mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
691 lines
26 KiB
C#
691 lines
26 KiB
C#
using System;
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using System.ComponentModel;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Input;
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using System.Windows.Media.Animation;
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using System.Windows.Controls;
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using System.Windows.Forms;
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using Flow.Launcher.Core.Plugin;
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using Flow.Launcher.Core.Resource;
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using Flow.Launcher.Helper;
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using Flow.Launcher.Infrastructure.UserSettings;
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using Flow.Launcher.ViewModel;
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using Screen = System.Windows.Forms.Screen;
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using ContextMenuStrip = System.Windows.Forms.ContextMenuStrip;
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using DragEventArgs = System.Windows.DragEventArgs;
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using KeyEventArgs = System.Windows.Input.KeyEventArgs;
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using NotifyIcon = System.Windows.Forms.NotifyIcon;
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using Flow.Launcher.Infrastructure;
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using Flow.Launcher.Infrastructure.Hotkey;
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using Flow.Launcher.Plugin.SharedCommands;
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using System.Windows.Threading;
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using System.Windows.Data;
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using ModernWpf.Controls;
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using Key = System.Windows.Input.Key;
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using System.Media;
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namespace Flow.Launcher
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{
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public partial class MainWindow
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{
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#region Private Fields
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private readonly Storyboard _progressBarStoryboard = new Storyboard();
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private bool isProgressBarStoryboardPaused;
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private Settings _settings;
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private NotifyIcon _notifyIcon;
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private ContextMenu contextMenu;
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private MainViewModel _viewModel;
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private bool _animating;
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SoundPlayer animationSound = new SoundPlayer(AppDomain.CurrentDomain.BaseDirectory + "Resources\\open.wav");
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#endregion
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public MainWindow(Settings settings, MainViewModel mainVM)
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{
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DataContext = mainVM;
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_viewModel = mainVM;
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_settings = settings;
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InitializeComponent();
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InitializePosition();
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}
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public MainWindow()
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{
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InitializeComponent();
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}
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private void OnCopy(object sender, ExecutedRoutedEventArgs e)
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{
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var result = _viewModel.Results.SelectedItem?.Result;
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if (QueryTextBox.SelectionLength == 0 && result != null)
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{
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string copyText = result.CopyText;
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App.API.CopyToClipboard(copyText, directCopy: true);
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}
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else if (!string.IsNullOrEmpty(QueryTextBox.Text))
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{
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System.Windows.Clipboard.SetDataObject(QueryTextBox.SelectedText);
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}
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}
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private async void OnClosing(object sender, CancelEventArgs e)
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{
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_notifyIcon.Visible = false;
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App.API.SaveAppAllSettings();
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e.Cancel = true;
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await PluginManager.DisposePluginsAsync();
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Notification.Uninstall();
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Environment.Exit(0);
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}
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private void OnInitialized(object sender, EventArgs e)
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{
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}
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private void OnLoaded(object sender, RoutedEventArgs _)
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{
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CheckFirstLaunch();
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HideStartup();
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// show notify icon when flowlauncher is hidden
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InitializeNotifyIcon();
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InitializeColorScheme();
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WindowsInteropHelper.DisableControlBox(this);
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InitProgressbarAnimation();
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InitializePosition();
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PreviewReset();
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// since the default main window visibility is visible
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// so we need set focus during startup
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QueryTextBox.Focus();
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_viewModel.PropertyChanged += (o, e) =>
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{
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switch (e.PropertyName)
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{
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case nameof(MainViewModel.MainWindowVisibilityStatus):
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{
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Dispatcher.Invoke(() =>
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{
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if (_viewModel.MainWindowVisibilityStatus)
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{
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if (_settings.UseSound)
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{
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animationSound.Play();
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}
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UpdatePosition();
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PreviewReset();
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Activate();
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QueryTextBox.Focus();
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_settings.ActivateTimes++;
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if (!_viewModel.LastQuerySelected)
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{
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QueryTextBox.SelectAll();
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_viewModel.LastQuerySelected = true;
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}
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if (_viewModel.ProgressBarVisibility == Visibility.Visible && isProgressBarStoryboardPaused)
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{
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_progressBarStoryboard.Begin(ProgressBar, true);
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isProgressBarStoryboardPaused = false;
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}
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if (_settings.UseAnimation)
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WindowAnimator();
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}
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else if (!isProgressBarStoryboardPaused)
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{
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_progressBarStoryboard.Stop(ProgressBar);
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isProgressBarStoryboardPaused = true;
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}
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});
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break;
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}
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case nameof(MainViewModel.ProgressBarVisibility):
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{
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Dispatcher.Invoke(() =>
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{
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if (_viewModel.ProgressBarVisibility == Visibility.Hidden && !isProgressBarStoryboardPaused)
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{
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_progressBarStoryboard.Stop(ProgressBar);
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isProgressBarStoryboardPaused = true;
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}
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else if (_viewModel.MainWindowVisibilityStatus &&
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isProgressBarStoryboardPaused)
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{
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_progressBarStoryboard.Begin(ProgressBar, true);
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isProgressBarStoryboardPaused = false;
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}
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});
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break;
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}
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case nameof(MainViewModel.QueryTextCursorMovedToEnd):
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if (_viewModel.QueryTextCursorMovedToEnd)
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{
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MoveQueryTextToEnd();
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_viewModel.QueryTextCursorMovedToEnd = false;
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}
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break;
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case nameof(MainViewModel.GameModeStatus):
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_notifyIcon.Icon = _viewModel.GameModeStatus ? Properties.Resources.gamemode : Properties.Resources.app;
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break;
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}
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};
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_settings.PropertyChanged += (o, e) =>
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{
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switch (e.PropertyName)
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{
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case nameof(Settings.HideNotifyIcon):
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_notifyIcon.Visible = !_settings.HideNotifyIcon;
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break;
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case nameof(Settings.Language):
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UpdateNotifyIconText();
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break;
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case nameof(Settings.Hotkey):
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UpdateNotifyIconText();
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break;
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case nameof(Settings.WindowLeft):
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Left = _settings.WindowLeft;
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break;
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case nameof(Settings.WindowTop):
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Top = _settings.WindowTop;
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break;
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}
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};
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}
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private void InitializePosition()
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{
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if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
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{
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Top = _settings.WindowTop;
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Left = _settings.WindowLeft;
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}
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else
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{
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var screen = SelectedScreen();
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switch (_settings.SearchWindowAlign)
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{
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case SearchWindowAligns.Center:
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Left = HorizonCenter(screen);
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Top = VerticalCenter(screen);
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break;
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case SearchWindowAligns.CenterTop:
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Left = HorizonCenter(screen);
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Top = 10;
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break;
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case SearchWindowAligns.LeftTop:
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Left = HorizonLeft(screen);
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Top = 10;
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break;
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case SearchWindowAligns.RightTop:
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Left = HorizonRight(screen);
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Top = 10;
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break;
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case SearchWindowAligns.Custom:
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Left = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X + _settings.CustomWindowLeft, 0).X;
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Top = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y + _settings.CustomWindowTop).Y;
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break;
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}
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}
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}
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private void UpdateNotifyIconText()
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{
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var menu = contextMenu;
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((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")";
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((MenuItem)menu.Items[1]).Header = InternationalizationManager.Instance.GetTranslation("GameMode");
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((MenuItem)menu.Items[2]).Header = InternationalizationManager.Instance.GetTranslation("PositionReset");
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((MenuItem)menu.Items[3]).Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings");
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((MenuItem)menu.Items[4]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit");
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}
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private void InitializeNotifyIcon()
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{
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_notifyIcon = new NotifyIcon
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{
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Text = Infrastructure.Constant.FlowLauncher,
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Icon = Properties.Resources.app,
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Visible = !_settings.HideNotifyIcon
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};
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contextMenu = new ContextMenu();
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var openIcon = new FontIcon
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{
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Glyph = "\ue71e"
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};
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var open = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")", Icon = openIcon
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};
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var gamemodeIcon = new FontIcon
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{
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Glyph = "\ue7fc"
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};
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var gamemode = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("GameMode"), Icon = gamemodeIcon
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};
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var positionresetIcon = new FontIcon
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{
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Glyph = "\ue73f"
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};
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var positionreset = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("PositionReset"), Icon = positionresetIcon
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};
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var settingsIcon = new FontIcon
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{
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Glyph = "\ue713"
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};
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var settings = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings"), Icon = settingsIcon
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};
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var exitIcon = new FontIcon
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{
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Glyph = "\ue7e8"
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};
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var exit = new MenuItem
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{
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Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"), Icon = exitIcon
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};
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open.Click += (o, e) => _viewModel.ToggleFlowLauncher();
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gamemode.Click += (o, e) => _viewModel.ToggleGameMode();
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positionreset.Click += (o, e) => PositionReset();
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settings.Click += (o, e) => App.API.OpenSettingDialog();
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exit.Click += (o, e) => Close();
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gamemode.ToolTip = InternationalizationManager.Instance.GetTranslation("GameModeToolTip");
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positionreset.ToolTip = InternationalizationManager.Instance.GetTranslation("PositionResetToolTip");
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contextMenu.Items.Add(open);
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contextMenu.Items.Add(gamemode);
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contextMenu.Items.Add(positionreset);
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contextMenu.Items.Add(settings);
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contextMenu.Items.Add(exit);
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_notifyIcon.ContextMenuStrip = new ContextMenuStrip(); // it need for close the context menu. if not, context menu can't close.
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_notifyIcon.MouseClick += (o, e) =>
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{
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switch (e.Button)
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{
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case MouseButtons.Left:
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_viewModel.ToggleFlowLauncher();
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break;
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case MouseButtons.Right:
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contextMenu.IsOpen = true;
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break;
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}
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};
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}
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private void CheckFirstLaunch()
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{
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if (_settings.FirstLaunch)
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{
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_settings.FirstLaunch = false;
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PluginManager.API.SaveAppAllSettings();
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OpenWelcomeWindow();
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}
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}
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private void OpenWelcomeWindow()
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{
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var WelcomeWindow = new WelcomeWindow(_settings);
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WelcomeWindow.Show();
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}
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private async void PositionReset()
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{
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_viewModel.Show();
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await Task.Delay(300); // If don't give a time, Positioning will be weird.
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var screen = SelectedScreen();
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Left = HorizonCenter(screen);
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Top = VerticalCenter(screen);
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}
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private void InitProgressbarAnimation()
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{
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var da = new DoubleAnimation(ProgressBar.X2, ActualWidth + 100, new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
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var da1 = new DoubleAnimation(ProgressBar.X1, ActualWidth + 0, new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
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Storyboard.SetTargetProperty(da, new PropertyPath("(Line.X2)"));
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Storyboard.SetTargetProperty(da1, new PropertyPath("(Line.X1)"));
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_progressBarStoryboard.Children.Add(da);
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_progressBarStoryboard.Children.Add(da1);
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_progressBarStoryboard.RepeatBehavior = RepeatBehavior.Forever;
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_viewModel.ProgressBarVisibility = Visibility.Hidden;
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isProgressBarStoryboardPaused = true;
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}
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public void WindowAnimator()
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{
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if (_animating)
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return;
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_animating = true;
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UpdatePosition();
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Storyboard windowsb = new Storyboard();
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Storyboard clocksb = new Storyboard();
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Storyboard iconsb = new Storyboard();
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CircleEase easing = new CircleEase();
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easing.EasingMode = EasingMode.EaseInOut;
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var WindowOpacity = new DoubleAnimation
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{
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From = 0,
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To = 1,
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Duration = TimeSpan.FromSeconds(0.25),
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FillBehavior = FillBehavior.Stop
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};
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var WindowMotion = new DoubleAnimation
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{
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From = Top + 10,
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To = Top,
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Duration = TimeSpan.FromSeconds(0.25),
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FillBehavior = FillBehavior.Stop
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};
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var IconMotion = new DoubleAnimation
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{
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From = 12,
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To = 0,
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EasingFunction = easing,
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Duration = TimeSpan.FromSeconds(0.36),
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FillBehavior = FillBehavior.Stop
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};
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var ClockOpacity = new DoubleAnimation
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{
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From = 0,
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To = 1,
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EasingFunction = easing,
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Duration = TimeSpan.FromSeconds(0.36),
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FillBehavior = FillBehavior.Stop
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};
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double TargetIconOpacity = SearchIcon.Opacity; // Animation Target Opacity from Style
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var IconOpacity = new DoubleAnimation
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{
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From = 0,
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To = TargetIconOpacity,
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EasingFunction = easing,
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Duration = TimeSpan.FromSeconds(0.36),
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FillBehavior = FillBehavior.Stop
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};
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double right = ClockPanel.Margin.Right;
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var thicknessAnimation = new ThicknessAnimation
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{
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From = new Thickness(0, 12, right, 0),
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To = new Thickness(0, 0, right, 0),
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EasingFunction = easing,
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Duration = TimeSpan.FromSeconds(0.36),
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FillBehavior = FillBehavior.Stop
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};
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Storyboard.SetTargetProperty(ClockOpacity, new PropertyPath(OpacityProperty));
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Storyboard.SetTargetName(thicknessAnimation, "ClockPanel");
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Storyboard.SetTargetProperty(thicknessAnimation, new PropertyPath(MarginProperty));
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Storyboard.SetTarget(WindowOpacity, this);
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Storyboard.SetTargetProperty(WindowOpacity, new PropertyPath(Window.OpacityProperty));
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Storyboard.SetTargetProperty(WindowMotion, new PropertyPath(Window.TopProperty));
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Storyboard.SetTargetProperty(IconMotion, new PropertyPath(TopProperty));
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Storyboard.SetTargetProperty(IconOpacity, new PropertyPath(OpacityProperty));
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clocksb.Children.Add(thicknessAnimation);
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clocksb.Children.Add(ClockOpacity);
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windowsb.Children.Add(WindowOpacity);
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windowsb.Children.Add(WindowMotion);
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iconsb.Children.Add(IconMotion);
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iconsb.Children.Add(IconOpacity);
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windowsb.Completed += (_, _) => _animating = false;
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_settings.WindowLeft = Left;
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_settings.WindowTop = Top;
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if (QueryTextBox.Text.Length == 0)
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{
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clocksb.Begin(ClockPanel);
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}
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iconsb.Begin(SearchIcon);
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windowsb.Begin(FlowMainWindow);
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}
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private void OnMouseDown(object sender, MouseButtonEventArgs e)
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{
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if (e.ChangedButton == MouseButton.Left) DragMove();
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}
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private void OnPreviewDragOver(object sender, DragEventArgs e)
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{
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e.Handled = true;
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}
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private async void OnContextMenusForSettingsClick(object sender, RoutedEventArgs e)
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{
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_viewModel.Hide();
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if (_settings.UseAnimation)
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await Task.Delay(100);
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App.API.OpenSettingDialog();
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}
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private async void OnDeactivated(object sender, EventArgs e)
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{
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_settings.WindowLeft = Left;
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_settings.WindowTop = Top;
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//This condition stops extra hide call when animator is on,
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// which causes the toggling to occasional hide instead of show.
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if (_viewModel.MainWindowVisibilityStatus)
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{
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// Need time to initialize the main query window animation.
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// This also stops the mainwindow from flickering occasionally after Settings window is opened
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// and always after Settings window is closed.
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if (_settings.UseAnimation)
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await Task.Delay(100);
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if (_settings.HideWhenDeactivated)
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{
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_viewModel.Hide();
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}
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}
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}
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private void UpdatePosition()
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{
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if (_animating)
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return;
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InitializePosition();
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}
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private void OnLocationChanged(object sender, EventArgs e)
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{
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if (_animating)
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return;
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if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
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{
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_settings.WindowLeft = Left;
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_settings.WindowTop = Top;
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}
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}
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public void HideStartup()
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{
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UpdatePosition();
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if (_settings.HideOnStartup)
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{
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_viewModel.Hide();
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}
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else
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{
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_viewModel.Show();
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}
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}
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public Screen SelectedScreen()
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{
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Screen screen = null;
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switch(_settings.SearchWindowScreen)
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{
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case SearchWindowScreens.Cursor:
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screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position);
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break;
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case SearchWindowScreens.Primary:
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screen = Screen.PrimaryScreen;
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break;
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case SearchWindowScreens.Focus:
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IntPtr foregroundWindowHandle = WindowsInteropHelper.GetForegroundWindow();
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screen = Screen.FromHandle(foregroundWindowHandle);
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break;
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case SearchWindowScreens.Custom:
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if (_settings.CustomScreenNumber <= Screen.AllScreens.Length)
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screen = Screen.AllScreens[_settings.CustomScreenNumber - 1];
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else
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screen = Screen.AllScreens[0];
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break;
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default:
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screen = Screen.AllScreens[0];
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break;
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}
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return screen ?? Screen.AllScreens[0];
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}
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public double HorizonCenter(Screen screen)
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{
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var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
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var dip2 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0);
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var left = (dip2.X - ActualWidth) / 2 + dip1.X;
|
|
return left;
|
|
}
|
|
|
|
public double VerticalCenter(Screen screen)
|
|
{
|
|
var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y);
|
|
var dip2 = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Height);
|
|
var top = (dip2.Y - QueryTextBox.ActualHeight) / 4 + dip1.Y;
|
|
return top;
|
|
}
|
|
|
|
public double HorizonRight(Screen screen)
|
|
{
|
|
var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var dip2 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.Width, 0);
|
|
var left = (dip1.X + dip2.X - ActualWidth) - 10;
|
|
return left;
|
|
}
|
|
|
|
public double HorizonLeft(Screen screen)
|
|
{
|
|
var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X, 0);
|
|
var left = dip1.X + 10;
|
|
return left;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Register up and down key
|
|
/// todo: any way to put this in xaml ?
|
|
/// </summary>
|
|
private void OnKeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
var specialKeyState = GlobalHotkey.CheckModifiers();
|
|
switch (e.Key)
|
|
{
|
|
case Key.Down:
|
|
_viewModel.SelectNextItemCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.Up:
|
|
_viewModel.SelectPrevItemCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.PageDown:
|
|
_viewModel.SelectNextPageCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.PageUp:
|
|
_viewModel.SelectPrevPageCommand.Execute(null);
|
|
e.Handled = true;
|
|
break;
|
|
case Key.Right:
|
|
if (_viewModel.SelectedIsFromQueryResults()
|
|
&& QueryTextBox.CaretIndex == QueryTextBox.Text.Length
|
|
&& !string.IsNullOrEmpty(QueryTextBox.Text))
|
|
{
|
|
_viewModel.LoadContextMenuCommand.Execute(null);
|
|
e.Handled = true;
|
|
}
|
|
break;
|
|
case Key.Left:
|
|
if (!_viewModel.SelectedIsFromQueryResults() && QueryTextBox.CaretIndex == 0)
|
|
{
|
|
_viewModel.EscCommand.Execute(null);
|
|
e.Handled = true;
|
|
}
|
|
break;
|
|
case Key.Back:
|
|
if (specialKeyState.CtrlPressed)
|
|
{
|
|
if (_viewModel.SelectedIsFromQueryResults()
|
|
&& QueryTextBox.Text.Length > 0
|
|
&& QueryTextBox.CaretIndex == QueryTextBox.Text.Length)
|
|
{
|
|
var queryWithoutActionKeyword =
|
|
QueryBuilder.Build(QueryTextBox.Text.Trim(), PluginManager.NonGlobalPlugins)?.Search;
|
|
|
|
if (FilesFolders.IsLocationPathString(queryWithoutActionKeyword))
|
|
{
|
|
_viewModel.BackspaceCommand.Execute(null);
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
public void PreviewReset()
|
|
{
|
|
_viewModel.ResetPreview();
|
|
}
|
|
|
|
private void MoveQueryTextToEnd()
|
|
{
|
|
// QueryTextBox seems to be update with a DispatcherPriority as low as ContextIdle.
|
|
// To ensure QueryTextBox is up to date with QueryText from the View, we need to Dispatch with such a priority
|
|
Dispatcher.Invoke(() => QueryTextBox.CaretIndex = QueryTextBox.Text.Length);
|
|
}
|
|
|
|
public void InitializeColorScheme()
|
|
{
|
|
if (_settings.ColorScheme == Constant.Light)
|
|
{
|
|
ModernWpf.ThemeManager.Current.ApplicationTheme = ModernWpf.ApplicationTheme.Light;
|
|
}
|
|
else if (_settings.ColorScheme == Constant.Dark)
|
|
{
|
|
ModernWpf.ThemeManager.Current.ApplicationTheme = ModernWpf.ApplicationTheme.Dark;
|
|
}
|
|
}
|
|
|
|
private void QueryTextBox_KeyUp(object sender, KeyEventArgs e)
|
|
{
|
|
if (_viewModel.QueryText != QueryTextBox.Text)
|
|
{
|
|
BindingExpression be = QueryTextBox.GetBindingExpression(System.Windows.Controls.TextBox.TextProperty);
|
|
be.UpdateSource();
|
|
}
|
|
}
|
|
}
|
|
}
|