mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
1010 lines
37 KiB
C#
1010 lines
37 KiB
C#
using System;
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using System.ComponentModel;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Input;
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using System.Windows.Media.Animation;
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using System.Windows.Controls;
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using Flow.Launcher.Core.Plugin;
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using Flow.Launcher.Core.Resource;
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using Flow.Launcher.Infrastructure.UserSettings;
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using Flow.Launcher.ViewModel;
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using Screen = System.Windows.Forms.Screen;
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using DragEventArgs = System.Windows.DragEventArgs;
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using KeyEventArgs = System.Windows.Input.KeyEventArgs;
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using NotifyIcon = System.Windows.Forms.NotifyIcon;
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using Flow.Launcher.Infrastructure;
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using Flow.Launcher.Infrastructure.Hotkey;
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using Flow.Launcher.Plugin.SharedCommands;
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using System.Windows.Threading;
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using System.Windows.Data;
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using ModernWpf.Controls;
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using Key = System.Windows.Input.Key;
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using System.Media;
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using DataObject = System.Windows.DataObject;
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using System.Windows.Media;
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using System.Windows.Interop;
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using Window = System.Windows.Window;
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using System.Linq;
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using System.Windows.Shapes;
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using CommunityToolkit.Mvvm.DependencyInjection;
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namespace Flow.Launcher
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{
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public partial class MainWindow
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{
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#region Private Fields
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private readonly Settings _settings;
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private NotifyIcon _notifyIcon;
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private readonly ContextMenu contextMenu = new();
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private readonly MainViewModel _viewModel;
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private bool _animating;
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private bool isArrowKeyPressed = false;
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private MediaPlayer animationSoundWMP;
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private SoundPlayer animationSoundWPF;
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private int _initialWidth;
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private int _initialHeight;
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// Window Animations
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private Storyboard clocksb;
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private Storyboard iconsb;
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private Storyboard windowsb;
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private bool _isClockPanelAnimating = false; // 애니메이션 실행 중인지 여부
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#endregion
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#region Constructor
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public MainWindow(Settings settings, MainViewModel mainVM)
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{
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DataContext = mainVM;
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_viewModel = mainVM;
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_settings = settings;
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InitializeComponent();
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InitSoundEffects();
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DataObject.AddPastingHandler(QueryTextBox, QueryTextBox_OnPaste);
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}
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#endregion
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#region Window Event
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#pragma warning disable VSTHRD100
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private void OnSourceInitialized(object sender, EventArgs e)
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{
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var handle = Win32Helper.GetWindowHandle(this, true);
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var win = HwndSource.FromHwnd(handle);
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win.AddHook(WndProc);
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Win32Helper.HideFromAltTab(this);
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Win32Helper.DisableControlBox(this);
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}
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private async void OnLoaded(object sender, RoutedEventArgs _)
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{
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// Check first launch
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if (_settings.FirstLaunch)
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{
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_settings.FirstLaunch = false;
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App.API.SaveAppAllSettings();
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var WelcomeWindow = new WelcomeWindow();
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WelcomeWindow.Show();
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}
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// Hide window if need
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if (_settings.HideOnStartup)
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{
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_viewModel.Hide();
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}
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else
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{
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_viewModel.Show();
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}
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// Show notify icon when flowlauncher is hidden
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InitializeNotifyIcon();
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// Initialize color scheme
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if (_settings.ColorScheme == Constant.Light)
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{
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ModernWpf.ThemeManager.Current.ApplicationTheme = ModernWpf.ApplicationTheme.Light;
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}
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else if (_settings.ColorScheme == Constant.Dark)
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{
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ModernWpf.ThemeManager.Current.ApplicationTheme = ModernWpf.ApplicationTheme.Dark;
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}
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// Initialize position
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InitProgressbarAnimation();
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// Force update position
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UpdatePosition(true);
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// Refresh frame
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await Ioc.Default.GetRequiredService<Theme>().RefreshFrameAsync();
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// Reset preview
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_viewModel.ResetPreview();
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// Since the default main window visibility is visible, so we need set focus during startup
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QueryTextBox.Focus();
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_viewModel.PropertyChanged += (o, e) =>
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{
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switch (e.PropertyName)
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{
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case nameof(MainViewModel.MainWindowVisibilityStatus):
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{
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Dispatcher.Invoke(() =>
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{
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if (_viewModel.MainWindowVisibilityStatus)
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{
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if (_settings.UseSound)
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{
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SoundPlay();
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}
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UpdatePosition(false);
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_viewModel.ResetPreview();
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Activate();
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QueryTextBox.Focus();
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_settings.ActivateTimes++;
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if (!_viewModel.LastQuerySelected)
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{
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QueryTextBox.SelectAll();
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_viewModel.LastQuerySelected = true;
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}
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if (_settings.UseAnimation)
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WindowAnimation();
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}
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});
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break;
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}
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case nameof(MainViewModel.QueryTextCursorMovedToEnd):
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if (_viewModel.QueryTextCursorMovedToEnd)
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{
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// QueryTextBox seems to be update with a DispatcherPriority as low as ContextIdle.
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// To ensure QueryTextBox is up to date with QueryText from the View, we need to Dispatch with such a priority
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Dispatcher.Invoke(() => QueryTextBox.CaretIndex = QueryTextBox.Text.Length);
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_viewModel.QueryTextCursorMovedToEnd = false;
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}
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break;
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case nameof(MainViewModel.GameModeStatus):
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_notifyIcon.Icon = _viewModel.GameModeStatus
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? Properties.Resources.gamemode
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: Properties.Resources.app;
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break;
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}
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};
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_settings.PropertyChanged += (o, e) =>
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{
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switch (e.PropertyName)
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{
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case nameof(Settings.HideNotifyIcon):
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_notifyIcon.Visible = !_settings.HideNotifyIcon;
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break;
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case nameof(Settings.Language):
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UpdateNotifyIconText();
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break;
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case nameof(Settings.Hotkey):
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UpdateNotifyIconText();
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break;
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case nameof(Settings.WindowLeft):
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Left = _settings.WindowLeft;
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break;
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case nameof(Settings.WindowTop):
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Top = _settings.WindowTop;
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break;
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}
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};
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// ✅ QueryTextBox.Text 변경 감지 (글자 수 1 이상일 때만 동작하도록 수정)
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QueryTextBox.TextChanged += (sender, e) => UpdateClockPanelVisibility();
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// ✅ ContextMenu.Visibility 변경 감지
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DependencyPropertyDescriptor
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.FromProperty(UIElement.VisibilityProperty, typeof(ContextMenu))
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.AddValueChanged(ContextMenu, (s, e) => UpdateClockPanelVisibility());
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// ✅ History.Visibility 변경 감지
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DependencyPropertyDescriptor
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.FromProperty(UIElement.VisibilityProperty, typeof(StackPanel)) // History는 StackPanel이라고 가정
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.AddValueChanged(History, (s, e) => UpdateClockPanelVisibility());
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}
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private async void OnClosing(object sender, CancelEventArgs e)
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{
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_notifyIcon.Visible = false;
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App.API.SaveAppAllSettings();
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e.Cancel = true;
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await PluginManager.DisposePluginsAsync();
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Notification.Uninstall();
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Environment.Exit(0);
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}
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private void OnLocationChanged(object sender, EventArgs e)
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{
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if (_animating)
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return;
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if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
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{
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_settings.WindowLeft = Left;
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_settings.WindowTop = Top;
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}
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}
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private async void OnDeactivated(object sender, EventArgs e)
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{
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_settings.WindowLeft = Left;
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_settings.WindowTop = Top;
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//This condition stops extra hide call when animator is on,
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// which causes the toggling to occasional hide instead of show.
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if (_viewModel.MainWindowVisibilityStatus)
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{
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// Need time to initialize the main query window animation.
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// This also stops the mainwindow from flickering occasionally after Settings window is opened
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// and always after Settings window is closed.
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if (_settings.UseAnimation)
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await Task.Delay(100);
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if (_settings.HideWhenDeactivated && !_viewModel.ExternalPreviewVisible)
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{
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_viewModel.Hide();
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}
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}
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}
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private void OnKeyDown(object sender, KeyEventArgs e)
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{
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var specialKeyState = GlobalHotkey.CheckModifiers();
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switch (e.Key)
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{
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case Key.Down:
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isArrowKeyPressed = true;
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_viewModel.SelectNextItemCommand.Execute(null);
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e.Handled = true;
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break;
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case Key.Up:
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isArrowKeyPressed = true;
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_viewModel.SelectPrevItemCommand.Execute(null);
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e.Handled = true;
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break;
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case Key.PageDown:
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_viewModel.SelectNextPageCommand.Execute(null);
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e.Handled = true;
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break;
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case Key.PageUp:
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_viewModel.SelectPrevPageCommand.Execute(null);
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e.Handled = true;
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break;
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case Key.Right:
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if (_viewModel.SelectedIsFromQueryResults()
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&& QueryTextBox.CaretIndex == QueryTextBox.Text.Length
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&& !string.IsNullOrEmpty(QueryTextBox.Text))
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{
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_viewModel.LoadContextMenuCommand.Execute(null);
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e.Handled = true;
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}
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break;
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case Key.Left:
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if (!_viewModel.SelectedIsFromQueryResults() && QueryTextBox.CaretIndex == 0)
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{
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_viewModel.EscCommand.Execute(null);
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e.Handled = true;
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}
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break;
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case Key.Back:
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if (specialKeyState.CtrlPressed)
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{
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if (_viewModel.SelectedIsFromQueryResults()
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&& QueryTextBox.Text.Length > 0
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&& QueryTextBox.CaretIndex == QueryTextBox.Text.Length)
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{
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var queryWithoutActionKeyword =
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QueryBuilder.Build(QueryTextBox.Text.Trim(), PluginManager.NonGlobalPlugins)?.Search;
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if (FilesFolders.IsLocationPathString(queryWithoutActionKeyword))
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{
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_viewModel.BackspaceCommand.Execute(null);
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e.Handled = true;
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}
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}
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}
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break;
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default:
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break;
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}
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}
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private void OnKeyUp(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Up || e.Key == Key.Down)
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{
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isArrowKeyPressed = false;
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}
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}
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private void OnPreviewMouseMove(object sender, MouseEventArgs e)
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{
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if (isArrowKeyPressed)
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{
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e.Handled = true; // Ignore Mouse Hover when press Arrowkeys
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}
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}
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#pragma warning restore VSTHRD100
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#endregion
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#region Window Boarder Event
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private void OnMouseDown(object sender, MouseButtonEventArgs e)
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{
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if (e.ChangedButton == MouseButton.Left) DragMove();
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}
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#endregion
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#region Window Context Menu Event
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#pragma warning disable VSTHRD100
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private async void OnContextMenusForSettingsClick(object sender, RoutedEventArgs e)
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{
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_viewModel.Hide();
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if (_settings.UseAnimation)
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await Task.Delay(100);
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App.API.OpenSettingDialog();
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}
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#pragma warning restore VSTHRD100
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#endregion
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#region Window WndProc
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private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
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{
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if (Win32Helper.WM_ENTERSIZEMOVE(msg))
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{
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_initialWidth = (int)Width;
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_initialHeight = (int)Height;
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handled = true;
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}
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else if (Win32Helper.WM_EXITSIZEMOVE(msg))
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{
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if (_initialHeight != (int)Height)
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{
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var shadowMargin = 0;
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if (_settings.UseDropShadowEffect)
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{
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shadowMargin = 32;
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}
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if (!_settings.KeepMaxResults)
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{
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var itemCount = (Height - (_settings.WindowHeightSize + 14) - shadowMargin) / _settings.ItemHeightSize;
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if (itemCount < 2)
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{
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_settings.MaxResultsToShow = 2;
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}
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else
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{
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_settings.MaxResultsToShow = Convert.ToInt32(Math.Truncate(itemCount));
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}
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}
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SizeToContent = SizeToContent.Height;
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_viewModel.MainWindowWidth = Width;
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}
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if (_initialWidth != (int)Width)
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{
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SizeToContent = SizeToContent.Height;
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}
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handled = true;
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}
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return IntPtr.Zero;
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}
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#endregion
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#region Window Sound Effects
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private void InitSoundEffects()
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{
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if (_settings.WMPInstalled)
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{
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animationSoundWMP = new MediaPlayer();
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animationSoundWMP.Open(new Uri(AppContext.BaseDirectory + "Resources\\open.wav"));
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}
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else
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{
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animationSoundWPF = new SoundPlayer(AppContext.BaseDirectory + "Resources\\open.wav");
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}
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}
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private void SoundPlay()
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{
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if (_settings.WMPInstalled)
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{
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animationSoundWMP.Position = TimeSpan.Zero;
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animationSoundWMP.Volume = _settings.SoundVolume / 100.0;
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animationSoundWMP.Play();
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}
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else
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{
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animationSoundWPF.Play();
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}
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}
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#endregion
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#region Window Notify Icon
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private void InitializeNotifyIcon()
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{
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_notifyIcon = new NotifyIcon
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{
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Text = Constant.FlowLauncherFullName,
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Icon = Constant.Version == "1.0.0" ? Properties.Resources.dev : Properties.Resources.app,
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Visible = !_settings.HideNotifyIcon
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};
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var openIcon = new FontIcon { Glyph = "\ue71e" };
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var open = new MenuItem
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{
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Header = App.API.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")",
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Icon = openIcon
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};
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var gamemodeIcon = new FontIcon { Glyph = "\ue7fc" };
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var gamemode = new MenuItem
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{
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Header = App.API.GetTranslation("GameMode"),
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Icon = gamemodeIcon
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};
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var positionresetIcon = new FontIcon { Glyph = "\ue73f" };
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var positionreset = new MenuItem
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{
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Header = App.API.GetTranslation("PositionReset"),
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Icon = positionresetIcon
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};
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var settingsIcon = new FontIcon { Glyph = "\ue713" };
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var settings = new MenuItem
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{
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Header = App.API.GetTranslation("iconTraySettings"),
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Icon = settingsIcon
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};
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var exitIcon = new FontIcon { Glyph = "\ue7e8" };
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var exit = new MenuItem
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{
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Header = App.API.GetTranslation("iconTrayExit"),
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Icon = exitIcon
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};
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open.Click += (o, e) => _viewModel.ToggleFlowLauncher();
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gamemode.Click += (o, e) => _viewModel.ToggleGameMode();
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positionreset.Click += (o, e) => _ = PositionResetAsync();
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settings.Click += (o, e) => App.API.OpenSettingDialog();
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exit.Click += (o, e) => Close();
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gamemode.ToolTip = App.API.GetTranslation("GameModeToolTip");
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positionreset.ToolTip = App.API.GetTranslation("PositionResetToolTip");
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contextMenu.Items.Add(open);
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contextMenu.Items.Add(gamemode);
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contextMenu.Items.Add(positionreset);
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contextMenu.Items.Add(settings);
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contextMenu.Items.Add(exit);
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_notifyIcon.MouseClick += (o, e) =>
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{
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switch (e.Button)
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{
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case System.Windows.Forms.MouseButtons.Left:
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_viewModel.ToggleFlowLauncher();
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break;
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case System.Windows.Forms.MouseButtons.Right:
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contextMenu.IsOpen = true;
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// Get context menu handle and bring it to the foreground
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if (PresentationSource.FromVisual(contextMenu) is HwndSource hwndSource)
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{
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Win32Helper.SetForegroundWindow(hwndSource.Handle);
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}
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contextMenu.Focus();
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break;
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}
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};
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}
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private void UpdateNotifyIconText()
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{
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var menu = contextMenu;
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((MenuItem)menu.Items[0]).Header = App.API.GetTranslation("iconTrayOpen") +
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" (" + _settings.Hotkey + ")";
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((MenuItem)menu.Items[1]).Header = App.API.GetTranslation("GameMode");
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((MenuItem)menu.Items[2]).Header = App.API.GetTranslation("PositionReset");
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((MenuItem)menu.Items[3]).Header = App.API.GetTranslation("iconTraySettings");
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((MenuItem)menu.Items[4]).Header = App.API.GetTranslation("iconTrayExit");
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}
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#endregion
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#region Window Position
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private void UpdatePosition(bool force)
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{
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if (_animating && !force)
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{
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return;
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}
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// Initialize call twice to work around multi-display alignment issue- https://github.com/Flow-Launcher/Flow.Launcher/issues/2910
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InitializePosition();
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InitializePosition();
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}
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private async Task PositionResetAsync()
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{
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_viewModel.Show();
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await Task.Delay(300); // If don't give a time, Positioning will be weird.
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var screen = SelectedScreen();
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Left = HorizonCenter(screen);
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Top = VerticalCenter(screen);
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}
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private void InitializePosition()
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{
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// Initialize call twice to work around multi-display alignment issue- https://github.com/Flow-Launcher/Flow.Launcher/issues/2910
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InitializePositionInner();
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InitializePositionInner();
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return;
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|
|
void InitializePositionInner()
|
|
{
|
|
if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
|
|
{
|
|
Top = _settings.WindowTop;
|
|
Left = _settings.WindowLeft;
|
|
}
|
|
else
|
|
{
|
|
var screen = SelectedScreen();
|
|
switch (_settings.SearchWindowAlign)
|
|
{
|
|
case SearchWindowAligns.Center:
|
|
Left = HorizonCenter(screen);
|
|
Top = VerticalCenter(screen);
|
|
break;
|
|
case SearchWindowAligns.CenterTop:
|
|
Left = HorizonCenter(screen);
|
|
Top = 10;
|
|
break;
|
|
case SearchWindowAligns.LeftTop:
|
|
Left = HorizonLeft(screen);
|
|
Top = 10;
|
|
break;
|
|
case SearchWindowAligns.RightTop:
|
|
Left = HorizonRight(screen);
|
|
Top = 10;
|
|
break;
|
|
case SearchWindowAligns.Custom:
|
|
Left = Win32Helper.TransformPixelsToDIP(this,
|
|
screen.WorkingArea.X + _settings.CustomWindowLeft, 0).X;
|
|
Top = Win32Helper.TransformPixelsToDIP(this, 0,
|
|
screen.WorkingArea.Y + _settings.CustomWindowTop).Y;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private Screen SelectedScreen()
|
|
{
|
|
Screen screen;
|
|
switch (_settings.SearchWindowScreen)
|
|
{
|
|
case SearchWindowScreens.Cursor:
|
|
screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position);
|
|
break;
|
|
case SearchWindowScreens.Primary:
|
|
screen = Screen.PrimaryScreen;
|
|
break;
|
|
case SearchWindowScreens.Focus:
|
|
var foregroundWindowHandle = Win32Helper.GetForegroundWindow();
|
|
screen = Screen.FromHandle(foregroundWindowHandle);
|
|
break;
|
|
case SearchWindowScreens.Custom:
|
|
if (_settings.CustomScreenNumber <= Screen.AllScreens.Length)
|
|
screen = Screen.AllScreens[_settings.CustomScreenNumber - 1];
|
|
else
|
|
screen = Screen.AllScreens[0];
|
|
break;
|
|
default:
|
|
screen = Screen.AllScreens[0];
|
|
break;
|
|
}
|
|
|
|
return screen ?? Screen.AllScreens[0];
|
|
}
|
|
|
|
private double HorizonCenter(Screen screen)
|
|
{
|
|
var dip1 = Win32Helper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var dip2 = Win32Helper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0);
|
|
var left = (dip2.X - ActualWidth) / 2 + dip1.X;
|
|
return left;
|
|
}
|
|
|
|
private double VerticalCenter(Screen screen)
|
|
{
|
|
var dip1 = Win32Helper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y);
|
|
var dip2 = Win32Helper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Height);
|
|
var top = (dip2.Y - QueryTextBox.ActualHeight) / 4 + dip1.Y;
|
|
return top;
|
|
}
|
|
|
|
private double HorizonRight(Screen screen)
|
|
{
|
|
var dip1 = Win32Helper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var dip2 = Win32Helper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0);
|
|
var left = (dip1.X + dip2.X - ActualWidth) - 10;
|
|
return left;
|
|
}
|
|
|
|
private double HorizonLeft(Screen screen)
|
|
{
|
|
var dip1 = Win32Helper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var left = dip1.X + 10;
|
|
return left;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Window Animation
|
|
|
|
private void InitProgressbarAnimation()
|
|
{
|
|
var progressBarStoryBoard = new Storyboard();
|
|
|
|
var da = new DoubleAnimation(ProgressBar.X2, ActualWidth + 100,
|
|
new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
|
|
var da1 = new DoubleAnimation(ProgressBar.X1, ActualWidth + 0,
|
|
new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
|
|
Storyboard.SetTargetProperty(da, new PropertyPath("(Line.X2)"));
|
|
Storyboard.SetTargetProperty(da1, new PropertyPath("(Line.X1)"));
|
|
progressBarStoryBoard.Children.Add(da);
|
|
progressBarStoryBoard.Children.Add(da1);
|
|
progressBarStoryBoard.RepeatBehavior = RepeatBehavior.Forever;
|
|
|
|
da.Freeze();
|
|
da1.Freeze();
|
|
|
|
const string progressBarAnimationName = "ProgressBarAnimation";
|
|
var beginStoryboard = new BeginStoryboard
|
|
{
|
|
Name = progressBarAnimationName, Storyboard = progressBarStoryBoard
|
|
};
|
|
|
|
var stopStoryboard = new StopStoryboard()
|
|
{
|
|
BeginStoryboardName = progressBarAnimationName
|
|
};
|
|
|
|
var trigger = new Trigger
|
|
{
|
|
Property = VisibilityProperty, Value = Visibility.Visible
|
|
};
|
|
trigger.EnterActions.Add(beginStoryboard);
|
|
trigger.ExitActions.Add(stopStoryboard);
|
|
|
|
var progressStyle = new Style(typeof(Line))
|
|
{
|
|
BasedOn = FindResource("PendingLineStyle") as Style
|
|
};
|
|
progressStyle.RegisterName(progressBarAnimationName, beginStoryboard);
|
|
progressStyle.Triggers.Add(trigger);
|
|
|
|
ProgressBar.Style = progressStyle;
|
|
|
|
_viewModel.ProgressBarVisibility = Visibility.Hidden;
|
|
}
|
|
|
|
private void WindowAnimation()
|
|
{
|
|
if (_animating)
|
|
return;
|
|
|
|
isArrowKeyPressed = true;
|
|
_animating = true;
|
|
UpdatePosition(false);
|
|
|
|
windowsb = new Storyboard();
|
|
clocksb = new Storyboard();
|
|
iconsb = new Storyboard();
|
|
CircleEase easing = new CircleEase { EasingMode = EasingMode.EaseInOut };
|
|
|
|
var animationLength = _settings.AnimationSpeed switch
|
|
{
|
|
AnimationSpeeds.Slow => 560,
|
|
AnimationSpeeds.Medium => 360,
|
|
AnimationSpeeds.Fast => 160,
|
|
_ => _settings.CustomAnimationLength
|
|
};
|
|
|
|
var WindowOpacity = new DoubleAnimation
|
|
{
|
|
From = 1,
|
|
To = 1,
|
|
Duration = TimeSpan.FromMilliseconds(animationLength * 2 / 3),
|
|
FillBehavior = FillBehavior.Stop
|
|
};
|
|
|
|
var WindowMotion = new DoubleAnimation
|
|
{
|
|
From = Top,
|
|
To = Top,
|
|
Duration = TimeSpan.FromMilliseconds(animationLength * 2 / 3),
|
|
FillBehavior = FillBehavior.Stop
|
|
};
|
|
|
|
var IconMotion = new DoubleAnimation
|
|
{
|
|
From = 12,
|
|
To = 0,
|
|
EasingFunction = easing,
|
|
Duration = TimeSpan.FromMilliseconds(animationLength),
|
|
FillBehavior = FillBehavior.Stop
|
|
};
|
|
|
|
var ClockOpacity = new DoubleAnimation
|
|
{
|
|
From = 0,
|
|
To = 1,
|
|
EasingFunction = easing,
|
|
Duration = TimeSpan.FromMilliseconds(animationLength),
|
|
FillBehavior = FillBehavior.HoldEnd
|
|
};
|
|
|
|
double TargetIconOpacity = GetOpacityFromStyle(SearchIcon.Style, 1.0);
|
|
|
|
var IconOpacity = new DoubleAnimation
|
|
{
|
|
From = 0,
|
|
To = TargetIconOpacity,
|
|
EasingFunction = easing,
|
|
Duration = TimeSpan.FromMilliseconds(animationLength),
|
|
FillBehavior = FillBehavior.HoldEnd
|
|
};
|
|
|
|
const double DefaultRightMargin = 66; //* this value from base.xaml
|
|
double rightMargin = GetThicknessFromStyle(ClockPanel.Style, new Thickness(0, 0, DefaultRightMargin, 0)).Right;
|
|
|
|
var thicknessAnimation = new ThicknessAnimation
|
|
{
|
|
From = new Thickness(0, 12, rightMargin, 0),
|
|
To = new Thickness(0, 0, rightMargin, 0),
|
|
EasingFunction = easing,
|
|
Duration = TimeSpan.FromMilliseconds(animationLength),
|
|
FillBehavior = FillBehavior.HoldEnd
|
|
};
|
|
|
|
Storyboard.SetTargetProperty(ClockOpacity, new PropertyPath(OpacityProperty));
|
|
Storyboard.SetTarget(ClockOpacity, ClockPanel);
|
|
|
|
Storyboard.SetTargetName(thicknessAnimation, "ClockPanel");
|
|
Storyboard.SetTargetProperty(thicknessAnimation, new PropertyPath(MarginProperty));
|
|
|
|
Storyboard.SetTarget(WindowOpacity, this);
|
|
Storyboard.SetTargetProperty(WindowOpacity, new PropertyPath(Window.OpacityProperty));
|
|
|
|
Storyboard.SetTarget(WindowMotion, this);
|
|
Storyboard.SetTargetProperty(WindowMotion, new PropertyPath(Window.TopProperty));
|
|
|
|
Storyboard.SetTarget(IconMotion, SearchIcon);
|
|
Storyboard.SetTargetProperty(IconMotion, new PropertyPath(TopProperty));
|
|
|
|
Storyboard.SetTarget(IconOpacity, SearchIcon);
|
|
Storyboard.SetTargetProperty(IconOpacity, new PropertyPath(OpacityProperty));
|
|
|
|
clocksb.Children.Add(thicknessAnimation);
|
|
clocksb.Children.Add(ClockOpacity);
|
|
windowsb.Children.Add(WindowOpacity);
|
|
windowsb.Children.Add(WindowMotion);
|
|
iconsb.Children.Add(IconMotion);
|
|
iconsb.Children.Add(IconOpacity);
|
|
|
|
windowsb.Completed += (_, _) => _animating = false;
|
|
_settings.WindowLeft = Left;
|
|
isArrowKeyPressed = false;
|
|
|
|
if (QueryTextBox.Text.Length == 0)
|
|
{
|
|
clocksb.Begin(ClockPanel);
|
|
}
|
|
|
|
iconsb.Begin(SearchIcon);
|
|
windowsb.Begin(this);
|
|
}
|
|
|
|
private void UpdateClockPanelVisibility()
|
|
{
|
|
if (QueryTextBox == null || ContextMenu == null || History == null || ClockPanel == null)
|
|
return;
|
|
|
|
var animationLength = _settings.AnimationSpeed switch
|
|
{
|
|
AnimationSpeeds.Slow => 560,
|
|
AnimationSpeeds.Medium => 360,
|
|
AnimationSpeeds.Fast => 160,
|
|
_ => _settings.CustomAnimationLength
|
|
};
|
|
|
|
var animationDuration = TimeSpan.FromMilliseconds(animationLength * 2 / 3);
|
|
|
|
// ✅ ClockPanel이 표시될 조건 (쿼리 입력 없음 & ContextMenu, History가 닫혀 있음)
|
|
bool shouldShowClock = QueryTextBox.Text.Length == 0 &&
|
|
ContextMenu.Visibility == Visibility.Collapsed &&
|
|
History.Visibility == Visibility.Collapsed;
|
|
|
|
// ✅ ClockPanel이 숨겨질 조건 (쿼리에 글자가 있거나, ContextMenu 또는 History가 열려 있음)
|
|
bool shouldHideClock = QueryTextBox.Text.Length > 0 ||
|
|
ContextMenu.Visibility == Visibility.Visible ||
|
|
History.Visibility != Visibility.Collapsed;
|
|
|
|
// ✅ 1. ContextMenu가 열리면 즉시 Visibility.Hidden으로 설정 (애니메이션 없이 강제 숨김)
|
|
if (ContextMenu.Visibility == Visibility.Visible)
|
|
{
|
|
ClockPanel.Visibility = Visibility.Hidden;
|
|
ClockPanel.Opacity = 0.0; // 혹시라도 Opacity 애니메이션이 영향을 줄 경우 0으로 설정
|
|
return;
|
|
}
|
|
|
|
// ✅ 2. ContextMenu가 닫혔을 때, 쿼리에 글자가 남아 있다면 Hidden 상태 유지 (이전 상태 기억)
|
|
if (ContextMenu.Visibility == Visibility.Collapsed && QueryTextBox.Text.Length > 0)
|
|
{
|
|
ClockPanel.Visibility = Visibility.Hidden;
|
|
ClockPanel.Opacity = 0.0;
|
|
return;
|
|
}
|
|
|
|
// ✅ 3. ClockPanel을 숨기는 경우 (페이드아웃 애니메이션 적용)
|
|
if (shouldHideClock && ClockPanel.Visibility == Visibility.Visible && !_isClockPanelAnimating)
|
|
{
|
|
_isClockPanelAnimating = true;
|
|
|
|
var fadeOut = new DoubleAnimation
|
|
{
|
|
From = 1.0,
|
|
To = 0.0,
|
|
Duration = animationDuration,
|
|
FillBehavior = FillBehavior.HoldEnd
|
|
};
|
|
|
|
fadeOut.Completed += (s, e) =>
|
|
{
|
|
ClockPanel.Visibility = Visibility.Hidden; // ✅ 애니메이션 후 완전히 숨김
|
|
_isClockPanelAnimating = false;
|
|
};
|
|
|
|
ClockPanel.BeginAnimation(OpacityProperty, fadeOut);
|
|
}
|
|
// ✅ 4. ClockPanel을 표시하는 경우 (페이드인 애니메이션 적용)
|
|
else if (shouldShowClock && ClockPanel.Visibility != Visibility.Visible && !_isClockPanelAnimating)
|
|
{
|
|
_isClockPanelAnimating = true;
|
|
|
|
Application.Current.Dispatcher.Invoke(() =>
|
|
{
|
|
ClockPanel.Visibility = Visibility.Visible; // ✅ Visibility를 먼저 Visible로 설정
|
|
|
|
var fadeIn = new DoubleAnimation
|
|
{
|
|
From = 0.0,
|
|
To = 1.0,
|
|
Duration = animationDuration,
|
|
FillBehavior = FillBehavior.HoldEnd
|
|
};
|
|
|
|
fadeIn.Completed += (s, e) => _isClockPanelAnimating = false;
|
|
ClockPanel.BeginAnimation(OpacityProperty, fadeIn);
|
|
}, DispatcherPriority.Render);
|
|
}
|
|
}
|
|
|
|
private static double GetOpacityFromStyle(Style style, double defaultOpacity = 1.0)
|
|
{
|
|
if (style == null)
|
|
return defaultOpacity;
|
|
|
|
foreach (Setter setter in style.Setters.Cast<Setter>())
|
|
{
|
|
if (setter.Property == OpacityProperty)
|
|
{
|
|
return setter.Value is double opacity ? opacity : defaultOpacity;
|
|
}
|
|
}
|
|
|
|
return defaultOpacity;
|
|
}
|
|
|
|
private static Thickness GetThicknessFromStyle(Style style, Thickness defaultThickness)
|
|
{
|
|
if (style == null)
|
|
return defaultThickness;
|
|
|
|
foreach (Setter setter in style.Setters.Cast<Setter>())
|
|
{
|
|
if (setter.Property == MarginProperty)
|
|
{
|
|
return setter.Value is Thickness thickness ? thickness : defaultThickness;
|
|
}
|
|
}
|
|
|
|
return defaultThickness;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region QueryTextBox Event
|
|
|
|
private void QueryTextBox_OnCopy(object sender, ExecutedRoutedEventArgs e)
|
|
{
|
|
var result = _viewModel.Results.SelectedItem?.Result;
|
|
if (QueryTextBox.SelectionLength == 0 && result != null)
|
|
{
|
|
string copyText = result.CopyText;
|
|
App.API.CopyToClipboard(copyText, directCopy: true);
|
|
}
|
|
else if (!string.IsNullOrEmpty(QueryTextBox.Text))
|
|
{
|
|
App.API.CopyToClipboard(QueryTextBox.SelectedText, showDefaultNotification: false);
|
|
}
|
|
}
|
|
|
|
private void QueryTextBox_OnPaste(object sender, DataObjectPastingEventArgs e)
|
|
{
|
|
var isText = e.SourceDataObject.GetDataPresent(DataFormats.UnicodeText, true);
|
|
if (isText)
|
|
{
|
|
var text = e.SourceDataObject.GetData(DataFormats.UnicodeText) as string;
|
|
text = text.Replace(Environment.NewLine, " ");
|
|
DataObject data = new DataObject();
|
|
data.SetData(DataFormats.UnicodeText, text);
|
|
e.DataObject = data;
|
|
}
|
|
}
|
|
|
|
private void QueryTextBox_KeyUp(object sender, KeyEventArgs e)
|
|
{
|
|
if (_viewModel.QueryText != QueryTextBox.Text)
|
|
{
|
|
BindingExpression be = QueryTextBox.GetBindingExpression(TextBox.TextProperty);
|
|
be.UpdateSource();
|
|
}
|
|
}
|
|
|
|
private void QueryTextBox_OnPreviewDragOver(object sender, DragEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|