using System.Collections.Generic;
using System.Threading.Tasks;
using Avalonia.Media;
using CommunityToolkit.Mvvm.ComponentModel;
using Flow.Launcher.Avalonia.Helper;
using Flow.Launcher.Infrastructure.UserSettings;
using Flow.Launcher.Plugin;
namespace Flow.Launcher.Avalonia.ViewModel;
///
/// ViewModel for a single result item.
///
public partial class ResultViewModel : ObservableObject
{
[ObservableProperty]
private string _title = string.Empty;
[ObservableProperty]
private string _subTitle = string.Empty;
[ObservableProperty]
private string _iconPath = string.Empty;
[ObservableProperty]
private bool _isSelected;
[ObservableProperty]
private Settings? _settings;
[ObservableProperty]
private int _score;
[ObservableProperty]
private IList? _titleHighlightData;
[ObservableProperty]
private IList? _subTitleHighlightData;
///
/// The underlying plugin result. Used for executing actions and accessing additional properties.
///
public Result? PluginResult { get; set; }
// Computed properties for display
public bool ShowIcon => !string.IsNullOrEmpty(IconPath);
public bool ShowSubTitle => !string.IsNullOrEmpty(SubTitle);
///
/// Gets the query suggestion text for autocomplete, if available.
///
public string? QuerySuggestionText => PluginResult?.AutoCompleteText;
// Cached task for the image - created once per IconPath
private Task? _imageTask;
///
/// The icon image task. Use with Avalonia's ^ stream binding operator.
/// Returns a cached task to avoid re-loading on every property access.
///
public Task Image => _imageTask ??= ImageLoader.LoadAsync(IconPath);
// Glyph support
private GlyphInfo? _glyph;
public GlyphInfo? Glyph
{
get => _glyph;
set
{
if (SetProperty(ref _glyph, value))
{
OnPropertyChanged(nameof(GlyphAvailable));
OnPropertyChanged(nameof(ShowGlyph));
OnPropertyChanged(nameof(GlyphFontFamily));
}
}
}
public bool GlyphAvailable => Glyph != null;
public bool ShowGlyph =>
Settings?.UseGlyphIcons == true && GlyphAvailable;
///
/// Gets the FontFamily for the glyph icon, handling file paths and resource paths.
///
public FontFamily? GlyphFontFamily => Glyph != null ? FontLoader.GetFontFamily(Glyph) : null;
}