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https://github.com/Flow-Launcher/Flow.Launcher.git
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Use separate variable for preview image
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parent
95aaa9f085
commit
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2 changed files with 28 additions and 2 deletions
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@ -438,7 +438,7 @@
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HorizontalAlignment="Center"
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HorizontalAlignment="Center"
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Source="{Binding PreviewImage}"
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Source="{Binding PreviewImage}"
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StretchDirection="DownOnly"
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StretchDirection="DownOnly"
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Visibility="{Binding ShowIcon}">
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Visibility="{Binding ShowPreviewImage, Converter={StaticResource BoolToVisibilityConverter}}">
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<Image.Style>
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<Image.Style>
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<Style TargetType="{x:Type Image}">
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<Style TargetType="{x:Type Image}">
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<Setter Property="MaxWidth" Value="96" />
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<Setter Property="MaxWidth" Value="96" />
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@ -90,6 +90,30 @@ namespace Flow.Launcher.ViewModel
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}
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}
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}
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}
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public bool ShowPreviewImage
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{
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get
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{
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if (!string.IsNullOrEmpty(Result.Preview.PreviewImagePath) || Result.Preview.PreviewDelegate != null)
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{
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return true;
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}
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else
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{
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// Fall back to Icon
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if (!ImgIconAvailable && !GlyphAvailable)
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return true;
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// Although user can choose to use glyph icons, plugins may choose to supply only image icons.
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// In this case we ignore the setting because otherwise icons will not display as intended
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if (Settings.UseGlyphIcons && !GlyphAvailable && ImgIconAvailable)
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return true;
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return !Settings.UseGlyphIcons && ImgIconAvailable;
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}
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}
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}
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public double IconRadius
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public double IconRadius
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{
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{
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get
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get
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@ -120,6 +144,8 @@ namespace Flow.Launcher.ViewModel
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private bool ImgIconAvailable => !string.IsNullOrEmpty(Result.IcoPath) || Result.Icon is not null;
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private bool ImgIconAvailable => !string.IsNullOrEmpty(Result.IcoPath) || Result.Icon is not null;
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private bool PreviewImageAvailable => !string.IsNullOrEmpty(Result.Preview.PreviewImagePath) || Result.Preview.PreviewDelegate != null;
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public string OpenResultModifiers => Settings.OpenResultModifiers;
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public string OpenResultModifiers => Settings.OpenResultModifiers;
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public string ShowTitleToolTip => string.IsNullOrEmpty(Result.TitleToolTip)
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public string ShowTitleToolTip => string.IsNullOrEmpty(Result.TitleToolTip)
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@ -218,7 +244,7 @@ namespace Flow.Launcher.ViewModel
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{
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{
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if (ShowDefaultPreview == Visibility.Visible)
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if (ShowDefaultPreview == Visibility.Visible)
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{
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{
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if (!PreviewImageLoaded && ShowIcon == Visibility.Visible)
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if (!PreviewImageLoaded && ShowPreviewImage)
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{
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{
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PreviewImageLoaded = true;
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PreviewImageLoaded = true;
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_ = LoadPreviewImageAsync();
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_ = LoadPreviewImageAsync();
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