Organize usings

This commit is contained in:
Jack251970 2025-03-17 09:41:22 +08:00
parent da30e2e595
commit a2f70f412a

View file

@ -1,33 +1,29 @@
using System;
using System.ComponentModel;
using System.Linq;
using System.Media;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media.Animation;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Threading;
using CommunityToolkit.Mvvm.DependencyInjection;
using Flow.Launcher.Core.Plugin;
using Flow.Launcher.Core.Resource;
using Flow.Launcher.Infrastructure.UserSettings;
using Flow.Launcher.ViewModel;
using Screen = System.Windows.Forms.Screen;
using DragEventArgs = System.Windows.DragEventArgs;
using KeyEventArgs = System.Windows.Input.KeyEventArgs;
using NotifyIcon = System.Windows.Forms.NotifyIcon;
using Flow.Launcher.Infrastructure;
using Flow.Launcher.Infrastructure.Hotkey;
using Flow.Launcher.Infrastructure.UserSettings;
using Flow.Launcher.Plugin.SharedCommands;
using System.Windows.Threading;
using System.Windows.Data;
using Flow.Launcher.ViewModel;
using ModernWpf.Controls;
using Key = System.Windows.Input.Key;
using System.Media;
using DataObject = System.Windows.DataObject;
using System.Windows.Media;
using System.Windows.Interop;
using Window = System.Windows.Window;
using System.Linq;
using System.Windows.Shapes;
using CommunityToolkit.Mvvm.DependencyInjection;
using MouseButtons = System.Windows.Forms.MouseButtons;
using NotifyIcon = System.Windows.Forms.NotifyIcon;
using Screen = System.Windows.Forms.Screen;
namespace Flow.Launcher
{
@ -520,10 +516,10 @@ namespace Flow.Launcher
{
switch (e.Button)
{
case System.Windows.Forms.MouseButtons.Left:
case MouseButtons.Left:
_viewModel.ToggleFlowLauncher();
break;
case System.Windows.Forms.MouseButtons.Right:
case MouseButtons.Right:
contextMenu.IsOpen = true;
// Get context menu handle and bring it to the foreground