mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
256 lines
8.6 KiB
C#
256 lines
8.6 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using Flow.Launcher.Infrastructure.Logger;
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using Flow.Launcher.Infrastructure.Storage;
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namespace Flow.Launcher.Infrastructure.Image
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{
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public static class ImageLoader
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{
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private static readonly ImageCache _imageCache = new ImageCache();
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private static readonly ConcurrentDictionary<string, string> _guidToKey = new ConcurrentDictionary<string, string>();
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private static readonly bool _enableHashImage = true;
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private static BinaryStorage<Dictionary<string, int>> _storage;
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private static IImageHashGenerator _hashGenerator;
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private static readonly string[] ImageExtensions =
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{
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".png",
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".jpg",
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".jpeg",
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".gif",
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".bmp",
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".tiff",
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".ico"
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};
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public static void Initialize()
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{
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_storage = new BinaryStorage<Dictionary<string, int>>("Image");
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_hashGenerator = new ImageHashGenerator();
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_imageCache.Usage = LoadStorageToConcurrentDictionary();
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foreach (var icon in new[] { Constant.DefaultIcon, Constant.ErrorIcon })
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{
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ImageSource img = new BitmapImage(new Uri(icon));
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img.Freeze();
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_imageCache[icon] = img;
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}
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Task.Run(() =>
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{
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Stopwatch.Normal("|ImageLoader.Initialize|Preload images cost", () =>
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{
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_imageCache.Usage.AsParallel().ForAll(x =>
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{
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Load(x.Key);
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});
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});
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Log.Info($"|ImageLoader.Initialize|Number of preload images is <{_imageCache.Usage.Count}>, Images Number: {_imageCache.CacheSize()}, Unique Items {_imageCache.UniqueImagesInCache()}");
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});
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}
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public static void Save()
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{
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lock (_storage)
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{
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_storage.Save(_imageCache.CleanupAndToDictionary());
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}
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}
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private static ConcurrentDictionary<string, int> LoadStorageToConcurrentDictionary()
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{
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lock(_storage)
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{
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var loaded = _storage.TryLoad(new Dictionary<string, int>());
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return new ConcurrentDictionary<string, int>(loaded);
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}
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}
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private class ImageResult
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{
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public ImageResult(ImageSource imageSource, ImageType imageType)
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{
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ImageSource = imageSource;
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ImageType = imageType;
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}
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public ImageType ImageType { get; }
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public ImageSource ImageSource { get; }
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}
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private enum ImageType
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{
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File,
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Folder,
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Data,
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ImageFile,
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Error,
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Cache
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}
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private static ImageResult LoadInternal(string path, bool loadFullImage = false)
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{
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ImageResult imageResult;
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try
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{
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if (string.IsNullOrEmpty(path))
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{
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return new ImageResult(_imageCache[Constant.ErrorIcon], ImageType.Error);
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}
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if (_imageCache.ContainsKey(path))
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{
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return new ImageResult(_imageCache[path], ImageType.Cache);
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}
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if (path.StartsWith("data:", StringComparison.OrdinalIgnoreCase))
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{
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var imageSource = new BitmapImage(new Uri(path));
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imageSource.Freeze();
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return new ImageResult(imageSource, ImageType.Data);
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}
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if (!Path.IsPathRooted(path))
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{
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path = Path.Combine(Constant.ProgramDirectory, "Images", Path.GetFileName(path));
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}
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imageResult = GetThumbnailResult(ref path, loadFullImage);
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}
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catch (System.Exception e)
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{
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try
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{
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// Get thumbnail may fail for certain images on the first try, retry again has proven to work
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imageResult = GetThumbnailResult(ref path, loadFullImage);
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}
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catch (System.Exception e2)
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{
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Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on first try", e);
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Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on second try", e2);
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ImageSource image = _imageCache[Constant.ErrorIcon];
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_imageCache[path] = image;
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imageResult = new ImageResult(image, ImageType.Error);
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}
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}
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return imageResult;
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}
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private static ImageResult GetThumbnailResult(ref string path, bool loadFullImage = false)
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{
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ImageSource image;
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ImageType type = ImageType.Error;
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if (Directory.Exists(path))
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{
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/* Directories can also have thumbnails instead of shell icons.
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* Generating thumbnails for a bunch of folders while scrolling through
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* results from Everything makes a big impact on performance and
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* Flow.Launcher responsibility.
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* - Solution: just load the icon
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*/
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type = ImageType.Folder;
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image = GetThumbnail(path, ThumbnailOptions.IconOnly);
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}
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else if (File.Exists(path))
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{
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var extension = Path.GetExtension(path).ToLower();
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if (ImageExtensions.Contains(extension))
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{
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type = ImageType.ImageFile;
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if (loadFullImage)
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{
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image = LoadFullImage(path);
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}
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else
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{
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/* Although the documentation for GetImage on MSDN indicates that
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* if a thumbnail is available it will return one, this has proved to not
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* be the case in many situations while testing.
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* - Solution: explicitly pass the ThumbnailOnly flag
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*/
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image = GetThumbnail(path, ThumbnailOptions.ThumbnailOnly);
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}
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}
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else
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{
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type = ImageType.File;
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image = GetThumbnail(path, ThumbnailOptions.None);
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}
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}
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else
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{
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image = _imageCache[Constant.ErrorIcon];
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path = Constant.ErrorIcon;
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}
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if (type != ImageType.Error)
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{
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image.Freeze();
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}
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return new ImageResult(image, type);
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}
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private static BitmapSource GetThumbnail(string path, ThumbnailOptions option = ThumbnailOptions.ThumbnailOnly)
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{
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return WindowsThumbnailProvider.GetThumbnail(
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path,
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Constant.ThumbnailSize,
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Constant.ThumbnailSize,
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option);
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}
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public static ImageSource Load(string path, bool loadFullImage = false)
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{
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var imageResult = LoadInternal(path, loadFullImage);
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var img = imageResult.ImageSource;
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if (imageResult.ImageType != ImageType.Error && imageResult.ImageType != ImageType.Cache)
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{
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// we need to get image hash
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string hash = _enableHashImage ? _hashGenerator.GetHashFromImage(img) : null;
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if (hash != null)
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{
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if (_guidToKey.TryGetValue(hash, out string key))
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{
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// image already exists
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img = _imageCache[key];
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}
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else
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{
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// new guid
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_guidToKey[hash] = path;
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}
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}
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// update cache
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_imageCache[path] = img;
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}
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return img;
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}
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private static BitmapImage LoadFullImage(string path)
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{
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BitmapImage image = new BitmapImage();
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image.BeginInit();
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image.CacheOption = BitmapCacheOption.OnLoad;
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image.UriSource = new Uri(path);
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image.EndInit();
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return image;
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}
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}
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}
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