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Add Animation in Glass Icon
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parent
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commit
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2 changed files with 18 additions and 4 deletions
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@ -183,6 +183,7 @@
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</TextBox>
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<Canvas Style="{DynamicResource SearchIconPosition}">
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<Path
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Name="SearchIcon"
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Margin="0"
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Data="{DynamicResource SearchIconImg}"
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Stretch="Fill"
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@ -267,29 +267,42 @@ namespace Flow.Launcher
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_animating = true;
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UpdatePosition();
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Storyboard sb = new Storyboard();
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Storyboard iconsb = new Storyboard();
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CircleEase easing = new CircleEase(); // or whatever easing class you want
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easing.EasingMode = EasingMode.EaseInOut;
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var da = new DoubleAnimation
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{
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From = 0,
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To = 1,
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Duration = TimeSpan.FromSeconds(0.18),
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Duration = TimeSpan.FromSeconds(0.2),
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FillBehavior = FillBehavior.Stop
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};
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var da2 = new DoubleAnimation
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{
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From = Top + 8,
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From = Top + 10,
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To = Top,
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Duration = TimeSpan.FromSeconds(0.18),
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Duration = TimeSpan.FromSeconds(0.2),
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FillBehavior = FillBehavior.Stop
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};
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var da3 = new DoubleAnimation
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{
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From = 12,
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To = 0,
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EasingFunction = easing,
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Duration = TimeSpan.FromSeconds(0.36),
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FillBehavior = FillBehavior.Stop
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};
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Storyboard.SetTarget(da, this);
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Storyboard.SetTargetProperty(da, new PropertyPath(Window.OpacityProperty));
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Storyboard.SetTargetProperty(da2, new PropertyPath(Window.TopProperty));
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Storyboard.SetTargetProperty(da3, new PropertyPath(TopProperty));
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sb.Children.Add(da);
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sb.Children.Add(da2);
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iconsb.Children.Add(da3);
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sb.Completed += (_, _) => _animating = false;
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_settings.WindowLeft = Left;
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_settings.WindowTop = Top;
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iconsb.Begin(SearchIcon);
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sb.Begin(FlowMainWindow);
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}
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if (_settings.UseSound)
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