Flow.Launcher/Flow.Launcher.Infrastructure/Image/ImageLoader.cs
2020-07-21 14:24:30 +10:00

255 lines
8.6 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Flow.Launcher.Infrastructure.Logger;
using Flow.Launcher.Infrastructure.Storage;
namespace Flow.Launcher.Infrastructure.Image
{
public static class ImageLoader
{
private static readonly ImageCache _imageCache = new ImageCache();
private static readonly ConcurrentDictionary<string, string> _guidToKey = new ConcurrentDictionary<string, string>();
private static readonly bool _enableHashImage = true;
private static BinaryStorage<Dictionary<string, int>> _storage;
private static IImageHashGenerator _hashGenerator;
private static readonly string[] ImageExtensions =
{
".png",
".jpg",
".jpeg",
".gif",
".bmp",
".tiff",
".ico"
};
public static void Initialize()
{
_storage = new BinaryStorage<Dictionary<string, int>>("Image");
_hashGenerator = new ImageHashGenerator();
_imageCache.Usage = LoadStorageToConcurrentDictionary();
foreach (var icon in new[] { Constant.DefaultIcon, Constant.ErrorIcon })
{
ImageSource img = new BitmapImage(new Uri(icon));
img.Freeze();
_imageCache[icon] = img;
}
Task.Run(() =>
{
Stopwatch.Normal("|ImageLoader.Initialize|Preload images cost", () =>
{
_imageCache.Usage.AsParallel().ForAll(x =>
{
Load(x.Key);
});
});
Log.Info($"|ImageLoader.Initialize|Number of preload images is <{_imageCache.Usage.Count}>, Images Number: {_imageCache.CacheSize()}, Unique Items {_imageCache.UniqueImagesInCache()}");
});
}
public static void Save()
{
lock (_storage)
{
_storage.Save(_imageCache.CleanupAndToDictionary());
}
}
private static ConcurrentDictionary<string, int> LoadStorageToConcurrentDictionary()
{
lock(_storage)
{
var loaded = _storage.TryLoad(new Dictionary<string, int>());
return new ConcurrentDictionary<string, int>(loaded);
}
}
private class ImageResult
{
public ImageResult(ImageSource imageSource, ImageType imageType)
{
ImageSource = imageSource;
ImageType = imageType;
}
public ImageType ImageType { get; }
public ImageSource ImageSource { get; }
}
private enum ImageType
{
File,
Folder,
Data,
ImageFile,
Error,
Cache
}
private static ImageResult LoadInternal(string path, bool loadFullImage = false)
{
ImageResult imageResult;
try
{
if (string.IsNullOrEmpty(path))
{
return new ImageResult(_imageCache[Constant.ErrorIcon], ImageType.Error);
}
if (_imageCache.ContainsKey(path))
{
return new ImageResult(_imageCache[path], ImageType.Cache);
}
if (path.StartsWith("data:", StringComparison.OrdinalIgnoreCase))
{
var imageSource = new BitmapImage(new Uri(path));
imageSource.Freeze();
return new ImageResult(imageSource, ImageType.Data);
}
if (!Path.IsPathRooted(path))
{
path = Path.Combine(Constant.ProgramDirectory, "Images", Path.GetFileName(path));
}
imageResult = GetThumbnailResult(ref path, loadFullImage);
}
catch (System.Exception e)
{
try
{
// Get thumbnail may fail for certain images on the first try, retry again has proven to work
imageResult = GetThumbnailResult(ref path, loadFullImage);
}
catch (System.Exception e2)
{
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on first try", e);
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on second try", e2);
ImageSource image = _imageCache[Constant.ErrorIcon];
_imageCache[path] = image;
imageResult = new ImageResult(image, ImageType.Error);
}
}
return imageResult;
}
private static ImageResult GetThumbnailResult(ref string path, bool loadFullImage = false)
{
ImageSource image;
ImageType type = ImageType.Error;
if (Directory.Exists(path))
{
/* Directories can also have thumbnails instead of shell icons.
* Generating thumbnails for a bunch of folder results while scrolling
* could have a big impact on performance and Flow.Launcher responsibility.
* - Solution: just load the icon
*/
type = ImageType.Folder;
image = GetThumbnail(path, ThumbnailOptions.IconOnly);
}
else if (File.Exists(path))
{
var extension = Path.GetExtension(path).ToLower();
if (ImageExtensions.Contains(extension))
{
type = ImageType.ImageFile;
if (loadFullImage)
{
image = LoadFullImage(path);
}
else
{
/* Although the documentation for GetImage on MSDN indicates that
* if a thumbnail is available it will return one, this has proved to not
* be the case in many situations while testing.
* - Solution: explicitly pass the ThumbnailOnly flag
*/
image = GetThumbnail(path, ThumbnailOptions.ThumbnailOnly);
}
}
else
{
type = ImageType.File;
image = GetThumbnail(path, ThumbnailOptions.None);
}
}
else
{
image = _imageCache[Constant.ErrorIcon];
path = Constant.ErrorIcon;
}
if (type != ImageType.Error)
{
image.Freeze();
}
return new ImageResult(image, type);
}
private static BitmapSource GetThumbnail(string path, ThumbnailOptions option = ThumbnailOptions.ThumbnailOnly)
{
return WindowsThumbnailProvider.GetThumbnail(
path,
Constant.ThumbnailSize,
Constant.ThumbnailSize,
option);
}
public static ImageSource Load(string path, bool loadFullImage = false)
{
var imageResult = LoadInternal(path, loadFullImage);
var img = imageResult.ImageSource;
if (imageResult.ImageType != ImageType.Error && imageResult.ImageType != ImageType.Cache)
{
// we need to get image hash
string hash = _enableHashImage ? _hashGenerator.GetHashFromImage(img) : null;
if (hash != null)
{
if (_guidToKey.TryGetValue(hash, out string key))
{
// image already exists
img = _imageCache[key];
}
else
{
// new guid
_guidToKey[hash] = path;
}
}
// update cache
_imageCache[path] = img;
}
return img;
}
private static BitmapImage LoadFullImage(string path)
{
BitmapImage image = new BitmapImage();
image.BeginInit();
image.CacheOption = BitmapCacheOption.OnLoad;
image.UriSource = new Uri(path);
image.EndInit();
return image;
}
}
}