mirror of
https://github.com/Flow-Launcher/Flow.Launcher.git
synced 2026-03-11 08:54:32 +00:00
Add keyevent in Plugin project & Improve Shell plugin code quality
This commit is contained in:
parent
4e1d4ab7af
commit
1aeaaf2fc2
5 changed files with 15 additions and 12 deletions
|
|
@ -11,11 +11,6 @@ GetModuleHandle
|
|||
GetKeyState
|
||||
VIRTUAL_KEY
|
||||
|
||||
WM_KEYDOWN
|
||||
WM_KEYUP
|
||||
WM_SYSKEYDOWN
|
||||
WM_SYSKEYUP
|
||||
|
||||
EnumWindows
|
||||
|
||||
DwmSetWindowAttribute
|
||||
|
|
|
|||
|
|
@ -1,7 +1,12 @@
|
|||
using Windows.Win32;
|
||||
|
||||
namespace Flow.Launcher.Infrastructure.Hotkey
|
||||
namespace Flow.Launcher.Plugin
|
||||
{
|
||||
/// <summary>
|
||||
/// Enumeration of key events for
|
||||
/// <see cref="IPublicAPI.RegisterGlobalKeyboardCallback(System.Func{int, int, SpecialKeyState, bool})"/>
|
||||
/// and <see cref="IPublicAPI.RemoveGlobalKeyboardCallback(System.Func{int, int, SpecialKeyState, bool})"/>
|
||||
/// </summary>
|
||||
public enum KeyEvent
|
||||
{
|
||||
/// <summary>
|
||||
|
|
@ -1,3 +1,8 @@
|
|||
EnumThreadWindows
|
||||
GetWindowText
|
||||
GetWindowTextLength
|
||||
GetWindowTextLength
|
||||
|
||||
WM_KEYDOWN
|
||||
WM_KEYUP
|
||||
WM_SYSKEYDOWN
|
||||
WM_SYSKEYUP
|
||||
|
|
@ -37,7 +37,6 @@
|
|||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Flow.Launcher.Infrastructure\Flow.Launcher.Infrastructure.csproj" />
|
||||
<ProjectReference Include="..\..\Flow.Launcher.Plugin\Flow.Launcher.Plugin.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,6 @@ using System.Linq;
|
|||
using System.Threading.Tasks;
|
||||
using WindowsInput;
|
||||
using WindowsInput.Native;
|
||||
using Flow.Launcher.Infrastructure.Hotkey;
|
||||
using Flow.Launcher.Plugin.SharedCommands;
|
||||
using Control = System.Windows.Controls.Control;
|
||||
using Keys = System.Windows.Forms.Keys;
|
||||
|
|
@ -22,7 +21,7 @@ namespace Flow.Launcher.Plugin.Shell
|
|||
|
||||
private const string Image = "Images/shell.png";
|
||||
private bool _winRStroked;
|
||||
private readonly KeyboardSimulator _keyboardSimulator = new KeyboardSimulator(new InputSimulator());
|
||||
private readonly KeyboardSimulator _keyboardSimulator = new(new InputSimulator());
|
||||
|
||||
private Settings _settings;
|
||||
|
||||
|
|
@ -55,7 +54,7 @@ namespace Flow.Launcher.Plugin.Shell
|
|||
{
|
||||
basedir = Path.GetDirectoryName(excmd);
|
||||
var dirName = Path.GetDirectoryName(cmd);
|
||||
dir = (dirName.EndsWith("/") || dirName.EndsWith(@"\")) ? dirName : cmd.Substring(0, dirName.Length + 1);
|
||||
dir = (dirName.EndsWith("/") || dirName.EndsWith(@"\")) ? dirName : cmd[..(dirName.Length + 1)];
|
||||
}
|
||||
|
||||
if (basedir != null)
|
||||
|
|
@ -321,7 +320,7 @@ namespace Flow.Launcher.Plugin.Shell
|
|||
}
|
||||
}
|
||||
|
||||
private bool ExistInPath(string filename)
|
||||
private static bool ExistInPath(string filename)
|
||||
{
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue