Merge pull request #28 from Flow-Launcher/fix-thumbnail-loading

Fix thumbnail image loading
This commit is contained in:
Jeremy Wu 2020-05-03 14:43:34 +10:00 committed by GitHub
commit 40cab3b251
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@ -13,11 +13,12 @@ namespace Flow.Launcher.Infrastructure.Image
{
public static class ImageLoader
{
private static readonly ImageCache ImageCache = new ImageCache();
private static BinaryStorage<Dictionary<string, int>> _storage;
private static readonly ConcurrentDictionary<string, string> GuidToKey = new ConcurrentDictionary<string, string>();
private static IImageHashGenerator _hashGenerator;
private static readonly ImageCache _imageCache = new ImageCache();
private static readonly ConcurrentDictionary<string, string> _guidToKey = new ConcurrentDictionary<string, string>();
private static readonly bool _enableHashImage = true;
private static BinaryStorage<Dictionary<string, int>> _storage;
private static IImageHashGenerator _hashGenerator;
private static readonly string[] ImageExtensions =
{
@ -30,30 +31,30 @@ namespace Flow.Launcher.Infrastructure.Image
".ico"
};
public static void Initialize()
{
_storage = new BinaryStorage<Dictionary<string, int>>("Image");
_hashGenerator = new ImageHashGenerator();
ImageCache.Usage = LoadStorageToConcurrentDictionary();
_imageCache.Usage = LoadStorageToConcurrentDictionary();
foreach (var icon in new[] { Constant.DefaultIcon, Constant.ErrorIcon })
{
ImageSource img = new BitmapImage(new Uri(icon));
img.Freeze();
ImageCache[icon] = img;
_imageCache[icon] = img;
}
Task.Run(() =>
{
Stopwatch.Normal("|ImageLoader.Initialize|Preload images cost", () =>
{
ImageCache.Usage.AsParallel().ForAll(x =>
_imageCache.Usage.AsParallel().ForAll(x =>
{
Load(x.Key);
});
});
Log.Info($"|ImageLoader.Initialize|Number of preload images is <{ImageCache.Usage.Count}>, Images Number: {ImageCache.CacheSize()}, Unique Items {ImageCache.UniqueImagesInCache()}");
Log.Info($"|ImageLoader.Initialize|Number of preload images is <{_imageCache.Usage.Count}>, Images Number: {_imageCache.CacheSize()}, Unique Items {_imageCache.UniqueImagesInCache()}");
});
}
@ -61,7 +62,7 @@ namespace Flow.Launcher.Infrastructure.Image
{
lock (_storage)
{
_storage.Save(ImageCache.CleanupAndToDictionary());
_storage.Save(_imageCache.CleanupAndToDictionary());
}
}
@ -99,17 +100,17 @@ namespace Flow.Launcher.Infrastructure.Image
private static ImageResult LoadInternal(string path, bool loadFullImage = false)
{
ImageSource image;
ImageType type = ImageType.Error;
ImageResult imageResult;
try
{
if (string.IsNullOrEmpty(path))
{
return new ImageResult(ImageCache[Constant.ErrorIcon], ImageType.Error);
return new ImageResult(_imageCache[Constant.ErrorIcon], ImageType.Error);
}
if (ImageCache.ContainsKey(path))
if (_imageCache.ContainsKey(path))
{
return new ImageResult(ImageCache[path], ImageType.Cache);
return new ImageResult(_imageCache[path], ImageType.Cache);
}
if (path.StartsWith("data:", StringComparison.OrdinalIgnoreCase))
@ -124,69 +125,93 @@ namespace Flow.Launcher.Infrastructure.Image
path = Path.Combine(Constant.ProgramDirectory, "Images", Path.GetFileName(path));
}
if (Directory.Exists(path))
imageResult = GetThumbnailResult(ref path, loadFullImage);
}
catch (System.Exception e)
{
try
{
/* Directories can also have thumbnails instead of shell icons.
* Generating thumbnails for a bunch of folders while scrolling through
* results from Everything makes a big impact on performance and
* Flow.Launcher responsibility.
* - Solution: just load the icon
*/
type = ImageType.Folder;
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.IconOnly);
// Get thumbnail may fail for certain images on the first try, retry again has proven to work
imageResult = GetThumbnailResult(ref path, loadFullImage);
}
else if (File.Exists(path))
catch (System.Exception e2)
{
var extension = Path.GetExtension(path).ToLower();
if (ImageExtensions.Contains(extension))
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on first try", e);
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path} on second try", e2);
ImageSource image = _imageCache[Constant.ErrorIcon];
_imageCache[path] = image;
imageResult = new ImageResult(image, ImageType.Error);
}
}
return imageResult;
}
private static ImageResult GetThumbnailResult(ref string path, bool loadFullImage = false)
{
ImageSource image;
ImageType type = ImageType.Error;
if (Directory.Exists(path))
{
/* Directories can also have thumbnails instead of shell icons.
* Generating thumbnails for a bunch of folders while scrolling through
* results from Everything makes a big impact on performance and
* Flow.Launcher responsibility.
* - Solution: just load the icon
*/
type = ImageType.Folder;
image = GetThumbnail(path, ThumbnailOptions.IconOnly);
}
else if (File.Exists(path))
{
var extension = Path.GetExtension(path).ToLower();
if (ImageExtensions.Contains(extension))
{
type = ImageType.ImageFile;
if (loadFullImage)
{
type = ImageType.ImageFile;
if (loadFullImage)
{
image = LoadFullImage(path);
}
else
{
/* Although the documentation for GetImage on MSDN indicates that
* if a thumbnail is available it will return one, this has proved to not
* be the case in many situations while testing.
* - Solution: explicitly pass the ThumbnailOnly flag
*/
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.ThumbnailOnly);
}
image = LoadFullImage(path);
}
else
{
type = ImageType.File;
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.None);
/* Although the documentation for GetImage on MSDN indicates that
* if a thumbnail is available it will return one, this has proved to not
* be the case in many situations while testing.
* - Solution: explicitly pass the ThumbnailOnly flag
*/
image = GetThumbnail(path, ThumbnailOptions.ThumbnailOnly);
}
}
else
{
image = ImageCache[Constant.ErrorIcon];
path = Constant.ErrorIcon;
}
if (type != ImageType.Error)
{
image.Freeze();
type = ImageType.File;
image = GetThumbnail(path, ThumbnailOptions.None);
}
}
catch (System.Exception e)
else
{
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path}", e);
type = ImageType.Error;
image = ImageCache[Constant.ErrorIcon];
ImageCache[path] = image;
image = _imageCache[Constant.ErrorIcon];
path = Constant.ErrorIcon;
}
if (type != ImageType.Error)
{
image.Freeze();
}
return new ImageResult(image, type);
}
private static bool EnableImageHash = true;
private static BitmapSource GetThumbnail(string path, ThumbnailOptions option = ThumbnailOptions.ThumbnailOnly)
{
return WindowsThumbnailProvider.GetThumbnail(
path,
Constant.ThumbnailSize,
Constant.ThumbnailSize,
option);
}
public static ImageSource Load(string path, bool loadFullImage = false)
{
@ -194,25 +219,27 @@ namespace Flow.Launcher.Infrastructure.Image
var img = imageResult.ImageSource;
if (imageResult.ImageType != ImageType.Error && imageResult.ImageType != ImageType.Cache)
{ // we need to get image hash
string hash = EnableImageHash ? _hashGenerator.GetHashFromImage(img) : null;
{
// we need to get image hash
string hash = _enableHashImage ? _hashGenerator.GetHashFromImage(img) : null;
if (hash != null)
{
if (GuidToKey.TryGetValue(hash, out string key))
{ // image already exists
img = ImageCache[key];
if (_guidToKey.TryGetValue(hash, out string key))
{
// image already exists
img = _imageCache[key];
}
else
{ // new guid
GuidToKey[hash] = path;
{
// new guid
_guidToKey[hash] = path;
}
}
// update cache
ImageCache[path] = img;
_imageCache[path] = img;
}
return img;
}