using System; using System.IO; using System.Text.Json.Serialization; using System.Windows.Media.Imaging; using Flow.Launcher.Plugin.Program.Programs; namespace Flow.Launcher.Plugin.Program.Views.Models { /// /// Contains user added folder location contents as well as all user disabled applications /// /// /// Win32 class applications set UniqueIdentifier using their full file path /// UWP class applications set UniqueIdentifier using their Application User Model ID /// Custom user added program sources set UniqueIdentifier using their location /// public class ProgramSource { private string name; public string Location { get; private set; } public string Name { get => name ?? new DirectoryInfo(Location).Name; set => name = value; } public bool Enabled { get; set; } = true; public string UniqueIdentifier { get; private set; } [JsonConstructor] public ProgramSource(string name, string location, bool enabled, string uniqueIdentifier) { Location = location; this.name = name; Enabled = enabled; UniqueIdentifier = uniqueIdentifier; } /// /// Add source by location /// /// location of program source /// enabled public ProgramSource(string location, bool enabled=true) { Location = location; Enabled = enabled; UniqueIdentifier = location.ToLowerInvariant(); // For path comparison } public ProgramSource(ProgramSource source) { Location = source.Location; Name = source.Name; Enabled = source.Enabled; UniqueIdentifier = source.UniqueIdentifier; } public ProgramSource(IProgram source) { Location = source.Location; Name = source.Name; Enabled = source.Enabled; UniqueIdentifier = source.UniqueIdentifier; } public override bool Equals(object obj) { return obj is ProgramSource other && other.UniqueIdentifier == this.UniqueIdentifier; } public bool Equals(IProgram program) { return program != null && program.UniqueIdentifier == this.UniqueIdentifier; } public override int GetHashCode() { return HashCode.Combine(UniqueIdentifier); } public void SetLocation(string value) { if (Location == value) return; Location = value; UniqueIdentifier = value.ToLowerInvariant(); // Update } } }