Flow.Launcher/Flow.Launcher.Core/Plugin/PluginAssemblyLoader.cs
2021-04-12 18:44:08 +08:00

67 lines
No EOL
2.5 KiB
C#

using Flow.Launcher.Infrastructure;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
namespace Flow.Launcher.Core.Plugin
{
internal class PluginAssemblyLoader : AssemblyLoadContext
{
private readonly AssemblyDependencyResolver dependencyResolver;
private readonly AssemblyName assemblyName;
private static readonly ConcurrentDictionary<string, object> loadedAssembly;
static PluginAssemblyLoader()
{
var currentAssemblies = AppDomain.CurrentDomain.GetAssemblies();
loadedAssembly = new ConcurrentDictionary<string, object>(
currentAssemblies.Select(x => new KeyValuePair<string, object>(x.FullName, null)));
AppDomain.CurrentDomain.AssemblyLoad += (sender, args) =>
{
loadedAssembly[args.LoadedAssembly.FullName] = null;
};
}
internal PluginAssemblyLoader(string assemblyFilePath)
{
dependencyResolver = new AssemblyDependencyResolver(assemblyFilePath);
assemblyName = new AssemblyName(Path.GetFileNameWithoutExtension(assemblyFilePath));
}
internal Assembly LoadAssemblyAndDependencies()
{
return LoadFromAssemblyName(assemblyName);
}
protected override Assembly Load(AssemblyName assemblyName)
{
string assemblyPath = dependencyResolver.ResolveAssemblyToPath(assemblyName);
// When resolving dependencies, ignore assembly depenedencies that already exits with Flow.Launcher
// Otherwise duplicate assembly will be loaded and some weird behavior will occur, such as WinRT.Runtime.dll
// will fail due to loading multiple versions in process, each with their own static instance of registration state
if (assemblyPath == null || ExistsInReferencedPackage(assemblyName))
return null;
return LoadFromAssemblyPath(assemblyPath);
}
internal Type FromAssemblyGetTypeOfInterface(Assembly assembly, Type type)
{
var allTypes = assembly.ExportedTypes;
return allTypes.First(o => o.IsClass && !o.IsAbstract && o.GetInterfaces().Any(t => t == type));
}
internal bool ExistsInReferencedPackage(AssemblyName assemblyName)
{
return loadedAssembly.ContainsKey(assemblyName.FullName);
}
}
}