Set culture info before creating application

This commit is contained in:
Jack251970 2025-05-21 14:31:09 +08:00
parent b4a3e06983
commit f7f52e269a
3 changed files with 71 additions and 38 deletions

View file

@ -1,16 +1,17 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using CommunityToolkit.Mvvm.DependencyInjection;
using Flow.Launcher.Core.Plugin;
using Flow.Launcher.Infrastructure;
using Flow.Launcher.Infrastructure.UserSettings;
using Flow.Launcher.Plugin;
using System.Globalization;
using System.Threading.Tasks;
using CommunityToolkit.Mvvm.DependencyInjection;
namespace Flow.Launcher.Core.Resource
{
@ -29,13 +30,12 @@ namespace Flow.Launcher.Core.Resource
private readonly Settings _settings;
private readonly List<string> _languageDirectories = new();
private readonly List<ResourceDictionary> _oldResources = new();
private readonly string SystemLanguageCode;
private static string SystemLanguageCode;
public Internationalization(Settings settings)
{
_settings = settings;
AddFlowLauncherLanguageDirectory();
SystemLanguageCode = GetSystemLanguageCodeAtStartup();
}
private void AddFlowLauncherLanguageDirectory()
@ -44,7 +44,7 @@ namespace Flow.Launcher.Core.Resource
_languageDirectories.Add(directory);
}
private static string GetSystemLanguageCodeAtStartup()
public static void InitSystemLanguageCode()
{
var availableLanguages = AvailableLanguages.GetAvailableLanguages();
@ -65,11 +65,11 @@ namespace Flow.Launcher.Core.Resource
string.Equals(languageCode, threeLetterCode, StringComparison.OrdinalIgnoreCase) ||
string.Equals(languageCode, fullName, StringComparison.OrdinalIgnoreCase))
{
return languageCode;
SystemLanguageCode = languageCode;
}
}
return DefaultLanguageCode;
SystemLanguageCode = DefaultLanguageCode;
}
private void AddPluginLanguageDirectories()
@ -173,15 +173,25 @@ namespace Flow.Launcher.Core.Resource
LoadLanguage(language);
}
// Culture of main thread
// Use CreateSpecificCulture to preserve possible user-override settings in Windows, if Flow's language culture is the same as Windows's
CultureInfo.CurrentCulture = CultureInfo.CreateSpecificCulture(language.LanguageCode);
CultureInfo.CurrentUICulture = CultureInfo.CurrentCulture;
// Change culture info
ChangeCultureInfo(language.LanguageCode);
// Raise event for plugins after culture is set
await Task.Run(UpdatePluginMetadataTranslations);
}
public static void ChangeCultureInfo(string languageCode)
{
// Culture of main thread
// Use CreateSpecificCulture to preserve possible user-override settings in Windows, if Flow's language culture is the same as Windows's
var currentCulture = CultureInfo.CreateSpecificCulture(languageCode);
CultureInfo.CurrentCulture = currentCulture;
CultureInfo.CurrentUICulture = currentCulture;
var thread = Thread.CurrentThread;
thread.CurrentCulture = currentCulture;
thread.CurrentUICulture = currentCulture;
}
public bool PromptShouldUsePinyin(string languageCodeToSet)
{
var languageToSet = GetLanguageByLanguageCode(languageCodeToSet);

View file

@ -25,7 +25,13 @@ namespace Flow.Launcher.Infrastructure.UserSettings
public void Initialize()
{
// Initialize dependency injection instances after Ioc.Default is created
_stringMatcher = Ioc.Default.GetRequiredService<StringMatcher>();
// Initialize application resources after application is created
var settingWindowFont = new FontFamily(SettingWindowFont);
Application.Current.Resources["SettingWindowFont"] = settingWindowFont;
Application.Current.Resources["ContentControlThemeFontFamily"] = settingWindowFont;
}
public void Save()
@ -114,8 +120,11 @@ namespace Flow.Launcher.Infrastructure.UserSettings
{
_settingWindowFont = value;
OnPropertyChanged();
Application.Current.Resources["SettingWindowFont"] = new FontFamily(value);
Application.Current.Resources["ContentControlThemeFontFamily"] = new FontFamily(value);
if (Application.Current != null)
{
Application.Current.Resources["SettingWindowFont"] = new FontFamily(value);
Application.Current.Resources["ContentControlThemeFontFamily"] = new FontFamily(value);
}
}
}
}

View file

@ -41,9 +41,9 @@ namespace Flow.Launcher
private static readonly string ClassName = nameof(App);
private static bool _disposed;
private static Settings _settings;
private static MainWindow _mainWindow;
private readonly MainViewModel _mainVM;
private readonly Settings _settings;
// To prevent two disposals running at the same time.
private static readonly object _disposingLock = new();
@ -55,19 +55,7 @@ namespace Flow.Launcher
public App()
{
// Initialize settings
try
{
var storage = new FlowLauncherJsonStorage<Settings>();
_settings = storage.Load();
_settings.SetStorage(storage);
_settings.WMPInstalled = WindowsMediaPlayerHelper.IsWindowsMediaPlayerInstalled();
}
catch (Exception e)
{
ShowErrorMsgBoxAndFailFast("Cannot load setting storage, please check local data directory", e);
return;
}
_settings.WMPInstalled = WindowsMediaPlayerHelper.IsWindowsMediaPlayerInstalled();
// Configure the dependency injection container
try
{
@ -119,16 +107,6 @@ namespace Flow.Launcher
ShowErrorMsgBoxAndFailFast("Cannot initialize api and settings, please open new issue in Flow.Launcher", e);
return;
}
// Local function
static void ShowErrorMsgBoxAndFailFast(string message, Exception e)
{
// Firstly show users the message
MessageBox.Show(e.ToString(), message, MessageBoxButton.OK, MessageBoxImage.Error);
// Flow cannot construct its App instance, so ensure Flow crashes w/ the exception info.
Environment.FailFast(message, e);
}
}
#endregion
@ -138,6 +116,29 @@ namespace Flow.Launcher
[STAThread]
public static void Main()
{
// Initialize settings so that we can get language code
try
{
var storage = new FlowLauncherJsonStorage<Settings>();
_settings = storage.Load();
_settings.SetStorage(storage);
}
catch (Exception e)
{
ShowErrorMsgBoxAndFailFast("Cannot load setting storage, please check local data directory", e);
return;
}
// Initialize system language before changing culture info
Internationalization.InitSystemLanguageCode();
// Change culture info before application creation to localize WinForm windows
if (_settings.Language != Constant.SystemLanguageCode)
{
Internationalization.ChangeCultureInfo(_settings.Language);
}
// Start the application as a single instance
if (SingleInstance<App>.InitializeAsFirstInstance())
{
using var application = new App();
@ -148,6 +149,19 @@ namespace Flow.Launcher
#endregion
#region Fail Fast
private static void ShowErrorMsgBoxAndFailFast(string message, Exception e)
{
// Firstly show users the message
MessageBox.Show(e.ToString(), message, MessageBoxButton.OK, MessageBoxImage.Error);
// Flow cannot construct its App instance, so ensure Flow crashes w/ the exception info.
Environment.FailFast(message, e);
}
#endregion
#region App Events
#pragma warning disable VSTHRD100 // Avoid async void methods