using System.IO; using System.Threading.Tasks; using Flow.Launcher.Infrastructure.Logger; using Flow.Launcher.Infrastructure.UserSettings; using Flow.Launcher.Plugin; using Flow.Launcher.Plugin.SharedCommands; namespace Flow.Launcher.Infrastructure.Storage { // Expose ISaveable interface in derived class to make sure we are calling the new version of Save method public class PluginJsonStorage : JsonStorage, ISavable where T : new() { // Use assembly name to check which plugin is using this storage public readonly string AssemblyName; private static readonly string ClassName = "PluginJsonStorage"; public PluginJsonStorage() { // C# related, add python related below var dataType = typeof(T); AssemblyName = dataType.Assembly.GetName().Name; DirectoryPath = Path.Combine(DataLocation.PluginSettingsDirectory, AssemblyName); FilesFolders.ValidateDirectory(DirectoryPath); FilePath = Path.Combine(DirectoryPath, $"{dataType.Name}{FileSuffix}"); } public PluginJsonStorage(T data) : this() { Data = data; } public new void Save() { try { base.Save(); } catch (System.Exception e) { Log.Exception(ClassName, $"Failed to save plugin settings to path: {FilePath}", e); } } public new async Task SaveAsync() { try { await base.SaveAsync(); } catch (System.Exception e) { Log.Exception(ClassName, $"Failed to save plugin settings to path: {FilePath}", e); } } } }