reloads the query.
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/// When current results are from context menu or history, it will go back to query results before requerying.
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/// </summary>
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/// <param name="reselect">Choose the first result after reload if true; keep the last selected result if false. Default is true.</param>
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public void ReQuery(bool reselect = true);
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/// <summary>
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/// Back to the query results.
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/// This method should run when selected item is from context menu or history.
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/// </summary>
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public void BackToQueryResults();
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/// <summary>
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/// Displays a standardised Flow message box.
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/// </summary>
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/// <param name="messageBoxText">The message of the message box.</param>
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/// <param name="caption">The caption of the message box.</param>
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/// <param name="button">Specifies which button or buttons to display.</param>
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/// <param name="icon">Specifies the icon to display.</param>
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/// <param name="defaultResult">Specifies the default result of the message box.</param>
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/// <returns>Specifies which message box button is clicked by the user.</returns>
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public MessageBoxResult ShowMsgBox(string messageBoxText, string caption = "", MessageBoxButton button = MessageBoxButton.OK, MessageBoxImage icon = MessageBoxImage.None, MessageBoxResult defaultResult = MessageBoxResult.OK);
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/// <summary>
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/// Displays a standardised Flow progress box.
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/// </summary>
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/// <param name="caption">The caption of the progress box.</param>
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/// <param name="reportProgressAsync">
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/// Time-consuming task function, whose input is the action to report progress.
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/// The input of the action is the progress value which is a double value between 0 and 100.
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/// If there are any exceptions, this action will be null.
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/// </param>
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/// <param name="cancelProgress">When user cancel the progress, this action will be called.</param>
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/// <returns></returns>
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public Task ShowProgressBoxAsync(string caption, Func<Action<double>, Task> reportProgressAsync, Action cancelProgress = null);
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/// <summary>
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/// Start the loading bar in main window
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/// </summary>
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public void StartLoadingBar();
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/// <summary>
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/// Stop the loading bar in main window
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/// </summary>
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public void StopLoadingBar();
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/// <summary>
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/// Get all available themes
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/// </summary>
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/// <returns></returns>
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public List<ThemeData> GetAvailableThemes();
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/// <summary>
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/// Get the current theme
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/// </summary>
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/// <returns></returns>
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public ThemeData GetCurrentTheme();
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/// <summary>
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/// Set the current theme
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/// </summary>
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/// <param name="theme"></param>
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/// <returns>
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/// True if the theme is set successfully, false otherwise.
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/// </returns>
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public bool SetCurrentTheme(ThemeData theme);
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/// <summary>
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/// Save all Flow's plugins caches
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/// </summary>
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void SavePluginCaches();
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/// <summary>
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/// Load BinaryStorage for current plugin's cache. This is the method used to load cache from binary in Flow.
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/// When the file is not exist, it will create a new instance for the specific type.
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/// </summary>
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/// <typeparam name="T">Type for deserialization</typeparam>
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/// <param name="cacheName">Cache file name</param>
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/// <param name="cacheDirectory">Cache directory from plugin metadata</param>
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/// <param name="defaultData">Default data to return</param>
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/// <returns></returns>
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/// <remarks>
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/// BinaryStorage utilizes MemoryPack, which means the object must be MemoryPackSerializable <see href="https://github.com/Cysharp/MemoryPack"/>
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/// </remarks>
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Task<T> LoadCacheBinaryStorageAsync<T>(string cacheName, string cacheDirectory, T defaultData) where T : new();
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/// <summary>
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/// Save BinaryStorage for current plugin's cache. This is the method used to save cache to binary in Flow.
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/// This method will save the original instance loaded with LoadCacheBinaryStorageAsync.
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/// This API call is for manually Save.
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/// Flow will automatically save all cache type that has called <see cref="LoadCacheBinaryStorageAsync"/> or <see cref="SaveCacheBinaryStorageAsync"/> previously.
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/// </summary>
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/// <typeparam name="T">Type for Serialization</typeparam>
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/// <param name="cacheName">Cache file name</param>
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/// <param name="cacheDirectory">Cache directory from plugin metadata</param>
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/// <returns></returns>
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/// <remarks>
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/// BinaryStorage utilizes MemoryPack, which means the object must be MemoryPackSerializable <see href="https://github.com/Cysharp/MemoryPack"/>
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/// </remarks>
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Task SaveCacheBinaryStorageAsync<T>(string cacheName, string cacheDirectory) where T : new();
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/// <summary>
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/// Load image from path.
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/// Support local, remote and data:image url.
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/// Support png, jpg, jpeg, gif, bmp, tiff, ico, svg image files.
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/// If image path is missing, it will return a missing icon.
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/// </summary>
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/// <param name="path">The path of the image.</param>
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/// <param name="loadFullImage">
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/// Load full image or not.
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/// </param>
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/// <param name="cacheImage">
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/// Cache the image or not. Cached image will be stored in FL cache.
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/// If the image is just used one time, it's better to set this to false.
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/// </param>
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/// <returns></returns>
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ValueTask<ImageSource> LoadImageAsync(string path, bool loadFullImage = false, bool cacheImage = true);
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/// <summary>
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/// Update the plugin manifest
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/// </summary>
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/// <param name="usePrimaryUrlOnly">
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/// FL has multiple urls to download the plugin manifest. Set this to true to only use the primary url.
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/// </param>
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/// <param name="token"></param>
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/// <returns>True if the manifest is updated successfully, false otherwise</returns>
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public Task<bool> UpdatePluginManifestAsync(bool usePrimaryUrlOnly = false, CancellationToken token = default);
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/// <summary>
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/// Get the plugin manifest.
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/// </summary>
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/// <remarks>
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/// If Flow cannot get manifest data, this could be null
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/// </remarks>
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/// <returns></returns>
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public IReadOnlyList<UserPlugin> GetPluginManifest();
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/// <summary>
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/// Check if the plugin has been modified.
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/// If this plugin is updated, installed or uninstalled and users do not restart the app,
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|
/// it will be marked as modified
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/// </summary>
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|
/// <param name="id">Plugin id</param>
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|
/// <returns></returns>
|
|
public bool PluginModified(string id);
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|
|
|
/// <summary>
|
|
/// Update a plugin to new version, from a zip file. By default will remove the zip file if update is via url,
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|
/// unless it's a local path installation
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|
/// </summary>
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|
/// <param name="pluginMetadata">The metadata of the old plugin to update</param>
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|
/// <param name="plugin">The new plugin to update</param>
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|
/// <param name="zipFilePath">
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|
/// Path to the zip file containing the plugin. It will be unzipped to the temporary directory, removed and installed.
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|
/// </param>
|
|
/// <returns></returns>
|
|
public Task UpdatePluginAsync(PluginMetadata pluginMetadata, UserPlugin plugin, string zipFilePath);
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|
|
|
/// <summary>
|
|
/// Install a plugin. By default will remove the zip file if installation is from url,
|
|
/// unless it's a local path installation
|
|
/// </summary>
|
|
/// <param name="plugin">The plugin to install</param>
|
|
/// <param name="zipFilePath">
|
|
/// Path to the zip file containing the plugin. It will be unzipped to the temporary directory, removed and installed.
|
|
/// </param>
|
|
public void InstallPlugin(UserPlugin plugin, string zipFilePath);
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|
|
|
/// <summary>
|
|
/// Uninstall a plugin
|
|
/// </summary>
|
|
/// <param name="pluginMetadata">The metadata of the plugin to uninstall</param>
|
|
/// <param name="removePluginSettings">
|
|
/// Plugin has their own settings. If this is set to true, the plugin settings will be removed.
|
|
/// </param>
|
|
/// <returns></returns>
|
|
public Task UninstallPluginAsync(PluginMetadata pluginMetadata, bool removePluginSettings = false);
|
|
|
|
/// <summary>
|
|
/// Log debug message of the time taken to execute a method
|
|
/// Message will only be logged in Debug mode
|
|
/// </summary>
|
|
/// <returns>The time taken to execute the method in milliseconds</returns>
|
|
public long StopwatchLogDebug(string className, string message, Action action, [CallerMemberName] string methodName = "");
|
|
|
|
/// <summary>
|
|
/// Log debug message of the time taken to execute a method asynchronously
|
|
/// Message will only be logged in Debug mode
|
|
/// </summary>
|
|
/// <returns>The time taken to execute the method in milliseconds</returns>
|
|
public Task<long> StopwatchLogDebugAsync(string className, string message, Func<Task> action, [CallerMemberName] string methodName = "");
|
|
|
|
/// <summary>
|
|
/// Log info message of the time taken to execute a method
|
|
/// </summary>
|
|
/// <returns>The time taken to execute the method in milliseconds</returns>
|
|
public long StopwatchLogInfo(string className, string message, Action action, [CallerMemberName] string methodName = "");
|
|
|
|
/// <summary>
|
|
/// Log info message of the time taken to execute a method asynchronously
|
|
/// </summary>
|
|
/// <returns>The time taken to execute the method in milliseconds</returns>
|
|
public Task<long> StopwatchLogInfoAsync(string className, string message, Func<Task> action, [CallerMemberName] string methodName = "");
|
|
}
|
|
}
|