mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
move download and unzip to utilities class
This commit is contained in:
parent
d8191f71bf
commit
519342178f
2 changed files with 57 additions and 54 deletions
|
|
@ -3,14 +3,11 @@ using Flow.Launcher.Infrastructure.Http;
|
|||
using Flow.Launcher.Infrastructure.Logger;
|
||||
using Flow.Launcher.Infrastructure.UserSettings;
|
||||
using Flow.Launcher.Plugin.PluginsManager.Models;
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Windows;
|
||||
|
||||
namespace Flow.Launcher.Plugin.PluginsManager
|
||||
|
|
@ -37,29 +34,23 @@ namespace Flow.Launcher.Plugin.PluginsManager
|
|||
}
|
||||
|
||||
var filePath = Path.Combine(DataLocation.PluginsDirectory, $"{plugin.Name}{plugin.ID}.zip");
|
||||
PluginDownload(plugin.UrlDownload, filePath);
|
||||
Application.Current.Dispatcher.Invoke(() => Install(plugin, filePath));
|
||||
}
|
||||
|
||||
private void PluginDownload(string downloadUrl, string toFilePath)
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
using (var wc = new WebClient { Proxy = Http.WebProxy() })
|
||||
{
|
||||
wc.DownloadFile(downloadUrl, toFilePath);
|
||||
}
|
||||
Utilities.Download(plugin.UrlDownload, filePath);
|
||||
|
||||
context.API.ShowMsg(context.API.GetTranslation("plugin_pluginsmanager_downloading_plugin"),
|
||||
context.API.GetTranslation("plugin_pluginsmanager_download_success"));
|
||||
context.API.GetTranslation("plugin_pluginsmanager_download_success"));
|
||||
}
|
||||
catch(Exception e)
|
||||
catch (Exception e)
|
||||
{
|
||||
context.API.ShowMsg(context.API.GetTranslation("plugin_pluginsmanager_downloading_plugin"),
|
||||
context.API.GetTranslation("plugin_pluginsmanager_download_success"));
|
||||
|
||||
Log.Exception("PluginsManager", "An error occured while downloading plugin", e, "PluginDownload");
|
||||
}
|
||||
|
||||
Application.Current.Dispatcher.Invoke(() => Install(plugin, filePath));
|
||||
}
|
||||
|
||||
internal void PluginUpdate()
|
||||
|
|
@ -127,7 +118,7 @@ namespace Flow.Launcher.Plugin.PluginsManager
|
|||
|
||||
File.Move(downloadedFilePath, zipFilePath);
|
||||
|
||||
UnZip(zipFilePath, tempPluginFolderPath, true);
|
||||
Utilities.UnZip(zipFilePath, tempPluginFolderPath, true);
|
||||
|
||||
var unzippedParentFolderPath = tempPluginFolderPath;
|
||||
|
||||
|
|
@ -203,43 +194,5 @@ namespace Flow.Launcher.Plugin.PluginsManager
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// unzip plugin contents to the given directory.
|
||||
/// </summary>
|
||||
/// <param name="zipFilePath">The path to the zip file.</param>
|
||||
/// <param name="strDirectory">The output directory.</param>
|
||||
/// <param name="overwrite">overwrite</param>
|
||||
private void UnZip(string zipFilePath, string strDirectory, bool overwrite)
|
||||
{
|
||||
if (strDirectory == "")
|
||||
strDirectory = Directory.GetCurrentDirectory();
|
||||
|
||||
using (ZipInputStream zipStream = new ZipInputStream(File.OpenRead(zipFilePath)))
|
||||
{
|
||||
ZipEntry theEntry;
|
||||
|
||||
while ((theEntry = zipStream.GetNextEntry()) != null)
|
||||
{
|
||||
var pathToZip = theEntry.Name;
|
||||
var directoryName = string.IsNullOrEmpty(pathToZip) ? "" : Path.GetDirectoryName(pathToZip);
|
||||
var fileName = Path.GetFileName(pathToZip);
|
||||
var destinationDir = Path.Combine(strDirectory, directoryName);
|
||||
var destinationFile = Path.Combine(destinationDir, fileName);
|
||||
|
||||
Directory.CreateDirectory(destinationDir);
|
||||
|
||||
if (string.IsNullOrEmpty(fileName) || (File.Exists(destinationFile) && !overwrite))
|
||||
continue;
|
||||
|
||||
using (FileStream streamWriter = File.Create(destinationFile))
|
||||
{
|
||||
zipStream.CopyTo(streamWriter);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//delete the zip file when done
|
||||
}
|
||||
}
|
||||
|
|
|
|||
50
Plugins/Flow.Launcher.Plugin.PluginManager/Utilities.cs
Normal file
50
Plugins/Flow.Launcher.Plugin.PluginManager/Utilities.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
using Flow.Launcher.Infrastructure.Http;
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
|
||||
namespace Flow.Launcher.Plugin.PluginsManager
|
||||
{
|
||||
internal static class Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Unzip contents to the given directory.
|
||||
/// </summary>
|
||||
/// <param name="zipFilePath">The path to the zip file.</param>
|
||||
/// <param name="strDirectory">The output directory.</param>
|
||||
/// <param name="overwrite">overwrite</param>
|
||||
internal static void UnZip(string zipFilePath, string strDirectory, bool overwrite)
|
||||
{
|
||||
if (strDirectory == "")
|
||||
strDirectory = Directory.GetCurrentDirectory();
|
||||
|
||||
using var zipStream = new ZipInputStream(File.OpenRead(zipFilePath));
|
||||
|
||||
ZipEntry theEntry;
|
||||
|
||||
while ((theEntry = zipStream.GetNextEntry()) != null)
|
||||
{
|
||||
var pathToZip = theEntry.Name;
|
||||
var directoryName = string.IsNullOrEmpty(pathToZip) ? "" : Path.GetDirectoryName(pathToZip);
|
||||
var fileName = Path.GetFileName(pathToZip);
|
||||
var destinationDir = Path.Combine(strDirectory, directoryName);
|
||||
var destinationFile = Path.Combine(destinationDir, fileName);
|
||||
|
||||
Directory.CreateDirectory(destinationDir);
|
||||
|
||||
if (string.IsNullOrEmpty(fileName) || (File.Exists(destinationFile) && !overwrite))
|
||||
continue;
|
||||
|
||||
using var streamWriter = File.Create(destinationFile);
|
||||
zipStream.CopyTo(streamWriter);
|
||||
}
|
||||
}
|
||||
|
||||
internal static void Download(string downloadUrl, string toFilePath)
|
||||
{
|
||||
using var wc = new WebClient { Proxy = Http.WebProxy() };
|
||||
|
||||
wc.DownloadFile(downloadUrl, toFilePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue