using System; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Loader; namespace Flow.Launcher.Core.Plugin { internal class PluginAssemblyLoader : AssemblyLoadContext { private readonly AssemblyDependencyResolver dependencyResolver; private readonly AssemblyName assemblyName; internal PluginAssemblyLoader(string assemblyFilePath) { dependencyResolver = new AssemblyDependencyResolver(assemblyFilePath); assemblyName = new AssemblyName(Path.GetFileNameWithoutExtension(assemblyFilePath)); } internal Assembly LoadAssemblyAndDependencies() { return LoadFromAssemblyName(assemblyName); } protected override Assembly Load(AssemblyName assemblyName) { string assemblyPath = dependencyResolver.ResolveAssemblyToPath(assemblyName); // When resolving dependencies, ignore assembly depenedencies that already exits with Flow.Launcher // Otherwise duplicate assembly will be loaded and some weird behavior will occur, such as WinRT.Runtime.dll // will fail due to loading multiple versions in process, each with their own static instance of registration state var existAssembly = Default.Assemblies.FirstOrDefault(x => x.FullName == assemblyName.FullName); return existAssembly ?? (assemblyPath == null ? null : LoadFromAssemblyPath(assemblyPath)); } protected override IntPtr LoadUnmanagedDll(string unmanagedDllName) { var path = dependencyResolver.ResolveUnmanagedDllToPath(unmanagedDllName); if (!string.IsNullOrEmpty(path)) { return LoadUnmanagedDllFromPath(path); } return IntPtr.Zero; } internal Type FromAssemblyGetTypeOfInterface(Assembly assembly, Type type) { var allTypes = assembly.ExportedTypes; return allTypes.First(o => o.IsClass && !o.IsAbstract && o.GetInterfaces().Any(t => t == type)); } } }