Flow.Launcher/Flow.Launcher/HotkeyControlDialog.xaml.cs

127 lines
3.7 KiB
C#

using System.Collections.ObjectModel;
using System.Windows;
using System.Windows.Input;
using Flow.Launcher.Core.Resource;
using Flow.Launcher.Helper;
using Flow.Launcher.Infrastructure.Hotkey;
using Flow.Launcher.Plugin;
using ModernWpf.Controls;
namespace Flow.Launcher;
public partial class HotkeyControlDialog : ContentDialog
{
private string DefaultHotkey { get; }
public string WindowTitle { get; }
public HotkeyModel CurrentHotkey { get; private set; }
public ObservableCollection<string> KeysToDisplay { get; } = new();
public enum EResultType
{
Cancel,
Save,
Delete
}
public EResultType ResultType { get; private set; } = EResultType.Cancel;
public string ResultValue { get; private set; } = string.Empty;
public static string EmptyHotkey => InternationalizationManager.Instance.GetTranslation("none");
public HotkeyControlDialog(string hotkey, string defaultHotkey, string windowTitle = "")
{
WindowTitle = windowTitle switch
{
"" or null => InternationalizationManager.Instance.GetTranslation("hotkeyRegTitle"),
_ => windowTitle
};
DefaultHotkey = defaultHotkey;
CurrentHotkey = new HotkeyModel(hotkey);
SetKeysToDisplay(CurrentHotkey);
InitializeComponent();
}
private void Reset(object sender, RoutedEventArgs routedEventArgs)
{
SetKeysToDisplay(new HotkeyModel(DefaultHotkey));
}
private void Delete(object sender, RoutedEventArgs routedEventArgs)
{
KeysToDisplay.Clear();
KeysToDisplay.Add(EmptyHotkey);
}
private void Cancel(object sender, RoutedEventArgs routedEventArgs)
{
ResultType = EResultType.Cancel;
Hide();
}
private void Save(object sender, RoutedEventArgs routedEventArgs)
{
if (KeysToDisplay.Count == 1 && KeysToDisplay[0] == EmptyHotkey)
{
ResultType = EResultType.Delete;
Hide();
return;
}
ResultType = EResultType.Save;
ResultValue = string.Join("+", KeysToDisplay);
Hide();
}
private void OnPreviewKeyDown(object sender, KeyEventArgs e)
{
e.Handled = true;
//when alt is pressed, the real key should be e.SystemKey
Key key = e.Key == Key.System ? e.SystemKey : e.Key;
SpecialKeyState specialKeyState = GlobalHotkey.CheckModifiers();
var hotkeyModel = new HotkeyModel(
specialKeyState.AltPressed,
specialKeyState.ShiftPressed,
specialKeyState.WinPressed,
specialKeyState.CtrlPressed,
key);
CurrentHotkey = hotkeyModel;
SetKeysToDisplay(CurrentHotkey);
}
private void SetKeysToDisplay(HotkeyModel? hotkey)
{
KeysToDisplay.Clear();
if (hotkey == null || hotkey == default(HotkeyModel))
{
KeysToDisplay.Add(EmptyHotkey);
return;
}
foreach (var key in hotkey.Value.EnumerateDisplayKeys()!)
{
KeysToDisplay.Add(key);
}
if (tbMsg == null)
return;
if (!CheckHotkeyAvailability(hotkey.Value, true))
{
tbMsg.Text = InternationalizationManager.Instance.GetTranslation("hotkeyUnavailable");
Alert.Visibility = Visibility.Visible;
SaveBtn.IsEnabled = false;
}
else
{
Alert.Visibility = Visibility.Collapsed;
SaveBtn.IsEnabled = true;
}
}
private static bool CheckHotkeyAvailability(HotkeyModel hotkey, bool validateKeyGesture) =>
hotkey.Validate(validateKeyGesture) && HotKeyMapper.CheckAvailability(hotkey);
}