Removed logic that converted absolute paths to relative paths within the ProgramDirectory. Now, plugin settings file paths are always stored as absolute paths. Deleted the ConvertToRelativePathIfPossible method and updated usages accordingly.
Eliminated the unnecessary using statement for Flow.Launcher.Infrastructure in AbstractPluginEnvironment.cs, as its types or members are no longer referenced in this file. This helps clean up the code and avoid redundant dependencies.
Move ResolveAbsolutePath and ConvertToRelativePathIfPossible from Constant to DataLocation for better organization. Update all references accordingly; implementations remain unchanged. This improves code clarity around file path management.
Added `lockAcquired` flags in `PluginsManifest.cs` and `Main.cs`
to ensure semaphore locks are only released if successfully
acquired, preventing potential runtime errors. Updated `finally`
blocks to conditionally release locks based on these flags.
Removed redundant cancellation check in `EverythingAPI.cs` to
simplify code, assuming cancellation is handled elsewhere. These
changes enhance reliability and maintainability of the codebase.
Added a `catch` block for `OperationCanceledException` in
`PluginsManifest.cs` to ignore canceled operations. Updated
`EverythingAPI.cs` to use cancellation tokens with `_semaphore.WaitAsync`
and handle cancellations by exiting the method cleanly with `yield break`.
Removed the `Score = -100` property from multiple result objects
in `PluginManager.cs` to simplify the code and improve clarity.
Adjusted the formatting and structure to ensure proper syntax
and maintain code consistency. This includes changes to result
objects that handle re-querying and exception handling.
Updated the log level for the plugin constructor cost message
from `LogInfo` to `LogDebug` to reduce verbosity in production
logs and make this information available primarily during
debugging sessions.