Flow.Launcher/Plugins/Flow.Launcher.Plugin.Program/Views/Models/ProgramSource.cs

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using System;
using System.IO;
using System.Text.Json.Serialization;
using System.Windows.Media.Imaging;
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using Flow.Launcher.Plugin.Program.Programs;
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namespace Flow.Launcher.Plugin.Program.Views.Models
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{
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/// <summary>
/// Contains user added folder location contents as well as all user disabled applications
/// </summary>
/// <remarks>
/// <para>Win32 class applications set UniqueIdentifier using their full file path</para>
/// <para>UWP class applications set UniqueIdentifier using their Application User Model ID</para>
/// <para>Custom user added program sources set UniqueIdentifier using their location</para>
/// </remarks>
public class ProgramSource
{
private string name;
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private string loc;
public string Location
{
get => loc;
set
{
loc = value;
UniqueIdentifier = value.ToLowerInvariant();
}
}
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public string Name { get => name ?? new DirectoryInfo(Location).Name; set => name = value; }
public bool Enabled { get; set; } = true;
public string UniqueIdentifier { get; private set; }
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[JsonConstructor]
public ProgramSource(string name, string location, bool enabled, string uniqueIdentifier)
{
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loc = location;
this.name = name;
Enabled = enabled;
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if (location.Equals(uniqueIdentifier, StringComparison.OrdinalIgnoreCase))
{
UniqueIdentifier = location.ToLowerInvariant(); // To make sure old config can be reset to case-insensitive
}
else
{
UniqueIdentifier = uniqueIdentifier; // For uwp apps
}
}
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/// <summary>
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/// Add source by location
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/// </summary>
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/// <param name="location">location of program source</param>
/// <param name="enabled">enabled</param>
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public ProgramSource(string location, bool enabled = true)
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{
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loc = location;
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Enabled = enabled;
UniqueIdentifier = location.ToLowerInvariant(); // For path comparison
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}
public ProgramSource(IProgram source)
{
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loc = source.Location;
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Name = source.Name;
Enabled = source.Enabled;
UniqueIdentifier = source.UniqueIdentifier;
}
public override bool Equals(object obj)
{
return obj is ProgramSource other && other.UniqueIdentifier == this.UniqueIdentifier;
}
public bool Equals(IProgram program)
{
return program != null && program.UniqueIdentifier == this.UniqueIdentifier;
}
public override int GetHashCode()
{
return HashCode.Combine(UniqueIdentifier);
}
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}
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}