use local function to make things slightly less ugly

This commit is contained in:
Hongtao Zhang 2024-09-21 13:19:34 -05:00
parent 9031b2ffee
commit 1a85fca430

View file

@ -73,11 +73,7 @@ namespace Flow.Launcher
};
}
DispatcherTimer timer = new DispatcherTimer
{
Interval = new TimeSpan(0, 0, 0, 0, 500),
IsEnabled = false
};
DispatcherTimer timer = new DispatcherTimer { Interval = new TimeSpan(0, 0, 0, 0, 500), IsEnabled = false };
public MainWindow()
{
@ -88,6 +84,7 @@ namespace Flow.Launcher
private const int WM_EXITSIZEMOVE = 0x0232;
private int _initialWidth;
private int _initialHeight;
private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
if (msg == WM_ENTERSIZEMOVE)
@ -96,18 +93,22 @@ namespace Flow.Launcher
_initialHeight = (int)Height;
handled = true;
}
if (msg == WM_EXITSIZEMOVE)
{
if ( _initialHeight != (int)Height)
if (_initialHeight != (int)Height)
{
OnResizeEnd();
}
if (_initialWidth != (int)Width)
{
FlowMainWindow.SizeToContent = SizeToContent.Height;
}
handled = true;
}
return IntPtr.Zero;
}
@ -132,6 +133,7 @@ namespace Flow.Launcher
_settings.MaxResultsToShow = Convert.ToInt32(Math.Truncate(itemCount));
}
}
FlowMainWindow.SizeToContent = SizeToContent.Height;
_viewModel.MainWindowWidth = Width;
}
@ -176,6 +178,7 @@ namespace Flow.Launcher
private void OnInitialized(object sender, EventArgs e)
{
}
private void OnLoaded(object sender, RoutedEventArgs _)
{
// MouseEventHandler
@ -208,6 +211,7 @@ namespace Flow.Launcher
{
SoundPlay();
}
UpdatePosition();
PreviewReset();
Activate();
@ -219,7 +223,8 @@ namespace Flow.Launcher
_viewModel.LastQuerySelected = true;
}
if (_viewModel.ProgressBarVisibility == Visibility.Visible && isProgressBarStoryboardPaused)
if (_viewModel.ProgressBarVisibility == Visibility.Visible &&
isProgressBarStoryboardPaused)
{
_progressBarStoryboard.Begin(ProgressBar, true);
isProgressBarStoryboardPaused = false;
@ -260,9 +265,12 @@ namespace Flow.Launcher
MoveQueryTextToEnd();
_viewModel.QueryTextCursorMovedToEnd = false;
}
break;
case nameof(MainViewModel.GameModeStatus):
_notifyIcon.Icon = _viewModel.GameModeStatus ? Properties.Resources.gamemode : Properties.Resources.app;
_notifyIcon.Icon = _viewModel.GameModeStatus
? Properties.Resources.gamemode
: Properties.Resources.app;
break;
}
};
@ -292,50 +300,58 @@ namespace Flow.Launcher
private void InitializePosition()
{
if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
InitializePositionInner();
InitializePositionInner();
return;
void InitializePositionInner()
{
Top = _settings.WindowTop;
Left = _settings.WindowLeft;
}
else
{
var screen = SelectedScreen();
switch (_settings.SearchWindowAlign)
if (_settings.SearchWindowScreen == SearchWindowScreens.RememberLastLaunchLocation)
{
case SearchWindowAligns.Center:
Left = HorizonCenter(screen);
Top = VerticalCenter(screen);
break;
case SearchWindowAligns.CenterTop:
Left = HorizonCenter(screen);
Top = 10;
break;
case SearchWindowAligns.LeftTop:
Left = HorizonLeft(screen);
Top = 10;
break;
case SearchWindowAligns.RightTop:
Left = HorizonRight(screen);
Top = 10;
break;
case SearchWindowAligns.Custom:
Left = WindowsInteropHelper.TransformPixelsToDIP(this, screen.WorkingArea.X + _settings.CustomWindowLeft, 0).X;
Top = WindowsInteropHelper.TransformPixelsToDIP(this, 0, screen.WorkingArea.Y + _settings.CustomWindowTop).Y;
break;
Top = _settings.WindowTop;
Left = _settings.WindowLeft;
}
else
{
var screen = SelectedScreen();
switch (_settings.SearchWindowAlign)
{
case SearchWindowAligns.Center:
Left = HorizonCenter(screen);
Top = VerticalCenter(screen);
break;
case SearchWindowAligns.CenterTop:
Left = HorizonCenter(screen);
Top = 10;
break;
case SearchWindowAligns.LeftTop:
Left = HorizonLeft(screen);
Top = 10;
break;
case SearchWindowAligns.RightTop:
Left = HorizonRight(screen);
Top = 10;
break;
case SearchWindowAligns.Custom:
Left = WindowsInteropHelper.TransformPixelsToDIP(this,
screen.WorkingArea.X + _settings.CustomWindowLeft, 0).X;
Top = WindowsInteropHelper.TransformPixelsToDIP(this, 0,
screen.WorkingArea.Y + _settings.CustomWindowTop).Y;
break;
}
}
}
}
private void UpdateNotifyIconText()
{
var menu = contextMenu;
((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")";
((MenuItem)menu.Items[0]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") +
" (" + _settings.Hotkey + ")";
((MenuItem)menu.Items[1]).Header = InternationalizationManager.Instance.GetTranslation("GameMode");
((MenuItem)menu.Items[2]).Header = InternationalizationManager.Instance.GetTranslation("PositionReset");
((MenuItem)menu.Items[3]).Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings");
((MenuItem)menu.Items[4]).Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit");
}
private void InitializeNotifyIcon()
@ -347,50 +363,34 @@ namespace Flow.Launcher
Visible = !_settings.HideNotifyIcon
};
var openIcon = new FontIcon
{
Glyph = "\ue71e"
};
var openIcon = new FontIcon { Glyph = "\ue71e" };
var open = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" + _settings.Hotkey + ")",
Header = InternationalizationManager.Instance.GetTranslation("iconTrayOpen") + " (" +
_settings.Hotkey + ")",
Icon = openIcon
};
var gamemodeIcon = new FontIcon
{
Glyph = "\ue7fc"
};
var gamemodeIcon = new FontIcon { Glyph = "\ue7fc" };
var gamemode = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("GameMode"),
Icon = gamemodeIcon
};
var positionresetIcon = new FontIcon
{
Glyph = "\ue73f"
Header = InternationalizationManager.Instance.GetTranslation("GameMode"), Icon = gamemodeIcon
};
var positionresetIcon = new FontIcon { Glyph = "\ue73f" };
var positionreset = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("PositionReset"),
Icon = positionresetIcon
};
var settingsIcon = new FontIcon
{
Glyph = "\ue713"
};
var settingsIcon = new FontIcon { Glyph = "\ue713" };
var settings = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("iconTraySettings"),
Icon = settingsIcon
};
var exitIcon = new FontIcon
{
Glyph = "\ue7e8"
};
var exitIcon = new FontIcon { Glyph = "\ue7e8" };
var exit = new MenuItem
{
Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"),
Icon = exitIcon
Header = InternationalizationManager.Instance.GetTranslation("iconTrayExit"), Icon = exitIcon
};
open.Click += (o, e) => _viewModel.ToggleFlowLauncher();
@ -423,6 +423,7 @@ namespace Flow.Launcher
{
_ = SetForegroundWindow(hwndSource.Handle);
}
contextMenu.Focus();
break;
}
@ -456,8 +457,10 @@ namespace Flow.Launcher
private void InitProgressbarAnimation()
{
var da = new DoubleAnimation(ProgressBar.X2, ActualWidth + 100, new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
var da1 = new DoubleAnimation(ProgressBar.X1, ActualWidth + 0, new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
var da = new DoubleAnimation(ProgressBar.X2, ActualWidth + 100,
new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
var da1 = new DoubleAnimation(ProgressBar.X1, ActualWidth + 0,
new Duration(new TimeSpan(0, 0, 0, 0, 1600)));
Storyboard.SetTargetProperty(da, new PropertyPath("(Line.X2)"));
Storyboard.SetTargetProperty(da1, new PropertyPath("(Line.X1)"));
_progressBarStoryboard.Children.Add(da);
@ -567,6 +570,7 @@ namespace Flow.Launcher
{
clocksb.Begin(ClockPanel);
}
iconsb.Begin(SearchIcon);
windowsb.Begin(FlowMainWindow);
}
@ -674,7 +678,7 @@ namespace Flow.Launcher
public Screen SelectedScreen()
{
Screen screen = null;
switch(_settings.SearchWindowScreen)
switch (_settings.SearchWindowScreen)
{
case SearchWindowScreens.Cursor:
screen = Screen.FromPoint(System.Windows.Forms.Cursor.Position);
@ -696,6 +700,7 @@ namespace Flow.Launcher
screen = Screen.AllScreens[0];
break;
}
return screen ?? Screen.AllScreens[0];
}
@ -765,6 +770,7 @@ namespace Flow.Launcher
_viewModel.LoadContextMenuCommand.Execute(null);
e.Handled = true;
}
break;
case Key.Left:
if (!_viewModel.SelectedIsFromQueryResults() && QueryTextBox.CaretIndex == 0)
@ -772,6 +778,7 @@ namespace Flow.Launcher
_viewModel.EscCommand.Execute(null);
e.Handled = true;
}
break;
case Key.Back:
if (specialKeyState.CtrlPressed)
@ -790,12 +797,13 @@ namespace Flow.Launcher
}
}
}
break;
default:
break;
}
}
private void OnKeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Up || e.Key == Key.Down)
@ -811,6 +819,7 @@ namespace Flow.Launcher
e.Handled = true; // Ignore Mouse Hover when press Arrowkeys
}
}
public void PreviewReset()
{
_viewModel.ResetPreview();