From 2ee53dfbf771ba00dc603dff25851a655e302633 Mon Sep 17 00:00:00 2001 From: Jack251970 <1160210343@qq.com> Date: Sun, 20 Jul 2025 15:20:18 +0800 Subject: [PATCH] Initialize language before portable clean up since it needs translations --- Flow.Launcher.Core/Plugin/PluginManager.cs | 2 +- .../Resource/Internationalization.cs | 116 +++++++++++------- Flow.Launcher/App.xaml.cs | 7 +- 3 files changed, 78 insertions(+), 47 deletions(-) diff --git a/Flow.Launcher.Core/Plugin/PluginManager.cs b/Flow.Launcher.Core/Plugin/PluginManager.cs index 9c54ad7b1..8f134c194 100644 --- a/Flow.Launcher.Core/Plugin/PluginManager.cs +++ b/Flow.Launcher.Core/Plugin/PluginManager.cs @@ -43,7 +43,7 @@ namespace Flow.Launcher.Core.Plugin /// /// Directories that will hold Flow Launcher plugin directory /// - private static readonly string[] Directories = + public static readonly string[] Directories = { Constant.PreinstalledDirectory, DataLocation.PluginsDirectory }; diff --git a/Flow.Launcher.Core/Resource/Internationalization.cs b/Flow.Launcher.Core/Resource/Internationalization.cs index 256975654..99bc9a844 100644 --- a/Flow.Launcher.Core/Resource/Internationalization.cs +++ b/Flow.Launcher.Core/Resource/Internationalization.cs @@ -3,7 +3,6 @@ using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; -using System.Reflection; using System.Threading; using System.Threading.Tasks; using System.Windows; @@ -35,13 +34,6 @@ namespace Flow.Launcher.Core.Resource public Internationalization(Settings settings) { _settings = settings; - AddFlowLauncherLanguageDirectory(); - } - - private void AddFlowLauncherLanguageDirectory() - { - var directory = Path.Combine(Constant.ProgramDirectory, Folder); - _languageDirectories.Add(directory); } public static void InitSystemLanguageCode() @@ -72,35 +64,6 @@ namespace Flow.Launcher.Core.Resource SystemLanguageCode = DefaultLanguageCode; } - private void AddPluginLanguageDirectories() - { - foreach (var plugin in PluginManager.GetTranslationPlugins()) - { - var location = Assembly.GetAssembly(plugin.Plugin.GetType()).Location; - var dir = Path.GetDirectoryName(location); - if (dir != null) - { - var pluginThemeDirectory = Path.Combine(dir, Folder); - _languageDirectories.Add(pluginThemeDirectory); - } - else - { - API.LogError(ClassName, $"Can't find plugin path <{location}> for <{plugin.Metadata.Name}>"); - } - } - - LoadDefaultLanguage(); - } - - private void LoadDefaultLanguage() - { - // Removes language files loaded before any plugins were loaded. - // Prevents the language Flow started in from overwriting English if the user switches back to English - RemoveOldLanguageFiles(); - LoadLanguage(AvailableLanguages.English); - _oldResources.Clear(); - } - /// /// Initialize language. Will change app language and plugin language based on settings. /// @@ -116,11 +79,73 @@ namespace Flow.Launcher.Core.Resource // Get language by language code and change language var language = GetLanguageByLanguageCode(languageCode); + // Add Flow Launcher language directory + AddFlowLauncherLanguageDirectory(); + // Add plugin language directories first so that we can load language files from plugins AddPluginLanguageDirectories(); + // Load default language resources + LoadDefaultLanguage(); + // Change language - await ChangeLanguageAsync(language); + await ChangeLanguageAsync(language, false); + } + + private void AddFlowLauncherLanguageDirectory() + { + // Check if Flow Launcher language directory exists + var directory = Path.Combine(Constant.ProgramDirectory, Folder); + if (!Directory.Exists(directory)) + { + API.LogError(ClassName, $"Flow Launcher language directory can't be found <{directory}>"); + return; + } + + // Check if the language directory contains default language file + if (!File.Exists(Path.Combine(directory, DefaultFile))) + { + API.LogError(ClassName, $"Default language file can't be found in path <{directory}>"); + return; + } + + _languageDirectories.Add(directory); + } + + private void AddPluginLanguageDirectories() + { + foreach (var pluginsDir in PluginManager.Directories) + { + if (!Directory.Exists(pluginsDir)) continue; + + // Enumerate all top directories in the plugin directory + foreach (var dir in Directory.GetDirectories(pluginsDir)) + { + // Check if the directory contains a language folder + var pluginLanguageDir = Path.Combine(dir, Folder); + if (!Directory.Exists(pluginLanguageDir)) continue; + + // Check if the language directory contains default language file + if (File.Exists(Path.Combine(pluginLanguageDir, DefaultFile))) + { + // Add the plugin language directory to the list + _languageDirectories.Add(pluginLanguageDir); + } + else + { + API.LogError(ClassName, $"Can't find default language file in path <{pluginLanguageDir}>"); + } + } + } + } + + private void LoadDefaultLanguage() + { + // Removes language files loaded before any plugins were loaded. + // Prevents the language Flow started in from overwriting English if the user switches back to English + RemoveOldLanguageFiles(); + LoadLanguage(AvailableLanguages.English); + _oldResources.Clear(); } /// @@ -152,7 +177,7 @@ namespace Flow.Launcher.Core.Resource private static Language GetLanguageByLanguageCode(string languageCode) { var lowercase = languageCode.ToLower(); - var language = AvailableLanguages.GetAvailableLanguages().FirstOrDefault(o => o.LanguageCode.ToLower() == lowercase); + var language = AvailableLanguages.GetAvailableLanguages().FirstOrDefault(o => o.LanguageCode.Equals(lowercase, StringComparison.CurrentCultureIgnoreCase)); if (language == null) { API.LogError(ClassName, $"Language code can't be found <{languageCode}>"); @@ -164,7 +189,7 @@ namespace Flow.Launcher.Core.Resource } } - private async Task ChangeLanguageAsync(Language language) + private async Task ChangeLanguageAsync(Language language, bool updateMetadata = true) { // Remove old language files and load language RemoveOldLanguageFiles(); @@ -176,8 +201,11 @@ namespace Flow.Launcher.Core.Resource // Change culture info ChangeCultureInfo(language.LanguageCode); - // Raise event for plugins after culture is set - await Task.Run(UpdatePluginMetadataTranslations); + if (updateMetadata) + { + // Raise event for plugins after culture is set + await Task.Run(UpdatePluginMetadataTranslations); + } } public static void ChangeCultureInfo(string languageCode) @@ -212,7 +240,7 @@ namespace Flow.Launcher.Core.Resource // No other languages should show the following text so just make it hard-coded // "Do you want to search with pinyin?" - string text = languageToSet == AvailableLanguages.Chinese ? "是否启用拼音搜索?" : "是否啓用拼音搜索?" ; + string text = languageToSet == AvailableLanguages.Chinese ? "是否启用拼音搜索?" : "是否啓用拼音搜索?"; if (API.ShowMsgBox(text, string.Empty, MessageBoxButton.YesNo) == MessageBoxResult.No) return false; @@ -276,7 +304,7 @@ namespace Flow.Launcher.Core.Resource } } - private void UpdatePluginMetadataTranslations() + public static void UpdatePluginMetadataTranslations() { // Update plugin metadata name & description foreach (var p in PluginManager.GetTranslationPlugins()) diff --git a/Flow.Launcher/App.xaml.cs b/Flow.Launcher/App.xaml.cs index 93fd88e4f..f48829bb3 100644 --- a/Flow.Launcher/App.xaml.cs +++ b/Flow.Launcher/App.xaml.cs @@ -191,6 +191,9 @@ namespace Flow.Launcher // Enable Win32 dark mode if the system is in dark mode before creating all windows Win32Helper.EnableWin32DarkMode(_settings.ColorScheme); + // Initialize language before portable clean up since it needs translations + await Ioc.Default.GetRequiredService().InitializeLanguageAsync(); + Ioc.Default.GetRequiredService().PreStartCleanUpAfterPortabilityUpdate(); API.LogInfo(ClassName, "Begin Flow Launcher startup ----------------------------------------------------"); @@ -216,8 +219,8 @@ namespace Flow.Launcher await PluginManager.InitializePluginsAsync(); - // Change language after all plugins are initialized because we need to update plugin title based on their api - await Ioc.Default.GetRequiredService().InitializeLanguageAsync(); + // Update plugin titles after plugins are initialized with their api instances + Internationalization.UpdatePluginMetadataTranslations(); await imageLoadertask;