mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
128 lines
4.1 KiB
C#
128 lines
4.1 KiB
C#
using System;
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using System.IO;
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using System.Threading.Tasks;
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using Flow.Launcher.Infrastructure.Logger;
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using Flow.Launcher.Infrastructure.UserSettings;
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using Flow.Launcher.Plugin;
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using Flow.Launcher.Plugin.SharedCommands;
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using MemoryPack;
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#nullable enable
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namespace Flow.Launcher.Infrastructure.Storage
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{
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/// <summary>
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/// Stroage object using binary data
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/// Normally, it has better performance, but not readable
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/// </summary>
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/// <remarks>
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/// It utilizes MemoryPack, which means the object must be MemoryPackSerializable <see href="https://github.com/Cysharp/MemoryPack"/>
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/// </remarks>
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public class BinaryStorage<T> : ISavable
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{
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private static readonly string ClassName = "BinaryStorage";
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protected T? Data;
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public const string FileSuffix = ".cache";
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protected string FilePath { get; init; } = null!;
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protected string DirectoryPath { get; init; } = null!;
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// Let the derived class to set the file path
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protected BinaryStorage()
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{
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}
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public BinaryStorage(string filename)
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{
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DirectoryPath = DataLocation.CacheDirectory;
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FilesFolders.ValidateDirectory(DirectoryPath);
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FilePath = Path.Combine(DirectoryPath, $"{filename}{FileSuffix}");
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}
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// Let the old Program plugin get this constructor
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[Obsolete("This constructor is obsolete. Use BinaryStorage(string filename) instead.")]
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public BinaryStorage(string filename, string directoryPath = null!)
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{
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DirectoryPath = directoryPath ?? DataLocation.CacheDirectory;
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FilesFolders.ValidateDirectory(DirectoryPath);
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FilePath = Path.Combine(DirectoryPath, $"{filename}{FileSuffix}");
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}
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public async ValueTask<T> TryLoadAsync(T defaultData)
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{
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if (Data != null) return Data;
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if (File.Exists(FilePath))
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{
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if (new FileInfo(FilePath).Length == 0)
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{
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Log.Error(ClassName, $"Zero length cache file <{FilePath}>");
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Data = defaultData;
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await SaveAsync();
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}
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await using var stream = new FileStream(FilePath, FileMode.Open);
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Data = await DeserializeAsync(stream, defaultData);
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}
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else
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{
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Log.Info(ClassName, "Cache file not exist, load default data");
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Data = defaultData;
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await SaveAsync();
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}
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return Data;
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}
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private static async ValueTask<T> DeserializeAsync(Stream stream, T defaultData)
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{
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try
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{
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var t = await MemoryPackSerializer.DeserializeAsync<T>(stream);
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return t ?? defaultData;
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}
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catch (System.Exception)
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{
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// Log.Exception($"|BinaryStorage.Deserialize|Deserialize error for file <{FilePath}>", e);
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return defaultData;
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}
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}
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public void Save()
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{
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// User may delete the directory, so we need to check it
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FilesFolders.ValidateDirectory(DirectoryPath);
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var serialized = MemoryPackSerializer.Serialize(Data);
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File.WriteAllBytes(FilePath, serialized);
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}
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public async ValueTask SaveAsync()
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{
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await SaveAsync(Data.NonNull());
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}
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// ImageCache need to convert data into concurrent dictionary for usage,
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// so we would better to clear the data
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public void ClearData()
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{
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Data = default;
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}
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// ImageCache storages data in its class,
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// so we need to pass it to SaveAsync
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public async ValueTask SaveAsync(T data)
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{
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// User may delete the directory, so we need to check it
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FilesFolders.ValidateDirectory(DirectoryPath);
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await using var stream = new FileStream(FilePath, FileMode.Create);
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await MemoryPackSerializer.SerializeAsync(stream, data);
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}
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}
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}
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