diff --git a/Flow.Launcher/MainWindow.xaml.cs b/Flow.Launcher/MainWindow.xaml.cs index d7df5a23b..e8ec4dd8b 100644 --- a/Flow.Launcher/MainWindow.xaml.cs +++ b/Flow.Launcher/MainWindow.xaml.cs @@ -43,7 +43,7 @@ namespace Flow.Launcher private bool isProgressBarStoryboardPaused; private Settings _settings; private NotifyIcon _notifyIcon; - private ContextMenuStrip contextMenu; + private ContextMenu contextMenu = new ContextMenu(); private MainViewModel _viewModel; private bool _animating; MediaPlayer animationSound = new MediaPlayer(); @@ -263,11 +263,11 @@ namespace Flow.Launcher private void UpdateNotifyIconText() { var menu = contextMenu; - //((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")"; - //((MenuItem)menu.Items[1]).Header = InternationalizationManager.Instance.GetTranslation("GameMode"); - //((MenuItem)menu.Items[2]).Header = InternationalizationManager.Instance.GetTranslation("PositionReset"); - //((MenuItem)menu.Items[3]).Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings"); - //((MenuItem)menu.Items[4]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"); + ((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")"; + ((MenuItem)menu.Items[1]).Header = InternationalizationManager.Instance.GetTranslation("GameMode"); + ((MenuItem)menu.Items[2]).Header = InternationalizationManager.Instance.GetTranslation("PositionReset"); + ((MenuItem)menu.Items[3]).Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings"); + ((MenuItem)menu.Items[4]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"); } @@ -280,7 +280,7 @@ namespace Flow.Launcher Visible = !_settings.HideNotifyIcon }; - var contextMenu = new ContextMenu(); + //var contextMenu = contextMenu; var openIcon = new FontIcon {