Flow.Launcher/Flow.Launcher.Core/Plugin/PluginAssemblyLoader.cs
2021-02-24 18:49:01 +08:00

63 lines
2.2 KiB
C#

using Flow.Launcher.Infrastructure;
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
namespace Flow.Launcher.Core.Plugin
{
internal class PluginAssemblyLoader : AssemblyLoadContext
{
private readonly AssemblyDependencyResolver dependencyResolver;
private static readonly AssemblyDependencyResolver referencedPluginPackageDependencyResolver;
private readonly AssemblyName assemblyName;
static PluginAssemblyLoader()
{
referencedPluginPackageDependencyResolver =
new AssemblyDependencyResolver(Path.Combine(Constant.ProgramDirectory, "Flow.Launcher.dll"));
}
internal PluginAssemblyLoader(string assemblyFilePath)
{
dependencyResolver = new AssemblyDependencyResolver(assemblyFilePath);
assemblyName = new AssemblyName(Path.GetFileNameWithoutExtension(assemblyFilePath));
}
internal Assembly LoadAssemblyAndDependencies()
{
return LoadFromAssemblyName(assemblyName);
}
protected override Assembly Load(AssemblyName assemblyName)
{
string assemblyPath = dependencyResolver.ResolveAssemblyToPath(assemblyName);
// When resolving dependencies, ignore assembly depenedencies that already exits with Flow.Launcher
// Otherwise duplicate assembly will be loaded, and some weird behavior will occur such as WinRT.dll
// will fail to create
if (assemblyPath == null || ExistsInReferencedPackage(assemblyName))
return null;
return LoadFromAssemblyPath(assemblyPath);
}
internal Type FromAssemblyGetTypeOfInterface(Assembly assembly, params Type[] types)
{
var allTypes = assembly.ExportedTypes;
return allTypes.First(o => o.IsClass && !o.IsAbstract && o.GetInterfaces().Intersect(types).Any());
}
internal bool ExistsInReferencedPackage(AssemblyName assemblyName)
{
return referencedPluginPackageDependencyResolver.ResolveAssemblyToPath(assemblyName) != null;
}
}
}