mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
87 lines
3.5 KiB
C#
87 lines
3.5 KiB
C#
using Flow.Launcher.Core.ExternalPlugins;
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using Flow.Launcher.Infrastructure.UserSettings;
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using ICSharpCode.SharpZipLib.Zip;
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using Newtonsoft.Json;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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namespace Flow.Launcher.Plugin.PluginsManager
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{
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internal static class Utilities
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{
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/// <summary>
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/// Unzip contents to the given directory.
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/// </summary>
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/// <param name="zipFilePath">The path to the zip file.</param>
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/// <param name="strDirectory">The output directory.</param>
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/// <param name="overwrite">overwrite</param>
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internal static void UnZip(string zipFilePath, string strDirectory, bool overwrite)
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{
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if (strDirectory == "")
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strDirectory = Directory.GetCurrentDirectory();
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using var zipStream = new ZipInputStream(File.OpenRead(zipFilePath));
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ZipEntry theEntry;
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while ((theEntry = zipStream.GetNextEntry()) != null)
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{
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var pathToZip = theEntry.Name;
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var directoryName = string.IsNullOrEmpty(pathToZip) ? "" : Path.GetDirectoryName(pathToZip);
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var fileName = Path.GetFileName(pathToZip);
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var destinationDir = Path.Combine(strDirectory, directoryName);
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var destinationFile = Path.Combine(destinationDir, fileName);
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Directory.CreateDirectory(destinationDir);
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if (string.IsNullOrEmpty(fileName) || (File.Exists(destinationFile) && !overwrite))
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continue;
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using var streamWriter = File.Create(destinationFile);
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zipStream.CopyTo(streamWriter);
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}
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}
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internal static string GetContainingFolderPathAfterUnzip(string unzippedParentFolderPath)
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{
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var unzippedFolderCount = Directory.GetDirectories(unzippedParentFolderPath).Length;
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var unzippedFilesCount = Directory.GetFiles(unzippedParentFolderPath).Length;
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// adjust path depending on how the plugin is zipped up
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// the recommended should be to zip up the folder not the contents
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if (unzippedFolderCount == 1 && unzippedFilesCount == 0)
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// folder is zipped up, unzipped plugin directory structure: tempPath/unzippedParentPluginFolder/pluginFolderName/
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return Directory.GetDirectories(unzippedParentFolderPath)[0];
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if (unzippedFilesCount > 1)
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// content is zipped up, unzipped plugin directory structure: tempPath/unzippedParentPluginFolder/
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return unzippedParentFolderPath;
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return string.Empty;
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}
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internal static UserPlugin GetPluginInfoFromZip(string filePath)
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{
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var plugin = null as UserPlugin;
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using (ZipArchive archive = System.IO.Compression.ZipFile.OpenRead(filePath))
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{
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var pluginJsonPath = archive.Entries.FirstOrDefault(x => x.Name == "plugin.json").ToString();
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ZipArchiveEntry pluginJsonEntry = archive.GetEntry(pluginJsonPath);
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if (pluginJsonEntry != null)
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{
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using (StreamReader reader = new StreamReader(pluginJsonEntry.Open()))
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{
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string pluginJsonContent = reader.ReadToEnd();
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plugin = JsonConvert.DeserializeObject<UserPlugin>(pluginJsonContent);
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plugin.IcoPath = "Images\\zipfolder.png";
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}
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}
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}
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return plugin;
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}
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}
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}
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