Crypto-Notepad/Crypto Notepad/ChangeKeyForm.cs

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3.2 KiB
C#
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using System;
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using System.Media;
using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Crypto_Notepad
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{
public partial class ChangeKeyForm : Form
{
public ChangeKeyForm()
{
InitializeComponent();
}
private async void button1_Click(object sender, EventArgs e)
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{
if (textBox1.Text == publicVar.encryptionKey.Get() & textBox1.Text != textBox2.Text)
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{
publicVar.encryptionKey.Set(textBox2.Text);
publicVar.keyChanged = true;
textBox1.Text = "";
textBox2.Text = "";
statusLabel.Text = "Key was successfully changed!";
statusLabel.Visible = true;
button1.Enabled = false;
await Task.Delay(2000);
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this.Close();
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return;
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}
if (textBox1.Text != publicVar.encryptionKey.Get())
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{
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SystemSounds.Beep.Play();
statusLabel.Text = "Invalid old key!";
statusLabel.Visible = true;
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textBox1.Text = "";
textBox2.Text = "";
return;
}
if (textBox1.Text == textBox2.Text)
{
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SystemSounds.Beep.Play();
statusLabel.Text = "New key is the same as old!";
statusLabel.Visible = true;
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textBox1.Text = "";
textBox2.Text = "";
return;
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}
}
private void pictureBox1_Click(object sender, EventArgs e)
{
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if (textBox1.UseSystemPasswordChar)
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{
textBox1.UseSystemPasswordChar = false;
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pictureBox1.Image = Properties.Resources.eye;
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return;
}
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if (!textBox1.UseSystemPasswordChar)
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{
textBox1.UseSystemPasswordChar = true;
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pictureBox1.Image = Properties.Resources.eye_half;
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return;
}
}
private void pictureBox2_Click(object sender, EventArgs e)
{
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if (textBox2.UseSystemPasswordChar)
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{
textBox2.UseSystemPasswordChar = false;
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pictureBox2.Image = Properties.Resources.eye;
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return;
}
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if (!textBox2.UseSystemPasswordChar)
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{
textBox2.UseSystemPasswordChar = true;
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pictureBox2.Image = Properties.Resources.eye_half;
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return;
}
}
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private void textBox1_TextChanged(object sender, EventArgs e)
{
if (textBox1.Text.Length > 0 & textBox2.Text.Length > 0)
{
button1.Enabled = true;
}
else
{
button1.Enabled = false;
}
}
private void textBox2_TextChanged(object sender, EventArgs e)
{
if (textBox1.Text.Length > 0 & textBox2.Text.Length > 0)
{
button1.Enabled = true;
}
else
{
button1.Enabled = false;
}
}
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}
}