Enhanced cancellation handling by adding `token.IsCancellationRequested` checks to improve responsiveness. Refactored locking mechanisms for `_win32sLock` and `_uwpsLock` using `try-finally` blocks to ensure proper acquisition and release, improving thread safety and preventing deadlocks.
Reorganized Win32 and UWP program querying logic for better modularity and readability. Replaced shared collection access with local variables to improve clarity and maintain thread safety. Simplified empty result handling by directly returning `emptyResults` when canceled.
Removed redundant debug log statements to reduce verbosity and updated remaining logs for clarity. Suppressed unused result warnings by replacing direct calls to `EverythingApiDllImport.Everything_GetMajorVersion()` with null-coalescing assignments.
Removed the `CancellationToken` parameter from `WaitAsync` calls
on semaphores in `EverythingAPI.cs` and `Main.cs`. This change
eliminates cancellation support for semaphore waits, likely due
to a design decision prioritizing simplicity or avoiding issues
with cancellation handling.
In `EverythingAPI.cs`, `WaitAsync(token)` was replaced with
`WaitAsync()` in two methods. Similarly, in `Main.cs`, the
`WaitAsync` calls for `_win32sLock` and `_uwpsLock` were updated
to remove the `token` parameter.
Note: This change may impact the ability to gracefully handle
cancellation during semaphore waits.
1. Rename some method in QueryConstructor.cs by removing prefix and suffix
2. Split the logic of checking '>' to outer SearchManager.cs
3. Use IAsyncEnumerable for potential future improvement.