refactor code with Point2D.cs

This commit is contained in:
Hongtao Zhang 2024-06-19 11:38:34 -07:00
parent e863d998ab
commit ce100c4627
4 changed files with 133 additions and 106 deletions

View file

@ -0,0 +1,46 @@
using System;
namespace Flow.Launcher.Infrastructure.UserSettings;
public record struct Point2D(double X, double Y)
{
public static implicit operator Point2D((double X, double Y) point)
{
return new Point2D(point.X, point.Y);
}
public static Point2D operator +(Point2D point1, Point2D point2)
{
return new Point2D(point1.X + point2.X, point1.Y + point2.Y);
}
public static Point2D operator -(Point2D point1, Point2D point2)
{
return new Point2D(point1.X - point2.X, point1.Y - point2.Y);
}
public static Point2D operator *(Point2D point, double scalar)
{
return new Point2D(point.X * scalar, point.Y * scalar);
}
public static Point2D operator /(Point2D point, double scalar)
{
return new Point2D(point.X / scalar, point.Y / scalar);
}
public static Point2D operator /(Point2D point1, Point2D point2)
{
return new Point2D(point1.X / point2.X, point1.Y / point2.Y);
}
public static Point2D operator *(Point2D point1, Point2D point2)
{
return new Point2D(point1.X * point2.X, point1.Y * point2.Y);
}
public Point2D Clamp(Point2D min, Point2D max)
{
return new Point2D(Math.Clamp(X, min.X, max.X), Math.Clamp(Y, min.Y, max.Y));
}
}

View file

@ -203,12 +203,10 @@ namespace Flow.Launcher.Infrastructure.UserSettings
public bool AutoUpdates { get; set; } = false;
public double WindowLeft { get; set; }
public double WindowTop { get; set; }
public double PreviousScreenWidth { get; set; }
public double PreviousScreenHeight { get; set; }
public double PreviousDpiX { get; set; }
public double PreviousDpiY { get; set; }
public Point2D WindowPosition { get; set; }
public Point2D PreviousScreen { get; set; }
public Point2D PreviousDpi { get; set; }
/// <summary>
/// Custom left position on selected monitor

View file

@ -73,11 +73,7 @@ namespace Flow.Launcher
};
}
DispatcherTimer timer = new DispatcherTimer
{
Interval = new TimeSpan(0, 0, 0, 0, 500),
IsEnabled = false
};
DispatcherTimer timer = new DispatcherTimer { Interval = new TimeSpan(0, 0, 0, 0, 500), IsEnabled = false };
public MainWindow()
{
@ -88,6 +84,7 @@ namespace Flow.Launcher
private const int WM_EXITSIZEMOVE = 0x0232;
private int _initialWidth;
private int _initialHeight;
private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
if (msg == WM_ENTERSIZEMOVE)
@ -96,18 +93,22 @@ namespace Flow.Launcher
_initialHeight = (int)Height;
handled = true;
}
if (msg == WM_EXITSIZEMOVE)
{
if ( _initialHeight != (int)Height)
if (_initialHeight != (int)Height)
{
OnResizeEnd();
}
if (_initialWidth != (int)Width)
{
FlowMainWindow.SizeToContent = SizeToContent.Height;
}
handled = true;
}
return IntPtr.Zero;
}
@ -132,6 +133,7 @@ namespace Flow.Launcher
_settings.MaxResultsToShow = Convert.ToInt32(Math.Truncate(itemCount));
}
}
FlowMainWindow.SizeToContent = SizeToContent.Height;
_viewModel.MainWindowWidth = Width;
}
@ -176,6 +178,7 @@ namespace Flow.Launcher
private void OnInitialized(object sender, EventArgs e)
{
}
private void OnLoaded(object sender, RoutedEventArgs _)
{
// MouseEventHandler
@ -207,6 +210,7 @@ namespace Flow.Launcher
{
SoundPlay();
}
UpdatePosition();
PreviewReset();
Activate();
@ -218,7 +222,8 @@ namespace Flow.Launcher
_viewModel.LastQuerySelected = true;
}
if (_viewModel.ProgressBarVisibility == Visibility.Visible && isProgressBarStoryboardPaused)
if (_viewModel.ProgressBarVisibility == Visibility.Visible &&
isProgressBarStoryboardPaused)
{
_progressBarStoryboard.Begin(ProgressBar, true);
isProgressBarStoryboardPaused = false;
@ -259,9 +264,12 @@ namespace Flow.Launcher
MoveQueryTextToEnd();
_viewModel.QueryTextCursorMovedToEnd = false;
}
break;
case nameof(MainViewModel.GameModeStatus):
_notifyIcon.Icon = _viewModel.GameModeStatus ? Properties.Resources.gamemode : Properties.Resources.app;
_notifyIcon.Icon = _viewModel.GameModeStatus
? Properties.Resources.gamemode
: Properties.Resources.app;
break;
}
};
@ -279,11 +287,8 @@ namespace Flow.Launcher
case nameof(Settings.Hotkey):
UpdateNotifyIconText();
break;
case nameof(Settings.WindowLeft):
Left = _settings.WindowLeft;
break;
case nameof(Settings.WindowTop):
Top = _settings.WindowTop;
case nameof(Settings.WindowPosition):
(Left, Top) = _settings.WindowPosition;
break;
}
};
@ -293,28 +298,24 @@ namespace Flow.Launcher
{
if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
{
double previousScreenWidth = _settings.PreviousScreenWidth;
double previousScreenHeight = _settings.PreviousScreenHeight;
double previousDpiX, previousDpiY;
GetDpi(out previousDpiX, out previousDpiY);
var previousScreen = _settings.PreviousScreen;
_settings.PreviousScreenWidth = SystemParameters.VirtualScreenWidth;
_settings.PreviousScreenHeight = SystemParameters.VirtualScreenHeight;
double currentDpiX, currentDpiY;
GetDpi(out currentDpiX, out currentDpiY);
var previousDpi = _settings.PreviousDpi;
if (previousScreenWidth != 0 && previousScreenHeight != 0 &&
previousDpiX != 0 && previousDpiY != 0 &&
(previousScreenWidth != SystemParameters.VirtualScreenWidth ||
previousScreenHeight != SystemParameters.VirtualScreenHeight ||
previousDpiX != currentDpiX || previousDpiY != currentDpiY))
_settings.PreviousScreen = (SystemParameters.VirtualScreenWidth, SystemParameters.VirtualScreenHeight);
var currentDpi = GetDpi();
if (previousScreen != default ||
previousDpi != default ||
(previousScreen != (SystemParameters.VirtualScreenWidth, SystemParameters.VirtualScreenHeight) ||
previousDpi != currentDpi))
{
AdjustPositionForResolutionChange();
return;
}
Left = _settings.WindowLeft;
Top = _settings.WindowTop;
(Left, Top) = _settings.WindowPosition;
}
else
{
@ -338,8 +339,10 @@ namespace Flow.Launcher
Top = VerticalTop(screen);
break;
case SearchWindowAligns.Custom:
var customLeft = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X + _settings.CustomWindowLeft, 0);
var customTop = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y + _settings.CustomWindowTop);
var customLeft = WindowsInteropHelper.TransformPixelsToDIP(this,
screen.WorkingArea.X + _settings.CustomWindowLeft, 0);
var customTop = WindowsInteropHelper.TransformPixelsToDIP(this, 0,
screen.WorkingArea.Y + _settings.CustomWindowTop);
Left = customLeft.X;
Top = customTop.Y;
break;
@ -349,58 +352,48 @@ namespace Flow.Launcher
private void AdjustPositionForResolutionChange()
{
double screenWidth = SystemParameters.VirtualScreenWidth;
double screenHeight = SystemParameters.VirtualScreenHeight;
double currentDpiX, currentDpiY;
GetDpi(out currentDpiX, out currentDpiY);
Point2D screenBound = (SystemParameters.VirtualScreenWidth, SystemParameters.VirtualScreenHeight);
double previousLeft = _settings.WindowLeft;
double previousTop = _settings.WindowTop;
double previousDpiX, previousDpiY;
GetDpi(out previousDpiX, out previousDpiY);
var currentDpi = GetDpi();
double widthRatio = screenWidth / _settings.PreviousScreenWidth;
double heightRatio = screenHeight / _settings.PreviousScreenHeight;
double dpiXRatio = currentDpiX / previousDpiX;
double dpiYRatio = currentDpiY / previousDpiY;
var previousPosition = _settings.WindowPosition;
double newLeft = previousLeft * widthRatio * dpiXRatio;
double newTop = previousTop * heightRatio * dpiYRatio;
var ratio = screenBound / _settings.PreviousScreen;
double screenLeft = SystemParameters.VirtualScreenLeft;
double screenTop = SystemParameters.VirtualScreenTop;
var dpiXRatio = currentDpi / _settings.PreviousDpi;
double maxX = screenLeft + screenWidth - ActualWidth;
double maxY = screenTop + screenHeight - ActualHeight;
var newPosition = previousPosition * ratio * dpiXRatio;
Left = Math.Max(screenLeft, Math.Min(newLeft, maxX));
Top = Math.Max(screenTop, Math.Min(newTop, maxY));
Point2D screenPosition = (SystemParameters.VirtualScreenLeft, SystemParameters.VirtualScreenTop);
var maxPosition = screenPosition + screenBound - (ActualWidth, ActualHeight);
(Left, Top) = newPosition.Clamp(screenPosition, maxPosition);
}
private void GetDpi(out double dpiX, out double dpiY)
private Point2D GetDpi()
{
PresentationSource source = PresentationSource.FromVisual(this);
if (source != null && source.CompositionTarget != null)
Point2D point = (96, 96);
if (source is { CompositionTarget: not null })
{
Matrix m = source.CompositionTarget.TransformToDevice;
dpiX = 96 * m.M11;
dpiY = 96 * m.M22;
}
else
{
dpiX = 96;
dpiY = 96;
point.X = 96 * m.M11;
point.Y = 96 * m.M22;
}
return point;
}
private void UpdateNotifyIconText()
{
var menu = contextMenu;
((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")";
((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") +
" (" + _settings.Hotkey + ")";
((MenuItem)menu.Items[1]).Header = InternationalizationManager.Instance.GetTranslation("GameMode");
((MenuItem)menu.Items[2]).Header = InternationalizationManager.Instance.GetTranslation("PositionReset");
((MenuItem)menu.Items[3]).Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings");
((MenuItem)menu.Items[4]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit");
}
private void InitializeNotifyIcon()
@ -412,50 +405,34 @@ namespace Flow.Launcher
Visible = !_settings.HideNotifyIcon
};
var openIcon = new FontIcon
{
Glyph = "\ue71e"
};
var openIcon = new FontIcon { Glyph = "\ue71e" };
var open = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")",
Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" +
_settings.Hotkey + ")",
Icon = openIcon
};
var gamemodeIcon = new FontIcon
{
Glyph = "\ue7fc"
};
var gamemodeIcon = new FontIcon { Glyph = "\ue7fc" };
var gamemode = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("GameMode"),
Icon = gamemodeIcon
};
var positionresetIcon = new FontIcon
{
Glyph = "\ue73f"
Header = InternationalizationManager.Instance.GetTranslation("GameMode"), Icon = gamemodeIcon
};
var positionresetIcon = new FontIcon { Glyph = "\ue73f" };
var positionreset = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("PositionReset"),
Icon = positionresetIcon
};
var settingsIcon = new FontIcon
{
Glyph = "\ue713"
};
var settingsIcon = new FontIcon { Glyph = "\ue713" };
var settings = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings"),
Icon = settingsIcon
};
var exitIcon = new FontIcon
{
Glyph = "\ue7e8"
};
var exitIcon = new FontIcon { Glyph = "\ue7e8" };
var exit = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"),
Icon = exitIcon
Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"), Icon = exitIcon
};
open.Click += (o, e) => _viewModel.ToggleFlowLauncher();
@ -488,6 +465,7 @@ namespace Flow.Launcher
{
_ = SetForegroundWindow(hwndSource.Handle);
}
contextMenu.Focus();
break;
}
@ -521,8 +499,10 @@ namespace Flow.Launcher
private void InitProgressbarAnimation()
{
var da = new DoubleAnimation(ProgressBar.X2, ActualWidth + 100, new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
var da1 = new DoubleAnimation(ProgressBar.X1, ActualWidth + 0, new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
var da = new DoubleAnimation(ProgressBar.X2, ActualWidth + 100,
new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
var da1 = new DoubleAnimation(ProgressBar.X1, ActualWidth + 0,
new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
Storyboard.SetTargetProperty(da, new PropertyPath("(Line.X2)"));
Storyboard.SetTargetProperty(da1, new PropertyPath("(Line.X1)"));
_progressBarStoryboard.Children.Add(da);
@ -624,14 +604,14 @@ namespace Flow.Launcher
iconsb.Children.Add(IconOpacity);
windowsb.Completed += (_, _) => _animating = false;
_settings.WindowLeft = Left;
_settings.WindowTop = Top;
_settings.WindowPosition = (Left, Top);
isArrowKeyPressed = false;
if (QueryTextBox.Text.Length == 0)
{
clocksb.Begin(ClockPanel);
}
iconsb.Begin(SearchIcon);
windowsb.Begin(FlowMainWindow);
}
@ -685,8 +665,7 @@ namespace Flow.Launcher
private async void OnDeactivated(object sender, EventArgs e)
{
_settings.WindowLeft = Left;
_settings.WindowTop = Top;
_settings.WindowPosition = (Left, Top);
//This condition stops extra hide call when animator is on,
// which causes the toggling to occasional hide instead of show.
if (_viewModel.MainWindowVisibilityStatus)
@ -717,8 +696,7 @@ namespace Flow.Launcher
return;
if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
{
_settings.WindowLeft = Left;
_settings.WindowTop = Top;
_settings.WindowPosition = (Left, Top);
}
}
@ -738,7 +716,7 @@ namespace Flow.Launcher
public Screen SelectedScreen()
{
Screen screen = null;
switch(_settings.SearchWindowScreen)
switch (_settings.SearchWindowScreen)
{
case SearchWindowScreens.Cursor:
screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position);
@ -760,6 +738,7 @@ namespace Flow.Launcher
screen = Screen.AllScreens[0];
break;
}
return screen ?? Screen.AllScreens[0];
}
@ -797,7 +776,7 @@ namespace Flow.Launcher
public double VerticalTop(Screen screen)
{
var dip1 = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y);
var top = dip1.Y +10;
var top = dip1.Y + 10;
return top;
}
@ -836,6 +815,7 @@ namespace Flow.Launcher
_viewModel.LoadContextMenuCommand.Execute(null);
e.Handled = true;
}
break;
case Key.Left:
if (!_viewModel.SelectedIsFromQueryResults() && QueryTextBox.CaretIndex == 0)
@ -843,6 +823,7 @@ namespace Flow.Launcher
_viewModel.EscCommand.Execute(null);
e.Handled = true;
}
break;
case Key.Back:
if (specialKeyState.CtrlPressed)
@ -861,12 +842,13 @@ namespace Flow.Launcher
}
}
}
break;
default:
break;
}
}
private void OnKeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Up || e.Key == Key.Down)
@ -882,6 +864,7 @@ namespace Flow.Launcher
e.Handled = true; // Ignore Mouse Hover when press Arrowkeys
}
}
public void PreviewReset()
{
_viewModel.ResetPreview();

View file

@ -543,20 +543,20 @@ namespace Flow.Launcher.ViewModel
private void IncreaseWidth()
{
Settings.WindowSize += 100;
Settings.WindowLeft -= 50;
Settings.WindowPosition -= (50, 0);
OnPropertyChanged(nameof(MainWindowWidth));
}
[RelayCommand]
private void DecreaseWidth()
{
if (MainWindowWidth - 100 < 400 || Settings.WindowSize == 400)
if (MainWindowWidth - 100 < 400 || Math.Abs(Settings.WindowSize - 400) < 0.01)
{
Settings.WindowSize = 400;
}
else
{
Settings.WindowLeft += 50;
Settings.WindowPosition += (50, 0);
Settings.WindowSize -= 100;
}