Flow.Launcher/Flow.Launcher.Infrastructure/UserSettings/DataLocation.cs

36 lines
1.4 KiB
C#

using System;
using System.IO;
namespace Flow.Launcher.Infrastructure.UserSettings
{
public static class DataLocation
{
public const string PortableFolderName = "UserData";
public const string DeletionIndicatorFile = ".dead";
public static string PortableDataPath = Path.Combine(Constant.ProgramDirectory, PortableFolderName);
public static string RoamingDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "FlowLauncher");
public static string DataDirectory()
{
if (PortableDataLocationInUse())
return PortableDataPath;
return RoamingDataPath;
}
public static bool PortableDataLocationInUse()
{
if (Directory.Exists(PortableDataPath) && !File.Exists(DeletionIndicatorFile))
return true;
return false;
}
public static readonly string PluginsDirectory = Path.Combine(DataDirectory(), Constant.Plugins);
public static readonly string PluginSettingsDirectory = Path.Combine(DataDirectory(), "Settings", Constant.Plugins);
public const string PythonEnvironmentName = "Python";
public const string NodeEnvironmentName = "Node.js";
public const string PluginEnvironments = "Environments";
public static readonly string PluginEnvironmentsPath = Path.Combine(DataDirectory(), PluginEnvironments);
}
}