using Flow.Launcher.Plugin.SharedModels;
using JetBrains.Annotations;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
namespace Flow.Launcher.Plugin
{
///
/// Public APIs that plugin can use
///
public interface IPublicAPI
{
///
/// Change Flow.Launcher query
///
/// query text
///
/// force requery By default, Flow Launcher will not fire query if your query is same with existing one.
/// Set this to true to force Flow Launcher requerying
///
void ChangeQuery(string query, bool requery = false);
///
/// Restart Flow Launcher
///
void RestartApp();
///
/// Save everything, all of Flow Launcher and plugins' data and settings
///
void SaveAppAllSettings();
///
/// Save all Flow's plugins settings
///
void SavePluginSettings();
///
/// Reloads any Plugins that have the
/// IReloadable implemented. It refeshes
/// Plugin's in memory data with new content
/// added by user.
///
Task ReloadAllPluginData();
///
/// Check for new Flow Launcher update
///
void CheckForNewUpdate();
///
/// Show the error message using Flow's standard error icon.
///
/// Message title
/// Optional message subtitle
void ShowMsgError(string title, string subTitle = "");
///
/// Show message box
///
/// Message title
/// Message subtitle
/// Message icon path (relative path to your plugin folder)
void ShowMsg(string title, string subTitle = "", string iconPath = "");
///
/// Show message box
///
/// Message title
/// Message subtitle
/// Message icon path (relative path to your plugin folder)
/// when true will use main windows as the owner
void ShowMsg(string title, string subTitle, string iconPath, bool useMainWindowAsOwner = true);
///
/// Open setting dialog
///
void OpenSettingDialog();
///
/// Get translation of current language
/// You need to implement IPluginI18n if you want to support multiple languages for your plugin
///
///
///
string GetTranslation(string key);
///
/// Get all loaded plugins
///
///
List GetAllPlugins();
///
/// Fired after global keyboard events
/// if you want to hook something like Ctrl+R, you should use this event
///
event FlowLauncherGlobalKeyboardEventHandler GlobalKeyboardEvent;
///
/// Fuzzy Search the string with the given query. This is the core search mechanism Flow uses
///
/// Query string
/// The string that will be compared against the query
/// Match results
MatchResult FuzzySearch(string query, string stringToCompare);
///
/// Http download the spefic url and return as string
///
/// URL to call Http Get
/// Cancellation Token
/// Task to get string result
Task HttpGetStringAsync(string url, CancellationToken token = default);
///
/// Http download the spefic url and return as stream
///
/// URL to call Http Get
/// Cancellation Token
/// Task to get stream result
Task HttpGetStreamAsync(string url, CancellationToken token = default);
///
/// Download the specific url to a cretain file path
///
/// URL to download file
/// place to store file
/// Task showing the progress
Task HttpDownloadAsync([NotNull] string url, [NotNull] string filePath, CancellationToken token = default);
///
/// Add ActionKeyword for specific plugin
///
/// ID for plugin that needs to add action keyword
/// The actionkeyword that is supposed to be added
void AddActionKeyword(string pluginId, string newActionKeyword);
///
/// Remove ActionKeyword for specific plugin
///
/// ID for plugin that needs to remove action keyword
/// The actionkeyword that is supposed to be removed
void RemoveActionKeyword(string pluginId, string oldActionKeyword);
///
/// Log debug message
/// Message will only be logged in Debug mode
///
void LogDebug(string className, string message, [CallerMemberName] string methodName = "");
///
/// Log info message
///
void LogInfo(string className, string message, [CallerMemberName] string methodName = "");
///
/// Log warning message
///
void LogWarn(string className, string message, [CallerMemberName] string methodName = "");
///
/// Log an Exception. Will throw if in debug mode so developer will be aware,
/// otherwise logs the eror message. This is the primary logging method used for Flow
///
void LogException(string className, string message, Exception e, [CallerMemberName] string methodName = "");
///
/// Load JsonStorage for current plugin's setting. This is the method used to load settings from json in Flow.
/// When the file is not exist, it will create a new instance for the specific type.
///
/// Type for deserialization
///
T LoadSettingJsonStorage() where T : new();
///
/// Save JsonStorage for current plugin's setting. This is the method used to save settings to json in Flow.Launcher
/// This method will save the original instance loaded with LoadJsonStorage.
/// This API call is for manually Save. Flow will automatically save all setting type that has called LoadSettingJsonStorage or SaveSettingJsonStorage previously.
///
/// Type for Serialization
///
void SaveSettingJsonStorage() where T : new();
}
}